#calamity-update-talk
1 messages · Page 266 of 1
id argue if it wasnt fo ryharons domain he'd probably have outlasted him too
or well
he literally WOULD have
yharon died atleast once
after the dragon hunts started
or else Yharim wouldn't have happened
they got his egg after all
I'm like 90% sure they're in BS
Old duke's weapons being planned to be redone as dragon hunter weapons makes me thing of igon from elden ring
Truly a paragon of the power of spite
I will say I'm always a bit surprised how much lore is to be found in calamity under the hood when most of the gameplay still seems to just revolve around "that dude is EVIL and he needs to DIE"
The lore itself is cool as hell and the writers r cooking but unfortunately the ingame implementation is still pretty subpar... Result of heavily unfinished mod that had its update cycle stunted for a long while
Alot of stuff shared in discord still to be added ingame + Alot of stuff that is ingame is conveyed in ways that feel very "artificial" for hte lack of a better term
Thankfully this stuff is being addressed
Updates will work to make the lore flow more naturally
Personally I think it's more of the result of a mod that originally was just about adding cool stuff with little care for exactly how it all fit together and then only half-way through was like "wait, what if we actually added structure to everything?"
brainstorm will be a nice baseline to continue to grow from, at least
Seems like to this day Calamity is still fending with some half-baked elements they added literally years ago lol
whether that be weapons, bosses, or entire areas/concepts
faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabsol
I think I noticed a lot of mod authors lock in when Everglow was shown off back in like 2022 lol
I noticed that a ton of stuff just jumped in quality once those guys showed off how good you could make stuff look
could be the case
Imagine if old duke had lore
he DOES
Oh no yeah it's 100% the case
The problem is that John Fabsol's presence made it so while other mods modernized and updated
Calamity was just kinda... left behind
2015 ass mod
They definitely have a pretty solid base to work off of as it stands, they just gotta trim some fat and probably add some better presentation
Yeah yeah
wait till you see what's coming in brainstorm
Can't wait for this update to bring calamity back as one of the titans
Isn’t it the most downloaded terraria mod
Now to be fair, I have checked out a lot of those "modernized" mods, and while they tend to have damn fine stuff in them, it tends to be extremely limited and they also tend to stop being updated almost immediately after coming out lol
it's questionable
Candle that burns twice as bright I guess
Alot of them are just heavily unfinished compraed to something like calamity because i mean... Calamity has existed for like 10 years
Spirit Reforged and Calamity Fables are both really fantastic mods still being actively updated, i believe Starlight River too
They just hav v little content since they were born like 2 days ago /j
are fables still in active development?
Starlight river is rather impressive
I'm definitely impressed by what I've seen so far. Last time I played Calamity was unironically in like 2018. I was even able to convince a few buds to give it a shot with me after the new update drops
If you want a more "complete" experience
like the devs behind that made a whole ass game lmao
I know stuff happened to iban
uh oh
Some i can recommend are Spooky mod and Mod of Redemption
Play ccr
Yeah, they showed off some new npcs like, last month
awesome
ig there can only be one fabless calamity...
Iban was hospitalized for a bit but it was just a hiatus
DoG rework
The cathedral?
man I can NOT wait for that
the ice biome
Goddamn, I was not aware
True but that's still been out for around 2+ years now and still has only 2 bosses and nothing meant for post-Skeletron still :P
how'd you guess...
I'm just very in tune with the uhhh...the universe-
actually I was split 50/50 between saying cathedral and saying my mod roots
Plague overhaul?
Ooh, neat
What's Roots about, again?
Roots like the deltarune theory
I don't mean that as an insult, I just don't know a lot about other mods
Roots is neat
Does it contain roots
It's the ROOTS of TERRARIA
Ohhhhh, the final update
it is meant to bring Terraria back to its roots sort of - restoring some of the game design from early terraria that was lost over the years and then building upon it in a more modern way
roots theory….
I've checked a few of those out, but I think I'll still just wait on Calamity to be updated if it's all the same lol
Aaaahhhhh, that's awesome!
it's my mod that gives projectile melee Mana costs, makes summons cost max mana, removes the current class system, and reworks Mana Flower
why was tmod so long in 1.3
I don't think it was long, it was just short
Today
am i misremembering you as a different mod maker, outside of calamity
I do make other mods
It released two years ago, didn't you know?
Doze made stargod
doze storm weaver mod ...
no what was it
Not the original stargod i don't think that was some chinese guy
idk I make a lot of minor mods
no
fuggin. mod. with yharim in it
he didn't make the og stargod lmao
But doze is one of the people working on remaking stargod iirc yea
I didn't add yharim
Calamity?
no the mod ABOUT yharim like directly
yeah not me
Doze actually created tremor mod
fuckin
There is one?
reign of yharim
reign of yharim yes
Y'know, I always suspected Doze was the real John D. Calamity
You
That's not even a mod
I'm actually John M. Calamity

i thought it was
hi i'm jane Reign of Yharim it's a Game
It’s a mod for steam or wherever it’s releasing
For Mozezoze, I imagine
rain of yhorm
Valve approved
Gabe played reign of yharim himself
Yhorm the Castaway mention!!
