#suggestions-discussion
1 messages · Page 1131 of 1
I would do a chess problem with a description of how the pieces move, check/checkmate, castling, pawn promotion, and en passant
all those descriptions are just "in case they know nothing about chess"
The actual problem is a "mate in X" problem
Just a simple code hidden in the same place as the rules would be enough imo
and it's not worth it anyway, it's not like we're passing laws or smth
If they made a bot from scratch specifically to filter out shit suggestions then I doubt a basic verification code system would be too far out of reach
byeah it's prolly just, not worth it
usually, if the suggestion is bad, it won't get to 200 ⭐
Suggestions on their own do not have enough influence on the mod
Bot's just a sending tool
for such a system to be worth implementing specifically for these channels.
Makes sense
Ik this is already on voting but like this is literally just an invalid sugg 
It is factually incorrect
Even on pbg, a late game boss, which has a ton of dr
You'd get 8% less dr
so like 12% damage 
Wait no
goddamnit photonic stop telling other people that their opinion is invalid

/s
Based photonic
also yea tf is that suggestion 
more like 0.8x DR
byeah
Something stronger than a class emblem or Ruthless prefix
or
flat damage boost
it has been exactly 24 hours since my suggestion was posted!
I think DR reduction is still overrated though
time to see if it makes its way on #suggestions-voting
Yep
It'll either get delivered in a few seconds or you may have to wait a bit in case the bot's having a fit
and the suggestion never really addressed that
.
silly bot
a clear situation where ichor is better and semi-commonplace in early-to-mid hardmode
Aight there we go
it's gone now
Just had to do it manually
which is something I've tried many times before and it never worked till now, interesting
yee it has been posted
ah I noticed
time to see if it gets votes at all
yee first vote
I like your idea Tonkla!
I think it is kinda weird that you have to wait for the worm to uncurl
What would you do with the armor Post-Plant though.
if you're thinking of meld constructs, it no longer requires hallowed bar
and the mech spawners are 25 gold so theyre kinda expensive
no i didnt even know they existed lol
So from what I am getting the suggestion is pointless.
there isn't even convincing reasoning
@tranquil zephyr yeah you are going to need a little more than that.
Why even for Calamity as another part.

no.
reposting time indeed
god, we returnin' to 2 suggs by Feedza in one day
indeed
@cobalt pewter i thought you posted this some time ago alr
.
didn't it get 200 stars
i see 
if it did, then he prolly wouldnt repost
¯_(ツ)_/¯
🤔
Neither of these suggs reached 200
Hell, the single minion one is all the way back in December

