#suggestions-discussion

1 messages · Page 1126 of 1

sleek turret
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but the problem of them is just uhh, its more complex to use

sharp prism
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philo

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you know what i meant

tired haven
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the problem of them is that placement isn't sped up at all

sleek turret
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yep

tired haven
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Maybe, but having so fast speed by default (and it will require to be rapid in order to keep up with any adequate movement) is kind of weird, to me at least

agile bolt
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Yeah, im pretty sure that stuff like builder potion that increases your block placement speed dont affect seed planting since it's not the same thing which sucks

tired haven
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Pretty sure it is affected actually, just that the difference is miniscule

tawny garden
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yeah seeds are just

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regular items

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that can create a tile

worn blaze
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smh can't believe there isn't a dash input still SAD

tawny garden
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ig the mod could just speed things up if the item you're holding is a seed

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and hardcode all seeds

worn blaze
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whenever I use a dash in a boss fight it feels like I'm playing an osu stream map

agile bolt
sleek turret
worn blaze
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really? does it work with calamity items?

sharp prism
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having a dash input would ruin dashing

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me thinks

worn blaze
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uh wais

tired haven
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Harvesting speed is 1 per frame btw, which is pretty much instant

worn blaze
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it wouldn't ruin dashing if it double tapping is kept as a defualt setting, having an option to at least bind it to a key you'd like instead of double tapping would be nice

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but if there's a mod for it I'll check it out

agile bolt
grim tusk
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What i do for plants is a 10-15 planterbox platform, every plant on top of one another with a space in between for plants

safe oasis
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just getting this out of the way now in case anyone decides to be funny
*obligatory alchemistNPC joke*
alright thanks have a good day

agile bolt
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You usually want to have around 5-6 block gap since if you're using the auto builder thing it will plant the seeds into the wrong boxes

worn blaze
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and I believe it has a dash bind

grim tusk
safe oasis
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smart cursor is epic tho

grim tusk
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For filling areas indeed

safe oasis
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(also this is kinda off topic we should move)

grim tusk
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But i wish that gardening was more interactive rather than just plant seed and wait
(Not as much as DST, the gardening system there is pretty bs unless ur Wormwood or having to know every damn thing)

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But that would be stuff for other mod

worn blaze
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I wish fishing was more than rng, like a minigame or somethin

sleek turret
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like a rhythm game of some sorts?

worn blaze
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lmao what if it opens a tab to osu or ddr

sleek turret
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i.e fish at the correct time for getting better loot?

agile bolt
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I dont mind about the waiting time, especially since you can swap between night and day instantly with cosmilight for dayblooms/nightglows and if you repeat the process enough you can activate full moon and also get deathweeds to be harvestable. Also waterleafs are easy since you can toggle rain on and off at your will as well. It's just the seed placement speed that completely sucks

grim tusk
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Maybe having plants have multiple grow stages where they drop varying amounts of the herb would be nice, and/or using fertilizers to increase the yield

grim tusk
agile bolt
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Blinkroot just grows randomly i believe? you will never see all of them fully grown or not. But shiverthorn and fire blossoms indeed require a bit more specific time of day but at least you dont need those plants for the majority of the potions so it's never bothered me

worn blaze
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I don't think I've ever seen a fire blossom in game till 1.4 vanilla

grim tusk
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Pre-1.3 fireblossom was something

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You needed to pour lava over it

worn blaze
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harder than finding the one piece

grim tusk
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Same for waterleaf but water

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Fireblossom bloom from 5:30 to 7:30

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For some goddamn reason

agile bolt
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But i agree that getting more herbs when you harvest them could also be good, it would mean that you dont have to repeat the process of planting and harvesting as many times during the playthrough. But for right now i dont believe the amount of herbs you get when you harvest them is low

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I only do the process of harvesting and planting the farm like 7 times during each playthrough and i easily have enough plants for the potions for the rest of the game, it's just pain to actually plant the seeds back

grim tusk
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Maybe adding like a fertilizer that forces a plant to bloom maybe?

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It would help solve the problem of having to wait

agile bolt
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That would fix the bloom wait time but it doesn't sadly fix the seed planting problem :/

ashen warren
wooden quartz
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Was there a conversation about ball and chain regarding the Provi dash suggestion?

golden narwhal
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Idk, but that doesn't really solve the issue of being able to dash through provi without ruining the PSC reqs

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Well it does ig, byech

languid quartz
safe oasis
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@lost sluice why though

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as in

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why does it need to be implemented

heady storm
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I will be taking this as a meme suggestion.

split grove
heady storm
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Not again please, otherwise I am going to have to warn you @lost sluice.

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Either way new boss suggestions are not allowed so it does not go all that well.

earnest cape
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oh did they leave?

warm scarab
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yes

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smh

safe oasis
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already happening

keen leaf
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wait really?

earnest cape
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pretty sure it is

hollow shell
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The reason is worded in a bit of a roundabout way

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If it is already happening then I suppose that doesn't matter

keen leaf
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dont see it in the changelog yet but if its already happening then i'll delete the suggestion

hollow shell
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Aight yeah it is, I can see in it test hq

keen leaf
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the reason is "its worse than its components"

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poof, itsgone

hollow shell
ashen warren
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give magic scarf and hat more abilities ig

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like increased damage and defence in snow biome ?

tawny garden
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isn't it a vanity set

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and if you want to suggest that, you'd have to ask for permission from popo, who's the dedicatee

ashen warren
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oh

warm scarab
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please don't kill me

earnest cape
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yeah it's vanity

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you can mine it with luminite pickaxe

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nvm

warm scarab
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can you mine charred ore pre brimmy atm

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no

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meaning you CAN make an ore locked behind a boss

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like astral

earnest cape
warm scarab
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that's y i came up with this idea

warm scarab
golden narwhal
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Feel like the title should mention the nerf to bloom slimes

warm scarab
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i'm explaning how i came up this idea

tawny garden
warm scarab
tawny garden
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chlorophyte already sucks to find

warm scarab
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...