Actually speaking of, are you on the RoY team though?
I know Cheese and Tofu are
Ouroboros
...why not 🥺
I know like 0 about roy
Is there gonna be a reign of yharim fables
what happens in roy
reign of yharim cheesles
do we fight by yharims side
nah
Yharim reigns
Also I must ask because I'm curious, how truly restrictive was Fabsol for Calamity's development? All I've really heard is that people didn't like them too much and they tended to have a fairly "vanilla" approach to most bosses/weapons/accessories/etc, but I don't really know to what extent
well no crap but like when
It’s like silksong
Very.
Reign of Yharim is an adaptationof Calamity Mod's story if it was its own separate game and not a terraria mod
shoutout to this interaction
Like silksong
ohh
- nobody said "hey doze come help make this"
- I don't know what it is besides yharim game

Fabsol was the lead and ONLY boss designer until he shoved off
hey doze come help me make this
I know someone's gonna say "but xyk made brothers rework" that is the ONE outlier
Damn, really? The ONLY boss designer? crazy if so
calamity 2?
not really the "only" boss designer
Y'know, I wish this would work...but reason 3 is pretty compelling
generally speaking Fabsol was an egomaniac
here we go
idk what this is but ok
He'd actively shut down ideas he didn't like without taking consideration of what other devs wanted or what'd be better for the game, he only allowed himself to work on bosses, and would repeatedly add stuff ot the mod with 0 discussion with other devs
Basically he saw what he wanted for the mod as the supremely important thing over anything else, even though he had a team full of passionate devs who were working for him for free
moreso that if anyone wants to work on bosses fabsol still has the final say so everything goes through him
And that's not to mention that he was just
Horrible for the reputation of the mod
Being just publicly an asshole, making repeatedly "Controversial" statements and just not being a good look for a Team Lead at All
yeah this
Sometimes I'm still embarrassed by the memories of all the messages I spent defending him from criticism-
alot of things go through the guy
no he was just flat out the boss designer with literally one exception (scal, where Xyk helped with brothers and maelstrom)
I see I see
oh really? i was misinformed then
Well sounds like his departure was solely for the best then lol
yeah
p much
fabsol leaving was the best thing to happen to calamity
and xyk had to tiptoe around all of the actual changes to brothers phase
he once denied ozz rewriting polterghast to be the same function but easier to work with the codebase on
ESPECIALLY because ozz became the new lead
i think you can see the difference with the new brain of cthulhu spoiler
and everyone fucken loves ozz
if fab stayed xeroc would have skeletron prime ai
calamity will eventually beat the unique ai allegationss
kinda also hive mind but he completely butchered hive mind so
In fact, that's happening in Brainstorm! Technically-
i remember hive mind's spritesheet being broken
I can't believe Fabsol looked at calamity and just thought
what if I made every boss worse
and then released BH
I guess my only question still would be if Fab's boss design philosophy was, at it's core, innately flawed, or if the fundamentals were sound, but he was just bad at it lol
I don't know how unique DoG will be as a worm, but BoC is getting big changes
what was the most significant change in bountiful harvest again
both probably
all i remember about that update was the cute little pumpkin guys
which come from a really irrelevant sentry...
On paper more vanilla-esqe bosses that focus more on fun aren't necessarily worse than more interesting bosses that are unique just for the sake of being unique
But it is a thin line
there was no single significant piece of content in BH I think? maybe Xyk brothers?
I'd say the former tbh, given his philosophy was basically... difficulty first, fun later
Not to mention that the way he coded the bosses is also supremely repetitive since he didn't actually make any original code for any of tem and just copied vanilla code and added stuff ontop. It also is way more restrictive, really hard to represent what alot of bosses are meant to be with the limitations of Vanilla Code with Extra Projectiles
like the pumpkin was the update mascot for a reason lol
there was literally just nothing significant
nothingburger update 🗣️
To be fair, it's cute
i thought BH was gonna have alot of halloween stuff initially
Brainstorm is like BH if it actually had headliner changes
Fabsol’s entire design philosophy was hard = fun and if you didn’t enjoy it you were bad at the game
the fundamentals were... fine? i guess? its just that those fundamentals are also like 6 years outdated and he hadnt improved much on his skills in designing a boss as the tmod standards improved
namely BoC and DoG
they remind me of the little magma guys from starlight river yeah
He was using 1.2 boss design in 1.4
And his way of determing how hard something was was basically
"can i beat it"
exo mechs but good will be fun to see
Like p sure he was the sole tester for master death
yes
Also that is funny though, because then wouldn't you say it was a Bountiful Harvest...but without the bounty, or the harvest?
he didn't even always test things
And also he talked about how hard his bosses were like it was a good thing
implied halloween update but no halloween :(
And he always pushed to main branch
he supposedly had tested master death sprime and thought it was good
This boss is SO HARD it will make you BOAR YOURSELF
Well if I remember correctly he tended to justify the AI decision with something along the lines of "Using vanilla AI gives me more time and opportunity to add more incremental changes that, while not groundbreaking, can still result in a more enjoyable fight than something built from the ground up that is more likely to bug out or just be too gimmicky to enjoy".