Yes

but toilet funni!!!
so if i have an idea I just post it in the posting channel, yeah?
Just wanna make sure im not missing anything
ye
hmmm
I dont know if my idea falls under SIS
or is that mostly like, a weapon thing
im reading it now
the draft or whatever
If it's an item with stats being suggested or an exact design it's usually SIS but if it is like "add a new pml armor set" that's not to my knowledge
Add a variant of the Cosmic Worm that lets you fight the Sentinels Phase
For me, Devourer of Gods is one of my favorite fights. Its an absolute spectacle and very fun, however, I find myself disappointed with one aspect with the fight. After you kill DoG phase 1 for the first time, you have to fight the Sentinels, after you've done this, they never show up again. I, and I'm sure other people do as well, like to just fight DoG just for fun, so I think it would be neat if there was a variant of the Cosmic Worm that let that phase not be cut out of the fight. I don't know if that's possible in the code, but I figured I would mention it.
this isnt breaking any donts is it?
Yeah is gud, could probably remove the end part of not knowing if it is possible or not etc but still gud 
aight cool
thats somerthing ive had in my head for awhile
was just too nervous to post it
it felt odd that there was no way to refight that part
can't you just use the rune of kos if you wanted to refight them?
what
No like
DoG summons the sentiels during his fight,a nd theres a pause in his fight
im talking about that
ah
also, you have to use Rune of Kos in their biome to refight them
Im talking specifically about whent hey show up to help DoG
cuz after you reach phase 2
they dotn show up again
Has anybody suggested to lower the speed of the Crawltipede from the Lunar Events?
it is fine imo
they are a punishment for flying so their speed is fine tbh
So I shouldn't fly while fighting the Solar Pillar?
yeah that's the sole reason they are there
Crawltipedes are fine
Corites are not
Crawltipede is what makes Solar Pillar not completely cheesable
they don't attack you if you are 7 or less blocks above ground at much
It can still be passive if you're standing on platforms iirc
isnt it based off distance from a block so you can go next to a wall and be fine
Yeah blocks
1.4 does that btw 
Isn't it bad game design to restrict the player from doing certain things they're allowed to do in other areas of the game?
Not really it forces you to play differently but that’s not necessarily a bad thing
It's not bad design when it's purpose is to discourage players from cheesing other enemies 
You can still kill them easily also because of their tail and are pretty easy to dodge
Why would they design it like that?
depends on what it is
Because redesigning like 9 enemies is way more difficult than just making a new one to discourage cheesey playstyles also
in the case of the solar pillar, crawltipede by itself isn’t bad design, but crawltipede in combination with the other enemies absolutely is
get on the ground? you get fucked
get in the air? you get fucked
just a death cycle
And how the pillars in general are made but that's kinda off from crawlipedes also
Solar Pillar fucking sucks.
Pillars fucking suck*
My main issue with crawlipedes is where they kinda trigger but they're just kinda okay right now
sorry hand slipped
no worries
it happens
@analog talon Don't you mean Selenian instead of Corite, when you say you can't spam attacks everywhere?
(Selenians are the ones that reflect projectiles)
Unless Corites also pose a significant unique problem, which I personally don't know if they do or not compared to other enemies
corites are also a problem
corites tend to come from underground or behind walls and hit you before you can hit them
they come in huge numbers forcing you to spam attacks which then makes selenians fuck you up if using bullets or other reflectable projectiles
I see
80% of the time you kill a selenian before they can hit you
you could deal with both easily if you could fly but Crawltipede
can i suggest something like to remove the visual of tesla potion
you can but it probably won't get very far
very far in terms of "if you think it's too visually distracting it'd be better to make it more transparent or something than to straight up remove the visual"
transparent would mean it'd still be there but you can see through it
completely removing it would mean it just ceases to exist and you can no longer see it at all
#suggestions-voting message this got pretty close to 200
I can say a singular .png/.gif/whatever likely doesn't lag your game much at all compared to even a slime.
transparent is invisible, thats translucent
something like that
Has anybody suggested that if a boss despawns, the boss rush should end?
Because Calamity's already evil, so might as well make it more evil. >:)
but we're gonna reject it
great 
no matter how good of a reason you provide, there is no way we're doing it
it sounds unnecessarily annoying for an already long sequence
I see calamity as being evil in a fun way, that would honestly ruin the event
that would mean Astrum Aureus would reset the boss rush nearly every time you fight him
I meant if you outrun them.
thats the only way to despawn any boss rush boss that isn't the profaned guardians
the mechs, EoC, providence, and skeletron enrage
instead of despawning iirc
shouldn't this wait until next update, considering the fact that pillar enemies are getting tiered?
iunno how that would affect Crawltipede
This suggestion would be relevant for at least part of the event still
even if it's only the latter half or last fourth
Eh it's understandable enough
"Make sharkrons not deal damage for [blank] after spawning" would be the correct way iirc
@analog talon 1.5 will add the jump speed bonus to 12%, plus the whole jump speed shenanigans with Frog Leg is getting reworked
@warm scarab 1.5 will make this happen
@cobalt pewter I kind of like the fact that you can only summon one of these minions. It adds more variety to summoner minions, and forces you to use more than just that one minion.
It's still one, just their power scales to minion slots. And this actually goes the other way too, as I can use more of various minions without getting taxed heavily, at the cost of slightly weaker minions.
Byeah, I can see where you're getting at
How does this let you “use more various minions without getting taxed heavily”?
Basically if I want to use Immat but for just 1 slot
...that’s not very clear in your suggestion that you wanna let people summon minions worth more than 1 slot for 1.
I’m going to scream
SCal doesn't drop dev weapons anymore in the next update
pepeLaugh
@shell drift ^
Draedon existing moves things around
will any boss drop the dev weapons?
dev weapons will need both the new bosses' drops to craft
No
Maybe they'll have both of them drop dev weapons after both are killed but that's unlikely to happen since both of them have their own drops already
