#suggestions-discussion
1 messages · Page 1127 of 1
Isn't Providence tier just as bloated as late-HM, though?
Kind of but not really
well...yes, but actually no?
Getting rid of the too many different things that pointlessly drop bloodstone and get buffed and instead having it be ravvie would cut down on that bloatiness a lot really
I think I've explained this at length but tl;dr kinda in terms of boss fighting but not at all in terms of literally anything else
(this applies to a lot of the Cal post-ML segment, really, but that's not the point here so /shrug)
tbf I haven't seen you talk about this in the past
lies and deceit I've spoken on this twenty fucking times in this exact channel
And I sure haven't been there!
bruh moment
And if I have, I sure don't remember!
I'm curious as to your thoughts on the early hm changes Thomas.
I'll speak on those some other time and probably some other place
this is me going on a tangent about Ravager not me going on a tangent about early HM changes

Understandable.
Valid suggestion, but I disagree with it
I agree with it primarily because this is the exact thing I tried pitching before (but nobody wanted it to happen)
I'm thoroughly convinced that the reasoning falls into one or more of two categories:
- the spot around Provi already has so many fucking boss fights in it as it is that moving another one to that point intended would make it too boss-heavy even for Cal's notoriously boss-rush-y post-ML progression scheme
and
b) people don't want to lose their precious Life Alloy mats/Core megafarm
I lean more into A.
that's valid
I think it'd be better if almost.... Ravager's fight was "remixed" in the progression than just being "harder"
I do think Ravager needs to be either moved or significantly reworked regardless in order to stand out
Ravager works good in HM imo.
considering it's currently right next to the boss it is rather clearly derivative of in progression which makes it very awkward in terms of proper placement
Gives good enough loot, and has a good reason to fight the boss rn.
You could say something similar about clone and twins, but eh.
Except for funny LC Pillars 
It's a problem for another day.
mhm
I mean yeah rav gives incentive to fight him with good weapons but at the same time they have to compete with stuff like Duke Fishron et cetera but 
and also, pillar skip meme is like... extremely known and is bound to be changed Soon™️.
oh yeah, how good are Rav drops on Looney Tunes
does he just die instantly or does he actually take more than 10 seconds
Rav drops are good
Asking how good a certain bosses' drops are is kinda redundant considering the Grand Rebalancing™️
I'd argue for Rav's current spot just because as a boss it has a reason to be fought in the intended progression point and It has accessories that are pretty impactful.
You mean Flesh Totem and Funny Get Crit accessory? Also any boss with weapons has a reason to be fought in the intended progression point. Ravager is just fought more because of funny material bar farm.
also like, it'd kill Blood Pact's like... one useful spot in the game ... against Providence.
since stars can't crit (iirc)
stars are negative healing
Dude blood pact is one of my top tier accesories in the game :D
I can't actually remember if Blood Pact can be proc'd by stars or not
if we're moving ravager to post-provi
but I want to remind you that Blood Pact's most significant benefits now come from getting critically struck
The crit Isn't
theres gonna be 6 bosses between provi and DoG
figured

since stars are negative healing, there's no damage being dealt
which means it's not even eligible for a crit to begin with
so that's one of Provi's most common attacks able to completely invalidate the majority of Blood Pact's actual effect
Despite the fact that the lack of crit makes the hp boost a pure advantage vs stars due to the additional hits you can take

except Blood Pact crits are actually able to help you
given that you get a shitload of bonuses on being crit including a buff to healing potion effectiveness
an attack that is unable to crit is unable to proc those effects
tangentially related: Flesh Totem is good until you realize nothing you're about to fight has contact damage that's used sparingly enough for it to matter at the current point in progression you get it
if you do Rav before PBG.
if you do Rav before PBG it's because you want Spikecrag so you can stop having to fight PBG
moving rav to Providence means the only useful time for the accessory is Yharon.
@crude geode keep in mind that removing bloodstone from crags will make the biome even more useless 
also
he drop accessories
...a point in the game where several progression-necessary bosses in a row possess no contact damage
compared to a point in the game where everything and its dog has contact damage and uses it liberally through their fights
is more useful for an accessory whose sole purpose is to fuck contact damage
which are rarely used
sounds legit

