#Natural Turning Visual Glitch

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wintry nest
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(I'm playing the standalone Quest 3 version.)

While playing in roomscale using your feet to turn there's a persistent visual glitch.

If your character is standing in one spot and you turn with your feet when you begin to walk forward there's a brief flash of polygons in front of your face. This doesn't happen when walking or running but it always happens when starting from a standstill.

I tried to take a video. Out of several turns, all of which resulted in the visual glitch, only one showed up in the video. (The recording must not capture every frame.) I've attached the clip where you can see part of the glitch. In the headset there are multiple shapes popping up at the same time but at least the video captured one blob shape.

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I paused the video and grabbed a still of the polygon obscuring the right side of the screen.

In the headset there's like a brief burst of polygons that appear all over.

midnight fossil
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Yep see it, I think there are some adjustments coming tomorrow with the next patch but will confirm.