#suggestions-discussion
1 messages · Page 1036 of 1
i only can't circle gravity affected bosses such as king slime and golem and SCal for obvious reasons
top 1 reasons calam needs sugg nimwit role
and yeah it's not circling every time during the fight, but like for most of the time
i hope yharim will be pre-SCal and be an introduction to her fucking difficulty
uh no
lol
but we need something to adaptate to SCal's difficulty
not a 'nerf the mod because of this legit reason'
yes, it's scal herself
she's a different boss from the previous boss
just like every other boss in this mod
and it's your job to learn how to fight her
she's the end boss for a reason
^
yeah my problem of being limited to human capacitibilities that can't get less than 4 hits from SCal
[insert no hits here]
i don't think they're human
it's just a matter of when
wow
clearly this is a case where you need to learn how to fight her
she's the final boss, a SUPERboss, of course she's gonna be bloody difficult
imagine using godmode for scal 
and as I've said, if you don't make an effort in trying to kill her, and instead go out of your way to try to get something nerfed because it's a you problem
then I don't think you're suited for suggestions
but she's not as difficult as you say she is
yeah but a boss that's a bullet hell that kills you in few hits whitout even being an optional challenge is insane and far more than any other challenge present in the entire history of vanilla terraria and calamity
To fight scal it's very VERY important to spend time and focus on the fight than anything, byeah if you make an oopsie it's quite unforgiving
suggestions are supposed to encapsulate what the community thinks about a certain subject, instead of a place where you can complain about something
Sugg nimwit role when 
I mean people do complain but like
not in the sense of having subjectivity involved
Sugg nimwit role when
soontm hopefully
well, a) scal is optional, she's a superboss. technically the boss progression ends at yharon.
but b) the bullet hells are very possible, you just have to learn how to actually do the fight

Soon™️
also can we not encourage the nimwit role here
^
ik it's a joke but it's not exactly a positive contribution
what is a nimwit role
I'm starting to do scal at like under 20 tries now, so 
bascially you cant talk in suggestions
well, a) scal is optional, she's a superboss. technically the boss progression ends at yharon.
but b) the bullet hells are very possible, you just have to learn how to actually do the fight
@dapper coral under this point of view every single boss would be optional
It boils down to practice
that is false
superbosses are inherently optional
that's how they work
regular bosses are not
still required to enjoy the entire mod
if you're struggling against a boss
tho making this much bad suggestions seems kinda 
would expect a punishment by now imo
back to my point
if scal is a superboss, make her invisible in checklist
so doesn't count as optional, not really an optional challenge for who wants to go for it to get some special reward or just for the challenge