Dont do that, i always bring crags to the surface and i farm bloodstone from the enemies there if i forgot to farm ravager before killing provi
Bloodstone is barely related to Crags, and has no real reason to be buffed post provi.
Additionally, one drop =/= a good biome
i bring crags to surface since it's the fastest artificial biome to make. It only requires 50 blocks
Actual complexity and multitude of things to do make a good biome, see the abyss and sunken sea
Crags are already sorely due for an overhaul. I seriously doubt removing Bloodstone will make a difference
that's the long and short of it
anywho, Ravager-related fun fact that I completely forgot was even a thing:
its sole Expert drop --- the Bloodflare Core --- only drops after Provi is dead
(although on a tangentially-related note I should probably investigate potential Bloodflare Core changes given the upcoming defense damage system does exactly what Bloodflare Core does but just in general)
@ashen warren make proper reasoning
read the pins
a throwing knife
Yeah plomiens got a point
Next update all knives are melee.
Yes that means empyrean knives are melee next update(or at least I'm pretty sure)
to be consistent with vanilla as vampire knives are also melee
Not sure what that is, but empyrean sounds cool
If anything, this game needs less melee weapons
nvm i missed a suggestion dont
well yeah but 
but even so like, it makes no sense for these weapons to be melee
then tell vanilla that
Make Vampire Knives Rogue
Well there is no thrower class in vanilla
most melee weapons make no sense to be melee
Not anymore 
Isn't it a don't?

they fit right in
Making vanilla stuff rogue?
It's a don't ye
yeet the sugg
Remove it
Perfect job for me

AtTho
M
uhh
Ye seems alright to me
Very late but uh
The eidolon wyrm one
They will be killable next update
Very killable
(95% dr and less defense too)
Don't they already drop halimeme cannon?
however, the one that give the damage buff is empyrean rage instead of empyrean wrath according to holy wrath and profaned rage/ wrath and rage logic, and since they say nothing about the stat buffs in their tooltip new players may confuse them
run-on
completely lost me within the first 2 words
Better solution: rework Empyrean armor 
The set bonus isn't as good as other pillar armors tbh
What kinda-
@chilly spindle it already will be
did suggest bot just get annihilated or is that just me?
all of its posts only have the reactions
please tell me that's just me
huh?
It looks fine to me
nothing for me either
That's a relief
guess my discord is broken or something
This is what I see right now, for every post using that special text format thing.
wtf
that was my reaction
was scrolling up and noticed this had over 200 #suggestions-voting message
so whenever someone's around they should send it
#suggestions-voting message oh there's another 
Bronze the hero
dude scrolling up gets depressing fast
you just see all the ones that almost made it
-Please do not advertise your suggestion or complain about its star amount, these channels are meant to gauge public reaction passively. Feel free to repost in a weeks time if you feel timing was the issue.
Smh
Bronze

smh my head bronze
Apparently that setting that says show website preview info means all embeds, and also somehow got unchecked 

moment
you don't have to make a scene
sorry if I did, I was just pointing out some 200 star ones that hadn't been sent yet
just ping someone like me, demik, chetto, or rover, whichever of us is online and move on with your day

pog, as they say in the industry; i have reached 202 votes :)

