#dusk-duskworld-dungeonsofdusk
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I remember the pirated copies of Spyro on PS1 used to have something along those lines
always found it interesting
(and efficient, for that matter)
yeah some devs got really creative with the anti piracy stuff
really, if the giant crab thing in Serious Sam 3 (I think) wasn't so OP, it would make an interesting speedrun category
"Serious Sam 3: I'm a Pirate %"
not that I wish to encourage piracy or anything, just saying those methods of protection handily beat the tar out of Denuvo in my book
plenty of ways
Denuvo just basically phones home, looks if the game ID is registered or something
(in addition to a lot of other, nastier stuff)
there are a lot of articles about how various copy protection softwares worked
particularly SecuROM
the only type of copy protection where i know how it works is the ones youd get in old pc games
where youd have to enter a code that came with the manual or something
the old CD keys ?
it was a notorious (but ultimately pointless) effort back in their time
na like
youd play the first level
then youd be asked a question
which was sort of random
ahhh, like in Monkey Island ?
and you had to check the manual and figure out the answer
i think so
never played monkey island
i know that the first elder scrolls game had it
honestly it was a good effort
unlike CD keys, those couldn't really get cracked
until... the internet
yea
If posting videos is a no-no then I'll delete, but I've quite enjoyed your game. Looking forward to episode 3!
https://www.youtube.com/watch?v=6c3-Feyihqg
Dusk is fun... that's all. |Music| -Say it Ain't So by Weezer -First Date by Blink 182 -Mine Control from the Dusk Soundtrack |Sources| -LGR clip used: https...
One day I'll be close enough to attend one of these things.
not me though
the only thing good even remotely near me requires a plane trip to melbourne
amazing mousepad btw
and only just now
did i think to have it signed by David and Andrew
fuck
It is indeed an amazing mouse mat! Much better than the plastic WoW mouse pad I was using before!
Having a mousepad signed by someone kind of defeats the purpose of getting a mousepad, unless you don't mind the signature getting smudged and ruining the art
im not gonna use it anyways lol
i already got the corsair one
and the dusk pad is too pretty
that would actually be perfect to lay across my small desk
could put my mouse and mic on it, as well as cover up all the scratches
is it on the merch store, or a QuakeCon only thing?
it was a quakecon thing
and i think they all sold
and if they didn't there would only be 5 at most
They will be yes
There are some still leftover I think
oof I can't wait
just thought of an interesting mp arena concept
well a portion of one
a giant furnaces that outputs gold coins in a conveyer belt
you could trap folks who where trying to get the diamond inside the furnace
sorta like that one map from unreal tournament with the pressure chamber
it would be neat to see more interactive stuff like that in the maps
yeah
a dynamic water system in a map could be fun
rising/lowering water levels ina room could make for some fun fights
episode 4 when?
Tomorrow
@frozen heart just remember to bring it next year and we can sign it ๐
Will there be an underwater level in EP3?
underwater portion of E3M3 is confirmed
Yup.
Yeah the underwater bit of e3m3 is the most swimming you'll do in the game.
soap is the BFG 9K of this game
let's make the boss of E3M10 physics proof
or worse
make him shoot soap
If Dusk can do a water level right, then David is officially level design master.
It sounds awesome though.
i think water levels are mostly bad because its just like the regular game but slower
but in dusk the game basically turns into descent so its fun
Yes
btw, is there an air meter in DUSK ?
Nope. Not that I know.
In patch 6 they removed the air meter and reincorporated its functionality into the fingerless glove meter
hello, avain from new blood here. due to the confusion regarding underwater sections we will be removing water altogether in the next major update
-H20 removed, due to it being too confusing for new players
^
7.2/10 too much water
played Dusk at QC, came home and bought it on Steam, have played about +100 minutes of it and loving it so far, how does the soap thing work though?
if you pick up soap and throw it at someone they die instantly
no way, im doing that from now on
its a realism feature
does gas cans do that too?
so they splash me too i guess
the soap is actually a one hit kill, even on bosses
nice, thanks for the tip
and only the soap
...how else would gas cans work?
