#dusk-duskworld-dungeonsofdusk
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Yeah
also slade doesn't export midis properly
I just tried e1m1 and it has no drums
but #gami_g
zombie docks with doom regularly
why was I @'d
docks with it?
@umbral folio lol
you missed the big poll my dude
and the AE keys
fandangos get FUCKED
๐
duckenheimer just spit out your 12 page essay on why red wendigos should've won already
i was actually going to mention how i had to go find xwe on my HDD the other day
found it in my skulltag folder
wendigo version is superior imo
no wonder they are red
whoever voted for the leathernecks has shit taste
worse color theory, the all-red motif lacks contrast
dude have you even studied a sunset lmao
leathernecks are pure class
sunset?
davetatorship
I thought this was dusk
the action lines are all wrong
i think we got trolled tbh
Yes its all about the action lines and the color theory
Not enough color theory
it needs more
leathernecks look cooler tho
[wrong]
honestly the wendigos are drawn much better than the leathernecks, but the leathernecks imo are more iconic of the Dusk IP so to speak
but fuck jerry he is a dick
the dusk cinematic universe
Plus it adds more to the suprises of Episode 2
both sides of the art are cool
we're trying to use them evenly
where they make the most sense
we've decided
just split the two images in half in mspaint
standby
yup, only answer
standing by
Just paint DuskPill in MS Paint
a wendingo fighting a leatherneck
and make it that
Really I like wendigos more, I just prefer leathernecks because they're kind of Dusk's mascot at this point
Fuck it just make Big John the Steam picture
I like it
Duswsud
Nice action lines
The action lines are perfect and nice use of color theory
One of the best confrontation scenes between Hal and Dave from Stanley Kubrick's 1968 film: '2001: A Space Odyssey.' I never liked the film when I saw it as ...
found footage of dave annoucing EA and a bit of the conversation with gabben
fun fact: the steam banner is 616 pixels wide. Some people argue that 616 is the actual number of the beast and not 666
1
Theyre glorious
dacon
animeneck
I think my big issue with the Leatherneck splash is that you made that nice, metallic version of the logo; the flat red looks a bit undetailed in comparison, like a WIP even
I didn't get that feeling with the black logo since you don't really expect detail from pitch darkness
Oh, I might be late anyways :p
I mean the flat red/black stands out better for ads
the box art itself will have the textured logo
it just doesnt pop as well for steam
blends into the art too much
3
Yeah, if you held a gun at me and forced me to choose I'd definitely choose the wendingo one if neither could be changed
But the leatherneck art is so good that I'm sad that it lost; it's more immediately representative of Dusk since it's a depiction of EP1
It's changing a bunch! But WOW, I really like the new thumbnail
Red-on-black with the red border is very striking
yeah we were struggling with a good capsule image that popped then suddenly we were like "wait... why not just do solid color"
Hey guys, really liking the look of the game. With straft jumping and the addition of sliding, this looks like a familiar game with new mechanics. Havent purchased yet, but its on my list ๐
Nice ๐
early access in 3 days woo!
Indie games are really doing it for me lately, with all of the disappointing AAA games. Keep up the great work guys
3 days until a massive influx of users that causes a shitstorm!
jk love y'all
Hello keys?
thank you for reposting my shitty meme @twin tree
it was a meme?
INB4 classic PCs become a thing again, packaged with this game ๐
Dusk official materials ONLY
never trust a guy with 88 in his name
WE WERE ALWAYS AT WAR WITH THE LEATHERNECKS
are there two different devs on right now that are fighting over what the capsule is?
like switching it back and forth?
yeah we're just prepping the page for EA
David how will you feel when niche game websites are writing this about you in 20 years?
At some point in development did you guys ever consider making Episode 1 free as the demo?
heh I think more than likely it will be "Dave Oshry learned the hard way that trusting a psychotic Polish man to single-handedly create a game resulted in a janky insane mess"
for context it's just a copypasta of some uncited blood 2 article
Can't wait for ROTT20132023 BTW
@vagrant trout I believe the idea was tossed around briefly, but never really very seriously. Even something as small as a traditional demo tends to harm sales in this day and age, let alone an entire free episode
Howso?
Yeah, and episode 1 is A LOT of demo
@vagrant trout someone downloads the demo, but then 5 seconds later they go "oh yeah, i fucking hate first person shooters" and immediately tells all their friends not to buy it
That doesn't make sense.
