set {enderdragonSpawned} to enderdragon
kill all enderdragons
set {enderdragonSpawned} to false
every 1 second in world "world_the_end":
if {enderdragonSpawned} is false:
set {enderdragonSpawned} to true
spawn enderdragon at location(0, 75, 0, world "world_the_end")
set display name of last spawned enderdragon to "&c&lBOSS"
on death:
if {enderdragonSpawned} is enderdragon:
give attacker 1 dragon egg named "&d&lDragon's Egg"
set {enderdragonSpawned} to false
send "&a&l--------------------------------------" to all players
send "" to all players
send "&a%attacker% killed the &c&lBOSS!" to all players
send "" to all players
send "&a&l--------------------------------------" to all players
on spawn of enderdragon:
send "&c&l---------------------------------------" to all players
send "" to all players
send "&c&lBoss spawned!" to all players
send "" to all players
send "&c&l---------------------------------------" to all players
on damage:
if damaged mob is enderdragon:
if display name of last spawned enderdragon is "&c&lBOSS":
give attacker 1 diamond
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