#Crashing on vanilla even on lowest settings

1 messages · Page 1 of 1 (latest)

rigid furnace
#

Even on all low settings I still crash around 20-60 mins in and even on boot DLCs like bulocs mansion would instant crash when started

Verifying game files does nothing and I have never downloaded mods on this pc

crashlog

Wed Jan 01 20:02:28 2025

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        

Current thread: Main


System information:
Application version : 1.143.246
CPU : 13th Gen Intel(R) Core(TM) i9-13900K (24 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[32.0.15.6614]
Language : english
Memory : 65305MB 580KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : THX Ltd. (Speakers (Razer USB Sound Card))

#

Wed Jan 01 01:50:11 2025

Application has crashed: C++ exception
[string "lib/units/enemies/cop/actions/lower_body/copa..."]:341: attempt to index field '_nav_path' (a nil value)

SCRIPT STACK

init() lib/units/enemies/cop/actions/lower_body/copactionwalk.lua:244
new() core/lib/utils/coreclass.lua:35
action_request() lib/units/enemies/cop/copmovement.lua:1353
_chk_start_queued_action() lib/units/enemies/cop/copmovement.lua:3281
_upd_actions() lib/units/enemies/cop/huskcopmovement.lua:14
lib/units/enemies/cop/copmovement.lua:773


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        

Current thread: Main


System information:
Application version : 1.143.246
CPU : 13th Gen Intel(R) Core(TM) i9-13900K (24 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[32.0.15.6614]
Language : english
Memory : 65305MB 580KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : THX Ltd. (Speakers (Razer USB Sound Card))