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no

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if you rush through mechs

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it does suck

broken trellis
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yes

tawny garden
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and it starts to grow from start of HM

warm scarab
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you're not supposed to rush through mechs in like 5 minutes

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they need at least 15 minutes to grow properly

tawny garden
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even if I don't, it still sucks

broken trellis
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in clam mechs are easy for now

warm scarab
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bruh

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is provi easy

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no

cobalt pewter
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484 - Adjusted Chlorophyte spawn rate and spawn limits to make it a bit more common. - Done

warm scarab
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^

tawny garden
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ah shit, right

warm scarab
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was about to mention

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feed beat me to it CompleteFailure

tawny garden
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bot ded

heady storm
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@ashen warren salutations, the bot is down.

ashen warren
tawny garden
earnest cape
heady storm
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Oki doki, we appreciate.

warm scarab
sleek turret
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uhh

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no reason in this sugg

fossil finch
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no reasoning

o but really why

crude geode
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@dusky monolith reasoning?

dusky monolith
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Uhhh

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It makes sense

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Plus it’s kinda weak

agile bolt
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Buffing/nerfing items is against the suggestion thing if im correct?

dusky monolith
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O h

crude geode
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Yeah

dapper coral
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this is a little different

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this is a mechanic rework, not a damage buff

cobalt pewter
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It just lacks reason

crude geode
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Why does the mechanic make sense? I know why but you need to put it in your suggestion so people know why it would make sense

dapper coral
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so it's legal as long as you give it a reason

agile bolt
dapper coral
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eah

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you can sugg about the function of the weapon, just not numbers

agile bolt
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But yeah, you should usually give more information for example. Why does it need the change? How could we possibly do the change? That kinda stuff

dusky monolith
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Bro I’m not a scripter how should I know sweating

agile bolt
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There is a reason why on the top of the suggestion posting is a quick information as to what you can and cannot suggest and how you should do the suggestion as a whole

marble hazel
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Add some pretty bs reasonig like it'd add weapon variety for the tier its in (it being homing is variety imo) and it helps with consistency where said mob homes and so should da projectile..

eternal escarp
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@crystal iron ironically the last line should be removed

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hopefully right person

crystal iron
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Oh ye, ik, but I was about to go somewhere

eternal escarp
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eh, people would ping you anyways

tawny garden
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yeah

eternal escarp
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and you can just check this channel later if no new suggestions pop up by then

tawny garden
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remove it in case you forget

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it shouldn't go to voting with that line

crystal iron
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Oh ye, didn't think about that

eternal escarp
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ye

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it happens

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overall sugg should be fine

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since its a gimmick rework rather then balance and stuff

hushed geyser
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before i suggest, does anyone know if the terror blade is getting a nerf?

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its stupid op

tawny garden
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everything will be rebalanced

zenith hazel
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read pins

hushed geyser
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k

tawny garden
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@teal wolf you would still need a reason mate

eternal escarp
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also might be better to note which weapon was yours ig cuz bot sometime doesnt actually mention the suggestor afaik

tawny garden
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yeah

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nobody knows that off by heart

teal wolf
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yeah Im gonna give me a sec

heady storm
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Can you not just inquire Ozz for this already.

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@teal wolf

teal wolf
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whos ozz\

ashen warren
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Ozzatron

teal wolf
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but then Id have to talk to someone directly about it

heady storm
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The developer in charge of managing patron items yes.

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Who you should pretty much always go to for these things.

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@hearty yew correct me if I am wrong but I believe I need you here.

ashen warren
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yo, there is suggestion that has reached 200 ⭐ few days back but does not have the checkmark yet, am i misunderstanding a process or is a bot supposed to automatically put checkmark

heady storm
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I could deliver it.

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Oh it was your own huh.

ashen warren
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no

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not my own

heady storm
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But your own was also at the requirement, so yeah.

ashen warren
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o i didnt notice lol

tawny garden
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the delivery is manual

hearty yew
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what do you need me to do

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@heady storm @teal wolf

tawny garden
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give the face melter the etg sound effects

hollow shell
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We get this suggestion a lot

torn adder
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I gave it twice, and now soundman himself

tawny garden
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...do we?

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hm

dapper coral
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the only super common one i see in there is the soul of cryogen noises

tawny garden
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only one in recent history

hollow shell
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wait Soundman is literally
He's the donor

tawny garden
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wait fuck

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June 2020 isn't "recent history"

hollow shell
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I think the more recent ones got deleted

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tawny garden
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ah

torn adder
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yes

tawny garden
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because policy changed ig

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on these

torn adder
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I sugg'd it, and then we pinged soundman and got no response

tawny garden
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yeah

torn adder
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then the 24hr rule got it

hearty yew
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i mean

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it's a valid suggestion??

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I don't know what to tell you

tawny garden
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not in its current state

safe oasis
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i think the point was it would be better to ping you directly because the guy who suggested it is literally the donor that requested the weapon

tawny garden
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and the patron wants it to be changed

hearty yew
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Ok

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Does posting that change as a suggestion not make sense?

tawny garden
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well, the process would take longer an it wouldn't guarantee implementation

dapper coral
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essentially, there's no need for them to make it a suggestion when they have the right to have it changed anyways
they can just directly talk to whoever handles such things (i.e. you) and sort it out that way

hearty yew
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alright then soundman should talk to me in DMs

tawny garden
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@teal wolf ^

tranquil perch
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Ping me for discussing my sugg

hollow shell
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Seems fine

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I think it's intentionally low considering SCal is attacking all the time

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But it'd still be welcome I think

fossil finch
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I didn't realise she had a dash sfx until last pt

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Btw what the fuck is that sound it feels unnatural

hollow shell
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(It's her going "Hmph!" along with a whoosh sound)

fossil finch
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Yeah i get that but it sounds muffled and echoing and i find it weird

hollow shell
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True

wheat frost
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@wheat frost

teal wolf
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oh shit I was pinged twice I didnt notice

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uhhh ok will do, tomorrow or somethign

ashen warren
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I know it is a silly idea but if umbrealla could block angry nimbus and hive mind rain ?

hollow shell
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That would be a funny detail
iunno if the reasons for implementing it are strong enough though

safe oasis
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something something bullshit reason make umbrella more consistent to real life as well as give it an actual use past very early game

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good enough

dapper coral
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i mean

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i guess it could be valid

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seems a bit niche, but then again the umbrella is already incredibly niche itself

frozen rivet
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are really small suggestions allowed?

marble hazel
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yes as long as they are concise and gets the point across well

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similar to my very epic buff npc hp sugg

frozen rivet
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ok

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actually wait, what about music?