Like isn't it a game law for gascans to explode
the soap has it's damage set at 99999999
Also is there reverb underwater yet?
what an awesome easter egg for soap to be the most OP thing in the game lol
*feature
There's a bar of soap on every level btw
Bonus soap
can we even get oob in e2m10
Damn
Something about a frame perfect landing
I think there's a way but I'm not aware of it
i know that you have to do like a frame perfect roll into a wall
and apparantly that works
Ye
Yeah underwater reverb on music would be silly
E1M3 was a water segment
but as far as I know currently there's no sound change underwater
Pretty sure there is
Oh really
What about the dev build?
how do the 6dof controls work btw
It just works
you just look in a direction and go
and try not to disorient yourself
i dont think so? check keybinds
i never have to use pitch controls in 6dof movement
theres nothing for it in the keybinds
then there isnt any
holding C orients you correctly but i cant find any other controls
so i guess thats it
ye
(yet)
I did find myself missing roll controls during E3M3, but that's basically the only time in the game they'd ever see use
that you know of ;)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
D: D: D: D:
i hope yer ready for e3m9: subnautica
E3M6: The Entire Pacific Ocean
thats right
fffff
all those hours are just research
we prefer to call it "dammit david stop playing subnautica and finish dusk"
Susk more like Suks xD
true
thanks jab
Dusk vs Musk vs Susk who wins ๐ค
Tusk
Explain your reasoning
hmm idk dude i just got a gut feeling
If Intoxigator has a son then who is the mother?๐ค
bowser
beer induced parthenogenesis
Yeah roll controls would be ideal but they're a bit too much of a monkey wrench to add atm considering how little of the game is underwater. And for a control scheme most people don't use. Just because then those bindings are getting in the way of more useful bindings for players.
^ you'd need 2 extra keys for just this one tiny feature
Exactly
I have the keys that I usually use for roll in descent et.al bound to weapon switching anyway :p
new update when?
2032
Too long to wait. Refunding ur shitty games NOW
just have the Riveter and SSG keys roll left and right
because anybody who doesn't bind RL to q and shotgun to E are weenies
@prisma kestrel yeah ideally all the weapons should be remapped to keys like that. Same as you should do with serious same etc
Although I never remap mine just because I want to always be testing the vanilla version shipped to people
I never thought to rebind those keys to weapons
I typically just guess where the shotgun and RL are with my finger
having to relearn the muscle memory to press E for shotguns would be bad
shotgun is always 3 for me
but Q tho
1234 are usually good where they are
though you might want to swap 2 for RL because pistols aren't that great
like I think I never even used pistols so far
Shotguns are on 3
SSGs are on 4, E or R
Stuff like Doom where you can't actually select one specifically are hell, personally
speaking of, I just remembered I could use Q to switch between 2 weapons in Doom, and it's changed my life
eh you get used to it
I've played a lot of them there dooms and it's still annoying, re
I dunno, I gotta admit that after getting SSG I just never use regular shotguns again
like they don't offer any sort of distinct advantage over SSG
be it range or anything else
na i always use single shotgun against imps and hitscaners
saves ammo
and its more accurate
doesn't seem to be that much more accurate
it is, single shotgun in doom has really good range and not that much spread
to be fair I've never run OG Doom or D2
I basically can't play without mouselook, and most people frown on runs made on source ports
(kind of understandably)
so it might just be lack of hands-on experience on my part
i never understood why people insist doom is better with keyboard look
like its just more fun with mouselook
I guess it's an authenticity issue
I don't think many people do
Or they're complaining about full mouse look
i.e. y axis
which is pretty jarring and unnecessary in the 2D engine of doom
i find thats only really noticeable though if your looking directly down at enemys
for most height differences the sprites look fine
some wads illustrate that pretty well
like the Brutal Doom Starter Pack one that has like the hyper cyberdemon or some shit
and he's like, twice as tall as regular Cy
o
(and about twice as dangerous)
ye that would look weird if you looked up
but for real, going back to a mouselook-less Doom has become impossible for me
like, I don't care how weird sprites look with it
I have basically aeons of Q3A/UT99/2003/2004 that taught me the importance of a mouse
I just can't even look back, figuratively and literally
keyboard look is definitely playable, but unless im playing doom 1 (which is usually too easy with mouselook) then i dont use it
atleast for me
eh 2 feels sorta designed for mouselook
because of how difficult it gets towards the end
atleast from what i remember
ye
speaking of which, I hated IoS
it was a major letdown after both Cy and the Mastermind
mastermind was a letdown too tbh
boss with one hitscan attack that goes down in 3 bfg shots
Mastermind was still better than IoS
like, if you wanted to challenge yourself (or like me forgot to pick up the damn BFG), it was at least a challenge
Icon of Sin was like, just shoot a couple rockets, donezo
ehh i mean there was a massive pillar in the middle of the arena
it wasnt hard to take cover
and i thought icon was harder because you had to run around and hit all the switches while fighting monsters
for real if you're just loaded on rockets you can just damage boost from one switch to the next
(requires playing on Easy tbh)
i always play on uv so that wouldnt happen
ah, yeah, sorry
Its fine
Hi, with the song Calamitous Confessional, what VSTs were used in the mixing process? It sounds really good, sorry if this message came through twice, my internet is being a twat.
