#suggestions-discussion

1 messages · Page 1035 of 1

glass sentinel
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but they still powerful

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mebbe you kill 2 and the last one gets buffed

golden narwhal
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Tbh that does sound interesting if they were locked to a certain position so you could actually target one

glass sentinel
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as 2 buffed donuts may be too much

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Tbh that does sound interesting if they were locked to a certain position so you could actually target one
i imagined them as moons around providence

hot zephyr
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Either you stand still and get yeeted by contact damage from the minions, try to dodge around them and get fucked by cocoon phases or dodge backwards and HAVE YOUR SCREEN GET BLACKED OUT, AND THEN YOU GET HIT WITH ALL OF THE ABOVE

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Back when Fab was talking about the screen darkening mechanic, he worded it as if it was a "warning" to prevent accidental ticks of holy fire damage

glass sentinel
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fair

hot zephyr
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But when it hit the live build, it's basically "oh you left the area by a few blocks? not only are you gonna get hit by one of the strongest DoTs in the game, you'll be blinded so you can't see projectiles

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the blindness needs to be like... 10% of it's current strength

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Or scrap it, and replace it with a different warning system

glass sentinel
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this reminds me of someone complaining about provi's fight feeling like pure proj spam

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and that it being ass

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but provi's fight as of now is already very balanced and fair

hot zephyr
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I'm biased against the fight, yeah

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It's gotten better, but still needs tweaks

glass sentinel
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i still love the fight

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its very fluid

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except for the guardians

hot zephyr
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I hate the blobs

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"ah you prefer platforms to minetracks? fuck you"

glass sentinel
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ah you have 1 row of plats? fuck you

hot zephyr
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Like, minetracks are already better, why does there need to be a punish for platforms

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And why do they have to last for a small eternity. Want to make post-ml bosses require smaller arenas? That's how

glass sentinel
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do a cata and use actuators

hot zephyr
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is actuator tricking allowed in nohits

earnest cape
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"ah you prefer platforms to minetracks? fuck you"
this is very true unless you run in a straight line non stop world long

glass sentinel
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thats impossible

earnest cape
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or just go to a different platform

glass sentinel
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as provi will go back and forth

earnest cape
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yeah ik

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she'll still follow you

hot zephyr
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B L O B S P A M I N T E N S I F I E S

earnest cape
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just not in a straight line continuosly

hot zephyr
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Oops! No adrenaline!

earnest cape
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please no more trauma

hot zephyr
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Oh, you enjoy iframes? Haha iframe bypass goes BRRRRR

earnest cape
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no cocoon flames

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ba

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d

hot zephyr
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It's like they said "Y'know, let's put every dumb gimmick into one fight"

earnest cape
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also the blinding taxevasion

tawny garden
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is actuator tricking allowed in nohits
I don't think it's specifically prohibited, but you might ged DQed if you gain too much advantage from your tricks

earnest cape
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haha yes insta kill without you knowing HahaYes

hot zephyr
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blindness, minion spawning during bullet hell phases, iframe bypassing, trap mines

earnest cape
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the minions while her cocoon flames are the worst

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PLUS blindness

hot zephyr
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"gotta ban hellbridges in WoF no-hits because it makes the fight easier" also "hmm yes you can use actuators to filter out mines"

cobalt pewter
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Speaking of provi, I still don't understand how to dodge her lance shits

serene fox
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hellbridges aren't banned what

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oh you just circle between the spears

earnest cape
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Speaking of provi, I still don't understand how to dodge her lance shits
she shoots her lances in a counter-clockwise pattern and she shoots another set of spears that follow you

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also yeah with proper timing you can move through the spears

glass sentinel
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just follow the pattern

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then drop down

cobalt pewter
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Yeah I'm doing provi in hell atm

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As summoner

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And I kinda wanna just godmode when the donuts are alive

earnest cape
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use the plague nuke engine

cobalt pewter
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I already got Cosmilamp

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Byech

earnest cape
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damn

cobalt pewter
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Added that pre-1.4 Stardust Guardian is so shit that I had to move it away when dodging the stars

earnest cape
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haha yes 1.4 stardust stand guardian

cobalt pewter
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Yeah just no.

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The guardians are hella bs

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Godmode time

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And yeah, last sugg gud

earnest cape
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I agree

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would be so much better if a guardian doesn't try to ram you at mach speeds while provi's doing her cocoon flame

eternal escarp
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god i agree with this, i feel like i just need to pray i survive since i feel like you cant avoid getting hit like that

golden narwhal
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i hope this is a good indicator for when it goes into voting taxevasion

eternal escarp
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when what goes into voting, this statement?

golden narwhal
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My sugg

tawny garden
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lol @cobalt pewter nobody likes your sugg about nerfing menacing

earnest cape
tawny garden
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From this we can infer that nobody likes nerfs

heady storm
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Balancing required? Go enlist testers instead because the public will disagree.

tawny garden
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Yeah

cobalt pewter
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Yeah I already expected that the menacing sugg won't go stellar or something

tawny garden
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But I didn't expect it to sink so much

golden narwhal
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It's for balancing, people of the public SAD

tawny garden
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It's the least starred sugg in the past like 4 or 5 months

cobalt pewter
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wow

golden narwhal
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oof

earnest cape
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wow

cobalt pewter
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ppl love their menacing mate

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Obviously they won't let it be nerfed

earnest cape
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if it does there will be international backlash HDfailure

real steppe
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thank god people are now noticing how annoying Provi's blindness is

eternal escarp
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i think the blindness is great, but i think it shouldn't 100% blind you (if its possible to do like, a middle ground?)

heady storm
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I think it shouldn't have existed at all.

earnest cape
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I completely agree

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holy inferno by itself is already enough imo

heady storm
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Tons of projectiles on screen + inability to see = total mess when recovering.

golden narwhal
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It could work well as an indicator tbh

eternal escarp
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the only reason i actually like the concept is the fact it lets me know im outside the range

earnest cape
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if they really wanted they could've just made a visible ring to indicate the range

eternal escarp
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yeah indicator might be a better option tho, completly agreed

earnest cape
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instead of blinding the plater which is really punishing

golden narwhal
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Just weaker darkness and more gradual

heady storm
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Holy Inferno could do something else that doesn't make you blind is the thing.

serene fox
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providence gets a fargo's style ring when

earnest cape
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Holy Inferno could do something else that doesn't make you blind is the thing.
SAD

modern arrow
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What if instead of needing menacing, we just buff everything else

