#suggestions-discussion

1 messages · Page 1275 of 1

gaunt tiger
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one or the other should be lessened, right?

gray nebula
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thats what youget for playing master tho

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?

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lol

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longer bosses

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and your sugg doesnt make it very clear that its specifically because of that

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nor does it adress the fact itd set a precedent for us to then start actually balancing master

gaunt tiger
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I have bigger problems with dog but it ain't my place to suggest wider things like that

gray nebula
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well

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i feel like suggesting to adress the main issue instead of nerfing master would make more sense

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but what i meant was just that ur sugg doesnt adress the potential questions people may have when looking at it which it probably should

gaunt tiger
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I think the cosmic guardians should be removed, the lasers should have less range, the wall should stop in the middle instead of doing a full criss-cross, and the fireballs should move slower

small timber
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(sorry late reply, was doing something else), from my experience new DoG is easier in that its lasers are generally very easy to dodge as you just have to move to a general direction rather than precise dodging, what is most important is dont get touched by the head (which is slower now), it is definitely worth get hit by a laser just to dodge out of the head

gaunt tiger
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dog is the cheapest fight in the mod and it was very very frustrating to play

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lasers are fine, but it's the compounding of everything together into one mess when incoming damage is so high

small timber
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Yharon is a similar deal, dont get charge under any circumstances, just core of the blood god is available so you get punished less, thats about it

gaunt tiger
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you can just dash into yharon tho

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with aegis

small timber
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Master mode you definitely should expect that you have to dodge 60~70% of attack and dont get chain hit

gaunt tiger
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yeah but you get 3 shot by lasers

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*on summoner

small timber
gaunt tiger
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also dog will rubberband if you fall too fast on slime saddle

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ultra cheap ultra cringe

small timber
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That one i definitely dont experience, especially with new dog since it do less sharp turn now

gaunt tiger
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it literally moves faster when I reach top slime mount speed

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if I don't have RoD up I die

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not always, but enough times to annoy me

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sry for ranting about dog I guess, but it's really not in a good spot imo?

small timber
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Also I just realise, why doesnt the suggestion just suggest to nerf DoG's damage?

gaunt tiger
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I don't even know, it's 5am

small timber
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Since the current situation it looks like the problem is Dog's massively inflated damage, not fight duration

gaunt tiger
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I'd prefer just a wider nerf to dog's mechanics

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cosmic guardians should be delet

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but yeah in lieu of that, a damage nerf

small timber
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The current dog's mechanic is like, ok? Atleast better than before where its main difficulty is just super sudden speed up

Laser walls (phase 2 big laser wall) I do say can use longer telegraph

gaunt tiger
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I've deleted my suggestion, I'll rework in the morning

gaunt tiger
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I've been double hit by the same set more than a few times

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the fireballs in p2 are also very fast for how far they travel - I will concede this might be a skill issue

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as I said the adds move too fast, they come at you from off screen and I literally could never react, it was all rng if I dodged or not

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getting hit from offscreen with no telegraph hurts my heart

small timber
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@dull canyon from testing by beta tester zenith is about on performance of how strong the weapon is supposed to be against supreme calamitas and exo mechs

dull canyon
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o h

small timber
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especially considering how easy the weapon is to be used

dull canyon
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i guess

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i mean

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i havent done a melee run of 2.0

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and

small timber
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it is actually ark of the cosmos getting an indirect buff because of a tmodloader mechanic change that make melee speed buff damage, so ark is overperforming right now (and will be toned down slightly)

dull canyon
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sadge

small timber
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zenith is on the strong side of weapon you can use against scal and exo actually

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it is definitely not weak

gray nebula
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i mean ark can just be made to not get boosted by melee speed gg ez

ashen warren
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isnt it already unaffected?

small timber
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I think it is still affected in some way, since it is not supposed to be that strong, maybe messed up in some way

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since they didn't touched the balance of aotc but after patch 2.0 it just become much stronger

gray nebula
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currently it doesn't swing faster with melee speed

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but maybe it gets damage bonuses from it anyway s

small timber
# gaunt tiger I'd prefer just a wider nerf to dog's mechanics

https://www.youtube.com/watch?v=IciiCeBIgE8 ok this should be good enough, this is here for you to maybe refer tomorrow if you need it for suggestion

my opinion: it is not really that bad, but I imagine on a less tanky setup the lasers wall will gonna be painful

main complain is still the Phase 2 big laser wall start up as sudden as usual

however my general recommendation is if you go master mode just go as tanky as possible, the benefit of menacing/full damage is actually very minimum unless you go super minmax/to the extreme (eg: nohit setup)

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but ya, definitely dont get hit by the head, I messed up once and almost died

hollow shell
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@violet pivot You have to at least acknowledge the OOA equipment in your suggestion

small timber
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ya, something like "while OOA equipment exist they don't scale into late game especially post-ML, you basically is forced to be undergeared or don't use sentry build"

violet pivot
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I edit it

small timber
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is the alcohol tooltip deliberately removed? since everclear used to say "it count as 2 alcohols"

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or was it never given and I just confused it with wiki information

distant gyro
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Everclear never had that tooltip

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it is only hinted

ashen warren
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something did i swear

distant gyro
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This is the most potent booze I have, be careful with it

ashen warren
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i remember smth like that

small timber
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ya then it should be fine, since I was afraid it was removed deliberately to clear up the tooltip

primal cairn
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Just to double check before I write it, a suggestion about reducing the amount of gravestones needed for a graveyard should be fine, right? This doesn’t seem to fall under any of the categories in the “suggestion don’ts” doc but I’m just making sure

small timber
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it is deliberately increase I think as the player die a lot more often in calamity

primal cairn
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I know calamity increases it

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I think calamity increases it too much

small timber
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I think a more fitting suggestion is to make gravestone acquisition easier, eg: have one of the NPC sell gravestone

primal cairn
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And thus want to suggest that the amount of gravestones required is lowered

small timber
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say clothier maybe fitting

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since I think the opinion on the suggestion will be very mixed, since the usage of graveyard is limited, you only need it for a while than instnatly get rid of it

primal cairn
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That’s not a very good solution, as one of the biggest problems I have with calamity changing graveyards is that it massively screws over builders

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Good luck trying to fit like what, 17 gravestones? in your build

small timber
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specifically for building then I am not sure what will be a good solution (config again maybe)

primal cairn
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Just reduce the amount of gravestones back down like what I would suggest

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Graveyards are barely even an issue anyways

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The enemies spawned by them are only a threat in extreme earlygame

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And destroying a graveyard if it does bother you is as simple as mining a few gravestones

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The only time graveyards are a pain is when you want to set one up but don’t have enough gravestones to do it

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And calamity increasing the amount of gravestones needed just exacerbates this issue

thorny cloud
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@gray nebula my suggestion has 8 stars and 1 person against it rn

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Wulfrum ftw! !!!

hollow shell
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what suggestion

crude geode
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it's in cal vanities iirc

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so not the chat for this

hollow shell
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I'm pretty sure a majority of boss grind money comes from selling drops, right?

eternal escarp
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yeah

quaint kernel
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generally no, i decided to dump all the money dropped from fighting crabulon so that the only money i got was from selling items

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i got 25 gold from the boss and 5 from the items

eternal escarp
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other than Yharon i think which drops 10 plat on himself

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well you see

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crabulon has less drops compared to other bosses

