#suggestions-discussion

1 messages · Page 1064 of 1

sleek turret
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ah yes minion speed.

eternal escarp
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a minion that can actually deal more damage whilst catching up with fast bosses is great tbh

hot zephyr
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So slow-ass minions are slightly less slow

sleek turret
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summoner modifiers for accs make some summons ignore some i-frames.

hot zephyr
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Good

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There could also be minion aggression, although that's more abstract

eternal escarp
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i mean ranged reforge for velocity is meh, dont see how it helps anything but bows and rockets, ammo reduction is nice bonus for it tho

sleek turret
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more use speed for ranged weapons?

hot zephyr
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fire rate is fear

eternal escarp
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fire rate would be too op tho wouldnt it?

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maybe ammo size..?

hot zephyr
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I mean, only helping bows and rockets is still infinitely useful than current quick/arcane which both are near useless

eternal escarp
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thats fair yeah

hot zephyr
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Also, velocity will help out bows a fuckton earlygame

eternal escarp
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well yeah it will

hot zephyr
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If we're really changing a stat; we need PROJECTILE SPEED.

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To make it easier to hit shots.

eternal escarp
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sniper bows pog

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more velocity also means more accurcy basically

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when i think of it

hot zephyr
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It'd be universal velocity as well, so every ranged weapon would get a bonus

sleek turret
eternal escarp
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yeah the more i think the more i see its a bigger buff then i thought

proper grail
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It was made yesterday

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From the same comment that made me post the suggestion

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Ben saw it apparently

eternal escarp
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damn thats really cool!

tawny garden
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make Arcane great again

violet dagger
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maga :echbegone:

sand umbra
hot zephyr
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Good

sand umbra
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you would have to directly edit all vanilla and Calamity minion AI to adhere to minion speed modifiers

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never mind the balancing nightmare that minion speed has the potential to be

hot zephyr
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Redcode at it's finest, eh, no forethought for scaling

sand umbra
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correct

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because in vanilla it's not a stat and there's no reason for it to be one

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it's not a lack of foresight when there's literally no vanilla reason for that functionality to exist

hot zephyr
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Because Summoner is was a half baked mage subclass

sand umbra
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it's the same reason attack speed is awful to adjust

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useTime/useAnimation adjustments barely even work

hot zephyr
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Red was many things, a utilitarian he wasn't.

sand umbra
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melee speed is the only attack speed stat that even exists in Terraria

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and it doesn't even work for half the melee weapon types out there

hollow shell
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(Why melee speed specifically?)

sand umbra
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broadsword privilege

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you know the drill

tawny garden
hollow shell
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Wouldn't it theoretically work with any class if you just.. modified the usetime, like wep prefixes do?

sand umbra
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prefixes modify the item's use time directly iirc which is stupid

hot zephyr
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because melee speed was already a balancing nightmare perhaps

hollow shell
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For us it was, I doubt it was for Red and co. though

hot zephyr
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Because balancing in Vanilla is an afterthought

sand umbra
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bonus points: several weapons would need new things added to them to account for the concept of increased attack speeds

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they're all designed with the idea of attack speed being constant in mind

hollow shell
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m, Solar Eruption would need a faster retract rate

hot zephyr
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What about ranged velocity/consumption?

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Seems like everything is already there

sand umbra
hollow shell
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Unless ammo consumption is coded very poorly by just checking for the 2 things in vanilla that modify it

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(which would not be unheard of for vanilla code)

sand umbra
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ammo consumption has like a dozen items that affect it what

hollow shell
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Sorry only the placed box and the potion came to mind

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Ah right a buncha armors do too

hot zephyr
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there's a potion, station, armor set bonus, and individual item bonus

sand umbra
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^

hot zephyr
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velocity is also from a potion, as well as armor bonuses iirc

sharp prism
hollow shell
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I could still see them fucking that up and making it harder for themselves :P

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And yes.

sharp prism
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good thing i have a good memory of suggs

zealous ridge
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melee speed was just like, a stat in 1.0.6 basically

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like, at that point melee weapons were the only items that realistically could benefit from it yknow

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now theres a lot more

sand umbra
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attack speed as a stat was never properly expanded upon to be reasonable

zealous ridge
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attack speed in general can be fucked

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anything that alters it can screw with weapons

hot zephyr
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solution: delete attack speed modifiers

sand umbra
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melee speed is the only attack speed stat that functions like one

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all other attack speed modifiers are in essence false attack speed
they modify useTime (and only useTime iirc) directly rather than using a float stat like melee speed

zealous ridge
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namely, anything affecting a projectile weapon's usetime if it fires volleys of projectiles (and is also coded horribly (usually the case)) it just makes it fire more projectiles or less depending on the modifier

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also can i ask what this is for suggestion wise?

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was this just something brought up or

hot zephyr
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I was talking about adding more class specific modifiers earlier up in the thread

sand umbra
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this is why, for example, old Barinautical had the problem of only firing two bolts instead of 3 when reforged in such a fashion that its useTime would be modified

hot zephyr
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No actual suggestion yet

zealous ridge
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ah

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okay, so

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you mentioned minion speed

sand umbra
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byeah

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minion speed and attack speed are both not something that vanilla has good support for

eternal escarp
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i mean, if minion speed is impossible, maybe give a special thing? like per say, knockback or some other unique thing?

sand umbra
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some can argue it is a lack of foresight, but the more reasonable explanation is that these things were added on a need-to-have basis

hollow shell
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(do I wanna bring up knockback vs minion knockback?)

sand umbra
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(do we wanna talk about how KB modifiers barely even work)

eternal escarp
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maybe minion cost? make certain minions cost less minion slots? if thats possible?

eternal escarp
zealous ridge
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nah minion cost would give us the same problem as stacking minion slots

hot zephyr
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(grand dad is the only weapon with knockback that matters lel)

eternal escarp
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oh yeah, true

hot zephyr
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(especially pre-nerf boss yeeting)

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Knockback could literally be shaved off of tooltips and people wouldn't even care

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It's such a useless stat

coarse fiber
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it's important early game

hollow shell
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It helps early game yeah

hot zephyr
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Slightly

coarse fiber
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hugely

hollow shell
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Keeps you from getting fucked

zealous ridge
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it depends on the minion

hot zephyr
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Meh, especally in Calamity you get enough earlygame damage to render most enemies non-threats, knockback or not.

zealous ridge
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a lot of minions really dont garner any beneift from it

