#so im doing nbt and setting it to a variable doesnt work

1 messages · Page 1 of 1 (latest)

gloomy rover
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i have copied the nbt of the item (in the ingame format) and when i try making a console command ie execute console command "/setscythenbt {AttributeModifiers:[{Amount:6.0d,AttributeName:"minecraft:generic.attack_damage",Name:"generic.attackDamage",Operation:0,Slot:"mainhand",UUID:[I;1212537590,1112426738,-1937777320,1225460496]},{Amount:3.0d,AttributeName:"minecraft:generic.attack_speed",Name:"generic.attackSpeed",Operation:0,Slot:"mainhand",UUID:[I;457235717,283135129,-1959165793,494278714]}],Damage:0,Enchantments:[{id:"minecraft:sharpness",lvl:5s},{id:"minecraft:smite",lvl:6s},{id:"minecraft:looting",lvl:5s}],Unbreakable:1b,display:{Name:'{"extra":[{"bold":true,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_red","text":"Scythe"}],"text":""}'}}", it returns an error when reloaded saying it cant understand this condition/effect
im not looking for someone to spoonfeed, just to explain a possible alternative that i will go research and attemp to make work.

rare verge
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replace all the quotes in the nbt with double quotes
" -> ""

gloomy rover
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aight

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ty

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oh damn your shanebee

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amazing work on skbee its so helpful

rare verge
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thank you, i appreciate it 🙂