#tpa skript

1 messages · Page 1 of 1 (latest)

floral mountain
#
    usage: {@prefix} /tpaccept <player>
    trigger:
        if {Teleports::%arg-1%%executor%} is "To":
            set {Teleporting::%arg-1%} to true
            delete {Teleports::%arg-1%%executor%}
            if {Teleporting::%arg-1%} is set:
                send "{@prefix} Teleporting in &f&n5&f seconds" to arg-1
                play sound "entity.experience_orb.pickup" at volume 1 to arg-1
                wait 1 second
            if {Teleporting::%arg-1%} is set:
                send "{@prefix} Teleporting in &f&n4&f seconds" to arg-1
                play sound "entity.experience_orb.pickup" at volume 1 to arg-1
                wait 1 second
            if {Teleporting::%arg-1%} is set:
                send "{@prefix} Teleporting in &f&n3&f seconds" to arg-1
                play sound "entity.experience_orb.pickup" at volume 1 to arg-1
                wait 1 second
            if {Teleporting::%arg-1%} is set:
                send "{@prefix} Teleporting in &f&n2&f seconds" to arg-1
                play sound "entity.experience_orb.pickup" at volume 1 to arg-1
                wait 1 second
            if {Teleporting::%arg-1%} is set:
                send "{@prefix} Teleporting in &f&n1&f seconds" to arg-1
                play sound "entity.experience_orb.pickup" at volume 1 to arg-1
                wait 1 second
            if {Teleporting::%arg-1%} is set:
                play sound "block.note_block.pling" at volume 1 to arg-1
                send "{@prefix} You have been teleported to &9&l%executor%" to arg-1
                teleport arg-1 to executor
                delete {Teleporting::%arg-1%}

        else if {Teleports::%arg-1%%executor%} is "Here":
            set {Teleporting::%executor%} to true
            delete {Teleports::%arg-1%%executor%}```
muted pawn
#

if arg-1 is not set:

floral mountain
#

yes ik

#

but idk where to place it

muted pawn
#

after the trigger?