#suggestions-discussion

1 messages · Page 1104 of 1

earnest cape
#

byeah

#

expert should be the first difficulty they choose cause it offers so much a player playing for the first time can miss

#

unless you want just a chill pt byeah

#

take a shot every time I say byeah

distant gyro
#

I think reactive DR is not significant enough to make a difference anyway

#

Try cheating in star wrath in a fresh world and spawn king slime

cobalt pewter
#

night provi

tawny garden
earnest cape
cobalt pewter
#

Tho in general sense it isn't significant enough iirc ye

distant gyro
#

and now try the world with KS defeated with the reduced boss config

tawny garden
distant gyro
#

the problem is that

cobalt pewter
#

give all bosses Night Provi Reactive DR, see glass mfs suffer

distant gyro
#

people will HATE it if it becomes significant

#

and that alone is an issue

earnest cape
#

that is true

tawny garden
tawny garden
#

As a nohitter

eternal escarp
distant gyro
#

adding a feature where it either does nothing and gets hated or does too much and gets hated

crude geode
#

It also discourages the fuck out of progression skipping

distant gyro
cobalt pewter
#

I felt like I've diminished the meaning of crossed out text

distant gyro
#

(in execution it doesn't because it does barely anything)

tawny garden
#

Thing is

#

If Night Provi still has reactive DR, I'll be fine with it

cobalt pewter
#

Night Provi is a challenge

tawny garden
#

Ye

cobalt pewter
#

I don't see her getting the reactive DR gone if the rest are

crude geode
#

mhm since that's the whole point

hollow shell
#

Fuck
I wanted to tell the dude with the Cal sugg to be less specific

#

Oh well

earnest cape
#

¯_(ツ)_/¯

hollow shell
#

(btw @rancid saddle you can still fix the wording of your launcher sugg's top line, iunno if you saw my previous ping)

earnest cape
#

i sense deletion

hollow shell
#

Nah it's not ❗ worthy, it'd just make the sugg a bit clearer

earnest cape
#

oh I was mentioning you deleting your messages HDfailure

#

beyah

hollow shell
#

o

warm scarab
#

imfao

#

my new sugg

frail mantle
#

That looks very SIS

crude geode
#

Bruhhhhhh

#

If nobody reads google docs nobody is going to read that paste bin

hollow shell
#

That detailed list is

  1. painful to read because it's a massive wall of text with no separation
  2. mostly unnecessary due to having specific ideas

It looked like you had some valuable info in there that wasn't specific ideas, so you should prolly summarize those points and put em in the main sugg

#

(Or you can just get rid of it entirely. The sugg will still stand)

crude geode
#

@warm scarab

warm scarab
#

so i should make the wall of text something readable or summerize it and put that into the main sugg

#

(i think imma summerize the wall of text to make it shorter)

hollow shell
#

Specific ideas are not recommended for suggestions. This is addressed in the topmost Don't in the pinned Don'ts Doc

crude geode
#

Yee

#

Also yes, ranger needs another subclass HahaYes

hollow shell
#

Suggesting stuff like Soul Darts and Terra Darts, and giving em lil effect descriptions,
is a bad move

crude geode
#

It’s not like bows, guns, rocket launchers that are barely expanded upon despite having a helmet dedicated to them, and flamethrowers are enough variety.

hollow shell
#

(I wonder if there will ever be a day where we allow SISs again)

crude geode
#

(Probably not, considering that’s just asking for people to put Patreon weapons in)

hollow shell
#

byeah
We can barely keep up with the items that people paid for us to make
Imagine us trying to keep up with the items people aren't paying for

warm scarab
#

lmao

crude geode
#

Yeah

#

Wait, isn’t this suggestion basically asking “make darts a subclass”, considering calamity adds nothing to darts?

frail mantle
#

i mean

eternal escarp
#

there is 1 dart weapon in pre ML iirc, byeah

frail mantle
#

dart weapons are already a subclass

#

not a well developed one by far, but it is a subclass

hollow shell
#

He is just saying "add more"

muted osprey
#

not very viable tho HDfailure

warm scarab
crude geode
#

Charged Dart Blaster is the only dart weapon calamity adds.

warm scarab
#

currently darts aren't even viable at all, not to mention the amount of stuff related to darts are too little to make it a subclass

hollow shell
#

mm
You may wanna scale it back a tad
I see that you asked for a dart wep at every stage of the game

That's a bit much to ask for

crude geode
#

Yeah, that’s too large scale.

#

I also really don’t see the purpose when ranged already has some of the most variety in the game, alongside mage.

hollow shell
#

I think the reason is kinda self-evident. More reason is welcome, but as-is it's okay

#

Darts exist, but are very underutilized, so utilize them more

tawny garden
#

every class gotta have as many weapons as melee

frozen hornet
#

make darts rogue

crude geode
#

but darts don’t even have a shroomite helmet to justify their subclass nature

hollow shell
#

oh shit, new sugg idea

tawny garden
hollow shell
#

Cursed's

frozen hornet
#

I was going to say spectralstorm and firestorm cannons are dart weapons

tawny garden
#

Ah

#

SIS ech

hollow shell
#

Not really

crude geode
#

Personally, I just don’t see the purpose in adding another subclass when there already is an underutilized subclass in ranger, rocket launchers.

frozen hornet
#

But spectral and fire are flare gun upgrades ech

warm scarab
#

edited the sugg a bit

crude geode
#

Still too large scale.

warm scarab
#

i still have more to edit CompleteFailure

warm scarab
hollow shell
#

(We could add a singular Shroomite helmet to encompass every non-standard ranged wep type
Darts, flares, stars, ammoless, snowballs...)

warm scarab
#

snowball ech

#

no i'm not going to make a sugg about snowball subclass and i will never do that

#

ammoless hmmmmmmmmmmm

earnest cape
#

based

crude geode
#

Holy Flare Snowballs critpog

warm scarab
#

hellfire snowballs HyperFailure

crude geode
#

If it wasn’t for the fact that I already have better ideas for a Patreon Item I would do Holy Flare Snowballs Byeah

hollow shell
#

The reasoning on the dart sugg is better, but uhh
you still got the pastebin attached

earnest cape
#

delete thy link

warm scarab
#

and after i finished editing the pastebin you can see if it's still ok to have it attatched

#

if not then i'll remove it

hollow shell
#

and you say "for every stage of the game", which I don't know if that means every individual boss tier, or just the three big progression sections. That could be clearer.