@urban sparrow
Can't answer that at the moment. I know there was a combo of some stuff from 8dio's hybrid tools stuff and a few things from NI's libraries
I'll try to get a post-mort when the game is done going over some of this
that'd be fuckin neato
Once I have a moment to analyze the sessions a bit more
always love seeing how shit came together
Yea, I love post-morts
never even thought about doing it till just now since that gave me the idea
so cheers
That is awesome, thanks for the prompt reply, can't wait to see!
On that note, looking forward to the soundtrack so I can loop E2MS's track forever :D
Post-Mort HYPE!
hey guys did you know ummm.
No EP3 leak from trip-G
im actually going to die if Episode 3 is not released within 3 hours
Well
farewell
I'm not planning your funeral service
RIP then
Don't worry Dave will probably accidentally leak ep3 on twitter
New enemy spotted on Ggg's QC vid
Looks like a ghost with Sauron's helmet who shoots flames
something in the back of my mind had a pop of a vague familiarity about it.
flaming sword upgrade when
when Episode 4 is just Silent Hill (1) with Dusk d00d
vargskelathor?
speaking of, will Duskdude get a model of his own usable in MP ?
not that I dislike the current selection of models or anything
so does that mean like, an Intoxigator model for MP, or something ?
I know, I know
the only dev I do is RN for Doom 2, and EM for Age of Mythology. lol.
David doesn't want to have an official model for dusk dude because he thinks that's more immersive for having you think of dusk dude as yourself
Although duskworld probably isn't canon
I doubt that the cultists are also busy fighting amongst themselves while a guy is wrecking their operations
besides, a riveter wielding cultist would suddenly become a lot more dangerous
IMO having the player be the protagonist is just whack, and is best reserved for RPGs.
that too
when you think about it, all the old FPS had a hero
BJ Blazidunnohowthatsspelled, the Doomguy, the Marine from Quake whose actual name I forgot
Blazkowicz
DUSK could go the Doom route, and make Duskdude a semi-character.
So there's still an official appearance, some background to the events leading up to the game, etcetera.
but everything else is up to you.
could as well go for the Blood way
As far as I know some shit is gonna be revealed about who the duskdude is in episode 3
or he's the final boss
Blood and Quake are the primary inspirations for Dusk and both had character models
like, DW mirror match style
that's some DEEP shit bad29
The final boss is just Dave 1v1 dueling you in DW
frankly, that wouldn't be a bad idea in and of itself
Dave wouldn't let anyone explain to him that would be impossible to do for literally every player
the mirror match gimmick is rarely used well in singleplayer games
he was too busy typing memes out in capslock
I mean, you could also go the stupid route for that
make a bot that is based on David's playstyle
and use it as a final boss
it's more or less what the UT99 devs did for Xan back in the day
nah, some 5d shit, have it be some ultrameta shit where it's David in a Max Payne-esque getup.
him pulling some ultra smug face and yelling some meta shit
using frame perfect scythes to reflect your rivets back at you
doing dodge rolls and using dual wielded SSGs
inb4 people bitching about it being overpowered
"yall wanted a challenge lolololo"
you know what, all this conversation does is making me afraid of eventual mod support in a roundabout way
I think the design that Jacob did for the Dusk Dude in the non-canonical comic would work well enough for still letting you be immersed as the character
but hey, guess I'm a goober
Jacob's Duskdude is too much of a unit IMO
Well yeah
he took artistic liberties with many of the designs of the enemies too
you just scale the boy down
never saw it
He's an absolute unit in an indiana jones style getup with a coat
inb4 manniacc spams comic pictures
and holes in his back from the meathooks
His face is completely cloaked in shadow
Not even glowy red eyes like Caleb had
Hey, that's pretty good!
