#Dynamic Environment/Weather

1 messages · Page 1 of 1 (latest)

weak spindle
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So, this is similar to @tardy sedge's idea, but yeah, the environment changes throughout time, there could be a timed wind current, like after a certain amount of in-game time, it would change based off of a pregenerated randomized code that will have the default be subtle changes but you could have a scroll setting to change how random it gets, and it doesn't have to be just wind, but also the rain, that could be more dynamic, there could be tornadoes based on the temperature of the wind, even dynamic temperature to include for the natural disasters. All of these can be controlled through the settings with a slider, or toggles for separate natural disasters, or for it in general. Of course there are other mods out there for things like these, but wouldn't it be better if they were included in this mod. That is what makes a physics mod, the way it is now. Physics is all about implementing real-world nature into it instead of just one thing, if it did, then what's the point of it being a physics mod if you are only including a few things rather the whole package.

tardy sedge
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mod is supposed to be exclusively client side, not sure how natural disasters + temperature would fit in a mod thats supposed to be client side