Ye, dev weapons will be only craftable next update instead of direct SCal drops
for the lore part lore items exist and they're gonna be purely about descriptions next update
i hope i worded that right
additionally, if you're afraid about missing bosses, use BossCheckList
this actually isn’t a bad idea
but it could use more reasoning
like “this mod has very little lore unless you read the lore items, which even then only give surface level information about the boss you killed and nothing else”
and elaborate how those lore book things could expand the ingame lore
without having to look at wiki
le lore
similar to i think spirit mod that does this
ig they're just asking for a specific way of inserting lore this time, rather than just asking for more lore in-game as most other suggestions like this do
He isn't just asking for lore though, he's asking for hints too
like, about the existence of bosses
I think maybe the Calamitas NPC should have a lore button and she reads the lore to you?
why would you read lore that late in the game tho
like you select a specific boss' lore to read and she tells it to you?
make amidias spout lore along with his tips maybe
better idea
imagine SCal NPC sell endgame op weapons
@torpid cedar your sugg can use more details
andd fix grammar 
like "the content is so huge that accidently misses some boss fight" can be corrected into "the content is so huge that accidentally missing some boss fights is a common issue"
@ocean lynx 10 blood orbs at an alchemy table
....
@shut tide recipe browser
Get recipe broswer yes thanks
But the problem is there are good weapons/equipment that I don’t even know exist until I search the wiki
Why should calamity even add a fully fleshed in depth crafting guide for every class even
Well uh
That's part of the fun, exploring new things as you replay the game
I wouldn’t feel like having to put a bunch of materials into the recipe browser and list down what items there are that I can get
Don’t get me wrong, I love finding out about the weapons I can get
imo the sugg feels too handholding the player more than needed for Cal's standards, especially when another QoL mod does something similar already
Good solution lets spoonfeed them to everyone instead with something that would take a really big and unnecessary amount of work because recipe browser and wiki do already exist
But as an experienced player I know of all these weapons now but it’s way too easy for me to forget about available weapons/equipment even if I’ve used them
Ig u guys have a good point though, the beauty of having so much content is that your weapon loadout is gonna be different every time
I mean
Every single melee play through I’ve done I’ve always missed out on good weapons but the thing is that brought much more variety to my arsenal
I think Recipe Browser can also search through drops
yep
This just seems like asking for recipe browser to me and this also seems like an Extreme amount of work for something that practically already exists
((Bosschecklist log's for bosses also))
ah yeah
Ultimately I agree with u guys that it’s not a good suggestion, it would be incredible for someone who’s experienced but has really faulty memory, but it would ruin the experience for newer players
and this feels like something that a QoL mod should do anyway
If it's bad then why suggest it?
Well I wasn’t paying attention to the criticisms when suggesting it
My bad
Out of context, a better suggestion would be to buff the Omniblade cause the Blade of Enmity is WAY BETTER AND COSTS LESS TO MAKE
alredy getting buffed I think in 1.5?
Is it?
is omniblade post moonlord
No
then it may may not get a buff
Yeah rebalancing for most of the stuff in the mod is already happening so it's likely getting rebalanced
It’s post-golem along with blade of enmity, it material cost is entirely more expensive and it’s entirely worse than blade of enmity in DPS
Especially if it's as underwhelming as omniblade 
at least not in 1.5
fabsol did say next update after 1.5 may rebalance the rest of the game byeah
since it is true melee, it is probably getting buffed
Tbh omniblade should be put later in the game and get a huge buff
I would be satisfied
Use recipe browser
Recipe browser doesn’t replicate what I said but it’s clearly good enough
having a lore book would be cool, like as you kill bosses / find biomes, it gets more pages of lore you can go read
what?
are you making a suggestion?
It was in response to Neko's suggestion
a
is something like "roxcalibur right click when touching the ground should restore wing flight time" be something worth
or nah
patron weapon suggs should get permission from the patron
Yea it is
early enter
My bad
:///
(you could've edited, it would've been fine)
:///////
It's fine don't worry
I was going to talk about the fact that the death mode targeting causes bosses to do 180's or something leading to cheap hits.
The only reason why I bring this up was because AS decided to snap its neck on me to kill me and I was going to win that fight if it didn't
shut up
Huh, didn't know AS was capable of doing that
I also have photo evidence
I only know DoG has some quick turn capabilities near the end of the fight
I was making sure that it wasn't just the game being laggy on me so I turned on god mode to check if I was crazy or not.
If I may send the picture it would help get a better understanding
You can send it here yeah
It really snaps its head towards you after the dash
It's weird
I only found it in death mode
Prob just a targeting issue
I think AS did have some cheap hit issues regarding its dash/spin attack, so this does make some sense
You could make a sugg about it, that'd be fine
boneless worm
I'll have to do it on my phone so I don't early enter
most worms are
you can disable enter sending the message in the settings
I wonder if DS has the same issue
there's an option to make it only send if you press shift + enter
(You can hold Shift when pressing Enter to do a line break on PC
Like this)
yeah but that's dumb 
Oh thanks
it should be the other way around
I'm fine with it being this way personally
Sending messages is a more common thing to do than like breaks, so having plain Enter be the action to do so makes sense
iirc there's a setting that lets you switch
On mobile there is
ah
and yeah, that is the reason why enter is send and not newline
Rip
you can switch it in your settings
On mobile.
¯_(ツ)_/¯
Discord's mobile-PC consistency is hot garbage
They still haven't added favorite emojis or gifs on mobile, nor the ability to spoiler images
despite the latter being a feature on PC for like over a year
this is fine
btw should I exclam Neko's suggestion?
He was pinged over it but never responded, even though he was in other chats today
ye
I'll do it again to be safe
@torpid cedar Your suggestion should probably be reworded and expanded a bit, it is pretty minimal and a bit confusing to understand what you're actually suggesting

