#suggestions-discussion

1 messages · Page 1038 of 1

sleek girder
#

or the enemy?

craggy stratus
sleek girder
#

although it would be interesting if whipping minions buffed them...

verbal plank
#

you don't always whip them irl, you whip where you want them to go or to show them something.

craggy stratus
#

Kinda like shepherding

#

But man was it so poorly executed

sleek girder
#

like imagine if the gun shot something that they were attracted to to make them target it and work hard

#

like a smell

hollow sierra
#

probably not the time or place, but i wanna see calamity change whips so right click tags and left click doesn't

#

pretty annoying to fight bosses like the destroyer and you want the minions to dps the boss itself while you whip the drones and your summons just go "LET ME HELP WITH THOSE"

gray nebula
#

mmyea dont do that actually

#

if youre gonna make a crafting material that combines all 3 at this point just remove the 3 components

#

the better suggestion would be to ask for the 3 ingredients to be more separated

#

i know someone that would like that acutally hahah

hollow shell
#

I both agree and don't agree

#

But, I do think having them be separated out more would be good

#

Better than combining
Probably

sharp prism
#

makes the crafting easier tbh

hollow shell
#

It makes it easier but also less interesting

sharp prism
#

one of the reasons i hate spirit essence

#

it over complicates things

hollow shell
#

Like all those post-DoG recipes that just use Cosmilite and Phantoplasm (now Asc. Essence)
without any regard for the item they're upgrading

#

Just mindless "upgrade, upgrade, upgrade"

gray nebula
#

endgame = more mats more stuff

sharp prism
#

^

#

saves me from upgrading magic storage

#

but yeah its kinda irritating though

gray nebula
#

wouldnt have been very easy to just cut out on the combined use of like 3 differnet materials every time

#

so ASE had to be made

#

but for the abyss materials its easier cuz its more localized and not just litterally every single endgame item

hollow shell
#

(ASE was also made for both thematic and organizational reasons
so when you look up Phantoplasm recipes after beating ML, you aren't inundated with a bunch of Post-DoG recipes you can't do yet)

sharp prism
#

fair

#

i see both perspectives in this

hollow sierra
#

My problem with spirit essence is you just make it immediately after you get the components for it, there's barely any items that use nightmare fuel or endothermic because spirit essence is in the same tier as them

hollow shell
#

(and the fact that ghost essence, fear essence, and cold essence didn't on their own make much sense to generically upgrade late-game stuff
so combining them into an item that is themed simply around ascension does make sense to be a universal upgrade craft)

hollow sierra
#

atleast with life alloy and core of calamity, they're mostly used a few tiers after you get their components

hollow shell
#

not for Core of Calamity, no

#

Also fuck Life Alloy and Core of Calamity
CoC more like Cock

#

Sad this sugg never got anywhere

sharp prism
#

thats for reminding me to star that one rover

hollow sierra
#

these are the only items that use one or the other of the event essence https://i.imgur.com/jIGm95C.png the rest is the cosmolite weapons which are like why is this needed and you can use either essence anyway and then just straight into ascendant spirit essence

hollow shell
#

ASE was also made to put more emphasis on those unique usecases

hollow sierra
#

Thematic detachment

hot zephyr
#

Remind me: Why does Life Alloy even need to exist? Just replace every life alloy recipe with something like Scoria

sharp prism
#

^

#

why does perennial exist golem is a joke lol

unreal viper
#

Terra or perenial or both should go imo.

hot zephyr
#

And just axe Cores of Calamity; every recipe that utilizes cores of Calamity could just use the three cores separately

#

We don't combine all three mech souls into one big mech soul, why do we do it with cores?

sharp prism
#

terra's fine perenial youll never use

unreal viper
#

hm

hot zephyr
#

Terra?

unreal viper
#

shards

hot zephyr
#

ah Living Shards

frail mantle
#

the intent is to provide players with a sense of pride and accomplished for smashing some snow, some leaf and some spicy rock together

#

(i don't actually know why)

hot zephyr
#

does Murky Paste even need to exist

sharp prism
#

do crafting trees even need to exist tbh just use all the materials at once lol

hot zephyr
#

Yes

sharp prism
#

wait

dim star
#

they do need to exist

frail mantle
#

could say it's to reduce recipe bloat but that doesn't explain why specifically cryonic, perennial and scoria bars are used to make shit like auric tesla bars

sharp prism
#

i spelt materials right for once

unreal viper
#

Imo auric bars should only be made wit auric ore

sharp prism
#

they used to

#

wiht the othe shit

dim star
#

it wouldn't be auric tesla bars if it was only made with the ore

#

it would be regular auric bars

frail mantle
#

yea recipes that use auric bars now used to use raw auric ore and the bars' other ingredients

sharp prism
#

imo auric bars are fine it feels more rewarding

dim star
#

yeah

cobalt pewter
#

There's also an argument that you can only have 14 different materials max on crafting pre 1.4

frail mantle
#

was the recipe limit removed in JE

cobalt pewter
#

I can't recall exactly what happened, but I heard the limit was def changed

river glen
#

what about a summoner nerf rework

#

starts off slow

#

like how halibut cannon works

#

gets sttronger over time

unreal viper
tawny garden
#

Scaling bad iirc

river glen
#

i mean

#

summoner nerf starts of small

#

and gets bigger

#

it makes new players

#

and mixed

#

better

foggy plover
#

it used to be like that

pine star
#

Why isn't it like that anymore?

river glen
#

it was

#

??

hollow sierra
#

I wish there was more ways to aggro manipulate in endgame

#

elysian guard and invis potions is really all you get if you don't go melee

cobalt pewter
#

Fun Fact: pre-1.4 Stardust Guardian diverts non-boss aggro when put somewhere

hollow sierra
#

i'm somewhat half assuming flesh knuckles are gonna be baked into rampart anyway in 1.4 given frozen shield and hero shield but i wanted to mention it regardless

cobalt pewter
#

No Stardust Guardian mentioned PensiveCore

hollow sierra
#

can you still put the guardian at spots in 1.4? i don't actually know

cobalt pewter
#

Well suggs should still be revolving around current tmod

#

Which is pre 1.4

#

But no

hollow sierra
#

but boss aggro is really the deal anyway

cobalt pewter
#

Honestly diverting boss aggro seems impossible

#

And probably hard to balance unless limited to stealth

hollow sierra
#

its funny how the invis potion doesn't tell you it gives you -aggro

#

i quite like the concept of arcane flower and recon scope, gives those classes a good aggro option and in vanilla those items are top picks anyway

#

but that's 1.4

cobalt pewter
#

Does invis potion do that in cal

hollow sierra
#

i don't think calamity changes it at all

#

so it should

#

it's just also a rogue potion

hollow shell
#

@cobalt pewter Can you elaborate more in your sugg about why the tentacles are bad and iffy?

