#black texture is not so black

4 messages · Page 1 of 1 (latest)

pale owl
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"UnlitGeneric" texture with $color2 "[ 0 0 0 ]" or $color "[ 0 0 0 ]" doesn't look black, happens on both dx9 and dx11. vmts are in order as they are in 1st screenshot

thick spindle
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could be srgb thing

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can u link map