#3x3 Mining Pickaxe
1 messages · Page 1 of 1 (latest)
um, try by making a 3x3 mining function and just get the coords of the event block, remove 1 from the x, y and z coordinate, add 1 to them to different variables, and loop all those blocks and then just break them
thats how I've done it
On block break
If player's tool
Loop blocks
Break block
yes