#black texture is not so black
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
"UnlitGeneric" texture with $color2 "[ 0 0 0 ]" or $color "[ 0 0 0 ]" doesn't look black, happens on both dx9 and dx11. vmts are in order as they are in 1st screenshot