#suggestions-discussion
1 messages · Page 1031 of 1
it's not busted
Please
it's just stupid
How in the actual shit is that melee
bc melee bias.
its melee because its a sword
that's right, not stars from the blade
stars on cursor

wait how is aotc broken?
it isn't
plz explain
its not
Honestly, a Fungal Symbiote upgrade that spawns stars instead of shrooms sounds
it's not broken
Pogger
That said, at least make AotC do something on true melee hits
sigh


it's honestly a bit underpowered compared to other melee options
what it is is the lowest IQ weapon in the entire post-Yharon roster
because its homing and low iq
not happening
It's not broken from a balancing standpoint
It's broken from a conceptual standpoint
AoTC homing on scal brothers is a little wonky I think I recall chill saying but the rest of it is fine
and the most disconnected from melee
so its made slightly worse
probably exoblade or something like that
AoTC homing on scal brothers is a little wonky I think I recall chill saying but the rest of it is fine
yup
you click
So raise the IQ
laser beam
And then raise the damage
slightly worse he says
but like
That said, how to
i asked ben and he said bc cataclysm spawns first aotc homes in on him
the masses will complain if we make it take higher iq
Ark of the Cosmos is safer than every other option combined
you saw what happened with ssv
was it ben?
that's because mage had no fucking options aside from SSV for the longest time
you cannot compare SSV to Ark
Ark is one of the 6 available melee weapons at that tier.
and celestus cries in its corner
ssv was the low iq mage weapon
being alone
ssv was the low iq mage weapon
thats why i used it
SSV was the only magic weapon for a while
because Vivid Clarity was too high IQ and I'm convinced Yharon's rare drops didn't and still don't exist
yes but that doesnt matter anymore
it wasnt changed back then
yes so that's why it got changed now.
it was changed mildly recently when mage has quite a few options
so why does that matter.
Ark of the Cosmos should also get changed, since melee has so many options
most weps are low iq
most weapons are
all homing weps are low iq
But yeah, like I was saying
Imo this mod could probably benefit from just being completely trashed and remade from scratch
It has so many problems that run too deep to be easily fixed
And a lot of concepts that are still in desperate need of polish
Or even acknowledgement
RIVs got added a few updates ago and were a really cool idea
But then people started asking for them to have unique sprites
And without hesitation the devs just left the whole concept to die cuz they didn't wanna deal with it
Unless there's something else to the story I'm missing
is the lowest iq
Does no one mention vivid clarity 
and it's an affront to the term melee when you spam projectiles from your cursor, and get buffs for it
Vivid Clarity is funny high IQ stick
^
no.
thats not a suggestion
as beneficial as it would be, I think it'd be nigh-impossible to even get a soft reset to happen let alone a hard reset
^
vivid clarity is wack
You can't just suggest the entire game to get reworked wtf
^
the suggestion:
Restart The Mod
❔ This mod can be remade.
🥺
that's like saying you should fix USA with one simple trick
yea,
yea but acting on melee is just fixing the entire game at this point

remove it
Rework the mod
i want it to happen cause itd be cool i belivev
I dont know
Idk
because we realized how busted it is
again, we can not remove USA but that's off topic
yeah alright this has gotten to the point where it's no longer funny

replace USA with Calamity mod
I have a new sugg to write
Also, why did USA get in this convo?
(byech. AoTC needs to die.)
I still don't get why people call vivid high iq
I was just making a comparison
begone
you point and click
its all usa
it isnt
btw if you touch ark
its tooltip had high iq
i will get upset
I've done Redtide and Amidias' Trident so far
where's the next Melee But Actually No™️ weapon
they just speak out their ass most likely because they havent tried it
the tooltip is just a meme and a reference to the past function
I wonder if people would say tesla cannon is too high iq
most likely
which actually was a hunk of hot garbage
So the next one is Seashine Sword?
("but what about Ark" Ark is the final boss)