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if you'd do DS for example you get much more drops with much better value

eternal escarp
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also applies to Cryogen, AS, pretty much all evil bosses

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DS meaning Desert Scourge

quaint kernel
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ah

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here lemme test that

eternal escarp
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he himself drops 5 gold

he drops the sandy angling kit, of which all accessories there give a 1 gold
the angler set gives 1 gold each piece, and you will get about 6 silver from the potions
you get average of 39 silver from victory shards
27 silv from corals
45 silv from shells
90 silv from starfish

and then theres the weapons which, if reforged, give much more

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you get the relic which is already worth a gold

quaint kernel
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got 6 gold from selling items

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then 12 from the boss itself

eternal escarp
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doesnt sound right, unless the wiki is wrong

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relic counts

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they drop from rev on purpose

quaint kernel
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alright just sold it and got a total of 6 gold

eternal escarp
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one second

quaint kernel
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@ashen warren theres a veinminer remake in 1.4 called ore excavator

quaint kernel
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no problem

eternal escarp
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the money the bag actually provides seems to vary a lot tbh

hollow shell
eternal escarp
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well yeah seems like the bags do give more money than the wiki seems to claim

small timber
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Abit late but I think you should test king slime, for some reason king slime drop absurd amount of gold

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i am not sure if its gold drop is increased in hardmode or something, but just farming king slime is actually faster than DS, Slime God or other hard mode boss for me

distant gyro
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in normal mode enemies drop 2.5x the coins

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in expert mode enemies drop 1.5x the coins, which previously was 2.5x, totalling 3.75x

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basically ds drops almost 20 gold per kill

hollow shell
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wdym enemies drop 2.5x in normal

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Calamity does that natively?

distant gyro
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this was a change done in 2.0.0.1

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yes

hollow shell
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That's... why though

distant gyro
hollow shell
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The player having way too much money was already a thing pre-2.0

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So it was because Rev did it, and it was made to happen not only in all modes, but also a greater amount?

distant gyro
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expert was made equal to rev before, and normal was made equal to expert before

distant gyro
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cope

hollow shell
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But whyyy though

distant gyro
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.... who knows?

hollow shell
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Okay

small timber
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there is really nothing to spend money on currently anyway after they reduce RoD price to 10 plat

distant gyro
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everything that was remotely mildly expensive before also nuked

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goblin reforge prices went down by half

small timber
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unless you fail on bosses 100 deaths each and you buy all potions

distant gyro
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cirrus shop items were sliced

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some by a factor of 1/3

distant gyro
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rod went from 24 to 10 plat

hollow shell
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That should be really hard to acquire

small timber
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it is actually like, really easy now

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in my pt for some reason king slime drop like 50 gold per kill so I hard farmed it on Hard Mode

distant gyro
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and with happiness features

hollow shell
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Yes and boss summons are all nonconsumable nowadays

distant gyro
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rod is down to a min of ~7.5 plat

golden tulip
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a little trolling

distant gyro
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(since wizard sells it in his favored biome anyway it will almost always be lower than 10 plat)

small timber
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@glacial ingot that is how flight work in general, you reset when standing on platform, it is not a soaring insignia thing (even if your intention is to make soaring insignia still provide 'pseudo infinite flight')

and I will definitely disagree on soaring insignia being "useless", it is simply that its original effect of permanent flight is massively overpowered

in its current stat soaring insignia is one of the best accessory in the game that you can use after you acquire it straight to the final boss

eternal escarp
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people when they dont realize it had a better stat and not just lol flight

small timber
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and one of the best sub stat even, eventhough its main point is flight

eternal escarp
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also whats the point
it was nerfed to not have infinite flight but what you suggest would practically make in infinite flight agian

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and agian agian

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what xpc said, just stand on a platform for half a second

eternal escarp
small timber
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calamity did nerfed the ascend speed right? or it is just translate to the 48%->10% jump speed

glacial ingot
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The point of my suggestion is to not have to stand on a platform

small timber
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since I remember old insignia boost ascend even if you start in air

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soaring insiginia in its current stat is way too good to warrant a buff like that

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and ya, it is basically infinite flight if you do it that way

eternal escarp
glacial ingot
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True

eternal escarp
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if your suggestion was implemented, whats the point
you have "infinite flight" agian

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it removes the entire purpose

small timber
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(it is so close to infinite flight to the point you have to address it so it dont become infinite flight)

still zodiac
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it would also ignore the nerfs to the infinite flight time that some bosses have

glacial ingot
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ahh

eternal escarp
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and the 2x to 1.1x for acceleration while flying

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(that was one hell of a stat iirc)

still zodiac
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magi + soaring :trollage

eternal escarp
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yes!

small timber
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vanilla soaring insignia was comical, although tbh in vanilla eol is a pseudo challenge boss

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it is on par with moon lord in strength, just it get destroyed by pillar weapons

glacial ingot
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What was the main problem with the insignia's infinite flight (I haven't used it alot)

eternal escarp
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it works in vanilla because even without infinite flight you can practically fly for long enough it doesnt matter

still zodiac
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well in vanilla it would make sense, but calamity isn't vanilla, so

small timber
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it is overpowered, and it makes all wing's flight time stat useless, you practically never have to upgrade wings again

eternal escarp
glacial ingot
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hmm

eternal escarp
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and exploration byea

small timber
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your skyline wing will be as good as drew's wing, for reference

still zodiac
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but even then the bigger issue for insignia is the huge mobility boost it provided

eternal escarp
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yep

still zodiac
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infinite flight time just makes that issue worse

glacial ingot
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But they have diferent acceleration stats

small timber
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ya, considering calamity's tuned down version is still one of the best (if not the single best) movement accessory in the game, surpassing everything in post-Moon Lord

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there is not another single accessory that come even close, in its current nerfed stat

still zodiac
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and although you can refill flight time by just hooking onto a platform, having more flight time means you have to worry less about doing that

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which is also quite a huge deal

glacial ingot
small timber
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if flight time is not a concern then it also means currently it is fine

glacial ingot
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Its a matter of lazyness

eternal escarp
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honestly i kinda just reply with
too bad

small timber
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ya then just, dont be lazy LUL

eternal escarp
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it takes half a second to sit on a platform and fall through it

glacial ingot
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In the current system I have to release space every now and then

still zodiac
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I mean

eternal escarp
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hell you litterally have an Ice Rod to replenish wing flight forever just use that if you miss it that much

glacial ingot
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but with the change I could just hold it down

small timber
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I mean for travelling you can also just use flying mounts you know

eternal escarp
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manage your flight time

small timber
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they are not exactly slow speed, just they tend to have slow turn for bosses

eternal escarp
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if you didnt need to manage it then why does flight time even exist

still zodiac
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sometimes I feel lazy and just butcher bosses :clueless

eternal escarp
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at that point give all wings infinite flight time

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do you see what i mean

small timber
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and in bosses it is a bit too lazy to like, let go of playing the game

glacial ingot
eternal escarp
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and in vanilla it doesnt matter because either way you dont manage your flight time

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in Calamity, you kinda do

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the "string" you attach to it practically means nothing

glacial ingot
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OK, my final point is that I want to be lazier and not have to release space every now and then

eternal escarp
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then yeah im sorry but really just

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too bad imo

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learn to manage your flight time

glacial ingot
eternal escarp
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then enable god mode at that point HDfailure

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and like, seriously you cant tell me 50% more flight time isnt enough

still zodiac
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I mean, we all want to be lazy sometimes but the result will never be as satisfying as actually trying

small timber
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I think there definitely is other mods that add like give player infinite flight time, at this point just use those

glacial ingot
still zodiac
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it definitely is

eternal escarp
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it really is

small timber
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it is highly unlikely for them to buff a good accessory already with the main reason being laziness

eternal escarp
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may not be for you

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but it really is

still zodiac
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people use stuff like aero stone and grand gelatin because of the mobility they provide

eternal escarp
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  • the other small bonuses it gives still make it one of the greater mobility accessories
still zodiac
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mobility is just survivability, but in a different form

eternal escarp
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mhm

glacial ingot
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alright you've convinced me

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I will remove the suggestion

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and use a mod that adds extra flight time

eternal escarp
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hf with that, ig

crude geode
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@quaint kernel honestly here’s an idea, make bosses drop 90% less gold after the first kill.

