#A setting that disable duplicate blocks

3 messages · Page 1 of 1 (latest)

foggy drift
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I decided I was going to test something out by downloading both the base form of this mode and the mod crackers wither storm mod to see how well both mods would run together

Turns out pretty well didn’t really get any lag. The wither storm occasionally shoot down a fireball which created an explosion throwing particles into the air.

The only problem that I encountered Was the tractor beam which occasionally picked up a block creating two copies of it one that exploded in a little bits and another one that got picked up, I tried to go into settings to see if I could make it so that when a mob picks up a block it doesn’t add physics to that block

Unfortunately, I couldn’t find anything in the settings that would help with that which brings me to my idea.

The idea is create a small setting that would make it that when mobs picked up a block such as an Enderman or summoning in a iron golem or a snowman it doesn’t create a bunch of particles when they’ve been summoned it in

plush pecan
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unfortunately, the mod detects such a behavior as destroying a block, and there isn't really a way around it

foggy drift
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Okay, I have another idea
You know how in the mod you can customise the animation into say a blocky or particles animation
what if there’s a setting allowing us to give specific animations for different actions such as TNT explosion being blocky while default as pixel? Therefore,we would also be able to turn off animations