Only the bot can post in that channel now, including posting reactions
You can still click on the reaction right?
I get crossfired by Demik and Chetto with mod perms and Brav with dev perms 
oh right, that means no manual posting into voting when the bot goes down anymore
but it's no big loss
manual posting in that channel crashed the bot according to Amber
true
@distant gyro you have react perms again
nice
Oh I didn't know that crashed it
So, all overdue reposts in #suggestions-posting must now be resolved by waiting for the bot to come back online?
(that's fine if so. Hopefully it'll be more stable without the manual reposts potentially messing with it)
congrats on being able to react with feelschungus
jaja
:jaja:
How do I suggest adding drunk bee hives to normal generation?
actually, I'm coming up with a decent reason.
@cosmic musk even if it weren't asking for JE material, you're relying on calamity 1.5 changes as the basis for your sugg, which is a don't
@cosmic musk The suggestion still holds if you remove the 1.5 and JE stuff, and just ask for larger Mushroom biomes. Setting up an arena that doesn't frequently leave them is hard.
Especially with unlucky generation
ye
you can still ask for better gen, but don't mention JE/1.5
also why double ping lole
cause I was worried they'd already saw your ping and weren't going to come back
Well I mean it's entirely dependant on the fact that you can't leave the biome anymore lmfao
Like yeah better generation is nice but it's the 1.5 change that is the entire force behind why I posted it it's definitely pretty important
Going to the surface also enrages
That's still an enrage
Yes but the enrage is barely noticable with all the room you have
I have always just recalled out and lured him up to the surface because it's a lot more organic and you have way more space
It's an issue regardless tho
Aight yeah Crab enrages on the surface and out of biome in the current release
But, you don't need to frame your suggestion around vanilla 1.4's glowing mushroom gen
Nor the recall change in Calamity 1.5
reason why i put that is because the code already exists you wouldn't have to write anything new
its whatever anyway. i'll edit it and repost it when the bot is up and it'll actually mean something
Alright
The suggestion will be solved in time, whenever tMod 1.4 happens
(there's semi-working prototypes atm, hopefully not too much longer)
see this is why i said to put the JE generation specifically
because why the hell would i want the devs to waste time writing new code when it'll just get thrown out soon
wait wdym "bot down"
Looks down to me
wait no I'm dumb maybe
I read earlier that it was down
Cursed's suggestion hasn't hit 24 hours right?
nah i just forgot it needs 24 hours to send suggs to voting
I don't remember what our policy was on porting over 1.4 content into Calamity for now
I don't think there's a Don't about it
thats why I thought it was down
but anyway yeah i understand why y'all are afraid of blanket "oh god it mentions JE bad bad" but this one's pretty specific and makes sense
I think they all just got shut down by the people here
future content
But it's not about changing something in 1.4
it's still future content imo
at least I told everyone that it was 
because it's based on something that is going to happen anyways
and people seemed to listen
An invalid suggestion would be "When Calamity gets ported to Journey's End, make the Mushroom biomes as small as they are in 1.3" or something
this is true, but who knows how long that'll take
eventually™️
should be Soon™ hopefully
And I mention the mirror/recall change because again it's the whole reason it's suddenly a big deal to me
lol
m
(also can mods even get 1.4 code atm)
Like I would always deal with the surface enrage but that's not even an option anymore (good luck getting out of there by walking)
(yes they can)
I asked about it in the patreon discord and I was told by multiple people it wouldn't be difficult
beta exists
So yes I even checked before posting it lol
since ik future content is a touchy thing in suggestions
some mods have been ported over already, even
The issue with that Shayy is that definitely is a future content sugg
it is still very much under development
if your sugg's reasoning is based on something in #changelogs
well i mean it would still help current patch calamity either way
just that 1.5 removes my normal way around it
having mushroom biome gen actually be good helps any patch
I'm not sure I totally agree with that in all instances
For like weapon balance stuff yeah because I can't actually play with new stuff yet so I have no idea what that's all like
well, you can't really experience new worldgen either