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because I want to have some music swap places

marble hazel
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not sure about taht

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you could check like the

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do's and dont's docs

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or ask any regular here

frozen rivet
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I’ll double check the do’s and dont’s

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I didn’t see anything regarding music. so I’ll just post my suggestion and see if it’s fine I guess

cobalt pewter
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There won't be pre or post darksun Yharon in 1.5 anyways

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It's just Yharon

frozen rivet
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oh ok

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welp I just wasted an hour of my life lmao

sharp prism
frozen rivet
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oh well, I wasn’t really doing much anyway

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just watching wallace and gromit while trying to make the suggestion

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at 3:00 am

eternal escarp
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i mean, theres a bunch of astral ore you can get from slimes and fishing iirc

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so idk if thats a big reason since theres enough workarounds (which i find even better then mining the actual meteor)

warm scarab
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what

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still

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wit hveinminer

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you get enough ore for most weaapons with 1 meteor

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in seconds

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while grinding slimes and fishing

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takes some time

eternal escarp
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eh

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ill be honest i see way more people not actually mine the meteor tbh

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theres enough workarounds anyways to this specific problem

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changing one of their codes might be a bit of a bigger annoyance when theres enough answers already byeah

agile bolt
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The meteor thing has never happened to me but i mean if it would be an easy and quick solve then it wouldn't hurt anyone to add it to the game

earnest cape
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Gee i wonder what inspired that sugg of yours feedza CompleteFailure

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Anyway

shrewd furnace
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Isn't there a summon that shoots bullets?

ashen warren
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yes, but it makes it stronger than if it didnt use them, while costing mana to summon is purely an inconvenience

eternal escarp
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@ashen warren the BR, including the entire Post-ML, is getting a rebalance

ashen warren
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aaah ok

eternal escarp
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this sugg is already happening technically

ashen warren
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and your issue is multiplayer

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with the desynced dashs

eternal escarp
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that is also true

ashen warren
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thats not really something easy to fix

eternal escarp
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its not exacly the bosses fault

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byeah in any case

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entire post-ML getting a rebalance anyways

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counting BR

hollow shell
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I think it would be better if the sugg was to make WoF's teleport more multiplayer-compatible

eternal escarp
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could maybe change the sugg to focus on WoF teleport itself ye

hollow shell
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As that isn't necessarily a balance issue and therefore may not get fixed next update

ashen warren
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is desync like that even fixable?

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its an issue with a lot of bosses in multiplayer

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and everything tbh

sleek turret
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About the mana usage on summoner weapons, wouldn't that make weapons such as Borealis Bomber be very spammable without stop attacking and regen mana or just basically use Mana Flower for continuous attack at cost of damage?

eternal escarp
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could note about how specific weapons shouldnt be affected by that ig

ashen warren
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ye

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thats a unique summon weapon in that it doesnt take minion slots

sleek turret
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yeah thats what I'm seeing.

eternal escarp
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maybe also sentries that can be spammed too, ye

ashen warren
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maybe specify removing it from summon weapons that consume minion slots

sleek turret
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yeah Ballista

eternal escarp
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yeah true

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@magic verge you should prolly note these in your suggestion ^

ashen warren
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i mean sentries do have a slot mechanic i think

eternal escarp
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yeah but its a diff one

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and can still be spammed

ashen warren
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but you can exploit the ballista etc

eternal escarp
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ye

sleek turret
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They do, but Ballista is unique in the sense of that everytime it sees an enemy, resummoning it causes to shoot.

ashen warren
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unless theres others i think thats purely an issue with the ballista weapons?

sleek turret
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Maybe that works for the Fire one.

eternal escarp
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i think fire ones too

sleek turret
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Hydra ig

eternal escarp
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otherwise i dont remember any other sentry

eternal escarp
sleek turret
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no, its just worth noting.

ashen warren
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you can spam them even with the mana cost though, and drinking mana potions can negate the cost quite effectively

sleek turret
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yeah thats the problem i see

ashen warren
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and unless calamity changes it

eternal escarp
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yeah

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ig

ashen warren
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mana sickness only affects magic damage

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so the ballista is unaffected

eternal escarp
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i mean, removing the mana requirement might make them spammable faster? im not sure how summon weapon usetime works

ashen warren
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i doubt it, you can place them pretty fast

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and you cant place it faster than it takes for it to fire anyway else its useless

eternal escarp
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hm true

magic verge
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there, added

ashen warren
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so i dont think it would really affect the ballista, other than you not pressing your mana potion hotkey or using a mana flower

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im not sure you need the sentry bit, as they are barely affected

magic verge
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its just further clarification about not being minion based

eternal escarp
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the aureus staff could be noted as an example better

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forgot its mame

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borealis bombers?

magic verge
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hive pod?

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ah

sleek turret
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Borealis Bomber

ashen warren
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ye

eternal escarp
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yeah, since im sure those are affected by mana usage for their balane

ashen warren
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i mean its a bit weird

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its basically a magic weapon but deals summon damage tbh

eternal escarp
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yeah

ashen warren
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honestly you could have a suggestion about changing it to being magic

eternal escarp
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i find it more fitting then whips anyways kekw

sleek turret
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atleast it summons something

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whips are basically melee weapons but comically medium-long true melee range.

ashen warren
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it summons a projectile

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as it despawns on enemy hit

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s

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the only reason its a summon weapon is the summon damage

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which is just weird

fossil finch
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summons are also projectiles

tawny garden
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All minions are also projectiles

sleek turret
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yeah basically everything is a projectile in terraria ig even swords

fossil finch
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by that argument

tawny garden
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Swords aren't

ashen warren
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ye, but they stick around until unsummoned

eternal escarp
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swords are just a hitbox iirc

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being summoned in your "face"

tawny garden
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Swords are the only things that aren't projectiles

sleek turret
#

I was mistaken.

eternal escarp
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(and the guns that have a hitbox iirc)

ashen warren
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it could be reworded to non minion projectile then

sleek turret
#

yeah

ashen warren
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i mean the wiki even says

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"Due to these properties, this weapon is essentially a Magic weapon for the Summoner class. It avoids the damage penalty for Minions while also scaling with Summoner equipment, giving a decent amount of damage in comparison with other classless weapons available."

tawny garden
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Bomber funy

ashen warren
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its such a weird weapon

eternal escarp
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i mean, alot of weapons overlap certain classes

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(which is kindonf annoying imo but hey, sometimes you cant avoid it which is completely fair)

tawny garden
ashen warren
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the only thing tying it to summoner is the summon damage really

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i feel like it should either become magic, or be changed to be more to do with summoner

eternal escarp
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suggest it tbh

tawny garden
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Ye

ashen warren
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Change the Borealis Bomber to better fit summoner

The borealis bomber is a somewhat unique summon weapon due to the fact that it summons a little bomber minion that doesnt take up any minions slots and disappears after hitting an enemy. Its a cool concept, but alongside the mana cost and spammy nature the short lifespan minions encourage, it feels more like a magic weapon than a summon one to the point where the wiki itself states this. It should feel more like a summon weapon, possibly changing the minions to have another quirk than spam summoning them.

