#calamity-update-talk
1 messages · Page 500 of 1
At 2.3m, yes
The only thing is that Thanatos either has like 100% DR or 0. DoG has a much more consistent amount, but its lower
If we go by contact damage logic, DoG would splatter against Thanatos as every segment of his gets hits by every segment of Thanatos’ while he is invincible
DoG would just splat lol
I mean scaled up
But DoG also has invincible desperation dashes. That could shred Thanatos while he is firing lasers
And DoG is mobile enough to dodge the big beam
thats exclusive to malice
I think it would be close
the desp
Right but when he has the like helmet thing in phase 2
And also like this is entirely not even accounting lore whatsoever 😭 😭
Even in death
True
In lore who would win?
in lore thana wipes the fucking floor
Really?
I thought it would be DoG
He tunnels around a bunch and keeps blindsiding Thanatos
dog is strong but thana was created with the intention of being invincible and taking space and it'd do the first thing real good against dog
Draedon is very good at what he does
True
I think ares and the twins would get wiped tho
They don’t have the defensive capabilities
And their projectiles are too slow
DoG is a speedy boi
Ehhhh
Hell thana could just keep charging DoG and not fire any lasers and DoG would be fucked
I think he would overheat
Thus the ventilation when he opens up
How would that make him overheat
Like he naturally overheats unless he opens up to vent
I think that’s why he doesn’t just stay invincible
I think thana isn't thermally sustainable to begin with
At least that’s what I heard
I suppose so lol
Otherwise, why not just stay invincible
Now here is the real question: Yharon or DoG
Most obvious question ever lmfao
Really?
Doesn’t DoG have a little bit of auric cancelling shenanigans or was that just fovos
dont think so
Might?
yeah he would
He’s clearly supposed to be stronger in game and in the lore
Fair
there's a reason he comes after dog
as of now
Why is that a factor here
dude is getting reworked when the resprite drops
I didn’t know how strongly correlated lore and gameplay strength are
Like yeah the mod has bad boss design most of the time, why are we factoring that in here
Also just like raw stats
Idk why we’re relying on gameplay to make this conclusion rather than just lore
Dog I believe has one of the hardest single hits
might also get a temporary rework like current dog got somewhere down the line, though that's just speculation
Because only really lore matters here
last auric dragon, second strongest there ever was
dude is straight up immortal
i think so? Still, he's beefy
Fair
I think he'd just burn dog to a crisp tbh
But SCal is still able to take him I think. If I am not mistaken. Both exos and SCal scaled to old Yharim which is a little above current yharon
Deserved
fuck no
Anyways I really hope they can make all, or at least most of the cal bosses good
Really?
old yharim was like a planet buster iirc
No I mean old Yharim as in current lore Yharim from when he fought Braelor and Statis
i think scal could take yharon but they don't scale to old lore
Old in the new lore
ah
Yeah mb
yeah then maybe
I think it would be close
This conversation is awful 😭
yeah
SCal seems like a glass canon
Powerscaling slop
i feel like scal is rather more comparable to yharon in strenght rather than surpassing him entirely
I think powerscaling can be interesting
At least narratively
There are usually narrative reasons for power placements
I mean I guess but this is just kinda boring
Fair enough
Especially since these are kind of obvious
i mean yeah sure but its still fun to speculate how an encounter realistically would go, even if the outcome is obvious
but yeah i dont really like powerscaling either most of the time
I just like to have a set ranking in my head so I know how different people would interact based on that
Like would DoG be more sheepish around yharon because he knows he is going to get jumped?
especially when it goes to shit like outerversal or other arbitrary stuff like that
Well yeah then it’s terrible
It’s just like
Anything greater than like island strength is just not interesting
Yeah scal would obviously beat Yharon’s ass
But like what does that imply about their interactions? Does Yharon respect SCal? Does he dislike that a mortal is stronger than him? How does that influence character bits
That’s the more interesting part for me personally
We straight up dont know enough about his personality to deduce that iirc
We do yeah but dw it’ll happen
we do?
🙏 I trust the lore devs
We do need more, I mean
ah
yeah thirded
i mean to be fair
yharon was rather irrelevant up until yharim came around
like, yes, every dragon could revive through him but
he was just some guy tbh
he was literally the center of their society
wait fr
like hes what kept them from dying out because the auric dragons could still age
Oh I thought they were biologically immortal
Does that mean he kept old Duke alive?
Why?
auric dragons
Then how is old Duke still alive
no old duke is just some fucking animal
whos just really old
duke is not an auric dragon
Bruh he is like 2k years old tho
he's still a regular dragon though
Like how is he that old
old duke is just one of the oldest offshoots
idfk dude was built different
I guess
we dont know how old dragon society is
Sheer spite and hatred
Fair
Yeah it’s just Jared and Old Duke that are regular Dragons?
local fish literally too angry to die
wyrms, fishrons, basilisks, follies, wyverns, pigrons
Oh true
I can’t believe we beat up dragon Jesus to take his soul to make into bricks so we can beat up a homeless woman and a roomba
Evil Jesus
thats called the antichrist
i mean to be fair
you would also be evil and fucked up if you saw your entire people get eaten
eaten?
not literally
Absorbed through soul osmosis
I mean, if every single human on earth was relentlessly hunted down to its last member just for like ants to steal their souls through their bodies, you would probably hold a grudge too
okay ascending but like yharon is also just unable to see why people ascended
Mmm, yummy. Rubs my belly full of Auric Dragons.
