:warning: A new map is available for public testing! :warning:
#bhop_shutdown
5 messages · Page 1 of 1 (latest)
Zones:
It doesn't feel like the checkpoints align well with the different areas of the map. For example CP5 should probably be after the teleport the comes after.
And there should be another checkpoint after the TP halfway through the last segment.
Since we aren't adding bfur, I think this is close enough that we'd want to have this bonus unzoned as well.
The hub area needs to be covered in a global cancel zone since you can walk back to it and to the bonus (preemptive if we ever were to add the bonus back).
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Other in-game things:
Make reset triggers have UseLandmarkAngles 1 so the player always gets faced forward on fail (you may have to adjust the yaw on some of the tp dests, if they don't already face forward).
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Submission Page:
Add credits from hub area and gamebanana
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