But he also could've just been lazy 
I think it was just down to a lack of evolution, really
The whole Unique AI thing ultimately boils down to theming. You can make a boss that's fun to play against out of Frankenstein'd vanilla AI code
But if you're doing that so much that the boss feels too reminiscient of smth from vanilla it's gonna make the player think of that first and foremost when taken as an artistic setpiece (e.g. why does the supposed witch clone look like an eyeball and act like Retinazer?)
Mechanically speaking I think it was that restrictive atmosphere and an intransigent approach to fundamental rethinkings that stunted things most. Some ideas are just not great, and sometimes it's better to rethink smth from a more critical angle than to brute force it because you're afraid of outside change
he was just so disconnected from how to make an enjoyable fight
unique AI
primarily because nobody else wanted to touch it because more difficulty testing woooooo but some devs also probably didnt want to touch it at all because any feedback they gave would probably be completely ignored in favor of fabsols own feelings
intransigent is a new word for me
Malice DoG will show you what a good hard fight looks like
what the fuck are those
because they are cool
toothpaste reward
colgate reward
anybody can post gifs if you arent warned and know the secret tech
dangerous words there
I'm so ready for all the infernum dog haters to explode when they see malice dog it'll be so funny
Why don’t I get to post gifs
Literally Fabsol draconian laws being laid down against me specifically
you dont know the secret tech
i am NOT gonna keep a folder of downloaded gifs 🥀
Like if someone said "Hey, this does not play well. The bosses just sit to your sides and I have few options in terms of movement response. Can we reconsider this" about the Exo Mechs during development and Fabsol was receptive to that hypothetical feedback, I think they could've been a lot better at launch
enjoyable fight than something built from the ground up that is more likely to bug out or just be too gimmicky to enjoy".
Both of these things are easily avoidable tbh. Lowk sounds like dude just didn't want to learn... Like yeah man you can make a fight without reusing vanilla code that isn't gimmicky. You know who did that? That's right. Relogic. Because none of their bosses blatantly reuse the code of their other bosses save for like, mechs, and it Makes Sense with those
I did get him to listen to boss feedback once!
I got him to try fighting DS without Magiluminescence
How much fighting did it take
and he immediately gutted the nuisances
LMFAO
Nuisanceless
part of his issue was he didn't ever test with build variety
nuanceless
iirc i got him to nerf skeletron's dashes slightly
(then CIT made them not telefrag which was the actual problem he refused to change)\
oh yeah speaking of skeletron is the skeletron bug fixed in BS
like DS became super super reliant on good accel bc he always had Magiluminescence on
The multiplayer one? Yes
thank you 🙏
Yeah, I guess I can see how Going too far with basic boss design can lead to things not only making sense in-lore, but also just kinda make you feel like you are just, at the end of the day, fighting resprited Vanilla bosses with a handful of new moves :P
me when im not allowed to nerf a boss but im allowed to overbuff every weapon at the tier
god
Also aren't you the one that did the Exo mech rework mod?
why was he even using magilul on a boss that's supposed to be pre-eoc
😭
jane wrathgod
wrath of the karma
Dosen't it need shadow scales/tissue samples or am i trippin
magilum my beloved
I have yet to fight them but from what I've seen, that fight looks crazy good lol. Keep up the good work!
DS had a similar issue when working on the new rework
At first ennway was testing with duneriders on
naw its dirt cheap
damn
(we also have unnerffed duneriders in 2.1)
its insane people barely use the accessory even with the cheap recipe
I see it used all the time
i don't realaly use it but that's specifically me lol
base speed in Calamity spoiling them
probably actually
where they nerfed?
will yall kill the base spd thing
i sometimes use it
didnt even know that
Significantly
it was nerfed
A very significant amount
i think the player should be reminded how slow their character actually is in vanilla
They unlaced those bitches they are bad
Wish there was a upgrade line specifically for dunestriders as a sort of sidegrade to the spectre boots line
sandscurries
Like you can still use them in spectre but you also can make a diff upgrade line specifically with em
shoes made entirely for moving fast and not for moving up
Like they're barely any better than lightning on sand now in cal
Are you guys keeping defense damage
cactustreads..