if you're struggling against something, ask for help in the other channels
or try to learn the boss yourself
why would you punish people for making serious suggestions
even if they're not good
don't be lazy and ask for a random nerf just because you couldn't beat her
Scal is ment to be a hard and incredably unique fight
she kills in 3 hits
I've made my point, I'm not taking any further arguments
and we can barely regenerate
and that ! is staying there because I don't see any improvements the sugg can make
and she's a necessary boss for the progression of the mod
~~feedza on his way to suggest sugg nimwit rn
~~
and she's a necessary boss for the progression of the mod
no?
you're going in circles at this point
^
it's not endgame until you defeat her
this conversation is gonna end here now
yes
ok ;c
yes
my point still stands
you've been told what is wrong with your suggestion and what you need to do in order to fight the boss
and i already told what i don't have to repeat
if you choose to ignore all of that then we have literally 0 reason to remove the !
end of discussion
Yeah
It’s not even a good nerf it would just be “do less dmg because I can’t dodge”
It’s hard for a reason
don't be lazy and ask for a random nerf just because you couldn't beat her
^
Sorry for the ping I forgot to remove it
the fight is over way before 2 minutes
@gritty shore
- Your main idea has to be in the header of your suggestion.
- This idea is generally too specific.
though a big nuke on a countdown sounds fun, an undodgable instakill nuke that never happens doesn't sound fun for anyone
What do you mean?
you format suggestions like this
Take other suggestions in posting as a reference.
Suggestion
(suggestion details)
(suggestion details)
(why should calamity do that)
They have their main suggestion idea bolded as a header, seperate from the reasoning.
ok fixed...?
alright, what about my previous point
though a big nuke on a countdown sounds fun, an undodgable instakill nuke that never happens doesn't sound fun for anyone
the fight is way shorter than 2 minutes after phase 2
@dapper coral I would like you to assist me here please.
Ok then the timer can be adjusted to fit so
but why?
yes
It would add a bit of much needed intensity to the boss fight
sure timers are cool
yeah this is way too specific of an idea
why is a bullet hell fun?
cause they're dodgable
Yes this is dodgeable
and a test of skill, not how optimized you can shred the boss
if you beat the boss in time
also bullet hells are fun
instakills are not
timers can be done well
such as Novaniel from Shadows of Abbadon
it makes the fight seem urgent, progressively harder
and if you really are struggling, the instakill encourages you to get better gear
but the thing is, it's progressively harder with new abilities
not just "haha if you dont kill me by 2 minutes you die"
Sorry but i’ve never played that mod before
either way this is too specific as is
^
How?
you're asking for a specific attack to be added to a specific boss
you can't give the text and a time length and what the effect will do
just say something like "add a timer effect to PBG for intensity purposes"
you could, as an example, suggest that the PBG would do nukes on a timer after a delay
but not "at 2 minutes this very specific event occurs"
and "for example this timer could instakill the player, or it could become even harder/enrage, etc etc"
but you don't need the specifics of the attacks
but that is what i said...?
you really don't get what we're saying
yeah but you're too specific with it
you can pose these things as examples of a more general sugg, but not the actual sugg
let me be clear
I think the PBG having bigger nukes after a ticking timer is really cool
just not 2 minutes into the last phase and instakills
so stronger nuke attacks after a period of time is a yes
here the general statement would be: add a timer effect to PBG to increase intensity
and the examples would be: maybe make her instakill the player, or enrage, or gain harder attacks, or something
an instakill nuke at 2 minutes is a no
Ok, better?
The 2 minutes should go still.
I was just saying how i was disappointed about how the message plague nuke armed, preparing for launch just meant a new attack and not something a little bit more... intense.
I thought it was cool
also you're literally asking for the same thing
after another message, add a new attack
I was asking for something to make the boss more intense
... the new attack makes the boss more intense
It would make you have to panic and try to kill the boss before the time goes down
it would make the boss feel less like a placeholder to me
It looks better to me now.
Ok, thank you for the heads up.
Maybe it could have the nuke mechanic but not have it be an instant kill
I really should’ve read the pins before posting in there. Sorry.
Why is everyone against this nuke mechanic so much?
Is there something wrong with it?
We were just trying to help you fix your suggestion.
yeah formatting wise it's good now, itred
Maybe a bomb that releases lingering plague gas
it's not that the nuke mechanic itself is bad, just that instakills don't often go down too well
I like the nuke idea
like sock mentioned earlier Novaniel does it pretty good afaik, but it's difficult
Just not an instakill
except to nohitters
I just thought it would make it so that it would add a sense of urgency to the boss and make it feel more complete
¯_(ツ)_/¯
I have an idea for the nuke attack
Can I mention something about the dungeon suggestion a few suggestions up real quick?
I just feel like just a new attack feels like a waste of potential
You can just dodge the attack
it would make the timer meaningless
it might as well not exist for that
It shoots three spread out bombs that latch on to the ground and they periodically shoot a lava geyser-like plague gas shot 
For me the plaguebringer just feels like its missing something
Wasn’t the point of having the wizard sell the staffs was to prevent the player from being locked out of some of them due to weird dungeon generation
Yes but that can be solved by just having your arena in the air
theres always cheese to an attack
It is lime
which makes said attack just not meaningful
But they probably didn't realize that
Ooo I know how to fix the platform problem
Just make them float around the players
Then you could just build a long arena and just walk away from that part
Float and lock on to the player like scal
Well im going to sleep on this a bit until i get some new ideas for this
So lets just agree to disagree for now
you don't have to think too hard honestly
you have a good amount of ideas already, and at the end of the day the devs will decide how exactly this gets implemented, if at all
if you want to include one or two more ideas you can, but don't overload the devs lol
If it latches onto platforms the bomb shoots plague spikes that home in on the player
Ok sorry
Maybe that would be too hard
I’ll read the pins more carefully next time
To dodge I mean
because we also want to keep the attacks a bit simple too
not super hard to code in
without breaking the boss itself
but then again scal
¯_(ツ)_/¯
well i’ll talk about this a bit more tommorow
cya
Alright
Fan of this tbh 
dye toggle is cosmolight, smh 
Something interesting about the dyes: maybe favoriting Cosmolight disables the color rotation and locks the last color ya have
Mrrp
Reasoning where
That's not enough