If someone tries a game that is of a genre they don't play why would they go out of their way to download a demo for it, let alone go tell people not to buy it?
because they drink tap water
they could do the latter just as well having not played the demo though
@vagrant trout you really overestimate the intelligence of the average steam user
if anything they could lie and say they played it for hours and do the same thing though
@vagrant trout because back when shareware was a big thing, you had people spending a lot more time on fewer games, so were much more likely to purchase the rest of a game after experiencing a chunk of it they liked. Now, everyone is drowning in games and spends far less time on individual titles. I would guess that a good chunk of people who purchase Dusk won't end up playing much more than ep1 before moving on to somedthing else.
Yeah, just like the duskworld beta
Yeah but what friends think means nothing, it's all about those YouTuber opinions
HAHAHAH jesus fuck @dim valve that shit is too real
everyone on here is an exception, because they've made a point of joining the community
Don't thank me, thank Mike MacDee
I mean this whole thing is an experiment
like we're taking the time to liisten to like everyone and implement as much feedback as possible
and if in the end thegames don't sell
then we know this was the wrong approach
there's still demos for games not released that long ago that are up to four hours long.
Still want to know if this is all true btw https://cdn.discordapp.com/attachments/314489273153749013/400131874799747073/blood2rumor.png
shoudl have just kept quiet and put out games
trust in the overlords
really i trust dave's business sense
he's got a good eye and a good head
DUSK IS THE MOST INNOVATIVE SHOOTER I'VE PLAYED IN YEARS
he's a good salesman
also re: "why would someone play a demo for a game they don't like?" Because there are a lot of younger kids on Steam who don't have a lot of money, who will grab anything that's free and won't think twice about meme reviewing.
I have a splatterhouse 2010 poster on my wall
david finally puts into words what I was merely implying
vroom vroom
haHAAAAAAAAAA
that happens regardless if people are able to get the game for free
Demos kill sales in 2017
As someone who is forced to follow the steam forums, you do not know the horrors I've seen
which is why nobody does them
I don't see that being a large enough margin to hurt the game's sales.
2018 rather
piso mojado?
to prove this
Where can I find said data?
i'd tell you what the name of the game is but it's blocked by the filter
idk fukin google it
if anything demos come down the line
for late adopters
also with refunds and stuff now people dont need demos
if they dont like a game they can get moni bak
Yeah, do what The New Collossus did and release a demo well after you meet sales expectations
yeah or pirate it
its so easy to get a game free these days
if u dont wanna pay for it
we've had a bunch of people buy dusk
after admitting to pirating ep 1
fine by us
I still laugh at that
cant stop pirates anyway
all the articles I see are from 2013
why would you admit to stealing on a developer's page?
Well after you bought it, it's kinda moot
Can you at least give me an example of some sort of study you'd say was actually trustworthy?
hey
And a lot of people justify piracy then purchase by there not being demos
as long as you're not supporting g2a
@dim valve that's a good question lol, but I guess if you're gonna admit to it New Blood would be the company you'd want to admit it to
we still talk about adding an anti-piracy mob like serious sam had
@crimson folio darkwood.jpg
or like the people i used to know who were too lazy to look for a demo and pirated it anyways
GIRLY MAN
@vagrant trout this sort of thing is literally Dave's job :P
that's a plus though
BUY THE GAME
GIRLY MAN
GIRLY MAN
loool
honestly if dusk anti-piracy was big john i would refund RN
I would 900% make that happen if we can
I was about to say big john would be the best
l;oool
he just chases you around
I know this but I'd still be interested to at least have some examples to back up what he's saying.
BUY THE GAME GIRLY MAN UHAUHAUHSDUHSDHU
SHIN BIG JOHN
un killable clips walls
lol
blocks your view
I've always thought releasing a modified version on popular torrent sites is a both hilarious and creative way to reduce piracy. The best part is reading reviews of your games that clearly had the stolen version. Planescape: Torment comes to mind.
i still like the idea of it being Little John riding a rat
Alright, thank you.
just google like "Game demos post 2010" or some shit
all of the textures are replaced are replaced with dave
Games screwed over by too much fan input are few and far between, id say Overwatch is one of the few recent examples where its been detrimental
known of those were popping up
You guys are doing good
all stuff from like ign, kotaku and gamespot
I have a philosophy on fan feedback
if a few people say something is broken, its probably not a big deal
if a shitload of people say something is broken, FIX IT
If they don't end their comments with chur, DELETE
like it's pretty easy to tell whats an actual problem and whats just some subjective feedback
it's a pretty good philosophy
Seriously release a version of Dusk on the pirate bay that's just nothing but Big John. Wait, actually, I'd want to play that.