that's not the comic design though, although you can tell it borrows heavily from the comic design
Yeah
the comic has more of a detective trenchcoat than a indian jones jacket
as I recall it was like tucked into his pants which was kinda weird though
though that design above would be better to explain the 360 jumping skillz
one would argue that if there is a model to be made for him, the jacket would be more practical, since Dusk does not have any sort of cloth physics
It technically did if you count the frames where caleb's trenchcoat moves
But they had a 3D model for him
yeah it did have the animations in third person
In any case
What I don't really understand is why David's so adamant about not having a character model for dusk dude but then has stated that he's meant to be a sort of Indiana Jones adventurer type who's always on the lookout for gold and crap of that nature
hence why getting money in the game boosts your morale
idk maybe David want's to lessen the workload?
or he just doesn't want to give him a face
like, as far as I can tell, the only human with a visible face in the game is Big John
everything else is masked
You can still make a dusk dude model and not have a proper face.
that's what black texture and no face detail is for
Yeah like Caleb
It's not like it makes the game unplayable and I understand that's how David sees it so that's how the game's gonna be it's just kind of a weird viewpoint to have
then again David has a lot of those
Duskdude having an amateur indian jones model set would finally squash those fanarts that make him a generic soldier
Yeah him being a soldier is solely because of the end of the welcome to dusk trailer I belive
not giving dusk dude a canon appearance ingame seems like a really bad move
its not an rpg, it doesnt need a blank slate for roleplaying
its just going to be missing an oppurtunity to make the game more iconic
Yeah
I mean the cigar is only for the roleplaying
and insane zooms
but all those 90s FPS's had iconic characters of some sort
When you say Doomguy you immediately think of that HUD sprite of his face, when you say Ranger you immediately think of the guy in yellow armor with the rage face
You say caleb you think of the guy in the red cowboy style getup dual wielding sawed offs and cracking jokes and pop culture references
But yeah apart from the sickles Dusk doesn't have much iconic images
Sickles, the wizards and leathernecks especially
at the end of the day, you say Dusk, you think of a soap bar
And kinda the wendigos

i mean jacob basically designed the character already
just use the comic design ingame
If the game gets really popular and becomes even a cult classic I imagine most people are going to associate dusk dude with his comic appearance regardless
or something similar anyways
and then the people who are too lazy to look into what he might look like will probably just make him look like John Duty, regular marine
for all we know there might be an actual explanation for his lack of player model though
Yeah but having him be like in the comic also gives him a single personnality
you don't need a whole lot of characterization to make a memorable character
Doomguy is pissed. that's literally his entire character
also he loves his pet rabbit
And like when we think of doomguy we all think of the face on the hud but I some people are gonna think of a pissed off dude who thinks only of murdering the bad guys but I also think of him as helping the innocents and all that other stuff
because all of thosr things are true
theyre just different parts of a singular character
which is why hes memorable
I guess
And I meant the comic book duskdude will actually be a fully fleshed out character
to be fair, comic book versions of that kind of heroes tend to be... off, somewhat
I think you could have worded that better, it sounded a bit like you were saying it like he would only have one personality trait or something like that
A lot of doomguy's characterization comes from the comic
people just kinda stapled it to what bits of characterization he has in the game and manual
and ran with it
I'll have to disagree with that
though the comic did give us RIP AND TEAR so there's that
As far as I know the comic book is universally considered to be stupid
stupid in an enjoyable way and people associate it with doomguy regardless
less him being kinda
weird and off mentally
and more just being a blood knight sort
I guess
which is reinforced by his Guts grin when he gets a chainsaw
I mean the Doomguy is a blood knight anyway
he literally decided to stay in hell to make sure the demons do too
(though how canonical Doom 64 is is still kind of up in the air)
It's basically assumed by everyone that the Doomslayer is just Doomguy with upgraded demonic armor
to be honest, if D64 is canon, that could very well be the case
and the lore says he's been in hell wrecking up the place for eons
I do wonder who the Betrayer is though
It's just Hoji from shadow warrior
works for me
That's one DOOMED space marine
id never returned the favor, did they ?
