Gullinkambi, Clan of the Rooster
Why This Clan:
I believe the game lacks an alternative scout clan beyond Raven, Goat, or Eagle. The 🐓Rooster clan's gameplay is inspired by the pre-rework Owl's 800-rush strategy, combined with elements from the Eagle and Squirrel clans, along with unique traits new to Northgard. The gameplay encourages micromanagement of units, anticipating movements and actions, and making meaningful decisions: Should I assist my ally? Should I boost my own economy? Should I rush to build relations with neutrals? Should I undermine the enemy?
Main Identity:
The 🐓Rooster clan acts as a primary scout, enabler, and support clan. Its gameplay revolves around assisting a clear clan, providing bursts of production for allies, while colonizing towards the enemy. Although its economy over time is one of the weakest, it compensates with short bursts of food, wood, crowns, or lore. It thrives by working closely with allies, preferably a Clear clan and a Feast clan.
Design:
A flamboyant clan all about showmanship, the followers of Gullinkambi prefer to travel the world, joke, sing, and feast rather than work the land. They receive generous gifts from the Golden Rooster, allowing them to live for their passions.

and brought back to a town hall or neutral camp.
, wood
, and lore
, depending on its size:
to all units on its tile.
.
Warchief – Bragi: The most eccentric and talented of the Jesters, Bragi acts as their leader.