current vivid is not high iq and it shouldn't be treated as such
vivid is just good now
current vivid is luck
doesnt need to be touched
but atleast fair
SSV being changed happened months after vivid rework
so calling SSV the only magic option is just
I just liked the look of SSV more than the old Vivid Clarity, and I never realized it got reworked to not be high iq funny moments.
wrong
especially with haedopelagic echo and yhar crystal and the wand
hado meme
...okay so I was looking at melee weapons and uh
funny 600k dps
What?
so its a blue spear
That
noted
legit does nothing even remotely fascinating
radical
it is just Spear But Better™️
It's a blue stick
heart rapier much?
No
oh god no lorax
At least Heart Rapier did something
sword but heals™️
don't bring back the heart rapier fanboys.
yeah at least Heart Rapier did something and could've existed if it wasn't bloat
Marnite Spear LITERALLY DOES NOTHING
Marnite Spear does actually nothing
don't bring back the heart rapier fanboys.
❤️
Omniblade applies a debuff that's Ichor but essentially stronger 
like a meaning
marble and granite need to actually matter or have their weapons straight up removed.
yup
Yep
10 bucks says that if I go hold a mini-survey in Cal talk right now about Marnite Spear at least half of the people present will go
"literally what"
the marnite bayonet is ranged for some reason
Perennial Ore Sword
can't you tell from the awful color scheme 

No
really.
I jest.
mainly because I think Perennial bars actually have a REALLY good looking sprite.
Byech I think I'm one of a small number of people who know Magna Cannon not only exists, but has an upgrade someone once used to kill Anahita and Levi before they were Anahita and Levi.
Yes we get it, lots of obscure melee weapons, now you can put your brimlash away and do something about it
^
i meme but brimlash is not that bad
Yeah
i was gonna post a heart rapier photo but saw ben's post and stopped
It did a decent job at killing plantera phase 2 tentacles
As to actual suggestions, I feel like marble and granite should
A. Get a rework to actually feel important and meaningful
B. Have their weapons and tools removed.
Yeah
yes it is not. which means they need a rework to actually matter, and deserve weapons and tools.
rip heart rapier
Bruh

I think the weapons should be removed in favor for actual marble and granite stuff respectively
removal is not happening
doesn't change how poorly these semi-biomes are already received
that's what I thought
Calamity Lore: We address pretty much everything in terraria!
Marble and Granite:
Calamity Lore: pretty much. everything.

I guess so
well anyway I'm going in alphabetical-through-rarity order and my next target is Eutrophic Shank
You need to make granite and marble gen significant before doing any content to em

if one of you could sugg making Marnite Spear actually a thing that's interesting that'd be fantastic
i cant think of anything else but an unstable prism / gladiator locket synergy
NEVER MIND
my brain is off
Synergy ew
Seashine Sword is slightly later
Oops
I...thiiiink it might be next after Eutrophic Shank?
how bout just making the marnite stuff better in general
literally no one uses them
Let me guess, after Shank is Seashine?
Then Bladecrest
Then Wind Blade
these were the weapons I used in my melee playthrough
order from here I think goes Eutrophic Shank, Seashine Sword, Urchin Spear, and then it's onto orange rarity memes
that depends on whether or not I conveniently skip Biome Blade's entire line
Oh god
What’s that.
anywho one Shank sugg comin' up
...right after I actually learn more about it because I've never heard of people using it
Yeah
y'know what id want from the sunken sea
more ways to peacefully get items
like rusted bell
that would be nice.
Yeah
I agree
it would mantain the peaceful aesthetics of the sunken sea, create some egaging mechanics, and create variety in how items are obtained
Yeah
what else do you have in mind
Sugg it.
Personally, I wouldn’t mind if there was an alternate way to acquiring things like the serpentine other than murdering sea life. Such as feeding the sea serpent or smthn.
sounds complicated to implement and will probably get ignored by the masses
but such detail is nice
i approve
you could always make it the only way to obtain these items
step 2: projectile
or have items be exclusive
step 10: yes
still doesnt solve the problem of masses mindlessly murdering stuff on sight
but oh well
you could always make it the only way to obtain these items
or have certain items be exclusive
just force them into slowing down and playing careful to get items
as long as its not a functional/too important item, its completely fair
if its a crucial item, expect some backlash
none of the sunken sea gear is crucial
when people backlash because they're not supposed to kill peaceful animals 
also, whats wrong with encouraging a certain style of play in a biome
abyss is designed to encourage going slow and stealthily
nothing wrong at all lol, that wasnt my point
Bit late, but go back to suggestion things
no more off topic
my point being that a lot of people will just not appreciate being slowed down
well thats their problem
gonna make suggestion now
So like...fishing?
discoveries:
Eutrophic Shank is just Aquatic Discharge but per-thrust rather than per-hit
what's the difference
Fishing but actually engaging since you see the creature running to the food
Fishing has never been engaging in its vanilla nature, and never will be 🔫
the only way i can see making fishing more engaging without touching anything at its core is to add a micro game to it
but it sounds lame
make a stardew-like fishing minigame = fishing is now fun
^
^^^^
^^^^^^^^^^
Catching stuff in a bug net then?
suggestion has been made
thats animal crossing
I'd prefer a line break or two in the sugg contents zest
can we do something as ambitious as pacifying giant clam
and he drops a weapon as a reward
What with? It's a clam
Harmless Giant Clam.