#

Like, you clearly have something in mind with your 2nd example suggestion, but I have no idea what it is

cobalt pewter
#

One of them is the case of speed. For when you use it against dog (which is probably the most natural first boss you use the armor with, who fights OD anyways), the tentacles are too slow to reliably hit moving head or tail

#

And it just straight up ignores body

hollow shell
#

byeah cuz the body has a no-targeting thing on it

#

so minions don't uselessly attack it

#

You could/should bring up DoG in your suggestion, yeah

cobalt pewter
#

Byeah, my main concern is the speed, the other 2 examples are just additional ideas that came into my mind while doing the sugg

#

I might add the dog thing then

hollow shell
#

The more elaboration the better, cuz all you have now is just
"They're bad"

cobalt pewter
#

Edited the thing with dog

hollow shell
#

Aight

#

Your 2nd example could prolly use more explanation
such as, what part of "everything" that's currently excluded from its targeting, and what would be its "current targets", if not the thing that it is attacking?

modern arrow
#

I think that summoner suggestion should be invalid by the time calamity gets its hands on whips

crude geode
#

That’s going to take some time

violet dagger
#

no future content suggs

craggy stratus
#

^

crude geode
#

@wintry drum

#

this suggestion is also kinda eh in general

hollow shell
#

Yeah don't make suggs about 1.4 content

#

yet

wintry drum
#

okay

#

Just thought of it

heady storm
#

You can save it until 1.4 for Calamity rolls up.

wintry drum
#

So should i take it off and repost it later?

hollow shell
#

Ye

wintry drum
#

done

hearty yew
#

@hollow shell I apologize for the slow response.

I will not ever nerf direct weapon output because someone has a minion summoned. Too many players brainlessly summon a minion because that's how it works in vanilla and we cannot slap all those people with a 25 FUCKING PERCENT NERF just because they happened to summon a one segment mechworm for fun

#

The way it is now only hurts you if you specifically invest in doing summoner. Summoner as a class is about summoning, God damn it, not a subclass of ranged.

#

Doing it the other way would hurt and confuse many players and would make summoner a subclass of ranged

hollow shell
#

Well like I said in the past convo
The former issue can be fixed with an on-screen indicator that the penalty is active, which we should have anyway

river glen
#

what about scaling the nerf

#

like starts off with like 10%

#

and by the end its like 30%

#

seems fine to me

#

but idk

hollow shell
#

What

river glen
#

the summoner nerf

heady storm
#

Why though.

river glen
#

or is it fine

#

as it is

hollow shell
#

You know what the actual issue with the summoner nerf is we're talking about, right?

river glen
#

newer players go mixed

#

later they pick a class

#

but i guess it dosent matter

hollow shell
river glen
#

thats not what i mean

#

like the summoner nerf itself

#

is 50% right?

#

or 25

#

but what i am saying

#

is make the nerf less impactful at the start, and either be more impactful later or regain the 25/50% nerf at the end

crude geode
#

It’s already more impactful the later you are.

hollow shell
#

Indirectly I guess

#

cuz it's a percentage-based change

#

but yeah it's 50% currently

river glen
#

true, but newer players can go mixed so making the nerf less impactful will encourage them, and making the nerf like 40% at hardmode will encourage them to pick a class

hollow shell
#

Also Ozza (if you're still here)
Indeed, summoner is not another ranged shooty class, but what Thomas is arguing is that the enforced summoner playstyle is completely boring, giving the player next to nothing to do while their summons attack enemies

#

If you try to augment your summon's DPS with any other class weapon
You get severely punished for it

#

Left only with a very small handful of weapons that are only meant for debuffing

river glen
#

well

#

summoner is the MOST borng class to play

#

run away

#

and do nothing

#

is just boring asf

#

its just how summoner was since day 1

ancient mirage
#

"Run away with your cursor pointed at something" is better?

hollow shell
#

It is.

#

You're actually moving your mouse

#

You're multitasking, aiming and dodging

#

rather than just dodging

ancient mirage
#

Ok

hollow shell
#

(which is why homing becomes an issue
recognized by some people like Dan Yami)

crude geode
#

^

river glen
#

what are u aiming as a summoner

hollow shell
#

Indeed

crude geode
#

I would prefer if summoner was given bonuses for actually dodging, similar to like “adrenaline in a can” weapons tbh. Like if you avoid damage while summons are attacking for ten seconds, you can activate a frenzy mode or smthn.

hollow shell
#

Well your bonus is not dying

#

(and also people would say that such mechanics would be redundant to Adrenaline proper)

radiant meadow
#

If the summoner nerf is to be flipped

#

it should only be when wearing a summoner armor imo

foggy plover
#

same, that was my proposed solution

hollow shell
#

That does make sense

#

Other classes don't get the free DPS
and summoners don't get fucked for trying to play the game like everyone else can

cobalt pewter
#

Wait nvm

#

Rover already linked it

crude geode
#

Considering rage is only usable by true melee/tanks, and adrenaline is a bit of a no-hitter thing by this point...why not making adrenaline a resource for summoner, considering they’re the ones that can be expected to dodge the most?

cobalt pewter
#

Then people will rage because they can't use adren on their funni ranger weapons with already high dps

crude geode
#

Rippers are already not counted in dps tests so like ¯_(ツ)_/¯

#

I mean. rogue has a stealth bar already. Why not make rage a specifically melee oriented thing, and adrenaline a summoner oriented asset.

cobalt pewter
#

Tho I think someone suggested about making summoner penalty by armor?