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5% melee speed PepoHYPERPOGS

serene fox
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would still be useless tbh

modern arrow
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6% melee speed PepoHYPERPOGS PepoHYPERPOGS

serene fox
eternal escarp
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i think it would actually count when its above 10%, and then it might be broken

golden narwhal
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25% movement speed when

eternal escarp
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maybe a life regen reforge when

modern arrow
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Now all we need is a weapon that does damage based on movement speed

eternal escarp
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but seriously now, i think just buffing other forges isnt gonna help

modern arrow
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Why wouldn’t it

eternal escarp
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i mean, if its just by 1-2%, people would still prefer more dmg percentage (i think)

modern arrow
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Well you’d have to run the numbers see what the dps outcome is

eternal escarp
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thats true, yeah

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i guess all we need is someone to somehow test this then

modern arrow
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But just because menacing still might be better doesn’t mean it’s fruitless to make the other ones stronger

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Like it would still be ok for it to be the best one

cobalt pewter
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Warding became alright, byeah

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It's still menacing everywhere

crude geode
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Arcane lol.

cobalt pewter
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Arcane is unepic

earnest cape
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since when was it epic

modern arrow
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Arcane giving mana regen 👀

manic aspen
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oooo

crude geode
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Mage actually getting a set of modifiers instead of a single one.

manic aspen
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epic

eternal escarp
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Arcane giving mana regen 👀
@modern arrow i actually stand by this, would make arcane worth going for imo

serene fox
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would it

eternal escarp
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since endgame you basically have full mana, so more regen would be nice i think

manic aspen
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they should probably be separate modifiers yeah

crude geode
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against menacing ofc not

eternal escarp
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or atleast midgame

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against menacing ofc not
@crude geode yeah true

modern arrow
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Just to make it a viable reforge at all

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I feel like it would be nice for the early game mage to have a buffed arcane accessory

eternal escarp
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or as wombat said, a diffrent forge

manic aspen
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it would have to be a pretty large percentage though

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to match the 20 mana

modern arrow
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Idk if I’m the calamity dev I feel like I don’t want to add so many new forges

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The stealth one is cool imo because it’s directly related to the original content in the mod

manic aspen
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a jump reforge

eternal escarp
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uh, thats just accesories themselves

serene fox
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lets try and make current modifiers useful

earnest cape
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join joost and add impractically large reforge wedragud

manic aspen
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what about quick modifier

cobalt pewter
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Joost reforges are dumb

modern arrow
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You could add jump speed to movement speed

cobalt pewter
manic aspen
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speed modifiers should increase jump speed too

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yeah

modern arrow
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4% movement + jump speed

manic aspen
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4℅ jump spd

earnest cape
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quick

manic aspen
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all reforges should have additional effects

eternal escarp
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i wouldnt say all

manic aspen
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it makes them feel way more powerful

eternal escarp
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menacing is, well, already pry broken

crude geode
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you could also make reforges unique besides just. damage +1,2,3, or the actually useful 4%

modern arrow
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Crit chance is at least ok already, maybe just increase the number

manic aspen
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nah its fine

crude geode
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Ye, got nerfed for a reason.

modern arrow
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well yea I agree

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for the most part

daring imp
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whoms've dare summoning me

hollow sierra
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arcane should have mana usage reduction ontop
violent should affect all weapons
fleeting should give all types of speed
menacing should be unchanged so every other modifier can be balanced around it, as warding and lucky was

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/end rant

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and if we're trying to decide what amount of mana usage reduction can compete with 4% damage or 3% crit, we're probably talking 10-12% reduction

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just with some quick head math

hardy dock
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Imagine full arcane accessories with 10% mana reduction each.

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70% mana reduction

hollow sierra
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only 70%, yeah

hardy dock
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Either a 70% decrease to all mana consumption, or a 28% increase in damage

hollow sierra
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factor in how much time that'd save you from being in mana sickness on high cost weapons, that would be more valuable than 28% damage

hardy dock
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One is clearly superior

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Oh no my point is Arcane would be OP

hollow sierra
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but there would be a line of consumption where one is better than the other

eternal escarp
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10% is a bit over kill, unless you also count armour / other mage accesories in that math

hollow sierra
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menacing on low cost weapons and arcane on high cost

hardy dock
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I think 4% mana consumption reduction is fair

hollow sierra
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that's nothing

hardy dock
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It stacks

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28% reduction is huge

hollow sierra
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you have to keep in mind how it plays into how much mana sickness you're getting and when it would be more or less valuable than 4% straight from menacing

hardy dock
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Plus the +20 mana from Vanilla

hollow sierra
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4% reduction is nothing

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and the extra mana does nothing because of the hard cap

hardy dock
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So full arcane totals 140 extra mana and 28% mana reduction

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That's MORE than enough

hollow sierra
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0 and 28%, yes

hardy dock
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Only if you don't use the extra mana items

hollow sierra
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if you're using things that take mana, you're using a mage armor

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what mage armor doesn't give extra mana

hardy dock
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So why is 4% reduction tiny, but 4% damage huge?

hollow sierra
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because of how mana sickness works

hardy dock
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Elaborate

ashen warren
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because damage does not softcap like DR does

hardy dock
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We're talking mana consumption

ashen warren
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oh

hardy dock
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Not Damage resist

hollow sierra
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mana sickness reduces your damage, the mana reduction you get from arcane should reduce the time you spend in sickness such that its benefit is equal or greater than menacing's 4%

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atleast on high mana cost weapons

ashen warren
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don't use high mana cost weapons

hollow sierra
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the higher the mana cost the more menacings you wanna change to arcane

hardy dock
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Well in the endgame all mage weapons cost high mana

hollow sierra
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some cost alot more than others

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compare yharim's crystal to dance of light for example

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massive difference

hardy dock
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I do think that 28% is fine

ashen warren
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yharim's crystal is bad anyway

hardy dock
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Reducing the Yharim's Crystal's mana cost would be great though

hollow sierra
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I think the only way you could make a case for 4% reduction per modifier is that starting with a low number for testing purposes and then increasing it later when its shown to not be enough to contend with menacing

hardy dock
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It's a mage exclusive modifier so it automatically does worse

ashen warren
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the thing is dance of light is a post scal weapon where yharim's crystal isnt

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not really a fair comparison

hardy dock
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Also yharim's crystal is designed to have a high cost

ashen warren
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it does need a rework

hollow sierra
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just like other weapons are designed to have low costs

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that's irrelevant

hardy dock
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I'm just saying that it was designed to have a high cost compared to other weapons of its tier

