#suggestions-discussion
1 messages · Page 1217 of 1

balancing is hard
removed. replaced with getting hit consecutively takes your defense
frigid bulwark
Guts in Terraria 😳
what if maxed adren gives permanent DR and does not deplete when hit, only when you activate adren
like 3-5% dr
cring
not depleting when hit would be an absolute nightmare
phases would cease to exist
adrenaline on command sounds as horrible as it is
just make stress pills increase the DR gain from adren, and maybe make it able to partially gain it when adren >50%
thats it
and + 4 defense
for no reason
good idea
stress pills already does that
15% DR when 50% adrenaline
no thats too fucking much
adrenaline works better as an all-or-nothing mechanic
The current DR from adrenaline seems more like compensation than anything else
5% maybe when you have all upgrades on lol
yes
rage needs a rework tbh
rage is epic
rage is already reworked???
Adrenaline is already there for damage
Rage is great where it is right now
Its a proper counterpart to adrenaline now, encouraging riskier play and rewarding it with a longer less powerful damage boost
I’m talking making it more unique to differ from adrenaline
its already unique
like doing something other than a damage boost
like?
Unless you have shattered community, then its a free 50% damage boost lmao
rage doesnt need to be more unique
ur asking it to be reworked for the sake of it being unique
yeah
it is hard to find something that is more useful than just damage
its already good enough having a different source of generation than andrenaline
since it needs to be usable on all class
they could add a 1% speed boost when rage is maxed
I also don't think theres any other proper reward for it. More mobility would just throw people off, more defense doesn't feel good and also facetanks lul, and any other stat would just be DPS increase but different
if you end the fight with rage you gain more gold
if you dont use rippers at all during a fight, you get more gold
Rage increases drop rates
(i dont think its a good idea to make the modes revolve even more around the rippers)
^
yesh
I never really liked them tbh
I didn’t even know it gave defense lmao
Adrenaline defense is hella just compensation
so im fine if they chuck the defense mechanics out of the window
You fucked up trying to stall for a phase skip or something, at least you aren't left with completely nothing
actually yea why does adren even have defensive component
Probably what spark just said
the hecks a ripper
The collective name for Adrenaline and Rage
huh
(do the defense mechanics cause a problem?)
they never did
There are no enemies that attack other enemies correct
not directly
why does sugg bot do that 😭
Ayo, sup' sugg bot.
how you doin
AWESOME BOT
incredible
holy shit sentient suggbot
nycro is a powerful entity
good bot
meanwhile old suggestion bot is crying in the corner after seeing how much better the new one is
it served us well for 3 years iirc 
lets try not to put down the old bot thanks
amber worked really hard on that one so its a bit disrespectful to do so
Press F to pay respects

I also find it kinda jarring looking back at old suggestions that got sent but they have no color thing on the side but that's not possible to change to my knowledge
I think it's fine now, the reason the colors existed was because you need to look back at your sugg to see how it's going
while with the new bot I think it'll notify you when a sugg advanced or voted on
the colors exist still yeah
and were sent by the new one
the new bot cant change the colors on the old bot
yeah thats what I meant
ahhhhhhhh
nycro is workin on dat yeh
It’s already online
You get a reply ping as well

@finite smelt Golden Gun
i'm talking more about an actual ranged weapon, not a classless ichor applier
use cursed bullets and remove cursed capper then 
@finite smelt It's not the only instance
[[Demonic Pitchfork]]
demonic pitchfork...
Unless you don't consider this an "evil biome" weapon
It's still only available in one world evil and has no Crimson counterpart iirc
Yeah it's a uhhhh
great weapon...
it is a semi-dedicated weapon though, if the wiki is to be believed.
it's just trivia
trivia is for non-important weapon info
(afaik, do feel free to show me a trivia dotpoint that has important ingame info)
suggestions are not dedicated
"semi-dedicated"
there used to be a time where those get accepted
used to be
i wonder if geekman is still around here...
@ Geek doesn't show up, so a hard no
yeah but you don't need permission to edit those, that's the big difference
crimsaber?
damn how many world evil items have i missed?
oh wait
i realise what you were getting at now
rest in peace crimsaber
it's gone
an old deleted weapon which is a suggestion by the very same person who suggested demonic pitchfork
people literally didn't remember you existed until you were removed
wait
Scheisse 
crimsaber was a sword
different classes stuf
I remember it
there was a bug with pinkymod when you could obtain souls pre-hm
and I made crimsaber in pre-hm
it was fun to demolish enemies at bloodmoon with overhaul dashes
the only version of draedon that I am FORCED to go bottom left or right is literally malice
death mode is completely dodgeable in a relatively small space
?
its not that its not doable its that its almost as cheeseable and vanilla king slime
you mean full world arena?