dusk needs a farting feature or the game is broken!
like when we released Ep 2, the climbing powerup was clearly broken
so we fix
but like things like boss difficulty and ammo feedback are split
where's my VORE LEVEL
the only article I was able to find on gamasutra was one actually promoting the use of demos
so we take more time to look at those
from 2016
Like when we did ROTT 2013 we thought the checkpoints were enough
then the game came out
WTF NO QUICKSAVES REEEEEEEEEEEEEEEEEE
ROTT 2013
so we made quicksaves work
No it was not
i had fun in the beta
if it wasnt for that game none of us would be here
because it led to this
^^\
but let's face it
RoTT13 is the reason you're getting Dusk in its current form
rott13 is still played and mapped for to this day
and Amid Evil
also I like RoTT fite me
so is mad sector
By two people, Lain
woah like 6 people
lmfao
thats 2 more than law breakers
i havent played rott multiplayer in forever
Someone made two maps for Wrack last year. And?
lmao
hey ROTT 2013 is a D+ reboot of a C+ IP from the 90s and it's just perfect as that
tru
we're very proud of our janky baby
that's actually pretty true
was the first game most of us ever worked on
Yeah ROTT13 is pretty true to the original lol
i think rott13 did pretty well considering like 22 people on my friend list have it
I mean it'd be pretty easy to make a new one
Because it was mostly stock UE3 assets?
Even more Big John
Dont worry it doesent run on anything
actually everything in ROTT is original lol
all bosses big john
insanely so
My favorite is when people are like "be careful, Dusk is being developed by the same guys as RoTT" I want to be like "actually it's worse, it's being developed by a guy who LIKED RoTT"
lol
ROTT2021 is going to just be stock unity assets
actually it's worse, it's being developed by a guy who LIKED Daikatana
hey
might be a silly idea but id love to see a silly cheat menu you unlock similar to goldeneye
DAIKatana is good when patched now reeeeeeeeeeeee
he walked right into it tbf
@dim valve yup that too
Daikatana night 2 when?
I too like to be made John Romero's bitch. I'm sorry I had too
I do like Daikatana though
aliens colonial marines should be a cult classic by now imo
AHAHAHAHA
NB Daikatana matches were unironically a blast
AAAAAAAAAAHHHHHHHHHHAHA
Daikatana co-op night when?
lmao
@gleaming berry are you suggesting that the people here actually buy daikatana and play it?
Allens Colonial Marines was a great game of course
Is it bad ive never played quake? Only god knows how much classic doom?
as in, it's actually much better than you'd assume if it's patched?
Yeah Daikatana MP is unironically great. Had some great times.
@mild ginkgo I made a few feeble attempts to get a Duke Nukem Forever ball rolling but it didn't reallt catch
I would buy Daikatana so I could keep gibbing El Oshcuro and David actually
ahahah he's making fun of my convo with randy pitchford
Tim Allen Colonial Marines would've been much better though
Only bought it because of you guys lol
yes you should play quake
Daiktana is 100% worth a playthru with mods that fix the AI and shit
if you havent played quake
i actually had like a good convo about alien colonial marines with randy pitchford
you should play quake
Quake is for losers
I kinda got bored of Quake.
Real men play Blood 2
I was going to get it during the winter sale on gog, but I got red faction instead for some reason
make 100% certain you are playing it with the music
I will not tolerate any Pitchford slander in this channel they have always been very nice to me and have a literal teleporter in their house
Guilty as charged
my Daikatana elevator pitch is, use 1.3 patch, disable AI, if you can get through ep1 you've got two awesome episodes of fun, and one meh episode to follow
Quake is one of the best FPS games ever made, if you have the CD music
and then i asked if his wife was gonna feature as a planet in aliens colonial marines 2
JESUS DUDE
doesnt the steam version of quake have the cd music?