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there are a few, mind you

hollow shell
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Killing mobs early game would be a LOT more annoying if they tanked all your hits and weren't impeded by them at all

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Hell, the whole of PreHM and even early HM would be too

eternal escarp
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stunning enemies, more then knocking them back, is better imo

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like, half knockback, if it makes sense

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not enough to exactly push them

hollow shell
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Well, sure
Anything to stop em from touching you

eternal escarp
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yeah

hot zephyr
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laughs in tiles

hollow shell
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mm yes place down tile wall for every single Zombie and Demon Eye

zealous ridge
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its just, the difficult thing with summoner in general

eternal escarp
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tfw when your world becomes a mess after that

zealous ridge
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is that the stats are either trash and arent worth stacking, or literally crucial to succeed

hot zephyr
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Whatever it takes

zealous ridge
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kb vs slots, for example

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neither of these work well as modifiers

sharp prism
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Knockback is literally so your weapon can be reforged to legendary

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literally only reason i have it on my hage weapons'

eternal escarp
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yeah you cant really give summoners a balanced reforge, can you?

sharp prism
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its so useless

zealous ridge
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because kb is too useless, and slots would always be used

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and creep power more

hollow shell
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Minion knockback is more useless than normal wep knockback

tawny garden
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hey, KB isn't all that useless on Grand Dad

hollow shell
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I don't know why it gets exclusive treatment a lotta the time

tawny garden
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but is for everything else lol

eternal escarp
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imagine a flamethrower with actual knockback

tawny garden
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imagine changeable minion crits

hot zephyr
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~~minion size scaling now KEKW ~~

eternal escarp
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byeah, it is usefull for like most classes excluding summoner, although summoner gets it for some reason with a wierd emphesis ish ?

dapper blaze
hot zephyr
dapper blaze
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still love how projectile crits are determined by the held item of a fucking player

tawny garden
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a plane of cocaine, not a line

dapper blaze
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same with armor penetration HDfailure

tawny garden
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cause even a line won't get him to say that

hot zephyr
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individual projectile stats? what are you, stevie, reasonable?

eternal escarp
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god, redcode is hilarious sometimes CompleteFailure

dapper blaze
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let's base everything off of the player that owns the projectile then convince mods to never bother setting the projectile's player's whoAmI when spawing a projectile complication

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therefore fucking them in the ass

tawny garden
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where else can you fuck?

hollow shell
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Face

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Next question.

dapper blaze
tawny garden
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oh yeah next question:

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@sharp prism how the fuck is that emote supposed to mean "huh"

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also it's ugly and looks weird

dapper blaze
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only dank understands

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much better

ashen warren
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it's just an image of a bird(parrot?), I don't see what possible uses it could have

hollow shell
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Dank refused to provide a reason because he didn't need to

ashen warren
tawny garden
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because of Mrrp

dapper blaze
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you read the name so it's just "oh I see it means huh"

eternal escarp
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:huh: would be ironically usefull here

tawny garden
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not in that form

dapper blaze
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^

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an emote? sure it'd be useful

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that emote? no.

tawny garden
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just add the proper huh

eternal escarp
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well yeah

dapper blaze
eternal escarp
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tbh i agree that that one exact image doesnt really convey the feeling of huh

radiant meadow
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Please always include a reason in your suggestion as to why you think it should be added or considered.
This is still in the suggestion rules pin. Hold it against him and keep him at gunpoint.

eternal escarp
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i like this idea

tawny garden
eternal escarp
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lets do it

dapper blaze
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why does dank have an alt here btw

ashen warren
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I thought alts were banned

tawny garden
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I also had an alt here

dapper blaze
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@sharp prism dank please tell us how the fuck that emote is supposed to convey "huh"

tawny garden
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I left the server tho

dapper blaze
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because quite frankly, I don't see it

radiant meadow
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Alts are only banned if they're used to punishment evade.

ashen warren
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ah

hollow shell
eternal escarp
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oh

tawny garden
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just unpin Mrrp tbh

dapper blaze
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I know but without reasoning then there's no reason to add it

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if no one else understands it

tawny garden
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Mrrp's pin only has one still enforced rule, the one about reposts

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other rules have already been repealed or amended by the doc

radiant meadow
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Since when were these repealed or amended?

  • Suggestions to add entire bosses will never be accepted.
  • Suggestions to add new specific items will never be accepted
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Or did we start allowing boss suggestions overnight? :)

tawny garden
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bad wording

dapper blaze
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let's allow boss suggestions but deny them all

tawny garden
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or included in the doc

hot zephyr
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Y E S

tawny garden
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waste of effort

hot zephyr
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Finally, our time has come, brothers!

dapper blaze
eternal escarp
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please dont, i can already sense the spam on "HIGH SUPREME SHREK" bosses with "300 ATTACKS"

hot zephyr
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Astralgeldon Eye

eternal escarp
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Astreye of cthulu

tawny garden
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after seeing a lot of these, I might get my kitchen knife and go on a killing spree

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don't get to that point please

eternal escarp
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id prolly just be dissapointed at the sheer amount of bad ideas, and the sheer amount of decent ideas that will go to waste

tawny garden
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90% of all ideas are shit iirc

dapper blaze
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I'm way past disappointment when it comes to suggestions

tawny garden
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...but you implement them in Cataclysm

eternal escarp
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lmao

hot zephyr
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That's how every Calamity add-on works, Philo.

tawny garden
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fair

dapper blaze
hot zephyr
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The biggest problem with suggestions is the equality of ideas; how revolutionary changes have to share spaces with bird emotes.

dapper blaze
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a lot of suggestions aren't very awesome chad good

tawny garden
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yeah

eternal escarp
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i mean, some come from good places, but just arent good

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and some are just generally bad

tawny garden
sharp prism
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where ping

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because birf look like huh

tawny garden
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here damnit

sharp prism
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bird*

tawny garden
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answer the damn question

tawny garden
sharp prism
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that does

tawny garden
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no, it doesn't

sharp prism
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ok then

tawny garden
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in no way does it look like "huh"

radiant meadow
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I think waitaminute gets that same message across much better.

sharp prism
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well it does to me

tawny garden
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it doesn't to literally everyone else