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Fighting bosses is so over prevelant in calamity that I think making them an extremely minor source of income would be a welcome change, encouraging players to do literally anything else besides grinding them.

small timber
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tbh I just think not even first kill, make bosses drop less money in general

hollow shell
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I personally think it's fine to get the money stimulus from the big one-time accomplishment

crude geode
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Yeah that’s what I was thinking too

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Also encourages just doing the fight once instead of repeatedly doing it to get rewards (ravager)

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That we’ve seen a bit in things like moon lord not needing to be killed 50 times and shit

tardy smelt
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thank gosh we have luminite planetoids now

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(planetoids my beloved)

hollow shell
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@warped coyote Yes that is indeed planned
We'll be releasing more updates to add more 1.4 equivalency, in time

keen zealot
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every time. always

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insignia would be SO WORTH that slot especially given the extra speed it gives unless you guys removed that too in which case boo. massive blunder

small timber
hardy dock
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I’ve always found the effects of Soaring Insignia to be kinda redundant

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Flight time is so easy to get back that getting infinite of it really only changes how much you grapple spam in mid air

crude geode
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This Marinite sugg is massive cringe

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Pre boss weapons should really just be. simple.

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Giving the weapon a charge attack bc “it would let you use the extra damage on the end” is really blegh when you could just. be close to enemies instead.

rugged vector
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not to mention you craft this

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its like a musket, why bother crafting it when its functionally the same as a musket

crude geode
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what

rugged vector
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its basically an obsolete musket my friend

rugged vector
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its craftable and its basically a musket

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why bother when you can go hit up a nearby corruption biome for a gun

crude geode
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Blame dps then. or just delete it we already have 5000 pre-boss weapons

ashen warren
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yes please add this, marnite has been so overlooked

rugged vector
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why should i bother using the marnite over the musket?
there's no point in doing it currently which is why im suggesting giving it something to make it worth my 7 gold bars

hardy dock
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Wow one weapon is SLIGHTLY better at one thing

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But like

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Ranged Weapons are more effective at close range in Calamity so a bayonet is honestly probably better because not only does it have point blank but it also has an additional close ranged hit

cobalt pewter
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plus like

it's not hard to poke at an enemy with a bayonet early on

hardy dock
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Plus the bayonet is way easier to get than the musket, and in crimson worlds the undertaker is dogshit

cobalt pewter
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enemies in Terraria early phm are designed to work with the dumbass broadswords you were given

tired haven
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I love how all of this stems from a fact that musket is balanced to be post-eoc weapon and as such bayonet is given flack for not being that

crude geode
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Yeah totally lol

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Cal doesn’t even change musket at all

gray nebula
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bayonet requires u to go find a marble & granite biome whcih is a lil time consuming vs just bombing an orb

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but yea

proven vortex
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Often times a crimson or corruption is right next to spawn

small timber
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that two biome is quite rng too, you can just not find one of them very commonly

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meanwhile ya, evil biome you for sure know where to get it, and it is your first heart guaranteed

unborn oriole
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I once found my corruption overlapping jungle AND ocean

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World gen is goofy

proven vortex
gray nebula
unborn oriole
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Yeah

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First times playing terraria

proven vortex
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Don't use

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it can do things like delete the temple

unborn oriole
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Good days of barely understanding vanilla

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Back when i tought it was like minecraft and i didn't know shit about houses

small timber
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considering calamity npcs exist probably not gonna happen

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(and you can be less specific by just say 'make an item that makes NPC happier')

eternal escarp
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@stable lynx first of all, the recipe is not needed and is just adding needless specifity
secondly, why?

small timber
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probably just like, 'I am post Moon Lord I am the champion of the world why do I need to care about the happiness of these pesky citizens'

stable lynx
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well post moonlord so there is a slight challenge in getting it done

small timber
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I will not call it 'slight challenge', it is just natural course of progression

small timber
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the only time silent was useful was because I used premech gear on moon lord and I cant get enough stealth gen, that probably says a lot about how bad silent is

eternal escarp
proper grail
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I'm running a full Silent build rn

eternal escarp
proper grail
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It's not great

eternal escarp
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also sol i think you have 3 sugg in posting rn

proper grail
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Yeah?

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I do

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I just see a lot of unbalanced stuff and do my best to fix it lol

eternal escarp
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there the 2 sugg per 24 hours rule thing HDfailure

proper grail
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It's a single hour away from being 24 hours apart

small timber
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I think rover did quoted rules is rules on a previous case

proper grail
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It's not like I'm spamming the chat with mediocre suggestions or anything

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Besides, I'm well known (or was well known) for being one of the people who kept the suggestions in line and provided feedback

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General consensus was that as long as you're not spamming or causing a disruption, and your suggestions are actually worthwhile, posting three on rare occasions was acceptable

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Just wait like 30 minutes

eternal escarp
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i personally dont really mind, just noted because
yeah

proper grail
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Yeah I'm aware

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I knew it was like 23.5 hours since my last two suggestions and I didn't want to lose the idea

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That's all

eternal escarp
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ye thats fair

proper grail
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👍

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It's good to see you again btw

eternal escarp
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ye been a while

proper grail
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How's life been for you?

eternal escarp
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pretty fine, yours?

proper grail
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I got busy moderating another major community, said community died to mismanagement at the hands of Kongregate, now I'm back here

eternal escarp
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ah, oh well

proper grail
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Honestly I just lost most of my inspiration to play Calamity because I kept trying to force no hits on the hardest difficulties

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Which took the fun out for me

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So now I'm just doing a standard Master Death playthrough

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And noticing the issues I find

eternal escarp
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sounds like a good idea yea

proper grail
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This is off topic though I'll stop cluttering the chat

real steppe
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when hardmode ore progression was reworked

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was it intended that plantera, calamitas, aureus etc spawners still require a mythril anvil?

gaunt tiger
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a while ago

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it can be disabled in mod config

eternal escarp
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im not sure if it was intended

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you could suggest to move them to normal anvil, which is what i assume was your idea

real steppe
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maybe tomorrow or next time, its currently 12AM here

grim tusk
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Silent is far better than menacing for (stealth) rogue lmao

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And if it were buffed BrimFace

small timber
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summoner whips as of right now is intended as a support tool for the summons, so I think new obsidian armor will be like, not anytime soon

gaunt tiger
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@violet pivot I don't think you're meant to suggest that they add items

fossil finch
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You can suggest they add items its just you can't specify

swift wharf
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They'll add whip stuff anyway

fossil finch
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saying add more whips armors is ok
Specifics aren't

small timber
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I dont think the suggestion is specify tbh, in the context obsidian armor is more of an example of what is 'whip armor'

gaunt tiger
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I think existing armor should just get whip boosts

