You urgently need to learn how to read errors.
What you posted is called a "stack trace". When code is executed, the runtime "dives" into functions, which could again, dive into functions, dive into functions, and so on.
These functions you jumped into form a stack. You will eventually return from them, which will make the stack smaller. But if at any point an error is thrown, it just flies up the stack until it is either caught (catch) or reaches the top of the stack, where it is just printed to the standard out stream, as you can see in your case.
Take for example this part of your stack trace:
at async BurstHandler.runRequest (/home/discordbot/node_modules/@discordjs/rest/dist/index.js:831:23)
at async _REST.request (/home/discordbot/node_modules/@discordjs/rest/dist/index.js:1272:22)
at async ChatInputCommandInteraction.reply (/home/discordbot/node_modules/discord.js/src/structures/interfaces/InteractionResponses.js:115:5)
at async Object.execute (/home/discordbot/commands/explore.js:31:4)
at async Client.<anonymous> (/home/discordbot/index.js:74:3) {
You can generally ignore anything that has node_modules in its path. Those are functions from dependencies. On your first read, you should assume they work correctly and are out of your control anyway. So focus on the other lines that are actually what you wrote.
you have to read it bottom to top. The bottom-most line is the first function the runtime jumped into. It is located in the file /home/discordbot/index.js, line 74, column 3 (that is: the third character from the left).
Open your code at that positions and you will see there is nothing really suspicious there.