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it just looks like a weird closeup of a bird

sharp prism
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well then dont star it

tawny garden
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in fact a better name for this emote would be ":heylookatme:"

hollow shell
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:iamlookingdirectlyatyou:

hot zephyr
sharp prism
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mm

tawny garden
hollow shell
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Can you try to formulate some reasoning for why we need this parrot emote even with the emotes we already have

sharp prism
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mm sure

hollow shell
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waitaminute thonk deepthonk BirbThonk bruh yharonach BirbDisgust among them

sharp prism
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oh

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thats alot

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nvm then it isnt needed

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gone

sturdy geyser
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we dont need any emote

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we want them

hollow shell
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alright

tawny garden
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successfully bullied into a sugg removal yey

hollow shell
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and yeah true, but still

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s'just, redundant

hot zephyr
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Trying to apply logic to emote suggestions is a waste of time when we literally have MS paint tier reshades CirrusLoveBlue CirrusLoveCyan

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Only thing that matters is the stars, imo.

hollow shell
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well that was a Fab executive decision iirc

hot zephyr
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We've got like fourty billion echs as well.

tawny garden
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yeah, it was

sturdy geyser
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good

hot zephyr
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Same with thonks

tawny garden
sharp prism
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^

hot zephyr
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It's both

tawny garden
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fargo is fear

hot zephyr
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Fargo's emotes are great, though tbh

hollow shell
#

Here there's
two echs?

sturdy geyser
hot zephyr
sharp prism
sturdy geyser
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yharonach is not an ech smh my head

hot zephyr
#

It's borderline

hollow shell
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It is similar but not based on the same meme

hot zephyr
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I know, it's the women yelling at cat

hollow shell
#

It's also not based.

hot zephyr
#

But I've seen them be used interchangeably

sturdy geyser
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Ian does not fully grasp the art of ech

hot zephyr
#

What I'm trying to get at; is that we're using so few emote slots already we don't need to be too critical of new emotes.

tawny garden
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until we use up too many slots

hollow shell
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I wouldn't want something to be added that'll get very little use

hot zephyr
#

Contact me when that happens, Philo.

sturdy geyser
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:HeyMF:

tawny garden
#

probably in 2026

hot zephyr
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Half the emotes we already have are almost never used anyways

hollow shell
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Exactly

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That's not a good thing

sturdy geyser
hot zephyr
dapper coral
#

congratulations, you're like the third person to use creditreport

hollow shell
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(sarg used that hulk one a lot, back in the day)

hot zephyr
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There's already garbage that're both lower quality and less popular then suggested emotes.

tawny garden
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:oceanspirit: is used exactly 0 times

zealous ridge
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aw

sturdy geyser
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😔

zealous ridge
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its a good sprite, but agreeably a bad emote

hot zephyr
#

who has used AAAAA

tawny garden
#

I have lol

zealous ridge
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very few

tawny garden
#

and Rover

hollow shell
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Twas the replacement for the sirenbab

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which... maybe also got very little usage

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And yeah I see AAAAA on occasion

dapper coral
#

sirenbab requires nitro and therefore automatically gets a lot less usage

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but also it didn't really mean anything, it just existed

hot zephyr
#

slot filler

tawny garden
hollow shell
#

9901 results for AAAAA

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(mixed in with some spoken usages)

sharp prism
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just give everyone nitro

tawny garden
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Providab did some searching iirc

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he has a doc

hot zephyr
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Compiling emote garbage

tawny garden
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which is a bit outdated now

hot zephyr
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Emote suggestions are useless to me because I'll just throw any emote I like into a dump server kekw

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I feel like emote suggestions need to have their sized down image posted instead of the bigass high res versions

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Because they take up way too much space

sharp prism
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not everyone has nitro ian

hot zephyr
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Yeah, ik.

sharp prism
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in a perfect world you wouldnt need nitro but this isnt a perfect world

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when i had nitro i did that though

hot zephyr
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~~Did Pogu even need to take up suggestion space, it was immediately rushed to voting and immediately passed KEKW ~~

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Nor was given any actual scrutiny even though we've had a higher quality, Calamity themed one for ages

sharp prism
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pogu only exists because merk is based

tawny garden
sturdy geyser
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not commenting on the art, just as an emote

hot zephyr
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Yeah, I just don't like how it "jumped the line" and bypassed the 24 hr wait

tawny garden
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some emote suggs do

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remember peepoweird

radiant meadow
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It's not my fault it jumped the line

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¯_(ツ)_/¯

hot zephyr
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Never blamed you

tawny garden
#

it immediately jumped every time

radiant meadow
#

therefore, we should torch Merk's home I mean what?

sturdy geyser
#

I am blaming Ben

hot zephyr
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We're not torching Merk's home.

sturdy geyser
#

destroy him

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he is a pogu supporter

hot zephyr
#

We're also not destroying Ben.

sturdy geyser
#

this means war

sharp prism
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đŸ”„ burn

tawny garden
sturdy geyser
#

I will now use AmidiasPog

hot zephyr
#

Let's... not doxx people.

ashen warren
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:|

radiant meadow
#

although tbh, emote suggestions as of recently I feel have been very borderline so to speak

hot zephyr
#

Ban emote suggestions

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Or ban ones that're generic

radiant meadow
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Like it's barely a suggestion to just throw in voting "Add X emote" attach image

hot zephyr
#

This is why we yell at Lilac until we get an emote contest.

dapper coral
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emotes are just in a really weird place

hot zephyr
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They're in a grey area, require no effort to make, and get a big advantage over regular suggestions (140 v 200)

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They take up a lot of space, and force other ideas out of the front of the page.

tawny garden
dapper coral
#

because 99% of them aren't cal related whatsoever and as such have no plausible reason to exist in the server
lately there have been a lot of "unique" ones that aren't even like, well-known like pogchamp or the peepo stuff and so have even less reasoning to exist here specifically

sturdy geyser
#

just make it so emote suggestions take 10,000 stars to pass the server has like 80,000 members

ashen warren
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why do they have to be Calamity-related tho

tawny garden
radiant meadow
#

Being Cal-related is not a necessity but themed emotes are (usually) good

hot zephyr
#

tbh I prefer the original emotes just because in my case I already have all the generic emotes

ashen warren
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I personally disagree

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they might be good visually but they don't have the same impact as the original one

radiant meadow
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they don't but then you have stuff like what was posted today

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which isn't a well known emote in the first place

ashen warren
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ok that suggestion is uhh

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yea

hot zephyr
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the huh emote was just a parody of a parody

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out of all the original emotes, it's the weakest

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IMO, emote suggestions need to be moved... but I'm not sure where

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Or, at least need more restrictions

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Easiest one would probably on the image size, to decrease the space they take up.

dapper coral
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iirc in one of the last three times this convo has come up, someone suggested an emote contest but iban said that they did one in art and it was really bad

ashen warren
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I don't feel like the space they take up is that big

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it's almost as big as a normal suggestion

hot zephyr
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But the extra space isn't needed

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You aren't conveying any more information by having a bigass image.

ashen warren
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well you're posting the emote

hot zephyr
#

Just shrink the size

unreal viper
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Honestly, maybe there should be more standards. Lots of these emotes don’t do anything we don’t already have.