ye
I will present 2 argument here just for your information:
-
full world arena is not close to even reasonable without cheat tools, it is no-hitter choice to treat something unreasonable like that as valid option
-
I think the devs are already trying to find a way that stop "dropping the entire world" to be the most viable strategy
I see
so you probably need to change the suggestion reason just a bit, since 1) is technically not even close to doable
at the very least your suggestion should not be based around full world arena
ok
I think the "if you drop too much... enrage to punish you..." part can keep, just less about full world arena
but you dont need a full world arena just a large area
ya it kinda is the problem, from personal experience even death mode draedon is doable in a relatively small space
on the other hand malice is complete disaster
just that it will be very hard to make a suggestion around something that is literally possible with cheat tools
and 2nd reason is I am afraid in their effort to "punish full world arena", it end up screwing people trying to fight it in small arena even more
like 10x more predictive shot
I think the only thing you need to change is from "most of the fight spent dropping bottom left/right..." to "dropping bottom left/right is a viable strategy rather than properly dodging the boss projectile"
since it turns from implying that "dropping bottom left/right" is the ONLY strategy to "while many strategy is available, dropping bottom left/right for 80% of the fight is just undoubtly superior in every way which is dumb"
I think any boss difficulty suggestions are worthless
because difficulty is subjective
you may find ares projectiles hard, but somebody will fly over them with ease
Enlighten me, my monkey brain no understand
boss difficulty is subjective, a strategy that works 99% of the time used to cheese a boss is not subjective
y i no understand engliz
because I do completely agree with suggestion, I just trying to find way for it to get accepted, since boss suggestion tend to be hard to pass, especially one that buff a boss
no matter if it is good for the game or not

oh ok
I think it is probably fine, the rest can only leave up to the community to vote
though if it is up to me I will put the "I suggest adding some form of..." to a separte line, just for ease of reading
basically just shift+enter 1 more time
enrages are blunt way to solve the problem
so make it look bigger?
no just put it in separate line
I think changing the pattern of attacks so moving in one direction is not the best strategy would be better
...there is not much dodging required and the fight is becoming dumb and simple.
I suggest adding some form of enragement to the fight if you go out of a certain area or changing up the AI so its not as simple and more maneuvering skill is required. I feel the fight should be less of a waiting period and more of a bullet hell.
like this, just easier to read
ok
preferably it should not be enrage, but on the other hand any other change will be considered large scale rework, which is prohibited in suggestion
so not much choice here
is that better
I think only need to separte the "I suggest adding..." line
the rest is a bit too much separation
(will delete later)
oh
okay like this top note, the cheesability of the boss is quite litterally on the subject of the players own patiance
The Draedon fight is not really fun anymore because most of the fight is spent going either towards the bottom left of your screen or the top right of your screen (there are many other strategies but one of the main things i like about the calamity mod is that rarely does a boss ever have an easy way out and seeing that one of the main last bosses is cheaseable in all difficulties just makes me generally infuriated), there is not much dodging required and the fight is becoming dumb and simple.
I suggest adding some form of enragement to the fight if you go out of a certain area or changing up the AI so its not as simple and more maneuvering skill is required. I feel the fight should be less of a waiting period and more of a bullet hell.
if you bother making a world long arena then go ahead, thats your choice
the boss(es) is rather obviously not build for massive world wide arenas, and are completely doable with just the surface
insert "even nohitters guideline-banned going underground unless Malice"
that will be valid if the boss stated "this will be completely doable with just the surface", but it is not the case, exo mechs do not limit the arena in any way
but thats the thing malice is meant to be hard not the easy way out
therefore it is up for the dev to design the boss to stop player from cheesing the boss by abusing an unreasonable arena
ares is like easiest mech because you can just fall down for all but one attacks
you could make your arguement for malice only
also i think theres no real reason for it to be noted
quite a lot of bosses can be cheesed with a world wide arena
insert SG, Providence...
its a given that its not intended
you cant go to far from prov or you die
useless, malice is supposed to be haha very hard
DoG to some extent, Aureus to some extent, KS but who cares, EoC
its still possible to just simply run away at a certain pace
and it does make the fight significantly easier
most of them stop it by simply despawning, on the case of the like of providence it is not really a one-trick fight
the suggestion specifically mention that it is a one-trick fight that you 1) have a large arena, and 2) drop bottom left and right
yeah, i guess despawning works, though not all bosses despawn so easily
i.e falling forever with Ravager P2
I know I only mentioned arena above but I thought both are talked together
to be fair the whole fight isnt one trick, atleast not in my eyes
Eoc would despawn Aureus gets enraged and becomes to fast to avoid
Ares, maybe
and DoG teleports and speeds up
Aureus doesnt enrage outside of daytime im pretty sure
DoG teleports take a while to actually like, spawn him, so its rather possible
he becomes faster outside of the astral infection
ares definitely, twins only need to NR the beam (or you just tank it in non-nohit) and you probably can dodge most of thanatos just naturally
i am like 90% certain Aureus has no Astral requirement
you can infact spin around the Exothermal Beam (Ohio)
thanatos is only one mech that like actually moves
its just way easier for people to RoD (im faulty too
)