besides this is just an easter egg... it wouldn't work the same for a major character like the Betrayer
๐ค
Dusk Dude should have a playermodel and all that
David won't do it because he bad
all hail shillboi
Yeah personally I think Dusk would have been better if it had a playermodel too
I mean it's not like an integral part of singleplayer
I only wanted to know about multi
What's even weirder is that a playermodel or at least hands were originally going to be a thing
but David decided against it
Honestly hand would look janky as shit when flipping weps
I imagine one of the first mods is probably going to be a dusk dude playermodel though
Yeah
Maybe that's the real reason why David decided to not have a dusk dude playermodel or hands
or something that makes the pistols useful
sick flips
The problem with having a DW model for dusk dude but not singleplayer is that people are lazy and will assume that's what dusk dude canonically looks like
which isn't entirely unreasonable to think given it's the official multiplayer component of the game, but that might be an automatic no go from David
Although he greenlit the official (but non-canonical) dusk comic having a dusk dude design, so who the hell knows
I can just imagine David sitting down, logging into Discord and then seeing this and going "not this crap again"
Dusk dude is just a big soap
That would imply you could kill anything by running into it
that has to become a mod someday
Its a giant pill and you can chose blue or red thats it
I can't wait for the Chasm: The Rift official weapons pack mod for Dusk
someone already made it for GZDoom
Zrift
SSSSH
don't tell david
he'll delay Ep3 even more to play it
by the way, is there word on whether development of guns is, like, completely done ? cause it seems to me that the game lacks a BFG equivalent
Yeah
Unfortunately he's basically stated that there's, more likely than not, not going to be any more weapons than what's available
the main additions to the arsenal are the powerups that get added
I say that he missed out on the golden opportunity to have a cultist spellbook as a weapon
magical tomes are always rad
hey, can always work on a "Escaped Cultist" episode some day
that ends when you run into Duskdude himself and get unceremoniously sworded
It's not impossible that after release David decides to change his mind and go back and add new weapons to the episodes or make expansions, but for the forseeable future you can expect new lads to fight and new places to fight in and new stuff to pickup for weird effects, but no new shooty sticks
Who ever said duskdude wasn't getting a model ;;;;;;;;;;;;;;;;)
David
nah I mean, as a mod
Several times
Mods are gonna be so great
Jab no-one mean
We'd have to rebalance the game
*mean't mod added player models
Yeah really
You could balance them around the episodes and then just have a new arsenal unique to the episodes or something
yup
Assuming it's a new weapon with a new ammo type, we'd have to replace all new ammo throughout the levels and give it an actual purpose
SGs are kinda wanting a lil buff
Which most situations are already covered with the current weapons
I mean at some point, you can one-shot everything with soap. unless you make a soap cannon, balancing should be fine-ish
Fair point
nothing major, just to give them some more incentive and purpose.
Since it's always SSG vs Dual SGs/SG
besides, no harm in getting the BFG exclusive to episode 3
the original BFG doesn't show up until halfway through Doom episode 2 IIRC
but TBF if there was a weapon added in Ep3 then Dave will want it in Ep1
and it's in a secret room, even
That's a thing as well, if it was decided that new weapons would be added specifically to the new episodes then balancing could have been done for them anyways
ruining everything as usual
^
But then I suppose we'd be waiting a few more years for EP3
and then the heat death of the universe would already have happened
EP1 should in all honesty have a rebalancing pass after Episode 3 and the SDK are finished up and all that good stuff
We've been over thissssss
Jab the baba
What would you even rebalance
just kinda like you said
take out riveter, probably nerf that secret room that everyone knows about, make ammo less overflowing from your pockets
crap of that nature
pls don't take out riveter
I think the enemy placements are fine pretty much
Thought you were still on that secret tangent
Or the "MAKE EP1 HHHAAAARD"
Ep1 of Quake and Doom was piss easy too
enemy placements could use a tweak in Cutty Mines IMHO, because pacifist Cutty Mines is more or less RNG right now
Did I go on tangents about making EP1 hard?
Maybe?
You all blend to together sometimes
No, personally I viewed it as needing a tad bit more difficulty to make it a bit more fun to romp through but I also looked at it as essentially an intro
Ye
mainly because of the title drop at the end of the Episode
"You all blend to together sometimes"
It's pretty damn hard
the fuk r u implying here
My friend still hasn't completed EP2
and keeps blaming the wendigos
apparently the EQ levels on his headphones are screwed or something because he keeps saying they have this really really loud "jumpscare noise"
He also keeps complaining about what was it uhhh
E2M3 I think?