Preferably it'd be the latter. The former would be like, full dedicated update material.

frozen hornet
#

dart and flares update

crude geode
#

this suggestion can be trimmed down a lot

warm scarab
#

the pastebin is just to provide ideas

hollow shell
#

Pastebin not needed

crude geode
#

Mhm

hollow shell
#

I'm aight with the long reason cuz it elaborates on why darts could provide uniqueness to ranger and where new content most needed

#

(some more line breaks would be nice tho)

crude geode
#

It’s definitely hard to digest without line breaks

warm scarab
crude geode
#

Ah, post golem variety. Definitely something that is absolutely needed. taxevasion

hollow shell
#

yo why isn't the Stynger a combo Dart+Launcher weapon type? That'd be neat

warm scarab
#

wait yeah

crude geode
#

Bc darts bad HDfailure

warm scarab
#

make stynger bolts darts CompleteFailure

ashen warren
#

imagine an endgame dart weapon that does like 10k per hit but you multiply that damage with cursed dart

frozen hornet
#

Sounds op

hollow shell
#

aight, those breaks are nice

#

I gotta sleep so I'll read your pastebin edits in the morning
but I'm just gonna say, you have enough elaboration in your reasoning to not need any additional stuff, imo

earnest cape
#

sleep

tawny garden
#

^

sharp prism
#

No

tawny garden
#

Yes

#

Dank

#

ffs

warm scarab
#

i'll make the wall of text bearable

#

because i mentioned a lot of dart/dart weapon ideas there and i don't want to waste 50% of my brain cells on nothing HDfailure

eternal escarp
#

most people after t2 dont even use the canes anyways so theres no reason to really collect the mana tbh

#

maybe right clicking the gem could have just got all the mana to you which should have been a vanilla thing tbf

cobalt pewter
#

The more elegant solution would be to make Defender's Forge drop Etherian Mana when placed near active Crystal imo

#

Idk

eternal escarp
#

tbh the best solution is to make a side mod to expan the whole event

#

but that takes effort and someone who knows code HDfailure

tawny garden
#

I bet someone has done it already

#

Or is doing it

eternal escarp
#

prolly yeah

hot zephyr
#

Reactive DR being a quick fix for outlier builds is a good thing

#

Saying that reactive DR breaks boss non-linearity might be the biggest overstatement of the millennia. If you're using gear from a tier above you're still going to shred the boases

#

There are quite literally zero situations where getting the next tier's gear doesn't make you extremely strong against the prior tier in the current build of the mod. But reactive DR does make on-tier balance a lot better.

#

I also think that "true balance" without reactive DR is not something that's realistically attainable just because of the small size of Calamity testers and the pretty RNG heavy nature of Terraria in general. There will always be a meta build or an underpowered weapon no matter how many changes are made. Reactive DR is insurance that the difference between "meta" and off-meta weapons isn't too high

warm scarab
#

@cobalt pewter that's a good sugg, but i have a better idea
how about an item to instantly skip to the next wave when used, and the item is dropped from the first defeat of the event with the medals

#

said item shouldn't be consumable

#

that'd be better

ashen warren
#

Sooo, corrupted eyes ok suggestion?

crude geode
#

Calamity isn’t really a vanity mod

eternal escarp
#

more of a CalVal suggestion tbh

cobalt pewter
#

The names and stuff aren't needed, and I can't find a strong reason to add eye related vanities

eternal escarp
#

ig?

cobalt pewter
#

Byeah

robust lava
#

Have you heard of Yoraiz0r's Spell?

crude geode
#

Doesn’t that shade the eyes

robust lava
#

It creates a cool eye trail

crude geode
#

Ahhhh

robust lava
#

Idk what they exactly wanted with "corrupted eyes", so I thought that might be relevant to know

eternal escarp
#

in any way this sounds more of a calval thing imo

#

there isnt really a reason for this to be in calamity, like others said

tawny garden
#

@ YuH

hollow idol
#

No.

eternal escarp
#

that settles it

cobalt pewter
tawny garden
warm scarab
hardy dock
#

wtf is a Corrupted Eye

sleek turret
#

government eye

tawny garden
sleek turret
#

hmm, isn't Yoraiz0r's Spell actually a "corrupted eye" when dyied to something purple?

tawny garden
#

might be

gray nebula
#

edgelord vanity

#

,

sleek turret
#

kind words iban

void kelp
#

@tranquil perch yo I got a quick q about your sugg: what do you mean by portal animation since current DoG comes charging out of a portal

tranquil perch
warm scarab
#

you mean the star thing

#

and he should come out of it

#

ic

swift frost
#

Im gonna just say one thing,does anyone think ceaseless feels annoying and a bit overtuned?I’ve died to him 136 times on revengence and im getting sick of it.I’m doing better at the polter fight than him,and I think thats a problem since polter is realistically meant to be fought after ceaseless.Hes just an annoying boss with a boring gimmick and attacks that go:“oh,your arena isnt the size of an olympic football field?Good luck dodging when you’re gravitated for 5 hours and get chained by 10 dark energies!”.Getting hit once by that means you take huge damage from the rest of the energies and it takes a long time to recover that health.The whole gimmick of “kill the enemies before hitting the boss” is executed in an annoying way and makes the fight take 8 years if one dark energy happens to be alive in the corner.Giving ceaseless actual attacks with his energies (making a circle around you,having them make a wall and charge,comvjne etc) would make the enemy takedown gimmick far more interesting and fun and give more creativity to a boss that normally has 2 attacks.You should also be able to see the energies on the map when theres 10 or less,so you can track them down.

void kelp
#

CV gets faster in a bigger arena actually

swift frost
tranquil perch
#

so you know, yea there's this star thing, but the moment he actually teleports, it dissapears, and you get an awkwardly uncoiling pile of segments

#

my suggestion is, what if the star stayed overlayed on the pile of segments

#

(and posibly bigger, in case it cant cover all of the segments)

void kelp
#

ah ic

safe oasis
#

i love how one suggestion is to buff tarragon and the one right after is to nerf it

swift frost
tranquil perch
#

so, mechworms tp telegraph stays overlayed

#

to cover that mess of segments

void kelp
#

ic ic

sleek turret
#

uhh

distant gyro
#

it's certainly post-golem, particularly post-pbg

sleek turret
#

yeah I was about to say that.

distant gyro
#

two, kill times are needed because balance suggestion rules

sleek turret
#

also maybe some vocabulary on the sugg?

frail mantle
#

aren't balance suggestions meant to go directly to a tester instead of going through the whole sugg process

hot zephyr
#

Aren't most things being rebalanced anyways?