spoilering images is possible via putting SPOILER_ at the front of the file name
but yeah it should be as simple as it is on pc
Indeed, I have used that workaround before
Doesn't help that editing file names on mobile is also not as simple as PC
^
I take it back, Discord has had spoiler tags for over 2 years
Still haven't gotten around to letting you spoil images on mobile
Wow
Just confirmed myself wrong yeah
Ok ig
@shell drift You need a reason
music is cool?
This is a terrible reason 
nor is it Dwayne Johnson
isn't giving a use to Rock banned
yes
yes thats why i said or add a item
alright, but why is this necessary?
Okay but why not just use music boxes
cause there isnt a music box that plays a random track
Literally a don't
and music boxes = painful asf
Aight but why do you want a random music track
This is something that should be in the reason
This implies someone hears terraria's music using music boxes
ok but how do i make that into words
random = cool???
wat
Like rock music.
Alright
This could have some value to it
It just doesn't need to be connected to The Rock cuz that makes the sugg more questionable
Shouldn't the title
I have an idea.
An item that plays random music tracks that you've heard before, to act like an iPod / MP3 player in-game
yea
so you can listen to stuff even when the situation doesn't call for it and you don't need to fiddle with placing boxes
That is allowed yeah
But remove connection to rock/anything at all
ok
That should be the device from Mysterious Circuitry and Dubious Platings.
i don't think draedon ever made music players, sorry
"should" is probably the wrong word :P
ok i edit
Ask that in #lore-discussion 
Alright this is better
Not sure if it's as good as it can be
But, it might be valid as-is?
People seems to not deny it
So Dubious Circuitry based mp3 player is plausible 
Just install tmusicplayer
Also adding an item that does that is too specific
And complex
lots of items have 1 single very specific use
Yea but they are far simpler
its a random music box tho
most of the work is already done by vanilla
you just gotta make it random
pls disable reply ping
that doesnt fix that the item you are requesting is still too specific
tMusicPlayer? A mod already exists for it?
This mod essentially allows you to have new ui thing that stores music boxes and play em
Without taking an accs slot
does it let you play a random track
I use tmusicplayer, it's dope
And randomly pick a song
picking a random song is far inferior than having a random song be picked for you
You know you can also just make a spotify playlist with both the Terraria ost and Calamity ost and click shuffle
kinda ruins the immersion tho
some people dont like playing with extra mods maybe?
me over here with 100 wiki pages open
But like if you just want an mp3 (no shuffle function tho) in Terraria just install TmusicPlayer
No shuffle function but its essentially an mp3
me over here with every wiki page open at once
fair point
Using the game to listen to music isn't too smart anyways imo
Because if it decides to lag there goes your music
All crispy and laggy

