:warning: A new map is available for public testing! :warning:
#bhop_relinquished
1 messages · Page 1 of 1 (latest)
Raise start zone to the ceiling and change its base to go around stripes on the sides of it
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Add more checkpoints to cover all the stages
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Extend checkpoints to the back wall
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Why did you add cascade lightning for source map?
https://docs.momentum-mod.org/guide/map_submission/fixing_entities/#csm-fix
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Do not add cooldown to push triggers that are covered from the sides. It only allows to go back through them while you have cooldown and take them again with much less speedloss.
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Start booster on bonus should be trigger_setspeed
Move trigger_multiple on start of the bonus to the edge of the start zone, currently you can just skip it and avoid going for the loop
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Convert push on bonus that gives you 1050 speed to OnJump and make sure that filters work correctly for it
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Negated filters for zones should be added with next update, need them for some checkpoints here
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