#

I thought balance suggs were kinda murdered until 1.5 is out

cobalt pewter
#

Yes

distant gyro
#

I still can't hold this suggestion credible as it's from the same person who claimed minmaxed pre-dog belladonna has the dps of calamari's lament

cobalt pewter
#

Right now it's pML

distant gyro
pine star
sleek turret
#

belladonna, PRE-DOG.

distant gyro
#

at that point throwing dps numbers may have lost its value

sleek turret
zenith hazel
#

@rancid saddle ^

sleek turret
#

also need to check the uhh, Tarragon Mage armor bonuses.

zenith hazel
#

so?

rancid saddle
#

considering it also passed the process I don't see whats wrong with the sugg

zenith hazel
#

if you shitpost in suggs then it heavily reduces your chances of your other suggs being valid

#

yea idk how it passed

#

it's supposed to be ❗ 'd

#

guess someone forgot

#

anyway this is invalid too so like

sleek turret
#

also Hamburger's sugg seems too specific using as using a specific combo to deal max damage (?)

distant gyro
#

Precisely, shitposting still harms credibility

distant gyro
#

honestly cock is an enigma

cobalt pewter
#

Oh wait

#

The cock one?

sleek turret
#

yeah

cobalt pewter
#

Probably too specific imo? Cock is just broken

earnest cape
#

I

distant gyro
#

also that sounds like a bug

sleek turret
#

p much yeah.

distant gyro
#

why swap to biofusillade

earnest cape
#

Wait i have a question

distant gyro
#

there's clearly some super specific oddity going on here

earnest cape
#

How does tarragon mage's leaves work

distant gyro
#

when you hit it just shits out leaves I think

earnest cape
#

So reaver mage?

rancid saddle
distant gyro
#

except it doesn't pierce

earnest cape
#

Alright

#

Yeah honestly i dont see the point of the sugg

distant gyro
#

ham's sug may as well be a bug at that point

earnest cape
#

Yeh

#

Honestly just make the leaves from tarragon scale with attack speed so more att sp.=less damage

#

Like how more fire rate with bloodflare bullets make hem heal less

#

But with danage

#

Damage

grim tusk
#

5k dps henkhenk

#

Thats like bad for provi

#

Also Weaver is a worm, what did you expect

cobalt pewter
#

Asking to remove dust in cal is like asking to remove someone's heart

grim tusk
#

just replace dust with an explosion image lel

cobalt pewter
#

Genius

grim tusk
#

Same for Gale

#

SsV just needs to vomit less dust

cobalt pewter
#

If none is possible, none

distant gyro
#

explosion image is arguably worse because it takes a toll on your RAM iirc

#

SSV can just last for less time so there's less of them existing at once, then the speed can be buffed again etc

cobalt pewter
#

Just make SSV spew no dust

distant gyro
#

dust isn't a problem from SSV from what I know

#

it's just raw drawing magic with a big lag

tranquil perch
#

wait what even is SSV main projectile

#

is it just a ton of slightly transparent images overlayed

distant gyro
#

byeah

eternal escarp
#

w...why?

hot zephyr
#

Because it looks cool

tranquil perch
#

sacrifice performance for Looks coolness HahaYes

eternal escarp
#

fair enough

tawny garden
#

Dunno what's all this performance fuss is about...

knotty moat
#

oh hey someone did another dart suggestions

vocal grotto
#

If it comes down purely to drawing dust isn't exempt from that either. Hundreds to even thousands of draws done every frame.

hollow shell
#

@ashen warren Corrupted Eye?? What do you mean

tawny garden
#

lol good static image in the embed

ashen warren
#

Have you seen those puppet fighters with red eyes in smash bros ultimate?

tawny garden
#

thanks pisscord

ashen warren
#

And they glow

#

Yeah that

hollow shell
#

So, Yoraizor's Spell?

tawny garden
#

you can dye the Yoraizor's Spell

hollow shell
#

(It's red by default, even)

ashen warren
#

Oh

#

I thought it was for flying

#

I havent played terraria in a while ok

hollow shell
#

Okay

ashen warren
#

And im a 1.2 player

#

Sooo

tawny garden
#

it is wings, but it's also a vanity item

hollow shell
#

Geez dude what are you doing suggesting for Calamity then, lol

cobalt pewter
tawny garden
#

(tbf there's nothing wrong in going straight to modded)

hollow shell
#

(well there kinda is, in that you'd be overwhelmed and likely wouldn't be able to tell what is and isn't part of the mod.)

tawny garden
#

(unless you don't care)

knotty moat
#

what did i miss? other than a guy that wwnt from 1.2 to modded

hollow shell
#

Armor mixing is almost never a bad thing imo
Because it requires a brain

#

99% of cases people go for the full set of armor for the set bonus

cobalt pewter
#

Probably, but to take an example, Red Riding Hood chest piece gives 25% summon and ranged damage, which is big at that tier, and only chest piece no less

glass sentinel
#

yea and by mixing and matching armor pieces you get ridiculous bonuses

hollow shell
#

Good! (imo)

hot zephyr
#

Armor mixing should be encouraged but OOA armors are wild with their stat distribution

#

The problem I think is that they're really boring as armor and are currently just overglorified stat sticks

heady lichen
#

also this has been suggested like 20 times already

#

but dear god

#

make summoner nerf 75% instead of 50% on ooa armors

hollow shell
#

Won't happen because devs hate OOA

languid quartz
#

tbh you could remove a lot of suggs

hollow shell
#

Testers, specifically

languid quartz
#

if you just remove OOA

#

I bet I could find like 20 "give OOA something interesting" suggs if I tried

heady lichen
#

tbh the only people who care about ooa at this point are minmaxers like me and the nohit community

languid quartz
#

no?

#

imo OOA has a lot of potential

#

it's just kinda random

heady lichen
#

I know, it's just that it's wasted

#

so nobody cares

languid quartz
#

and since cal doesn't add anything nobody does it, thus nobody likes it

#

¯_(ツ)_/¯

heady lichen
#

yep, a whole event reduced to 3 armor pieces

crude geode
#

Cal doesn’t bother fixing it*

#

You would need a separate mod to fix it, essentially

heady lichen
#

it's in the spot where it's not small enough to easily rework but too small to otherwise care about

hollow shell
#

(shit, I also wanted that sugg in voting to be made less specific.