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not entirely sure the best way to word it

fossil finch
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the point is to be an active summon weapon tbf

molten quest
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To slightly change how summoner works

ashen warren
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I'll edit it when I get back upstairs and make it more about summoner

tawny garden
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post it

ashen warren
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better?

tawny garden
ashen warren
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👍

safe oasis
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specific with no reasoning

hollow shell
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The reason could indeed be stronger

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Also the entire thing is hard to read because it's a run-on sentence

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No punctuation

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@spring perch

spring perch
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True true

hollow shell
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(Also why add a new teleporting attack if you acknowledge that a teleport attack already exists?
If you say it's not hard to avoid then, why not make the sugg be to buff it?)

spring perch
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I mean I did have the idea of perhaps making DoG kinda fly out of it faster and towards the nearest player

hollow shell
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Are you going to edit your suggestion or..?

agile bolt
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Rapid dashing doesn't sound like the best idea when faced up against an instakill

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Like i agree that the fight should probably have a new attack since a lot of the time is still spent around standing still waiting for DoG to finally attack.

crystal iron
safe oasis
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in changelogs yes

crystal iron
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Maybe it was my imagination tho cuz I can't see it in the changogs

safe oasis
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either way it is true

analog talon
agile bolt
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It will come in the upcoming patch but right now he will very much oneshot you

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But i mean, even when he doesn't one shot, you are basically dead. He does massive dmg with his head and we dont know the upcoming death mode dmg for it since right now it's instakill but it's gonna hit like a truck anyways

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DoG deals 600dmg on expert, 650 on rev so maybe 700 for upcoming death dmg?
I very much dont want to get spam charged with those damage numbers :D

frozen hornet
#

Maybe it'll do a lot of defense damage so that you don't die instantly but you're basically turned to paper

warm scarab
#

bot?

crude geode
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suggestions aren't delivered by a bot, they're delivered by mods. be patient.

warm scarab
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oh

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i see

tawny garden
cobalt pewter
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Death dog head in 1.5 will deal defense and DR dmg equivalent to 100% of your Def and DR

frozen hornet
#

Epic

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So instead of 1 shot it's two shot

safe oasis
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isn’t it possible to set up a system to automatically do it when it reaches 200

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or is it weird because of the different requirements for server/mod suggs

cobalt pewter
#

Yes

earnest cape
#

you forgot about bobbit hook

tawny garden
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That's a don't suggest, currently

earnest cape
#

really damn

tawny garden
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No idea why, it's not even suggested that often

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Rover wanted to remove that

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(It's in the "frequently suggested" category)

earnest cape
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apparently it's not a don't in the doc but a frequently suggested sugg

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ye

tawny garden
#

Rover said that these are also don'ts CirrusBreakdown

earnest cape
#

they should've added it to the doc ech

tawny garden
tawny garden
#

REduce

#

Also, tf does "act like SCal" mean

#

You should make your title clearer

warm scarab
#

there

tawny garden
muted osprey
golden narwhal
#

#changelogs message not sure if I'm misinterpreting this, but would this solve the issue of yharon sticking away from you?

cobalt pewter
#

@earnest cape Yharon true meem

earnest cape
#

Hi what am i needed for

tawny garden
#

For "Yharon true meem"

earnest cape
#

the reasoning of this sugg is kinda m imo

tawny garden
#

"kinda m"

earnest cape
#

the majority reason why true melee yharon takes a long time is cause a. your best weapon is lion heart so lol and b. broadsword

earnest cape
#

idk where I'm getting at

frail mantle
#

byeah

fossil finch
#

The point of the sugg is for stealth to get buffed and it already is getting that

cobalt pewter
#

Whomstdve

fossil finch
#

Do

cobalt pewter
#

Not sure what the sugg tries to achieve beyond "vro stealth bad buff pls"

eternal escarp
#

i dont really understand what it exactly wanta

#

alao saying stealth only happens at the start of the fight isnt exactly true if you actually want to play stealth afaik, feedzuh fix me on this

cobalt pewter
#

Yes

#

Stealth should be fairly accessible in fights, it's just that it isn't significant enough for combat atm

eternal escarp
#

will be atleast

cobalt pewter
#

Also if my memory doesn't fail me, I think brav discouraged stealth suggs until 1.5 drops, but I'll need to check

fossil finch
#

It goes along the way "make every stealth attack lingering" ig
But the reasoning is "boohoo stealth bad" and the sugg doesn't appear to solve the problem nor is needed because it will get GOD next update

crude geode
#

@wooden breach

cobalt pewter
#

No ok I just forgot ig

fossil finch
#

Ding dong ditched apparently

#

Le funne

safe oasis
#

damn sugg posting is pretty fuckin full

#

none of these suggs are reaching star requirement kekw

crude geode
#

Borealis Bomber one might, due to having a long time between it and the next sugg. But all the others are pretty close between each other, so less likely.

tawny garden
#

it's gonna become epic next update

#

we hope, at least

cobalt pewter
tawny garden
#

he says it even if he hasn't experienced it CompleteFailure

cobalt pewter
#

shut up

eternal escarp
#

~~weve seen test streams HDfailure ~~

tawny garden
#

fair

warm scarab
cyan lagoon
#

Already being addressed next update (given her demotion from super boss)

#

Though imo hard pass on the essences dropping from other sources

round ravine
cyan lagoon
#

It would be very jarring to say the least

#

Since i'd argue some materials (most notably yharon soul fragments) are harder to farm en masse than essences imo

brazen pier
#

I'd find it weird for them to drop from anything but SCal

#

or maybe Clonelamitas

#

¯_(ツ)_/¯

cyan lagoon
#

Calamitas clone already drops bloodstone so I'm not sure about that

brazen pier
#

yeah good point

cyan lagoon
#

It'll just invalidate the reason to refight scal when you can fight an infinitely easier boss

brazen pier
#

True yeah

#

The best solution is to make THE LORDE also drop them

round ravine
brazen pier
#

No of course not

#

I'm unfunny not stupid

cyan lagoon
#

Not really a good response to it but regardless

cyan lagoon
whole sedge
#

This kind of also feels like two suggs amalgamated into one of "make cal essence drop from more sources" and "make cal essence more useful" BlepDev

safe oasis
#

wait wrong thing thought i replied to pie's message

#

just pretend i did HDfailure

#

as for the sugg, though
this is like 2 suggestions kinda clogged together with the second one not having any real reasoning
you could just suggest for scal to drop shadowspec directly, since that is literally the only use for the essence

fossil finch
#

But that's getting changed

#

So it would be invalid

round ravine
#

:C

dapper coral
#

no need to be passive aggressive

wooden wedge
#

@summer junco bug fix suggestions aren't for this channel

#

i'll just delete it for now

#

anyway I think it's gonna be fixed some time in the future

mighty knot
#

@wooden breach feedza is typing

stealth rogue is for sure worse early game, but by optimizing your setup it's much stronger if you can find the time to generate stealth (especially once the ruin medallion is acquired). that's kind of the idea of it

wooden wedge
#

not guaranteed to happen but it might

summer junco
#

I've already posted this bug-report

wooden wedge
#

I see that

summer junco
#

Is there any hope this bug to be fixed in future?