Like I recall making a suggestion a long time ago regarding the background in the provi and cryogen fights and that was already in the works in the next update
or any new features
all i know right now is underground mushroom gen in 1.3 sucks
and it sucks to terraform it in prehm to have a crabulon arena
which is an issue in current patch calamity. it's just accelerated by the fact that a workaround is being removed and also that the code for generation that would be better literally already exists
Part of it is that we may resolve the issue before the update releases, making the sugg redundant
if you really want to just grab cheatsheet paint tool
I understand what you are saying, though
I really dislike being told to use cheatsheet I feel like using a "cheat" mod as a workaround is just kinda missing the point
tfw it'll probably be instant 🏁 
But yeah you're right in that it'll be in the mod eventually either way :P
I suppose I could also edit in a personal suggestion of having the crags having a higher roof than the surrounding area so I can actually fight brimmy without spending like 20 minutes just mining ash blocks 
which kinda goes hand in hand because it's generation related and specifically related to that area's boss in both cases
That would work as its own suggestion, yeah
(We don't have any crag gen changes planned for this update)
good to know
it's something that's bothered me ever since brimmy got reworked like 2 years ago now, feels almost mandatory to delete the ceiling and doing that with all the damn enemies around is a pain if you didn't find onyx drill
i just skipped brimmy 
city buster ftw
or just like
don’t?
why is this needed @burnt bough
i don’t see like any use for it other than new people spamming there with caps lock constantly on
that’s not a very good use
would be entertaining tho
not for the mods :)
Yeah an official venting channel would just not work here.
Precisely, not fun for anyone.
If you need to yell, please do so in a different server.
alternatively: don’t yell at all and handle your emotions like a normal person
Yeah this is just kind of.. flawed
I would like to note that the mod team would most certainly downvote this 18-0
an early game armor set for mage, summoner and melee
just like how rogue and ranger have their own sets
Gem Robes + wizard hat, legit point there for summoner, and ore armor
mage already has 3
??
I think he means pre-boss
those are all pre boss
TECHNICALLY
meteor isn't
it is
well, technically it is
literally break one orb
but only by technicality
how is it not 
ohhh
he means like Desert Strider and Snow Ruffian
yeah
stuff that is concievable to get pre-boss and balanced for pre-boss
1.4
Like the Gem Robes + wizard hat and Ore Armors
..how is meteor not conceivable to get pre boss
it’s not difficult or anything
and you only need gold to mine it
ok what about melee and summoner
It's not BALANCED for pre boss
Melee has the ore armors, mainly.
pre boss is pre boss either way, balance is another thing
but yeah summoner does need something
yeah, thats boring
summoner is fine tbh
if every class gets a specific set then what’s the point of wulfrum or victide
Orb drops are meant to be post-EoC, so I will treat them as such
mass production or ease of material gathering
true true
If Rogue gets Snow Ruffian what's the point of Rogue's Wulfrum Helmet? It's to provide variety and choice.
there’s no real choice when one option is clearly better in every way compared to the other
and much easier to get
Then that's a design fault with the armors itself, not with the concept of giving players choice.
Wulfrum suffers not because another option exists but because it's not a meaningful upgrade for any class except Summoner and definitely not worth the time to grind.
#mountains-of-salt will definitely not work in a server with more than 300 people, which is nothing compared to the amount the server has; it will just be more toxicity
i would add a suggestion to make a separate icon for brimmy phase 3
but idk about it
you can suggest anything if it has good reasoning
(and if it isn't a Don't, or breaks server rules)
How do you “accidentally” lead a dungeon guardian over to your NPCs lol
“Whoops I accidentally brought a something from across the world all the way to my base on the forest”
I assume recalls were involved
Or he could have a base near the dungeon 
i am confused as to what sugg this is referring to
@languid temple no meme suggs
What?
You need to have a separate paragraph in your suggestion explaining why we should do that
Make a gun that is a pre boss and name it a glock
Because?
Explain why
and yes W D Rover because of my old old history with Undertale

