:warning: A new map is available for public testing! :warning:
#kz_fastmap
5 messages · Page 1 of 1 (latest)
Zones:
If you want to use Panzer's standardized start/end button zone tool, you'll have to redo the start zone and look at the top of the button when creating the zone.
This will make the zones closer to where you are able to start the button in csgo, so times will be closer to other games/servers.
You'll definitely want to do this for the end zone, but up to you if you change the start zone as well.
Prefer having CP1 and CP2 256u tall and take up the whole platform. (Once the player hits it, it goes away and won't interfere with the rest of the run.)
CP3 height can be aligned to the top of the side wall.
If you want to have the skip be possible, then remove CP4, otherwise leave it to prevent people skipping.
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In-game entities:
Run the CSM Fix Tool in entitytools, export to Lumper, run the job and remember to save.
https://docs.momentum-mod.org/guide/map_submission/fixing_entities/#csm-fix
(You may want to retake the submission screenshots, if the shadow sharpness is something you care about for those picture.)
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Submission Page:
Add TopHattWaffle to Special Thanks or Contributors.
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