This is Emet Selch all over again and why I always think of that fucker when writing for Yharon
it wasnt an organized plot to end the dragons they either wanted revenge or their souls
I still love the fucking line
I do not consider you to be fully alive. Ergo, I will not be guilty of murder if I kill you.
Im still waiting for auric polterghast to drop /j
Right but imagine it from Yharon’s perspective. A bunch of ants start genociding your entire race, ripping their souls out of their dying bodies before you can bring them back, and then being praised as heroes. They then establish a new world order on the smoking corpse of your millenia long empire. Like yeah I would hate ants too
Yharon is like Emet Selch if he had literally none of the things that made Emet somewhat reasonable

What is Emet Selch?
Oh
why is emet selch?
🤔
because they think
therefore they are?
✅
RENE DESCARTES
Emet is a character who belongs to a former civilization and he has a plan to basically kill 14 worlds, and in doing so he would bring back all of his people. What makes Emet work is that he is unironically the hero of his own story, if he beats you he will be hailed as the hero who brought his people back from the brink, but if you beat him you will be the hero who stopped the destruction of the 14 Shards.
anyways would yharon come back to beat our ass after he revives or would we be dead by then?
is that why its called final fantasy 14
there were 13 final fantasies before then
They just made 14 Shards because it was funny
turns out they weren't final
seems like someone cant decide what is and isnt the final fantasy...
He comes back for the smoke every 10 years
True!
14 is more final than at least 13 other fantasies.
Yharon is exactly like this except there's not the catch that if he wins he's gonna be the hero
but less final than at least 2 other fantasies
He gets to feel accomplished ig
If Yharon wins, all he did was enact vengeance for a long gone race
Aren't they up to like, 20 now? Or am I just stupid?
16
Would Yharon just kill everyone and then himself? Like what is the game plan
good lord yharons existence is miserable come to think of it
At that point why not join Providence
she's a god
Lore chat in my #calamity-update-talk 
because of principle cuz she's one of the people he hates
Well, Providence is one of the people that Yharon wants dead.
yes, i agree, but yharon would know the best that his society was very much not exactly reliable to the species below them, despite being self proclaimed guardians, the surface became unlivable for much life, and then the moon lord came and showed that the dragons were weak, also killing a bunch of species like humans in the process
we only know of one instance of a dragon doing the protecting part of being a guardian, which was vetrasyl, and chrysadia kinda collapsed soon after the invasion
there are no updates with wich to talk about
But does Yharon care
no
wait fuck
wrong reply
no, yharon doesnt care, and thats a flaw of his
No. There is not lore discussion happening here.
actually its technically correct
Like I feel like Yharon would double down
the best kind of correct
hello calamity lore chat
Future updates 
He is even more convinced he was right and no one else deserved rights or something
But yeah Yharon is basically just Emet Selch, if Emet never had the turnaround at the end that he is ultimately the hero of his own story
question would yharon come back after he revives to slug it out with you again or would he not care?
Basically Yharon is depressed angry and wants to drag everyone else down into oblivion with him for having the audacity to defy his race’s rule
the horrible hog is a fallen angel sent by god (the salesman) to trample the earth and bring about the the age of the boar, the divine swine is an angel trying to stop the evil by bringing all pigs back to heaven
yharon winning is just as much of an end to the story of the dragons as him losing (i.e. dying permanently or losing his drive to continue his vengeance) is
I think it depends if he gives up, which I doubt
And this comparison is very similar btw I'm not throwing this because they have similar hooks
Yharon really is basically just Emet if he was entirely and utterly wrong with not even a single saving grace behind his ideology

Yharon is at a dead end. He is just really angry about that fact and is making it everyone else’s problem
rather than emet being able to revive the story of his people, yharon can only try to determine the end of his peoples story
Despite being entirely wrong, I think he is still a cool character
kill 7 billion people
Yeah he is
He is understandable, if not sympathetic
I can’t wait to see what they’ll do with the next boss reworks
this man is not nova
I really hope they finish up like, Signus at least
Old man who saw his entire world fall apart and is desperately clinging to a memory
well he would be if he wasn't basically hitler
Even if Yharon is a piece of shit he's still a character I really like writing, and he is ultimately tragic
yharon went on a worldwide genocide with his new best friend for a hundred years 🥰
That, of course, doesn't excuse his actions
i knew literally none of this about Yharon until just now
man this mod is horrible at handling its lroe
are there plans to give yharon feats
It’s peak
Yharon would be inexcusable if every bad thing ever didn’t happen to him in a row
A 900 year slog of infinite pain and suffering and sadness
hes still inexcusable methinks
What do you mean would be inexcusable?
again
Bro come on
Well yeah. He is understandable I mean
give it time... the way its implemented rn is very much not completed
Now I'm just sad
he started a genocide
his actions are understandable, not excusable
But you can understand his mental state
he's pityable
Exactly
The mods plan to give the player far more information in-game than is currently available.
but not excusable
I mean they’re not wrong but it’s not really anyone’s fault
Who’s in the current team, that is
You're a lore writer, not the one who would add this stuff in-game you're fine.