#

Maybe me but I couldn't recall myself

crude geode
#

Who knows

cobalt pewter
#

Bam

crude geode
#

Not very popular.

cobalt pewter
#

Indeed

#

¯\_(ツ)_/¯

hearty yew
#

@hollow shell

  1. calamity's current design philosophy is "summoner is about the minions". is it even more minimalist than terraria's other classes? Yes, but at least it's not a subclass of ranged
  2. The sweeping rebalances it would take to police the whole game for viable cross class builds and check the power of all summon items doesn't merit this.
#

Basically, I can't change it

#

Though I do like Ben's idea of swapping it only when wearing summon armor, what happens when you wear astral, demonshade or God forbid, fearmonger

#

It goes right back to either nerfing minions to be unviable on their own or making sunnoner a subclass

#

Not necessarily of ranged but just whatever active item gives you the most dps at the tier

cobalt pewter
hollow shell
#

mmmmmm @sand umbra you've thought about this more deeply than I have

cobalt pewter
#

I was thinking about sugg about treating stealth balance similarly to adrenaline

crude geode
#

Why...?

hearty yew
#

thomas and I will simply butt heads indefinitely

#

trust me

cobalt pewter
#

Thomas vs Ozz LETSFUCKINGGOOOO

hollow shell
#

I do not doubt it

hearty yew
#

we work together in tml chat

cobalt pewter
#

Byeah, I can expect that

hearty yew
#

We are not enemies, let me make that clear

hollow shell
#

Thomas VS Ozzatron sounds like catastrophe which is exactly why I pinged him

cobalt pewter
#

Fickcj

earnest cape
hearty yew
#

But we disagree on the fundamental identity of summoner

#

And that's okay

cobalt pewter
#

Idk maybe my definition of stealth is twisted

#

¯\_(ツ)_/¯

hot zephyr
#

Stealth is kinda a wack mechanic IMO

#

Some weapons do it a lot better than others

#

The best stealth weapons are ones where the standard strike and stealth strike can be used in tandem for the best effects or serve different purposes. The worst Rogue weapons are the ones where the stealth strike or standard strike completely dominate the other option

#

I feel like 1.4 will solve the issue of summon damage penalty; although IMO I think there's some out of the box solutions the Calamity team could do instead of a simple damage nerf.

modern arrow
#

The damage nerf is at least better than not having it

#

I think

earnest cape
#

peepoweird

marble hazel
#

peepoweird

modern arrow
earnest cape
#

happy peepo noises

modern arrow
#

Guys look I’m playing mage but I have a cool dragon at the same time

#

-person without damage nerf

heady storm
#

Peepo getting suggested for the 4th time.

#

:godglasses:

earnest cape
#

pepega moment

modern arrow
#

Any PepegaShruggers in the chat

marble hazel
#

I mean hage got in and its hage so peepo should get in too imo..,..,..,,,.

earnest cape
#

should we be able to vote for the emotes or

modern arrow
#

Idk if anyone has clarified that

#

But they didn’t take down the other emote suggestions so it’s assumed yes

marble hazel
#

Wdym

tawny garden
#

Peepo getting suggested for the 4th time
Not by the same person though, so it's all good. HDfailure

marble hazel
#

alphi entrusted me the legacy of peepoweird

tawny garden
#

@solar shadow "I know it's a small addition but i think it'd be nice if the astral infection can be monitored using the dryad" shouldn't be in the suggestion

#

also, you need a reason

solar shadow
#

oh ok ill add that now

frozen hornet
#

I thought Astral didn't spread

serene fox
#

it doesn't

#

not traditionally

tawny garden
#

yeah

cobalt pewter
#

Astral doesn't spread like world evils or hallow

#

Only on initial meteor impact

tawny garden
#

you can spread it yourself

cobalt pewter
#

And manual spread yes

tawny garden
#

via Clentminator

solar shadow
#

oh

#

i thought it did

earnest cape
#

oof

solar shadow
#

oh well the second reason still works tho

tawny garden
#

but why would you want to banish it

serene fox
#

why not

#

I guess

tawny garden
serene fox
#

also idk how the nebula mantle example would work ech

#

doesn't really matter

#

just an example ig

tawny garden
#

"I know it's a small addition but i think it'd be nice if the astral infection can be monitored using the dryad" still needs to be deleted" @solar shadow

cobalt pewter
#

Momentum Capacitor is a good example

serene fox
#

I've never heard of that thing

cobalt pewter
#

It grants rogue projectiles that go through its area +% damage and velocity once

solar shadow
#

why does it need to be deleted

tawny garden
#

because the title of the suggestion must be at the very top

#

on its own line

solar shadow
#

oh ok

#

i get it now

tawny garden
#

a bot reposts it, and the title of the embed is the first line

solar shadow
#

ok

tawny garden
#

the proposed Nebula Mantle effect is weaker than effects for other classes

cobalt pewter
#

I didn't specify the boosts for projectiles that go through the trail

#

Because it might as well be specific if I'd do that

serene fox
#

why does immunity to distorted matter ech

cobalt pewter
#

CV HahaYes

#

In case you wanna do it pre provi or sum

serene fox
#

oh right that exists

cobalt pewter
tawny garden
#

I dunno why everybody hates distorted

#

it's not even that bad

cobalt pewter
#

It's stinky and bad and stinky and annoying and stinky

serene fox
#

it isn't byeah

real steppe
#

Probably because its just annoying

tawny garden
#

I never had any trouble with it

frozen storm
#

Ah, that's hot

tawny garden
#

if you think it's annoying/stinky, git gud

cobalt pewter
#

Tho tbh the Distorted immune is just thematic ig

#

I can just remove it

tawny garden
#

it can stay ig

cobalt pewter
frozen storm
#

Buffing their Flight time and acceleration

tawny garden
#

I just got sidetracked a bit

#

like always

cobalt pewter
#

Flight wise the lunar wings are fine imo

#

It's just that tracers easily overshadowed them because funne wings + boots

tawny garden
#

until 1.4
Celestial Starboard is gud

cobalt pewter
#

Ah yes, ML has 3 fucking expert drops in 1.4

tawny garden
#

yes

cobalt pewter
#

Anyway cease the 1.4 talk

#

And the stardust perk is just a patch up so that guardian isn't completely useless in boss fights

tawny garden
cobalt pewter
#

In fact, I can say that Guardian makes me hella distracted in provi's cocoon star attack

#

Since I can mistake the guardian with my own hitbox

#

I usually try to move it off my ass, before it goes back to me because I was too far

tawny garden
cobalt pewter
pine star
cobalt pewter
#

Ah fuck

#

I forgot I've been wanting to sugg smth about titan heart armor

#

ig I'll do it later

signal ibex
#

Tonbogiri
Tooltip: "The legendary naginata of Stasis"
Drop from the slime god
1%
Description:
LMB
shoots out a purple wave that can pierce multiple enemies and have the chance to inflict cursed flames for 3 seconds
RMB
shoots out 3 crimson waves that move at a very fast speed and inflict ichor for 3 seconds but each individual wave deals 33% of the weapons total damage.
Direct hits cause burning blood + confusion each for 3 seconds.

