#Non Lethal problem
20 messages · Page 1 of 1 (latest)
If you could please provide a video of it happening, please do. It'd be very helpful in being able to troubleshoot and replicate this.
one day i will get back to this and try to figure out some way to shoot a video of it, only took me 30 yrs to figure out how to do Screenshots lol
get OBS Studio to record your game or Nvidia Graphics if you got a Nvidia GPU to record your screen
I have Nvidia, and some other, but learning to use them has been difficult for me, probably hang my phone infront of the monitor lol
Steam can now record your game and create clips. Handbrake is software you can then use to make the file smaller to fit discord
see all these programs can do it, just teaching myself to do it s the problem, took me forever to figure out screenshots, this is just another added thing to learn (one day)
yes, once i complete Atomfall, see SER in a few months time 😛
10 hours in and i am still on the first map....
on Nvidia Experience, hold the Alt Key and Press F9 for a moment, a popup on your screen should say that you're recording the monitor now, press Alt + F9 again and it stops, the videofile gets saved in the Videos Folder on your computer, that is on Windows the case atleast
i am 90% sure i have turned that feature off as it probably turned on when i was key smashing and it annoyed me (this is the reason all those background services are turned off)
okay all turend on will test it playing Atomfall, and try to get used to it
how do you hide this annoying head up display rubbish, now i know why i refuse to use this rubbish on my PC
Well what ever the issue was it isnt happening now, just tested it all and it is all working as it should, i have no idea what happened when i last ran the game.
But i now find an invisible wall instead.... so much for tossing a bottle
there are lots of hidden walls about the Couldron map
Appreciate you dropping a report for those too. Pictures you've provided are fantastic.
When ever i find a wall i do my best to illustrate the issue, and the location of the issue. This is a lot like Pokemon, but instead of having to catch them all, we need to find them all.
Those pesky invisible walls and their invisibility [shakes fist]