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would be nice

violet pivot
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yeah I used the obsidian armor to give an example

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im not specifying

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there are a lot of armor in the pre hard mode that the set bonus is just a minion

small timber
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the main reason for that is:

  1. whip only exist recently in tmodloader
  2. calamity rebalanced whip in a way that intended it to be more of a "support weapon" for minion
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with the way how it is going it will not really make sense to add whip specific armor

violet pivot
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yeah I heard they will introduce whips in later versions

small timber
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unless they suddenly make a 180 degree turn in design choice and decide to rebalance every single minion in the game, and trust me at that point using whips will feel super forced

gray nebula
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nah calamity whip balancei s up int he air

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rn testers are confused

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👍

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also whip armos!!s

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yea thatd be cool

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the overhead minion set bonuses kindapoopy but thats because 5 class armor sets kinda poopy

violet pivot
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but I didnt see anything about whip related armor

gray nebula
#

can someone make a rework sugg for the wulfrum battery

gray nebula
small timber
#

what even is wulfrum battery

swift wharf
#

but my 7% damage spungebobsad

violet pivot
gray nebula
#

i mean it can keep 7% damage i just dont know how itd be made cooler rn

icy saddle
#

Make it like give the player defense the more minions you have

#

Like 2 def for each minion slot?

#

Idk

inner anvil
icy saddle
#

Well yeah, that's still like 6 def

#

Not bad for that early

eternal escarp
inner anvil
eternal escarp
#

FEAR

#

momentum capacitor 2: the summoner version

inner anvil
#

Chaotic Evil solution: Make it a pet.

eternal escarp
#

no thats chaotic neutral

#

chaotic evil is replacing it entirely

icy saddle
#

What if as an accessory it gave you a small drone that does something, like either healing or damage Ig

inner anvil
#

Rework Wulfrum Batteries to make them the source of energy for Wulfrum equipment.

inner anvil
icy saddle
#

^^^^^

#

I would love that

#

Lmao

inner anvil
#

Literally dead.

inner anvil
fossil finch
#

how would calamity support world bigger than large if there's no options bigger than large xd

fossil finch
#

(I know of advanced world generation, but you should specify

#

if what you want is compatibility with awg, ask for that

#

instead of vaguely saying "Worlds bigger than large"

#

@oblique geyser you should kinda reason your sugg more

real steppe
fossil gazelle
#

Here fixed

fossil finch
#

add more reasoning and you're fine

#

you should just explain why you want it aside "it'd be fun" or "it'd be cool"

small timber
#

dont expect eternity and death mode to ever work together, because trust me on the other hand fargo there will be like "detect and disable death mode AI"

grim tusk
fossil finch
#

@fierce sapphire Eternity doesn't even work with rev+ properly

fierce sapphire
#

I like Eternity’s non-boss changes and it’s a pain to have to toggle between the two just for calamity bosses

fossil finch
#

yeah but it doesn't really have much of a reason, if anything he should put this

fossil gazelle
#

?

fierce sapphire
fossil finch
#

yeah so then what is your sugg

#

if eternity forces rev+ ai they'll bug too?

#

refer to the message you're literally replying to, this things should be in the suggestion and they aren't

grim tusk
real steppe
fierce sapphire
fossil gazelle
fossil finch
#

yes

eternal escarp
#

i think they want calamity to override emode AI as a whole?

fossil gazelle
#

ok

eternal escarp
#

but like

#

just... disable emode yeah

grim tusk
#

^

fierce sapphire
fossil finch
fossil finch
#

just enable rev when your figthing a calamity boss then?

eternal escarp
#

^

fierce sapphire
#

Wouldn’t that break things?

eternal escarp
#

it would

fossil finch
#

no

eternal escarp
#

but you want it to

grim tusk
eternal escarp
#

oh well yeah it wont break

#

cal bosses

#

it will break vanilla bosses

lavish condor
#

So you want it to have Eternity AI for vanilla boss fights and Rev+ AI for Cal boss fights, but don't want to have to toggle the dfificulties?

fierce sapphire
grim tusk
#

And besides the only Cal difficulty to prob match Emode’s insanity is Malice

inner anvil
#

Okay, good question, why does Calamity have to do this with Eternity? Why don't Eternity devs add it?

grim tusk
eternal escarp
fierce sapphire
#

I’m running parallel playthrough s, I have one on Death and the other on Eternity

#

I swap between them when I get bored of one

eternal escarp
#

you cant hope to not "sacrifice" calamity's difficulty unless Fargo accessories are somehow actively bad which i very very doubt

lavish condor
#

I can see the difficulty toggle thing being annoying because I like going 2.95x difficulty in between boss fights to keep it challenging and always accidentally summon a 2.95x difficulty boss and die my first attempt. But wasting an attempt going "oops" isn't inconvenient enough to warrant a change from devs for me

eternal escarp
#

even then theres really no reason to suggest it

#

because suggestions that are simply for "itd be convenient" are a Don't

#

a sugg just like this was guilty of the same thing like 3 days ago HDfailure

drowsy plank
#

@violet pivot if it's any consolation i remember hearing vanilla might be retooling tiki into a whip set so at least you'll have those 2 lol

fossil finch
#

@runic wraith some draedon stuff is intentionally unreasearchable, astral bars though were unintentional you haven't updated

runic wraith
#

the schematics I can understand but why would they make the codebreaker parts unresearchable

#

if you trash one by accident you'd have to get all crafting materials separately so it's only losing time

proven vortex
runic wraith
#

all of them are

#

and that's excactly why them being non researchable is pointless

proven vortex
runic wraith
#

ok

proven vortex
# runic wraith ok

oh and it makes even less sense that draedon power cells scan't be researched, since how much you can get is limited by the power cell factory, and it takes a while

runic wraith
#

adding that then

drowsy plank
#

@hard marlin you can fish for it yknow

proven vortex
#

It is also only used in 2 recipes and one of them is post hive mind/perforators and by that time exploring the jungle shouldn't be too difficult

gray nebula
#

YOOOOOO NOXS SWORD

#

we doin this

#

(about tempral floes deletion

gaunt tiger
#

@ashen warren please don't suggest weapons

proven vortex
#

especially when its super specific (SiS)

golden tulip
#

wakfu weapon

icy saddle
#

Fuck yeah Nox is cool as fuck

#

I'd love to see a Wakfu reference in Calamity ngl

gaunt tiger
#

@raw mulch interim solution, try the spear relic to fly very very fast away from the boss

#

it's cheesy but it works

raw mulch
#

yeah fair enough, altho im sad i did not take the screenshot there were about 6 tornadoes on my screen

#

it was impossible to dodge anything

#

he requires a nerf

inner anvil
#

Okay, so you're saying that Storm Weaver requires a nerf.
You're saying he has high damage, I mean, what's your setup? And the mobility is part of his fight.

#

And that other bosses don't charge during the bullet hells doesn't mean we can't do it for this one, why not? Think about it and you'll be able to dodge it.