At least the reason was elaborated more)

muted osprey
warm scarab
hollow shell
#

Hello

#

You reminded me to check your pastebin

#

And, it seems like it's exactly the same except you added a very redundant thing to the top

crude geode
#

@warm scarab See Above

#

Personally I don’t think the paste bin is at all necessary. The suggestion is fine on it’s own.

warm scarab
#

ok

hollow shell
#

Alright, thank you

#

❗ removed

earnest cape
#

Why is the trend of suggs OOA lately

#

I keep seeing them

safe oasis
#

they look at previous ooa suggestions and get ideas of their own ooa revamps

earnest cape
#

And frankly its making me scared that people actually care about the event

safe oasis
#

and remember that ooa even exists

earnest cape
hot zephyr
#

It honestly could be made great tbh

#

It's already better than a lot of "events"

earnest cape
#

Yeah i definitely want to see the event be made great

#

I like the concept that isnt just "random enemies spawn out of nowhere!!!!! We're gonna get YOU"

#

did that make any sense

hot zephyr
#

Time to unstar

earnest cape
crude geode
#

advertising

earnest cape
crude geode
#

Rover BanHammer

earnest cape
#

ples nu boohoo

hot zephyr
#

Sugg advertising

earnest cape
#

:LIVE:

rich hawk
hot zephyr
#

You fool

#

You've doomed us all

rich hawk
#

dear god

earnest cape
#

thank wegud

rich hawk
earnest cape
#

now the waiting game

zealous ridge
#

its a good suggestion

hot zephyr
#

I want it to pass

#

So I never have to see it again

#

This rivals peepoweird

earnest cape
#

:(

zealous ridge
#

how

earnest cape
#

Is it cause i reposted it twice already

crude geode
#

this was posted 3 times. peepoweird was posted so many more times.

zealous ridge
#

ah, i didnt realize it was posted more than once

hot zephyr
#

Yeah but this one is three times as long as Peepoweird

zealous ridge
#

...why did it take so long, anyways

#

i could honestly pass it as a bug, really

hot zephyr
#

It's also equal to the amount posted by a single person, since two people kept suggesting peepoweird

#

:)

earnest cape
#

fun

#

peepoweird moment

zealous ridge
#

okay cool but emotes

#

anyways

#

good sungongestion

#

Birb broken

earnest cape
#

always has been

sleek turret
#

I can agree with this sugg.

earnest cape
crude geode
#

bruh chill

earnest cape
#

im excited okay ech

crude geode
#

"Please do not ask why your suggestion isn't delivered or ping a mod to do so, it is not automated, it will be delivered, give it time."

heady storm
#

(Okay but where.)

earnest cape
#

mb

heady storm
#

And yeah what Cursed said. CompleteFailure

mystic cloak
earnest cape
#

I'll try to not do it next time wegud

zenith hazel
#

lowkey advertising indeed

earnest cape
#

echsad

heady storm
#

I can deliver it now so it is whatever.

mystic cloak
#

Oh I just checked suggestions-voting, how does that work btw? cause I noticed that some mods put it in manually, and some suggestions, the bot puts in

earnest cape
#

when a sugg that isn't ❗ it'll pass on to sugg voting

#

sometimes mods manually pass it on when the bot is not working

#

im making it sound like the sugg died

mystic cloak
#

Ah, gotcha, ty

#

Also wanted to ask about something before potentially posting it, has someone asked about the boss zen multiplayer abuse, where one can kite a boss for whatever length of time, so they can abuse a mob-free abyss? Just double checking in here, can't remember if one was posted or not regarding that.

earnest cape
#

actually yes

crude geode
#

I believe it's known and getting merc'd.

mystic cloak
#

Ah, gotcha, was curious about that

safe oasis
#

quite recently yeah

mystic cloak
#

I do hope that gets fixed/changed

#

Makes abyss a bit too cheesable

#

Also a brief idea to ponder before posting, would it be unnecessarily difficult, or just unnecessary to begin with, to have a visual indicator of what some weapons will actively fire, such as the mad alch cocktail glove? As I understand, some weapons will rotate on a specific firing pattern of projectiles, and maybe having a small visual indicator to tell you "oh this potion is up next" or "oh this projectile on x weapon is up next on the next use" could be nice. Just a small QoL thing I was thinking about for a moment.

crude geode
#

I can't recall if any other projectile really behaves that way

mystic cloak
#

I think Ace's high might have functioned similarly, or were the suits randomized?

safe oasis
#

that could be solved by just remembering the order

#

very few weapons actually act like that so its not really needed

mystic cloak
#

I guess in a way, even still, it would be a nice QoL touch to it, but probably unnecessary amount of work for it.

hollow shell
#

That might be hard to program but it could be done, there's value in doing it

#

The Hive (PBG's launcher) also has multiple projs

crude geode
#

it feels kinda unneeded, especially since it's exclusive to two patreon weapons iirc

mystic cloak
#

Hm. Might still be worth the merit 🤷

crude geode
#

I mean, will it really change what you do with the weapon? You're still gonna shoot it directly at the enemy.

hollow shell
#

((There's also Coral Cannon with the occasional strong shot))

mystic cloak
#

^

hollow shell
#

But yeah that's true

mystic cloak
#

I think I'll probably hold on posting it as a suggestion, but something worth considering in the future if resources aren't too strapped.

#

Thanks for the brief feedback 👍

crude geode
#

I wouldn't know exactly how much it changes things, since I haven't played around with Hive or Ace's High or Mad Alch's Glove too much.
There's definitely merit to it I just don't want you posting anything because I'm about to

mystic cloak
hollow shell
#

@dark urchin Prolly should specify which aspect of Murasama you mean in your top line

dark urchin
#

Ok

hollow shell
#

When I first read it I thought you meant the fully animated custom swing

mystic cloak
#

Might want to reword that to "Boss Gated Item"

hollow shell
#

That looks better
iunno if post-Yharon2 really needs to be specified but I see you're expecting em to all be tied to the labs

dark urchin
#

Yeah

hollow shell
#

But I do think your reason could be stronger overall

dark urchin
#

K

hollow shell
#

Maybe bring up class representation

crude geode
#

it kinda boils down to "it's cool" at the moment

hollow shell
#

Like, why does only melee get the cool locked weapon?

crude geode
#

bc fabsol's melee and MGR: R bias

hollow shell
#

answer: Because melee

crude geode
mystic cloak
#

So, from what I understand, you want to open up an arsenal of "class representation" amidst weapons similar to Murasama, which are all officially usable at the completion of Yharon Phase 2, so it's not just lol only melee gets fancy weapon hehe

crude geode
#

Make them all references to other games pls don't

hollow shell
#

It could work because of how Phaseslayer is, in lore, a prototype of Murasama
So each of the Mura-like class weps could be advanced forms of other Arsenal weapons

(It'd make Mura less special but, :woman_shrugging: )

crude geode
#

(Melee really doesn't need that special, exclusive thing. It already has 200 weapons and a decent amount of them also have a incredibly sick animation)

mystic cloak
#

Melee does get a lot of special treatment as Fabsol seems to adore the class subtype, so maybe opening up the options of "end game locked fancy weapons" amidst all class types could add some better flavor to it

#

And the idea that rover offered would actually be an amazing addition lore wise

#

The real question is, would they be limited to specific draedon lab areas? For ex: mage one limited to the planetoid lab?