half the point of the suggestion is for shuffle
the sound engine doesnt usually lag with the rest of the game
the game might be at 1fps but the music is still bumpin
That's for vanilla music
If the sugg is about the shuffle function or its really relevant for what you want put it on the title of it
still invalid suggestion though
Modded one doesn't work like that
make it work like that pzl
(It's been a while since I've experienced bad lag while playing modded so I can't attest either way)
I'm pretty sure it's not an issue od "fix this please" but just how tmod handles modded tracks or smt
~~try using Subsuming vortex or heavenly gale vs Scal
~~
the only times i lag are when im doing something that i would expect to lag
Ye
Its been a while since i lag with sun beacons, but SsV and Gale make my high end laptop crawl
this is going offtopic
end game weapons + fargos souls = lag
I was talkin about how it affects the music
balancing against other mods will always be broken
since they're not developed to work with each other
especially fargos mods
yeah fargos is funny
only souls actually but yea 
tbh if you want lag use literally anything against coiled destroyer right after he spawns
Or deus
celestus froze my game for 3 minutes straight
broken wooden hammer?
The funni aurodical throw SS and sit for 2 mins til deus dies setup

even then, calamity music doesnt lag when i get fps lag
so i think tmodloader might have fixed it
Or just using fabstaff vs BR bosses
part of the thing with trophies is that you mastered the boss
not just beat it 1 time
Also
"Hours of re-preparation"
What
??????
Preparation for what
Hours in what way
unless your using hundreds of potions you can just hop back into battle
They are literally just the masks and trophies
Masks you get like 3849488 because they drop from the bag at a high chance
Trophies are rarer but still
What
getting them 100% ruins the point of them
Byeah this sugg has no reason
What the hell is that sugg
And is a "game mildly inconvenient, fix right away"
Just 1 fucking sentence and is more of a complaint than a suggestion
@coarse silo
yeah its a complain in disguise
@umbral pendant this is a dev item so you'll have to ask permission for the dedicatee(in this case iban) for this sugg to be okay
unless you already got permission that is
iban is the dev iirc
@gray nebula flamsteed ring sugg good or no
I saw a comment they made on a video saying it took 80h to code it, I kinda feel bad for asking for more
Ah thanks for doing it for me, I feel a little better

sugg might need a mark until iban responds i think?
pong rover?
Should I delete it and post it again later?
No
No need
Just
Let it be there until iban
he seems online so i assume he will check here soon enough
and no it'll just need to be marked ❗ until iban says ok
Cool
byeah, ❗ for now until we see what Iban says
(what was my message delay what the)
thinkies
Ah but that would hurt your DPS big time
cuz your minion damage goes down when you hold other class weps

Still a DPS hit, just not as debilitating
Rouge accessory to remove peirce be a good idea?
why?
phantom lance etc?
This is an interesting idea that I've never heard before
wouldn't suggesting for the projectiles to not iframe-fuck each other be better tho 
I don't know if removing pierce will ever make a weapon deal more total damage
but that is a thought process that makes me think
brb lemme read old die nerf again
Nanoblack repear+nanites would deal tons more single target dps if it didn't peirce
cause the enemy just gets tons of i-frames
yeah but then it wouldn't be class-specific
It's fine for it to not be class-specific I say
Cuz this problem affects all classes
(to different extents)
Oh yeah this wouldn't.. really work for summoners
Well, I guess for minion projectiles
yeah.............
Just gotta make sure you don't accidentally turn your minions into one-hit bullets
All minions become Borealis Bomber
imagine just summoning a nugget and when it touches something it explodes
add a gun with wings as a minion
That's many minions anyway 
mmyes
Can't help but feel like, despite how neat the idea is, the testers are not going to want to consider it
Having to balance many weapons twice, once for if it has pierce and again for when it doesn't have pierce
Probably can put this acc a bit later in the game to limit the testing scope
maybe it have a -25% damage or something
that makes weapons useless
So that it only works to your benefit if you fully comit
sometimes maybe
yharon lore decreases 20% and that is already a punch to the gut
it hurts but its worth it
Some weapons would benefit more than 25% bonus damage from not having peirce
most wouldnt
some would
you're using this accessory for projectiles to not pierce, most of the time dealing more damage
while this just counteracts it and makes it kinda redundant
I imagine that lack of pierce would hurt most weapons
So it's fine to not have the damage nerf built in
I post
yea this sounds... incredibly painful, to say the least
very cool and epic and niche on paper but not so much in game
I imagine it'd be obtainable shortly after killing moon lord
You could also mention, Lego
that several bosses take reduced damage from piercing shots as a balancing measure, notably worms
So removing all pierce may allow for some increased DPS
(It may.
Again, the lack of multiple hits probably hurt more than it helps, but it'll be interesting to see where it helps)
honestly it would make most piercing weapons just bad for worms in general if they didn't have piercing cause I wonder why
'tis a fun game where removing piercing might actually help
@loud torrent might wanna explain why?
and aren't worms already getting piercing DR in 1.5 made by ozz?
I assume he hit enter too early and is now correcting
ah
worms aren't single target tho
could be, yeah
itd be a direct nerf to multi enemy thinfs
well, isnt this now future content?
ye
This is indeed future content
Yeah
i assume the boss summon sprite is also getting changed...?
You shouldn't make suggestions about stuff happening in an upcoming update, @loud torrent
(i had a feeling this was going to be the reason
)
(I'd assume so yeah)
It is definitely getting redone yeah
We're considering changing the summoning method entirely
cuz it's uhh, boring, currently
ah alright
oh I see.thx for warning
Nice
Alright
Same as before, it prolly could be elaborated on a bit more, but it's okay as is
who needs elaboration, just interpret it as you wish
Well, the more reason you give for why your sugg should be implemented, the more reason people will have to upvote it
Yeee this is better
😄
what weapons suffer from i-frames anyway. rogue weapons i mean
weapons that spawn projectiles as they spawn
ah
maybe you could include some examples in your sugg, idk tho
Looks fine
cept, "Some weapons+" ?
(wrong channel?)
That looks like smth that was leftover when they were rewriting the sugg
thats for the profaned soul crystal
which makes your ranged weapons into flames
that iirc peirce
aka i-frame pain
I'm talking about the formatting
Looks redundant
Cuz you say
"Some weapons+
some of these weapons include,"
yea I did a oops
I'm slow at typing 
(btw Syluxy if you're writing up a big item description right now with that scythe in mind, read the pins first. There's a document telling you what is and isn't allowed to be suggested, and I have a feeling you're about to post a Specific Item Suggestion)
I edit
🎉