๐ฅ
It doesnt as far as i know
Sure doesn't
the GOG one does, but only thru dosbox
The steam version lacks CD music
It's easy to find and add
Ill play it once several men in white coats pull me away from Dusk
@gleaming berry you should know i'm chaotic neutral by this point
lol
i'm #1 lurker superboy
chaotic evil at least
Zombie is chaotic neutral
hey if you don't want to be called fat don't have a podcast about that place you own that serves food
i think that's fair
yeah
The pitchford's restaurant? attached to gearbox? It's really good
Zombie is definitely chaotic neutral
like some quality avocado toast style shit
nerdvana
yeah
mmmmm You're making me hungry Dave
they got this ham and cheese toast thing
fukin meaaaan as
also they got the fancy coffee
Lain gets to be lawful good
Hey if you got a problem with big women you gotta go thru me and @thorn trout
food is good, to be fair
Are lurkers just true neutral?
this is true
define "big"
SIGRUN ENGEL
like how big are we speaking
JAJAJAJA
I FUCKIN KNEW IT
If she ain't 380 she ain't a real lady
and that's not me being mean
DAVE!
dave pls
A E S T H E T I C
D A V E
loooooool
Dave x Sigrun by Dave Oshry pls do not hate
HES FOUND THE LOOPHOLE
Oh man spoilers
dave's above the law
I feel like Im supposed to mute you
@frozen heart I mean, I'm ok with pretty big :P

That picture is funnier in context
whats going on in this cha-
!
Conflicted feelings
More to hold onto
Dave pls
DAVE WHAT ARE YOU DOING
i bet she smells like saurkraut and dirty pussy
and chocolate

Kristy pitchford is super cool and a fukin Queen around the industry and I will tolerate no slander of her
When admins break the rules it's like god creating a rock too heavy to lift
it's not slander
when lorelei winds up being fat in ROTT2013 2 I'll know whose idea it was
but i will respect your wishes
Its only slander if its false
i'll just say i havea disagreements with gearbox
Do I have to be nice to myself though
bein nice is for BITCHES
Im half tempted to try ROTT13 now
it's fun
!bullying
WHAT YOU HAVE NOT PLAYED ROTT13 B&
if we wanna talk thicc
lorelei and thi will suddenly be 300 pounds and all the male characters will be 5'6
LOOOOOOOOOOOL
ROTT13 is fine but its really really fucking Janky
my boy gabe got the BODY
Like it feels just bad to play at points
no offense to those who worked on it though
But damn
Ill give it a go just to see how dusks improved
The game is fucking rough
Hey, who wants to shittalk Strafe tonight?
oh no
uh oh
/r/gamingcirclejerk
none of that here
Serious Sam 2 is a good game btw
what?
we dont shittalk strafe in this discord
strafe's fine now.
just strafe around that conversation, please
I liked strafe
Also
ayyy lmao
SOTP
just throw a grenade when you're being overwhelmed with that conversation, hank
too bad being overwhelmed is how i live.
none of this tossin nades while firin minigun bullshit
imagine hank
Pacifist running some levels has gotten slightly easier now i know some exploits
YES
Ive at least played serious sam
as long as i have to physically swing it
damn i want to try VR
probably
i want it for racing games
VR seems so good for racing games
i feel like it was the wrong choice
This is good Dusk talk
@dim valve booooooo
boooooooooooooooo
DUSKVR
i've shitpost so much tonight I actually can't tell which one that was directed at
every channel is #bnnuy-and-the-jits when dave is here
I just used to be too hooked on Doom to get into any other similar shooters
@echo epoch lol I think we're all just letting it go the same way they let wildfires run their course
Dusk 2 will be outsourced to vegans who will have Dusk Dude proclaim his hatred of bacon in the first map
there
worst zinger for you
boooooooooooooooooo
Dusk 2 will have a grenade system, calling it now
Itll be open world
DUSK guy is just an organic meat farmer leave him alone ๐ญ
implying dusk 1 gets released
we need to talk about this https://twitter.com/DUSKdev/status/950565023172067328

What does the tweet say?
-too lazy to click-
There are Dusk Fanfics?
I dunno Dave tweeted that, ask him
@gleaming berry
Just got around to Ep2 a few days ago. Finished it yesterday morning. Liked it quite a lot.
Loved getting spoopified
Reminded me a lot of Half Life.
spoops are fun
You shouldnt have went into the ruins
I go where I want
Even when I'm not supposed to be there.
Still too m uch ammo, though. :3
Even on Intruder Mode?
Yeah, Cero Meido on intruder mode. Gotta be at least a little less trigger happy
I played Cero Meido on intruder difficulty up until Erebus Reactor.
Don't think I found the secret level
the hwat
But Infernal Machine was great.