M2 or 3 I'm pretty sure
The big open area where there's tons of welders, absolute unit purple/pink wizards and soldiers
Yeah I don't really know how he keeps having trouble with it to this day
the big area with tons of welders, sounds like E2M1 actually
I know it was one of the first few levels
I haven't played EP2 since basically when it came out
I can remember details of levels but not the specific levels
He'll get it eventually
He's the type to go "I'll bang my head against this until it works"
mayb the level where its beutiful daylight
But man if it didn't surprise me that he got stuck like that
I can get behind this mindset tho
E2M3 is definitely the hardest level in the game so far
yee thats why its the best level imo
E3 is probably going to be balls to the wall
hope so
CAUSE EP1 IS FCKN EEZZZ REBALANC IT NOW OR RIOT MOOOAAR ENEMIES
oh shit I forgot REEEEEEEEE
Episode One more like Episode REEEEEEEEEEEEEE
lmao
Episode 3 more like this should have been Episode One
"Episode 1 happens" (C)
Episode 3 more like episode for babies
That's infant age
episode 3 for 3 years and under only
you know what
sry you can't play
Can we at least get DAWN or are you gonna finish that before EP3 and then wait until the heat death of the universe to release it
something like that
Not dawn of war, you heretic
no u
DUSK Episode 3 not for 0-3 ages, choking hazard small parts.
Some assembly required
Batteries not included.
microwave optional
toaster mandatory
Not machine washable.
dishwasher safe
๐ค
FDA approved ?
ISO 9001 compliant
May contain traces of soy and nuts.
max. 2 units per day
external use only
All you boys in here be like where act 3 at and I'm all like where Dusk Linux port at? #<1%marketsharelife
Post release. One of the many things on the drawing board
๐ ๐
so is there an order to what you make first at post release
or are you just doin things as they come
1.0 -> mod tools -> co-op -> Linux/Mac/Switch/etc -> ???
alright
Oh I forgot one thing
if linux is gonna happen it's gonna be when the SDK comes out
1.0 -> mod tools -> co-op -> Linux/Mac/Switch/etc -> ??? -> dusk 2 -> projectile fix
Yes
We all know that dusk is going to release the day just before the death of the universe
at 11:59 PM
11:59PM 12/31/2069
??? is new dusk episode? 
btw, that's an interesting question, why does the game not run natively on Linux yet ?
I mean it's Unity, it should run
Cancellation -> 1.0 -> mod tools -> co-op -> Linux/Mac/Switch/etc
Join the Sonny Jim Army on Discord: https://discord.gg/je4cGu3 Support me on Patreon: http://tinyurl.com/zd48qvf Follow me on Twitter: https://twitter.com/Gg...
๐ฑ
Dusk channel is now gami g channel
@clever wasp little bit more involved than just clicking the Linux build button
is there a reason why the n is missing
Yes, but I don't know what it is
It's an in-joke I'm pretty sure so just write it off as general memery
๐ค
Memes
Dusk is not a game, it's a lifestyle
GGGman looks dangerously like dave
No?
No.
@vague egret in what way ? never used Unity myself, so I really don't know
Many ways.
Unity isnt a instant solver for linux builds
Needs a lot of testing to fix specific linux issues
considering how everyone fawns over it, I would hope to be forgiven for thinking otherwise
also keep in mind that we're sort of going to transition from unity to our own thing with DAWN
Dawn is still unity
yh but what it means is that vanilla unity building for linux really won't work
right
do you have a general idea of how long the SDK is going to take
like is it going to take longer or shorter to make than, say, an episode of the game
i'm not even going to attempt an estimate
^
alright
too many variables involved
Its being done.
its ok, ill wait 5 minutes
it's probably going to be the last of our promised major features though
co-op should be the first post release thing to come out
ok
so is access to the games enemies and stuff for trenchbroom going to come out before the sdk
or are they gonna come out at the same time
possibly. we honestly haven't thought that far ahead
we want to get you guys creating asap so we'll see what we can do for sure though
neat
๐ข
DAWN has been being made for quite a while now, so I would hope it doesn't take an insanely long amount of time after 1.0 full release.
But I imagine we all hope that
Co-op is something I don't recall being mentioned initially for Dusk, is that a more recent addition that David decided to have in or something?
Co-op endless would be badass
Maybe I could help my friend beat EP2, haha
Really? Ur friend can't beat EP2?