The lore itself is fire emoji but the gameplay does not represent it sadness emoji
I like the more vague, cryptic lore
I'm
Literally the one who adds stuff in-game


well the problem is that a certain pink man wanted the mod to be his special little masochistic bossrush mode before he got the boot, and it takes time to get this shit back to working order
Even if I don't do it directly I'm the one who says what should go in
And anyways, lore stuff is fine being on a backburner until the mod is quite completed.
no it isnt
disagree
And like yeah I know the lore is implemented badly right now but it still feels bad to hear "man this shit sucks"
hey can we get hollowknight lore tablets /hj
Like Draedon being a lore point is sick
I think the main thing is that it’s getting better and not getting worse because of you :>
lore has to be made in tandem with the rest of the mod
Obviously there's room for expansion and I think that's a good thing, but for what's in the game now, I don't think it's difficulty to surmise the primary story
I think the issue isn’t a lore one at all. It’s a progression one
There's still a lot to be desired for certain characters tho
Lots of bosses don’t match the lore
That’s not the lore’s fault
It’s just incomplete
to be fair, this can largely be attributed to a certain fabsolian man imo so i wouldn't take it too hard
this is #wholesomesauce
The lore in the mod is well written and interesting, it's mainly held back by Terraria's format simply not supporting it.
otherwise we're stuck with what happened right away with the rewrite where lore is made to accomodate old choices
and also 
I would say most people would understand “Yharim start crusade. Yharim become evil. Yharim's friends leave him. Yharim leaves.”
Like the lore on its on is honestly wonderful, I love it.
That’s not really true, it’s just an issue of a lot of stuff being outdated
Somewhat but mostly not
fabsol wasnt really that involved with lore, it can be attributed to lore being for a very long time not really a consideration when making stuff
Lore development is complicated because basically what happened is that we had a giant headstart because we were the only department not being stiffled by Fabsol, on top of just making A Lot on a very short timespan, which lead to there being a lot of stuff that couldn't be added with the admittedly barebones options we have at the moment
the lore is what keeps me interested in this mod despite everything else about it
I think it’s just a case where (imo) the mod is currently not great and that is not at all the fault of anyone who’s currently developing the mod
Same
The best way I can put this is that one Iron Man quote
We made Calamity Lore in a cave with a box of scraps

There is just SO MUCH to fix
Lore, build making, and sprite work are the 3 best parts imo
Music is a very close 4th
I’m sorry but most of the bosses are just not very good 
why are you sorry
this is such a cold take...
the bosses are straight ass
i HATE all of the bosses they suck!!!!!
But the reworked bosses have been peak
thats not something to be sorry about the team knows it
So like
Antarctic Take
This is generally known, and is being worked on.
Also SCal is fun
Cryogen Theme - Antarctic Reinforcement take
Scal is like, B tier
shes kinda mid imo
Good but not great
I've mainly been playing Infernum, but I temporarily turned it off to try the new DoG and that shit is fucking wonderful.
Build Making above Music?
brothers phase is really nice
other than that, nah
But yeah basically this
I found it a bit easy, but I just did 399 attempts of Infernum DoG, so I would take that with a grain of salt.
it's the only part not made by fab 
everytime ive fought a boss in this mod i questioned if i was doomed to be casted into the depths of hell
The music is really good, but I have listened to it so much that I am more interested with tinkering with builds rn
but yeah only peak bosses atm are brain and dog
Are you still using a box of scraps?
This is true
I think the fact that we still managed to get people hooked into the story with just lore items is telling that we have something great on our hands
walk into cal update talk, see people talking about character morality, immediately leave
brainstorm thankfully has saved 2 bosses from extinction
Truth…
Nah
Unfortunately, only one of those will maybe be permanent
Idk if this makes you feel better, but I personally liked the lore enough to make it a central basis for the DnD campaign I am running lol
I doubt Brain will get reworked again
Bro we left that like 5-10 minutes ago how long did it take to type that message?
Or at least some of the themes
backreading
does he need another rework though?
