#new conq season
48 messages · Page 1 of 1 (latest)
it will remain 3man for this first season
@rugged agate will it be a slow leveling process like regular conquest or will it be everyone can get lv 100 day 1.
I mentioned that on the original. https://discord.com/channels/235406555934228480/1302048195337130004
Thr problem is the linear graph for level. The rate doesn't matter if experience requirement is low asf
Don’t ping Ronnie please. #old-elite-ark-rules
1 ally allowed in conq season it would fit with conquest
Allies ruined conquest for me personally.
mega allys okay fien but one 1
Got raided by tribe of max and their blue tag
if you are solo its pretty hard
We were a full-ish tribe had about 8-10 defending. We just had no chance
Imagine a 3 v 6
No allies for our first season
Same. No allies way better
Whats the point of 3 man with 1 ally lmao. Might aswell do a 6 man at that point no ally
Not sure why the view of allies got so skewed but theyre a separate entity most of the time. Most people dont have 6 people and split to 2 teams. Its usually you find them on the server and ally up. Or even you pay someone to ally with you
mercenary style lol
it wouldnt be the worst thing ever i guess, could just be to raid someone on a server transfer but still
allies almost always raid together. Have you played official conquest?
No. But Ive played ASE lol so iknow how it is. But it seems the reason its disabled is from "insiding" problems not raiding together.
Although, I have never experienced that side of alliance in all almost 6000 hours on ASE.
yeh exept you not including the scenerio of going to raid someone w you ally and suddenly you 6v3 that just how it works. it essentially is having 3 more ppl in your tribe minus sharing a base in most cases. though tbh if they allowed allies on this, TF imma just build a joint base w my allys
ppl that r used to playing servers with a higher tribe cap will just use it as a way to increase tribe limit is my point
Same can happen in reverse though... you raiding and defenders allys pull and fob your fob and blow u away.
Thats the thing about alliances lol
yeh... all of which essentially boils down to it being 6 man
if i am a random guy playing ark that doesnt join every discord, plays casual and just joins servers that are near top pop and seem to have good stats. I see 3man. I expect 3 man. not 3 man but 3 more ppl as allies rocking up on you
yeh there werent issues with alliances on norm official cause there was no tribe cap. it worked differently
with any server that has a tribe cap such as official 6 man, official alliances werent allowed cause everyone would have just played in the grayarea buy having joint bases and raiding together.
stop comparing things that arent very closely related sutiations. u do the same shit in other suggestions too lol.
its called a strawman agruement, just annoying
I didnt play official. Only unofficial servers where it was 8-10 player caps and still didnt have much issue.
Some people dont do things the same either or want to build their own way or spot. Thats why alliances are good too. Gives people oppurtunity to leave and do their own thing but be able to still help out.
Again... never seen any issue and I have been on BOTH sides of the raid argument. And honestly in ASA pulling up 6v3 may be the way to balance cave raiding 
actually it mightve been another guy than u i was thinking of tbh
for the last bit
4 people would be great, 3 is very little, and it would make sense to come with friends
but yeah i mean everyone complains about online raiding being too difficult so alliances might be the play to making it easier 
Yeah.. for me.. 3 - minimum, 4 is better and 5 is great
but they say they cant have 2 5man even tho they had 2 3man and solo/sd are basically the same thing lol
any servers with player cap 6 or less has a huge effect compared to anything over 6. numbers are in most cases the most influential part of pvp. the side w more ppl usually wins. i mean comparing 2 man to 3 man server on elite. the online raiding is sooo different. same goes for comparing 3 man to 4 man. it matters most for servers with low player caps. after lets say 8 or so as a player cap the numbers difference doesnt have as much effect so no wonder it was fine on whatever 8-10 man server u used to play on ase
solo and SD r not the same lol
hugeeee difference in pvp
lol idk i see a lot of solos on SD