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Use the Voltaic Climax or a Vivid Clarity as a better example

hollow sierra
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so you'd take more arcanes when using yharim's crystal to compensate for its weakness whereas you'd take more menacing for those other weapons because they're lower damage

hardy dock
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They're both extremely strong on their own

hollow sierra
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irrelevant

hardy dock
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I personally would take arcane

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so you'd take more arcanes when using yharim's crystal to compensate for its weakness whereas you'd take more menacing for those other weapons because they're lower damage
@hollow sierra not irrelevant

hollow sierra
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modifiers are for minmaxing, a weapon being "good" on its own is irrelevant to the modifier metagame

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that's all related to weapon balance

ashen warren
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is there any high mana cost weapons in endgame?

hardy dock
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Yes

hollow sierra
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define endgame

ashen warren
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post scal

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i mean

hardy dock
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Most shadowspec mage weapons cost a lot of mana

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Especially fabstaff

ashen warren
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fabstaff and vehemance HDfailure

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but I would pick dance of light any day over them

hardy dock
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Fabstaff is one of the best weapons in the game for bossrush

hollow sierra
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spammy weapons do win out unfortunately

ashen warren
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aint it just a necromantic beam with high damage

hardy dock
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Frankly the Dance of Light is a little disappointing

ashen warren
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or did it get changed somehow

hardy dock
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Checking rq

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Well its faster

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It costs 50 mana

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And it would appear to ignore iframes

ashen warren
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that sounds op

hardy dock
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Amen

ashen warren
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let me test the weapon real quick

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dance of light does more dps on a single target dummy?

hardy dock
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Test it on Boss Rush

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The difference is huge

ashen warren
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do they take more damage from the weapon or something

hardy dock
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I don't know

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But it's awesome

ashen warren
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uh dance of light got to 300k dps but the fabstaff got to 200k

hardy dock
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Wait really?

ashen warren
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yeah

hardy dock
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Huh

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Idk what I did when I did Boss Rush

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But clearly youre doing it better

ashen warren
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actually no dance of light averages around 100k

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might have gotten 300k because it hit smaller minions or something

hardy dock
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Ah

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Yeah dps isnt a reliable metric anyway

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especially because of minions

pine star
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I guess the brothers are undead monstrosities and are basically literally mindless?

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But I still agree with the suggestion

cobalt pewter
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To be fair

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Yeh

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But ig she controls them? And at least they should be a bit more aggressive in that case???

pine star
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Yeah

dim star
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what if they do different things when one of them dies

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like

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they both dash but they have attacks at the same time

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maybe catastrophe could do something with brimstone flames while dashing

ashen warren
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give them death mode twins AI 🤔

dim star
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yeah maybe

ashen warren
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homing projectiles

dim star
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i think them shooting projectiles while dashing might be good

ashen warren
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no that would be chaotic

dim star
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so you have to dodge the dashing and brimstone flames at the same time

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yeah thats the point

ashen warren
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considering you have two of em

dim star
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read the latest suggestion

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its about when there's only one left

ashen warren
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seems fine to me

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but how would the projectiles be fired

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angled at you? homing? or in the direction of the charge

dim star
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maybe it could shoot out of the sides

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because most of the time you would be dodging in that area

sharp prism
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i think the suggest is fine

ashen warren
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in other matters, can we talk about reworking or flat out removing sepulcher because it adds a ton of rng in scal

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like you could be shooting for the orbs but the worm gets in the way and negates all your attacks

dim star
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yeah i think it needs a rework

ashen warren
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and its AI is so unpredictable

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legit you dont even know which direction it would go

dim star
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its unique but not super good

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i would be welcome to it being changed

ashen warren
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and it spams projectiles that are slower than the usual darts so they just linger within the arena for a longer period of time?

sharp prism
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change your title

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to just "change the earth elemental to replace one of the sand elementals in the HoTE"

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or smth

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nvm i actually read it

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this is a sis

hollow sierra
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wasn't this also being sugged a few days ago

craggy stratus
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yeah, but that sugg is add, not replace

sharp prism
sleek turret
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the latest suggestion kinda looks like very specific.

sharp prism
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it is

terse girder
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yes it is

sleek turret
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yep, its a SIS suggestion.

terse girder
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sis?

sleek turret
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uhh read the pins.

sharp prism
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SIS are donts

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Specific Item Suggestions

sleek turret
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Specific
Item
Suggestion(s)

zealous ridge
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The specific details about how it works and the recipe should be removed

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and something like this was suggested recently

violet minnow
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good idea but holy cow SIS

sharp prism
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also rare waifu wont be changed i dont think

violet minnow
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ye rare waifu is rare

sharp prism
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HoTE is meant to be expert exclusive

violet minnow
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thank god fabsol found one

zealous ridge
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honestly remove one of the sand elementals though

sharp prism
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regulars

zealous ridge
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sure

violet minnow
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ye remove regular sand

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and put a smaller version of earth

zealous ridge
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the initial suggestion was just to add earth ele

sharp prism
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at least rare waifu is original

violet minnow
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ye

zealous ridge
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but this one brings it a step further by like

violet minnow
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rare waifu is good

zealous ridge
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Replacing one of the elementals with earth

violet minnow
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its another make this avaible in all mods suggustion

terse girder
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well adding earth elemental as a summon is really a minor point

violet minnow
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the last one with drata failed a lot

zealous ridge
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yeah

terse girder
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i just feel like all the main elementals should be in there

zealous ridge
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ofc

sharp prism
violet minnow
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it would be too op in normal mode

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like 150k damage for free

terse girder
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what hotE?

sharp prism
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normal mode is to easy in general expert is the perfect difficultly

terse girder
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you cant get it until hardmode regardless since you need chaos, cryo, and bloom stones

zealous ridge
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Remove the recipe and the uhh explanation how how it would work

sharp prism
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(H)eart (o)f (T)he (E)lements

zealous ridge
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as a summon

terse girder
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alright

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i use the acronym HoE since t in acronyms arent always used

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plus its kinda funny considering the current content of the accessory

violet minnow
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its HoTE

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alsays

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always

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its just what its called

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noone knows what HoE is

zealous ridge
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I mean it’s just a shortening

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doesn’t really matter much lmao

violet minnow
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ture

terse girder
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Heart of Elementals

violet minnow
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why cant i spell

zealous ridge
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as long as it’s established what is being talked about

terse girder
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even if you didnt exactly know, considering the content of the suggestion it would be easy to figure out

violet minnow
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even so its still heart of the elements not heart of elementals