I think they got a good balance with ammo this time
Eeeh
Hey if you got a problem with big women you gotta go thru me and David
AND ME
I think there's way too much ammo in Ep2 on Cero
I'm still waiting for Dave to reply about that Dusk fanfiction thing
Most of my time playing it I was just letting bolts, grenades, and rivits sit there because I was always maxed out
I'm still shocked people still post genuine Dusk content on here
gotta remember that the game is balanced around sickle starts
And it wasn't hard to keep maxed or mostly maxed on stuff like shotguns and rifles
exactly what I've been saying points
I learned more about Dave, David, and drek then I ever wanted to learn tonight... ๐
hide your powerlevel, geez
Just like old doom was based on pistol starts
Even then, still feels a little bit overboard
and quake was based on shotgun starts
did you play the sickle starts?
Which is why i think Cero Meido Intruder mode is the de-facto standard
Even DOOM didn't feel flush with ammo with just the pistol start
Or with a good amount of ammo at level start
That's been my experience at least
e2m9 starts you with 4 rivets and thats basically it
@vagrant trout it's already happened ๐
@analog marsh
Even with sickle starts, it's kind of too much
Even then, more often than not players are probably going to have the pistol and shotgun most of the time
I don't see it, maybe in E1 but not in E2
Not a huge amount, just a tad.
You have to remember that not every player has 100% accuracy
I mean, neither do I
E2's ammo is perfectly fine lol
you'll have to think carefuly about how you use your ammo
e1 DEFINITELY has an ammo problem
you need to adjust it for all the people who miss 5 shotgun shots
before landing that final shot
e1 is kinda like an introduction to the game
maybe you shouldn't to encourage people to have good aim in a twitch shooter?
My aim's not the best, but there's still more than enough to make up for several missed shots
david has already stripped back a bit of the e1 ammo
anyways, im curious what your intent is in reducing the ammo
@vagrant trout Singleplayer is more for everyone, multiplayer was made for the hardcore crowd
no, but pickup amount is reduced in cm
Ahhh
huh
that's not an excuse for something being unbalanced
But E2 has decent ammo balance, the only thing I had too much ammo for was the mortar and that's only because I never use it ever
^
I used it all of one time in E2M8 when I finally ran out of both shells AND hunting rifle rounds
mortar was my discount riveter
The reason I think it'd be nice to reduce the amount of ammo, in general, in the levels is that right now it seems there's too much. Enough that you don't really ever need to worry.
i feel like thats skirting the question
it'd be nice if that's something you have to consider. part of the challenge.
The player is challenged and his to apply themself to overcoming it
Welders everywhere, all the time
Placing more emphasis on having good aim, and not wasting ammo
that's the point
And giving a reason to hunt secret areas
Big Johns in every secret
Cowgirls behind every starting spawn point
ask what the point is in having any difficulty besides accessible at that point
Because there's so much around that I could waste it and still have plenty to top off
people like challenging themselves
and weapons
and powerups
sure
its a pickup of some kind
and i feel its weird that you are trying to balance the game around secrets
when they are meant to be just that, secret
Since right now, I find them, and I'm like
"Oh, it's JUST ammo"```
That would be so cool if E3 had some kind of puzzle where you can only get a key with a secret climbing powerup, and the key either unlocks a shortcut or a secret exit
giving a reason to hunt secrets
Yes, "And"
90s shooters always were balanced around them. if you didn't keep your eye out for them and take an effort to hunt for them you were at a disadvantage
What does the and change
And not wasting ammo
not wasting ammo IS aiming better
not wasting ammo for weapons that you don't need to be using at a certain time as well
ammo in Ep 2 is pretttttty great
Not wasting ammo can be both having better aim and not just spamming your shots
ep 1 theres too much but we scaled it back
The build engine games are brutal without secrets on their hard difficulties
Look out synteks
try sucking at the game
if you're spamming, you arent aiming well
are you arguing that the ammo balance is fine how it is or that it just shouldn't be considered at all?
unless you are
in which case the ammo isnt really wasted?
but yeah
thats just my opinion on it
its hard to balance the game around secrets
like it seems more that there's resistance towards changing it in any way rather than the way it is is fine right now
I just think that there's too much ammo, to the point that you never need to really worry about being terribly low on it
ammo balance is a part of a map's design
Ep2 has fine ammo
Or having to be all that careful about not wasting it
Syrix have you played it?