#

And the deal with the tornadoes and the charges, you literally move up and down and you've dodge Storm Weaver.
If you could give video proof of your exact problems it would be much appreaciated to see if the suggestion is valid or not.

inland temple
#

I made a suggestion to include an optional config setting to disable stat adjustments to vanilla items, what do you guys think about that? calamity already has a config to disable the hardmode ore distribution so I'm surprised this isn't included yet

fierce sapphire
#

that would be nice

raw mulch
fierce sapphire
#

not entirely a fan of what they did to soaring insignia, I get it invalidates bosses but then just disable it during bosses

drowsy plank
fossil finch
#

Balancing is treated differently as the hm overhaul because the overhaul may cause actual progression locks with mods and other stuff

drowsy plank
#

dont forget we're getting subworlds in future updates

fossil finch
#

Which is why balancing vanilla changes aren't toggeable

fierce sapphire
#

it basically becomes a boss rush from late Hardmode onward anyway

fossil finch
#

Yeah it is terraria half of the game isn't bosses

raw mulch
fierce sapphire
#

though if we're getting subworlds, it would be neat to have them be dungeons leading up to bosses, similar to Starbound's missions (but not garbage)

raw mulch
inland temple
drowsy plank
#

even better just make a mod yourself to revert them

raw mulch
inner anvil
drowsy plank
#

it'd be like getting annoyed at fargos for balancing for eternity or something

fossil finch
raw mulch
drowsy plank
fossil finch
#

(Terraria at base is also pretty non-boss focused

inner anvil
drowsy plank
#

pylons entice people to build! even vanilla is trying to fix this

raw mulch
#

It us impossible

inner anvil
#

Are you trying to go over the tornadoes...?

raw mulch
#

Ive tried to, but they are insanely tall

fossil finch
#

the point is kinda also why specifically your example

inner anvil
#

You're not supposed to go above them, you're supposed to stay between them.

#

That's why they're so tall.

raw mulch
inner anvil
#

But like, other tornadoes don't matter if you're between two, I don't see your point.

raw mulch
#

My entire screen

#

Was filled

#

With 6

#

Intermkitting tornadoes

#

About twp blocks apart

inner anvil
#

Yeah, that's intended, there's no problem with that.

raw mulch
#

Thats unreasonable

inner anvil
#

Two blocks apart? You're exaggerating.

raw mulch
inner anvil
#

Send a screenshot when you can.

raw mulch
#

They were about one player thick

inner anvil
#

That's not supposed to happen then.

#

It's supposed to be like 10-20 blocks apart.

raw mulch
#

The old tornadoes are SUPPOSED to disappear when new ones spawn

#

But they took their damn time

#

And still did contact damage

#

So i had nowhere to go

#

And died

inner anvil
#

Okay, I'll go in-game to see if you're correct, if you're not, then you aren't telling me anything.

#

And it could be a multiplayer bug as well.

raw mulch
#

I really do not think it is, i think its more tjat the tornadoes fizzle out shortly after the new ones spawn

#

And it just so happened that they interlocked eachother almost perfectly

#

And since the old tornadoes still did damage while fizzling out

#

I died

#

On the other hand, the bew tornado spawned durectly on me

#

The tornadoes shpuld probably immediately disappear just before new ones come out and new ones should not do instant contact damagw

inner anvil
#

The tornadoes look fine.

#

They're not one player thick.

raw mulch
#

The new ones spawned in between the old ones

inner anvil
#

Ah, I see what you mean, then why are you going to the thin side???

#

Go to the big side.

raw mulch
#

WHAT BIG SIDE MY ENTIRE SCREEN WAS FILLED WITH TORNADOES

thorny cloud
inner anvil
#

This is all there is.

#

Nothing more spawns.

raw mulch
inner anvil
raw mulch
#

If thats a bug, why did it happen almoat evrery time we got to that stage?

gaunt tiger
#

it happened for me too, I had to cheese that fight with the spear relic

#

it's not a very fun time

frail mantle
#

sometimes bugs happen consistenly

inner anvil
#

Okay, not these one's, they're on the middle. I still don't see the problems? They dissapear 2 seconds after.

gaunt tiger
#

you have to fly over them instantly and then keep spearing on or you die

#

funny storm snake

raw mulch
gaunt tiger
#

^this

inner anvil
#

The tornado in the middle dissapears like 2 seconds after.

raw mulch
#

Thats enough for me to die

inner anvil
#

If it's not dissapearing then that is a bug.

gaunt tiger
#

storm weaver, AA, and also dog need some more time in the oven

inner anvil
raw mulch
#

Yeah very funny when its two hours of incessant dying to a boss that was previoualy a free kill

raw mulch
gaunt tiger
#

@fierce sapphire I think your suggestion would provoke literally everyone

#

probably not the greatest plan, unless the joke is that fabsol is a bad person or something idk

fierce sapphire
#

the joke is that master mode is terrible

gaunt tiger
#

master mode is (mostly) fine

swift wharf
#

it is terrible

raw mulch
#

Master mode is fine

frail mantle
#

i think the general consensus regardless of your opinion on fabsol is that master is emotion

swift wharf
#

so leave it that way and don't give it more attention

fierce sapphire
#

it's literally just stat bloat, FTW is way better and I don't know why they made that the easter egg instead of actual master mode

gaunt tiger
#

I have killed every boss on master rev up to and including yharon

#

but yeah it's the general consensus

#

but why antagonise people who do choose to play on MM

frail mantle
#

if fab wants cirrus to shittalk master in-game he'll do that but i'm not sure if he'd bother

raw mulch
#

Then again if and when rev gets master mode drops there is no need to play it anymore (if that ain't your cup o' tea)

gaunt tiger
#

giv relic 😢

raw mulch
#

Im literally playing master only for the pets and relics

#

I love all of em

swift wharf
#

vanilla ones aren't dropping on rev because of a bug so we just have to wait

raw mulch
gaunt tiger
#

master is almost fine btw, it would be a perfectly enjoyable mode if AA, stormweaver, dog got some master-specific nerfs

gaunt tiger
#

I'm not saying this to start the "balancing master is a slippery slope" argument, but I'm saying it to mean that it's really not as bad as all that

raw mulch
#

And besides,master mode will become redundant when the bug is fixed, so you can just leave it to whoever enjoys the challenge (aka not me)

gaunt tiger
#

I do enjoy the extra boss health

#

lets me enjoy the bosses more

raw mulch
#

Yeah, and thats fine since thats how you like to play

gaunt tiger
#

yep!

raw mulch
#

Im just glad that we won't be forced to play master if expert rev drops master mode dtops

#

Because sometimes it can feel a little bullshit

#

Looking at you storm weaver and astrum

gaunt tiger
#

dude I pray you don't have as much trouble with dog as I did, that is all I can say

raw mulch
#

I probably will

#

Im playing melee and mybfriend ramged

#

We will want to die after this

gaunt tiger
#

we're a little offtopic sry eclipse

swift wharf
#

I almost said "just turn off mm for dog" kekw

swift wharf
gaunt tiger
#

I'm gonna cheat a character in to test expert rev dog

#

maybe the fight in general is just cheap

swift wharf
#

byeah uhhh master mode not that good but making fun of ppl who play it is very not good

raw mulch
#

Isn't this entire mod about hating players who don't play the hardest difficulty and at the same time hating players who play the hardest difficulties

#

Thats what i generally hear floating about

gaunt tiger
#

you forgot that ppl say "check the pins" instead of being helpful

raw mulch
#

👍

#

Anyways, nerf storm weaver. Good night everyone

gaunt tiger
#

gn templar

swift wharf
#

like expert stuff dropping on all diffs

inner anvil
#

Okay, I tested Storm Weaver, about the tornadoes, I was thinking about another boss, sorry, yes, you are supposed to go away from them either from up or down, and it's not that difficult, if you're in the tornadoes it's your business, you can just go away.

