:warning: A new map is available for public testing! :warning:
#surf_boomer
5 messages · Page 1 of 1 (latest)
- Checkpoints need to be atleast 64 units T H I C C to prevent zone clipping (happened to me), since this has increased maxvel it should probably be even thiccer.
- End zone height should be increased so player dont need to fall into them if they fly over it.
- Bonus end zon can be increased to the ceiling.
- Teleport destinations should be set to "Keep Negative Z".
- Main Start zone should be adjusted to cover the entire platform.
- Add a Cancel Timer Zone inside the portal that leads to B1, this prevents main map time to start and instead switches to Bonus timer.
- Everything else looks good to me :D
Video shows rampbugs on the third ramp of the map:
https://www.youtube.com/watch?v=hbK9SQvCScA
this map should absolutely not be t1.