undertale......,.,.,/,
Look in sug post
The Arms Dealer already sells the Flintlock pre-boss, doesn't he?
Make proper formatting, similar to hamburg's boi sugg
Well they can change it
GasterdriveX when

Read the don'ts doc pinned.
Yeah
Specific item suggestions arent allowed
Make proper formatting and reasoning for your suggestion too
You gotta put much more focus on the reason why something like what you're suggesting should be added to be mod
Yeh
The purpose is the most important part
Yeah when flintlock exists
Well like I said I think there should be a pre boss gun like the hand gun
And (i think) you can craft magnum pre boss? Not sure
But with super I mean SUPER weak knockback
The Flintlock Pistol is a gun that fires bullets. Sporting a fast attack speed, it deals 10 base damage. It can be bought from the Arms Dealer. It does not deal any knockback.
Its best modifier is Demonic, as it does does not have any knockback and thus cannot get modifiers that affect it. It can also get the Deadly modifier, which, while the...
Do you want me to make the damage to idk uh 5 or 6 damage and it's 50 silver so it's cheaper to get then the flintlock pistol
YEP you can craft magnum pre boss although you just need to kill a boss for ammo
That's specific item suggestion
Which is a "don't"
Again, read the pinned doc
Yeah try not to be specific with the damage numbers and costs and stuff
You should explain in your suggestion why the Flintlock isn't enough in terms of pre-boss gun content
Hm how about "weak damage but cheap"
Thinkies
So the purpose is giving a cheaper preboss alternative for a gun?
to be fair you can just bonk a Shadow Orb for musket
Ngl 5 gold is extremely cheap
or hell, Crimson Heart for Undertaker
And you can immediatel- yeah feed
And it's not like you'd need a boss to break those
Think about it a cheap weapon like the "glock" will be for people that wants to save up for the mini shark
Thing is
So you don't have to spend so much gold if you have 30 gold!
Breaking any those items I mentioned basically gave you access to
the musket,undertaker and flintlock pistol already exist
The weapons
Though suggesting a Flintlock Pistol discount can be nice iirc
It sounds more like you just want a glock in Terraria ngl tbh
theres alot of pre-boss guns in terraria and calamity already tbf
Which is fair enough ig, but handgun exists
True, I forgot all about Marnite Bayonet
Marnite Bayonet is funny
Herb fish or whatever they're called
They contain pumpkin seeds :)
Look I think the "glock" will be crafted or found in the world can just be like 2 damage idk I just want rangers just to have a gun so a arms dealer can spawn easy or a way to defend themselves with the second amendment
I mean
but why should there be a glock when theres already alot of options?
Doesn't the starter bag give you a bunch of bombs?
it does, 10 bombs iirc
You can just Rush to corruption/crimson
Mhm
This is Marnite Bayonet's recipe btw, for reference
It's a viable strat
"Why should it exist" start by answering this slimeybox
This tbf
K
Well Slimey's response to that is
More options for pre-boss gunslingers
yeah, stupid cheap for a really great underlooked weapon tbf
But
Our counterargument is that there are already options
Explain "quite a few" please
lemme just count
We already did
at least not as many as broadswords 
Flintlock pistol
Marnite Bayonet
Musket / Undertaker
Opal Striker (technically is a gun)
Half of them aren't even used so it doesn't count
Yeah what Blast said
id say this is quite a few guns for pre-boss
Technically Pumpler and Minishark too but they're more expensive
ye
Opal striker can carry you to skelly iirc
Would be better adressing other parts of the game where Guns are lacking, I guess?
~~and halibutt
~~
And you have to, make, bomb to get it, and use 5 gold
Would be better addressing other parts of the game where non-ranged weapons are lacking, I guess?
But even then Post-ML is getting rebalanced so you only have HM left
You can find it or craft it
And I think HM gunslinger is fine?
Oh right there's the Boomstick too
And the Revolver from the Travelling Merchant
Right
(although that's more expensive than the Flintlock)
Byeah I think adressing other parts of the game would be better
well revolver is rare af and expensive byeah
And you have too fight through enemies and wait for an npc
i mean
Indeed, pre-boss Jungle is scary
i dont see an issue
Waiting for an npc is normal
That is literally early gamd
thats all of early game yeah
Fighting through npcs is normal too
Well yeah you got me there
if you want a gun so bad, you need to work for it
America says otherwise
ranger has a bunch of options as a whole
lol
But I think getting a weapon that helps you fight enemies
Exo gun 🥺
Is great if you are new
Starter bag gives a copper bow and 100 arrows
If you're new why would you go gunslinger
guns are a subclass, you got to remember
rangers can use bows, flarestorm cannon, ect ect anyways until they get a gun
Experienced players would know how to get good weapons early
And making a subclass more viable is also kinda no no iirc
Yoyos 
Well a few exceptions byeah
its not making it viable here, just making it more lazy tbf
¯\_(ツ)_/¯
also for this, im not sure if there is any part of the game lacking guns tbf
list is prty wide spread
(other then pre-scal ig)
ye
Let's say my friend just got pc terraria yesterday and sees me playing tmodloader and thinks "why has Slimeybox spend 245 hours in this game?", Then looks up the game on steam and gets it and then goes on Google and looks up mods for tmodloader and sees calamity and downloads it on tmod and don't know what to do and goes In a cave and sees a glock with idk uh 20 bullets he just see a weapon and uses it
well
Continue
why would you play modded
In a chest of course
if you havnt played vanilla?
Ye
Playing modded for the first time isn't a good idea tbh
byeah continue
And do remember that Calamity gives you the Starter Bag
Yeah
which comes with weapons
with a bow, for rangers ye
So it's not like they're defenseless unless they have this glock
But what if he hasn't played past boc and never play export or harder
well
That's.. still fine?
then agian
iunno why a glock would make their experience so much better than using the bow and bricks that come with every new char
yeah theres still alot of gun options regardless
ye
ranger as a whole has a bunch of pre-boss options
Yeah but we'll let's say they hasn't use a bag let and don't know what to do!
He's got the shortsword!
well
He spawn at night!
he should play vanilla
Seriously though a very a good advice for your friend is don't play modded when they haven't played the base game at least until plantera
You can't spawn at night
Yeah!
But yeah they should be playing vanilla first anyway
on Normal mode
Before trying modded
You will always spawn at around like 8am when starting a new world?
Playing a modded version of the game as your first experience with that game is not a good experience
ye not exactly day start but still day
tis a bit chaotic
in any case
(Unless it's like, a few QoL mods)
-Ranger as a whole has a bunch of pre-boss options
-theres quite a few pre-boss guns which are easy to achieve
-player gets a starter bag anyways so they arent defensless
Oh yeah I have a friend that hasn't got past WOF and now we are in for the Worthy master mode hard mode
Why.
That doesn't sound like a good idea
ok
That isn't a good reason, still
in that case, you should be able to get the guns already available for you
since they arent harder to get then that, thats for sure
Why would you throw your friend under the bus
I don't own a bus!
Just because someone plays on a harder difficulty than they should be, doesn't mean they should have an easier time
(that's a great response)