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its just the name of the item

terse girder
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generally that acronym works so im gonna leave it

sharp prism
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most people wont know what HoE is

violet minnow
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HoE isnt even an item

sharp prism
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the community gave it the acronym HoTE

terse girder
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the other points you mentioned make sense, but if they just glace at the suggestion they would realise im talking about the Heart Of the Elements

sharp prism
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so thats what's is generally used

terse girder
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ive seen people use HoE too

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and i find that acronym funnier

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but alright

zealous ridge
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sigh if millions of people are really going to ask what HoE means change it

violet minnow
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considering how the drata sugg went about making drata not rev exclusive it wont end well

zealous ridge
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I highly doubt people won’t know what they’re talking about

sharp prism
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millions

terse girder
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its 3 people

zealous ridge
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hyperbole, obviously

terse girder
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but regardless ill change it

sharp prism
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you can change it tbh i didnt even notice

zealous ridge
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it doesn’t matter really but go off I guess

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smh

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anyways coolish suggestion

terse girder
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honestly weird that the only expert mode exclusive drop is the Rare sand elemental in a bottle

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seems weird

violet minnow
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same issue with drata

terse girder
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like i would expect the chaos stone to be one too

zealous ridge
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well

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In this example rare ele would still make it expert

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Ohh wait

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The recipe

violet minnow
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its ment to be expert only, because calamity is ment to be played in rev+

zealous ridge
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Actually yeah

hardy dock
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Give the Bloom Stone a waifu cowards

terse girder
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the idea was to make it an upgrade of the previous one

zealous ridge
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Keep it expert exclusive

terse girder
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frankly it the rare sand elemental looks like a combo of the bloom stone and the sand elemental

zealous ridge
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I’d say

violet minnow
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well it will probably stay expert exclusive

sharp prism
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its ment to be expert only, because calamity is ment to be played in rev+
rev+ is like the expert/master mode of calam, expert is more like normal in calam, and regular normal is to easy

violet minnow
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^

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ye

sharp prism
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if you under stand that at all

violet minnow
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you dont get stuff in normal

terse girder
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then why are 90% of the drops for HoTE in normal mode?

hardy dock
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Then make everything Expert exclusive

violet minnow
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cause why not

sharp prism
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¯_(ツ)_/¯

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rare waifu is meant to be rare

hardy dock
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Boom

violet minnow
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Hote would be too good in normal

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would just instantly cheese everything

terse girder
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regardless ive removed that part

hardy dock
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Sponge is a thing

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In normal

terse girder
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i spent like 5 minutes in expert mode to grab it and left

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even if you want to make the excuse that its too easy in normal mode, its too easy to get in general

hardy dock
#

And Asgardian Aegis used to be Expert

#

Most auric stuff was Expert too

#

That was changed

terse girder
#

so they moved some stuff down too

#

i definately dont see why moving rare ele down to normal wouldnt be feasible if 90% of the crafting chain is all normal mode except for a single drop that takes 5 minutes in a expert world to get

hardy dock
#

Yes

#

Either make all of it normal or none of it

zealous ridge
#

I think it’s the power level

hardy dock
#

Except maybe aero

terse girder
#

that doesnt make sense

zealous ridge
#

like hote is pretty stronk so some normal mode balance might be affected

violet minnow
#

there are a lot of tiems which only have one expert item in their craft

#

we cant go through all of them

terse girder
#

you have to have already beaten plantera to even get the parts for it, and i was able to get it in normal excluding like one piece that again took 5 minutes in expert to get

zealous ridge
#

well yeah

#

but the fact that it’s post golem doesn’t make it not fucking strong af

terse girder
#

rare elemental isnt gonna stop anyone from grabbing it real quick when its a pathetically easy drop from a miniboss that just requires expert mode only

#

i did that and went back to normal mode

violet minnow
#

well it isnt ment to be in normal

#

its like that for balance

#

if it takes like 5 minutes whats the big deal about it

terse girder
#

if you want to make the excuse it ruins normal mode (which it doesnt), then why isnt it much harder to grab

#

it takes 5 minutes in an expert mode to grab it then you go back

zealous ridge
#

I dont know if it breaks balance, I’m trying to give you an example that isn’t what you’ve said for why it isn’t normal mode

#

and if that’s moot, then yea

terse girder
#

id get it if it was a difficult drop but its not and you need zero progression to get it in an expert mode world

hardy dock
#

It breaks balance much less than cotbg and amalgam

zealous ridge
#

that sounds about right lol

#

cotbg would fuck up normal probably

terse girder
#

most of the time for expert boss drops you can make the excuse you need progression through expert mode to get them all, this takes literally none

hardy dock
#

Oh it definitely fits does

#

I agree with you @terse girder

#

Hote should be normal mode

terse girder
#

i spent five minutes on an expert mode world, grabbed it, left. barely any progression required

zealous ridge
#

yes this has been estabalished

sharp prism
#

if HoTE was moved to normal mode it would be heavily nerfed and most people dont play calam on normal mode

hardy dock
#

This conversation is going nowhere

zealous ridge
#

would it be nerfed though

hardy dock
#

Most aren’t

zealous ridge
#

That’s kind of the crux of this discussion

hardy dock
#

And the only Expert item isn’t even the best of the group

zealous ridge
#

Is it too powerful for normal?

sharp prism
#

HoTE is balanced for expert+

hardy dock
#

No nearly

#

Rampart is way better and it’s normal

sharp prism
#

calam is balanced around rev+

#

not normal mode

zealous ridge
#

just because it’s balanced for expert+ doesn’t mean it would break normal really

#

it depends

hardy dock
#

Shield of a Cthulhu for example

#

Expert Mode item

#

Doesn’t break normal

zealous ridge
#

like I genuinely don’t have scale for how strong hote is so I can’t speak on its strength

hardy dock
#

Worm scarf is arguably better in Expert

zealous ridge
#

moves like this have happened, also

hardy dock
#

Like I said

zealous ridge
#

like asgardian aegis gets moved to normal with no changes and it’s fair

hardy dock
#

Elysian items and Auric/Shadowspec

zealous ridge
#

yeh

hardy dock
#

Used to be Expert mode items

zealous ridge
#

Yharon soul fragment was also expert plus yea

#

and there weren’t any real balance changes

hardy dock
#

Yeah that’s what I meant by auric

#

As well as Calamitas

#

And her drops

#

Iirc

zealous ridge
#

Also the celestial tracers I think

#

But point is

#

Moves without balance changes have happened, and it has proved that moving something to normal despite it being balanced around expert+ doesn’t always break things