agile bolt
#

I dont personally think that the calamitous essence has any extra need for it. I really like the idea of you getting to build endgame weapons with it. Sure the amount of stuff you can build is not the biggest but it's always exciting to know that you can get the best of the best weapons right now. I feel like that if they were to get a new purpose it would require there to be post Scal content such as Yharim and the 2 super bosses but they are not in the game yet

fossil finch
#

It will get uses next update anyways

#

I don't really know why is that sugg still there

wooden wedge
summer junco
#

Thanks for the answer!

vocal grotto
#

Maybe, but it'd probably be low priority? I'd have to look at abyss code to see how it'd be possible to address

agile bolt
#

I could see why it would be a low priority since it's an outside mod anyways so the calamity dev team isn't really responsible to make the outsider mod work with their mod

river glen
#

What about a way to grind profession more

#

since its tedious

#

idk if its supposed to be like that

fossil finch
#

how to grind proficiency:
-play
-if you are really that desperate equip the info acc of your class and go farm slimes ig

agile bolt
#

I've never even focused on the profession grinding. It is such a minimal stat boost thing that i dont see the reason to focus grind it. Summoner is the only one and even then only when you're close to getting a new minion slot

#

but otherwise it's a really minimal boosts

#

Say for example melee. You really need to compare level 1 melee to a level 15 melee to even see a big enough of a difference in power.
Level 1 has 1% dmg, 0% crit, 0% melee speed
Level 15 has 12% dmg, 6% crit, 12% melee speed

#

But you also gotta take into consideration that you are capped on your level depending on the part of the game you are

fossil finch
#

yeah

#

you can def get lvl 10+ playing normally

#

15 if you like
grind to the amounts terraria normally requires you

agile bolt
#

idk the level caps per stage of the game but let's say prehardmode caps at lvl 5.
The difference between lvl 1 and lvl 5 melee is 2% dmg, 1% crit and 2% melee speed. Those numbers will most likely never be the difference between beating a boss and losing

fossil finch
#

ye

#

exactly

agile bolt
#

oh yeah, the caps are lvl 5 for prehardmode, lvl 10 for hardmode and lvl 15 for post moonlord

safe oasis
#

im confused at what this actually solves though

#

playstyle will barely change

#

you'd still have to wait for the debuff to go away before starting a boss fight regardless

#

@mighty knot ^

mighty knot
#

well if every weapon gives, say, 2s

#

and it only debuffs after 10s

#

then if you summon 5 minions it doesn't debuff damage

grim tusk
wooden quartz
#

There is a soft cap(calamities favorite kind) that means unless the player grinds they'll rarely go a level or two over it.

grim tusk
#

Makes sense

#

That sug that just got deleted was just pure whining

wooden quartz
#

Probably should just let deleted suggestions be

grim tusk
#

And BR WoF can easily be dealt with via melting it which is surprisingly easy

hollow shell
#

The sugg coulda been fine if it was focused on MP teleporting

#

and not the whole boss

grim tusk
#

Agreed

hollow shell
#

btw

@spring perch You still haven't fixed your suggestion

#

Still one big hard to read sentence

grim tusk
#

#suggestions-posting message
Static has a niche use vs Scal, and bobbit lasts the whole game and replaces solar (or bat) once Polter is dead. Although more hooks would be welcome i feel like there needs to be more reason other than just adding more because theres few of em

#

also pre-hm has no Cal hooks, and the Sunken sea one is the only hm one added by Cal

#

you’d also need to adress how would they compete vs other hooks

#

serpent’s bite for instance is overshadowed by biome mimic hooks (and possibly even the nerfed dual hook and is awful compared to the rare af and op bat hook) and is more boring to adquire (fishing), meanwhile Bobbit is the hook to end all hooks with the huge burst of mobility it provides

#

@gilded leaf

gilded leaf
#

mk

#

i just feel like 2 hooks isnt much for such as big of a content mod as this

eternal escarp
#

its also a dont iirc to ask for hooks

#

in the FaQ

gilded leaf
#

shoot mk i didnt see that

tawny garden
#

Rover still didn't respond to my ping

eternal escarp
#

he is online rn anyways taxevasion

tawny garden
#

At least, I didn't see it

hollow shell
#

I didn't see the ping for some reason

tawny garden
#

ah ok

hollow shell
#

But I might remove that

gilded leaf
#

also a suggestion i made reached 206 votes but it didnt send the checkmark

hollow shell
#

Happens

#

It'll get delivered in time

gilded leaf
#

how long does it usually take?

#

its been 3ish dayys

#

since it got 200

fossil finch
#

whenever a mod feels like going through it

tawny garden
#

Tester/dev*

hollow shell
#

Yeah that Don't was added prior to the creation of #suggestions-posting
And hook suggs were very common in the months leading to that Dont's creation

#

s'prolly time to open it back up again

tawny garden
grim tusk
hollow shell
#

᠎Add more Hooks to the game, (Mainly Post-ML)

According to the Calamity mod wiki, calamity mod adds only 2 new hooks to the game, and for stuff like Defiled Rune Playthroughs, there isnt much new content post moonlord. The best one is either the Lunar hook or Static hook, and I think that calamity needs more post ML variety for hooks.