Brain is fun
Brain? No
dog redesign
DoG is really fun
was referring to brain
oh then def not
He is but it’s an interim fix
ngl
bs dog is ultimately a way for the devs to make the boss not ass while we wait for the actual rework down the line
it'd be nice if phase one stayed largely the same and phase 2 was where he really got reworked
Idk, I am of the opinion that the mod was good enough for me to put 2.2k hours into it when it was WAY worse than it is right now, and it is only getting better so
No complaints
I can be patient
to be fair the standard for quality was lower back then
Fair
I played way back when and I have come to the conclusion that I have much better standards now
Idk, the atmosphere for calamity is something I can’t really find in other mods
I'm of the opinion that it was both a matter of standards being lower, and Calamity becoming worse over time
I like it for the atmosphere and lore more than the gameplay
Maybe so…
true
I love all the reworked Ranger weapons
Something people don't talk about enough is how most of the bad changes are infact much more recent
Theres a whole... range... of them
Aha
Haha
idk if this is a hot take but the yharon bullet hells made the fight worse imo
bountiful harvest 
asgore attack
i think we all know
Somewhat true but I think bosses haven’t been good for a very very long time
SCal eyeball
They sure have only gotten worse with time tho
if that makes sense?

Eye of Cthulhu got made so much worse imo pre 2.1
And they changed his revengeance theme
augh
Perhaps true

Wait was bountiful harvest bad
And skeletron got changed a million times
Yeah
I can’t even remember much about it 
Bountiful Harvest was the meteor that extinguished the dinossaurs
bh made master rev+ ai changes...
Wait when was bountiful harvest
bountiful harvest was 2.0.3 i think
2.0.4
What changes came with that update?
2.0.3 was hellish harbour
I genuinely forget
the master ai changes of fabsol...
Of course tho bosses weren't just the only thing that kept declining in quality over time
The myriad of QoL changes were also a great part of it
I generally liked what I made for Bountiful Harvest, but as a whole the update was not good
also the trailer is like really bad
fabsol, instead of trying to improve his bosses, tried to make more shit ai for another difficulty
Like, bosses and QoL changes are ultimately the only things in Calamity that are actively bad imo
Sure the biomes are pretty bleh but like
The Sunken Sea isn't making the game worse y'know?
I really like the astral biome
they're just nothingburgers
Great music
skeletron prime
they dont do anything
Ok enemies ig
augh
Ugh there are way too many people typing here I can’t focus 
The abyss has a ton of really cool concepts
A little polish and it will be goated
astral infection wont ruin the game the abyss wont ruin the game they simply wont do much of anything
Have a good convo
everything about bountiful harvest was peak EXCEPT for the bosses
give me more avalon references or give me death
i forgot about the trailer why did you remind me
wrong channel
Like the auric cooling cell?
question about the qol actualy
ye
Ultimately what made Calamity decent for a long period of its history is that it was never detrimental to have, it just added shit and even if the content was nothingburger, it was just a net neutral at worst
is there a reason for some of its removal?
You need the ice lab schematic thing I think
Actually I am coming back
already have that just, dont know the materials to do it yk?
I think cal’s issues before it got worse was just the issues Vanilla had
already decrypyed etc
I just think sunken sea is pretty :)
unnecessary for gameplay and removed interaction with the game
Throw auric bars into the guide’s crafting slot thing
Which qol
I don’t remember the exact materials 😔
primarily recipes for vanilla items
Like, mediocre bosses, boring enemies that have copy and paste AI, at times poor balance
Calamity has such cool concepts tho. Like if you just move some stuff around, do a few new AI’s, and like a few new weapon reworks it will be peak
But when the bosses kept deteriorating, QoL kept being added, and cross modding became more of a concern, everyone started to realize that Calamity was absurdly destructive of the base game, its main attraction was actively bad and it was absurdly hostile to other mods. By this point, Calamity lost all of the things that made it appealing to most people, and the only things that weren't active detriments to the mod were just bad
Was that when a bunch of devs left and then Fabsol got booted?
I swear, mod devs need to stop giving a fuck about cross compatibility with other mods
no
I agree
this was before
It does not fuckin matter
The mod should be peak within itself first and foremost imo
That is not smth you need to concern yourself with as a dev
If it’s self balance or cross more self balance is always better I think
That type of mindset doesn't really allow collaboration between mods and modders I believe
Mod compatibility is not a matter of "hey this content overlaps with something else, maybe we should change it?" but rather the fact that Calamity actively made cross compatibility harder down to its most basic systems
But sacrificing your own mod for cross mod compatability is rough too
And that’s fine
mods should focus on themselves but like
Especially because this is a modding environment not a rom patching environment
you should also make sure your mod wont inherently break everything else
That is just good coding more than anything lol
As long as it doesn’t take away from the mod itself
You know how Calamity has a rampant problem with powercreep? Yeah, that's something that not only makes cross modding more difficult but was intentionally designed to be as overwhelming as possible
no there is an active game design aspect to that
I think making the mod good within itself own bounds should always be higher priority than cross modding
yeah.... post moonlord was ROUGH for crossmodding back in the day
Calamity purposefully makes its content immensely more powerful than everything else with the express purpose of eclipsing other mod's content and always be the better option in that scenario
Even stuff like power creep. If the power creep makes the mod more balanced and fun within itself own bounds, that’s good
Well that is a silly reason
Yeah ask Fabsol
This is also just smth that is bad design in general
But if it were to make greater gaps between bosses to encourage non boss gameplay

That would be a good reason then
Modded weapons and vanilla weapons should be smth you should choose from
Well Fabsol is stupid and bad
I am saying that the power creep isn’t necessarily inherently bad
If this is true, cross compatibility is easier by default
This is mostly the problem when I mention crossmod compatibility
Fair
I don't think it is sacrificing I think its just making the mod better for people interested in cross mod gameplay and helps the community in general
That’s just poor design universally
a bad codebase is bad for reasons outside of making crosscompat harder because it doesnt really affect that unless something is intentionally trying to add shit or change shit using calamitys code
the issue with not caring at all about crossmod compatibility is that crossmod compatibility will always be relevant
What
Yea
As long as it isn’t at the expense of the mod (like bosses being too close together), then I am absolutely pro compatability
Not caring about crossmod compatibility is very different from being actively hostile towards it, and Calamity is very, very hostile
Fair
This is exactly why I didn't like the mod back in the day. It also felt like it was spitting in the face of what made me like base Terraria so much. Got even more annoying seeing players prefer that power fantasy or even say it was better than vanilla.