That said, how to pacify Very Very Large Mollusk?

wear an accessory and it becomes passive

Honestly
or like beat a boss and it becomes passive
like in hk
It is already passive
Royal Gel esque acc for Sunken Sea mobs sound pretty pogger
make them 100% friendly when you beat like AS or something
like with hollow knight mantises (just dont smak them)
i just wish terraria modding wasnt so restrictive
a pacifist game sounds pretty poggers
i swear its not like undertale
implying you can't at least encourage the player to be pacifistic in certain areas
🎉
👏

Yay, now await its delivery like everyone else.
watch as this awesome sugg gets forgotten
ik
Perhaps, depends on what the devs want to do with it really suggestion wise, but it'll get sent to their eyes now
delivered
BTW thanks to Bravioli for delivering my suggestion so quickly after it hit 200 
Didn't thomas sugg on RE guns already, lemme check how that one goes
117 stars 
Byeah, the sugg in posting is fine
You could
are there any calamity enemies that don't have knockback immunity
Yes
Pretty sure a majority do not
a lot have at least some or a lot
Citing an older version is a bit pointless
they need to remove knockback immunity for a lot of non-boss enemies
Can you name some
does scorn eater have immunity
Why are you asking
because it shouldn't if it does
You're the one suggesting they get removed
implying you've noticed it and know cases where it occurs
Scorn eaters are immune to kb
I'd lean that more to a don't too, not to mention I don't see why it's specifically the RE guns here
But they're also post ml
What, Lauren?
that doesn't excuse knockback immunity for an enemy like that
current sugg
The sugg is centered around the RE guns, isn't it?
scorn eater having high KB res is okay to me they're easily avoidable by being above them
yes
Well, if you can come up with reasoning, feel free to suggest it then
"Large" enemies have more of a reason to be kb immune imo
It is I'm just, confused about it I guess
well of course they have reason for knockback resistance
without their kb immunity, scorn eaters would be complete fools
I personally see exactly what it's talking about
.....
they can't even scale 10 blocks high
oh wait, I re-read the last paragraph and it makes more sense, nvm, yeah I can see what they mean
the left click is already meant to be much better than the right click
lemme go check just how much better it is
kind of outlandish but I would like it if Scorn Eater was reworked into a mini boss with some AI changes and it leaving behind projectiles as it jumps like the profaned guardian when it dashes. I'm only saying this because Unholy Essence is too easy to grind with all the profaned enemies + the increased spawn rate calamity has
I mean, a material being too easy to grind? Never heard of that once in calamity.
i wouldn't mind seeing scorn eaters with a much higher leap, if they leap at a slower pace
so i can't just grapple the ground with static hook and punish them
you can stack up a ton of unholy essence making provi arena
You can also stack up a ton of plague cell cannisters while making PBG arena, essence of chaos while making Brimmy arena, and Stardust while making Aureus arena. What's your point?
i dont think the excess of essences is the problem he's bringing up
he just mentions scorn eaters being pitifully weak because they literally can't jump
I'm only saying this because Unholy Essence is too easy to grind with all the profaned enemies + the increased spawn rate calamity has
You can also stack up a ton of plague cell cannisters while making PBG arena, essence of chaos while making Brimmy arena, and Stardust while making Aureus arena. What's your point?
@crude geode that is also true
it's a little justified due to the supreme healing potions for unholy essence
and you can also get a ton of blood orbs for omega healing potions in blood moon. Materials being ridiculous easy to come by is a common thing in calamity, and it's not unique to unholy essence.
yea, but what set apart unholy essence is the pitiful ease at which you can farm profaned enemies
there's only 3 of them and 1 is not even hostile
the pitiful ease at which you can farm profaned enemies
@worthy lintel have you done a post-ml blood moon?
you hold down left click and everything around you dies with ease.
yea, but atleast the blood moon enemies can still hit you. scorn eaters on the other hand...
The only thing that can hit you is (relative to post-ml movement) are dripplers and demon eyes.
stand on a platform and they do not exist 
hit a demon eye/drippler once in post-ml and they get vaporized.
plus, you can completely ignore everything, and just fish in the sky in a box and get blood orbs.
At least you have to actively kill things for unholy energy.
Is a sugg going to materialize outta this convo?
hopefully
probably
I swear we can rename this channel to #derailed-discussion and no one will bat an eye