#

ressurected from the grave

tawny garden
#

Though I don't remember many of them after I have joined

#

So uh

grim tusk
#

Best one is either lunar hook or static hook
I want to fucking laugh

tawny garden
#

That don't has been here before I got to here

hollow shell
#

Yeah the sugg ain't perfect

#

Like Defiled playthroughs being a key reason

tawny garden
#

is there a better hook

#

sorry, me dum

grim tusk
#

Also as I said the sugg can be resumed to
Add more hooks cuz theres only 2

grim tusk
tawny garden
#

m

agile bolt
grim tusk
agile bolt
grim tusk
#

The only places i feel you could justify where to add more “traditional” hooks would be mid-late pre-hm and post-Plant and post-Golem

#

Adding stuff like Static hook but better might be possible but how, what, why and where would it be

#

Post-DoG you could justify also a hook as long as it has a different use to bobbit

#

Rather than bobbit but longer

fossil finch
#

this is easy to fix

#

-wait until 1.4 tmod
-donate for an item
-normality relohook

tawny garden
#

wait until 1.4 tmod

#

i.e. 2029

grim tusk
distant gyro
#

@analog talon remember that unlike hote or sigil of calamitas, the seraph tracers actually has a visible wings/boots sprite

#

what if you wanted to keep the full seraph tracers effect but don't want anything clogging your shoes?

analog talon
#

doesn't vanity in the leg slot override boots

distant gyro
#

nope

#

some do

#

iirc

#

another reason this would probably get rejected really quickly is the choice principle

#

fab likes to think that you don't need boots and if you go wings you may as well take the tradeoff of having no boots

grim tusk
#

Maybe adding an alt upgrade to treads that isnt wing would be more reasonable but same thing as Atlix said

distant gyro
#

since he doesn't think anything should be changed 88.2% of the community will still stick with their tracers

#

which is why ive been hard-vouching tracer nerf though it'll never happen

grim tusk
#

Yea wings need a massive buff

#

And tracers a nerf

distant gyro
#

wings getting a buff won't change much

grim tusk
#

Yea

#

Sadly

distant gyro
#

when wings got buffed the first and second time most of the people turned a blind eye

#

because tracers is the ol' reliable

#

the pb&j of every postml run

grim tusk
#

Yea tracers need their wing time crippled hard

distant gyro
#

the only possible thing that will change their mind is a nerf to their fav item

grim tusk
#

you could make Vortex booster op and no one will give a fuck except nohitters, some active people and testers

distant gyro
#

hell, vortex booster is already pretty op in fact

grim tusk
#

Outrunning Providence’s projectiles HyperFailure

distant gyro
#

no one just bothered to try it because the tracers is apparently so good

grim tusk
#

Remeber when you could outrun weaver with besty wings or better hover

#

Heck this almost happened

#

But people are i just get seraph so i can get an extra dmg accs even when the hover makes the fight a lot easier

distant gyro
#

why tracers need a nerf in a nutshell

tawny garden
#

wow

grim tusk
pine star
grim tusk
#

A survey or smth?

analog talon
distant gyro
#

remember when there was a survey in announcements at some point?

grim tusk
#

That was looooong ago

distant gyro
#

it's still in the same update so

#

usable

safe oasis
#

i mean yeah fair but what use would a sky bridge even have in prehm

fossil finch
#

i do not get why do people want an all-world skybridge in phmode but whatever

vital condor
#

I mean, I made one for easy/safe travel across the world

#

and then discovered later that, oh I guess I have to go make this biome myself now

#

so I'm clearly not the only one who's been caught out by the meteor being unable to spawn

wooden wedge
#

I don't think it'd be hard to code in since 1.4 meteors do the same thing as this suggestion I think

hollow shell
#

Indeed

vital condor
#

I wasn't aware, that would make things considerably easier I have to imagine xD

safe oasis
#

this is worded like a clickbait article lmao

#

bolding the buzz words

hollow shell
#

I approve

#

Both of the sugg's concept and execution

grim tusk
#

I used the underline as subtitles (sort of)

grim tusk
warm scarab
#

byeah

#

looking at that

#

they need a nerf boohoo

earnest cape
#

isn't life crystal's recipe already changed next update

#

to not require bones

safe oasis
#

did it?

earnest cape
#

im pretty sure it did lemme check

distant gyro
earnest cape
#

147 - Made Life Crystals easier to craft. New recipe requires 5 Stone Blocks, 2 Rubies and 1 Healing Potion. - Done

#

im faster BanditHueh

safe oasis
#

oh, huh

#

my memory has failed me

distant gyro
#

im faster on my screen HDfailure

safe oasis
#

also alt was faster CompleteFailure

earnest cape
#

you're objectively wrong sir

safe oasis
#

deleted sugg

earnest cape
#

anyhow sugg is indeed yeeted

tawny garden
#

Wait uh

#

That last sugg in voting is a don't, isn't it

#

Stealth is getting a massive change already

safe oasis
#

stealth formula is changing but not the actual effects so i guess its fine

#

(at least i think)

sharp prism
cobalt pewter
#

whomstdve

#

In any case as much as I find it confusing, I don't think it can be done in voting, plus I tried to remember when someone said stealth suggs is a don't atm, but I can't find jt

safe oasis
#

moment

cobalt pewter
#

bruh

warm scarab
tawny garden
#

Then Brav confirmed it

safe oasis
#

it drops guaranteed halibut

#

as well as post polter drops pre polter

#

what else do you want

crystal cedar
#

these things can also be gotten from the juvenile eidolon wyrm

fossil finch
#

Get calvan

crystal cedar
#

i have calvan but i think the base mod would benefit from this as well

tawny garden
#

you aren't even supposed to kill it

#

why would they add a unique drop if they don't want you to kill it

split grove
#

this is a don't

fossil finch
#

Yeah

dusk adder
fossil finch
#

Yeah but is calamity vanilla

#

No

dusk adder
#

but they fulfill the same purpose

#

stupid hard enemy

#

with insane dmg reduction

fossil finch
#

Still

#

Don't

#

Unneeded

#

Etc

tawny garden
split grove
#

a pet is a dont

#

sorry

tawny garden
#

only suggesting a pet that drops from him is a don't yeah

dusk adder
#

yeah but what about a trophy or something

#

just to flex

#

doesn't require alot of work

tawny garden
#

you can sugg that

fossil finch
#

halimeme

tawny garden
#

DQ cannon

agile bolt
#

Quaranteed halibut cannon from eidolon seems plenty good of a reward for me

eternal escarp
#

iirc it was said hali will be only available from the wyrms next update

#

i remember it being said once

#

cant find it though, so im prolly just misremembering actually

molten quest
#

If you beat the adult wyrm early you can get the soul edge and hali(revengence only), which are both, in my opinion, great rewards for going through pain and back-

dusk adder
#

it's probably easier to farm abyss enemies than kill big boy without cheating

cobalt pewter
#

@bleak sentinel it's a don't.

#

Read the doc in pins here

bleak sentinel
#

ok got it

#

i dont see it in the doc.