CandiBunni is like those people who complain about bullet hell shootemups being too easy, not realizing that 99% of the people who try them have trouble getting past the first level
nah i dont think so
No need to be mocking.
i think theyre looking for something else to do in the game
that being ammo management
That's mocking?
which is fine
yes I have, and I'm not saying that I agree that the ammo in either episode isn't where I should be, but it seems ridiculous to me that someone would say "Oh why does the balance of how ammo and resources are given out to the player matter at all?"
nobody said ammo balance doesnt matter
i know i had to manage ammo a bit in e2
ammo balance doesn't matter ๐
I had to as well
lol
Switching weapons all the time
And not because I was out of ammo either
I switched so I wouldn't run out of ammo
Most of the time I find myself only ever using the shotguns, pistols, assault rifle, and on occasion the hunting rifle
on occasion
most of the time you found yourself using all of the weapons
it seemed like that way to me, because you've been resisting the core point of changing any sort of balance for that at all rather than the balance for it now being where it should be. like you consider it almost incidental that the way the ammo is placed out is like it is, and that there isn't any thought put behind it
that arent the power weapons
Even then, I didn't have much trouble topping off with those.
I'd say @analog marsh is on the better end of the spectrum we can't balance the game for all the good good players
remember most people are very bad at dusk
and on CM difficulty people are REALLY bad
beyond that it's gonna take mods to balance it
so you'd rather accomodate for people not willing to get better than?
for super skilled players
than the people who are already going to be experienced with the game?
Hey, remember the Stop Skeletons From Fighting stream?
a skilled player can still have fun with too much ammo
that's going to be the same for every game
I'm not saying to balance just for like, the "leet super hardcore" people.
Candi is literally the first person we've seen who says Ep 2 has too much ammo
a bad player cant have fun with scarce ammo
Just voicing my thoughts that I, personally, think there's a bit too much ammo in EP2
I still think theres too many rivets :-p
yeah totally
Keywords "A bit". It wouldn't take too much scaling back
okay, then maybe they should consider putting in the effort to become experienced with the game so they can feel the reward of accomplishing something difficult?
El Oshcuro is basically saying what I was saying with my analogy about shootemup players
like a video game?
@vagrant trout nah, just put big fat QTEs on screen
no @vagrant trout we have to try to balance the game for the median, not the exception
unless you just want to make a game hard as balls
like cupehad
which is not our goal
I'm not trying to come off as elitist or anything. That's not at all my intent.
@vagrant trout thing is, that's not a good attitude to have if you don't want a lot of negative reviews and angry players :P
CUPHEAD WAS MEMORIZATION DAVE
wait for the workshop maps
cuphead also wasnt fun
noooooooooo Contra is memorization Cuphead is fukin hard
also the patterns change
u cant even memorize
Cuphead reeeeeee
I wish I could play it lol
I'm not saying it is, but saying you're deliberately making the game easy at the expense of people who aren't even amazing, just average is a bit concerning
idk once i learned the patterns
cuphead was just contra with a pretty art style
prey and bioshock were both games ruined by poor balance.
DUSK is not easy lol
But ultimately there wasn't much payoff for me when I did.
dont worry we are gonna add sick hentai pics to each secret
DUSK skales very well right now from easy to hard
you say RUINED about games that sold millions of copies
Maybe top me off a few shots, but that was it for the majority of it
scales*
both!
both
because you can do both
I remember there was this one room where there were tons of individual shotgun shells surrounding some crossbow bolts
We think we've struck a good balance so far with DUSK
And I found it, and I grabbed maybe a few
But the room was still, like, stuffed with shells
The Guardian boss was a neat little thing
I'd argue I need all those rivets to check for wendigos
That had me actually using the riviter
pistol ammo for wendigos
And the grenade launcher, for the first time
The moment I hear a wendigo the pistols come out
I've never found much use for the GL
mortar is waifu
I find the grenade launcher to be.....
dont insult mortar
A discount riveter.
It just feels kind of useless
mortar is a wonderful gun and doesnt need to be put down
HERE WE GO
YO Y DOES MORTAR LOOK LIK RIVETER
I did :p
and its so useful lmao
mortar is best waifu
You don't use the riveter for boss encounters?
It was just better to use the Riviter
mortar is incredible
Mortar can fuck up crowds real good
It's got good airbust potential.
riveter is for when every motherfucker in the room needs to die ASAP
I fucked up momma with the mortar
I could just use the shotgun, riviter, or AR for crowds, though
Nothing like airburst
Or any cowgirl
the thing is, as a player it's very easy to be like "this is the way I play, why doesn't the game do this this and this that would work better for me." But different people interact with the game in different ways, and you can't cater it perfectly to everyone's different playstyle.