hardy dock
#

This discussion has turned into a circlejerk haha

terse girder
#

and rare elemental isnt a balance breaking item

zealous ridge
#

it really not

terse girder
#

nor is HoTE

#

its at most a really good healing accessory

hardy dock
#

It’s pre ML for god’s sake

terse girder
#

generally it becomes worthless in fast paced fights where you gotta move so she cant heal you with her projectiles

hardy dock
#

I usually trash it after Polterghast

terse girder
#

so its really good on paper but becomes somewhat useless in practical situations

#

i think my suggestion is good

hardy dock
#

Yeah

terse girder
#

it gives good reasoning

zealous ridge
#

yea I’m good with it

terse girder
#

i added in making rare elemental a non hardmode drop

hardy dock
#

Earth Elemental is underrated anyway

zealous ridge
#

At this point though

terse girder
#

and just using regular elemental to make rare elemental in a bottle

zealous ridge
#

earth ele being added to hote is kind of an afterthought

#

like it’s kind of 2 suggestions

#

and since there’s already a suggestion about adding earth ele to hote

terse girder
#

to be fair the point alot more complex but you guys told me to remove all that

hardy dock
#

What if Calamitas dropped a unique item after Providence

zealous ridge
#

Make it a sugg about moving hote to normal

cobalt pewter
#

Already suggested

#

Lemme check how it goes

hardy dock
#

Like Ravager and Brimstone Elemental

zealous ridge
#

Make it non-exclusive

cobalt pewter
hardy dock
#

Well at least it got noticed

terse girder
#

i changed the suggestion again just to include how earth elemental should be presented in the HoTE

#

essentially just make him smaller

cobalt pewter
#

Already approved

#

But feel free to sugg it again

hardy dock
#

At this point it won’t really make a difference

#

It reached the like threshold

terse girder
#

wait mine was aproved already?

hardy dock
#

No a different one

cobalt pewter
#

Suggestions that were suggested and approved before would be bluechecked

#

And it'll just show that there are multiple requests about that specific thing

hardy dock
#

Ah

#

Cool

#

I’ll do that in a little bit

cobalt pewter
terse girder
#

well mine luckily wasnt bluechecked so i guess im in the clear

#

no idea what the timeframe from approval/disapproval from posting is

hardy dock
#

I believe it’s posted a voting in a few hours

cobalt pewter
#

The last sugg seems too convoluted

#

No one wants to read 5 paragraphs worth of suggestions

#

Be concise and point out one thing a sugg

dapper coral
#

mmyeah this one should probably be split, sort of
or make it generally "change rare elemental" and then mention how it might affect hote
you also don't need the second paragraph, devs can figure out how to incorporate it

terse girder
#

i was taking make it as detailed as possible literally

modern arrow
#

Could make the regular sand elemental bottle rarer and then give earth elemental a drop

terse girder
#

but alright your the boss

#

i was told not to do specific item suggestions so i wont mention the drop

#

i originally had one in there

dapper coral
#

yeah you probably don't need a drop, unless you wanna say "move rare elemental to the earth elemental"

terse girder
#

frankly i think the Regular sand elemental should be replaced with the earth elemental

sand umbra
#

my question is why rare sandy needs to be in HotE

terse girder
#

its the better of the two

cobalt pewter
#

¯\_(ツ)_/¯

sand umbra
#

ech

cobalt pewter
#

I personally don't really care about the Elementals herself

sand umbra
#

imo just move rand sand tits out of HotE so HotE isn't needlessly Expert-locked

terse girder
#

personally i think regular sand elemental should just be a component to make it since it has no real reason to be an expert mode only drop

sand umbra
#

and then add earth husbando to HotE instead

cobalt pewter
#

Usually the minor, but convoluted stat bonuses of HotE irks me more

sharp prism
#

earth ele is a big rock wdym t homas

cobalt pewter
#

But beats me, I won't spend time I could be using for procrastinating for sleep to discuss about why HotE's stat bonuses suck major and minor ass

sharp prism
#

sleep 🔫

terse girder
#

ive gotten rid of the second paragraph demik

dapper coral
#

cool

terse girder
#

so who approves suggestions anyway?

violet minnow
#

sugg bot

terse girder
#

ah ok

#

but uh demik does that mean overall the suggestion is good?

#

like there isnt any outstanding issues

#

the title i wont change because it gets the point across and thats the main point of the sugg

dapper coral
#

1st and 3rd paragraphs are okay, but i feel like the second paragraph is still kind of contrary to the sugg
i suggest you take the 2nd one out and make it into a new sugg for making the rare elemental non-exclusive

sleek girder
#

i think the suggestion is good

#

replacing normal sand elemental

#

and i kinda want to make a suggestion about the healing orbs

terse girder
#

just gotta hope it gets approved now

frail mantle
#

it'll be auto approved as long as it doesn't have an exclamation point

terse girder
#

ah ok

dapper coral
#

it'll be auto approved as long as it doesn't have a checkmark
exclamation, rather

frail mantle
#

🤫

terse girder
#

i did add a bit to it explaining why this would be a good idea in general

#

since they are moving away from the waifu crap, and pointing out a similar idea with the brimmy resprite

worthy lintel
#

as long as there's atleast one female the waifu problem will persist

#

but yea, fair suggestion

terse girder
#

good to hear

#

hmm maybe the regular elemental in a bottle can be remade to have the earth elemental instead

#

it would suck to just trash that original sprite which was something i feel would suck

#

which is why my original suggestion talked about including it as a crafting component for the rare one

worthy lintel
#

Ok, the arcane modifier sounds broken as fuck

#

it's literally menacing with free mana

terse girder
#

adds 20 mana, lol

worthy lintel
#

nah there's been a new sugg

#

im talking about it

terse girder
#

how about armored, a full set of accessories with that and its 36 extra defence + 3% damage reduction

worthy lintel
#

problem with upgraded modifiers is that you can stack them

#

and reach unheard levels of broke

terse girder
#

yeah but i think a little broke never hurt anyone

#

in the end if a boss is broken it doesnt really add anything to the experience if its required for progression, but if a certain setup is broken it can add to the experience as you need to obtain and set up that specific thing to get the effect you want

worthy lintel
#

well, rather than being a weiner, ill try to balance out his sugg

terse girder
#

actually i am a weiner

#

last name

modern arrow
#

I mean it's only broken if you make it broken

terse girder
#

so take that as you will

modern arrow
#

so just don't make it broken

worthy lintel
#

im not too fond of movement speed increasing jump speed, frog leg showed us how busted this stat is

cobalt pewter
#

Might exclude numbers at all

worthy lintel
modern arrow
#

even if it was just 1%?

