Player 1 - new to directional combat, played various games before, knew a little about the game beforehand
- the tutorial does not explain that muose-directional combat is one of the options (that movement-directional or keybinds are an option)
1a. when the "directional" settings are updated, the tutorial tooltips stay the same - "almost all interfaces are ovestimulating"
- inventory management could use some improvement to make it easier/faster
- "I don't know why there are the same things done over and over in the tutorial questline" -> repetitive gather wood / gather mushrooms / kill animals / open boxes
4a. "I don't enjoy doing the same thing over and over again" ... questline is too long and repetitive - there is nothing about food management in the tutorial
- played after the tutorial, somewhat likes the overall game and combat (but as expected is bad at it) ... does not like the "jankyness"
- why is the tutorial questline so detached from the actual game?
notes:
- "gathering sounds are earrape compared to the rest of the sounds"
- "the game feels like jank"
Player 2 and My notes in the following message(s) ...