I wouldn't mind a buff to scorn eaters, but they're so goddamn tanky and have such ridiculous health that I would prefer a nerf in that regard in addition to making them less stuck on the ground.
Plus, there's like a 99% chance that if you're moving horizontally through hell, a scorn eater will come out of nowhere and get a hit on you.
what do you propose for that
slower jump pace but higher jumps?
or somethin in those lines
Pretty much. I just would prefer it not be Profaned Boulder that slams into you at Mach 5 while you're traveling through hell or the hallow.
and give them a quieter hit sound
Does the abyss design of stealth in addition to wanting you to slaughter countless enemies for things like lumenyl and ink bomb weird anyone else out?
i mean, abyss stealth does make sense
but exterminating species to get blue crystals when they naturally grow in the lower parts feels weird
abyss stealth, in concept, makes sense to me. But then you can't get ink bomb except for attempting to murder countless cuttlefish and giant squid.
@crude geode I forgot to say this earlier but can you please add the Trinket of Chi to your doc of accessories to re-work?
Currently its tooltip implies that after 1 second of not moving, you get the chi buff
However what actually happens is you need to wait a portion of time equal to the amount of time you were moving for
...the fuck?
e.g.
You have the buff.
You walk around for 5 seconds, and you don't have it, as you're moving.
You stand still, and wait for the buff to come back. You need to wait 5 seconds, not 1
If you take 1 step (move for 0.2 seconds), the buff comes back after 0.2 more seconds
That...doesn't sound correct, more like a bug/oversight
Yes
maybe bring it up in #bugs-read-pins
I've tried
the trinket was looked at in the last update, and was changed to be 1 second after using a weapon instead of 2
but they forgot to actually fix the bug that makes it terrible
I don't really think that's suggestion worthy? you just need a dev to look at it.
It's in the bugs doc, at least
Suggest as in the bugs channel
There's no point.
It's already in the bugs doc
because it was actually noticed when I brought it up the first time
no idea why it wasn't fixed, though.
Especially given they did actually look at it
If they missed it before, then the only way to get it really fixed is to mention it again from what you've told me.
I don't really think that's suggestion worthy? you just need a dev to look at it.
@crude geode Yeah, that why I thought it could become 1/15 of your suggestion
looked at the bugs doc, don't think it's actually in there.
Nah, it is
yes but that's about accessories that suck and need reworks to what they do/are, not accessories that don't work how they should.
the Providence drops are almost never used
That's a minor exaggeration, byeah
isn't dazzling stabber fine when testers use it
but when the public uses it's garbage
cause testers say dazzling stabber works perfectly fine
also 100 Defense and 40% DR Penetration is a bit much
cause testers say dazzling stabber works perfectly fine
Which testers have said that, when I tested it I concluded it needed a buff.
Chill, what were you using?
It's the same, you can tell because we used the same accs.
Proficiency isn't too big unless you're trying to become almighty.