#

So the tornadoes aren't really a problem, they're there so you don't go left and right and win. That's how I see it.

#

Maybe it's just me, other testers may test it if they feel like.

crude geode
#

Since you’re here can you test galeforce

ashen warren
#

on like queen bee?

#

Sure

crude geode
#

I meant the actual tester

inner anvil
#

Sure.

gaunt tiger
#

initial testing on expert rev dog is looking fine, I think the issue is his health pool on master ^^

crude geode
#

Are you still trying to make a sugg regarding master mode

#

@stable lynx your suggestion needs actual reasoning.

gaunt tiger
inner anvil
#

What is your sugg about Master about? Because unless it's very good, there's a low chance we accept it, we don't want to touch that mode.

gaunt tiger
#

DoG needs a health nerf on master

inner anvil
#

Just that?

crude geode
#

Rover discussed it here.

gaunt tiger
#

yeah literally just make dog's health 2mil instead of 2.56mil

#

and a similar small nerf to the health of the cosmic guardians

#

that's all I think the fight needs, after "gitting gud" at it

inner anvil
#

Are we actually gonna' balance Master stats? Damn, I need to ask this, totally unaware.

gaunt tiger
#

I know this raises difficult questions, but I think the mode is actually very playable, despite what other people may think, that is my opinion

crude geode
#

As far as I’ve heard devs want to stay as far away from master mode as possible

fossil finch
#

ok im tired this is it
I am going back in time and telling red to not make master mode
I do not want to hear the word master ever again
It's not even about the sugg, or about the stat bloat
it's about teaching red to be conscious about his own design decisions for once erasing the term master mode from existence

#

i mean people don't really say mm is not "playable"

#

they just say it's bad stat bloat

gaunt tiger
#

oh, I quite enjoy the boss fights being longer

#

it makes the mod feel less like a boss rush and more like a raid in an mmo

fossil finch
#

well i mean calamity does have its own health multiplier for that

gaunt tiger
#

that's just me tho

#

but this way I get relics 😛

fossil finch
#

cheat them in (this is a constant battle of outsmarting until it ends up in something like "restructure the fabric of the universe"

gaunt tiger
#

byeah there's like maybe 2 (or 3 at a stretch) little tiny hp nerfs to bosses and I'd stop complaining about master

crude geode
#

Balancing another mode when we already have 5 difficulty modes (two of which get ignored 24/7 for being too easy and one trashed on for having the worst launch ever) would be pain

gaunt tiger
#

I will make the offer of becoming the sole Master Mode Pain Tester™️ and help out

fossil finch
#

(they do not chose testers like that boy i WISH they did

crude geode
#

@unique vector can we add “master mode balance suggs” to the don’t document

pastel crow
#

I think that if you want bosses to last longer, you can turn on the hp config in calamity. Master mode is extremely dumb and I wish it was never made, but for now the only changes we've made to it are reducing the normal enemy damage and health. master mode increases boss health and damage by the same multiple for every boss, if you expected anything else you are mistaken. I see no reason to attempt to balance mastermode unless we have a concrete idea for a complete rework.

crude geode
#

Or is that still under debate at devs

gaunt tiger
#

I've not posted any balance suggestions in suggestions posting

fossil finch
#

i'd ping rover for that but uh

gaunt tiger
#

or not any that I didn't delete within the hour

crude geode
inner anvil
#

Okay, I asked on the Dev Server, we are only balancing damage in Master Mode, the HP is staying as is.

#

If you think it's too long? Sorry, you're playing Master Mode.

gaunt tiger
#

naw, that's fine

fossil finch
#

do fabsol mandates exist that'd be pretty funny

gaunt tiger
#

a damage nerf also would do a lot to alleviate the problems with master dog

inner anvil
#

And I want to specify in eventually:

#

Eventually™️.

#

We have other plans, that's big bottom of priorities most probably.

fossil finch
#

eventually tm means not happening in 3 years because new biome content is more important
Same as like rav rework, signus rework, prof guardians rework, 583 boss resprites, possible darksun retier, 29057823785 weapon reworks and 98 more deletions (itll happen somewhere there

gaunt tiger
#

I really don't get the issue in suggesting something like this, it's a very small change

#

sure, the devs don't like master

#

fine

#

then if you're gonna allow the revengeance item to be used in master mode, can you not be so prickly when the less than 10 master mode players in the server talk about the mode?

fossil finch
#

theres no issue at all its just that even if you suggest it it won't be atended to in forever so there's no point

gaunt tiger
#

and I'm asking why

#

if they don't care, why not just do it and be done with it

fossil finch
#

(because they have other stuff to do or want to do making the small change easily forgotten and never done

inner anvil
#

I would love to say because we don't feel like it, but it's not only that, we eventually want Master Mode to be a mode for veterans of the game, yeah, veterans, so you gonna' need to deal with the HP, we'll need to tone down the damage most probably.

gaunt tiger
#

it's the combination of both that made dog feel so crushingly difficult

inner anvil
#

Okay, gonna' be honest, we actually increased the damage of some bosses in Master.

gaunt tiger
#

dog, astrum aureus, exomechs, storm weaver, ceaseless void, polterghast?

fossil finch
#

we means fabsol you aren't hiding anything

inner anvil
fossil finch
#

(not to throw shade on him just saying

gaunt tiger
#

maybe scal too but that fight got gutted when it was retiered

#

so it doesn't feel hard lol

fossil finch
#

wdym gutted

#

(it was never retiered

gaunt tiger
#

oh fr?

#

maybe I'm just a gamer

fossil finch
#

(it has not been changed in any major way since like 1.4 (calamity

inner anvil
gaunt tiger
#

really?

unique vector
#

ping rover 👍

gaunt tiger
#

pre-hm master rev was really really fun

crude geode
#

Wack

gaunt tiger
#

I had no problems

fossil finch
#

probably precisely because fabsol felt the numbers were too low to begin with or something

crude geode
#

@hollow shell can we add “master mode balance suggs” to the don’t document

gaunt tiger
#

can you tell me in dms? I promise not to share, I'm just curious

inner anvil
#

Big reminder! In Master Mode defense is 100% effective! Meaning that if you have 100 defense, it's actually 100 damage less!

fossil finch
#

anwyays can we talk about how i got a cookie clicker combo and got a hundred nonillion cookies and 4M ascension point

crude geode
#

No

inner anvil
crude geode
#

Let’s talk about galeforce getting tested

fossil finch
inner anvil
unique vector
#

collusion

inner anvil
gaunt tiger
#

fair lol

inner anvil
#

Anyways, enough Master Mode, the HP is probably staying as is, it's too much? Go tanky lmao, defense is better in Master Mode.

#

Anyways, I was asked to deal with Galeforce, I got too engaged in the conversation.

unique vector
#

@fierce sapphire exclaimed, i would rather not add more content poking fun at how people play the game 👍 plus your reasoning is extremely bare for persuading in why you want this to be added anyway

fierce sapphire
#

it was really a just-for-fun partial joke suggestion

crude geode
swift wharf
#

im on mobile what's the suggestion

swift wharf
#

well now I wish I didn't know

fossil finch
#

yeah that should be exclaimed

inner anvil
#

Okay, I tested Galeforce.
Status: It's balanced.