unrelated:
I was thinking on suggesting that people get react perms in #wiki-lookup purely so people can react with 🗑️
(Even tho I realize that people don't really need to do that often)
Does that have any chance of success?
What does that reaction do?
delete the post maybe?
Ah
ah
Yeah
I don't think there's much need
That channel is a dumping ground anyway, it doesn't matter if it's flooded
aight
https://calamitymod.fandom.com/wiki/Drunk_Princess
Not the correct result? Use !wiki page random is silly for a direct link or !wiki search random is silly for a list of all hits.
oop
heh
it works here lmao
Fun fact, this server uses the bot more than any other server
Interesting
the terraria server doesn't have a spam channel
Well, this is a big server and it's unrestricted to users in a public channel
So I would expect that
and calamitymod has about a bazillion things you need the wiki for
It is interesting that Terraria Discord doesn't have more activity
cuz it does have the bot-commands channel
I can get basically every item in vanilla without the wiki
and that's a much bigger server
I can get like 3 items in calamity without a wiki
the #help channel is quite active
Hmyeah it is possible that Calamity requires the wiki more
cuz it's newer (relatively), more frequently updated, and less well-known
I guess they just don't use the bots much
cause most people don't know how to look things up
Vanilla Terraria is fairly cut and dry I guess, most people either know what they're doing or can figure it out by playing
And instead ask a Google-able question in #help
(might also be the case that stuff is more obscure in calamity)
that too
does that even work
auricular tesla bar recepie go brrrr
People ask easy questions all the time, its very annoying
Especially if your trying help someone with an actual issue
Help, how do I create a character
referring to wastebucket
Ah
It works only if the person who requested the bot reacts with it
And only within the first minute or smth like that
uhhh uhhhhhhhhhhhh about that suggestion uhhh
it seems fine (the flamsteed one), adding some visual impact to it landing on the ground could make it feel more like a big robot thing yeah I guess, it dealing damage could also be there although like. not exactly something necessary I feel
@umbral pendant
I'll un-exclam it cuz it's an overall approval, just gotta remove that bit about the damage though right?
Purely visual
Maybe even use the Aureus stomp sound effect when you land, too
I mean, it's a suggestion, and if people were to go "yeah some insignificant amount of damage just because its an impact" I wouldn't be against it either
as long as the new meta isn't to like flatten bosses
Change meta to flatten bosses
that's the first time I've seen a sugg been un ❗
:eggcat:
kill boss with big robot smash
No.
terraria: bonk playthrough episode 1
It has happened before
rejected
Cry about it
e
@hollow shell quick q on reposting suggs about dedicated items, would I need to ask the person dedicated to the item when reposting the same sugg it was approved before?
They already gave consent to that specific idea
Probably not, if the sugg is about the same as it was before
So no