That last sugg seems to fit more on #bugs-read-pins
it's not really a bug
I don't think so at least
just luxor's having a weird interaction with drills 
bugn't
That sounds like something I could just report in Dev right now, yeah.
please do
Hand me a few then.
what
when a supposedly weapon is so bad that the best way to use it is with Luxor spam at no charge

Shadowspec already takes Auric Tesla Bars no?
I think he means the armor
Yeh but still, it's always nice to have a choice to test out
Unless the crafting is interchangeable, I'm not a fan of Demonshade being a straight upgrade to Auric
Iban no
its currently barely an upgrade
🔫
its like more of a sidegrade than anything actually
Oh a plot twist for you, @queen copper it's already fixed.
its currently barely an upgrade
@gray nebula so they make it a direct upgrade
no
Its not the point
And no one would throw away their auric armor for a worse one
Demonshade is intended to be a glass cannon alternative to auric, which is a dumb fuck survivability armor
(because yeah honestly unless youre a nohitter or smmth and spam the enrage key, auric is better)

eh?
nerf auric's revives when 
At least not in a public build.
first time i beat scal i probably "died" 5 times at least but the revives kept happening
(because yeah honestly unless youre a nohitter or smmth and spam the enrage key, auric is better)
@gray nebula thats my point, i think demonshade should be the final armor
too bad, it shouldnt
lol
making demonshade THE final armor would involve buffing it way too much
because gl making smth better than fucking auric
aka copypasted effects from all the previous armors
I mean, wouldn't it be buffed eventually?
ft 2 revives because 1 wasnt enough
if anything id like to see auric nerfed and nah i dont think it would get buffed
Since Shadowspec Bars, and to an extension, Demonshade armor, will always be post-whatever-last-boss
Aaaaah
you can just nerf the auric, i mean it has to many abilities
ik that
and the dedicatee is pretty DEAD
so idk
auric should be worse than shadowspec maybe? but that would involve quite a lot of nerfin
but don't make shadowspec an auric upgrade ever
wait but whats the point in the demon in the demonshade armor,
you can put there a mini cute scal and it will look way more complete
Auric does need a lot nerf
But imo its effects should be massively rebranded first so they would be actually unique
I always feel that auric armor is anti climatic, just having effects of previous armors without any thematic or visual changes
supposed to be "endgame" or smth because endgame = tons of effects strung together and piled ontop of one another

make the true ultra zenith exo that swings every single sword in the mod at once
now thats endgame

Gives Shredder a run for it’s money in lagging the game.
you mean infinity
No
no.
and isn't demonshade the catch-all sidegrade to whatever the highest tier of armor is
its not really supposed to be better than auric
although i do hope auric stays relevant in the draedon update
even if the draedon armor just inherits all its effects
what kind of sugg is that LOL
@midnight remnant It is intended that they are both viable at endgame
Auric is the survivability option, Demonshade is the DPS option
oh ok
Too bad demonshade armor now becomes scal armor
Rover, is this confirmed? (Source: iban)