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I actually don’t even know what emotes would add anything tbh

radiant meadow
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YharonPatyharonachYharimPointSandJudgeSandBlushProvipainPermaDisgustPensiveCorePBUrSelfNuggetLoveLeviPufferfishLeviKekHDMoodDoGTraumaDoGCriCirrusBreakdownCirrusAngerCalWheezeCalSleepCalPatCalAhaBrimSusBrimLoveBrimFaceBirbThonkBanditHuehAnahitaHugAnahitaCringeAnahitaAwe

iirc these were all the emotes that resulted from that contest

hot zephyr
#

You don't need a giant graphic for a 256 kb image

tawny garden
#

smh emote spam

radiant meadow
#

I gave myself permission.

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checkmate

hot zephyr
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A lot of those emotes are good though, Ben.

radiant meadow
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never said they weren't

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BanditHueh is good

ashen warren
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I hate SandBlush

hot zephyr
radiant meadow
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oh yeah Banned was also from the contest

tawny garden
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oh, so it was good that I used it

sleek girder
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god im at the 3rd layer of the abyss and no archerfish

hot zephyr
tawny garden
#

yes, it is

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you get an A

unreal viper
waxen bolt
unreal viper
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You get an o for off-topic

hot zephyr
waxen bolt
tawny garden
#

can a mod change my nickname to "Philo | CEO of offtopic"

hot zephyr
#

We've got to emote suggestions to just communicating in emotes. Topic?

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Any opinions on my Arcane changes?

sleek girder
#

or my abyss one?

hot zephyr
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There's no need to guarantee abyss weapons because they drop from abyss crates.

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It's actually easier to just fish for them.

waxen bolt
#

I think that the abyss suggestion is a good idea but I personally liked the hunt for the weapon I was looking for

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But that’s just me

tawny garden
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@ Ian I'm not sure if scaling the boost will solve the problem though

sleek girder
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yes but 1. fishing gets annoying and 2. im at the third layer of the goddamn abyss and i cant find the archerfish im looking for

tawny garden
#

fuck

sleek girder
#

wrong one buddy

tawny garden
#

pinged someone

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wanted it to be a fake ping

sleek girder
#

and now im forced to fish for it and hope luck is on my side

hot zephyr
#

If you've hit the third layer, and you haven't found your weapon you probably missed a chest.

sleek girder
#

checked the map

hot zephyr
#

Use a spelunker

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Sometimes they generate in weird spots.

sleek girder
#

i HAVE been

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all of them are unlocked and on the map that arent third layer

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even a few that are

hot zephyr
#

Good luck in the third layer... or just fish lol

zealous ridge
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well, youve got to keep in mind

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crates are getting nerfed on top of being annoying to get anyways

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yields, fish chance, etc

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i think those are the only two things really changing but yeah

#

of course, we dont exactly have the finer details regarding crate yield nerfs

#

but at least, the lower amounts of crates overall will make the experience more time consuming

#

not to mention, way less interesting

#

the way i see it crates should not be the easier solution anyways, exploring the abyss should be preferable to fishing in almost every case

#

why explore a new area (with new, unfamiliar dangers) when you could just play the lottery with no risk involved and essentially infinite attempts

pine star
#

That said, the lottery tickets are tedious to get

zealous ridge
#

id argue hardly

#

bait is purchaseable

#

post skele, i believe you get journeyman's

#

if not that, you at the least have apprentice's

#

not to mention, all the bait you get from other things that arent purchasing

#

(fireflies, other easy crates, quests if you do those)

pine star
#

You get Journeyman bait after WoF

#

Also the tedium refers to the experience of getting crates

zealous ridge
#

ah, thats what you mean

#

wiki says journeymans is after skele, but this may be outdated?

#

was referring to the chances of getting a crate at all, and yes, on top of that, the item you want is not guaranteed

pine star
#

But yeah

zealous ridge
#

alright, i trust you

#

but either way, still have infinite chances

tawny garden
pine star
#

Enchanted nightcrawlers are better than journeyman bait

#

And are easy to get

zealous ridge
#

on the npc wiki page

tawny garden
#

ah

zealous ridge
#

where it lists merchant's stuff, yea

tawny garden
#

it's after NPC.downedBoss3

radiant meadow
#

which is skeletron

tawny garden
#

yeah

zealous ridge
#

ah, so not after wof

#

so wiki is correct

#

nice

toxic basalt
#

Also about the whole idea that boss zen should instead be on the horrified debuff during the WOF fight. Wouldn't a better idea be to have the wof gain immense speed when no players are present in the Underworld?

#

solves the aformentioned issue and also prevents cheesing

zealous ridge
#

may be worth noting, this is completely fixed in 1.4

#

so this would be a temporary solution

#

until the mod ports over

toxic basalt
#

perhaps

pine star
#

maybe

toxic basalt
#

then again, it'll be months until Tmod 1.4 rolls around

zealous ridge
#

of course, its just something to keep in mind

toxic basalt
#

yeah, yeah, ik

zealous ridge
#

right now, its worth implementing a temporary fix

#

having it tied to horrified sounds fine

toxic basalt
#

I can't submit it as a suggestion as it'll just be chaining a suggestion

zealous ridge
#

i also thought wall just gained speed when no one was in underworld anyways

tawny garden
#

cuz I'm not sure if you can inflict a debuff based on another debuff

toxic basalt
#

isn't it fairly difficult to modify a vanilla debuff/buff?

zealous ridge
#

well, no

#

i just mean having horrified have the effect of boss zen, as well

tawny garden
#

ah

zealous ridge
#

thats what the suggestion was saying, right?

tawny garden
#

nah the sugg was more general

toxic basalt
#

"Make it so that wall of flesh doesn't give boss zen but the horrified debuff does."

tawny garden
#

...or not

#

maybe it was changed and I didn't notice

#

in any case, thing is, Boss Zen is like

#

inflicted if any boss is alive

zealous ridge
#

mhm

toxic basalt
#

that's the problem I was thinking of

zealous ridge
#

i have no idea how the code works, so youd have to school me on that

sleek girder
#

wall of flesh is no longer a boss henkhenk

toxic basalt
#

it'll be hard for WOF to no longer inflict it

zealous ridge
#

like, is it just checking for bosses broadly speaking?