I mean from the perspective of full one-trick, ares you can just purposefully enrage him (and he will still miss all projectile)
yeah Thanatos is rather the only mech youd likely not take a direction and adjust, in his Berserk
the other exo dudes just stick to the screen allowing you to dodge by falling
what im mostly saying is that
thanatos projectile in non-malice do not chase you fast enough
they should buff thanato's speed
nah thanatos is fine (just need to be more tanky against things like dragon rage and final dawn), more with ares and twins
🥔 + 🪱 + 
if thanatos could chase you faster than going to the bottom of the screen wouldnt be a very good option
twins attack is too fast (especially malice) to reasonably dodge that people have to use absurd strat like that, ares attack stops many strategy so much but is doable on his own, and then you add 2 more mechs
Exo Mechs are just fine since they arent really intended to use a world wide arena, since no boss is
the only real section of the fight id agree has a singular "trick" being falling is when all 3 are apparent, because after Ares shoots his first tesla rounds you have no real option to do anything else
the other problem is the 2000 different splitting projectile that is not remotely predictable
its a new boss and they just rebalanced the whole post moonlord it 1000% has alot of flaws
again, I think than devs will not listen to malice suggestions
im fairly certain (though maybe its actually just something ive gathered from Infernum testing) Apollo's Plasma always does X then + shapes, and they just alternate their patterns
for Ares' Plasma im not so sure, but (in Rev atleast) he only shoots 2 of those so they rather pose little issue
ares plasma, ares nuke, apollo cursed flame, apollo dash, artemis mass pulse laser, the main problem is 90% of them have predictiveness in some way which makes going a single direction optimal as randomly moving around makes the split completely uncontrollable
main concern being predictiveness
so your saying they should randomise some attacks
so ive noted Apollo's Plasma
Ares Nuke is unneeded i agree but its also on set pattern and set value
oh god, not rng
Apollo's zig-zag dashing is really easily countered by just, walking a bit to the left/right afaik
assuming you are to RoD Ohio
seeing as you mentioned that beforehand
or someone else did
okay wiki does not note what i claim for Apollo's Plasma so, scrap that for now, even though im fairly certain its real
I will just put a comparison: imagine if scal do not have an arena and replace every single one of her brimstone hellblast with brimstone fireblast
that is the problem with exo mechs right now, tracking a single projectile is not difficult, adding their attack frequency + 2 mechs on top of it and suddenly dropping left/right becomes optimal
yeah that is where i agree, the part with all 3 mechs is rather a mess
but when they are on their own its rather fine
2 mechs is somewhat a stretch though usually Thanatos is countered by dodging the second mech paired with it
and if its Ares Twins then uh
yeah that is where the stretch breaks
ya twins is almost always the problem, at least from my own experience
thanatos is doable, ares is super predictable, meanwhile twins is complete ham
they are rather the most challenge the fight posses 
Twins can be dodged alone by seeing where Artemis shoots and dropping . flying the above / below it depending to its aim
but when paired with say, Thanatos
the easier of the pairing
you are indeed forced to either fly up at a pace or down at a pace
then this fight really is just mechs 2: revenge
yes
their combination and specifically their 3(4) part is where i agree with the sugg
i have an idea, whenever you move in the same direction for 6.5 seconds or more you get sniped by Draedon and the shot takes 50% of your hp
ah yes of course the "every 6.49 seconds I switch direction" strategy
nah tbh they need to somehow rework (but not full rework) the fight, but grand scale rework is prohibited in suggestion
so not gonna happen
ok so what if whenever you move downwards thanatos teleports behind you and crawls up your ass
i like the draedon sniper idea
that would solve nothing though
i like the thanatos up ur ass
rather just punishes you for something you are maybe forced to do in the all mech part
I think ideally it should be something like "thanatos speed up to chase ahead of your movement if you drop for too long", or something like artemis position at your dropping cardinal direction and shoots from there
what about like the eidolon wyrm he uses the forece to throw you in the opposite direction
what?
make a world size arena
fall downwards to cheese the exo mechs
draedon uses the force to throw you in front of ares's nuke
i still feel like this wouldnt really solve the issue that makes the player have to fall down forever in those specific sections
rather just punish you for it
true
at the very least there will be something stopping you, rather than... just viable
well yes but then what other viable way would you be able to (consistently) dodge those specific combinations?
luck(tm)
consistent
trolled
and that is the problem with exo mechs isnt it? there is no other way to super consistently dodge them, especially 3 mechs
there is except 3 mechs
on non-nohit it is whatever, for no-shitters it is disaster
if you are lucky then you will dodge the attacks with perfect consistency

im a genius
byeah, EMechs are 100% consistent, i know this because hurdur nohitted them hurdur
but the singular consistent way for 3 mech phase is falling, which is what people would aim to fix
I can see a way to dodge all 3 mechs while not moving too much but it requires focusing on like 7 different things at once which is really hard
for the other singular mechs theres consistant options that arent falling
Ares is more so wiggling usually while noting the Laser hand, Artemis and Apollo is charging towards one and reacting by going up or down
Thanatos is just uh
when i 1st heard draedon fight i thaught draedon in a giant mech tank with a forcefield so you cant escape not haha buffed mech bosses cant hit me while im falling
run away till his Laser and then stand close
who is hurdur?
yeh thats not uh, great
ares laser already punishes going in one direction
i dont think theres a way to fix that without just reworking the boss
by literally whooping your ass
when dash
and then there is 2 other directions for ares laser to not cover
GS dash?