Purpose: So people that like to have a spear playthrough can have another option since well there aren't that many options in late pre hardmode in terms of spears.

these sprites are just merely concepts of how the weapon looks like and its projectiles.

cobalt pewter
#

That's

#

SIS

#

So no

signal ibex
#

what does SIS mean

cobalt pewter
#

Check pins

signal ibex
#

its been like what a year since i've last talked

#

alr

#

Ahhh

#

back then they were allowed but i guess not anymore

cobalt pewter
#

Yeah

#

SIS rarely got implemented anyways

#

And they were hell

signal ibex
#

Yeah

#

i remember back then the suggestions posting channel was so full with them

#

man i should have done this months ago

#

dangit oh well

cobalt pewter
#

I wasn't there but the history seems mmmmm

#

Byeah

tawny garden
signal ibex
#

huh

#

really says something innit

tawny garden
signal ibex
#

alright all i need is

#

20 dollars

tawny garden
#

the poll was like the fucking 2016 United Kingdom European Union membership referendum

signal ibex
#

damn

cobalt pewter
#

It's 50 dollars atm

tawny garden
#

51% to 49%

signal ibex
#

50 dollars

#

alright no.

tawny garden
#

is it even in principle possible to get a dedicated auric weapon if smb donates like $25000

cobalt pewter
#

you can't, as Fab would just refuse the money

signal ibex
#

wastedeffortmoment

modern arrow
#

Does anyone else think that all wings should just give bonuses unrelated to your current armor

signal ibex
#

no that

#

nah

tawny garden
#

just need to figure out at which point Fab sells out

modern arrow
#

But like

modern arrow
#

Imagine crafting wings every time you upgrade

#

Would not be me

#

When I can just use some shoes

cobalt pewter
#

But eh

signal ibex
#

WAIT

#

I HAVE AN IDEA

cobalt pewter
#

I like some that encourage synergy with armors

signal ibex
#

They have the chance to shoot out projectiles

#

gg ez

tawny garden
#

Angel and Demon Wings LUL

modern arrow
#

Hey I use angel wings peepowhat

cobalt pewter
#

Demon is good for dmg boost until you get Bat

signal ibex
#

Wait what

#

they give damage boost now

cobalt pewter
#

At that point you can save bat for night fights until like

signal ibex
#

wha

cobalt pewter
#

Exodus

signal ibex
#

i'mconfused

tawny garden
#

[[Wings]]

red stormBOT
tawny garden
#

read

signal ibex
#

huh

#

i never even noticed that

#

before

#

damnalright

#

or i'm just blind as a bat

modern arrow
#

Get it bat

#

Bat wings

#

Blind as bat

#

Haha

tawny garden
signal ibex
#

yes funny i laugh.

#

they should totally have special attacks

cobalt pewter
#

Attacks on wings are iffy

signal ibex
#

more of a passive thing like.

modern arrow
#

Yes wings should do a cool magic trick when you press W

#

I want to pull a bunny out of my hat

signal ibex
#

the demon wings summoning demon scythes towards nearby enemies

cobalt pewter
#

Totally not biased but I like the proposed changed on lunar wings I gave in the sugg

signal ibex
#

should be a good bonus no cap.

#

even if its unneeded atleast its cool

hollow sierra
#

while we're on the topic of wings, bloodflare and god slayer wings really need to be a thing, without them the game just sort of forces you back to the boots

#

but i can't really make a sugg about it

modern arrow
#

Why can’t you

hollow sierra
#

specific item

serene fox
#

you can just say to add wings post-dog and post-polter

#

without being specific and all

#

would fulfill the same purpose anyway

earnest cape
#

maybe duke fishron wings but old duke version

#

for consistency

cobalt pewter
#

Or just Bloodflare and Godslayer themed wings

earnest cape
#

I mean

#

honestly eh?

hollow sierra
#

but the point is they have synergy with those armor sets since that's what post-ml wings need to be a decent option

serene fox
#

all they have to do is be viable and compete with tracers

earnest cape
#

maybe if godslayer wings gets added it'll remove the godslayer revive effect where it stops life regen

#

ye

modern arrow
#

Well I mean

serene fox
#

they don't need synergy or a specific theme

earnest cape
#

that's fair

modern arrow
#

Imagine the devs read post ML wings

#

They see no godslayer wings

modern arrow
#

They might add godslayer to fill that spot

hollow sierra
#

that's kinda like what silva wings do, buffing the revive

serene fox
#

(regen is halved now btw, instead of being completely shafted)

earnest cape
#

^

hollow sierra
#

i would imagine the wings would not cut into the regen at all

earnest cape
#

but what would the wings be like?

#

since dog doesn't have wings and all

#

a jetpack?

hollow sierra
#

that's also a good opportunity to bring some hover wings into endgame

cobalt pewter
#

Boosters

#

Godslayer Boosters or smth

hollow sierra
#

i wonder how far into post-ml calamity you'd be able to take starboard

#

that thing goes real fast

modern arrow
#

Guys remember to vote my post if you are cool catjam

frail mantle
#

no

#

suggestion advertising cringe and, in fact, makes me a lot less likely to want to star your suggestion

cobalt pewter
#

yes

modern arrow
#

It was more like a parody of suggestion advert

#

Which i guess if u think about it is even extra cringe angryboyedetective

hollow sierra
#

how come exodus wings aren't called empyrean wings

sharp prism
frail mantle
#

because having every item in a set be named the same is boring

cobalt pewter
craggy stratus
#

vanilla lunar wings

frail mantle
#

yep

#

vanilla lunar wings are named the same as the rest of the set (except for some of the weapons) and are therefore boring

short mantle
#

you should reduce the range of the quammire hook in the acid rain event it has way to long of a reach

cobalt pewter
#

?

violet minnow
#

bruh quagmire is a yoyo

frail mantle
#

he's saying to nerf the cragmaw mire grapple range

violet minnow
#

ooh

#

what is the range of the CragmawVibeCheckChain

short mantle
#

it says an in escapable tether

violet minnow
#

yah but whats the range

#

CragmawVibeCheckChain is the name in the source code

sharp prism
frail mantle
#

i'm not sure if it has a set range or not

violet minnow
#

well it has to have a max range somewhere

#

probably really long though

frail mantle
#

it might just be able to grab you from any range

violet minnow
#

true

frail mantle
#

(within reason, of course)

violet minnow
#

hmm

#

well well have to see the sugg that optimus makes

tawny garden
#

it doesn't have any range limit as far as I can see

short mantle
#

it says it's infinte

dim star
#

i think they should add this suggestion

#

it makes sense

cobalt pewter
#

Eeeeh

#

I'd rather see an informational item that shows up the pickaxe power needed to mine the block on the cursor and compare it to the best pickaxe you have in your inventory, see if it's good enough to mine the block

magic verge
#

everything that reduces the need to look the wiki is a good addition in my book, it makes the mod much more homogeneous and self contained

#

that item requires you to know about it in order to clear the ore doubt

#

besides, that item would likely exist for the sole purpose of the ores

#

and it would be uneeded for any other blocks

cobalt pewter
#

It's just vanilla being wiki dependant, and it's hard to deviate from that unless you make everything complicated

magic verge
#

wdym its just vanilla wiki?