terse girder
#

you have zero idea how horrible school was with the last name weiner

cobalt pewter
#

Let devs do the funni number balancing

#

You lay out the concepts

terse girder
#

or being related to that sexting scandal guy

#

never lived that one down

worthy lintel
#

Arcane: ditch the mana regen increase and damage

#

more mana is already nice on its own, adding less consumption is more fair

modern arrow
#

I was already thinking that way, the only time I put a number was when I put a range of 5-8

#

which i now changed :P

cobalt pewter
#

Lemme check the sugg in detail

pine star
worthy lintel
#

So, your suggestion about Arcane: stick to mana consumption reduction

#

Damage and regen on top of more mana is busted

cobalt pewter
#

Definitely going with spider here (sorry if I called the other spiders), but jump speed might brew some jump god strats

#

There's already JUMP GOD somewhere around here

#

Byeah

terse girder
#

you forget that burden breaker is a thing

cobalt pewter
#

Jump speed might be a bit hard to balance

worthy lintel
#

burden breaker is a novelty

cobalt pewter
#

Burder Breaker is a novelty acc yes

worthy lintel
#

its not usable on bosses

terse girder
#

not when paired with relic of deliverance its not

worthy lintel
#

relic of delivrance is hard to use

cobalt pewter
#

It's only for traveling in that case

worthy lintel
#

you cant cancel it

modern arrow
#

You guys are kind of missing the point by a little. The entire suggestion could just be the first paragraph, and all the change ideas are there to make it sound more appealing.

dapper coral
#

jump god™️ is a thing, and that would definitely make it better

cobalt pewter
#

You can't use it vs bosses

terse girder
#

i got good at using relic of deliverance for quick dodges

dapper coral
#

but whatever, it's just a possibility at the end of the day

terse girder
#

since it can make instant turns

#

but burden breaker + relic of deliverance makes the world your hoik

cobalt pewter
#

Maybe you can think of it as ppl unanimously agreed on the main point on the sugg, hence continuing onto the details

terse girder
#

ive gotten stuck in mounains and warped through walls using that

tawny garden
#

if you can use it against bosses, the combo should be nerfed to the point that you can't

worthy lintel
#

7 accessories with quick + frog legs = 66% jump speed boost

cobalt pewter
#

But what you brought about burden + deliverance is irrelevant vs bosses

terse girder
#

yeah

cobalt pewter
#

Especially since it's cal's gusto

modern arrow
#

That's a good way to think about it I hadn't considered

terse girder
#

deliverance is a good dodging tool tho if you get practice

cobalt pewter
#

Bosses I mean

terse girder
#

as it can make instant turns at high speed

worthy lintel
#

yea but delivrance has a high skill floor and doesnt really give you freedom of movement

#

its fair on its own

cobalt pewter
#

Acc modifiers are generally exempt of any "skill floor" and just there to boost stats

#

Usually used to minmax

#

No sane people would mix various departments of acc modifiers

worthy lintel
#

meme

modern arrow
#

is jump speed really even that broken btw, I mean nobody is frothing over the aero stone

worthy lintel
modern arrow
#

as far as I know

#

maybe they are

worthy lintel
#

it is once you're over a certain %

#

frog leg is the living proof

dapper coral
#

(can we not put massive images in here thanks)

cobalt pewter
#

Jump speed roughly translates to wing ascent speed as well

#

So yeah

modern arrow
#

I mean nobody's running frog leg either (unless they are)

worthy lintel
#

actually many do

terse girder
#

sorry bout that

worthy lintel
#

frog legs give an extreme boost

terse girder
#

i just instantly remembered that gif when he mentioned the sanity thing

cobalt pewter
#

Frog Leg is a common acc to have

terse girder
#

and the fact that i do mix them

cobalt pewter
#

Its crazy mobility boost is worth an acc slot

worthy lintel
#

also, you can do that in your base: take off without legs, and try with just after

#

the difference is brutal

#

i feel like a snail without the legs

unreal viper
#

AmidiasPog 🦵

worthy lintel
pine star
modern arrow
#

do moab and frog leg give the same amount of jump speed

cobalt pewter
#

No

#

MOAB's weaker

modern arrow
worthy lintel
#

moab has good intent but just pales off

pine star
#

Yeah

hardy dock
#

I like moab

pine star
#

Also there is no BFB, ZOMG, or DDT to give it usefulness late game

modern arrow
#

I mean frog leg is a pretty massive increase, if you had all of your accessory slots dedicated to jump speed at like 4%, it's only going to a little over half of a frog leg

#

so now you jump faster at the cost of all your damage

worthy lintel
#

also, wjll, speaking about modifiers, what about suggesting to revert the crit chance modifier nerf

#

its nerfed for no good reason sweating

modern arrow
#

That could be a different suggestion tbh

unreal viper
#

hm

modern arrow
#

Reverting the crit chance nerf

Revert the crit chance nerf, I think it was balanced before.

#

There I did it

unreal viper
#

Based on my tests, crit is pretty much always worse than damage in calamity

worthy lintel
#

one dev must have looked at sniper rifle and said "oh, its busted af lol"

modern arrow
#

Yea and you would probably put info like that in a paragraph for a suggestion of reverting the nerf

worthy lintel
#

disregarding how crits sucks for literally all other weps

modern arrow
#

like "based on these tests crit chance is actually... ...and that's why it would be reasonable to unnerf it"

unreal viper
#

Didn;t finish it

worthy lintel
#

ooooo, new reading hellyes

unreal viper
#

You can do tests yourslef easy if you have a good claculator

#

You just need the damage and crit values

worthy lintel
#

||does it bother you if we see your name in the doc lol||

#

and whats worse is that the damage difference is not even marginal sweating

hot zephyr
#

Isn't Lucky more efficient in pre-hm?