Mainly just because their gimmick is pretty fun and while i understand why it's not implemented in spectre/terraspark line it could be cool as a sidegrade
in some form
Yes, why wouldn't we
True. ..
defense damage is a necessary evil
defense damage would be fine if its properly used i think
Defense damage is not even a real problem
Defense damage is fine on some attacks i think. Like big heavy damage attacks you're incentized to actually avoid
Wasn’t sure, didn’t know if you were broiling some alternative
The problem is that fabsol put it on Fucking Everything
no that's literally the opposite
^
yes fabsol please put defense damage on Piranha
Defense Damage needs to be on weka attacks to prevent facetanking
Ehhh
You can't facetank phantasmal deathray
Defense damage is the death by a thousand cuts
I've heard conflicting viewpoints on this from other devs, so I think it's a fair question
it doesn't need defense dmg
doze might have a point
i think defense damage should be on the Fuck You attacks but balance the other damage around the chance of getting Fuck You’d
I don't think most people know how defense damage actually works
I think just gutting facetanking as a strategy has always been weird
The little chips in your armor thay come back to bite you when that big attack actually hits
I think if someone like built a kit specifically to be really tanky then let em do it
we want people to actually have to interact with the boss and not luigi% it easily
like if your armor is shattered, it does about as much damage as the Fuck You
thematically it makes zero sense but from a gameplay standpoint i see the vision
on the big fuck you hits yeah its just extra punishment on top of the already extra punishment from it being such a massive hit
You still can! You just can't literally sit still
tanky is still very very good
you want them to play ranger against the tax collector?
What about the Chaos State nerf?
what nerf
terraria defence is a not terribly functional system
defence damage is the method cal chose to make it not break the entire structure of bosses
cant use it off cooldown
It removes the gimmick of chaos state damaging you. You just can’t use it
in vanilla you can just Use RoD Whenever even if its on cooldown
like vanilla defense alone allows facetanking without moving entire bosses
Is this particularly easy to do otherwise?
ooh
Yes, especially with calamity adding more defense accesories
i dont think it would be changed
It's doable in vanilla even without calamity defense accesories
camper making you a stone statue thats immune to all damage, outgoing or incoming
mm
yea, with cal adding more accs you kinda just sit there after putting in minimal effort without defence damage
i see doze's vision now
everyone tanks everything equally
at least in vanilla you have to think slightly
Heck it's still doable in calamity sometimes even with defense damage
Understandable
yea 😭
luigi% is so peak
Is Ancient Chisel nerf staying? Always seemed a weird pick
thorium has an accessory that does that same thing
big issue there though
debuffs! it does not account for debuffs! it just turns every fight into a potentially multiple hour endeavor
also people ignore the fact that defense damage literally takes only one second to recover after being hit
it decays really fast iirc yeah
it doesn't last
I think it just scares people
i love hour long endeavors though
NUMBER WENT DOWN
it literally only punishes chain hits
Sounds like my friend rushing Nod Leaf in every Binding of Isaac run 
precisely
defense damage is the most nothingburger boogeyman ever rn
not when you arent doing anything you're just afk
like
no but you DO know who the boogieman is
It does last longer than 1 second actually but only when you've been chain hit
boots… sucking ass…..
Burrower
the scariest boogieman
you say that as a joke but I've seen multiple auric patrons scared by him
lmao?!?
What did bro do .
be evil
Hes just chilling ..... just mining his ores ...
Glowing red lights metal worm in cave
dude Burrower (enemy) can NOT be that scary
i saw the results of mpg killing nameless deity using the thorium everything immunity accessory and viral sprouts it took like 4.5 hours but he just left it running while he left and did something else
it literally does 0 dmg and uh
Burrower
we cannot be serious
due to an oversight can drop over 2 platinum
lol ??
I fixed this today though
yea but thats FUNNY
It also has 1000 hp
Are there any other new entities in BS other than Burrower
no more gif permission applications sorry
I think Shroombles are in right
"Player takes BRAVE and STUNNING risks to defeat the strongest boss within 5 hours!" - Some youtuber who wants clicks
idrm if im missing any
crabulon 2
Burrower is so peak
hell he might have gone to sleep and left the game running overnight for it
oooh 1000 hp so scairy
To be fair 1000 HP pre boss is
the LAIGHT not the LAIG- vilethorn
a lot
is Bucket Zombie a zombie variant that spawns like all the other ones or is it like biome specific or sm
specially for a normal creature that can just sapwn in randomly yeah
Isn't that the same as the pig critter, or is it twice as much?
In my mind i feel like it's a ocean zombie variant but i have no idea if thats the actual case
Clad Crab was a underground critter i think
The most terrifying threat in this world...two pigs in a trench coat
All this talk about Burrower is making me wonder when we're getting Armored Digger rework

BS update yesterday
does he know
Burrower is the armored digger rework
okay this thing better leak my home address

Part of it, at least
this does Not sound scairy
It'd be really funny if horrible hog was actually in this update but it just wasn't listed in the changelogs anywhere
Very possibly all of it
Oh wait, really?
this hog
Yeah the hardmode/post ml variants might not happen
it's horrible
Y'know actually, that's fair
Three would be a bit much
There's some stuff not in changelogs bc they were added after last changelog
Ppl weren't a big fan of their designs
What are you implying dozezoze.
i thought this was sepulchre
oh?
it's a minor rework
Honestly, I like the designs, but having essentially five Destroyer "variants" in the game would be a lot
but it makes it actually useful over affliction finally
is it still worse than core
core?
