#2 types

4 messages · Page 1 of 1 (latest)

thorny vector
#

Make 2 types of water physics you can have the physics you have now for smaller bodies and physics like what is in breakwaters / cities skylines for big bodies of water I think this would be really cool

sullen yarrow
#

I don’t know if he knows how to write that kind of code also on a technical level Minecraft is more complex than breakwaters and breakwaters struggles to run on most computers so adding that kind of simulation to Minecraft where there is so much more going on it would be a slide show

#

Good idea tho

tender yew
#

Large bodies of water will use ocean physics