crude geode
#

Melee is both too good and fucking awful at the same time. Unlike most other classes (looks at summoner) it has almost no weapon variety outside of the option of true melee sword or beam sword. Most other classes have at least three developed subclasses, but melee only has one class of weaponry, swords. But at the same time, it has way too many of those things?

mystic cloak
#

And is there enough biome based labs for each weapon type

#

'nother thing to consider for the suggestion ^

crude geode
#

jungle, ice, space, sunken

safe oasis
#

minor thing but bold the title

crude geode
#

it ain't neccessary

hollow shell
#

Bolding title is not needed

safe oasis
#

but it looks nicer

crude geode
#

Too bad

safe oasis
hollow shell
#

Also

melee only has one class of weaponry, swords
Do you just mean that in terms of practicality? Cuz there's obviously more melee wep types

crude geode
#

yeah, there is more subclasses

#

it's just that compared to swords, there is no support.

safe oasis
#

melee post ml is sword or perish

#

except for yharon

dark urchin
#

Like flails are cool, but they are kinda shit with a couple exceptions

crude geode
#

For example, you can see ranged getting buffs to specifically rocket launchers or bows, and rogue getting boosts to specifically spiky balls or javelins. But melee doesn't get anything to support their subclasses outside of funny yo-yo bag that's in vanilla.

mystic cloak
#

Yo-yo bag does need further advancement

#

I think fabsol has a bit of a hate boner for yoyo's (not entirely sure but judging by how little support it gets, I'd say so LOL), so it'd be hard to suggest stuff to path further from it.

crude geode
#

It's because yo-yo bag is the worst thing to balance.

mystic cloak
#

Or it could be something as simple as have it combine w/ elemental gauntlet.

hollow shell
#

byeah
Spears and shortswords are the only ones that are.. even remotely comparable
A majority of the melee class is broadswords

Ranged is pretty evenly split between bows, guns, and the rest
Magic leans towards wands but is pretty evenly distributed among wands, magic guns, and tomes
Summon leans super heavy into minions with barely any sentries...
And uhh Rogue is quite even across all 5 (or 6) of its types, with Spiky Balls just getting a slight shaft

crude geode
#

You have to balance arounds yo-yos having double dps

hollow shell
#

Compared to all the other classes (except summoner), melee is really biased to one subclass

dark urchin
#

Yes. Imagine a post scal yoyo satisfacdoom

hollow shell
#

There is exactly 1.

#

Azathoth.

dark urchin
#

Oh there is?

safe oasis
#

summoner makes up for that with every minion being unique in its own way though

mystic cloak
#

swurd go sweeeng

hollow shell
#

ye
It's a successor to the Terrarian
https://calamitymod.gamepedia.com/Azathoth

Calamity Mod Wiki

The Azathoth is a craftable post-Moon Lord developer yoyo that can also be dropped by Supreme Calamitas while in Expert Mode. While in use, the Azathoth constantly releases pink cosmic orbs. Each cosmic orb can fire up to six hitscan lasers at nearby enemies before vanishing. The orbs, their lasers, and the yoyo itself all ignore NPC immunity fr...

mystic cloak
#

Yeah but sentry presence is non-existent lol

hollow shell
#

Minions are a lot more unique among themselves than swords are

crude geode
#

There's no accessories like magic quiver or scuttler's jewel for melee's flails or spears.

hollow shell
#

You could technically divide minions into subclasses if you wanted
The ones that hit the enemies and the ones that shoot at the enemies

safe oasis
#

so where does stardust cell fall into those

hollow shell
#

uhhh

#

Yes.

safe oasis
fossil finch
#

And the obscure "i actually debuff you"

mystic cloak
#

Ones that chase, hover on player/orbit player, and ones that hover w/in area or stick onto stuff

mystic cloak
#

And broken into attack type of shoot or smack face

crude geode
# mystic cloak ***Yeah but sentry presence is non-existent lol***

The reason why certain subclasses aren't supported is due to the fact that Vanilla adds something that immensely fucks with balancing said weapons.
yo-yo bag doubles all yo-yo dps
OOA causes you to have additional sentries when originally they were meant as a nice little support damage that you have one of.

mystic cloak
#

Also we should probably move this to gen considering it's becoming less suggestion-y and more discussion-y

crude geode
#

prolly

#

my final thoughts are uh
melee class? more like sword class.

hollow shell
#

(Don't forget to edit your sugg's reason btw, Agent 25)

dark urchin
#

Ok

hollow shell
#

This is a fine sugg, Cursed

crude geode
#

ty

hollow shell
#

Wasn't there some mini-campaign for a series of enemy suggestions, a lil while back?
Thomas was involved I think

crude geode
#

There was a large discussion about it

safe oasis
#

did any of them pass

crude geode
#

I made a suggestion regarding the phantoplasm enemies, didn't pass

#

I believe that was the only one actually made

hollow shell
#

Well, "didn't pass"
It only got delivered today

crude geode
#

oh wow pogfish

earnest cape
#

nice.

hollow shell
#

(spoiler, it doesn't look like it'll get approved, but there is an ulterior reason for that which is potentially much better)

crude geode
#

oh that's intriguing

earnest cape
#

i wonder what that is

crude geode
#

As much as I dislike them, I think Cuttlefish are probably one of the most interesting enemies in Calamity. They're unique and function differently from most other enemies in the game, punishing you for not paying attention and rushing through the abyss by ambushing you. I almost never notice them before they get me though.

hollow shell
#

That's an interesting take

crude geode
#

Yea, more enemies with designs that fit with their biome would work super well. Instead of Wheel that gets stuck on the side of a house

ashen warren
#

I have interesting idea to give them a debuff to players like blinding you with ink 🤔

hollow shell
#

Well, the miniboss squid already has something like that

ashen warren
#

the colossal squid latches on to you doesnt it

crude geode
#

yeah it vores eats you and blinds you.

hollow shell
#

It does

#

But the projectiles it fires also inflicts Darkness
(in case you're not wearing Ankh Shield or its upgrades)

#

This isn't documented on the wiki for some reason

crude geode
#

Considering how squishy Cuttlefish are, I don't think anybody would notice an ink debuff from them.

safe oasis
hollow shell
#

Already on it

crude geode
#

It's probably because encountering them without an ankh shield is so unlikely, so nobody noticed it.

hollow shell
#

Prolly

crude geode
#

byeah

#

Despair Stones are kind of an awful enemy for their biome because they can't move effectively. If there's any type of house in the way, they're stuck and can't get to you, which is extremely common in Brimstone Crags. If Despair Stones were on the surface biome? yes they would be threatening because of their speed and the (mainly) flat terrain. But not in the Brimstone Crags.