The hradmode and post ml designs are pretty eh
They don't really
profaned
Look like mining tools anymore
dunno
Just. generic metal worm numero five hundred (INCLUDING mandibles!)
iirc it provides worse stats and no sponge shield
depends what you value
You will get another worm boss and you're gonna like it
Oh yeah, that's fair
I think they just at least do a good job of looking like prototype Destroyers and Thanatoses
The mod needs 509 destroyers
it has more damage than PSA but no barrier
i value
not dying
killing the enemy
If we get hardmode/post ml variants i'd like it to keep the drill
Sounds like you value the Butcher function
the drill is a very fun design element that clearly separates it from other worm designs and indicates that YEP. this is Mining
What it needs is to get destroyered
each one gets a progressively larger drill until the final one becomes simply a Cone
I did manage to make Deconstructor have more aura than Thanatos though
Having 3 armored diggers like they were before would be weird cause damn how many metal worms does this guy need
before scrapping it
there can never be enough metal worms
The last one is just
this is not hard
First boss should be an overgrown earthworm
personally i'd make like. one variant for either hardmode and post moon lord rather than 2
Pre Desert Scourge
At most i think a hostile version of burrowers in hardmode/post ml could be neat, but it's not super necessary
this is helios flash
Aww, tiny
also, this is a gulper eel
It can fit in the palm of my hand, it's so small
jesse what the fuck are you talking about
Ture
i am quite difficult to be considered scared
as i make mockeries of what scares me
jesse what the fuck are you talking about
mista white
boo
we gotta house couws
It’s never too late to replace Thana with Deconstructor
trure.
Mista Cheese, why the fuck are you green?
thanatos very well may get Deconstructor's self railgun dash
When exos is redone
It's a very fun attack
I feel like a dash move would work well for weaver
Just with additional vfx and things
So fun fact
It is supposed to be the Speed Guy after all
I'm surprised it doesn't have that already
lol
I'm just waiting for the exo mech rework to be released and it's just wrath of the machines being the new fight 
In armor phase he coiled up to protect his tail and charged up a dash
I think for weaver rather than a laser pointer (Which makes sense in, you know, Robot Worm) it could instead just telegraph it by like. ramping up electricity effects and aiming its heard on the player like shown there
"we worked really hard on this guys"
so cool ..
free my boy
give him a good fight
free weaver 2028
I would if I could
This is...kinda cool actually, why was it scrapped?
but porting it to weaver mod sounds annoyingly hard
devs didn't want to do temporary reworks except where really really needed
like dog
Ahhh, fair
Fair
Dog is that bad rn huh?
Yes
So is a full rework planned?
Whats so bad with him
For Weeber, I mean
eventually
does nothing
dog is really bad currently it was even worse in dev
For basically every boss unless stated otherwise so yeah
DoG was better a long time afo
Dog is awful, Signus is awful, PBG is awful
So true
I watched GPS playing a video of old dog last night
Genuinely looked so much more fun
Kinda strange considering that DoG always struck me as the "climax" boss for the mod as a whole from what I remember lol
as fabsol got rid of the one part of him that actually did anything (body lasers)
Potential man
pbg i dont think is awful i think its just overtuned
literally has some of the most aura in the lore as a whole and ingame hes like one of the shittiest bosses. hes barely even a boss
Dog is potential worm
Pretty sure me and most of my buds knew who DoG was before calamtas
Watching the 2018 DoG fights and going “why is this better than current”
like 2018 dog looked actually fun
Honestly ngl the old clone also looked more interesting and fun
It was certainly interesting
Insane how much Fabsol went backwards with boss design
Idk about fun
So it sounds like DoG actually had some merit before, but it's been slowly stripped away into nothingness?
I mean skill checks a lot of players even to this day. But definitely not a fun fight
the only part of old clone i remember is the fakeout phase and also the weird ass splitting lasers
Signus is a skill check?
splitting lasers looked cool
4 brothers and 2 have malice length flamethrowers 🔥
It's kind of funny, because so much about Fabsol's philosophy was "difficult = fun", but then he gutted bosses where the difficulty mattered the most
Signus is the easiest of the trio in my opinion
signus is hold left simulator 2018
Dog sorry
Isn't he one of the easiest fights in the mod for the point you fight him at? 😭
Signus is the easiest boss in the mod
Ah
Splitting lasers are cooler than hellblasts yeah
Yeah i was talking about signus not dog
You use your WoF bridge and win
Like- tell me how this makes sense
It doesn't, that's how
DoG has fraud energy or something
I don't know what the opposite of aura is
He smells bad
But them being spammed with 4 brothers at once was awful
You just didn't get it
Dog is a fraud until proven otherwise
DoG aurafarms and then delivers on it about as well as your chances of getting a cheap GPU from a sketchy Chinese website actually delivered
honestly i think he just got out of his prime in terms of terraria skills and nerfed stuff he couldnt beat
That's about right
vs Signus actually succesfully aurafarming (In lore anyways. Ingame not really but ONE DAY
No you don’t get it the edgy dialogue is integral to him being a good character
Old dog laser walls were cooler than current public
he's like piccolo except he falls off the pole
When are we getting Future Bosses back 
Which old
where they constantly spawned, were slower, and had clear gaps
Never
never
The rungod or fallgod ones
I mean he WOULD say that
i am the future boss

The ones in the video you showed
I showed like 4 videos
that implies you have/will killed ozzatron and taken his place which we all know is impossible
The first one you pulled up
I'm Ozzatron.
no, we are all ozzatron
I assume you mean DoU but there was also the super slow walls you could just fallgod
i am in the game
there is only one ozzatron and that is the one that has built the mccluckfucker
We are ozzatrooon, we carry the mod
I think it was the fall god ones
Those were peak except the fallgod part
will new death mode be the same as current expert death mode?