It's not a walk in the park, but unbaeatable is quite a stretch O.o
some EP2 maps are actually easier than some in EP1
inb4 cutty mines
ye
I'm not sure it's much he can't beat it as much as it is he kinda doesn't want to
because once again his EQ levels are screwed or something because for him the wendigos make a "stupid loud jumpscare noise"
so my best guess is his EQ levels are screwed up because he uses cheap headphones and the sound is ear piercing or something
and e2m8
It's not wendigos being invisible and crap it's just the sound when they're revealed
Nope
Not that I'm aware of anyways
There's a volume mixer but that's not the same thing
and if he turns down the volume then I imagine if it's loud enough to complain about, then he'd have to turn the game's sound so low that it'd be kinda annoying
idk
update windows
no don't, avain wants to break ur pc
or just DL a 3rd party control app
Last time I updated my windows it deactivated my windows and every potential fix I tried didn't work
so no, not doing that anymore
I shouldn't have been letting it update anyways, they just do that to load it down with bloat and stupid design choices
that logic doesn't really make sense but eyh whatever works for you ยฏ_(ใ)_/ยฏ
dunno, I've seen WAY more people have more issues thanks to w. updates than not
Just slowly over time suddenly becomes slower and slower for no reason with each update
and then besides that, even if there is no bloat, it's still got stupid design choices
For example, before said update, I could just mess with my properties from the right click menu for the volume button on the taskbar
Now I have to go into another menu for no reason
It's basically a time honored tradition that windows updates will be useless and typically break your crap
and if it manages to not break your crap, it'll sure make up for it with stupid design decisions
Anyways, I can probably help him somehow
so I might try to at some point
softly whisper sweet nothings into his ear to soothe the pain
That won't work for him, he's an angry ball of disdain
you have to be softer then
He finds dying in a trench to be part of his idea of fun
Also he loves dark souls
thats what all the casuls do to seem toff
or he could just play the game on mute
If he does that though
he will miss out on the best boss in gaming history
BIG JOHN CAHM AHN AUGHAHA
BIG JAHN
there are like two wendigos in this level
or charged sword
Honestly I don't know what noises the horrors make but if they scream he might be in for a scare.
So
Now we have:
- Bone Monks
- The Horrors
- CartDogs (HOUNDS OF TORMENT GODDAMIT)
- Bloody blobs
- Some flame dude revealed at QC
cartdogs a better name
prolly
"Weird dog-like thing spawned by some sick motherfucker's mind"
the goats ?
Sauron flying ghost ?
Bone Monks are the new scrags
From quake
You know those flying enemies
ye i mean the new enemy shown at QC someone say it look like Sauron
it does kinda yeah
they were all equally fun to shoot
I'm still hoping for the bone monks to have different projectiles
Also if the sauron dudes aren't called death knights I'll be midly dissapointed
yh a horde of these and Pupper cubes
well since you asked it, they will be named Life Knights
because that's what they take from you
who says they're dudes?
๐ค
isn't "knight" a sort of unisex term ?
"knightette" ?
ye, not a thing ๐
"ladyknight"
@jade root yo english major help out
ey atleast that degree might finally be useful for once
this is a serious question
better than having no degree
i prefer "battle bitches"
isn't that like at least one half of an alternate name for the Adeptus Sororitas ?
Yup
I mean depending on who you ask that is the alternative name for the sisters of battle

Dude is also unisecks
Also if they are ladies they better be the strongest enemies of Ep 3
at least it's easy
Yeah it doesn't have FUCKING GENDER SPECIFIC PRONOUNS FOR INANIMATE FUCKING OBJECTS
Is that an EPIC GAMER JOKE???
yo wheres the DEVS IN CHAT
Hey gamers make sure you pick up the HOT DUSK MERCH on the NB Store enter in Promo Code: Thisisntarealpromocode for 100% off all purchase
devs in chat
is that a DEV in chat??
Who's the dev, is he in chat?
Its me I'm the dev

hey guys David here Episode 4 is just No Man's Sky
Whoa the devs in chat.
wooo devs in chat
I never thought I'd see the dev in chat.
Alright playing E1m1 32X edition.
and then Alexa just melts
alexa play SWR Aya's Theme: Wind God Girl
@mild chasm hey uh old-ass post I know but if your friend's EQ is messed up, tell him to look for the RealTek Audio Control panel. It might be something in here that causes the problem https://www.sevenforums.com/attachments/sound-audio/305826d1486609480t-using-graphic-equaliser-realtek-audio-realtek-eq.jpg
Alexa, play DUSKpacito

I really hope this game takes off so that people will play the multiplayer. Quake Champions is just Overwatch essentially and I miss arena shooters
I bet people will play it more actively when it gets a bit more content
its fun as hell but maybe like once or twice a week
if even that seeing that I prefer to play arena shooters with people I know. I never was a big solo online player and mostly ever played quake and such at lan parties.
not that many of my friends play arena shooters these days so frag night maybe once a month?
saying quake champions is overwatch is wildly incorrect
Hero based shooter with abilities that are the focus of gameplay rather than skill.