Yeah having a good code base is good regardless of cross compatibility
allowing people to use multiple content mods at the same time is in fact a good thing and not every mod can go out of its way to change its own balance to account for other mods being active
I can’t believe how much damage was done and how much work needs to be done to get out of the Fabsol pit
my favorite part of working on roots is getting to design a good codebase for it
Like it has always been an issue with cross mod gameplay that Calamity gear overwhelmed every other mod gear by 10 to 1 and also certain coding practices were horrible
I never knew it was this bad
This is true but also like
Sometimes it’s just a bad idea
Calamity and Thorium together shouldn't be Calamity going "FUCK you, Thorium, check MY shit out" and trying to completely eclipse it for example
trying to do that still doesnt work btw ive done thorlamity thorium gear just completely eclipses calamity gear
Like, I’m sorry, Souls DLC + Infernum will never and should never be a thing
Thorium has more broken accessories and armor
I still think a big thing is that bosses in calamity are too close together, so tiers don’t feel impactful and there is no reason to do half of them. Making things like cultist harder to force players to engage with intermediary tiers would be good, even if it causes power creep and less cross mod compatability
That’s still massively a net positive
O yea thorium stuff is somehow stronger
Thorium also has bard enhancements which can be a bit rough to balance (especially if you are building towards something that increases the duration of these)
Cultist being harder doesn't necessarily mean there's power creep
I forgot
Unless cultist being harder forces moon lord to be harder
I shouldn’t be directly incentivized to do plant->golem->LC
Which it would
would it
Because ML is super weak
You can pretty much buff yourself for 30 seconds an all class emblem or have extra crit or have more stats in general
Again I would also like to mention that this sentiment for me personally extends to vanilla as well
ML is easier than any post golem pre LC boss that isn’t Ravager
ML is not weak, just poorly designed
hes more annyoing than weak tbh
base cultist is just kind of a pushover though
Souls Mod does Cultist and ML pretty well
more of a miniboss than anything
moon lord should be a better boss but thats something true outside of lunatic cultist being easy or hard
not really
They should’ve kept phaseslayer like this
I just thing that bosses should be more fundamentally spread out
I like Moon Lord...
There's been a lot of damage control done to Vanilla to lift it back to Calamity's level but like
I like the moon lord fight, he is just trivially easy
Still not really enough
hey question will the pillars ever get a touchup?
Wdym calamity’s level?
Pillars have always been my least favorite part next to early pre hm
And the problem now is that we built a playerbase who doesn't like vanilla which is why Brainstorm was so controversial
yeah
Yup
All the bosses between major progression point need more time to shine. ESPECIALLY between hm and Plant, and again between golem and LC
Between plant and golem feels a lot better than those two imo
speaking of which oh nooooo that was so hard guyssss how could they do thisssssss
Brainstorm wasn't actually that controversial it's just a super loud minority
Phm also feels nice
calamity's power level tends to be higher than vanillas
Calamity adds like 300 different things that make Vanilla weapons obsolete
Here's a fun fact
this is literally just sleeping on steroids i do not see the issue with it being changed into this
Did you know absolutely no enemy in Vanilla Terraria has unconditional DR?
But I think the fun solution is making vanilla gear more interesting
put calamity stuff into otherwise unchanged vanilla and calamity stuff will be better than vanilla stuff
Well you shouldn’t be making vanilla weapons stronger
Guess what Calamity adds?
this is why roots is peak... it doesn't add anything that makes vanilla obsolete...
You should be making calamity weapons weaker
Did it not do this before
Here's the problem
hell i'd argue cosmolight got better with the freeze
Everything in vanilla is point and hold
I was referring to how easy it was to obtain
disagreed on some of the armors
specifically nebula
no it just skipped to preset times
not as much with more recent things but yes
roots is very cool but holy shit the vanilla early game is fucking MISERABLE
vanilla is not very good at interesting item design
stuff being point and hold is fine
True, they have been making it better
almost everything in cal is point and hold too
its flashier point and hold
Except reworked stuff
but its point and hold
Which is peak
Do you see this?