I just ducked back and forth around the chamber Mama was in and used the Hunting Rifle and Shotgun on her
Case in point, I've watched players run out of ammo in ep1
Also, figured out the Y axis isn't locked when jumping.
an episode I would consider ridiculously saturated with ammo
Attempts to hit sick sniper shots were failed.
okay, but in that case you're catering to someone that is actually just bad and shouldn't of done that in the first place
and I've heard people talk about using the GL quitge frequently in ep2, whereas others say they never use it
@vagrant trout why?
The GL, to me, is just too inconsistent
the game has to cater to players of all skill levels
Case in point, I've watched players run out of ammo in ep1
I only did that with the shotguns x2 and only because I was using fast fire.
because if you're running out of ammo it's because of poor decisions and skill?
And I didn't quite realize the shotguns x2 have super accuracy.
yes, and those people still have a right to enjoy the experience
Do different difficulties adjust how much health and ammo pickups there are on levels?
at the expense of people trying at all?
Here let me go get the screenshot of what 500 said just a while ago
@analog marsh that would definitely be ideal. The reason I don't do that is because it causes all sorts of havok since you can adjust difficulty on the fly.
I was talking with @worn moon earlier about the difficulty in DUSK. I think the first two difficulties are useless, you'd have to be playing with a Guitar Hero controller to have a challenge, and the jump between Normal and CM is pretty harsh. I think projectiles could be sped up in normal imho.
I think that sort of thing would be great for solving the ammo problem
:p
-giggles-
and even then it wasn't enough
But yea, having difficulty adjustable mid game is tricky with a system like that.
@vagrant trout We have literally heard one complaint about ammo in ep2
-raises hand also-
Hard to be objective about difficulty when you've played a lot of FPS games in the past, though. -giggles-
I love the Mortar
yall got poor tastes in waifus
i prefer the mortar to the riveter
what about the mortar is inconsistent?
its so much fun to use
I never found any reason to use the Mortar over the Riviter
This is what I will dream of tonight ๐
appealing to what the majority of your playerbase is telling you to do on every decision isn't the best way to design things.
If I want to deal with crowds, I can just use the Riviter if they're close.
Appealing to two people is?
but what about dealing with crowds you cant see?
But I could also just shotgun them
I mean the Mortar sucks in DW, let's be real, but it's probably one of my favorite weapons.
no it doesnt
TIL the shotgun shoots around corners
good game design isn't all about mass appeal
I've never been in a situation where I've needed to shoot around corners
no
Nor is it about two people on a discord
so the game has bad design because your ammo is too full?
trust us, we look at ALL feedback
I'm not saying design the game around me
That's not what we're saying at all 500.
Don't take this as a takedown of the entire game
All I did was give my thoughts on ammo in EP2
Episode 2 so far is a pretty sweet spot for both ammo availablility and difficulty
The mortar is amazing. See a bunch of enmies? Back around the corner and spam. If you can't find a place to use it, you aren't trying hard enough.
oh no and we hear you
and it's noted
but it's not an opinion worth changing the ammo for as of yet
Never felt I needed to duck behind a corner and spam the Mortar
here's the Dusk game design hierarchy:
- what I think
- what Dave thinks
- what QA thinks
- what majority players think
Could just use the hunting rifle, assault rifle, or riviter
Then you are playing on Accesible
Or if they're close, the shotguns
Or Episode 1
we don't blindly make decisions based on what the majority says
I only play Cero
but when we get to that bottom level, that's how the decision is made
I mean I wish there was nothing but rifle ammo everywhere heh
internally we're all happy with where ammo is in ep2, based on the sort of game Dusk is
Also mortar jumping
Reminder that when you make a game that caters only to one specific playstyle, you get any modern FPS game
Never had a reason to mortar jump
If I were making something more like a Build game I'd want it stricter
@dim valve don't make me post that copypasta you did earlier
Mortar jumping is fun.
Do it, but with New Blood games instead
Fun sure, but I'd rather not waste the health when I don't need to
I mean I've never had a reason to use the Crossbow either but I do it because it's fun
You say Destiny 2, I say Lazer Type
modern fps games tend to have the exact flaw we're mentioning
Dusk isn't quite as focused on resource management, because you're supposed to have some leeway to experiment and do fun stuff
yeah people play a tron of diffrerent ways
He says as I hoard riverter ammo through episode one.
generally speaking someone's going to do whatever's most effective though
It's the one where you find that big energy tower
Probably Episode bepis
I'm not gonna start using dual pistols on every single enemy because I think they have the coolest animations
Don't recall the level number
You're gonna use the dual shotguns because they have the coolest?