#

i made the example of the astral pickaxe not being able to mine uelibloom

cobalt pewter
#

Vanilla is, by design, heavily dependant on wiki, as it basically cannot spew too much information before overwhelming players

#

If you want a good example of this in cal, The Sponge is an example

#

It has an extremely long tooltip and people aren't usually patient enough to read through everything ingame

magic verge
#

i dont see how that is an example of anything, much less the problem im referring to

cobalt pewter
#

Well I was clearing on the vanilla thing byeah

magic verge
#

what does that have to do with the fact that my change would prevent forcing players to look the wiki

#

and yes i know forcing is a exaggerated word in this context

#

the problem that im illustrating is that there is currently no in game way of telling the player which pickaxe you need to mine certain ore, prompting to confussion if you dont look up for the wiki, the same way there was no ingame way of knowing with certainty which hook or wing was better, until they were given ingame information

radiant meadow
#

the lunar pickaxes and gallant pick or whatever the fuck the new name is have uelibloom in their tooltip
The only picks that can mine uelibloom but don't have it in the tooltip are blossom (uelibloom pick), crystyl crusher (endgame pick), and laser drill (because vanilla is weird but nobody uses laser drill) @magic verge

magic verge
#

@radiant meadow you mean the genesis pickaxe?

radiant meadow
#

yes that thing

magic verge
#

acording to the wiki it doesnt have anything as description

radiant meadow
#

The wiki is missing it then

hardy dock
#

Blossom Pickaxe says that it can mine Auric

magic verge
#

then its only one isolated case, same goes would go with picksaw for example not displaying being able to mine scoria

#

and so on

radiant meadow
magic verge
#

blossom too? wiki is also missing on that

radiant meadow
#

you were saying?

hardy dock
#

The wiki doesn’t include that stuff

magic verge
#

so how wrong am i on this exactly, aside from crimtane not displaying mining aero, what else is actually missing ?

radiant meadow
#

I think Adamantite/Titanium don't say anything about Cryonic

#

don't think they ever did either

sharp prism
#

they dont

radiant meadow
#

pickaxe axe doesn't mention perennial although it might mention chlorophyte instead

tawny garden
#

the summoner penalty sugg that was just autoapproved is a bluecheck

magic verge
#

do lunar say it can mine ueli and exo?

radiant meadow
#

just uelibloom

#

they don't mention exodium clusters

hardy dock
#

Exodium is craftable tho

#

Mining is a secondary way of obtaining tbh

radiant meadow
#

So to get this straight, from what I understand, you want
Deathbringer/Nightmare picks to mention Aerialite
Adamantite/Titanium picks to mention Cryonic
Pickaxe Axe/Chlorophyte Pick to mention Perennial
Picksaw/Flamebeak Hampick to mention Astral ore
and lunar picks/genesis pick to mention Exodium Clusters?

#

@chrome osprey That suggestion will be irrelevant by next update

hardy dock
#

What’s a Flamebeat Hampick

radiant meadow
#

Scoria Pickaxe/Hammer

hardy dock
#

Oh

chrome osprey
#

Oh okay, thanks @radiant meadow

hardy dock
#

How will the rogue/melee variation change in 1.5?

radiant meadow
#

(By irrelevant, there won't be variants anymore so you can't craft the wrong one because the wrong one won't exist anymore)

hardy dock
#

Really?

magic verge
#

yes, @radiant meadow , thank you

chrome osprey
#

Takeru, I just looked through #changelogs and could not find the message that mentions the removal of weapons with both melee and rouge damage. Could you possibly cite your source?

magic verge
#

i think him being a dev should be source enough

chrome osprey
#

Oh lol

#

I’m dum

#

🤦‍♂️

tawny garden
dapper coral
#

what was the original

tawny garden
#

Thomas

dapper coral
#

okey doke, is done

tawny garden
#

🚫 tho

#

a good sugg

#

killed mercilessly

crude geode
hot zephyr
#

~~Someone on the dev team doesn't want their rogue/summon build to be killed by flipping the nerf KEKW ~~

tawny garden
#

several devs have builds like that

hot zephyr
#

Exactly

#

It's why we'll never see whips be properly utilized once Calamity hits 1.4

left island
#

Just a curious question. Is it ever planned for the astral infection to spread like the other ‘evil’ biomes?

Or would that make an at times unforgiving biome even more unforgiving.

tawny garden
#

I don't think it will ever be

crude geode
#

No Bc spreading biomes bad.

sharp prism
#

fab hates spreading biomes so prolly not

#

i think

#

idk

tawny garden
#

partially because that's against the spirit of the biome I guess and partially because redcode and jopocode don't allow you to do it properly

cobalt pewter
#

Supernova having the explosion size of scal arena when

tawny garden
#

but that's not supernova size

cobalt pewter
#

eh, close enough

tawny garden
#

equivalent to 2 * 10⁴⁴ tons of TNT

#

a small supernova

#

Make the Supernova delete the world

sharp prism
#

they dont call it a supernova without a reason

ashen warren
#

Make supernova delete the entire world folder

river glen
#

why not buff vanilla weapons

#

so they can be compared to calamity

#

in some way shape or form

#

or nah

sharp prism
#

they do??

#

for some weapons

tawny garden
#

balancing is harder than it sounds

#

byeah [[Vanilla changes/Weapon Balance]]

unreal viper
#

If you have a weapon you wanna sugg a buff for then do it

#

Buffs for big sections of weapons are trickier

hot zephyr
#

Astral Infection isn't supposed to spread, no.

cobalt pewter
tawny garden
#

yes

#

cause they're in the code lol

radiant meadow
#

they should be

#

they weren't touched any time recently

hot zephyr
#

yo Ben is using light mode on the code

#

smh download Sublime 3

tawny garden
#

^

violet dagger
tawny garden
#

or literally anything that has anything

#

cause if something has something, it has a dark mode as well

#

Philologic

crystal iron
#

Should've said philogic 😔 😔

ashen warren
#

calamity 2 mod 😔 👌

dim star
#

calamity 5 when

ashen warren
#

85 updates until calamity 2

gaunt quest
#

Ooo nice giving titan armor knockback immunity sounds cool

craggy stratus
#

a buff to an already op armor kekw

signal glade
#

calamity 69

unreal viper
#

I mean yeah

#

Thematically it makes sense

#

But balance wise it’s questionable

full sentinel
#

i mean it could just be like a 60%-80% knockback resistance

earnest cape
#

I'll let you do this one demik :)

dapper coral
#

@tribal remnant you gotta format it correctly, have the header and then separate your reasoning with shift+enter

sleek turret
#

Yep.