I am REALLY clueless when to take iban seriously at times
the answer is never and always.
my question is if scal and all the gear behind her is getting shifted up or if they can somehow fit draedon inbetween where yharon and scal currently are
📢 FABSOL
Yeah there's some funny details that we got in mind
dividing all stats by 10
or maybe draedon is just a side boss that's like .2 of a tier above yharon
i have no concept about how difficult it is dev wise to do a full re-tiering
isn't stealth rogue actually viable if you build for it
Yes you did
isn't stealth rogue actually viable if you build for it
Viable but worse than spam
Or more specific, inconsistent
I thought it was on par/slightly better in certain cases
(bear in mind I haven't touched rogue ever)
e.g. vs Destroyer you totally shred it with Stormfront Razor, but you have literally nothing to use post provi vs polter
I have trouble finding ways to make stealth gen work well for me, and I haven't really seen many things that speak in favor of choosing silent vs menacing. In my experience I haven't been able to reliably use it without getting myself killed, and I have no clue if I'm missing something about using it properly or an issue with the mechanic itself.
The mechanic can be a bit iffy, but it works
If you need help, you can always ask in #help-advice-read-pins
its a third rage bar
bruh
well its not, but maybe it should be
stealth is mana but bad
I mean you're not wrong
It's basically adrenaline/rage bar's finicky little brother.
also it's very annoying that the very last bit of the stealth bar takes the longest to regenerate
Exactly
Stealth bar could do with reworking the regen boosts to be instead stealth dmg scaling boost
That's the one thing I have the hardest time capitalizing on, let alone adrenaline.
Even a little of both would be a little helpful, unless that breaks something.
Maybe equal or half the bonus as stealth strike damage?
It just needs something to compete with spamming.
weapon use time scaling
What does that mean?
stealth attacks or stealth in generation doesn't scale on weapon use time whereas the main attack does
?
You don’t generate stealth faster with faster weapon use time weapons, but you spam faster with weapons that do have good weapon use time.
That’s what chronozilla is saying.
Hm
That could be a good way to buff stealth on weapons with lower use time
@hollow sierra maybe suggest it?
so basically optic staff ex
yea but it's not buffed like in fargo
Sugg needs reasoning as well
This is overly specific, just from a glance here and there.
Also might veer too far into changing vanilla stuff forgot if that was a rule 
I think it would be great if there was more minions you could only use if you actually specced into summoner
ala sons of yharon and cosmic whateveritscalledalizer

I especially like sons of yharon and temporal umbrella because you can reach them with dark sun ring, makes taking the ring a more meaningful decision
but on the flipside one of them is heavily nerfed against the only boss that's later than when you get it in progression and the other is literally at the end of progression so they don't really get utilized
Also might veer too far into changing vanilla stuff
forgot if that was a rule
That's not a don't, but it's frowned upon
Is that not usually why mods just make upgrades to weapons that's almost same tier just because they're easier to change
eg megashark and megalodon
So maybe the sugg should actually be "make optic staffolodon" and not "buff optic staff"

But its a SIS regardless
No it’s similar but a bit different still
You can get it from Anahita and Levi @sleek turret
Oh.
Like every other angler thing, there’s another method.
I forgot about it 


alright, mb
Always check the wiki before making a sugg
^ yeah it helps
It’s aight, we all make mistakes.
yeah, I forgot levi drops Hotline at all.
that's understandable
Always check the wiki before making a sugg
cut to Demik making a sugg that Profaned Guardians should drop at least one item

9head

because he's a big rock
maybe make a suggestion about that then
go into #suggestions-posting and read the pinned doc
there's no earth elemental summoning accessory
What the fuck is that demonshade sugg
"Nobody uses demonshade so nerf demonshade to use funny auric armor"
posted the suggestion
earthy boye isn't hot enough to be in the heart
also symmetry
Maybe you could suggest a resprite

he can take the place of one of the sand elementals iirc
@gilded crow You need to provide more to your reasoning than just what you've given just so far of "should be" with others, because it's not clear still or apparent why he should be added into the HoTE recipe
sand ele and cloud ele kinda do the same thing
(also if you mention about giving him an independent spawn item, mention the reasoning as to why that should happen since that can be incorporated into the HoTE talk)
ok, can I re write the suggestion then?
yea you can edit your suggestion or post a new one, either one is up to you
the only reason why they download calamity is because of hote
done, hope it's at least slightly better
Virgin waifus vs chad earth elemental
what
nani?
in what universe is earth ele female
in the wiki, it only is refered to as it/they
I mean if you want confirmation, best to ask a dev on it since I have no idea but I don't think that's applicable here anyways so w/e
Also your suggestion is much better now griss, you're good now
Earth Elemental is also apparently a Horse
what
public class Horse : ModNPC
base.DisplayName.SetDefault("Earth Elemental");
Whack
where are people getting the base code for the mod
also people need to read the pins more
before posting
become a wiki editor
yah but wtf would I edit
or a programmer
because it is
wiki contributor != wiki editor
well your wiki contrib and you have access (i assume otherwise where would you have gotten that)
I don't
I'm pretty sure it's called Horse based on some older sprite.
ye it is
and if Philo had the real code, he would know it's not preceded by base smh
DisplayName.SetDefault("Earth Elemental");
true so that was just mostly made up stuff which went along with info you already had
the insane dps potential drataliornus already has is enough of an incentive for players not to take hits
Uhh, about the last suggestion at all, uhh, @primal stream please could you Shift + Enter?
faster adrenaline charging would only break it even more, especially when scal already nerfs your adrenaline on purpose
@sleek turret it already has a linebreak
On top of that from Brav^ drat is balanced enough in its current state, it doesn't need a change, as both the main fire and alt fire for drat is powerful enough on scal easily
mobile view confuses me
alt kinda sucks rn byeah
alt fire, average time is 4 mins
the test is only like 4-ish months old, has it changed that much if we take into account the new bros?
I typed in drat and it did not index that
equiver was fuck back then
@zenith hazel actually what I meant isn't faster adren charging, it's more on the fact that adren has DR on full charge, so the suggestion was meant to make Drata's primary a bit more inline with that specific trait of adren