#

because, isnt martian saucer considered a boss?

toxic basalt
#

no

zealous ridge
#

and does it inflict boss zen?

pine star
#

yeah

toxic basalt
#

Martian Saucer is classed as a miniboss

#

wait...

zealous ridge
#

i mean in code

#

like, i was fairly sure it was literally just considered a boss

toxic basalt
#

well...his 2nd phase has a boss health bar...huh...

zealous ridge
#

because it was at one point affected by arma

#

which was patched because fuck that

tawny garden
#

Calamity set this.boss to false for the Martian Saucer

toxic basalt
#

oh nvm then

zealous ridge
#

and thats true in vanilla?

toxic basalt
#

I guess they covered that

tawny garden
zealous ridge
#

so 1.4 changed this

#

alright

hardy dock
#

It’s in the Boss section of the bestiary

tawny garden
#

the Bestiary isn't exactly what I'd call a reliable source of this kind of information

zealous ridge
#

well, then what would be lol

hardy dock
#

Yeah, but Vanilla still counts it as a boss

#

Which is what I’m saying

zealous ridge
#

its hard to really differentiate because there are always exceptions

#

either way

pine star
#

yeah

tawny garden
pine star
#

Like Betsy is both a boss and not a boss

tawny garden
#

and is

zealous ridge
#

im unsure, again, of how boss zen is even handled

hardy dock
#

Oh look at that I think we’re steering off topic

tawny garden
zealous ridge
#

if it checks for the "this.boss", as you mentioned, then it would be awkward to simply remove that tag for wof to remove boss zen

#

i see that potentially fucking with other code

#

as well

toxic basalt
#

weirdly on the wiki, the Saucer is classed as a Post-Golem Boss, whereas things like the Ice Queen are classed as mini-bosses

hardy dock
#

Terraria code is a mess

zealous ridge
#

no need to reiterate that, lmao

hardy dock
#

Even Betsy is a mini boss and she has a treasure bag

zealous ridge
#

very well known that its a spagetti pile of nothing

toxic basalt
tawny garden
#

she's not

hardy dock
#

Wait really?

#

That’s what I thought

pine star
#

Betsy is both a boss and not a boss

tawny garden
#

have you read redcode @toxic basalt

toxic basalt
pine star
#

The Calamity dev AMA confirms this

tawny garden
#

the wiki is crap

#

lemme fix it

toxic basalt
#

I figured

#

(Wait Betsy has more health than Duke Fishron in Master Mode what the fu-)

zealous ridge
#

the groupings are arbitrary and hard to define, anyways

toxic basalt
#

ok I think we're derailing off topic a bit now

hardy dock
#

Definitely

#

But hey we have the CEO of off topic here

pine star
#

yeah

hardy dock
#

It was inevitable

zealous ridge
#

it’s fine, i was mostly just wondering the shit that could be fucked up by disabling boss zen on wof

#

Because on paper it sounds fine

toxic basalt
#

tl;dr Boss identification in Terraria is wack

hardy dock
#

Once Tmodloader 1.4.1 comes out it’ll fix itself

zealous ridge
#

essentially

hardy dock
#

Well, “once”

#

It’ll be a while

pine star
#

yeah

tawny garden
#

cool, I dethroned betsy

hardy dock
#

Miniboss is one word

#

At least in the wiki

toxic basalt
hardy dock
#

Well

#

mini-boss

tawny garden
#

the links are weird

hardy dock
#

Yeah

tawny garden
#

wut

#

how is ML easy

hot zephyr
#

compared to PBG or deus, yeah

unborn lantern
#

in revengeance

#

he is easier than expert

tawny garden
#

although I haven't fought him in 11 months so I wouldn't know what he's like now

hardy dock
#

ML is in a good spot as is imo

tawny garden
#

PBG was much easier than ML

unborn lantern
unborn lantern
hardy dock
#

He isn’t the final boss of Calamity

#

He doesn’t need to be hard

frail mantle
#

i wouldn't say he's easier in Revengeance, more just that he's way more fair since the true eyes don't have the death rays and are actually in sync

unborn lantern
#

i know but he's the final boss of terraria

unborn lantern
hardy dock
#

It isn’t

unborn lantern
#

?

tawny garden
#

and uhh

unborn lantern
#

they could add something else

hardy dock
#

He’s still hard

unborn lantern
#

idk

tawny garden
#

Calamity is meant to be difficult, Atomguy

hardy dock
#

And he is difficult

unborn lantern
#

majority of people say he isn't

#

and i agree

unreal viper
#

Are you referring to vanilla expert ml menacing?

unborn lantern
#

because i have fought him multiple times on different playthroughs

#

whichever one has the eye beams

#

because ngl the eye beams removal was a good idea

#

they should just buff something else or add a new thing

#

(the floating eyes btw)

sleek ore
#

I beat deathmode moon lord I think 3rd try in my most recent playthrough, astrum deus took me about 5 hours and PBG took me 1 hour

unborn lantern
#

jeez 5 hours

sleek ore
#

astrum deus kicks my ass

#

I was using melee though

unborn lantern
sleek ore
#

yeah I'm just saying that I agree with you that moon lord is too easy

unborn lantern
#

finally an idea that doesnt get wiped out in less than 5 minutes

tawny garden
#

lol

sleek ore
#

also for pbg I was using honey dew which made things much easier

tawny garden
#

although I wouldn't use the words "last boss" in the sugg tbh

sleek ore
#

probably would have taken longer if I didn't prepare as much

cobalt pewter
#

Ah yes

#

More melee weapons

sleek ore
#

but I didn't prepare much for moon lord

unborn lantern
cobalt pewter
#

As if it isn't have a gigaton of ass-clapping shit I guess

sleek ore
#

do you want me to or not

cobalt pewter
#

I'd like to see more exos of other class weapons first before seeing an exo spear

#

Because Fuck Meleeℱ essentially lol!