mrrp explain yourself
clueless
just look at it and see if you'll use it :\
is this how we're doing emote suggs now

Oh goodness . . .
Something interesting about the dyes: maybe favoriting Cosmolight disables the color rotation and locks the last color ya have
I liked that, idea taken

Trans bee
he has a point, guys
Trans bee
Trans bee
Trans bee
Can I write a sugg for KannaBear with this intel? 
uhhhhhhh
has no emotion
Add beech
Hell you mean Mrrp?
ima just call rover for this one
literally what is going on and are we okay with this @hollow shell
Beechcraft
emote suggs ARE pretty pointless anyway
indeed
Could just add it on your own. 

they are but i feel like this isn't a good way to do them for some reason
i mean we floated the idea of just implementing them ourselves but that's no bueno
at the same time the current format for reasoning doesn't make sense for emotes
Better to just post the emote and have people vote if you really want them to go through suggestions 
perhaps
I genuinly want KannaBear.
@unreal viper You need more reason. I care not about your silly imagery that is purportedly self-explanatory.
I'd expect an admin to do better
more like

emote suggs:

Don't encourage a special change now.
(too late)
Mrrp is about to make special accomodations.
I saved this shit
bees, bees, we are the bees
what kinda reasonless suggs are thees--
(personally I do not actually care that these lack reasoning, for the simple reason that they are emote suggs)
(emote suggs have. a very different aura about them than basically any other type of sugg, even other server suggs)
like
it's hard to really pinpoint a reason behind an emote sugg
because at the end of the day
i care more about the fact that we haven't established an alternate format for emote suggs yet, if the traditional is not to be the case (which i agree it shouldn't be)
the reasoning behind the addition of basically any emote boils down to Rule of Funny
nothing at all is better than trying to bs it, basically
pretty much
basically, it sounds more legit when you make it seem less legit
...does that make sense, or am I just too tired out from the events of this week to make sense rn
I don't know how to explain it
no, that's fine
No need to explain it
Yeah I get that tom
...yeah I feel like I'm just gonna
confuse myself further by trying to explain it
how does a good pog emote sound to you guys
so I'll just leave it at that
the classic old reliable one
also yes please give me pogooo here
pogooo
isnt the alternative to no reasoning on emote suggs "this emote holds many power and will surely be used by a lot of people"
I think
is cool, but I'm not sure if it "fits in" with the other emotes. If we already had existing pride emotes it'd feel more at home, though
We just need an emote contest every once and awhile, tbh
we just need more pride bees. this is the one conclusion I've made
There is a lack of pride emotes here ye, despite here having a packed bunch of people who'd appreciate one or two
I'm sure like 40% of gen-talk is trans
just create a new channel where emojis would be dumped by everyone and some eventually are gonna be implemented
based mrrp
emote sugg reasonings are always just a complete joke where the suggestor attempts the largest hyperboles about how their awesome emote would outmatch any other by magnitudes
add pogu instead of whatever pogooo is though please
There can be also some legit reasoning like globals being snapped 
Byeah
Usually emote suggs do be like that
which is why a new format for emote suggs should probably be established, seeing as the regular one doesn't fit
yeah I guess
but then it's gonna be people dumping emotes in the sugg channel and it'll be bad
and please an emote suggestion channel would be terrible
and that's why we need to come up with a format that will hopefully maybe prevent that
but i'd rather we come up with an actually-good format first, instead of posting a sugg with 2 words in it
idk what format thatd even be
just ban emote suggs
i can confirm from experience that emote suggs are 90% bullshitting
are they really? that's unfortunate

