Hello. For some reason the fire in my server spreads to other blocks even if i have:
- Tickspeed 0
- World Guard fire spreading off
I know about FireTick gamerule, but I really want to figure out why the fire is spreading even though i have 2 settings that should stop it.
Worldguard flags are for __global__.
As a side note, the world where the issue is happening is a multiverse world, could the plugin have something to do with it?
Do i need to allocate any logs/plugin list?
Thanks in advance.