sleek ore
#

I liked that sugg earlier about adding an auric crystalline upgrade

#

that would solve two problems simultaneously

unborn lantern
#

oh i thought you were just talking about stuff mb

cobalt pewter
#

@unborn lantern you know that ML isn't the final boss in Calamity right?

sleek ore
#

I mean it should be hard for the same reason WoF is hard

#

it's a major gate in progression

unborn lantern
#

not too hard but still on the calamity level

#

edited to clear it up

cobalt pewter
#

I personally like ML the way it is atm, fuck the true eyes laser

#

It was not fair in anyway

tawny garden
#

the whole fight is kinda

cobalt pewter
#

I would love for cal to iron out existing unfairness left from vanilla dumbfuckery first before making it harder

tawny garden
#

flaky

sleek ore
#

I mean the true eyes laser was awful but I think that's just the ironing out you're talking about feedzuh

#

it's now better

#

much better

tawny garden
#

there's too much shit in the fight

cobalt pewter
#

I'm personally disgusted with the amount of Phantasmal Eyes around

#

But ig

unborn lantern
#

eh i find it easy

sleek ore
#

it really helps that they don't home for 7 years anymore though

unborn lantern
#

just go up and down, occasional RoD for the deathray

#

and run one direction

sleek ore
#

it's less a cloud of death and more an even spread of pretty fun-to-dodge projectiles if you're running in one direction

radiant meadow
#

there used to be 9 phantasmal eyes in rev+ at once so you better not complain

unborn lantern
#

im sorry NINE??

radiant meadow
#

9

unborn lantern
#

N I N E

#

WHAT

sleek ore
#

don't get me wrong, moon lord is a good fight, very fun

#

he just gets flattened

radiant meadow
#

(like 2.5-3 years ago probably)

unborn lantern
#

bruhhh

radiant meadow
#

was more like 6 max around two years ago

hot zephyr
#

God, I remember nine true eyes

pine star
#

what was hell like?

unborn lantern
#

just search up moon lord revengeance calamity

#

and look for old ones

tired haven
#

It gazed right into your soul
With nine eyes

unborn lantern
#

oh yay CrabBar

tired haven
#

I'd also like to note that "difficulty" of vanilla ML is much cheaper, so when Calamity adjusts it to tone down on that, it may inevitably feel easier because it doesn't slap you in the face

sleek hornet
#

in my opinion, moon lord is just lacking of clear attack pattern, so sometimes there is 2 hard attack in the same time

tired haven
#

2 attacks at the time happen so often that seeing 3 is not impossible either HDfailure

sleek hornet
#

yeah, exctly like that

golden narwhal
pine star
sleek girder
#

insert fanboy screaming here hello

sleek turret
#

hello mr. true melee memery man.

#

at all let me see the sugg.

#

uhh, maybe just a little bit harder on moonlord.

#

ml still kills me.

toxic basalt
#

I don't think MoonLord needs any changes at all, because if we further buffed him, he'll just become an extremely BS boss

#

and that'll just warrant further dependancy of the nurse

golden narwhal
#

It is possible to buff him in a way that doesn't BS the fight

toxic basalt
#

@golden narwhal The way I could think is a slight change of Ai instead of just a flat dmg/health buff

sleek turret
#

Moon Lord could be buffed in the certain way it becomes less bullshit and makes it 'beefier'

golden narwhal
#

That wouldn't change much

tawny garden
#

ok @zealous ridge the player gets Boss Zen if areThereAnyDamnBosses is true, which is set to true if any of the 200 NPCs has boss set to true
so I dunno if that sugg is really possible

zealous ridge
#

okay, hm

#

Are coded exceptions fucking asinine to deal with, then?

tawny garden
#

yeah, that is the variable name

radiant meadow
#

It could probably be changed if I tried hard enough.

sleek hornet
#

i thought Ben will throw him to a volcano

zealous ridge
#

Because, I’m just thinking, you could make an exception for wof or through some other method like “horror check”

#

if a player has horrified ,they wouldn’t be given zen

#

but, that would still mean zen apply away from the boss....

#

so I guess it would just check for any player having horrified in MP

tawny garden
#

not everyone is playing MP HDfailure

zealous ridge
#

yuh

#

I guess it would be less fucked to deal with if the code accounted for mp

#

but at the same time, dunno if It would save on useless clauses because who the fuck knows what would be affected by this shit

sleek turret
#

about the gizmo pack upgrade.

#

yes.

#

I need it.

#

even though I use cheat sheet and LuiAFK for arenas.

#

but its nice for people who don't have these mods installed.

pine star
#

That sugg is great

#

Also hello Shyguymask

sleek hornet
tawny garden
#

was a long time ago

pine star
#

That said, that was 5 months ago

tawny garden
#

but I do remember

sleek hornet
#

Philo doesnt remeber the remember

tawny garden
pine star
hot zephyr
#

We just need more building accessories in general.

tired haven
#

Making building process not a slog would definitely be a great addition

#

there is little to no reason why blocks take like 10 frames to be placed even with gizmo

hot zephyr
#

Just make the Grand Design but for blocks

#

Let me place an entire line of blocks

tawny garden
#

qol mods

dapper coral
#

luiafk has a funny for that, dunnit?

#

and probably plenty of other mods

cobalt pewter
#

Me when

Me when cheat sheet to not slog through Dungeon arena

#

😳

hot zephyr
#

LuiAFK is garbage and if we're going by that logic let's delete Archaic Powder

pine star
#

ambrosial ampoule material intensifies

mighty knot
#

@glass arch I feel like making AGP ingredients craftable/not rng based would be necessary before that becomes an option

zealous ridge
#

That’s true

crude geode
#

That’s kinda a different problem tbh

mighty knot
#

fine

zealous ridge
#

It is, but still related

#

If there’s gonna be an upgrade more people are going to go out of their way to get it

#

Which means more people will wait for merchant over and over

#

assuming they’re getting bad inventories

#

so, definitely a point of consideration, but not required in the suggestion methinks

hot zephyr
#

Iron Heart is just funny Hollow Knight referent.

#

It's been changed so much it doesn't even resemble the things it's referencing

patent nimbus
#

its a legit game mode tho

hot zephyr
#

It's a gimmick

pine star
#

It used to be literally Steel Soul

heady lichen
#

I still feel like it would feel nice, I would certainly enjoy that kind of run

#

and I have a feeling that quite a few others would as well

zealous ridge
#

if im not mistaken, you dont even have to look past pre-boss to get a healing method here

#

monstrous knives, right?

pine star
#

yes

zealous ridge
#

really, iron heart is gimmicky to a greater degree

#

but, at the least, this change would make ignoring the primary downside more difficult...?

