#Any recommendations on how to approach osl coming from the lenses?
12 messages · Page 1 of 1 (latest)
Hello! I'd rewatch Vince Venturella 's video about it. Make sure you start subtle. The closer the hit surface is to the source of light, the brighter it is. The actual color of the elites light should be more visible where it is lower intensity (but lower intensity means you still keep it subtle - just warmer for a yellow for instance).
I'm not convinced the airbrush will help you here because it is very important to sell the effect not to paint surfaces that don't face the light source. So you would need to remove the head and spray "from the head". If you do, again be subtle. This means thin your paint to a filter, and also let layers dry a good but before applying more (you can blow just air from the airbrush), put the airbrush down for a few seconds to take the piece into your hobby light to see if you like the result already or not, then return.
You could airbrush first a tone of grey to establish the value before you glaze (airbrush filter) the color.
Oh, and don't think you have to mix the light's color with the purples of the mechs. Initially I thought I had to do that, but it's easier to start by not doing that, and then adjust if you need to.
One thing I got from the Arnau Lazaro FAQ: the effect will sell better if you can have a shadow at the limit between the osl light and the natural light. Not always possible, but something to keep in mind where you can choose?
Happy painting!
Hey! Thanks for your reply! I'll check out Vince Venturella. When you say more visible where lower intensity, is that because lower intensity would be hard to read as light unless I make it more visible along the rest of the light?
Yeah I was thinking the same. Since it's a small surface with lots of corners and edges, it'd be difficult since the light sorce is directed in one direction.
I actually thought of starting that way lol
Hmm interesting. I'll probably keep it some for my first attempt at doing osl with a brush, but that's good info to have.
Thanks again for your helpful reply!!
From what I understand, an intense light is a very white light (closer to the source - hence why you paint the inside of lava white; well it's also related to temperature). White is desaturated (just like other shades of grey, including black). The color is more saturated (not high value, just saturated) where it is less intense. i.e. if you have a yellow light, it will be more "ivory" (or egg yellow, whatever) close to the source, and yellow further away. It won't be very noticeable because the yellow "away from the source" will be thinned a lot. But having the warmth of the yellow will help make it "atmospheric".