L take
I don't care about the weapons being mechanically interesting, this is Terraria. I just want them to coexist.
I love the reworked stuff because it isn’t point and hold
Do you see this dumb fucking number?
even reworked stuff often is
Oh my god there are so many people in this chat

you can barely move or do anything
Like the arsenal weapons and starmada line are cool
even in vanilla due to lack of mechanical diversity weapons just outshine other weapons
Vanilla early-game is slow but also kinda depends on how resourceful you are with things honestly
How do y’all keep up with this shit
until you get spectre boots
Ontological despoiler requiring switching modes
I genuinely can't think of any weapons wich aren't aside from like. The Buzzkill/Superradiant?
Like if you can get bombs early and use them on pretty much everything its gets so much easier
Best mining tool ever
Be that as it may why do we feel like nerfing a lot of post plantera vanilla weapons will help anything
It's you either hold left click or you hold right click
A lot of arsenal stuff, ontological despoiler and its line, starmada and its line, that kinda stuff
Yeah I’m leaving until chat isn’t as busy
there isn't anything wrong with that
The weapons that need more engagement or timing or whatever
Ts is lame
but still
yeah thats fair
It doesn't exist in Vanilla Terraria at all
to name a few
Wulfrum Knife
Molten Amputator
Nanoblack Reaper
Gilded Proboscis
Mirror Blade
The entire stratus set
Much of arsenal weapons
Also super radiant is my second favorite weapon in the mod
Oh and Burning Revelation of course
Bosses in Vanilla do not have Damage Resistance, but every Boss in Calamity does
I wish more weapons were like it
"like it" how
fair
Oh and the stratus set
i just want to say that point and hold wasn't a criticism
This means that weapons have to be stronger because of this completely arbitrary number addition
Pumpkin Moon, Frost Moon, and Old One's Army are events I really REALLY enjoy and I wish there was more reason to do them in Calamity outside of a material that you can only unlock after defeating a boss that comes way fucking later than the events are available
Like more mechanically interesting. More focused on unique gimmicks and gameplay. More weapons that change how I approach the boss
i just think the vast majority of weapons ARE point and hold
Yeah point and hold is not inherently bad
Agreed
yeah they are
yeah there's nothing wrong with that
As long as the point and hold has something else interesting going on
Point and hold can have unique and interesting gameplay
I don’t want 1 billion minishark clones
That’s my only thing
That was my issue in vanilla
Such as Sanguine Flare or Charged Blaster Cannon or Last Prism
It’s an issue of vanilla not having class identity and it’s not like calamity fixes thatttt
I fucking love the flak kraken
im not a huge fan of vanilla because it feels a lot like most of your build is solely focused on movement
base vanilla movement is so fucking atrocious that, especially earlygame i find myself nearly exclusively using movement items
conceptually
I wish it was just stronger 😔
Is it tho
the items you get from those events when you initially unlock them are still pretty good and reliable though
I probably should give roots a bit of a base movement speed buff
Movement is not the issue the game has
Or holofibre immolator
Not nearly as intense as calamity
its really not
but maybe not
Yeah base vanilla movement is fine
granted its been ages since ive cared for ooa but pumpkin moon and frost moon usually always have some sort of value in calamity from my experience
Playing vanilla without the calamity speed increase feels like being lobotomized
Calamity overdoes it actually
you don't need snappy movement in vanilla
Default dash AND default fast fall
and even if you do, magiluminescence got you covered
There's plenty of reason to do those
It’s actually bad enough I just don’t play pure vanilla
Yeah moons have really good shit lol
I HATE default fast fall
I really like it 😔
it's such a strong movement creep
I’m glad we can agree on THAT at least
Are the moon weapons still good? I just saw that calam nerfed most of them :p
I think movement is almost always good tho
Im pretty sure OOA Tier3 is really really fucking good
the moon weapons are absolutely still good
default dash I don't hate but do think wasn't an improvement
next up, default platform instafall
The bosses can be made more complicated to match
Poggers then
It allows more room for complicated and interesting bosses
Yeah get rid of default fastfall please
Yes, and OOA gear is all still busted
default dash is silly because the motive for it was for EoC gameplay but it did kinda backfire honestly
Default dash feels obtuse almost? Like. It has no real reason to exist
vanilla just feels atrocious to move around
it isnt until endgame where i have access to fucking soaring insignia that i dont feel like im moving through molasses
Yeah
You almost never actually need it
Spooky armor is what I use to beat ml, and either dark harvest or morningstar
WHY IS EVERYONE WHO HATES DEFAULT DASH HERE NOW

i don't hate it
I think default dash, fast fall, and base move upgrades are all baller
Where tf we’re y’all when I was talking about why I hate it
I will die on this hill
i just don't think it needs to be tjere?
Default dash is kinda just a nothing burger
i think default dash is a good thing
It prevents you from needing a dash accessory to engage with the mod
It's the least offensive of the three and like I don't mind it
The thing with it is that it gives you instant acceleration for things which in vanilla movement you have to use maglum or use a dash (which now they kinda fucked it up with chillet mount but oughhh)
chillet mount is just broken
Which is good
Mountcreep is real
More accessory slots is good because more build variety
for quick turnarounds right?