you could just simply
no like just move
ye
if you are on the other side of ares then the laser wall cant do anything
ya tbh 3 mech is complete disaster
yeah
the rest I can cope with even if inconsistent, 3 mech is just
I mean fab did say exo mechs won't get fundamental reworkks or smth like that
sound good
then we're fucked
the only reason 3 mech even is close to working right now is because all mechs have combat effectiveness decrease by 75% during the phase, which do not make sense from a design perspective whatsoever (nerf them just so they can be together)
https://www.youtube.com/watch?v=rTB0h98fumw anyways shameless plugg loo lol!
id say EMechs have rather fine dodging schemes that arent worldwide falling (unless Ares shoots at the right time to force you to go down more
) except for 3 Mechs, where you just simply HAVE to fall at a certain point
The fact i accomplished this makes me so Exo-cited!
then the Dreaedon fight will stay disappointing
I mean don't they already have that even in 2 mech phases
ares shooting one less electro ball or smth I forgot
ye
Opinion issue here
I already enjoy the fight a lot so I don't really care 
Maybe just nerf their attack speed even more in 3 mechs
Or make them not do some attacks
wtf that would make the fight ez as king slime on a rope in vanilla
ah yes
if the complaint is precisely "impossible to dodge if you don't do x"
I mean ideally (like literally fantasy scenerio), mechs do completely different combination attack at 2 and 3 mechs
I think just making artemis not do the shotgundash is enough
i think replce shotgun with a burst attack
or delay the time between the shot and the markings
or just don't have arte do any special attacks
(pretty sure Artemis already doesnt do his shotgun in 3 mechs)
i think he does shotgun but not the shotgun dash
in 2 mechs artemis still shotgun, shotgun dash or pure shotgun is just whether twins enter phase 2 at 60%
3 mechs no
oh
damn must've misremembered
Only Malice Ares needs world tour
Actually heck didnt a sugg like this get discused already
nah that suggestion didnt mean just ares, it means the entire fight
the suggestion in a nutshell: basically the easiest way to beat all three mechs is full world falling which should not work
I meant that the only part where its reasonable to do that falling strat is Malice ares
from my experience you actually no need full world falling for malice ares, you only need it for 3 mechs
and there is almost on other choice for 3 mechs
Malice ares does need it tho, for regular fight its just 3 mechs at once but you dont need full world lol
Something i’d like is for Thanathos to be less passive and try to obstruct you more while other mechs are out, kills the problem of falling for too long too
malice ares need falling, but not full world, at least nowhere near
Agreed
3 mechs if you are playing regularly you don't need, if you are noshitting falling is by far more consistent
any other strat is too inconsistent to even try
so the fight is so unbalanced you need a cheesy strat to no hit or maybe even to beat it in death mode + malice mode
nohit shouldnt be used for sugging.
but the concern of the suggestion is the fact that falling full world is a VIABLE strategy and almost the optimal strategy, not necessary whether it is needed or not
and combining death malice is just a challenge mode on yourself at that point
i think now the full world is the optimal strat
basically: Take sugg's about buffing/nerfing in the standard calamity game mode Revengeance. Unless you are suggesting to buff something in a certain mode. or change a certain mode.
And no the full world is not the optimal strat.
theres a few
ok tell us about them
lol
Well theres obviously beach camping.
list all the strategies that are just as good as falling
the different between "optimal strategy" and "strategy" is big
i have only seen 1 draedon fight where the full world wasnt used
#suggestions-discussion message @digital prism read
Want to see others?
ya particularly the 3)
just not sure if it will screw over people not dropping the entire world (like +10 predictiveness on all shots)
That will do nothing but mechs overthink and miss
the reason why full world is more optimal then the others is because of your speed and stuff at that stage
Infernum Exo Twins used to have that problem, until we reworked their primary fire
because your at the endgame. you'd be guaranteed to atleast have SOME movement speed
Before rework you could bunny hop towards Artemis and never get hit
my problem is that its unlike calamity to let there be a cheesy strategy to a boss fight. especially with such an important fight
Read
that dosent solve the problem i just stated
I think twins is by far more of a problem (particularly shotgun), and in 2/3 mechs thanatos
Once you get used to it, it aint a problem
i still think the arguement of "its viable" is rather moot since its obvious if you grind your entire world off blocks you will have an easy time
no real playthrough will ever do it
and if they do then good for them
theres usually cheesy strategies that get nerfed.
or maybe just malice problem, I didnt get to try death mode exo too much
wait a minute what death mode exo twins even looks like
did they make the crystyl crusher post draedon
in my experience death exo mechs are like
pain
its post draedon AND post scal
ok I think I accidently confused malice exo twins with death mode twins
post both endgames.
i have (and seems like storm repeated with other examples) that the boss never does require such big arena, nowhere is it even incentivized 
so the fact people would go ravage their entire world to make an arena is frankly their fault
Malice just adds 2 more lasers to the sides
And makes it faster
bullet.