You cant fight my logic
If They don't have enough experience, why would they play modded 
^
Byeah there's no point in difficulty modes if they get nerfed just for you
^
sorry, I interrupted a ^ 

Atleast rev+ doesn't make it instantly nighttime when you use it
(imagine)
Pre-HM cosmolight
I can't imagine!
byeah still
Alright this conversation is kinda going off the rails
Yeah
It is!
^ 2 electric bogaloo
I regret everything!
It's fine lol
all of your past points can be argued by
-Ranger as a whole has a bunch of pre-boss options
-theres quite a few pre-boss guns which are easy to achieve
-player gets a starter bag anyways so they arent defensless
-playing modded with no prior knowledge is basically the players fault
It happens
Also, why a glock
True^
Handgun exists smh
Exactly
Handgun doesnt exist
A glock is more healthy then a handgun
All i know is crafting material for phoenix blaster
It's there in the game
But Slimey you can either try to rewrite your suggestion addressing some of the issues we brought up
or
You can just delete the suggestion, maybe try again another day
A better pre hm gun idea would just be DK64 coconut gun
Right I maybe do that
(it fires in spurts)
Sounds unique enough
~~omw to donate
~~
byeah
The item need to have:
It fires in spurts
If it shoot ya it's gonna hurt (big damage)
now uh
Eh
feedzuh's sugg discussion moment
Shoo
Donator items don't get added for now
K
Unless I'm dum
#suggestions-posting message i like the idea to make Gunk Shot unique, always thought it should resemble the Pkmn move its inspired by (afaik)
i made a joke, ik they arent accepted anymore lol
Omw to google gunk shot the Pokémon move to understand
The visual effect is a big purple glob being thrown onto the enemy and splattering, right?
i think it used to be a trash can? byeah
So you want to gunk shot to "shoots filthy garbage at the target to attack. It may also poison the target." ?
yeah now gunk shot is just a big splotch of toxis waste of smthn
That's funny
basicakky gunk shot the weapon is just a shotgun, while the move its refrencing is not really related
other then the fact it misses sometimes ig
Imagine new gunk shot have to chance to shoot out a banana peel that stuns enemys 
Because it shoots trash
I know it already there shouldnt be a summon that is ig5
It's a bad idea
Trust me
@cobalt pewter i think it would be nice if you included Gunk Shot's refrence into account, since im prty sure the weapon is somewhat refrencing this move from Pokemon https://bulbapedia.bulbagarden.net/wiki/Gunk_Shot_(move)
Bad title
Nice link discord 

(yknow I think I was thinking of Sludge Bomb actually)
Pokémon fan seeing gen 4 remake be like:
(its actually the literal same move but just less dmg for accuracy byeah)
I like the 4th gen
(also imagine sludge bomb being a gunk shot upgrade)
The Pokémon fans think gen 4 remake suck because it's chibi graphics or something
🤷♀️
Me seeing Pokémon fans
Alright this is definitely off topic now
Ok I'm getting to off topic again I'll delete pic if y'all wanted to
It's gone
🦀
Crabion is good and should have a pet
New boss fight
also wrong channel
#calamity-update-talk is a better place to ask
^
Meant to say it there
theres already 4 being added
4 bosses in a single Boss fight
Also wrong channel
eg
Omg
PET. EIDOLON. WYRM.
:HahaYes:
i have a feeling #suggestions-posting will go inactive for this day because of the channel orgenization
thats good for whatever suggs are in voting 
though way less people are gonna check voting so
guess its neutral?
Yea
ok so uh convenient>conveniently
the last word
or not last anymore since you edited it
thanks danny or whoever did it
👍
yea thanks
byeah sugg is cool tbh
been sugged multiple times, I believe
really?
i thought cursed capper counterpart was suggested alot, didnt know about this
thats good to know then
and a prty meh description tbf
this one won't be a bluecheck
conveniently and be
and would be would probably fit better
Thx
Oof
they might've changed their mind
Yea I thought the same
what if calamity was
i agree