#

whats the issue

cobalt pewter
bleak sentinel
#

i dont see it in the doc

#

it doesnt violate any of the rules

zenith hazel
bleak sentinel
#

i missed that one
sorry

analog talon
#

are suggestions to remove certain death mode features valid?

wooden quartz
#

If you feel a death mode feature should be changed, that's fine

#

iirc since I've seen those before

analog talon
#

I was going to make a suggestion about removing Antlions vomiting sand because it serves no purpose other than to ruin builds and be annoying

wooden quartz
#

That's one that a lot of people agree with

#

So probably a good suggest

#

cause it has been a bit since it was last suggested but I don't remember if it ever got to 200

safe oasis
#

it has

#

but like 6 away ech

pine star
#

5 away now

wooden quartz
#

just saw it go up 2

#

I don't know if we're supposed to upvote month old suggests

#

said upvotes will probably never be seen cause manual searching

safe oasis
#

you can if you want to

#

nothing stopping you

#

would it really make a big impact though? poison dot doesnt do much on top of the like 200 damage zombies already do

earnest cape
#

Big impact more like

wooden quartz
#

but it does make sense

earnest cape
#

Big annoyance

wooden quartz
#

they probably have all the infections

earnest cape
#

As if early game needed to be harder

wooden quartz
#

being a rotting corpse walking through a forest

tight nacelle
#

realism its great i know

earnest cape
#

Early game you have to deal with slimes that won't leave you alone, antlions that quite literally break the sound barrier, bats, cave darkness, demon eyes, zombies that can also sometimes break the sound barrier, the blood horde if you're unlucky enough

#

Yeah no i don't think realism is a good reason with this in mind

#

Why would you want to make the harshest moment in the game even harder

tight nacelle
#

its called death mode for a reason

earnest cape
#

It's not a reason for it to be unfair

#

Whatsoever

analog talon
#

would a suggestion about making Axe of Purity's ability to cleanse evil toggleable be valid or is that impossible?

earnest cape
#

Why would you want it toggleable

analog talon
#

because sometimes you fight bosses in the crimson/corruption or the astral infection and then axe of purity comes along and starts eating the biomes

earnest cape
#

Fight on platforms

analog talon
#

nobody actually uses axe of purity to cleanse evil

#

you use it as a weapon

#

clentaminator's job is getting rid of evil

analog talon
#

fighting on platforms also takes you out of the biome

earnest cape
#

Im pretty sure there isnt any evil biome bosses you'll fight at the stage of the game you get it at

analog talon
#

the Astral Infection has a tendency to crash into the Snow Biome

#

then if you fight Cryogen there with the Axe of Purity it will eat your Astral Infection

#

this is especially painful because the Astral Infection doesn't spread and you have to manually convert everything back

earnest cape
#

Fair enough ig but making it a toggle is kinda ech

wooden quartz
#

how about just having the left click release the particles without cleanse?

#

the upgrade does that

#

although it also loses cleanse but whatever

hot zephyr
zenith hazel
#

you can ping rover and ask him to change it if you feel that way

hot zephyr
#

The rule itself is fine, but the tone of the reason is really bad tbh

#

It's been talked about before and I remember him talking about changing it (?) but my memory could be wrong.

#

and imo "It's supposed to be annoying" and "It's toggle-able" are pretty bad reasons for the Don't. Could be just as simple as "The devs don't want to change how these features work"

#

I also thing the Don't is kinda futile.... Death AI/environmental effects have been changed in the past... due to community feedback. Except you can't suggest them. For some reason.

tawny garden
#

@analog talon you can't post more than 2 suggs within 24 hours

#

remove the last one

distant gyro
#

also problem:

analog talon
#

forgot I posted that other one before

distant gyro
#

axe of purity already has 2 mouse button functions

#

unless you actually want them to be purification / non-purification and not function as an axe at all

hot zephyr
#

middle mouse button bind? pog.

analog talon
#

I removed the other one in favor of the newer one

distant gyro
#

because iirc shooting axe doesn't work for mysterious reasons

#

in other words, if both mouse functions shoot, then none of them can be axe

sleek turret
analog talon
#

axe on mouse3

hot zephyr
#

Input the Konami Code to use the axe-mode.

sleek turret
#

yep

hot zephyr
#

I honestly don't see the need to change the weapon

#

Either A. Don't use it near things you don't want to overwrite
or B. Don't use the weapon

analog talon
sleek turret
#

use another weapon instead

distant gyro
#

do the rubbing your index finger on the trackpad of your laptop in the shape of a dodecahedron

hot zephyr
#

You don't have to use the "meta" every time, especially since the Axe of Purity is more of a tool than a weapon anyways.

sleek turret
#

^^^^^

#

this

hot zephyr
#

Type the alphabet backwards on your keyboard to shoot projectiles

distant gyro
#

what??

analog talon
#

wait it does

#

w h a t

safe oasis
#

arma is gone

distant gyro
#

it's like asking if crystyl crusher can be its own weapon that doesn't destroy blocks because it's a viable weapon

#

when the intention is clearly to destroy blocks

earnest cape
#

Altix imma have you know the only thing dryad is used for is boss summons and her r34 smh CompleteFailure

analog talon
safe oasis
#

(my message was for current sugg btw)

solar mango
#

uhh wdym arma is gone

hot zephyr
analog talon
#

people either use it as a weapon or they never craft it

#

because clentaminator does that job better

safe oasis
#

what

solar mango
#

even if it is, we will still probably grind for cash

#

so ye

sleek turret
hot zephyr
#

If you opened all the bags at once you'd run into dropped item caps immediately

sleek turret
#

yep

hot zephyr
#

It would either lag you to hell or crash you

#

One of the reasons there is a delay is to prevent it.

earnest cape
#

The only use you ever had for money is for reforging and since you'll be guaranteed a good reforge for weapons you need less money

solar mango
earnest cape
#

Hence why arma bag farming is gone

hot zephyr
#

(Also it's like... opening bags... it's not hard to open them.)

distant gyro
#

^^ if you tried to spam click treasure bags before

#

it destroys the game performance

hot zephyr
#

Implement a potentially game crashing change to save an extra what... twenty seconds on bag opening?

earnest cape
distant gyro
#

especially when you won't get obscene amounts of bags anymore

#

in 1.5

earnest cape
#

Indeed

hot zephyr
#

money is actually a decent game mechanic in 1.5.

sleek turret
#

yeah

#

and also Pirate Invasion

solar mango
#

tbh i probably still will, cuz alchemist npc potions are expensive

hot zephyr
#

boy do I have news for you

earnest cape
#

Eh it kinda "loses" it purpose from being wasted for reforging to not wasted to reforging as much

hot zephyr
#

99.995% of all money spent in a play-through is on reforges, and 99.5% of all money is gotten from ludicrous bag farming