Might repost the Time Bolt one then
It didn't even reach 100 last time I checked

I really hope my suggestion gets accepted
Bonk. James Bonk.
only like 40 votes to go
But not that far of an improvement ig
but its so far up in the channel now :<
It's something lol
if people find it then it will be a miracle
mmyes
funni repost
so aka stealth rework? stealth is already reworked and pretty good next update from what I heard
oh never heard about that
Reading the thing rn
256 - Changed how stealth boosts rogue damage to a formula rather than a flat boost. Full stealth no longer provides a bigger boost. The formula uses the weapon's base damage and use time as well as the time it takes to build up stealth. Taking longer to build up stealth (less stealth regen) boosts stealth damage. This allows for more diverse rogue playstyles rather than forcing stealth builds to spec into wearing 2 sheaths, 3 mirrors and all Silent accessories. - Done
nvm
funni stealth haha
imo this makes stealth way too forgiving, especially with the new Stealth for 1.5
I can just mindlessly spam until I hit something
The thing with stealth imo is that it rewards precision (unless the weapon is homing, in which case lol)
so yeet sugg yes/no
it isnt really that hard to hiot tho, a lot of stealth strikes are either hiiming or create more projectiles
well you can't really complain much since it takes a lot to make an interesting and unique stealth strike
I would love if stealth strikes are defaulted to no homing
actually ill reword the sugg a bit give me a sec
But yeh, reworking stealth strikes takes work atm
i totally see you pount about mindlesly spamming
What
You only need to throw Valediction in the general direction of the damned worm
What's suffering about it
yeah since it has homing
There's this thing called lining DoG up diagonally to make a lot of hits with non homing weapons

Just relying on vale SS won't cut it
¯_(ツ)_/¯
pressed enter too early
Also with "Stealth not worth it on most weapons", the math is already done and 1.5 is fixing that
oh right
yeah honestly hold off on stealth suggestions since it's changed next update
and from what I saw in piky's testing streams it's sexy
Indeed
ye was gonna do that
With the weapons its worth its epic gaming
I feel like stealth it def at its strongest at darksun
Mhm
stealth would be better if it charged while not attacking instead of not moving
...it charges while moving too

it always charges as long as you have a rogue armor set and isn't attacking
hmmmmmmmmmmm
aha, it does gain while moving, but it gains much faster while standing still.
3 seconds standing still or 9 seconds of moving
yeah
Moving regen is generally a third of standing regen until boosts to either type of regen is applied
#suggestions-voting message
#suggestions-voting message
#suggestions-voting message (close)
2 of these reached 200 stars

👍
i was wondering, suggesting to add more types of x weapon counts as a SIS right?
like more rogue sythes for example
or the extremely common add a sentry post-DoG
I've got no idea