#

@ashen warren Sorry, tests say otherwise, the weapon is fine.

sand ermine
#

or similar at least

swift wharf
#

one is a fuck you for not playing on the highest difficulty

#

the other is a fuck you for playing on the highest difficulty

sand ermine
hollow shell
#

@rugged vector @stable lynx What the fuck are you talking about

#

(ok fwoof's is more understandable but he misworded some things it looks like)
(Akaash is 🤨 )

#

@fierce sapphire You need to add a reason to your suggestion. (And probably explain what the current problem is too. I'm not sure what this intends to solve, is it mod compatibility or just "as hard as possible"?)

gaunt tiger
#

yo I'm back I did some testing

#

with a spreadsheet and everything

hollow shell
#

@runic wraith You should probably he a little bit more specific when you say "Draedon stuff". That term can apply to a lot of things

crude geode
#

Should probably exclaim the galeforce sugg seeing as it’s balanced via actual testers

hollow shell
#

Alright

swift wharf
#

I think the draedon stuff is the chargeable weapons

proven vortex
swift wharf
hollow shell
#

Yes I assume that's what he's implying but he should say that

#

Also wdym

swift wharf
#

I remember merk saying something about them not being researchable because they could create problems

#

Wait I think it was with schematics

proven vortex
swift wharf
fossil finch
#

hd

proven vortex
# swift wharf

if the problem is schematic interactions, draedon power cells should be researchable since they don't have any such interactions, but idk if this is an oversight as the charging station and battery generators are both researchable

swift wharf
#

ig those two are fine

small timber
# inner anvil Okay, I tested Storm Weaver, about the tornadoes, I was thinking about another b...

I will be honest with a slight tweak to make staying in tornado intended will make the fight much more interesting, as mechanically it should work

Like slightly larger gap between tornados, taller (to prevent escaping unless you try desperately); when stay inside tornado: make stormweaver cannot charge at a degree that is too slopped (so no charging from up/down), make storm weaver not charge at the player during the wind blast wall attack... And so on

inner anvil
#

We'll see, for that other devs and testers need to agree on that.

gaunt tiger
#

hey I've done some testing but I got a question, how much does community reduce the effect of dots?

#

cos without community godslayer inferno should deal 15x5=75 damage

small timber
#

I heard it is either 15 or 25%

#

I dont have concrete number, just I remember seeing it somewhere

gaunt tiger
#

kk

gaunt tiger
#

ok I did a fucking ton of math, and I was looking to discuss these as potential dog damage nerfs on master?

small timber
#

from my testing I think laser damage is fine, but head damage is like, you get hit by head once you die

fossil finch
#

non even non zero numbers

#

crying

gaunt tiger
#

wyt about the cosmic guardian numbers? to me they are very frustrating with how fast they move, I was never able to react to them flying at me from offscreen

small timber
#

cosmic guardian according to your chart will do about the same damage as laser so should be fine?

#

and the current version of cosmic guardian is not really something you get hit too often by now

gaunt tiger
#

I've got a huge table of combinations of hits and some data validation

#

and I'm trying to keep parity with revengeance's "hits to kill"

#

the numbers in that image do so

#

what would you do with laser damage?

#

I'll throw the numbers in and see what happens

small timber
#

I think laser walls dont need damage change in particular, the usual lasers are easy to dodge just because you only need to move in a general direction

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the phase 2 big laser wall (the one that come in 2 waves) on the other hand need better telegraph, currently it just start too suddenly

gaunt tiger
#

I agree

grim tusk
#

Last time I heard about galeforce on 1.5.1.6 was it being opaf

gaunt tiger
#

if that was changed, I would definitely agree no changes to laser damage

small timber
#

the head damage definitely need to be toned down though, on the video I sent you I was using a very near full tank setup and I only get hit by head once and still almost died

grim tusk
#

On any mode harder than expert getting hit by the head is near death tbh

gaunt tiger
#

I think head should kill you yeah

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that's the iconic pattern of the dog fight

small timber
#

ya, just particularly in comparison while the damage the player deal relative to boss kill time had not change much from DoG to Yharon, the player's defensive capability imploded after DoG

gaunt tiger
#

love it, hate it, it's dog

#

fr

small timber
#

you have core of the blood god halfing contact damage, rampart of deity providing deific amulet/charm of myth (massive HP recovery increase and large DR at low HP), sponge being sponge, asgardian aegis provide super huge amount of defense, dark sun ring providing generous amount of defense too...

gaunt tiger
#

I 4-shot yharon so I didn't really

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find out about that tier lol

crude geode
#

Are we still on master mode dog bruh

gaunt tiger
#

ok, I updated the chart to reflect your feedback, wyt

#

here's the chart comparing difficulties with the proposed changes

small timber
#

currently your best option of large defense pre-DoG is like, affliction and absorber

gaunt tiger
#

what do you think about my chart lol

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Fabsol as my witness I will not rest until Master DoG is nerfed

crude geode
#

Then be prepared for a lot of sleepless nights

grim tusk
gaunt tiger
#

unless you're some sort of wizard

grim tusk
#

Nah

#

Community competes badly with affliction and astral arcanum
Statis belt exists

gaunt tiger
#

the ability to dash through the boss whenever if you get circled was too good for me to pass up
and toning down godslayer inferno was also too good for me to pass up

grim tusk
#

Astral arcanum XD

novel belfry
small timber
#

deific for me is more of a quick swap accessory (as there are better tank accessory at its job, especially for DoG where chain hit is not super likely even with lasers), I am still extremely mixed about bloodflare core, especially in master where I always feel (except DoG head), what kill you is always the 2nd hit after defense damage set in and bloodflare core make that worse, rogue only accessory I will not disclose for now (since well, class specific); community I definitely forgot, I usually use it

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the rest is maybe I just very much hate dodge accessory so evolution I don't really use, I am surprise to head ESA is a defensive accessory

grim tusk
#

Also RIP Blazing core’s DR, you wont be missed

gaunt tiger
#

I think getting double hit should probably kill you

small timber
#

oh right ESA give whispering death immunity

novel belfry
#

Dodge accessories shouldn't have cooldowns THAT LONG
maybe make them at max 1 minutes, NOT 2 MINUTES

gaunt tiger
#

but getting hit, waiting out the defense damage, and getting hit again should probably not kill you

#

that's what my proposed changes aim for

novel belfry
#

I want them to be usable more often

grim tusk
novel belfry
#

perhaps that can have the 2 minute cooldown

small timber
#

astral arcanum I am also incredibly mixed, since it helps with recovery but doesn't really help with damage prevention especially short term

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(oh right blazing core is still 10% DR?)

gaunt tiger
#

arcanum is outclassed by community in my eyes

novel belfry
#

but the STASIS BELT OF SHADOWS!?