:/ calamity art did one à year ago and now we have dumb calamity themed emotes clogging our emote slots because "oh they won the contest they shouldn't get their emote removed"
And again, all you're ever gonna see from the emote is just the emote itself, nothing more nothing less
if people want it, they want it
if they don't they don't
aren't you mod iban
I am
but I'm not even allowed to put the bad ones at the end of the list so they get killed over their normal counterpart when we get under level 2 boosts
because blah blah we gotta respect the winners but cmon that's 30 entire emote slots
malding
isn't that a boss from thorium or tremor or something
but that's offtopic doesn't rly relate to emote suggs here it's just that emote contests are wacky
This one
i was talking about the corn one
Ah
the other one is something danny drew for thorium ragnarok iirc
I was thinking about
ye
that's tremor boss
byeah
funny corn
We have so many slots right now we don't really have to worry about getting rid of any
I can probably research my subjectively bad ones, and how many they've been use
this one being one of them there's not even a regular cri
get someone to search through the server and compile a list of how much every emote has been used (probably excluding hard to search ones like
, though)
actually i might do that to procrastinate on the Norwegian assignment i'm supposed to do that's due today 
Don't we have 250 standard emote slots?
yeah
correct
We ain't running out any time soon
What I don't understand is
What does trans bee convey? What meaning does it have?
You don't exactly need meaning for emotes
Does it even have meaning, or is it just something that you bloat your sentence with to make it less readable
in the lounge there's just an emote of pants called :pant:
but I guess it does have a meaning
NOTE: Includes a couple private channels, like #wiki-basic and Cool Dude channels, in case anyone tries to search for themselves and find their numbers to be lower than mine. NOTE 2: This list does not take into account how old the emotes are, however i have noted every animated emote. NOTE 3: On...

i think i got them all
AnahitaAwe - 799 (bunching the Nahlyn emotes together with the Nahlyn ones)
You mean Anahita and Nahlyn in brackets?

eah

I absolutely hate that emote
what

what the fuck
smh
h
did i just misspell it while searching or something
Prolly
whatever, let me edit real quick
AAA
almost 83k results what the fuck
2k ana hugs
beats everything else by a long shot
by a long fucking shot
and then you have animated ones like OceanSpirit, which has zero uses
ffffffffffhzaAHYHGUGFASDHUAFJIK
oh
is basically the
of this server

and
is gooder
there are some here I don't even know existed like 
one of them is by an administrator
Checkmate
Nevermind
I didn’t even check lmao
Don’t the admins get to add emotes without suggesting them first?
no
Alrighty
we have the ability, yes
but that's not something we do
admins are like top of the whole server right?
Owner > Admin > Mod > Tmod > everyone else
@queen wolf can you stay on topic please
Ah yes, very successful troll 
and don't try to @ everyone
Then ask elsewhere, this is for suggestions.
Go to #help-advice-read-pins
why do it in sugg posting 
what suggestion?
i suggest you tell me how to install the mod before i get upset
these channels are meant for suggesting changes to the mod
if you need help with installing the mod go to #help-advice-read-pins
Warned, redirect to an appropriate channel or it's a mute.
emote suggestions were a mistake
Tfs going on with meme Suggs
@analog sand yeah no meme suggestions.
this was a mistake in general
Sorry
2 emote suggestions = yes.
bruh