Time to reword
equiver buff in changelogs will help that though but then again, no point in testing it right now since there are plans™️ to do
but fair enough yeah it's ok at best now, though you could just get better aim too Brav

Brav why did you use sharpened as a buff waht
It's 11pm and I'm still doing brownie orders with my sis
copy paste
drat is not a melee weapon 
it can be if I beat you to death with it

Yeah with scal always staying x coordinate distance away from you unless she or you dash into each other
based sugg


How do I react to a suggestion more than once
you can't
Poopy
It is the joke
I'm with Iban on this, kind of based
The price of enchanted metal can be reduced but it shouldn't be removed imo, since if it's cheaper than it would be technically the faster option than getting other mats
I don't think that's what based means
although then again the meaning of based changes on the fucking minute so
kill it.
kill it, I support this
the Draedon's Arsenal mats
kill it
eah
based on WHAT?!??!?!
we have plenty of other viable materials now
based on ur mum huhu I’m so funny and original
with the addition of the Draedon's Arsenal mats there's no more "what else can an easy recipe be made with"
speaking of which we've been meaning to kill a lot of the pointless ones and start replacing em with mats that already exist
the underutilized ones
because you can just allow recipes similar to those of vanilla but with the souls replaced with plating and circuitry
make it so mech boss summons use draedon materials and enchanted metal

as far as I'm concerned, Enchanted Metal is a relic of a bygone age
an age where easier-to-gather, more suitable materials for making mech summons easier to get didn't exist and the Mechs were post-Mechs balance-wise as well as being disgustingly overtuned
Also mech boss spawners can DEFINITELY use arsenal mats
Yes™
Because in the lore, its says that the mechs are Draedon's creations, and maybe have used arsenal materials at all.
Does Steampunker sell mech summons before or after they're defeated?
make them sold before and then delet enchanted metal 
I should probably detail that
After defeated specific mech boss.
why would you make them sold before what
that's inconsistent with every other boss summon purchase in Calamity
:boohoo:
WAIT DID THEY NERF THE MECHS
yes
hallejuah
the Rev+ Mechs used to be disgustingly overtuned, like even disregarding how Rev+ = higher difficulty
they have had a long series of nerfs, particularly in recent times
old sprime 
I remember playing and never being able to beat the mechs in death mode, this is good news
from what I remember Prime was a right bastard when he first got reworked
ngl only stopping at encasing SS in a shell would be a boring rework 
Replace all boss sprites with tiny orbs.
well i was gonna say to move it later in world gen to prevent it from turning into lava but i felt that would be a bit much
Increased difficulty
thats still very boring for a rework lol
i only watch world gen i dont actually code world gen
ill change it to change sunken sea world gen
Just make it somewhat incorporated onto underground desert in terms of gen
if ss is gonna get recoded it would be cool if it had more open spaces instead of just sort of like underground desert but navystone ft orbs of stuff