nah that wouldn't be SIS
Any suggestions involving making a specific subclass (weapon type) more viable at certain point(s) in the game.
not SIS but still not allowed 
(ah crap, I read "SIS" but interpreted it as "don't"
)
well there's a difference between "add more of x type of weapon in y tier because a run using only x type of weapon is hard/impossible at this tier" and "add more of x type of weapon in y tier because y tier doesn't have many weapons for the class and it would provide more variety"
yea but its kind of the same thing, just that the second has actual reasonable arguments
I've still got no idea if this means that all "add subclass weapons" suggs are a no or just those that want viability at a point in progression
i think they are a no (at least the sentries ones)
ask rover 
though my opinion is that it's the latter
Add more rogue weapons that give stealth upon hitting
Weapons like Sylvian Slasher and Final dawn have a unique and unexplored concept of regaining stealth upon hitting a target. Adding weapons that do that could add more variety to rogue's small arsenal and open new playstyles and even improve areas where it could be falling behind (specially stealth oriented rogue). It would also add more variety if they also got a stealth strike to add even more variety
how does this look?
good
add more line breaks / paragraphs
why would it need that
long suggestion != good
It is not confusing at all
it is literally 3 sentences long
it would be the same length
it doesn't need line breaks
if it was as long as that Relic of deliverance change/rework that i suggested it could maybe use breaks
but its too small
if you need line breaks to easily read something you need to work on your reading tbh
im not talking about me
because it is literally 3 sentences long
and they are redacted in a good way
line breaks make people pay more attention to the words your sayin
if it was like 10 sentences maybe it could be split into paragraphs
but like its 3 goddamn sentences
it has one
yeah but they arent very seperate
what
uhh
the two latter sentences are dedicated entirely to explain why
the actual reason why people get atracted to suggestions is the title
Adding weapons that do that could add more variety to rogue's small arsenal and open new playstyles and even improve areas where it could be falling behind (specially stealth oriented rogue). It would also add more variety if they also got a stealth strike to add even more variety
title
reason. suggestion.
vs
title
reason.
suggestion.
its ezier to read and understand if they be seperate
and thats the part the devs take into account when they vote
that's just bloating it tbh
(((adding stuff is good on the calamainer eye is good so biscuit WILL get votes)))
what psychic said
its adding 1 line breh
this is just bad for a small suggestion
if it was longer maybe
but 3 sentences hell no
if people are having trouble reading/understanding a 3 sentence long thingy why even suggest on the first place
the whole world is collapsing
reminders me when Feedzuh suggested nerfing Menacing modifier just for 1% and it was dead in the instant.
this argument makes more sense when you look at the guy's suggestions tbh
like every sentence is separated
i think it would be better with a line break inbeetween the reason and the suggestion
they are abnormally big and the jumps between sentences make me feel a little bit retarded with those sudden stops
(this isn't going anywhere, chaps)
Give Relic of Deliverance some adjustments
This item allows you to traverse the world in 2 click (or 2/3 for large worlds), you can click to change direction 3 times (4th cancels the spear after a while), on paper this sounds good for traveling and avoiding projectiles during boss fights (namely Providence) until you realize: bumping into a wall cancels it, needs to be clicked to change direction, cannot be canceled quickly and its better to just use burden breaker for traveling purposes.
Making it always aim towards the cursor
This will make it easier to maneuver around tighter areas and make it more useful during combat similarly to the other relics as well as useful for traversing the world and being able to maneuver around a build, mountain or even enemies while using it to travel, something that will differentiate it from burden breaker.
Making it so that it can be canceled easier
Making it you having to hold click with the item to be moving and releasing the mouse or swapping to another item will make it trigger the fading/ending of the spear will similarly help. This would make it a good alternative to burden breaker by making it not miss the point you want to go to by overshooting the place by a lot. To add to this it will also make it less awkward for combat and more usable during boss fights like Dragonfolly and DoG.
Making it have more linear acceleration rather than instant, also maybe increase its top speed when outside of boss fights
This would make it so that you cannot just gain an instant burst of speed during boss fights and prevent cheesing or gaining an unfair advantage, maybe making it require 7-15 seconds of using the item to gain acceleration would make it both usable in combat without being the terror that was pre-nerf bumbledoge or unicorn and extremely useful for traveling long distances
This is where you need line breaks
holy shit
yep
fun fact: it has them
copypasta 
point is:
no a 3 line sugg does not need line breaks
Like fixing boneless aquatic scourge in death mode lol.
suddenly feel we had this argument already
I still need to suggest it
everything likes to repeat itself
"I see you driving 'round town
With the girl I love and I'm like,
Fuck you!
Oo, oo, ooo"


I edited it to "minimal or no damage"
More true melee, instant stealth filling stuff
Stealth rogue becomes true melee now

final dawn Sylvian slasher 
Also not instant ~~not even final dawn + locket does that
~~
before i post another suggestion i want to make sure im not being stupid
is the wiki wrong and the music boxes are craftable, or are they intentionally unobtainable and wont be made obtainable ever
Or is it some kind of limitation
cuz idk it feels lkind of silly that only 3 music boxes are craftable
uh
You make music boxes by recording music
what?
look at vanilla wiki
[[tgc:Music Box]]
huh
it has a chance to become the music box for whatever song is currently playing
i never knew about that
Yeah
look to be fair to me
dam u noob
thatzs very obscure
it makes sense i guess
It is
its really damn annoying tho
yeah could we not just make them all craftable
adding recipees for the music boxes would be a good suggestion
having them be craftable would be cool
It invalidates a mechanic
isnt it kinda shitty tho?
yeah
Isn't it like
10 minutes at most
no
hm
it has taken me upwards of 30 minutes to record a single song
I didnt know normal music boxes existed
multiply that by all the different songs (in just vanilla)
it took me like 6hrs to get all the music boxes
massive pita
I think it would be better if you improve the mechanic
you have your music volume on 0

to be fair
Like setting a time limit
Or increasing the chances
then your just really unlucky
music box improvements came in vanilla 1.4
Then just outright removing it
itd be better if they were useable
and they just recorded the current song when you used them
so when that eventually hits modded terraria it'll all be fixed
They were literally made 20x faster in 1.4
and it took me maybe 5h to get all calamity music boxes except SCal
so I still think you were doing something wrong
Or just unlucky
its rng