dapper coral
#

also reasoning like "it would be good/cool" or stuff based on "this is my favorite weapon so it should do this" isn't good enough, you have to have an actual basis as to why we need a melee version of night's gaze

hollow shell
#

They're.. bluechecked

#

They don't get delivered

heady storm
#

Coolio.

frozen storm
#

What do you think of that?

serene fox
#

that just sounds annoying tho

frozen storm
#

Yes

#

And most of the demons are holding dolls

#

And you have 2 choice

#

Killing it or not

tawny garden
#

Ehhh

serene fox
#

why do you want to purposefully create an annoying atmosphere for players ech

#

and voodoo doll spawnrates are getting lowered next update

frozen storm
#

Goddamn every time i go to hell, they were everywhere

#

But not enough

serene fox
#

yeah I heard they were out of control

frozen storm
#

I think in 1.4.5.004 or 005 their spawnrates are greatly increased

modern arrow
#

Does anyone ever go to hell before skeletron

#

I guess I do go for molten armor sometimes actually

serene fox
#

a good chunk of people do

modern arrow
#

But idk seems like an unnecessary change

earnest cape
#

I always go to hell

tawny garden
#

I did

#

iirc

#

It was a millenium ago, I don't fully remember

modern arrow
#

Most recent post in voting channel sounds like another wait for 1.4 thing

frozen storm
#

Now that's seems right

hollow sierra
#

how come

hexed ore
#

-ASTRAL INFECTION TO BE MONITORED BY DRYAD-

#

sounds like a news headline

limber ocean
pine star
tawny garden
cobalt pewter
#

Chain

#

Brunge

tawny garden
#

Shut

craggy stratus
#

ok that is actually big brain

#

i definitely see the line clearly in the voting channel

#

this dude is ahead of our time

gilded crow
#

I got a suggestion to 187, but I doubt it will go up
do I repost it?

sharp prism
#

no

cobalt pewter
#

@fiery rapids Nadir is post-darksun

fiery rapids
#

thanks

gilded crow
cobalt pewter
#

It's so close, I'd probably wait a bit more

sharp prism
#

^

gilded crow
#

yeah sure
it was a week ago so less people are gonna check it
imma hope tho

hollow shell
#

Don't the split projectiles hit the enemy instantly and deal a ton of damage?

#

s'been a while since I used it last

radiant meadow
#

it doesn't split on hit anymore

#

they usually don't hit the enemy instantly

hollow shell
#

Ah, is it just after a set distance?

#

/ time?

radiant meadow
#

elemental lance is kinda only good for providence afaik since she's fat enough to run into all the split projectiles

#

It splits differently, but based on time I guess? It splits kind of like a branching tree. It's hard to explain

fiery rapids
#

if it split on impact that would probably be very good but i doesnt do that

hollow shell
#

Riiight, yeah, I remember how that looks now

radiant meadow
#

it used to and it was very strong iirc

hollow shell
#

Creates kind of a big damage area

#

Seems good for crowds

#

Or guaranteeing damage by making a big denial area

fiery rapids
#

it's like true melee, it does good damage when it hits, but it doesnt hit often

sharp prism
tawny garden
gray nebula
#

what a funny suggestion

tawny garden
#

also red weapons moment

gray nebula
sharp prism
#

hope they implement that

tawny garden
#

byeah ech it should be removed

#

@hollow shell

gusty geode
#

How'd that even get approved

tawny garden
#

it was approved automatically

#

by @ashen warren

gusty geode
#

That's a thing that can happen

tawny garden
#

yes

hollow shell
#

Yeah, if it isn't marked as invalid than it's auto-approved instead of auto-deleted

#

The suggestion was posted prior to the changelog post about the removal of variants

#

soooo

#

I uhh, iunno

tawny garden
#

yes, but it's pointless now

hollow shell
#

We coulda marked it between then and now

tawny garden
#

it's not gonna be implemented under any circumstances

#

would it

gusty geode
#

What's the point of the approval system in the first place then
If it's just automatic

hollow shell
#

Good news @chrome osprey, your suggestion:

"Add a recipe for switching between rouge and melee item variants
Oftentimes it is easy to mistake the melee and rouge variants of weapons, causing an annoyance if the wrong one is crafted. In addition, some of these weapons are uncraftable, such as the corpus avertor, making it significantly harder to obtain the desired version.
My suggested fix to this is to add in a crafting recipient to each of these weapons that will switch them to the other variant. Now, I know this is a usable to negate reforge costs, and my idea to combat that would be to make the modifier on the newly crafted weapon always be the same as the weapon used to craft it."

is now obsolete.
There are no variants anymore, see #changelogs. Your sugg will be deleted considering it no longer applies now.

tawny garden
hollow shell
#

(also yeah the manual approval with ✅ isn't really a needed function anymore)

#

(only really used for troubleshooting I think)

tawny garden
#

or approving a peepoweird sugg

ashen warren
#

based sug

gusty geode
#

No, I was kinda thinking the opposite
If the bot's just gonna approve a sugg for voting after a while anyway provided it's not deleted
Why even bother having that whole system at all
You might as well just let them go straight to voting and delete as necessary from there

hollow shell
#

That channel is the clean finalized area

#

(cases like what happened just now are very rare)

#

(his sugg was valid at the time of posting)

tawny garden
#

all 4 times :peepoweird: has been sugged, the sugg went into voting less than half an hour later HDfailure

gusty geode
#

My point is
If there's not gonna be a human manually approving the sugg either way
It's just overcomplicating the same system
For the sake of looking just slightly cleaner
You get either suggs that aren't deleted being posted in a voting channel
Or all suggs being posted in a voting channel, then being deleted if people don't like them

hollow shell
#

The thing is

#

People like having the voting channel be only valid, complete suggs

#

When we first implemented this system, the vote count skyrocketed

#

Before, you could have dumb shit fall into that channel too, and many many WIP suggs that slowly may or may not have been completed over time