gaunt tiger
#

community is really good

novel belfry
#

that's just a bit much

grim tusk
novel belfry
#

dodge accessories should be useful a lil more often aside from the rogue ones

grim tusk
#

Maybe mobility boosts could get fatter

novel belfry
#

problem is, the aegis line exists

#

it basically has a slightly worse dodge ability, and ya can just dash with it

gaunt tiger
#

hey storm, be real with me
there's no point suggesting these dog nerfs, is there
it'll never get enough votes

grim tusk
#

Nerf Aegis line and/or buff statis belt and void sash to give fatter movement boosts

gaunt tiger
#

man that's such shit

grim tusk
#

You could try

#

Theres always the change to be wrong

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However

gaunt tiger
#

I could but the feedback I'd get would be "it's a slippery slope we're not balancing master"

grim tusk
#

The problem is that exact values are no

small timber
#

for aegis my personal main approach will still be move away its debuff immunity, make ankh shield its own upgrade line or something similar

small timber
#

I used to suggest starting post-ML ninja belt should give some flight time but since soaring insignia exist now it is not really a huge buff

gaunt tiger
grim tusk
#

Just make belts give acceleration SandJudge

small timber
#

(give post-ML ninja belt magiluminesence effect)

#

that might actually do it

#

(but ya, in the context if aegis line lose debuff immunity)

gaunt tiger
crude geode
#

It isn’t tho?

gaunt tiger
#

and largely, they did a great job!

small timber
#

since the current situation for aegis line is just it is way too convenient, knockback immune on the item is fine as it is needed for the item to work, debuff immunity is a big extra that is just slapped on

gaunt tiger
#

but dog ❎

swift wharf
gaunt tiger
#

they did ^^

#

and largely it was really great

swift wharf
gaunt tiger
#

just not dog lol

crude geode
#

Yes and slippery slope is already taking effect from just that

gaunt tiger
#

ok? but even if they hadn't done that, I'd still be saying that it is their responsibility to make sure it's not awful to play

#

clearly, they agree, or they wouldn't have nerfed master damage

crude geode
#

Cal’s job isn’t to fix every single vanilla thing. If it happens, great. If it doesn’t, that’s also fine, there’s bigger priorities.

gaunt tiger
#

yeah that's why I did the math myself

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so that all implementing it would take is changing a few numbers

unique vector
#

we found a new stat frog

gaunt tiger
#

ribbit?

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🐸

unique vector
#

ribbit.

#

enjoy hell.

gaunt tiger
#

thanks

novel belfry
#

you must now change your pfp to a frog

#

for this server at least

stable lynx
gaunt tiger
novel belfry
#

i think its a fellow who does ALL the statistics and how to apply them

gaunt tiger
#

I don't wanna be a frog ; - ;

#

but I do like stats lol

novel belfry
#

then you will be the stat cat

gaunt tiger
#

I like that more XD

novel belfry
#

(or whatever your pfp is supposed to be)

#

it even rhymes

gaunt tiger
#

a Miqo from FFXIV

novel belfry
#

then you are a cat

gaunt tiger
#

it does, it's tru!

hollow shell
unique vector
#

usually used for reddit users but its cute so i use it outside of reddit

#

😇

small timber
#

the only one that even has a close to 'high price' is bandit

gaunt tiger
unique vector
#

oh you're a miqote

distant gyro
#

ribbit

unique vector
#

you dont deserve rights

gaunt tiger
#

I'd go bun but I like hats too much

hollow shell
unique vector
#

does the bunny race not able to wear hats?

gaunt tiger
stable lynx
#

Until its worse then a mega shark

hollow shell
#

What
What is an "overloader"

small timber
#

coin gun had always been that way just because platinum gun is near impossible to sustain on normal playthrough, especially around the time where it is most effective

novel belfry
#

you should probably NOT dive too much into names

stable lynx
small timber
#

they either have to just gut it to the ground or keep it as it is because of the stupid cost

stable lynx
#

Its from fargos mod

hollow shell
#

Oh.

gaunt tiger
#

I guess it would be kinda weird to see a chart like that in the suggestions channel lol but I figure that I'd try my hand at it

stable lynx
#

Costing 40gold a pop

gaunt tiger
novel belfry
# unique vector LOL thats funny

hrothgar, the even more cat like race in the game, have it even worse, by virtue of their head being a big cat
and most ffxiv helmets are designed for humans not big cats

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therefore

stable lynx
#

And a summons that are consumable which are used in the recipe

hollow shell
#

(pixl and velvet take your FURRY convo somewhere else) >:(

novel belfry
gaunt tiger
#

we're finished we're finished!

small timber
#

how did it turn from frogs to furry

fossil finch
#

Rover wilding

gaunt tiger
#

I have an actual suggestion in I swear I'm here for that

hollow shell
#

Alright yeah I do remember that Fargo feature

stable lynx
#

Yea the one that summons 10 bosses at once

swift wharf
#

rover is perplexed at the concept of poor ppl after ML

gaunt tiger
#

overload queen bee lol

fossil finch
#

You know what fargo also features

stable lynx
#

Ive done like 800 EoCs

gaunt tiger
#

shower of money

small timber
#

fargo also have item that increase gold gain no?

fossil finch
#

3 npcs that love being with eachother and love space

fossil finch
#

And you, casually, buy overloaders from one of those 3

stable lynx
#

Theres an item from it but not sure its from fargo

unique vector
#

maybe if you PLAYED more you'd understand what we're talking about

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smh............

hollow shell
swift wharf
#

something something minorities

gaunt tiger
#

maybe candles

unique vector
gaunt tiger
#

Bozja AnahitaCringe

novel belfry
#

this is for calamity suggestions, not ffxiv

fossil finch
#

(You are saying to the mod)

novel belfry
#

just saying before rover completely fuckin loses it

fossil finch
#

(And developer

novel belfry
#

oh

gaunt tiger
#

lole

novel belfry
#

i forgo

fossil finch
#

Minimodding failure

hollow shell
#

He ain't wrong tho

unique vector
#

among us

gaunt tiger
#

end mod on mod violence

crude geode
#

Anyways uh I love statisticians

unique vector
#

stats hurt my brain

#

if i was ever making a game that required balancing id need an entire separate person to do math for me

gaunt tiger
#

the mathematical field of stats makes me want to rope, but breaking down numbers in a game is fun

swift wharf
#

just nerf dog's health overall so it's not a master nerf

gaunt tiger
#

but it's fine in rev

swift wharf
gaunt tiger
#

I went and tried the other modes before posting a suggestion

crude geode
#

I can’t wait for this to get like 30 stars

gaunt tiger
fossil finch
#

It's a dog nerf sugg don't worry people hate dog it'll survive

small timber
#

DoG's HP is definitely fine, killed it on ~5:00 on a not really great weapon on a defensive setup with no rippers

gaunt tiger
#

the fight length on master is perfect

fossil finch
#

They won't even read the sugg they'll just see dog and nerf in the same sentence and go "sure"

gaunt tiger
#

if the damage was only lower

crude geode
#

I can never remember

fossil finch
#

Both

#

Like always

#

It's always been both

crude geode
#

True

fossil finch
#

Even in the rust and dust era it was both

crude geode
#

Even when it was purple destroyer it was prolly both

gaunt tiger
#

passionate about balance changes

#

well, my post didn't get ❗ or clamped, so that's good

drowsy plank
#

but it will die in voting! just like every other reasonable request for a boss nerf, weapon buff/nerf (which is now a dont), etc.

#

maybe a dev will at least take it into consideration with how much chat space this convo has been taking up

gaunt tiger
#

the devs are very busy, and they just pushed out a huge fuckn update

crude geode
#

I have utterly no clue how easy/hard it will be for a sugg to get to dev in these batches tbfh

#

It’ll be a fun ride to see the next round of suggs to go to dev tho