Overwatch comes to mind.
Looks pretty cool. |Discord| https://discord.gg/Wumuf7b Origin id: BeardedWonder195 Steam id: Beardedwonder95 Battle.net id: Beardedone |My PC Specs| -CPU - ...
LOL
well played
I haven't looked at this chat in a week did @opal plover a explode?

We had that age old discussion of "why does dusk boy not hab playermodel"
although it was a guy asking if one would be put in for duskworld specifically which is a slightly more interesting question
because duskworld I would imagine isn't canon
but at the same time people are d um
I tend to think of him either as a mangled man in a white tank top or in Jacob's interpretation.
just the comic depiction with a tradition Indian Jones jacket.
and less of a unit
In awe at the lack of size in this lad
Anyways yes it was a weird conversation because duskworld's not canon, or at least it doesn't seem like it would be
and the official dusk comic isn't canon either and shows off a dusk dude design
which would be about as likely to cause confusion and make people view it as the canonical interpretation of dusk dude
plus all the 1990's fps classics had protags
destinctive, face of protags
All DUSK has is Soap, Wendigos, and Leathernecks
and the two prior are general things
I mean, I'd like a basic idea of his outfit and nothing else.
It doesn't make sense for duskdude to be such a unit
he's a speedyboi not a bruiser
Absolute unit bunnyhops at high speeds breaking the laws of aero dynamic.
The thing I fear the most about DUSK, is that David won't do much in a seriousness of the story, and won't do much with the setting on the ground of "it's a 90s-esque throwback shooter lol, it doesn't matter, lmao xddd"
knowing with him and Dave it's gonna end in some meta "Player vs Creator" meme
Knowing him it's going to involve dead kids.
I mean doomguy and the ranger are pretty swole boys too
That's the only way this game is going to get popular with 12 year old girls.
Jacob's dusk dude is just stylized
Exactly Foster.
I imagine if he drew doomguy or ranger they'd probably also be absolute units
tbf everyone in Jacob's Comic is overexaggerated
Yeah, stylization
Absolutely new here
So gonna ask
EP3 when
Finished EP2 and it was just batshit insane towards the end
Which I like
Especially that level that keeps changing the orientation of the map
Fek
They also don't really like trying to ballpark it either
because then that leads to the false notion that "THEY SAID THAT IT WOULD BE THIS MONTH ARGHRAGHRAHRGH"
Shit fam
Guess I'll just replay EP2
That was just tight as fuck
Including being able to skip the robo chick boss
Episode 2 was going to come out in like October and then they were trying to shoot for a late December release soonest after they missed that and then it actually came out on January 10th
And then they tried to say that Episode 3 might possibly come out in February or March and of course, that didn't happen
So it's safe to say that they are done trying to guesstimate
When it's done is all I've got to five you right now
We don't give dates until we're dead sure we can make it
David and the rest of the team are working on it hard though ๐
I just want more of the crazy shit from EP2
Oh Ep3 is gonna turn the crazy dual way up
It doesn't help that they do have to juggle going to appropriate gaming conventions in order to get more publicity for their stuff
But I can wait. I'm a half life and fzero fan
Quakecon, PAX, etc.
Well you're definitely in the right discord for news atleast
We tend to post announcements here before anywhere else along with occasional teasers ๐
Devs are also willing to discuss the game with you although no spoilerinos
Hope game kicks off big time with EP3
One of the big things that kept me in were the physics actually
but there are vague hints dropped fairly often
Low friction and the momentum you can pick are things that I appreciate a lot
Since movement is something that I enjoy a whole lot
"half life and f-zero fan", shit fam, you must enjoy suffering every E3 then, I feel ya
Not just E3
What's f zero, never heard of it :p
which isn't even that often to begin with
Atleast fast rmx exists I guess
And Redout
But considering some of Nintendo's decisions I think GX being the last major title is a good thing
I don't really know. Sega still makes amazing racing games
It can go the star fox route with too many gimmicks
It'll come eventually I guess. I don't think they're gonna announce anything new till smash is out
Anyways getting off topic so let's move to #gami_g
for something dusk-related tho, try getting all completion marks, that in itself is a fair challenge