#

its still just, strangely done honestly

#

less steel soul and more joni's blessing

#

which, its still a pretty far cry from in some aspects

#

not to really argue that iron heart before this was any better

#

it was soft-hardcore

#

so, as far as i'm concerned this suggestion is fine

pine star
#

Admittedly, Steel Soul is hardcore in that they're both permadeath

zealous ridge
#

but still just, its such a strange mode that i wouldnt be surprised if a better solution is just not having it be like this

#

they are

#

which is why i dont see the need for a hollowknight reference

#

like, at all

#

its either going to be a reference that adds a completely redundant feature

#

or its not going to be like what it's referencing

pine star
#

yeah

hot zephyr
#

Sayonara Iron Heart

zealous ridge
#

you might as well just add a cosmetic item that changes the design of your hearts, that's all it needs to be

pine star
#

yeah

zealous ridge
#

because the reference already functionally exists

#

its reference for the sake of a reference, which is just annoying

#

its a problem with the rare item variants

patent nimbus
#

it still has the function of allowing certain accessories to be used easier

hot zephyr
#

More specifically, the ranged RIVs

zealous ridge
#

you mean, the lack of regen allowing activation of health threshhold effects?

patent nimbus
#

yes

zealous ridge
#

...why should that be easy to utilize anyways

patent nimbus
#

bc who uses those accessories otherwise

hot zephyr
#

Because no hitting lol

zealous ridge
#

thats the entire point of having them be under a health threshold, no?

#

okay, fair point

#

vexation sucks

#

but thats not a good solution either

distant vault
#

profaned soul crystal enrage

zealous ridge
#

if a no regen mode really needs to exist, its so far disconnected from hollowknight that i have to question why it references it at all

patent nimbus
#

we're not discussing the reference

#

we're discussing the item's function

zealous ridge
#

well, that was part of my point, but entirely based off of function

hot zephyr
#

It's now less of a difficulty modifier and more a way to cheese accessories

zealous ridge
#

yes, thats the issue there

hot zephyr
#

Put regen scaling in the config and yeet the item

zealous ridge
#

why not have it be an accessory, if not a config?

hot zephyr
#

what

zealous ridge
#

well, i just mean, like, no regen

hot zephyr
#

Nobody is going to use an accessory

#

Just make it a config

zealous ridge
#

if not a config, at least

ashen warren
#

determination breaker

zealous ridge
#

was just really bringing up an alternative (albeit, a wacky one)

#

determination breaker is also a strange case

#

and i disagree with the fact that no one would use an accessory but like

#

i see it as a moot point regardless

#

the idea is that it really just shouldnt be a difficulty modifier, if its gonna exist in some capacity then make it a config, or a mechanic with something else

#

i mean, omega blue cancels positive regen, no?

patent nimbus
#

yes but the tentacles still heal

#

even with iron heart

zealous ridge
#

yeah, which is my point

#

of course, i dont think anyone would just use an accessory that disables life regen

#

like... that sounds so useless and whats the point

#

either way, id have to ask what kind of odds an iron heart removal/reworking suggestion would even have to get to voting, let alone get a star count reasonable enough to consider the idea

#

i feel there's already an aversion to touching the thing, given it works pretty much fine as is

patent nimbus
#

i dont see a real reason to remove

zealous ridge
#

and its been reworked before

patent nimbus
#

it serves A purpose, even if that purpose is weak

zealous ridge
#

its why i mentioned reworking as well, yeah

patent nimbus
#

and i dont see the point on removing the mode and nerfing the accessories

zealous ridge
#

im completely okay with some of its purpose being moved to other places, mostly

#

the accessories, if anything, are being fixed

patent nimbus
#

let ppl play how they want to play, theres no reason to completely remove it

zealous ridge
#

i feel that the accessories that benefit/only function reasonably at all under a certain hp should just not have that kind of functionality

#

if the first thing people are going to do is try and cheese it

pine star
#

yeah

zealous ridge
#

or, just, not make it possible to cheese it, you know?

patent nimbus
#

its not really cheese when you risk dying very quickly, is it?

pine star
#

IMO Necklace of Vexation should give higher damage boosts as your health gets lower

zealous ridge
#

to me, that's hard to argue, GP

#

let me collect my thoughts though

patent nimbus
#

i just feel like those kinds of tradeoffs are perfectly fine

#

if you want to have a high dps but die in 2 shots, go ahead

zealous ridge
#

okay, as do I

#

what im thinking more about here is, well, the fact that its a difficulty mode

patent nimbus
#

iron heart helps assist in that playstyle

zealous ridge
#

like, something you toggle on and off

#

i dont see why it has to be an item you use, exactly

#

its just, odd

#

like, if its function primarily is assisting in low health threshold playstyles

#

then, why is there a upper and lower bound damage mechanic

#

for example

patent nimbus
#

u mean stuff that gives a buff for being above a hp % but also gives a different benefit for being below a certain hp %?

zealous ridge
#

no no

#

i mean the secondary feature of iron heart

#

namely, damage received having a lower bound dependent on your max hp

#

the iron heart wiki page details this, as well as the item description (somewhat)

#

"enemy damage scales with your max health"

patent nimbus
#

oh, that

#

yeah, it is a rather odd feature

zealous ridge
#

the inclusion of this seems to imply that this is a mode you should have on for a challenge, on top of the lack of regen, right?

#

because, as a tradeoff for losing regen, you have these mechanics for taking damage

patent nimbus
#

seems like it

zealous ridge
#

so, i ask, then, what is the point of this idea here if the item is most useful for its other, downside mechanic?

hot zephyr
#

Remove defiled crits, as well.

zealous ridge
#

like, its a bit awkward

#

defiled crits are a bit.. strange

patent nimbus
#

i could see the enemy damage thing being removed from iron heart

#

as well as defiled crits

pine star
#

yeah

patent nimbus
#

it seems like a rather unrelated combo of things

pine star
#

Wings being clipped is good enough for defiled

ashen warren
#

isn't defiled getting killed anyways

hot zephyr
#

think so

pine star
#

There's going to be a Defiled Feather soonâ„ąïž

#

Source: Ozzatron request in Calart

hot zephyr
#

le Favorited Inventory Item has arrived

zealous ridge
#

something like that, actually

#

has the idea been brought up in that fashion?