ya I think the only problem I have with malice exo twins is just shotgun is way too compact, or it is because projectile speed
it comes way too soon
(frankly its rather easy to go between his shotgun iirc)
since youd prolly go agianst Apollo in P2, or in P1 its rather easy to just outfly / drop / run / etc
because if I solve exo twins soon then all problem solve
re iirc
ETwins alone are perfectly fine
the only part of the fight this sugg frankly can apply to with the provided content is 3 mechs
the fact its viable doesnt mean its something litterally everyone would do to invalidate the fight, since (normal playthrough speaking, the way Cal is supposed to be) this will take literal days to actually make
oh god I just realise why the fight is so hard, I keep moving towards artemis, F

I forgor
lmao
i move to Artemis in P1 and to Apollo in P2
byeah
regardless
i just think the sugg is more so just "Nerf possible but really time consuming arena because its something that people can make eventually / with other mods"
with the latter not being of concern to Calamity
and the former is just on the player if they choose to spend days to somewhat "cheese" a boss
and there are fast ways of mining if you have the right acessories and mounts
to excavate a full world
which is not of concern, yeah
it dosent literaly need to be the whole world
i mean, if you want to fall diagonally youd need a rather large chunk of the world
which is a alot to mine and platform
the platforming is the long part
which still brings me to
this
and people use hammered platforms so it takes even longer
if the player themselves chooses to spend full evenings to "cheese" some boss then thats fully on them
i dont see any reason why it should be accounted for when the average player will likely use a normal surface arena
i just think its not in the nature of calamity
what isnt?
its not Cal's fault if the player chooses to completely wreck a world to somewhat "cheese" some boss
he thinks cheesing isnt in the nature of calamity. despite there being like
6000 different ways to cheese
same with Polterghast
letting such a cheesy strategy be possible
even SCAL has cheese.
how
gigablast blocker. hoiking. exo box 
case in point, Calamity should and already doesnt exactly care for cheese strats of this type
since those are 100% on the player
DS had his cheese strat nerfed because it was way too easy to do.
scals bullet hell phases are random so its upto rng
still missing my point 
i see
if the cheese strat is easy to pull off and fully invalidates the boss. then duh its gonna get nerfed
at what point does it stop being strategy and starts being cheese
so its up to the player to play whatever way they want
basically if it invalidates something entirely. its cheese
and gigablast blocker pretty much invalidates the gigablasts.
that
yeah, its a Sandbox game
that is the point of Sandbox games, you play as you wish
DS cheese?
some things can try enforcing but you can never fully enforce anything in a Sandbox game
placing a platform just above his jump height before his charge.
before his charge update
the charge update fixed that issue with the fact his jump couldn't reach a certain height
because by that logic youd have to patch this https://www.youtube.com/watch?v=6ayxP86Pibw&list=PLU0ig_Z7ewuT8hd4Ha2v0GwpzLFr7KTZA&index=1
The world download link: https://cdn.discordapp.com/attachments/916406253163524128/929852624256270366/Auto_Exos.zip
Other bosses:
Yharon - https://www.youtube.com/watch?v=pa2p2RJUVGQ
Polter - https://www.youtube.com/watch?v=nk77vHl0vWY
Doesn't exist - https://www.youtube.com/watch?v=PC-u1kiiY-U
SCal - https://www.youtube.com/watch?v=TbioIEwKUFw
...
actually there is a way to enforce things in a sandbox game
just go on discord and say "[thing] is cheating and if you do it then you have massive skill issue and im good"
which, good luck doing so without ruining the normal part of the fight
world tour but epic
also resource management
not everything should be enforced is what i mean, especially when said things are rather not something the average player will ever do
not even the skilled players who play somewhat vanilla
not even most nohitters but thats because of guidelines
https://www.youtube.com/watch?v=TbioIEwKUFw&list=PLU0ig_Z7ewuT8hd4Ha2v0GwpzLFr7KTZA&index=3 oh theres the SCal "cheese"
Witch on a minecart.
Background music:
Train Rush Electroswing - https://www.youtube.com/watch?v=2c1iSpk3u1A
Moonview highway - https://www.youtube.com/watch?v=gGSdcbWDRwE
Moonview Highway 2 (flute) - https://www.youtube.com/watch?v=AU_Bm0GDkIA
Route 216 (night) - https://www.youtube.com/watch?v=ay46J539k_I
lol
this isnt cheese this is a masterpiece
(thanks @MrJFL#2278 for giving me points to argue with
)
now thats tasty cheese
yup
like JFL's cheeses dont invalidate the entire boss. its just a long consuming effort (and also so much fucking lead)
theres always a way around fighting a boss
if it invalidates the boss its going to go
but if it is not invalidating and the boss is still challenging. it'll probably stay
like DS got a buff with his charge attack being added to counter his weakness to heights
A boss does not have to be uncheesable
if it invalidates the entire fight then probably it should be removed.
So
Let's remove every boss from the game then?
How about if you move too far from spawn location the boss enrages with a special anti cheese attack
Idk I suck at balancing
I'm just giving suggs
No they honestly shouldnt because the average player wont spend 5+ hours to make an automation. Additionally if you fix bosses bs hoiks and such, you risk messing up the entire fight without using them. It’s best people just understand it’s funny but unintentional, and it’s up to you to not excessively use it because like I said, it’s unintended
jfl i meant like
the DS cheese.