hollow shell
#

You can make a suggestion about that as well
in uhh, 3 and a half hours

crude geode
#

I don't really feel like making a suggestion exclusively to Despair Stones tbfh.

warm scarab
#

hm

hollow shell
#

¯_(ツ)_/¯

warm scarab
#

i could make a sugg on moving spooky armor's progression tier

#

because

#

you get tiki

#

and then you kil some mourning woods

#

and tiki is useless

earnest cape
#

tiki and leaf wings

hollow shell
#

Don't the two armors have a dynamic, like Tiki giving more raw stats but Spooky giving more total minions?

cobalt pewter
#

Yes

earnest cape
#

yes

cobalt pewter
#

In fact I'm concerned about Fathom Swarmer

#

Not sure of its role in the progression

#

When Spooky and Tiki fill up the polarizing niches at that point

hollow shell
#

Fathom's a bit earlier but I think it's got more of a tank role

#

It has noticeably more defense than Tiki and Spooky, and also has DR

earnest cape
#

fathom under water too

#

more stats

cobalt pewter
#

Imagine

#

Underwater arena

hot zephyr
cobalt pewter
earnest cape
#

:)

marble hazel
warm scarab
#

not you CompleteFailure

#

talking about the armor set

cobalt pewter
#

Considering that facetanking is no longer a thing

Are you referring to 1.5?

safe oasis
#

wait isnt the limit 2 suggs

hollow shell
#

Yeah the limit is 2 suggs
You've gotta wait until your dart suggestion gets moved to voting, HamburgerBoi

cobalt pewter
#

mfw

hollow shell
#

(also, out of curiosity I decided to actually 'categorize' minions by melee vs ranged
Contact damage minions are in pink, Projectile minions are in green, and minions which do both are in blue)

#

A decently even spread, leaning a bit on the projectile side

safe oasis
#

wouldnt cold divinity classify as blue

earnest cape
#

you spend more time doing this than going to sleep

#

this is more fun tho

hollow shell
#

Ah yeah Divinity would be blue, forgot the spikes dealt damage even while orbiting

earnest cape
#

oh cosmic immaterializer don't do contact damage? the more i know

hollow shell
#

(Gastric should also be green)

tawny garden
hollow shell
#

Yeah

earnest cape
#

wouldn't igneous also be blue

#

since it has a right click where you can shoot

hollow shell
#

Yeah cuz of the raining blades

#

It's been a long time since I played summoner, I don't know a lotta the new ones that well

earnest cape
#

fair, fair

hollow shell
#

Vile Feeder would also be blue I think

earnest cape
#

yea

cobalt pewter
#

Vile Feeder is projectile no? It only triggers when it collides with enemies

tawny garden
#

@warm scarab you gotta in fact remove your latest sugg from posting and save it for a bit later

cobalt pewter
#

It doesn't actually deal contact dmg iirc

hollow shell
#

Does it deal a single hit of contact damage upon latching?

earnest cape
#

vile feeder latches on and spawns the same feeders as scourge of the corruptor iirc

hollow shell
#

Not the same ones, but similar

earnest cape
#

yeh

#

I'll test that actually

tranquil perch
hollow shell
#

(nah I mean literally I can see that they're a unique file)

cobalt pewter
tranquil perch
#

i can test vile feeder rn i got tmodloader open

cobalt pewter
#

Great crop, phone

tranquil perch
#

feedza was faster HDfailure

earnest cape
#

oh wait no vile feeder is just purple

tawny garden
cobalt pewter
#

Seems like so

#

Stoopid fandom

tranquil perch
cobalt pewter
earnest cape
#

it latching on doesn't deal contact damage it seems

earnest cape
remote crystal
#

Didn't vile feeder used to be like, super busted?

hollow shell
#

Okay then, Green it is.

#

And yeah but only under weird conditions

cobalt pewter
#

iirc

earnest cape
#

it

cobalt pewter
#

But maybe you weren't referring to the iframe issue

earnest cape
#

ignored immunity frames

remote crystal
#

P sure I saw a video of it being used against Aureus, and said video claimed it was a pre boss weapon?

cobalt pewter
#

It's not preboss waitaminute

remote crystal
#

Either pre boss or post hive

hollow shell
#

It.. kind of is pre-boss

earnest cape
#

it's technically pre boss

cobalt pewter
#

Post EoW iirc (or technically so)

hollow shell
#

If you count killing only a few EoW segments as not defeating the boss

earnest cape
#

just kill a few- yea

hollow shell
#

There's a limit of 2 suggs per day

cobalt pewter
#

You have 3 suggs in posting

earnest cape
#

annihilate the latest sugg

warm scarab
#

aight

remote crystal
#

Huh, so a post evil boss weapon that could carry up to ML, don't see a reason to nerf

earnest cape
#

and post it later

#

:okayChamp:

#

definitely none

tawny garden
cobalt pewter
earnest cape
#

it's just good

tawny garden
#

Annihilation happens between matter and antimatter

frail mantle
#

it is

earnest cape
#

i hate you philo

remote crystal
#

Antimatter is wacky and uncharacteristic

warm scarab
#

anyone help sugg deus and destroyer shouldn't have a hitbox in br when they're invincible

#

because celestus ech

cobalt pewter
#

?

warm scarab
#

nanoblack ech

remote crystal
#

Still not as scary as the ocean imo

earnest cape
#

what?

tranquil perch
warm scarab
#

i softlocked the game with 1 accidental celestus shot on br deus

earnest cape
#

your fault for using celestus lol

remote crystal
#

Softlock as in game froze, or?

tawny garden
grim tusk
#

Yea prob game froze

#

Dont use celestus on Destroyer or Deus til after 15 seconds have passed

earnest cape
#

don't use celestus for any worm bosses in boss rush*

remote crystal
#

Man, the work DR mechanic is reasonable and I hate it

earnest cape
#

fixed

remote crystal
#

Worm*

warm scarab
remote crystal
#

F

#

Anything I need to clarify with that suggestion?

tawny garden
#

It's good wegud

safe oasis
#

looks alright

cobalt pewter
#

Sugg is valid

whole sedge
#

Yeah it's valid, i personally don't like it but very valid wegud

cobalt pewter
#

But imo the elegant solution is just make the coiled phase make worm body segments not take damage at all

#

Like DoG

remote crystal
#

Only reason I could see for it being shot down is no-hit challenges being made easily cheesable

cobalt pewter
#

I'm surprised only DoG gets this

earnest cape
#

it's dog

#

what did you expect HDfailure

remote crystal
#

Yeah, DoG breaks rules

hollow shell
#

Does the DR really "majorly" slow down the farming of the bosses?

hollow shell
#

Doesn't it only last for a few seconds? (except for Deus)

cobalt pewter
#

It's 8s on Destroyer iirc

#

Also EoW straight up doesn't uncoil in rev+ iirc?