#

It's curve flattening but money

earnest cape
#

Yeh

distant gyro
earnest cape
#

Back to midas and broken slime staff

#

Sip

solar mango
#

so ig i remove it since its relatively useless

tawny garden
#

I bet the money supply will still be gigantic, cause reforges will cost a lot less

distant gyro
#

afk farm supremacy

sleek turret
#

back to my old farm with lava pools and temple traps

#

and sit there afk all the time

earnest cape
tawny garden
#

exactly

#

in any case, I have been able to get ludicrous amounts of money without any Armageddon bag farming

analog talon
tawny garden
#

just don't use AlchNPC

wooden quartz
#

just farm or blood orb

analog talon
#

fishing gone

tawny garden
#

just don't use Potions

sleek turret
#

return to the old arts of gardening

tawny garden
#

who needs potions

wooden quartz
#

only 2 fish you need are armored cave fish and prismite and they aren't that hard to get

hot zephyr
#

or just use 1.5's potion selling system bandithueh

analog talon
sleek turret
#

who needs to stack the entire buff slots for a fight when you can use perma Well Fed after EoC/on Halloween season since pumking seeds.

tawny garden
#

Get to Hardmode and get Cirrus' booze

analog talon
#

warmth potions are 5 gold each iirc

#

alch npc only charges 75 silver

#

and are only sold post-cryogen by permafrost

#

your able to buy them once you reach the point where you dont need them

sleek turret
#

did even the prices from potions on calamity and vanilla npcs got revealed yet

analog talon
#

some did

#

warmth was revealed to be 5 gold from permafrost

#

idk about the rest

#

endurance was revealed to scale in price the entire playthrough

hot zephyr
#

Isn't Cryo going to be changed to not require a warmth pot?

earnest cape
#

Best to judge them when they get actually released since something will probably be changed

dapper coral
earnest cape
#

Indeed

sleek turret
#

yeah

hot zephyr
#

True!

sleek turret
#

Confirm.

safe oasis
#

and serve this purpose just fine

hollow shell
#

Pins usually serve the purpose yeah

crude geode
#

@round ravine

hollow shell
#

(If you disagree then you could add that to your suggestion's reason; why a new channel would be better than the pins)

round ravine
safe oasis
#

are you gonna say anything or..

agile bolt
#

I dont think that they will be nerfing the death mode stuff since that's the point of the mode.
Fab wants you to play it the way he intended

crude geode
#

Blocks cluttering your desert is the point of deathmode?

agile bolt
#

Well i mean it's not fun sure, but there have already been tons of talk that the enviromental/darker caverns and such should be removed which fab has just said that it's the way he wants the player to experience the mode and if you dont like it dont play the mode

heady storm
#

I thought disabling gore could do this for you already.

cobalt pewter
#

Low spec gaming

#

And yes, disabling "Blood and Gore" solves this.

heady storm
#

@warm scarab

warm scarab
#

not sure

heady storm
#

Try it out.

warm scarab
#

hmm

cobalt pewter
#

NPCs poof on death instead of break into gores when killed with the option off

warm scarab
#

oh wait yeah

#

but

#

what if i want to keep gores

#

but doesn't what this to happen

heady storm
#

Then turn them on when you do not want to fight BR.

warm scarab
cobalt pewter
#

This is the whole AutoTrash thing all over again

#

Difference is that you don't even need any mods for this

heady storm
#

Literally a vanilla feature yes.

fossil finch
#

@heady storm

heady storm
#

Ffs.

crude geode
#

Le repost

safe oasis
#

is it just me or do you always post suggestions at like the same time

crude geode
#

Might be you

agile bolt
#

I dont see the ravager change doing anything all that good to the game personally. Sure it's a bit "cheesy" to save tons of bags and open them post providence but ravager is also such a simple boss fight that putting him post provi would seem weird. Also post moonlord already has tons of "miniboss" like bosses. I count bosses such as dragonfolly, profaned guardians and sentinels as mini bosses since they dont feel as major as say providence, polter and DoG. Putting ravager post providence would mean that you would firstly fight 2 minibosses before providence. And after providence you now have 4 mini bosses to deal with before getting to a new main boss polter

hollow shell
#

You would consider Ravager a miniboss?

#

Or at least a not-as-major boss, comparable to Sentinels?

agile bolt
#

Idk, i just feel like ravager is miniboss like dragonfolly and guardians

hollow shell
#

I think that's it's possible to have area in-between

agile bolt
#

It has always died to me on the 1st attempt and on each playthrough i always forget he exists until i check the boss checklist and i quickly go and kill him

whole sedge
#

Really if it gets moved I'd expect it to be a much more kind of effective boss fight instead of what it is now

safe oasis
#

but where would the easy life alloy/core farm go boohoo

#

you'd have to go to 5 different biomes (6 if you count dungeon for ecto) and farm there if you want to make anything that requires those

agile bolt
#

Also ravager feels like a miniboss since i never use any of his items besides the accesories

#

That is true as well, moving ravager to post providence would make make the hardmode grind harder. Ravager is not only useful for easy bloodstone grinding. He is also useful for hardmode materials as well

whole sedge
#

I have kind of a feeling that's mainly because of his kind of dubious placing in hardmode and the life alloy grind could probably easily be moved as it's relation to ravvie is kinda iffy already

sand umbra
#

ravager is also such a simple boss fight that putting him post provi would seem weird.

#

moving Ravager to post-Provi would provide all the reason in the world to make it. less simple

#

which would be very nice to see given the funky spot Ravager is in right now

crude geode
#

Indeed

sand umbra
crude geode
#

part of the reasoning behind this suggestion

sand umbra
#

byeah I pitched this exact thing a while back but it never did reach threshold

#

interested in seeing if maybe you're able to convince the people a little better than I apparently didn't

#

tl;dr the case for Bloodstone Ravager revolves around the idea that both are in really awkward spots, and they both very much are

#

Bloodstone is a thematic mess and it needs something to concretely anchor itself to
Ravager is decently set up except it has nothing to anchor itself to in terms of a stable connection thematically to anything ever, so it tries to do everything (and fails)

crude geode
#

Also, this would go to trimming down the immense post-golem pre-LC intended boss list

sand umbra
#

which I've heard a lotta folks complain about, yet nobody wants to change it because it'd mean less easy mats~

crude geode
#

Ozz mentioned that "we'll fix it eventually"