But like doing them as intended
no
it also gets the master changes
but like, toned down as needed
because half of them sucked
Now my million dollar question is if Fargo's Souls DLC will be updated to the new difficulties as well (and if so how long)
It will be
so king slime will still be impossible to outrun?
souls dlc already has that integration doesnt it
I mean maybe ig, DoU ones were pretty good though in comparison to current, and also 1.5 malice laser walls ngl
my girlfriend is not online, roydev is dead asf right now, i can't play any games nor watch any videos due to my pc being in a Abysmal State right now
thsi shit so ass
calamity update talk is my only frontier left
idk specifically what happened to king slime, but we did rebalance the master death bosses
because its running half off of souls which already does the new difficulty framework
Yes, but that's based on the current difficulty sliders as of now. If they are streamlining the difficulties entirely, I doubt it will play nice as it stands
go watch The Fragrant Flower Blooms With Dignity instead
Souls DLC is already working on porting to 2.1
mhm
I can'tttt
I think at least
My pc's audio broke 😭 i cant watch anyhting
At least souls DLC has the option to be porting to 2.1
I mean i can but like. no audio. that sucks
learn how to fix pc audio
It's not a software issue
The usb port broke
the one i connected my speakers to
yeah learn how to fix the usb port
I only ask because for my upcoming playthrough I basically plan on playing with Calamity, Fargo's Souls/Mutant, and maybe some Calamity addons like WoTG and HftOG. I know Terraria itself is being updated as well, but I just want to make sure everything plays nice more than anything. I just like keeping things relatively clean and simple (not like my friends that download 20 different modpacks and everything just plays like a cluster :P)
Beats you to death
I still remember when my friend had us download Calamity, Thorium, AND tremors of all things
And this was like 8+ years ago
What a mess
evil corn.......
tremor is like
Even before we found out about the stolen sprite stuff, it just had poor quality control and a mess of random, inconsistent weapons and bosses
what if we took all the (very much valid) criticisms of cal and turned them up a notch or 3 and put all of them into one singular mod with nothing else
Just get audio smh
And also killed it 3 days after releasing it :P
headphones go brr
My ideal blunt rotation is Terraria at 1.4.5, Calamity Sunken Sea, Fargo's 2.0, and then just making sure they all play nice with each other lol
that'll take a long while
Concessions though will probably have me start after terraria 1.4.5 and brainstorm
I know (unfortunately)
1.4.5 porting Tmod will be the main holdup probably
I like how they just updated Tmod knowing damn well they will just have to update again anyway in a month
They update literally every motnh
thats how it works
monthly release schedule
Oh I guess they do :P
For some reason the December one made it sound like a massive jump they havent done in a while
1st of every month they release stuff and that'll continue while the port happens
Well in any case this truly is my Journey's End
some of them are a lot bigger than others
(of waiting to play)
like the achievements one
wasnt that the biggest one recently
idk i dont keep up with tmod news much anymore
I currently have 0 hours played
which means that my modded playthrough earlier in life must've just been from steam workshop for base terraria lol
calamity
Brainstorm
weed eater
Wait grape beer is going to make the ranger class diabolically broken no?
you both overestimate the power of homing and underestimate how much damage crits deal
It's gonna be swag in every class potentially
Grape beer is going to be the skill issue alcohol
I'm here for it
chlorophyte bullet alcohol
I like high velocity bullets more
Grape beer? More like "tried actualy aiming?" beer
grape beer makes you so drunk that, to compensate its fault, it helps you aim
you hate me
i was just asking cuz i had an idea to like . spice them up ig . then i was like, well thats not really necessary if they're getting shot dead at some point
spice up the Devil Fish instead
yeah but i didnt have random ideas to spice them up
Spice up the YuH slime
SURELY they wouldn’t make a mistake like allowing the homing to continue after pierce hits
…surely
That would be hysterical and I hope no dev see this message
Wall of flesh should be replaced with a new boss called the burglar of flesh
what instead of the burglar of flesh it was the burglar of ham
Hamburglar
I think they should replace WoF with Happy the Humble Heifer
so sorry for the million + 1 ask, is there going to be/has there been an update to Calamity to use the latest TModloader version?
mine is still saying its not and wont let me load it, so its broken my mega modded world
- #help-advice-read-pins message
- This is not Calamity's fault and probably a fault of some mod that got outdated or what have you
cheers, will try that and see what happens.
