:warning: A new map is available for public testing! :warning:
#bhop_rgbglow_sr
7 messages · Page 1 of 1 (latest)
The portals from the main track to the bonus/lj section and the from the bonus/lj section back to the main track, need to have cancel zones added.
For the first you can just cover the whole platform next to the start zone and go up to the ceiling.
For the cancel zone in the bonus area, you'll have to figure out some nice alignment for it.
This review requires resolving
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Move CP6 back to where it switches from red to green, to make the checkpoints move even (and it not being too close to the end) (see pic).
This review requires resolving
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In-game entities:
The LJ entities should be set to keep negative z, so you don't fall back into the trigger when you fail. Setting to keep negative z instead of reset speed, so you fall down to the ground faster as well.
This review requires resolving
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Lumper:
Rename any boosterfixisgay entities
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Submission Page:
Use the creation date on gamebanana.
This review requires resolving
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Other in-game things: Approved
I think this is a case where we want to keep the map name suffix.
The bonus is very cheesable, but seems fine. Needs to be unranked though