#

because i hadnt heard anything about that before, yet iban said it was an item similar to ball n chain

#

you know

#

these effects seem more like curses than difficulty modes at this point

#

when i say curses im thinking of the configs for bossrush

#

and, when i say theyre similar i dont mean that they should be exclusive to boss rush

patent nimbus
#

i could see that

zealous ridge
#

maybe, if curses get expanded past the simple realm of configurations, they could be usable items ...?

#

that have an effect, outside of bossrush

patent nimbus
#

move defiled and iron heart to be curses and make curses last for the whole game

pine star
#

Defiled isn't a curse

zealous ridge
#

well, it isnt, no

patent nimbus
#

it could be tho

pine star
#

Iron Heart is a curse

zealous ridge
#

but, in function its similar

#

how are you defining curses here?

marble hazel
#

Defiled gives bobux so i wouldnt say its a curse

zealous ridge
#

well, that much is true

marble hazel
#

Iron Heart on the other hand

zealous ridge
#

increasing drop chances

pine star
#

Defiled I would say is more of a "Get that RoD easily" item

patent nimbus
#

just fish

marble hazel
#

Defiled has always been a bobux toggle for me

pine star
#

i fish already but I hate fishing in the hallow

zealous ridge
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the two effects are completely unrelated in any case

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i mean, why keep defiled with all its current effects as one curse, yknow?

#

the dropchance toggle could be seperate from anything related to flighttime, but affect something else

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for instance, perhaps dropchance cancels money drops

patent nimbus
#

that could be interesting

#

i like that idea

pine star
#

interesting

zealous ridge
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yeah, i agree with that

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but why would clipping my wings make me find rare items easier

marble hazel
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Except drop chance / bobux isnt really a worthy reward for getting cucked in hm

pine star
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BoB would like to talk to you

zealous ridge
#

this is a very theoretical discussion, in any case

#

its pretty different from the current system

pine star
#

yeah

marble hazel
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Imo they should make defiled give more rewards because wings play a MASSIVE role in hm

#

but i cant think of anything lo

zealous ridge
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if its gonna stay like how it is right now, i agree

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but, ill keep tabs on this curse idea and leave it at that

pine star
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yeah

marble hazel
#

Alrighttttttt

pine star
#

The idea of curses is very interesting

zealous ridge
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if theres no suggestions that will be made in the foreseable future, its hard to justify talking about it here

pine star
#

yeah

zealous ridge
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mostly, i just wonder if anything like it would be deemed too large in scope

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because it is essentially asking for an entire system of difficulty modifiers

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but, yknow, ill keep a doc with ideas in it for reference

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if the opportunity comes up to ask about it, ill bring it back to here for a sec

weak field
#

Oh boi here we go again

zealous ridge
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more lategame armors?

#

hmm

weak field
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Probably stuff like omega blue

zealous ridge
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i mean, this isnt really a terrible suggestion

#

i think more armors like this should be the norm, rather than what is currently

lofty pulsar
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I hope its not a terrible suggestion

zealous ridge
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silva/godslayer being the same tier and having a bit more specificity with their utility

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is certainly going to help this idea

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"somewhat"

weak field
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It's a good idea at least

#

And it doesn't break any rules

zealous ridge
#

yeah, so

lofty pulsar
#

I was just browsing the class setup on the wiki and noticed it gets really dry post moonlord

zealous ridge
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formatting i think could be worked on, mostly

weak field
#

I'm all for more armor

zealous ridge
#

yes, more armor is agreeable

weak field
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It would match the weapon variety post-moonlord

zealous ridge
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yknow, the most i could see being altered here is grammar

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otherwise, the points and suggestion itself have no real issues

lofty pulsar
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Ya tons of weapons and accessories but not too many armors imo

zealous ridge
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some may be opposed to a suggestion like this because of its scale

weak field
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We'll just take it slow

zealous ridge
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but, i think its broad enough

weak field
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1.5 is going to be a massive update anyway

zealous ridge
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yeah

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ill wait for any other mods/devs to comment on this

weak field
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Having more choice than auric tape for scal is going to be pretty nice

zealous ridge
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before i pitch my thoughts further, because i completely agree with the idea but am unsure of how it would fly

hardy dock
cobalt pewter
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By reworking auric

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Because auric is kinda cheap imo atm iirc

hardy dock
#

It definitely needs a rework

distant vault
#

Fearmonger

hardy dock
#

Ehh

cobalt pewter
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Auric needs reskins first imo

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Currently it rips off material armor sets with no shame down to sprites

#

It's like that homework meme

hardy dock
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Lmao

hot zephyr
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Draedon armor

hot zephyr
cobalt pewter
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Nah God Slayer will have ppshitter mobility

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Not something that will "bite za dusto"

unreal viper
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But those auric armors will lose all revives

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Not having both will balance it but doesn’t make a rework unnecessary.

cobalt pewter
#

Don't try to pull off "you get what I'm saying?" thing

#

Instead, try to find a relevant example of how the bubble should be treated

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!wiki tgc:Shark Bait

red stormBOT
cobalt pewter
#

There's an example to go off of

wintry wharf
#

fine, i'll revise it.

#

revised.

zealous ridge
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Ah, this is something shark bait does? I didn’t know that lol

wintry wharf
#

yea

zealous ridge
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To be fair, I hate how the thing looks

wintry wharf
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you aren't wrong

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it looks like it's staring into your soul

cobalt pewter
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It has one of the worst references as well

zealous ridge
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Stupid reference, yeah

#

That would be nice for ghost bell, regardless

cobalt pewter
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Some of 1.4's refs are dumb and outdated ones

tawny garden
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There's generally no reason

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I came to bully you

zealous ridge
#

what is wrong with this?

tawny garden
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write a reason or die

zealous ridge
#

what

#

are you... joking?

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I thought that was the reason

tawny garden
#

...or I misunderstood

cobalt pewter
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smh philo

zealous ridge
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that there isn’t a good reason for a bubble to encase the jellyfish if it’s underwater anyways

cobalt pewter
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Wtf

zealous ridge
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also that’s a scary picture please refrain lol

tawny garden
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in which case sorry

zealous ridge
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No need for reaction images, emotes work fine

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yeah, I think the reasoning is ok

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Well, it’s less disruptive at least

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dunno about how it flies with moderators, mostly