it has also been recently saying some other mods were uninstalled so maybe it was a tmodloader issue with that, no idea.
just didnt think to do the verify files thing because just didnt seem like an issue from what the message was saying in game,
but should have known better that it would be a silly tech thing/fix
eh, verifying files usually corrects any weirdly downloaded mods and updates all the mods that hadn't caught up
the default error message for <mod is not updated for version x of tmodloader> is 90%+ a false positive its kind of surprising how it is currently held up til now
yea, i know some of my other mods have been removed from the workshop, like Fargos Community Souls, which apparently is being split into 2 versions when Fargos 2.0 finally drops,
but you would still think tmodloader would look at whats installed in the local files as well and not remove them because, even if things get removed from the workshop, Steam still has a record of you being subscribed and even says so, just to a blank no name item.
ah well, hopefully this fixes Calamity, because it is kinda the dependecy for a fair amount of the other mods that run along side it
that's no good
its the best i can give an explanation of what it is really
generally when it comes to Fargo's Souls, don't use any side mods, just stick to the official DLC
reason being, it'll for sure be an unbalanced mess that's either gonna be too easy to play or not fun at all
but i like unbalanced messes
didnt this get taken down
yeah
yes, but i dont know if it was taken down as it did something bad,
or because it was discontinued and is being broken into 2 different mods when fargo 2.0 drops
its likely not gonna be continued due to them realising that it is in fact not easy to make content thats better than ok
iirc shortly before it got taken down it was renamed to Community Souls Expansion [DISCONTINUED]
yes, and they said as an update before it got taken down, the reason its discontinued is being its being broken into 2 different mods that handle different other mods, like Shadows of Abaddon being on 1 of them, and Spirit being on the 2nd, when fargo 2.0 drops
the only thing is that it takes an absurd amount of effort to make a compatibility mod like that
as for what happened after they said its being discontinued, and why its now taken down, no idea of that
souls dlc's current progress on calamity compatibility i'd say is at ~40%
and its been a bit over 2 years
anyway, was just trying to check if the tmodlader error issue was because calamity was running an old version or something, and hadnt sent an update to the latest tmod version,
or as it turned out to be, tmod is having a brain fart
rome wasn't built in a day
🔥 ✍️
I mean the team is currently focused on Souls update and polishing the content for it
and it's been... almost a year I feel like
and i suppose further on that, the offical fargo calamity dlc is done by the actual fargo team themself, so not only do they have the original mod itself to work on, but then also the addon/dlc.
where as the fanmade/community mods can just focus on only their mod.
so could just be too busy on other things, whereas community has their own time
yes
and
unlike the fanmade mods, the official DLC actually tries to make the game balance and work properly
though, what is true balance when it comes to things like Fargos and previously Calamity for the longest time (though thats comparing to vanilla terraria)
but if you mean more balance within itself, then sure
having the bosses not die in milliseconds
reworks for the AI
balancing both Calamity's and Fargo's content
making some bosses (cough cough Golem) not impossible to fight
🙁 verify did not work and its vers 2.0.7.2
like I said, Calamity is not at fault here, it's one of your other mods
your best bet is to manually sieve through them by disabling one by one
yea, just disabled all mods, then only enabled calamity... it then worked,
so must be one of the fan addons....
gonna guess that trying to question why tmod says Calamity is the issue is going to be a trip into insanity of looking for an answer that either makes no sense or does not exist?
yes
it just does that sometimes
ah well, at least got to the bottom of it, and it was as you were saying much before, Zav.
just had to experience/learn the hard way for myself
might want to add it to the pin as one of the possible reasons:
it can be due to another mod messing with calamity and is due to that mod, and its blaming calamity instead.
Found the addon mod, and believe it or not, was the Community Souls Expansion i mentioned previously, because the dates matched,
because added it this time, and instead of saying calamity, it was just blank on the mod name.
🙂 cheers tmod for making me schizo thinking it was calamity.
Well I got insomnia and cant sleep, wonder what the server is like at night time
full of Calamity fans from the other side of the Earth, obviously
yea, and in the land down under its only about 7pm
the where
just you wait till the mandarin starts coming in 
australia
id assume australia
do you come from a land down under
yes
I'm 5'10''
ok? im jupiter
damn
poopiter
well, I have nothing against a whole ass gas giant
excuse you
oi
that's just because i get hungry and like to eat rocks
I'm concerned about the state of low% runs after the Brainstorm update changing Ravager. He's a core part of low% runs and if he can't be summoned until after Providence is dead or doesn't drop the geodes anymore it could make it so we would need more than 8 bosses to beat the game
devs hate low%
He's a core part of low% runs and if he can't be summoned until after Providence is dead
Ravager isn't being retiered yet, that's only for his actual rework later
All he got are minor tweakas
Also pretty sure low% is even less bosses after brainstorm
this
If it's only minor changes to ravager than I still think it would be 8 bosses, not counting secret seeds
But I haven't looked through the entire changelog
The changes are like, you need to hit his walls with pickaxes now
It dosen't change anything about his placement in progression
completely bricks low% 😔
Good to know
I'm very excited for Brainstorm and that was literally my only concern but again I could've missed something in the changelog
There's some changes not listed in the changelogs but i believe not that many
Doze's new lightning system for the abyss and Phantomic Artifact rework are the one we know of
And might just be the only ones anyways
Wow it might actually be a useful accessory then
what changelog?