Muted.
@queen wolf muted
Feel free to log Demik.

thank ye demik
#freemyboy
no
ok
Isn't the issue that people see emote suggestions as meme suggestions from the start
And we all know adding reasoning is just trying your best to come up with stuff anyway
perhaps
Why not make a special exception for emote suggestions?
Considering I can decide which can get a pass anyway I'll just let you guys know that from this point, unless the text is deliberately pointless, we don't require reasoning
Basically chetto, yeah
Epic gaming mrrp
Ping Rover about it in this case Ig.
I think the point's been made at this point yeah lmao
@hollow shell Want to update whatever it is we update at this point for suggestions, if you want to
The document does infact exist.
It's such a minor change I don't think it's necessary either
The document does infact exist.
What document, the one about "don'ts"? 
Sure, if you want to count that.
That's my point, it doesn't.
"Reasoning should be on all suggestions, the only exception being emote suggestions."
That doc ain't exactly where people're gonna go to look for that
And keep in mind people don't read those things
So it's just an unwritten precedent.
Probably simpler to just keep it in mind yeah
People are going to write reasons otherwise and we're not gonna care either way
And keep in mind people don't read those things
"Check the pins."
I wish that worked 

Anyway, we can go with just a rule of common sense for now
We can manage that at the very least

Yeah, of course.
@dapper coral A ping so you can catch up later if you want, but we can remove the reaction.
General rule of thumb can be what I mentioned before, the reasoning doesn't need to be there and the suggestion only has to be flagged if the text's deliberately pointless.
(We share a timezone, he went to bed a few minutes ago.)
(chetto sleep then
)
^
I practically work the nightshift now.

(That is why the ping lasts until he sees it after all)
If you removed the exclamation on mrrp's sugg, you should also remove it on I hate sand's
That's a given no?
The concept of a trans bee emote is unique, funny, and random, trans bee, trans bee.
I think this is what counts as "deliberately pointless."
@unreal viper just remove this line and you'll be fine.
Excess reasoning shouldn't be a don't imo
I can see why it's bad, but
You shouldn't disallow suggs just because of it
(And I'd also like to see what Rover has to say on this)
Deliberately pointless as in "funny, and random, trans bee, trans bee"
(tbf I think he made the sugg just to make fun of you)
meanie
transbee suggestion but it's an essay analysis into how the colors of pink and blue pop out and keep your eyes on the bright colors
The sugg was kinda purposefully shitty to get the point across admittedly probably easier to just tell people change the ruling myself as an admin but I was bored, but it's not a standard
You said yourself it's mostly a mockery anyway, after all
The sugg was kinda purposefully shitty to get the point across
Purposefully shitty sugg
That actually makes it a joke sugg 

So it's still invalid with that pointless description.
Remember the last time I just tried to directly tell people that overwording suggestions was pointless
I’d like to keep the exclam on IHS’s until i hear what rover has to say, and also since he was the one who pinged in the first place
I was asleep but now I’m awake and now I’m going back to sleep
good morning and good night demik
Go back to resting friend. 
ironic 
The sugg was kinda purposefully shitty to get the point across
admittedly probably easier to just tell people change the ruling myself as an admin but I was bored, but it's not a standard
@sinful violet that’s fine, I was mostly thrown off by this. It would have been a lot clearer to just say that emote sugg formats need to change but it’s resolved in the end
if we r gonna have almost reasoningless emote suggs the emote gotta be useful and that trans bee doesn't seem to fit the bill especially compared to smug2
I'm probably just too withdrawn from what the server is these days
so, I can't make a suggestion for a shadowspec item, but can I suggest for someone to think about how the vampire knives become the illustrous knives while the scourge of the corruptor stops at yharon tier
not even yharon tier, phase 1 yharon tier
yeah
what functionality would it have though, vampire knives go from bouncing on empyrean to homing on illustrious, scourge is already bouncing and goes to homing with cosmos
inb4 it gets healing
and what about the other 3 biome items?