(y'know the one where you could just sit at a high point and invalidate everything)
hoiks are probably unfixable too
hoiks were fixed at one point but then brought back if im right.
yes
I got lucky, plus it’s outdated also DS is an early boss meant to be somewhat objectively easy outside malice
(compiled my points for me, gaming 😎 )
they were fixed
but the terraria playerbase is a bunch of literal children
and now it's "feature"
the end
@digital prism Your title line should probably be more specific to what you are suggesting (an enrage / anti-cheese, something to discourage flying in one direction to outrun the bosses and their projs)
Just asking to "improve the fight" is unhelpfully broad
@ashen warren Formatting and #wiki-discussion
#wiki-discussion exists.
use that
well wiki related things belong in #wiki-discussion not here
(i have no idea why its there anyway)
I think part of the issue with exos is that they're the only late late game boss that has an unlimited arena
Also DoG but it has the speed and the laser walls to make up for it
And astral pick, but will still take a week even with all mining boosts and zen potions. And not counting all of the prep time to excavate the world and then fill with sloped platforms or rails
Dont boss guides already sort of do that already
Although many are outdated since they quickly get outdated
See: Cal clone if its still for 1.4.5.7
And fucking class setups
i thought that all the boss guides are still in 1.4.5.7
class setups are so cursed
Many are older lol
lmfao
Before I updated Cal clone to 1.4.5.7 it was on 1.4.4.2 iirc
tbh I think we should wait out updating guides until next update
Yea lmao
since malice mode no longer having tons of exclusive items is gonna affect a lot
yeah
oh right
Theres maybe some stuff left to document
please go to #wiki-discussion
💀
@unique vector "make dog final boss" meme suggestion
he does need a buff though
death
2nd largest worm in the mod
threatening asf to newer players (The majority)
threatening asf on some difficulties
threatening asf in lore.
"pls buff him"
literally going againts what i actually said
I didn’t even know I was fighting him on malice until I checked lmao
i am not begging for a buff
you are
i just said that if it was to be made the final boss
"make dog final boss. im serious. buff him"
ong you are actually dumb
2 are actually updated for 1.5: PBG and yharon
that is the point of making him the final boss, the lore
(I had to do them myself lol)
DoG wouldn’t fit as the final boss
the lore is a fucking mess lol
elaborate
even in the current iteration of the lore dog works with/for yharim
He’s an overconfident narcissist who is only one of the top soldiers of the actual planned final boss
with* more likely
It’s for
he aint causing trouble so he can get food kind of
is he really directly working for him
Yes
doesnt seem so to me
That’s how he has his funky armor
He acts as one of Yharim’s guard dogs, he gets armor and free food
Yharim is the actual planned final boss cause he’s responsible for 90% of everything wrong with the world in calamity
fr
Astral Infection wasn’t his doing lol
(what about xeroc and noxus)
(arent those supposed to be superbosses)
(This is turning into #lore-discussion lol)

post yharim superbosses, like how scal and exo mechs are currently tied for the spot of final boss but AEW is an optional superboss
Quick someone make another suggestion before this channel goes too far into the deep end
don't quickly make suggestions, you lose quality if you do that
I had a sugg in mind but recent changelogs killed it 
How tf does my thanatos suggestion have 223 stars
very good suggestion
Because its a plain good suggestion with no flaws
@unborn locust formatting.
also wof is the end of phm boss. also why are you using wulfrum on eow
and cryo?
wulfrum is literally pre boss.
Im not using wulfrum
so why are you using it to fight cryo?
there is no reason to use any wulfrum stuff
when did i say that what
its a farmable pre boss thing.
i esentailly said that itd be cool to have a wulfrum boss so i could get actually useful wulfrum gear to kill EoW or cryogen
well no
wulfrum gear is meant to be pre boss
it wont ever be added.
and again: EoW or cryogen are not bosses you are meant to EVER use wulfrum on
wulfrum is meant to be pre boss but its litterally useless even pre boss, you can find better gear than wulfrum easily
are you trolling
No. im being serious

pre boss to obtain better loot to kill the fucking bosses.
ill repeat this once again, im not using wulfrum gear at all
nada
Your sugg is saying "give more use to a thing that already has a use."
cryogen?
who the hell uses wulfrum on cryogen?
are you too poor to afford cobalt armor?
so yes anyway @unique vector kill new sugg. its just pointless
It really doesnt.
you should edit your suggestion to have a more clear understanding of what you're asking
i read it and i cant tell what the point of your suggestion is
basically their saying: "give wulfrum boss post wof so i can fight cryogen with wulfrum gear"
what exactly do you want added? why should it be added? in what way would this benefit balancing and lore more than harming it?
please also format your suggestion properly with a bolded title
once you get all that sorted ill remove the reaction to it, otherwise ill leave it for autodeletion
alr doing that rn
also there's plenty of pre cryo gear to use
for every class infact.