#

Or at least, early on

#

IMO Arcane could be changed from a flat +20 mana into x% reduced mana usage

#

Movement speed modifiers need a jump speed/flight time increase

#

Precise/Lucky should start out giving their current crit chance, but should increase with progression

#

although tbh in the current build, 100% crit chance is too easy to obtain

#

Maybe instead of increasing crit chance with precise/lucky, it increases crit damage instead?

terse girder
#

i think precice should increase crit damage, and lucky should increase crit chance actually

#

think about it, precision would increase the severity of where you hit because your accurate enough to hit the exact spot, while getting a lucky hit that happened to hurt bad would just mean your more likely to hit a crit

golden narwhal
#

I don't think another set of modifiers is needed

violet minnow
#

ye

#

just fixing the current ones so they are useful

golden narwhal
#

and also logically speaking, precision makes you accurate enough to land a crit

wispy heron
#

I like dash hotkey

#

but yeah the whole stealth thing and diagonal thing can just go away

sleek girder
#

as a mage i approve of an arcane overhaul

sleek ore
#

@sleek girder I found rare sand elemental to be pretty useful for polter, dog and scal actually

#

and providence for that matter

sleek girder
#

all im asking is it not to heal by orb

#

so its easier to get healed

#

since im more focusing on dodging id rather be able to get the full heal possible

sleek ore
#

I know, I'm saying that it was still useful despite that in those bossfights

sleek girder
#

especially since im not too good at said dodging

sleek ore
#

I do think the orb should be faster though

#

like you'd only be able to outrun it if you were moving as fast as possible

#

and it should go through blocks

golden narwhal
#

I mean, if it was automatic, it'd require rebalancing, I'd think, since it's effortless healing

sleek ore
#

perhaps

crystal iron
#

Maybe make it automatical after a certain boss is defeated maybe polter

#

Or make it go through blocks after prov is defeated or smth

#

Idk

plain river
#

Or even better make it go through blocks and go faster by default

#

I do think that making it go automatically is unreasonable but rare elemental does need a bit of a buff

worthy lintel
#

just use cadance potion to realize how homing healing bolts is objectively broken

sleek turret
#

or heartreach potion and discover why phoenix blade on large group on enemies can be broken.

#

(or also grand guardian)

sharp prism
#

that sugg is a dont

faint needle
#

Piss pillar sugg

dapper coral
#

@ashen warren no new pillars are allowed

#

because they are literal hell to code

ashen warren
#

Ah nvm

sharp prism
#

hell pillar

sleek ore
#

necromancer pillar

#

shadowbeam staff is too hard to get

#

make it happen

weak field
#

But why

#

The entire point of selling is to get rid of the grind

#

Plus they're pretty expensive

heady storm
#

A suggestion that incites grinding?

sharp prism
#

stinky

crude geode
#

Doesn’t matter how expensive, since players are just gonna buy a spectre staff instead of trying to grind one out.

distant gyro
#

it isn't sold right away tho

crude geode
#

I’m mainly trying to suggest not just handing the weapons to the player on a silver platter.

distant gyro
#

by post-golem those weapons are already useless

#

sad but true

crude geode
#

Yeah but they’re also used in weapons later on.

distant gyro
#

aren't most of them postml

#

which would make you pre-occupied by phantom spirits existing

crude geode
#

I’m not saying to just remove the selling. I’m also saying to make it so that the enemies that drop said weapons aren’t rarer than a nymph in hardmode.

sand umbra
#

by post-golem those weapons are already useless
sad but true

#

I hate how right this is even in vanilla

#

let alone a powercreep-heavy context such as Calamity

#

dungeon staves are used for like 2 seconds and then you use Pine or Blizzard instead for the rest of the game pensive_rick2

dapper coral
#

making suggestions that involve content already done in another mod is a don't already iirc

vagrant flare
#

i do not see it

sand umbra
#

it isn't a Don't

#

it should be, and this sugg outlines the reasons why better than I've ever been able to

#

but it isn't

river glen
#

vanilla sadly has a progression line

#

of weapons having a short lifespan

crude geode
#

Tbh calamity has already broken this heavily, with things such as portabulb.

sand umbra
#

(the point I was making was moreso that Razorpine and Blizzard Staff are so much better than everything else on their tier, especially Pine in particular, that you are actively handicapping yourself if you use anything else)

river glen
#

for example star cannon is op in tmod

#

because u have alch npc

#

fargo

#

where u can get unlimited ammo

sand umbra
#

...that's not

#

that's not a

#

good

#

okay.
that's not really a good example

#

a better example would've been mentioning how Minishark is better than everything else you can get as a ranger on its tier and lasts for a sizable portion of pre-Hardmode

river glen
#

opal striker

#

is better

#

tbh

worthy lintel
#

yea but minishark is effortless

#

and lasts quite a long time

sand umbra
#

tell me again how many people use Opal Striker

river glen
#

true

#

no hitters

#

a lot

#

for early game

sand umbra
#

do they?

river glen
#

nto really

#

i see more minishark tbh

cobalt pewter
#

Tbh calamity has already broken this heavily, with things such as portabulb.
They're there to facilitate Cal's non-linearity

#

So there's that

proper grail
#

tell me again how many people use Opal Striker
Raises hand

worthy lintel
#

minishark and musket meta

cobalt pewter
#

Minishark is

worthy lintel
#

carries you all the way up to dungeon, then you plow with archerfish

cobalt pewter
#

Dumb

#

As well as its upgrades

#

They're all dumb

#

They facilitate the lowest denominator of IQs

proper grail
#

Minishark/Accelerator Rounds are crazy good tbh

cobalt pewter
worthy lintel
#

imo bows are more busted early game

crude geode
#

They facilitate the lowest denominator of IQs
Did you mean ”Ranged Players”

worthy lintel
#

jester arrows should be illegal

cobalt pewter
#

Mayhaps

#

Bows are busted because Archery Potions exist

#

Which, again, is dumb

#

But I think they'll do something to it in 1.5?

#

For cal

proper grail
#

Did you mean ”Ranged Players”
Ranger takes skill late game. It's busted prehardmode though

worthy lintel
#

"what's that, an efficient weapon with abundant ammo and knockback? wait, lemme slap a flat 20% dmg bonus"

cobalt pewter
#

Ranger takes skill at all?

proper grail
#

I'm the Sniper Rifle meta guy

cobalt pewter
#

I ran through ranger a couple times and I feel braindead most of the run

crude geode
#

Since when did ranger take skill, you point your weapon at the enemy and deal damage.

worthy lintel
#

if you don't use xenopopper you dont deserve to be loved

sturdy geyser
#

one weapon doesn't mean the class takes skill

crude geode
#

^

cobalt pewter
#

oh boi, here goes the derail

proper grail
#

Then by that logic all classes but Melee require no skill

cobalt pewter
#

Stealth rogue needs skills

worthy lintel
#

melee is hold m1 to win

cobalt pewter
#

🔫

crude geode
#

Solstice, it’s known that ranger is a brain dead class. Get over it.

worthy lintel
#

atleast you have to aim

proper grail
#

Nobody uses stealth though (I'd love to see that fixed)

worthy lintel
#

in this department summoner is even more braindead

#

you don't even do the job

sturdy geyser
#

summoner is also braindead

crude geode
#

Yes but you also have no armor as summoner.

proper grail
#

Technically Mage is just Ranger but most weapons home or explode

crude geode
#

bruh that’s factually incorrect, but this has derailed far too much.

worthy lintel
#

ok then, let's discuss one of the suggs

crude geode
#

or just not use this channel for nonsensical topics

echo kestrel
#

Is yharon intended to be fought without using true melee?