one sentence: scal is a superboss
Yes
beside, scal has received plenty of nerf already
hey, is there a suggestion about a silva invencibility rework?
(dr nerf is most likely just to adjust with the flattening of the power curve)
that is 1.5
yeah
hey, is there a suggestion about a silva invencibility rework?
not sure
no not exactly
Yes
cuz, I have an eloquent rant about how it could and why it should be reworked
thank u
so anything beside pins is shit 
basically

Yeah I almost always just use Godslayer over Silva
Frankly it's just better
Plus I hate the Lead Core
it, isnt better?
with silva you can tank ~5 more shots in 10 seconds
in one limited time
Only when Invulnerability occurs
for godslayer, you have a 45 sec windows of not getting hit and without hp regen (iirc)
yes my point
Silva permanently penalizes your max life and leaves you extremely vulnerable once the effect wears off
And it's once per life
That's why you don't get hit when the invul is up
bruh
there has been sugg to make silva invunerability revert when the bossfight end
and half of the time it ends, you die, so it revert anyway 
But so long as that isn't in the game, God Slayer is better
And now, God Slayer has been buffed by only halving your regen, not removing it
the amount of times it procs but you still beat the boss is a minority of boss attempts i feel
@hardy dock that is next update
It's still worth noting
is it good?
my sugg
yeah
another point: silva wings let you heal to half hp when the revive proc
Wait I just checked the wiki
The regen buff on God Slayer was in the last update
The small hotfix last week
there is an update?
ah
Just a couple small balance changes
aah thanks
I'll die on the God Slayer hill
me 2
#general-media message should this be posted in sugg?
what?
Wait God Slayer has the 2% chance
no
To take no damage briefly
you can just hand the video over to the testers and they'll take it from there
I think silva revive is probably fine as is aside from max health needing to reset to normal if you're not in a boss fight
yeah
you can just hand the video over to the testers and they'll take it from there
@frail mantle who?
2% what?
its meant to be your last chance if you get hit on god slayer cooldown and if you buff base silva you also need to buff silva wings and draconic elixir too keep them a significant upgrade to the effect
It's enough to save my ass from time to time
I'm lost on this
2% dodge chance basically
2% dodge chance is more of a clutch than actual mechanic
yeah
^
it has a lot already
2% is alot of you compare it to nebulous core and the commitment that requires to use
eg a slot
yeah Nebulous Core is just better Spore Sac
it could probably be 5% though
Nah 10% is fine
hope my sugg gets into the voting
built in black belt 
God Slayer's bonus has a better revive that has a timer
you need to elaborate on this
@craggy stratus on it
Again, another convoluted sugg, and the proposed idea seem too specific
Rather than a one-off invulnerability
Again, another convoluted sugg, and the proposed idea seem too specific
@cobalt pewter Nah it's mostly fine
silva have silva wings
95% time you dont run in yharon fight
^
You still need speed
Tracers are kinda useless in Yharon fight
You actually need flight time more for the BHs
yeah, but it's good form me since I use the shiv
boot acceleration does matter for flying
how come
spaghetti code
is there a Core of the Blood God suggestion already or nah
core buff/rework is already in the works
ooh
HYPE
They should do something with Silvia max hp recovery
explain
do you mean what the wings/elixir does or how the max hp reduction is permanent
yeah, it really shouldn't be
Here's a question, if you make it so it goes away when a boss dies, what happens if it procs elsewhere
like during a solar eclipse or something
Did the second to last guy forget about beetle
What about potions
It reverts you hp, and you cant use it when boss is alive or any event is active
no but really
sounds good to me
beetle armor exists
beetle straight up more superior
y'all think a suggestion to make the alicorn pet have a max speed animation like the unicorn pet would be a waste of time?
Scale mail is basically straight brtter
That'd probably be a good idea tbh griss
it doesnt have maximum speed animation?
nope.
then thats fine
Since it also does damage at max speed
then someone else post it cuz i just posted one
please, it'd be weird if I posted twice in a row[
at once or at all
ah
I have one, the other one got into voting
you can post 2 more
well, let's-a-||fucking||-go
i deleted the line I was supposed to delete.