#

a lot of stuff left behind, never deleted, never edited

#

invalid but taking up space

sharp prism
#

WRONG CHANNEL

tawny garden
#

wh

dapper coral
#

why

sharp prism
#

LMAO

ashen warren
#

bruh

#

lol

fiery rapids
#

sorry about that

sharp prism
#

shh

gusty geode
#

Still
If there's no manual approval, I feel like a similar effect could be achieved by just being more vigilant with moderation

hollow shell
#

Why ask the moderators to be more vigilant when you can automate

gusty geode
#

Also saved that cuz it was funny regardless of where it was supposed to be

tawny garden
#

this was a proper conversation and lucien just decided to send a 22

ashen warren
#

I don't get what you're trying to say

#

I mean, the system is already there

#

and from what I can see it works a lot better than in the past, for example with suggestions accidentally being deleted due the 24-hour limit

tawny garden
#

Rover resurrected so many suggs

#

with mobile

hollow shell
#

Yeah the auto-deletion caused problems

tawny garden
#

and I resurrected one

#

nobody else was capable of sugg resurrection

hollow shell
#

Valid suggs got deleted because moderators wanted to give them enough time for criticism, but couldn't let them delay too long or they were fucked out of existence on accident

#

Most suggs that go through are valid

#

So it makes more sense to let them pass through by default and only mark them if they're flawed

tawny garden
#

I thought profaned is unholy

crystal iron
#

is it

tawny garden
#

ah, it's

#

Treated with irreverence or without due respect.

crystal iron
#

it doesnt neceserily mean unholy

hollow shell
#

The point is that Providence and the profaned things are both holy and unholy
"Impious" Immolator (impious meaning ungodly)
the word Profaned meaning irreverence

tawny garden
#

Profane: Unclean; ritually impure; unholy, desecrating a holy place or thing.

crystal iron
#

oh, then it feels weird that she drops holy things since everything about her is unholy

tawny garden
#

uhhh

hollow shell
#

Did you not hear what I just said

tawny garden
#

wh

#

did I break the parser (no)

crystal iron
#

ye u said shes half holy adn unholy

hollow shell
#

Yeah

#

Both

crystal iron
#

but she isnt half holy and unholy cuz shes a profaned goddess her guardians are also peofanes her enemies are impious unholy etc

unreal viper
#

She is the edgy godess of lightdark

crystal iron
#

that doesnt sound like shes both

unreal viper
#

Lore.

sleek girder
#

profaned goddess

#

profaned being the unholy part goddess being the holy

crystal iron
#

ye ik now

#

my point still stands then, just the other way round

hollow shell
#

Here's the dichotomy:
She is Profaned and unholy, yet drops holy drops

tawny garden
#

hmmmm
do the words "Profaned" and "Goddess" cancel each other out HDfailure

hollow shell
#

Kinda

crystal iron
#

i think it just emphesizes the profaned part

#

imo

tawny garden
#

so she's a puny mere mortal

left island
#

Profaned means to treat something with irrelevance or disrespect. Basically it’s calling providence the irrelevant deity

copper turret
#

providence the disrespectful goddess

#

so profaned enemies are now irrelevant enemies.

#

Nonreligious in subject matter, form, or use; secular.
Not admitted into a body of secret knowledge or ritual; uninitiated.
This is what google says (along with your explanation tarkie)
So providence the nonreligious... goddess?
Providence the... goddess denied access to a knowledge place?
Huh...

edgy sundial
#

profaned indicates that providence has been the target profaning as a verb, not that she herself is profane as an adjective. she's not the goddess who is profane, but the goddess who has been profan_ed_

limber ocean
#

Providence the Denied Goddess?

earnest cape
#

@heady storm

glass sentinel
#

@tired heart

#

no

earnest cape
#

shame

tired heart
#

@glass sentinel

glass sentinel
#

sigh

#

is chetto busy rn?

earnest cape
#

perhaps

glass sentinel
#

@zenith hazel

zenith hazel
#

dealt with

glass sentinel
#

thankies

earnest cape
#

thank wegud

zenith hazel
#

don't post random messages in there please, ty @tired heart

ashen warren
#

bruh

tired heart
#

yo no sé hablar inglés, por favor ayúdenme

earnest cape
#

@zenith hazel again

ashen warren
#

qué necesitas

tired heart
#

yo quiero que alguien le de ban a 1kry @earnest vale

ashen warren
#

y por qué

zenith hazel
#

speak english please

ashen warren
#

they're basically asking that the person that they pinged gets banned

zenith hazel
#

we're not gonna ban random people without a reason

ashen warren
#

yeah lol

heady storm
#

Yeah what did they do?

#

Ask them please Misi.

ashen warren
#

si me pudieras explicar por favor

tired heart
#

él merece ser banido
por favor

ashen warren
#

bruh

glass sentinel
#

misi is now our interpreter

zenith hazel
#

this sure is awkward

glass sentinel
#

^

heady storm
#

Is he just asking that they get banned again?

glass sentinel
#

lmao

ashen warren
#

"he deserves to be banned, please"
yea

zenith hazel
#

yeah this isn't going anywhere

glass sentinel
tired heart
#

le gusta mucho mamar mi pene, y estoy cansado de esto

heady storm
#

Tell him we aren't going to then, and if he persists it'll be a warn.

ashen warren
#

okay yeah

zenith hazel
#

so tell them to speak english or yea ^

ashen warren
#

"he likes sucking my cock and I'm tired of this"

tired heart
#

por favor no aguanto más tener mi pene lamido por 1kry

heady storm
#

Just going to warn off of that actually.

ashen warren
#

okay yeah just

zenith hazel
#

yea that's a warn

#

if you continue then it'll be a mute

tired heart
#

😦

zenith hazel
#

if you can relay it to them then that'd be nice too in case they don't understand english

ashen warren
#

okay

#

si sigues con esto entonces te tendrán que mutear

zenith hazel
#

thanks

tired heart
#

gracias

glass sentinel
#

ngl this was kinda amusing

sharp prism
#

yes

proper grail
glass sentinel
#

i have learnt that he does understand english, enough to trash talk the wiki at least

sharp prism
#

🗿

glass sentinel
#

i like this sugg

#

a lot

cobalt pewter
#

Cadance gud

glass sentinel
#

:NerfHammer:

cobalt pewter
glass sentinel
proper grail
jovial spire
#

honestly im suprised i never thought about this before

proper grail
#

It's totally true

glass sentinel
#

its a very good sugg

#

it might have crossed my mind, but i just forgot about it

proper grail
#

Unfortunately players probably aren't going to like it because they're willingly giving up a good item

cobalt pewter
#

How much blood orbs can you get on avg from phm blood moon?

earnest cape
#

at least 10 if you kill everything

jovial spire
#

yeah i already accepted that it probably wouldnt go through since people will want their powerful items