mike, replay please
you

back to hibernation 
1.4.5 is almost confirmed to come out in a week or two
devs said "we'll have a release date in a week", not "we'll release in a week"
that's a lot of words missing
Thats why I said "or two"
changelogs in less than three
Yeah brainstorm is releasing today too
And trove 2 is already out
is that the guy that has his vanity set
that is a
that
Terraria developer
yeah he has a vanity set
who
in game
Because he’a a developer yes
There are developer vanities
do you become a developer once you get your vanity set in

fun fact: non-developers do not have a vanity set. If you have one - you're a fraud
✅
is the minecraft creeper a developer
No the minecraft creeper is a fraud
Minecraft 2
does this imply terraria is 2d minecraft
no
guys ive never played calamity before, isnt there a starter npc for calamity?
it implies that Terraria (/təˈrɛəriə/ ⓘ tə-RAIR-ee-ə[7]) is a 2011 action-adventure video game developed by Re-Logic and published by 505 Games.[a][b] As a sandbox game, Terraria has no set goals. After creating the player character and choosing the game's difficulty, the player is placed in a two-dimensional, procedurally generated world where they explore, fight enemies, gather resources, and craft equipment. Players beat bosses, a tougher variety of enemies, to gain access to more items, resources, and equipment. By completing select goals, players receive access to non-player characters (NPCs) who sell items and offer services, such as healing and fishing quests. Terraria can be played alone or with others, and features support for modding.
no
did you no hit all of death mode to get the role
revengeance actually
death is Dead Inside
and it was way back, they don't give these anymore
also for future questions go to #help-advice-read-pins, this is for discussing future Calamity updates
kinda, yeah
I recorded boss fights and submitted them to a special place
and they verified them
and I got the role
Give this man a 
Congrats is trash personally watched your entire playthrough including worldgen
no way, did cit somehow acquire access to my PC?
It is
thank god we have reinstalled windows like 5 times ever since
Shark has access to everyone's pcs
Explode 
Can't arrest an aquatic creature
🫧 🐠
🎣
no lol
i don't have a dev vanity, dev pet or dev weapon and i've been on the team for 5 years (technically)
change my logs ! my logs. cahnge them
how do they know you didnt get hit by a zombie right before the bossfight
I think he’s talking about vanilla devs
Terraria fans defending that their favorite game isn't "2D Minecraft" when it literally is
I need a dev pet that's a rain world slugcat
well I simply didn't get hit 
that's kevin
it is me. developer
Sometimes it randomly spears you in the back of the head and you die instantly
you're late to the party
Mid ragebait
thats my name
just add that to reign of yharim
i've had some ideas for my dev items or whatever
Cheese (developer) calamity
it wouldn't be the edge of destiny sword cuz that's my dev murasama
I have no clue what I want for dev murasama
It'll probably be an elaborate shitpost
bast statue on a stick
make it a elongated bast statue
I always thought what my dev item would be and I always came to the conclusion that I want it to be a vanity with whatever
like just really stretched out
because I am that badass
what would your vanity set be
Cheese that's a horrifying concept
Make it a void worm 
Wait true?
that's how you know its good
Things it hit get saint blast effects

probably my sona
the robot guy in my pfp
the guy does look neat tbf
truth
Kill 7 billion testers
For real though, how many devs don't have their items yet?
kiri
And how many have stated their plans for them?
Like
Most of the newer ones
Lol
Doze is one of the only ones who's done proper work on implementing his
Mine's technically been coded but that's because I'm using something fry made ages ago that I still love
How cascadian
I wish I could have gotten my donor item if I had the chance
before they stopped adding them
That's what they all say
i havent considered anything
ugly
:(

🍅
IM SORRY IM SORRY IM SO FUCKING SORRY
When were they available?
Many years ago
i think they closed at the end of 2020
Before I joined the server (nothing was real before then)
patreon items were stopped because the backlog got so huge
(a backlog that still exists btw)
how long is it now
uhhhh, brainstorm adds a good few (including the single most complex weapon in calamity history, thank you whoever requested for that patreon item)
there's still a good amount left in the backlog
ive asked this like 4 times and it seems like no one knows the answer 
is there a list somewhere?
we have the list on a place where we keep track of a ton of content
the list is so big that it crashed your phone? 😔
No my phone just didn't like the sheet lmao
there's 42 patreon items that are at variable stages of progression that isn't the testing phase
alright, thank you
most of which are in asset production
Most have someone down to make their sprites now
Ofc it's been 5 years so who knows how long that'll take
even multiple years after we stopped offering them we're still catching up
they'll all be done eventually
Another 5 years