Do you mean hook?
it's basically:
bobbit worm slow, grapple good for flight reset, YEET on bossfights for distance, make it post DoG
Do you mean hook?
@unreal viper yes
sis?
Although it is in frequently asked suggestions.
Actually nvm, you just wnat a post dog hook right?
Then it's not specfic.
People will bring up the don't thing
Although I would say that considering calamity still only offers two hooks, another sugg would be warranted.
People will bring up the don't thing
@unreal viper the don't thing?
wait, what the hook beside bobbit
serpent's bite
another thing i have never heard of
Hooks are pretty irrelevant after hard mode 
Kinda wanna sugg something regarding hostile projectiles in general
@cobalt pewter what?
Essentially, making most projectiles at lower than a certain effective velocity not able to damage the player for a short time after they're spawned
Essentially
I don’t know if that would work as a blanket change so to speak
I know it wouldn’t affect projectiles above the given velocity
but then you’ve got accelerating projectile
projectiles that slow down
projectiles that travel instantly or not at all
I guess I would need a bit more context
to say how I like that
like, how slow would this projectile speed be?
Gris
S
When Alicorn reaches her max speed, she emits particle for a while
Like unicorn
Oh, i just checked
She doesnt
Actually imma sugg smth else
Would yoyo does true melee damage be a bad suggestion
yes
Because it removes the point of true melee which is high risk high reward
And a long ass yoyo string really don't bring as much risks
yea but yoyos are kinda trash
but I could just be wrong
maybe yoyos are secretly the best weapon type 
This is probably just a stealth rogue thing but like
Dude, I shouldn't be obligated to use ufo for this kinda shit