But by the end of that, I'd killed everything, and the only guns I didn't have full of ammo were the assault rifle, and I think the shotgun
Candi have you played and beaten Hell Revealed 2 for Doom? Actual honest question
Never heard of Hell Revealed 2
play it
this is the biggest mistake in playing games possible
and get back to us
The pistols with two or more rapid fire powerups ๐ perfect sound
assuming someone is going to play optimally
no one ever plays optimally
lmao
Min/maxing isn't fun, who'd figure
thats how i get that W
his opponent assumes hes gonna make the smart play
but he makes the dumb one and catches them off guard
it's not about min maxing
yeah that is actually a super bad habit of mine.
There's always another solution @analog marsh : you could play on Duskmare
^
Just cheap
you shouldn't balance a game to be easier because someone's deliberately using shittier weapons or playing worse
i can agree wit that
It's why I never played Nightmare in classic DOOM
Or not play optimally and use the other weapons for fun, the whole point of playing a game (fun).
we didnt do that though
Nightmare is a speedrun mode really
Constantly respawning enemies is cheap, and it removes the satisfaction of killing them in the first place
having a challenge you can apply yourself at is fun
@vagrant trout there are many things about Dusk you "shouldn't" do but it's worked out pretty well so far
I'd say the game is a challenge, you can't just breeze through it
Even when I play EP2 on CM with Intruder Mode, I still have no problem with ammo - however, I also died I think only once on my first playthrough of EP1 (which was also on CM difficulty) and I have easily over a thousand hours of playtime across various 90's FPS games, so I while I would like an experience that requires me to manage resources more carefully, I recognize that I am far above the average player in skill level and I can just wait for mod support to tweak things to my liking.
The only level I can recall giving me a real workout was E2M5
we're saying that because of the ammo economy issues you certainly can more than you should
That was pretty fun, though
same candi
@icy kernel is that a copypasta?
erebus reactor was the only level in the game I had to turn down the difficulty to accomplish
I have over 300 confirmed kills on the cultist
If I pay attention it's fine
It's just when I get careless or don't pay attention that the only trouble comes
e2m5 is like one of the easiest level wut
No, I was being honest. I've played far too many Doom mods.
thats like the fun cool level
It'd be easier with a map.
you really like pushing that don't you?
:^)
Nah I just want a map added
What if Dusk had maps and they ran off ammo? E2 would be way too easy then
Don't hold your breath
dusk doesnt need a map you fuckstick the level design is fine shut uuuuuuuuuuuuuuuuup
what jabronii said
mod ๐ it ๐ in ๐
(It's a joke)
Duskworld needs a map that shows where everyone is
^^^
get on it 500
why not
just make a map like doom
duskworld
I hope DuskWorld turns out good
so you still have to explore to figure out the map
Would love to play that on a regular basis
and nothing of value of lost at all
Lol oh my god why did i mention the map
its not viable to add at this point
I know this
It's like the shitpost button
it's ridiculous that people are still saying it just shouldn't be added because of design reasons though, not technical ones
@echo epoch what if Dusk had a map but it was just a map to find fat chicks
build engine games didn't have their maps designed like doom's either and the feeling of exploring those wasn't compromised
Did I go back in time to like 3 days ago because I'm having an overwhelming amount of deja vu
I've never felt like I needed a map in Dusk.
What E2 really needs are lightning guards who will steal your weapons and ammo imo
what if Dusk had a map but it was just a map to find fat chicks
this would make dusk infinitely better
Build engine wasn't true 3d, and the times it faked room over room design the map became really messy
DUSK definitely doesnt need a map
that's the issue
if u get lost in DUSK then we did bad at design
Everywhere looks unique enough that Ic an get my way
there's no good way to do an overlay map in true 3d (ESPECIALLY with Dusk levels), and the levels should be intuitive enough that you don't need one so it's a waste to spend dev time on a complicated 3d volume map like nuDoom
I'm seriously having flashbacks
for a second I misread that as nutDoom
nutDoom lol
finna nutDoom
HDoom is nutDoom ๐
And the soundtrack only had a few memorable songs for me