Also, your suggestion needs to have a separated title line and elaboration/reasoning below
Separated using a line break, Shift+Enter
Yeah that's.. better
Hm
Im still editing
yeh
Accidentally accepted it
Alright
wtf is that sugg
(Iban no don't set a bad example)
😔
But uh yeah
Cat
This sugg
Been editing for a while eh
yeah
I dont know how to phrase this correctly 🗿
ask for a resource sink for wulfrum haha
oh wait haha we already accepted a suggestion about that

Granite biome lore when
tomorrow
make wulfrum coins
it's funny because it's not like adding a wulfrum boss would give them lore automatically
dying
holy shit it's true
wulfruminium
Wdym an item with a tooltip containing 2 lines written from yharim's POV isnt lore
anyways an alt currency could actually work but only if it's not actually an upgrade to platinum but an alternate currency that stands apart from the standard system (other mods already do this)
but why would you do that anyway there's no reason
It is 🗿
just make the wulfrum coins the scal enchant way.
Mostly useless?
Its not very informative but not having it is less infromative
not really
not having it brings up the cool world of theorizing
which is cool
and cool
ah yes having the fact yharim took a shit one random morning is not less informative.
"I took a fat shit this morning while looking at the wulfrum bots from my window, why do they even exist"
Lore
HOLY SHIT JOHN WULFRUM
Sadly cant really theorize that well about something that gets oneshot by anything thats better than gold gear
bruh.
wulfrum gear is meant to be like wood.
an upgrade to wood armor thats your first class armor.
you can get wulfrum armor without leaving the starting biome
^
it's also been buffed multiple times
you can get wulfrum armor without even fucking moving
bonus moment speed, defense, class damage AND a summon slot?
Precisely my point, it really doesnt serve a purpose in the game
Problem is that stuff like snow ruffian exists
it does.
Wulfrum armour is kinda swaggy ngl
it serves a purpose so that you can get your better armors with less trouble.
and also one summon slot is huge early game.
snow ruffian and desert prowler are the exception, not the rule
At first its actually not easy to find all the wulfrum bots and youll get lead armor quicker
Yeah now you can have TWO braindead squirrels following you


I'll hold you to it :p
"lead armor quicker"
Boulders dynamite skeletons slimes Hell. Fall damage. fucking water.
no, you can't
anyway hear me out: early game minecart called the wulvroom
you're just, bad
Why would you go that deep for lead armor
e x p l o r a t i o n
byeah there's,
Maybe there's this one guy named john.. and like
why would you want lead armor
it's both more time consuming to get and leas useful
hes named john WULFRUM? hence where the name of the robots come from..?
EXACTLY
John wilfrum would be sick and i dont know who he is 
iban actually adding john wulfrum in calamity (real (real ((real
john wulfrum.
and.. maybe he MADE THE ROBOTS.. ?? maybe that is the lore?
Daedalus be like
Immensely
john wulfrum? made cool funny robots and eveyrtihng
John Wulfrum is the pinnacle of Calamity lore.
Like imo any addition to wulfrum enemies would be sick
quickly add wulfrum slime back with another sprite even if it makes no sense
Cant tell if this is an inside joke or a thing iban came up with on the spot
john wulfrum secretly made draedon
xeroc is actually john wulfrum
made by homie @tribal flower some time ago
yuh was making it a boss for a content addon so iban designed the homie john wulfrum
now it's canon
Imagine how funny it would be if you guys added john wulfrum 
Wait really?
no
when spooktacular became dev he canonized john wulfrum
NOOOOOOO
april fools joke = johnathan wulfrum
WHYYYYYYY
Jojo reference
I SAID WHYYYY NOT WRYYYY WHAT ARE YOU TALKING ABOUT
Anyway
Anyways John Wulfrum aside reject 5 class helmets, return to singular class armors
based
Why are you so angry at me 
Reject single class armour return to classless armour
wulfrum rework will be real in 3 days
5 class helmets are the bane of interesting armors
(its just the overcharge setbonus
why have one cool and unique set bonus that synergizes well with the class its meant for when you can have 5 different hardly noticeable set bonuses!! woo hoo
aerialite in a nutshell.
Auric Armor vs Original Final Terraria Armors
hey auric is slightly more interesting now
can't wait for true auric armor or whatever
Very slightly
1.33% yharim drop
the game is now divided along "this class has GSD or is shit"

Unique opinion
I hate mana i hate mana
i am BIASED towards melee and will artificially bump up the stats and forge balance sheets
anyways uh uh
yeah i sure hope the Calamity Developers Develop Cool Things Into The Calamity Mod Umh yes mhm mhm
Real quick, what language are terraria mods coded in
c#
C#
Noooooo oh well
c#
Personally think that Wulfrum should be made into a single class armor so we can just leave classless to the base pre armors
yes i agree
what if we developed cool things and made it impossible for the wiki ppl to properly wiki it because of how complicated it is
fun challenge for the family
many agree....