Actually yeah probably stealth rogue thing, everyone else can just spam their weapons
Does calamity ever change vanilla bosses like that
yo-yos are just so bad
an entire subclass added with no variety because red like yo-yo
So it would be a good suggestion 👀
mm
it’s funny to me, as well
Calamity adds almost exclusively yo-yos with projectiles
the only yo-yo that doesn’t have one is lacerator
would u guys say plantera is in a good position
The yoyo projectiles kinda suck ngl, you want to use it like a normal one anyway
Microwave has an aura
At least phm
and its a microwave
And iirc Oracle's aura generate on hits?
for the purposes of like, the range of yo-yos I consider microwave and oracle technically still projectile generating
Fault line and solar flare technically don’t have projectiles either they just explode on enemy hits, which the explosion counts as one
it’s not a projectile in the traditional sense
Like yoyos suck so bad I don’t think stuff like dodge scarf boosting the damage would break them
Well there is no super yoyo bag :p
Not in this mod yea
but I mean just the yo-yo expansion thing
My point in mentioning is that one minor change fucking breaks them balance wise
like, yo-yo glove is already a 2x dps multiplier
A multiplier out of a low number is ultimately fair
Well then you would probably just make the base damage if yoyos weaker if they got too broken
Yo-yo guy Thomas would probably have more to say on it
well now the entirety of this class’s effectiveness is relegated to one item
If you don’t have glove they are literally 50% less damage
That’s already how it is wym
Is it tho
Yo-yos can already be considered bad with the glove
as you’ve said
this makes them even more niche
they’re already niche
yoyo's are ass in general
yeah
So does it really matter
it’ll make even less people use them that’s for sure
I don’t think so
Because if yoyos are better then more people will use them
simple as that
are we suggesting to make a subclass viable
even if you buff yo-yos they are contengent on the glove
otherwise they are practically useless in every case
yoyo's could get a general base damage increase but have the yoyo bags yoyo only do a percentage of that dmg
I don’t see what’s wrong with the yoyo glove being mandatory
It just limits load out variety
without offering anything interesting
like: ok I use this item and now my subclass is viable but I lose out on... anything else I could equip
I’d argue that it creates more variety in the game
i think a good example
Because if you’re not using yoyos you just use your standard stat increase accessory
it doesnt limit variety, at all
Now with this one weapon type you get to use a different accessory
if yoyo is viable without yoyo gear, people wont be using it
Which is the whole point of variety
If you take away yoyo bag that’s removing an accessory = less variety
In the game as a whole
I’m not saying it has to be removed, is the thing
yo-yo bag can still improve yo-yos and make them a bit more viable
well if you’re going to be using yoyo bag either way what’s the point
but I don’t want it to either be useless or okay because of one item
And if it’s worse to use yoyo bag that could be seen as getting rid of it
because some people might want to use yo-yos without investing in the accessory
you can argue the same with summoner sentry class
not like actual obtainability
That’s just part of using yoyos
I don’t think it should be
but not everyone wants to use exclusively yo-yos...?
Well then they aren’t using yoyos?
Are you saying you want yoyos to be another melee weapon you can simply use in tandem with like a sword
Idk man I kinda like idea of yo-yos being its own subclass that requires a set-up
It’s kinda the point
You want to just be able to swap to yoyo
Of a subclass
Without changing load out
I don’t think the setup has to be relegated to the yo-yo bag
I would disagree with that viewpoint but I can at least understand it
Consider that yo-yo bag is practically speaking just a damage multiplier
Then what if you also have other yo-yo accessories
to me, that’s different from say, an accessory that increases the range of spears
So it becomes more of a subclass
why we talking about yoyos
Discussing subclasses
Because I considered suggesting buffing yoyos so now we’re talking about the problems with yoyos
tru 
More yo-yo accessories would be a decent help
allowing for variety within the subclass
not even split
Into different buffs from more accessories
just more options
yo-yo bag could still be there yea
The yo-yo bag is fine but more unique accessories for yo-yo too
Actually I kinda like that 
example: yo-yo counterweights that activate yo-yo hyper mode when they strike an enemy for a short time
so it’s more burst focused and close-range focused
But then I don’t think that more yoyo boosting accessories that take up the space of other useful accessories really buffs yoyos all that much
A yo-yo accessory that makes the line of the yo-yo do contact damage for early pre hardmode
they could be alternatives to yo-yo glove
somewhat
Like there would be an accessory slot you could dedicate to yo-yo
and it could be yo-yo bag
I’d feel bad calling that a waste of time, but why really bother
When bag already exists
Just for the sake of forced variety
there really isn’t variety in yo-yo subclass anyways
it’s not really forced, it’s beneficial
sure I guess you could go with that
but we’re talking accessories
like let’s say yo-yos are generally pretty weak without a yo-yo specific accessory investment
but there are options that make them way more viable
Yo-yo bag is the simple damage doubler
also I find it hard to argue yo-yo is variety
When they all do the same fucking thing lol
yea
it’s a problem with melee in general
temporal floe sword and terra blade are functionally exactly the same
only in debuff affliction, damage and some other minor property do they differ
alright my sugg is up, feel free to discuss while i consume nutrition
I think melees thing is the different kinda of weapons and not how those types keep changing
So instead of each sword being different from the last
did mrrp remove the ❗ from his sugg
did mrrp remove the ❗ from his sugg
i dont think mrrp even needs to make a sugg, hes just doing it to avoid abuse of power
Like I could argue that ranged is just all projectiles the end
well accusations of abuse of power
While melee has some unique stuff in it
@hollow shell what do you think of the two emoji suggs
pinging you once again just in case
Spam ping 
What's wrong with pings 
@quasi sinew voodoo demon spawn rates are already being meganerfed for next update



there's...this I guess?

