#set a variable of a specific player

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feral mica
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how can i do this: set {warns%player%} to 0 for all players i need to set the variable of the specific player to a number (that i can change later), and i also need to display it later. so how can fix?

kindred jolt
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Use list variables {example::%player's uuid%}

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Then you can set all of them with {example::*}