Yeah
"everyone" (4 people and it's not even on hate level)
because not only is it a dash its a fucking ramdash
vanilla 1.4.5 powercrept so hard
You don't really need to do that all that often admittedly
Chillet is so fucked rn and its very accessible since the start of the game
I strongly disagree
how easy is it to get chillet again?
like
Chillet is not super common
fishing or you can find it while mining
i dont think i encountered it when i played through 1.4.5 with some friends
just holding the other way often time suffices
But it's pre boss just randomly underground
Chillet can appear everywhere underground I think but its not that common
What is Chillet?
This is lowkey the only thing I'm ??? about Vanilla balancing like what the fuck were they smoking when they made the mounts
Okay yeah I get it can we stop being super nitpicky god
It that’s not very responsive
palworld crossover
Vanilla mounts are fucking ludicrous
Oh
yeah sure but it suffices
Haven’t played 1.4.5 yet
I guess
You shoul
it does the job
golf cart 
But why make things less fun
guys my gun is too heavy, help
Peak
And that's like
also you're realistically just gonna run either a scarf or a ram dash so
Idk, I am very very strongly in favor of more base movement
Not even top 5 biggest offenders
I don't recognize the sprite...
Like more than basically anything else

Early in 1.4 the most fucked mount was the pirate ship one
i was just pointing it out? sorry if it sounded rude
It causes the major issue of movement powercreep to make movement gear still worth using
Sorry it’s just that like you and two other people did it at the same time 😭
I still use movement gear
Like a lot
It had incredible movement compared to anything else at that stage is was broken
I love being speedy
Like calamity has super bad movement powercreep right now
Slime Mount is the devil
The only time in the entire game I feel too fast is for SCal
ok to be fair golf cart is also post skeletron
At any other point I think it’s good
you move way, way too fast in calamity for the good of most bosses
please don't nerf movement
Hard agree
Golf Cart also requires you to do Golf gameplay for right doesn't it
Default dash is so peak, I get to change directions without losing all my momentum.
vanilla is unbearable
It leads to rungodding being the best strategy for 90% of bosses
Please do lmfao
yeah
Yeah
thats the revolver
Just make the bosses faster
the issue is that undoing the movement buffs is a terrible idea
may i be subjective and say that rungodding is a cause of the boss design, not the player design
This is a very bad solution
Like the twins require high speed to not get jumped
yeah
there is a limited amount of screen space
this isn’t the cause of the movement creep itself but just the bosses themself
Yeah this is like, compared to other mounts its not as bad
it is a case of both
People would dislike it but honestly sometimes devs gotta learn to make hard decisions for the sake of the mod 😭
My brother in Christ that's just the number issues again but different

Providence is a socially "pretty alright boss" because they force you to be at least close to Providence and at least do a little dodging
except you do, because dashes are momentum capped
most calamity bosses copy pasted into vanilla would still be rungodable
so if you go faster than that you're shit outta luck
the bosses don't discourage movement plus movement is way stronger than it should be
Yeah I’m sorry movement should be nerfed
If you change direction and instantly dash you go to max velocity.
yes, but the stronger movement is the easier it is to do so
if you have burden breakre or if you have Snotted it dont really matter, providence will still have their "arena"
I think survivability in general is too strong
Rungod isn't an on/off switch
max dash velocity
Movement would be balanced if tanking wasn’t so easy
if you have sufficient movespeed your running speed is actually faster than the default dash
Your default dash velocity is your max movement speed
in most cases
its not hard to do either
personally i feel like having the bosses either be in a little arena or physically MAKE the arena themselves during the fight is a good idea
It's great up until some time after eye of Cthulhu, by which time you have real dash.
I am of the opinion that movement speed at the moment is way too much but we don't need to entirely take away everything
but, again, Slippery Slope
But then it’s never worth it to run any mobility at all
I dislike the default dash because it allows you to get instant acceleration without the need of sacrificing an accessory
in some cases you might not want boots
Hard agree
or MOAB
i run boots
I think we need to
- bring base movement speed buff from 1.5x to +25%
- make wings + boots not double scale with speed or revert their behavior to vanilla
for someone who loves to build movement this is odd
i like quick aerial movement
Boots are just never necessary at any point
1.5x????
im not too mad at the default dash but it should be rev exclusive imo
Prior to brainstorm I did a pt without the need of using a dash accessory because the instant acceleration is so powerful for most scenarios
What were they THINKING?
I like flight acceleration
And fall speed
well no it’s +50%
I cant wait until roller skates
... Okay?