#

Was thinking of suggesting an in-between post-DoG

worthy lintel
#

technically, only scal fits in this title

cobalt pewter
#

Adding a subclass weapon for a specific point of progression is a don't

worthy lintel
#

fixed position really kills the play

cobalt pewter
#

And you can theoretically kill Yharon as true melee, given you have proper true melee weaps post dog

echo kestrel
#

Understandable

worthy lintel
#

as for yanmei's knife

#

is it just deus

#

or all worm bosses that uncoil on spawn

cobalt pewter
#

I'm specifically talking about post Golem, which is when you got the Knife

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Storm Weaver doesn't spawn as coiled

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And DoG body already has the feature I'm talking about

#

So yeah, just Deus

worthy lintel
#

I mean, I had Destroyer in mind taxevasion

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But fair enough

cobalt pewter
#

Destroyer is pre Golem 🔫

#

Byeah

sturdy geyser
#

destroyer is my favorite post moon lord boss

worthy lintel
#

I wonder if an entity can have conditional debuff immunity

#

Probably not but it would solve so many problems

crude geode
#

Destroyer lol.

analog tulip
#

why does destroyer now look like purple man

#

why is it purple

cobalt pewter
#

It's just there to signal the resistance phase at the start of each fight

glass sentinel
#

its bc you're using the old calam version and thats not destroyer its dog

serene fox
#

a bit aggressive and ranty there

#

maybe calm down a bit

worthy lintel
glass sentinel
#

you're endgame

#

what are you using, glass cannon?

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she's meant to be super fucking hard

earnest cape
#

Imagine if the eye of extinction wasn't infinite imagine how more agrier the guy will be

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yeh

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she is a superboss after all

daring imp
#

please delete this

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before any calamity dev awake

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don't even let this get inside their minds

glass sentinel
#

then why did you write it

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lmao

earnest cape
#

though yeah there is a part where it's quite unfair being bh5 where everything exists and does a crap ton of damage

glass sentinel
#

if you're regretting it so quickly

earnest cape
#

^

glass sentinel
#

BH5 is kinda annoying, yes

earnest cape
#

the moons taxevasion

daring imp
#

even for yharon we can easily fight it by circling around

glass sentinel
#

but i think the problem is how you approach the fight and what you use rather than the fight itself

daring imp
#

and only be carefull with his spinning and dash attacks

glass sentinel
#

Bh5 is reasonable as you can just circle the arena

#

you arent supposed to circle yharon, but ok

daring imp
#

i do and it gets much froggin easier

earnest cape
#

the only approach for bh5 is spinnig around the arena HDfailure

glass sentinel
#

^

worthy lintel
#

bro just tank the moons

glass sentinel
#

lmao

worthy lintel
#

its ez bro

earnest cape
#

lmao

daring imp
#

yharon in both phases is a stupid unfunny waste of joke comparing to SCal

zenith hazel
#

every single calamity boss is just circling around
are we playing the same mod

earnest cape
#

¯_(ツ)_/¯

worthy lintel
daring imp
#

king slime and golem doesn't count xD

#

because they're not bosses they're semi bosses

zenith hazel
#

how do you circle stuff like pbg, deus, provi, DoG, etc.

daring imp
#

xxxxxxDDDDDDDDDDDDDDD

earnest cape
#

king slime is pretty much running at a straight line

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haha yes provi

zenith hazel
#

so yeah, that point is invalid

daring imp
#

and for similar bosses

glass sentinel
#

circling yharon is also kinda waitaminute

zenith hazel
#

also

daring imp
#

basically for every boss that isn't affected by gravity

earnest cape
#

circling yharon is also kinda waitaminute
^

zenith hazel
#

defense does kinda play a part

earnest cape
#

uhm

zenith hazel
#

going for a full tank build makes a difference

earnest cape
#

most boss isn't affected by gravity?

worthy lintel
#

most bosses fly

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because screw gravity

zenith hazel
#

also

earnest cape
#

and yeah 7x8 defense is quite decent plus all those dr from post-ml

zenith hazel
#

this suggestion feels incredibly subjective

glass sentinel
#

circling dog hellyes

daring imp
#

having a fucking full tank build
SCal: i'll ignore that

ashen warren
#

circling WoF

glass sentinel
#

not really

#

lmao

daring imp
#

for some reason i never tried circling dog

earnest cape
#

yeah

glass sentinel
#

you can reduce her dmg to 1

dapper coral
#

what is your gear

glass sentinel
#

as fab proved

daring imp
#

but i think it might be as effective as circling astrum deus

earnest cape
#

remember when you can reduce dg's damage to 1

#

wat

#

circling deus?

daring imp
#

yes

earnest cape
daring imp
#

it's extremelly effective

zenith hazel
#

before making a suggestion, maybe take some time learning the boss?

glass sentinel
#

not really

daring imp
#

jsut be carefull with the mines

zenith hazel
#

because right now it just feels you're saying "I think this boss is too hard, nerf it"

glass sentinel
#

circling worms is kinda ech

daring imp
#

and the secound worm

earnest cape
#

you know he summons mines on the ground right

zenith hazel
#

without considering other people's opinions

daring imp
#

still effective

earnest cape
#

no

ashen warren
#

how is it effective

#

deus leaves a ton of lingering shit

daring imp
#

the worm won't be able to dash at you at high speed

glass sentinel
#

what are you using

#

a jet engine?

ashen warren
#

old SG lore

zenith hazel
#

anyway, I don't think this sugg can see the light of day anyway unless you make some really, I mean really convincing points

daring imp
#

what?

glass sentinel
#

thats not circling

#

thats edgedancing away (brandon sanderson reference)

daring imp
#

edgedancing?

glass sentinel
#

its a book reference

daring imp
#

but i do circle movements around the arena

glass sentinel
#

not you

#

SG lore

zenith hazel
#

alright we get it

daring imp
#

sea gorge?

zenith hazel
#

you can't circle deus even if you try

glass sentinel
#

slime god lore

daring imp
#

i tried and i did

zenith hazel
#

you can't circle literally every boss

daring imp
#

cry and fry

zenith hazel
#

that's an exaggeration

ashen warren
#

slime god lore
yeah that was a joke on the "jet engine" comment

glass sentinel
#

oh

#

fair