#

It just plops

safe oasis
#

just make every worm plop like eow

#

problem solved

remote crystal
#

If you've got a good piercing weapon to take out the worms after that, it super reduces it

tawny garden
#

Hm, funy question: do Vanilla worms also spawn coiled in one place?

safe oasis
#

they do yes

#

though its not noticeable for any non boss ones because they're small

tawny garden
hot zephyr
#

Meh

#

I think the resistance should be kept just for consistency

warm scarab
#

i think the resistance makes it hard to grind stuff

#

like

#

i want shpc

#

i need to grind destroyer

#

i have a way to kill it in let's say 3 secs

#

but there's 8 extra secs where i can't do anything

whole sedge
#

killing a boss in 11 seconds still isn't bad

warm scarab
#

the problem is

#

if the immunity is removed

#

you take 70% less time to farm the boss

whole sedge
#

8 seconds really doesn't seem like much of a difference at all to me as most of the time you're not going to be killing a boss so exponentially fast at the period you really need to grind destroyer etc

warm scarab
#

well there's a thing called adam throwing axe stealth
there's also a thing called tome of infinite cheese
there's ALSO a thing called palladium javalin stealth strike

#

all 3 shred destroyer

whole sedge
#

hence why the immunity exists
and isn't SHPC kinda a bad argument cause legendaries are getting changed to be challenge based or

crude geode
#

I believe legendaries are changing yes

#

SHPC is an extreme case that shouldn't really be counted

cobalt pewter
#

Legendaries (and RIVs) will be guaranteed on enraged kill iirc

warm scarab
#

enraged kill?

#

how to enrage destroyer

#

day?

cobalt pewter
#

There will also be a new difficulty that permanently enrages bosses

warm scarab
#

i don't remember enraging at day

earnest cape
#

day destroyer is dog 2.0

cobalt pewter
#

Likely replacing Defiled in the diff indicator

warm scarab
#

levi will do perma enraged all boss no hit dad mode for sure

cobalt pewter
#

And enrage will be rebalanced as well

earnest cape
#

with nsane DR cause the devs put in a few too many numbers

warm scarab
#

maybe add a difficulty slot is good lmfao

hot zephyr
#

Nah

crude geode
#

Defiled and arma are dead crabrave

hot zephyr
#

Defiled is getting changed

warm scarab
earnest cape
#

pensive

cobalt pewter
#

Yeah hence why it's getting off the diff indicator

hot zephyr
#

They've wiped that weird crit mechanic out of existence

warm scarab
#

OH

#

POGCHAMP

earnest cape
#

it's

cobalt pewter
#

Defiled's wing time removal effect is gonna be on a toggle item like Ball and Chain

hot zephyr
#

Now it's just an item you can favorite

earnest cape
#

been erased for a while now no?

warm scarab
#

i have a sugg

hot zephyr
warm scarab
#

anyone mind posting for me

earnest cape
#

huh

#

no

cobalt pewter
#

No

crude geode
#

no

earnest cape
#

post it yourself

cobalt pewter
#

Don't try to bypass the limits heathen

whole sedge
warm scarab
#

i already posted 2 -_-

warm scarab
earnest cape
#

then wait

crude geode
#

asking other people to post for you pretty much deliberately go against the limits.

earnest cape
warm scarab
#

i wanna say make deter breaker active it's effect when favourited

#

but i remembered it's supposed to remove an acc slot as well if it's an accessory in the first place

hollow shell
#

We haven't removed Determination Breaker yet?

cobalt pewter
#

idk

frail mantle
#

i don't know, were you planning to?

cobalt pewter
#

making it a toggle item like Defiled Feather would be nice iirc imo tbh

#

why the fuck is it an acc in the first place

earnest cape
#

contrary to popular beliefs yes deter breaker is still in the game taxevasion

languid quartz
#

it's like defiled but not

warm scarab
#

it's ignored tho

languid quartz
#

defiled is for funny nohit

#

determination breaker is basically scal lore

#

so full game nohit

warm scarab
#

d breaker isn't scal lore

#

it uses an acc slot

earnest cape
#

it's walmart scal lore

warm scarab
tawny garden
#

I always thought that it is an accessory specifically to remove one of your slots

#

And make the game a bit harder that way

hollow shell
#

At that point just equip the Guide To Plant Fiber Cordage

earnest cape
#

i mean you aren't wrong

tawny garden
earnest cape
#

^^^^^

tawny garden
#

Good point

hollow shell
#

It's like when people to HK Pantheons while wearing Wayward Compass

earnest cape
tawny garden
earnest cape
#

but wayward compass is THE BEST charm in the game

tawny garden
#

^

cosmic abyss
#

I think d break should be changed to lowering i-frames to 1 because that's is how the kr mechanical it references work

tawny garden
#

KR in undertale removes i-frames completely

#

You get hit every frame

#

Not every other frame

marble hazel
#

undertale.

bitter drift
#

megalovenia starts playing in the back ground

visual wigeon
#

Would it be possible to remove the invincibility from astrum Deus phase 2?

#

Before I bother thinking about it

#

They spawn uncoiled

visual wigeon
#

Theirs

#

And I guess mine too to make it fair

bitter drift
#

just wear the undertale reference determination breaker

visual wigeon
#

That wouldn't help

#

All I'm asking is if phase 1 can keep the worm DR but phase 2 can lose it

#

If it would be possible to code

bitter drift
#

what made it use a DR in the first place

#

is he popping out of somewhere?

visual wigeon
#

What? All worms take 1 damage a hit when they spawn and for a few seconds

#

To stop cheesing them with Pierce when they are coiled

hollow shell
#

I know what he's talking about. Astrum Deus does have way too long of an invincibility time for Phase 2

#

There's been a few suggs about it

#

iunno if it's planned to be fixed or not, yet

visual wigeon
#

I'll just leave it then

#

Thanks for the response

hollow shell
#

👍

earnest cape
#

are the devs aware of the immense sudden lag deus can make

muted osprey
#

astrum deus has too long invincibility time in general

#

even though i beat him pre ravager HyperFailure

visual wigeon
#

Phase one is reasonable at least

muted osprey
#

directly post golem

earnest cape
#

Shut up 4k pretty ass man with a 4k monitor

tawny garden
#

yes, my ass is pretty

cobalt pewter
earnest cape
#

Hmm

tawny garden
#

Variables like speed usually don't cause lag

earnest cape
#

Usually

#

:thinkies:

tawny garden
grim tusk
pine star
grim tusk
#

If they like run every frame they will lag

warm scarab
#

lol

#

me making yet another sugg be like

hot zephyr
#

How about

#

Instead of making it based on held weapon (difficult to make, imagine if you accidentally switch to a pickaxe and get melee weapons)

#

How about it's based on weapon proficiency

warm scarab
#

good idea

#

altho proficiency is bruh

hot zephyr
#

Meh

#

It does what it's supposed to do

warm scarab
#

ye

grim tusk
#

Thorn blossom is Cultist drop

analog talon
#

They probably meant Nettle Burst

grim tusk
#

^

radiant meadow
#

implementing the mechanic onto vanilla bags would be very annoying

grim tusk
#

^

radiant meadow
#

like not worth it

analog talon
#

It would make Kelvin Catalyst harder to get on a solid melee pt

cobalt pewter
#

I think this topic has been brought up?