I wonder if i could suggest an upgrade to golden gun similar to everglade spray without it being like a SIS
seems kinda weird for only mages to have the ultimate debuff tool
well i guess summoners have caustic staff
m
summoner is mage but with everlasting homing projectiles
Remove summoner ideal
Add an upgrade to Golden gun
Golden gun is an useful debuff tool for all classes (specially summoner) that is used throughout the whole game. Strangely, unlike the similar Golden Shower it never gets an upgrade that allows it the infliction of other debuffs (like cursed flames) more conveniently. Adding an upgrade will allow other classes to have an extremely reliable way to inflict debuffs to cripple their enemies.
How does this sound?
i personally think it shouldnt get an upgrade
comma after strangely
but looks fine
also uhh
the idea of the sugg as a whole seems kinda weird
now that i remember caustic staff exists
which is also an ultimate debuff tool but locked to summoner
Yea but caustic is early hm and also got nerfed to not be ultimate debuff tool
wait it got nerfed?
Yea like in 1.4.5.001 iirc
i mean i personally think if every class gets an "ultimate debuffer" then its just not going to be interesting
!wiki caustic staff
oh thought you meant in 1.5
still works fine in current though
also, later on ingame litterly everything inflicts debuffs anyways
post-ML
The debuffs inflicted from the thorns must time out and cannot be refreshed before the next debuff can be applied.
Causitc has this
byeah
i mean
still works fine from my experience
useful for debuffs nonetheless
(you should at least mention caustic and how that's not good enough)
Well its more convenient later in the game because it wont take a minion slot (which will be more scarce next patch), debuffs would last longer and not locked into only summoner
no i meant like inside of the sugg
Im on it
@burnt bough that's against the rules
the fact calamity is a mod doesnt mean it should yeah
tML ToS prohibits that
you could just make a standalone mod for this tbf
oh right tmod tos moment
you can't
oh, yeah
so you cant even make a mod for this
doesnt calamity already have weapons from other games like Gaels greatsword? whats the difference
theres a massive difference between cut content due to copyright and a reference to another game
straight up adding those removed weapons are agianst the ToS
whats similar is the real question
the difference is that you're not allowed to reintroduce these specific ones
oh ok
basically the sugg has no chance to even pass tbf
because they were removed due to them violating copyright laws
welp, Merk didn't allow me to rejoin with my alt, so no sugg count today ig

F ig
why do you need your alt to do a sugg count
4 suggs instead of 2 perhaps
Hey where’s sugg voting?
for now
actually about that balance sugg ban message
brav has stated that the "every tier is being looked over for 1.5" thing is up to change since it might be too much work for one update, so maybe just change it to disallow specifically post-ML balance suggs, and then instead mention how for pre-ML balance suggestions you can just notify the testers of whatever should be rebalanced
Still up in the air yeah whether the entire progression will be looked at
whether the whole game'll be looked at or not, there's no chance in hell that any balance suggs'll be considered at this moment in time, nor for the next month or two
and we still have to have a convo about whether to allow them at all after 1.5 comes out bc testers exist for that purpose too
so for now i think it can stay as is
From the sound of this, the no balancing sugg rule can easily be a don't at this point
alr ig 
Advertising 
I like the Gunk Shot suggestion.
you don't risk losing too much damage by swapping for a sec
Gel Shotgun.
cursed capper is still a ranger weapon
i wouldnt take it into account for the golden gun counterpart thing
ye
and ye
Alright hear me out
what a speech
Ikr
still hearing him out
@grave mural no SIS, read "don'ts" doc
@deep igloo no meme suggestions

the danny devito stream may return later, and it may not
tbf dreams are wack
would making a suggestion for making brimmy phase 3 have a different icon count as a resprite suggestion
Well, she's already getting a resprite
Yeah, that's fine @potent ferry
No
it's like the original stygian weaver, but he's canonically a proud pitbull mommy
his melee attack has been replaced with him accidentally letting go of his pitbull's leash, dealing unblockable damage to the player's firstborn
the secret to beating him is calling the atf
:(
oh god, speaking of the atf
stop
i uh, i lost my illegal mod ideas in a boating accident