But but but but rogue stealth!!!
personally i think wulfrum overcharge setbonus
just make an armorset that is literally 60 different armorsets
wiki "people" 
okay but hear me out
back to the shadow realm, Altix
a summoner armor that allows you to control weak robotic entities to fight for you
(not like a summon itself or a usmmon minion. you literally just fucking control them)
This is still the silliest shit to me
That would be like so bad
wym by "controlling"
“Classless…except for this one class we added. We forgor 💀 “
not like a merchant or shit where you can talk to them
just literally make them shoot projectiles or some shit
whats the difference between that and minions as projectiles
Least complicated calamity mod suggestion

you can control more then the summon limit 
and also
robotices
i dont know what those two are
The finding of peesack characters i think
or just you going and remote controlling the little robots but you'd stay still and that'd suck for every practical purpose
worst character in the binding of isaac
nah i meant like you control them and they die over time while shooting shit.
that's just a summon but worse?
instead of controlling one normal character you control two underpowered characters at once
they're not underpowered though
nah nah nah hear me out. you can control infinite of them 
that'd still suck big balls
60 different wulfrum droids versus draedon. just imagine
the wulfrum robots dying in their 30 second max life timer
Looking at this suggestion it gets more and more wild
yeah but you get 60 more dps 
holy shit
that sugg is so janded
crying so fucking hard
whats the lore significance of the ark of the cosmos

what's the lore significance of the scoria ore
whats the lore significance of great sand shark
i mean
(impossible question)
tbf scoria has no lore significance BUT it's cool volcanic rock or whatever idk don't care
what's the lore significant of daawnlight spirit origin
they clearly are branded to be the same thing
what's the lore significance of aquatic scourge? uhhh it's a wet worm?????
Even Yharim has a thing for melee spam
tbf killin as and unlocking t2 acid rain has some logic behind it, it's also ds. it's also a consequence to
whats the lore significance of scal? all i see is calamity and thats just a reference.
what's the lore significance of 
Danny made it
that's the significance
btw can we like. fix the uh resprite doc since scal is kinda done now?
oh wait
nvm im stoopid
i was reading it wrong
~~i suck at reading colors and memorization
@unborn locust
See above nonsense but for clarification
Just because you struggle with a boss doesn’t mean we should add an entire new boss. It falls both under the high effort don’t and under bad reasoning. Additionally, not every single thing in calamity has lore tied to it, but the Wulfrum robots are there for you to theorize about. First “paragraph” is still really questionable as well.
hydrotherm vent rock or smth
literally the guy wants an enemy just called "Rover"
ping rover to tell him that hes being appreciated in a sugg
also holy shit this is the first time i've seen a sugg get both invalid reactions
well the dude gave up
what is the lore thou
The lore is uh
Woman
Can confirm. John did it
That was the worst way and reason to make that suggestion. However wulfrum robots exist for no reason
Like there are so many other people that could have created them
Why are they not Daedalus creations, give that man something to work with lore wise
Braelor
Because right now you get an ore that unlocks for no logical reason for his lore
Thats it
He was an inventor, honestly just change the color pallet and say he made them
Fair point with Braelor
He needs new items or too be just written out of the lore
Statis has a million items, and Braelor has an armor set.
Armor set that doesn't even see use really
Reaver hasnt been Braelor armor for a loooooong time
Same for asgard’s valor which used to be Braelor’s shield
Have to get a degree to understand the lore at this point
How about this for a suggestion
Also Daedalus and Silva need more stuff than armor
Oh well silva at least has abyss related lore stuff
Lore related stuff but nothing in game
I've been saying that Silva needs a related item in the Abyss.
Silva gets about two blocks and there's a planned thingy for later anyways
Can't argue with that
Is there a planned rework for cryonic ore?
Because it makes no logical sense\
I'm saying the lore and gameplay don't match up
And no, they don't always have to match
yes that's called ludonarrative dissonance and is impossible to get rid of entirely, you also should explain why it's bad though
But I'm literally wearing a important characters armor with no explanation as to why I got it the way I did
there's been ideas for cryonic thrown around since long ago but nothing from devs thematically or obtainment wise, no
Honestly, it would make more sense for Daedalus armor to be prehardmode and replace it with something else for cryonic
Not values or bonuses
The idea of the armor and the name
nooo that'd suck balls because it'd require adding more things
Because those shards in the ground or whatever have no ties to permafrost or reason to be sealed
and balancing a whole lot, too
Just rename wulfram
Makes more sense then what it is currently\
actually that gives me an ideaaa
Lore wise at least
Not really?
How does cryogen having it make more sense?
You're kinda just complicating it
The only issue with cryonic is that it spawn after cryogen
You're very much just complicating the issue
I'm trying to figure out why Daedalus as a character exists then
because his lore was created 4 years ago when it was cool to give armors random lore
Because if that's his only in game stuff then just rename the item set and remove Daedalus as a character
Don't read too deep onto it because his whole existence wasn't made coherently
the lore back then wasn't written to be the best history ever written it was written because armors having lore was cool, don't read too much into it
retheming daedalous would be an ok option but that requires sprites and they don't grow out of trees
And my suggestion was to remove or improve minor characters in the mod because they are convoluted or have a lack of content in the mod
I don't even see why he's a character
I get that that was a while ago
tl;dr suggestions discussion is bickering about old calamity lore
these suggestions need to be don'ts until lore is more concrete

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