✨oldlamity✨
No it's 1.5x
So I don’t need boots
I hope they arent terrible
as of 2.1
oh,
Boots are only run speed
I only picked one in the end because of the asgard valor line having ankh and also the other agregated stats that made it strong
I’m not on the ground
roller skates i think arent gonna be as incredible as people think
solely because its fuckier ice physics for turning To My Knowledge
you have to skid then turn
instead of on the dime
This is false
Jump and then dash
Wait what
Vanilla base movement is fine btw
Boots give horizontal accel even in the air
And run speed boosts wing top speed
no it’s instant increased acceleration
Boots cause wings to get double the amount of effect from movement speed bonuses
like that’s what roller skates should be but they didn’t make it do that lol
Don’t like it? Get a hook, boots, or a double jump, or literally anything
In terms of top speed
Idk I think this is a bit unrealistic for most people, I don't use dashes for the momentum redirection, I use them because y'know, they're dashes 
all it does is not make momentum slow down when you release the movement keys
But it is a whole accessory slot
Well, there's conditions to this
I thought roller skates just kept your speed
but if you turn left to right you accelerate faster than normal
its fine since most of the bosses dont really care abt movement ai
or have more than a vanilla enemy ai 
yeah but it's
- much more flight time
- more top speed and better scaling with movement speed stat
- better accel
Boots might make it too much
The thing with default dash that concerns me its that the intention behind it was for EoC in all difficulties but it backfired as a general mechanic
Not really…?
can someone give me the chart of brainstorm weapon reworks please
pins has it I think
I mean rn
It’s in pins still
no it isnt
The movement feels great without boots
vanilla movement is fine. the only buff i can get behind is something to make grounded speed not abhorrent without hermes boots, but the current cal buffs in that regard overextend
Oh you mean in cal probably yeah
unless i missed it
Well not all because Classic EoC you do not need a dash but for Expert and above it makes the bossfight incredibly easy
Running boots too might lead to too much speed
twas unpinned
I think vanilla movement is 100% fine
Vanilla movement actually feels like I got my Achilles tendons ripped out by hand
i was cleaning up brainstorm-specific pins because a month had passed last week
Idk where you heard this btw afaik the intention was always because Fabsol wanted movement to not be annoying lmao
🍅
This is mostly just because you're used to calamity tbh
you can just ask me
thank u
Idk but it always seemed to me that it was just exactly for that
Movement has never been particularly annoying
how does adding an instant "go to max movespeed" button fix movement being annoying
Well I am used to calamity because I avoid vanilla because of the movement
But it's the type of thing that's really really really hard to go back on
I still use swiftness potions and sunflowers and stuff
I remember the day in Dev we just said "Fabsol basically drugged the entire Calamity community with the QoL shit" and it's so true
Even for start of game cal
nobody ever complained about vanilla movement speed until calamity did speed buffs is the thing
^
Once the flies are trapped into the bottle, they cannot escape anymore
I still thought it was slow
They are conditioned
Yeah and I think calamity needs to make the hard decision to revert those changes
that’s acceleration which is different
Still movement
Just not top speed
the acceleration issue is a different thingy
Which is also bad
add a difficulty that removes all qol baked into the game called DIY mode
since in vanilla you invalidate it by getting shied of cthulhu or magi
so it’s in a weird spot
I get it, people wouldn’t LIKE those changes, but sometimes you gotta make unpopular changes if they’re for the better
I do think if cal killed base movement speed buffs and left a base accel buff
Once I get hermes boots or a mount its fine, but before that in vanilla I feel weak
That would be good
But the point is to be fun
no top speed buffs but the accel exists
If I wanted to be slow I would play dark souls
remove friction
Totally unrelated but ok
no matter what happens, any base stat buffs should be rev only i think
I guess fastfall is gonna go anyways and then the last head of the hydra is the default dash
I just mean in general terraria shouldn’t be a slow game
you can’t justify them outside of rev now that cal doesn’t change non rev bosses anymore
And it isn’t.
it's very very much too early to say that
wait Cal has a fast fall ??
yea
For some fucking reason
It is in vanilla
most don't know it does but yea
It is not lol
Fair but like idk no one mentioned a thing about fastfall so
Just press the down key and you get the max fall speed instantly
^
I have seen devs before say they like fastfall
why not just have it accelerate to max faster or whatever
Fair enough
I actually nerfed the fastfall in 2.1! Fun fact
do people genuinely use fastfall for anything other than falling through platforms faster
Hellavator
I do
Yes
Bosses and hellevator
it's a very strong tool for precision control
The thing with fastfall is that it lowkey accomplishes jack shit because of the Slime Mount lmao
i do think it falls into movement creep with platforms specifically but it’s not a big deal since you can also just have less platforms anyways
if i move fast enough diagonally through a platform, i instafall
this is just not true
is that intended
I thought I was going insane
You can get that so early and no mount is ever as valuable besides the Chillet
More responsive and intuitive
I think a slight movement speed buff is fine to keep, you can keep default dash I GUESS, but get rid of everything else
fastfall key and slime mount are like
Slime mount seems so much faster at falling than anything base can give
not the same thing
it’s funny how much of slime mount talk is a cal player perspective
It and aerialite
I far prefer fast fall to slime mount
Does slime even change your fall accel
fastfall increases accel while slime mount increases top speed
Like by so much
i dont know actually
This is true tho
Because it gives no reason to use slime mount