#

but eh

proper grail
#

With the Flare Gun? A really, Really large amount

earnest cape
#

a death mode blood moon*

#

Most likely more

jovial spire
earnest cape
cobalt pewter
#

Post skelly and maybe rev

jovial spire
#

i usually get like

#

about 20

cobalt pewter
#

Mm

glass sentinel
#

and you can make a dedicated farm as well

jovial spire
#

but tbh i never usually bother

earnest cape
#

at that stage and rev maybe 10

#

at least 10

jovial spire
#

i just have a huge ass herb farm by then

earnest cape
cobalt pewter
glass sentinel
#

celest you could say like to change the blood orb recipe so its like hardmode

#

instead of pre h

#

bc as preh its kinda OP

jovial spire
earnest cape
#

¯_(ツ)_/¯

jovial spire
#

and eh doesnt have much to do with the sug i feel like thorax

#

if you wanna sug it as a different thing go ahead

#

just didnt feel relevant enough to what i was beinging up to me

glass sentinel
#

fair enough ig

crude geode
#

Skeleton prime is already pretty much sensory overload tbfh.

sleek ore
#

does no one have anything to say about my sugg lol

crude geode
#

Tbh it’s fine, I agree with it.

cobalt pewter
#

The mod needs more clear telegraphs indeed

crude geode
#

Generally suggs are only really discussed heavily if there’s something disagreeable or wrong with it.

sleek ore
#

ah ok

crude geode
#

Yee

sleek ore
#

I just think WoF should be easier or at least more convenient to fight

crude geode
#

Yeah it’s complete and utter pain.

modern arrow
#

WoF is my least favorite boss

sleek ore
#

I understand that it's the gatekeeper to hardmode but it's almost always one of the hardest bosses in the entire run for me

#

for perspective, the last run I did I gave up on WoF and cheated the kill but I did yharon p2 first try

#

like

#

I'm not bad at the game

#

I've checked

crude geode
#

It’s not fun difficulty, it’s an arena vibe check.

#

That’s WoF

#

even then, something like Stealth Rogue just...can’t deal with Deathmode WoF Bc there’s no breaks in the action.

cobalt pewter
#

Did someone say stealth rogue

#

But stealth rogue don't have exactly special problems with wof, it's just the same issue everyone are having

fiery rapids
crude geode
#

true melee at least slows down wof iirc

fiery rapids
#

it does

sleek ore
#

I've heard that purified jam+ adrenaline and night's stabber melts wof

#

haven't tried it yet though

crude geode
#

Rogue stealth requires you to stop, something you can’t do during the wof fight, meaning you’re forced into spammer rogue.

cobalt pewter
#

Stealth rogue definitely doesn't need to stop

#

But you definitely can't vs wof

#

This is why I really want the increased regen when standing still to be gone

#

It sets this precedent that stealth rogue M U S T stand still when in reality it's just an optional thing

crude geode
#

I would prefer it doesn’t, because it makes it more unique tbh.

cobalt pewter
#

Stealth rogue already has a distinctive uniqueness that doesn't require you to stand still

#

The fact that stealth rogue is not spamming at all is already unique in the scope of Terraria

crude geode
#

True.

sleek ore
#

me wanting to weigh in with my opinion but rogue is the one class I haven't played

cobalt pewter
#

Where classes are all about spamming, no exceptions

crude geode
#

Summoner-

cobalt pewter
#

The minions spam

sleek ore
#

all my homies love summoner

crude geode
#

ech you still swap around minions mid fights sometimes and don’t just hold left click down like other classes.

#

I’ve never done a stealth rogue so I really shouldn’t put in my opinion.

cobalt pewter
#

If you're talking about the player itself, it's too much not spamming to the point that you don't have any engagements to begin with

sleek ore
#

I just remember quitting my rogue playthrough because I was physically incapable of beating skeletron prime back when he was the hardest boss in the damn game

crude geode
#

speaking of which the current sugg is about skeleton prime

#

So let’s talk about that instead

cobalt pewter
#

Stealth rogue is a relatively fine balance between-

#

Ok

#

Uhhh

sleek ore
#

more telegraphs is good

crude geode
#

Personally I find skeletron prime p1 to be slot machine, the boss.

#

Are you going to be hit by all of his projectiles at once, none of them, or an actually reasonable amount? ¯_(ツ)_/¯

sleek ore
#

felt

crude geode
#

P2 is infinitely more well designed, as it’s got just enough going on to not immensely overwhelm the player.

#

Which is what I would prefer from P1, because P1 is four arms, each doing their own unique thing, in addition to the head also doing shit. It’s a lot to try to deal with when compared to The Twins, or long Mecha worm

sleek ore
#

if I understand this correctly calamity made it specifically so that skeletron prime would be harder than the other two mech bosses, right?

glass sentinel
#

not specifically, no

#

destroyer and twins both got buffs too

crude geode
#

Calamity just made p2 not just move away from head and win

glass sentinel
#

twins have a whole new phase

#

destroyer has new pew pews

sleek ore
#

I just thought that because I looked on the boss progression page and they put twins first, destroyer after, and skeletron prime last, which coincided with how hard I believed they were

#

they also had aquatic scourge and brimmy inbetween

#

and yeah ik

glass sentinel
#

its in the order that vanilla's wiki has it

#

btw

sleek ore
#

ah ok

#

coincidence then

crude geode
#

(Tbh I do like the order of twins, destroyer, skeletron prime, because it mirrors the order of EoC, EoW, and then Skeletron.)
Skeletron Prime, IMO, could use with having his hands limited to spawning with two (maybe one ranged and one melee) and then gaining the other two at 50% of his hp.

sleek ore
#

or alternating between which ones he uses

crude geode
#

Yeah

#

Just like anything to reduce the chaos of the fight

sleek ore
#

I'd love to dodge just the saw and vice or just the laser and rockets

#

that sounds like gameplay to me

crude geode
#

Byech, spider’s sugg seems fine enough. My only problem would be it adding another noise into the Skeletron prime fight. @worthy lintel

sleek ore
#

how many are there

#

the laser, the roar, and the rockets hitting tiles is all I can think of

crude geode
#

and whatever weapon you're using

sleek ore
#

true

glass sentinel
#

and the metal hit sounds

earnest cape
#

kling klang

glass sentinel
#

shiver

earnest cape
#

get your spine shivered

unreal viper
#

good sugg celest

#

👍

hot zephyr
#

IMO Cadence is just an example of Calamity potion bloat, it's just a bunch of other potions combined

ancient crow
#

tbh it’s kinda useful

#

saves inventory space and buff slots

hot zephyr
#

Out of all the potions to combine into one, it should've been a few shitty ones to give them a fighting chance

#

Not literally the few top buffs into one combined potion

crude geode
#

yharim's stimulants

hot zephyr
#

Yharim's is different because it stacks with it's ingredients

cobalt pewter
#

1.4.1 momentum

serene fox
#

also like

#

just use luiafk

#

or hero's mod

heady storm
#

makes nohitting the boss a chore,