So as of now until 1.5, no weapon balance Suggs right?
I can suggest anything else that falls into the does and donts
correcto
tbf belladonna staff really needs a nerf/a bump in progression
@silent smelt Post-ML is getting a big stat flattening and therefore a rebalancing, in the upcoming update
So Starmada will be addressed
(i think starmada already got tested too if you wonder)
yes
First shit then opaf iirc
The file should be around here or in nohits
Also by looking at it vanq arrows need to get killed hard
i suggest you just let the devs and testers do what they need to do
also no holy fire bullets or luminite arrows in tests
you've been told before
Ye
Good to know!
for current sugg: calamity town NPC spawn rate boost makes this barely a problem, i get him within 2 minutes of being in the cavern layer almost every time
and if this were implemented, why just goblin and not wizard
or mechanic
Why did mine get a exclamation mark? What did I suggest that was wrong
You're not supposed to make balance suggestions rn
Because the testers ARE LITERALLY REBALANCING EVERYTHING AFTER ML
check pins
the testers are already going through and rebalancing everything post-ML because of the power curve flattening that's happening in 1.5, meaning that if a post-ML weapon is too strong/too weak/whatever, it is guaranteed to be nerfed/buffed/whatever in 1.5
it's likely the changes you ask are already coming
eah
bot's down, notified amber
Wasn’t in the guidelines!
But that does not mean it shouldn't be ❗
it is in the pins
A rule is a rule
Yeah it's in the pins
It's not in the Don'ts doc cuz it's temporary
(We could put it there I guess but, we didn't)
rover becomes undertaleified w
always has been
If it's very temporary, like only for one update, I doubt it really needs to go in the don'ts. Plus if it's in the pins, people should see it if they look at the don'ts.
@cedar jewel suggestions are meant to be formatted in a specific way (with a title and reasoning)
rover's message at the top of the posting channel should detail how to do that, as well as anything else about making a suggestion
also, the lunar armor buff and life armor suggestions are separate--so they shouldn't be in the same suggestion
Ok sorry, didn’t know lol
that's fine
you can edit the suggestion
also, it's probably worth reviewing the 'don'ts' document
I just came up with the idea like just now and I wanted to say it just incase anything could happen with it
the lunar armours had a use for longer because they get swapped out very quick
Nebula
Do you think I should right the suggestion again or should I just leave it like that?
Okay
Ima need to do it tomorrow cuz I’m using my phone rn and I can’t do bold and stuff I don’t think
it doesnt need to be bold
Indeed
And you can do bold on mobile if you have two * on either side of the phrase, works universally afaik
But that's fine
I like this Goblin Tinkerer suggestion
Eh
Not a fan of it honestly
I'd rather have the bound NPCs to take less damage or straight up be invincible
@silent smelt balancing suggs are kill
it's already ❗
.
I like the goblin tinkerer idea. Everytime you beat goblin army your next step is to grab hunter potions and start running underground until you find him
But truth be told, i would much rather not have to go and find him. The find times can go from 30 seconds to 10 minutes depending on your luck
Howbout we combine golden gun upgrade sugg and cursed flame golden gun into one, and create evergreen gun
That sounds neat
(probably post scal for balance if this weapon exists
)
Also has anyone wondered what is the maximum possible amount of def and dr reduction in calamity, cause there is alot of debuffs and weapons that does those things
@dreamy fjord should probably add mechanic and wizard to that sugg as well since they share the same spawn style
tavernkeep?
Also tavernkeep actually
Also trashers drop him
wait what
So like, angler is not an issue
When you kill a trasher before finding angler he'll spawn
Imagine it as angler was fed to a trasher
Angler is also a massive prick so I don't think anyone cares about him
Ye


True ig
God I wish Terraria doesn't have a shitty fishing
In any case
What warrants these kinda NPCs to have their spawn be changed when it's possible to just
Up their spawnrate

"If the Angler is present in the world, when killed by a Trasher in Hardmode he will drop a Golden Fishing Rod."
What
That works too
there’s kinda no point to having them bound tbh
it’s just farming for the sake of farming
i guess mechanic makes sense but the others are ehhhh
lmao
The funny thing is that you can be so unlucky that you don't see Goblin tinkerer at all in your first Terraria pt 
Or at the very least all of pre-HM
i didn’t until like post plantera in my first pt 
I mean weren't Goblin Tinkerer brought down to the underground by his brethren? I mean you can just disregard that ig