#

I faintly remembered

warm scarab
warm scarab
crude geode
#

It has been I remember

warm scarab
warm scarab
#

it's extremely annoying yeah

cobalt pewter
#

WeaponOut has this mechanic with its fist weapons, where bosses will always drop fists when the player holds a fist weapon when the boss died

crude geode
#

If it’s literally impossible to code, suggestions about it should be barred. It’s why hard coded vanilla feature suggs are banned.

cyan lagoon
#

but i think weaponout added to the loot pool instead of changing it

#

yeah?

cobalt pewter
#

Add yes

warm scarab
#

can yall read

cobalt pewter
#

It might be a bit of effort doing it with weapons of 5 classes on most vanilla and cal bosses

warm scarab
#

look at my sugg bruh

#

there's 2 solutions

#

either make some use of proficiency

#

or do what weapon's out did CompleteFailure

frail mantle
crude geode
#

^

cyan lagoon
cobalt pewter
cyan lagoon
#

you might end up with two of the same weapon, or your friend gets screwed out of his weapon

crude geode
#

Yeah if this is like...not reasonable by coding standards, it doesn’t seem valid.

radiant meadow
warm scarab
#

ok then

cobalt pewter
#

In any case, multiplayer is an evil entity

warm scarab
#

mp shouldn't exist HahaYes
but it existed anyways

hot zephyr
#

(also is it really that hard to just.... fight the boss again for the weapon you want?)

cobalt pewter
#

Or just

#

Cheat sheet

#

¯\_(ツ)_/¯

warm scarab
#

if you like grinding for boss summons yeah

hot zephyr
#

Especially since in the current meta, most boss drops are inferior to crafted weapons

warm scarab
crude geode
#

It’s true

cobalt pewter
#

Byeah

radiant meadow
#

Can't you like

crude geode
#

All of DoG’s drops are inferior to anything crafted with Cosmilite (besides Mechworm)

radiant meadow
#

buy boss summons?

warm scarab
#

i thought deus drops are viable for ml
folly drops are all valid for provi
polter drops are all good for od

warm scarab
warm scarab
radiant meadow
#

it's

warm scarab
#

||that's my friend's situation||

radiant meadow
#

a part of Calamity

crude geode
#

It’s literally in the main mod.

radiant meadow
crude geode
warm scarab
#

i forgot

cobalt pewter
#

Deathhail was nerfed no?

radiant meadow
#

it was

crude geode
#

So it is in standard with other dog drops, pretty useless but okay at best for the buffed events OMEGALUL

cobalt pewter
#

I like some boss drop weapons, but ultimately they have to be worse to crafts iirc

crude geode
#

Not really?

tawny garden
#

They don't have to be

#

In fact it would be great if they weren't

crude geode
#

For DoG’s drops vs Draedon Forge crafts ig they would have to be worse since you have to go through the “challenge” of the buffed seasonal moons, but like...no reason for Provi’s drops to be worse than uelibloom crafts.

pine star
#

yeah

#

Or ML drops vs Luminite Bar crafts

tawny garden
#

That is if the events were actually buffed

crude geode
#

implying ice Queen doesn’t like 3 shot you
bruh

#

Byes

#

Crafting isn’t difficult. It’s just...time consuming. The more important thing is defeating the boss.

#

But on the topic of the suggestion, moon lord is the only boss that takes a very long to farm once you’ve beaten it. And he’s a major outlier.

tawny garden
#

he has a 1 minute cooldown

crude geode
#

That is indeed why taxevasion

sharp prism
#

fargo's

tawny garden
#

Isn't it hard to change the chance of getting a weapon on the fly?

#

Or to mess with drops code in general

crude geode
tawny garden
#

(or alternatively do nothing and save my sanity)
This.

sharp prism
crude geode
#

Ben suffers too much

tawny garden
pine star
#

😔

cobalt pewter
#

You can always get (or make!) a small QoL mod that crafts boss drops between themselves if you really hate grinding for them

tawny garden
#

or bother stevie about messing with drops code

crude geode
#

The Bane to Every Calamity Suggestion: Make it yourself in a mod iirc smh my head byech

sharp prism
#

i love this

tawny garden
warm scarab
#

the 3rd idea is kinda ech

#

making grinding money easier at the same time CompleteFailure

#

and finally a mp-friendly sugg from me HDfailure

crude geode
#

That’s 3 failures in 3 messages

warm scarab
tawny garden
#

Wasn't there a mod that basically overrode the drop function with true

warm scarab
#

what

tawny garden
#

Which made every drop drop

hot zephyr
tawny garden
#

With 100% chance

hot zephyr
#

Stay afraid

tawny garden
#

I hate this Ian guy

sharp prism
#

same

tawny garden
#

Whoever he is

warm scarab
#

lol

crude geode
#

I hate everyone in this chat except God and new suggestors.

sharp prism
#

CompleteFailure HDhurdur HDfailure HyperFailure ** **

crude geode
#

Oh and Ben and Iban and the other devs/mods are cool too

#

Byeah once it gets past a single suggestion you move from newbie to Feedzuh suggestion spammer in my mind

tawny garden
sharp prism
#

~~@ feedza ~~

warm scarab
sharp prism
#

gonna make a new alt every time i make a sugg

warm scarab
sharp prism
#

WAIT NO

sharp prism
#

THAT DIDNT

tawny garden
#

Dank

#

Stop with your bloody caps

sharp prism
crude geode
#

Anyways this is no now longer about the suggestion Byeah.

sharp prism
#

no now

crude geode
#

If it isn’t feasible by coding standards without giving Ben even more of a headache and coding trauma then he already has then I don’t really see it as that valid but ¯_(ツ)_/¯

pine star
bitter drift
crude geode
#

hm yes today I shall be Tsundere Being

cobalt pewter
#

😳

pine star
#

😳