yeah it'd be nice if the Sunken Sea structurally wasn't just
UG Desert 2
peaceful mode edition
It definitely makes sense in the scope of the lore, but the fact that these 2 biomes are too... disconnected...is actually iffy for me
So Sunken Sea could not be this weird oval thing and can actually be seen as the "lost" part of UG desert by incorporating its design into UG desert naturally
ye sunken sea is a bit strange, but vinalla world gen is a pain to change
so changing underground desert would probably be hard
changing SS worldgen to have a shell around it sounds like something that might've been talked about but voted no against, but not sure since that's dev talk. 
it has been sugged
I'm def not saying to change UG Desert as well, just adjusting the way how SS gens so that it can feel like that the biome is somewhat connected with UG desert naturally, like a proper extension that pulls it down
in what universe would you need to change UG desert to make Sunken Sea actually feel like a lost sea under the once-ocean desert
idk
Fuck my brain is like my breakfast egg at 12am
ss would be the perfect place for subnautica reference actually compared to the super thin abyss

well then that suggestion answers the current sugg's point as is to have the shell be a giant well, circular body of water and therefore, avoid draining into other parts of the world
"how do you do it without changing UG Desert gen"
you can make the Sunken Sea not just a fucking oval, for starters 
make abyss endless
No. Abyss being endless is scary
square sunken sea returns
have it transition from UG desert into this more open space
hmm
i general rework of sunken sea gen would be nice, but i dont want to make that larger sugg
if you can afford to make the thinn af Abyss transition like that you can afford to make the Sunken Sea not an awkwardly-placed oval with no connection to UG Desert structurally

the reason i made this sugg so simple is cause i dont want it to get rejectedfor being too complex
but i also wanted to be more general than the old sugg
so if it was accepted it would be more flexiable
No. Abyss being endless is scary
To be fair, at some point subnautica exploration becomes essentially underwater hell

Byech
Isn't SS gen gonna be changed anyway when Cal 1.4 comes out
idk
it will be
cause stupid red
dratanilous?
in 1.4
wtf
made the UG Desert height vaiable

wtf is this
Meme sugg
even with ss world gen change i want there to be some sort of shell prevention
that i read

@dreamy oyster no
WHY
@summer sentinel kill
There is no logical reason not to. Aesthetics is unimportant for quality gameplay.
Why am I deleting it again
Aesthetics are very important
double ping smh
Just read the thing
Lauren, look at it
Okay this suggestion looks trolly
point taken
This suggestion is not problematic in any way. I read the document detailing problematic suggestions, and this does not fit any of them.
Screen shoted it right before deletion
just because it doesn't violate don'ts doesn't make it 100% valid
You can not just suggest to remove all the sprites and replace them with tiny circles and ambiguous things, that's just a bit of common sense
This is an unironic suggestion, I believe that removing the obsession with aesthetics would be a step in the right direction for the calamity mod
even if it got 200 votes the devs would just vote no
I don't think that's "right direction" at all when the sprites and the spriters who spent time making them are just gone and removed now
We must examine our beliefs instead of simply taking them at face value as “common sense”.
it's a joke
I mean to be fair there is no defiition of a joke sugg
I wish Iban saw this
Sunk cost fallacy.
but it's a joke sugg
"obsession with aesthetics" - it's called just having sprites for things
just ping me
I wish Iban saw this
it'd be a field day for him
that doesn't lighten the work load of spriters in any way
what happend
it just makes a mockery of the work put in to sprite the minibosses in the first place
Iban I'll DM it to you, give me a second 
awesome!
but anyway, suggestion is deleted, moving on
This is a much more efficient method of labor distribution. Keeping the current usage of spriter’s labor is mean spirited and inefficient.

This is mod abuse.
Jrrifififi

What
Sunken Sea having a shell around it can visually look cool too as long as it smoothens out to look like a giant circle thoguh, so it looks like a shelled circle with a gem inside of it, gem being that of the crystals
Look at some point
ye
I've already said move on, you're just digging yourself a deeper hole at this point
You take a joke too far
I legitimately give a suggestion that could be implanted as a fun mode, and you all shit in it. Smh.
i would like a shell with crystals




no mini cute scale please please plea plea