#suggestions-discussion

1 messages · Page 1030 of 1

cobalt pewter
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Oo

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Anyway

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Is there any significance of werewolf form (from Moon Charm) in cal?

proper grail
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TBH I've considered a third charm for lava

cobalt pewter
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Lava Charm: bruh

proper grail
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Lava shell taxevasion

serene fox
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why though

cobalt pewter
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Anyway

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Werewolf form

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Is it worth to use moon charm for

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In cal

serene fox
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celestial shell is used a bit

proper grail
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It's a decent upgrade

serene fox
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definitely not moon charm

cobalt pewter
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I was thinking to add true melee dmg bonus to werewolf form

serene fox
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sounds fine

crude geode
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Does anyone use any of the pieces of celestial shell alone?

summer sentinel
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c shell is probably used less in consideration to how samurai badge/yharim insignia/badge of bravery all got essentially buffs

serene fox
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no...

crude geode
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I feel like the only crafting fodder accessory that is used is the emblems tbh.

summer sentinel
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suggestion a buff to moon charm alone wouldn't be most practical since it's the same stats as vanilla, however, something for c shell could be intriguing

proper grail
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I'm for it

cobalt pewter
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Something for c shell hm

crude geode
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Buffing celestial shell is really difficult. It’s already a decent accessory, it’s just that calamity accessories outclass it overall really.

unreal viper
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Why would celestial shell need a buff?

cobalt pewter
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c shell is probably used less in consideration to how samurai badge/yharim insignia/badge of bravery all got essentially buffs

unreal viper
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I believe it’s a pretty good melee acc, no?

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All of those are after provi tho

cobalt pewter
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But what I initially had in mind is simply adding true melee dmg to werewolf form

unreal viper
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Buff to the moon charm?

cobalt pewter
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Essentially so

crude geode
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ah yes more true melee support

unreal viper
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I like it

cobalt pewter
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ah yes more true melee support
HahaYes

river glen
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hmm, soo future suggestion

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just puting this

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as my suggestion do list

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"make frog leg effect not stack on itself"

crude geode
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future sugg ech

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I feel like everyone is overestimating the usefulness of that. You have to have multiple acc slots dedicated to it, and you still have to, yknow, dodge horizontally

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But it’ll have to be seen in game first.

glass sentinel
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froge leg?

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its fucking OP

crude geode
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idk moving up at the speed of light doesn’t sound the best in combat, but again future content sugg

foggy plover
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why do you think bean got nerfed and grav pot enrages a bunch of bosses

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also if you mean the frog accessories in 1.4 those are gonna get tested and most likely killed

river glen
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i heard fabsol mention it

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about having frog gear, frog leg, and another upgrade

cobalt pewter
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Some hushes say only Amphibian Boots do the funky, but other Froge Leg upgrades don't stack with each other. Could be wrong tho

river glen
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and being able to no hit bosses in master mode with ez

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@cobalt pewter they do stack with each other

crude geode
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Master mode bosses are the same as expert mode bosses.

cobalt pewter
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can we delete Amphibian Boots in cal

foggy plover
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why are you thinking about sugging something the creator of the mod mentioned??

crude geode
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^^^^

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Back to the actual suggestion, seems valid

river glen
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well, having 3 frog gear

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seems a tad op

foggy plover
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yea but its

crude geode
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Off topic.

foggy plover
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nvm

crude geode
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I have a problem with true melee/melee in general getting even more acc support, but that doesn’t mean it’s not valid.

cobalt pewter
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we can kill projectile melee and make cal melee pure true melee, byech

foggy plover
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No.

crude geode
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People would throw a fit.

cobalt pewter
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Indeed

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Which is why, again, I fucking hate Red

crude geode
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Trashing Red is a favorite hobby amongst suggestors.

cobalt pewter
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Indeed.

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Particularly me

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But still

crude geode
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Not to say he doesn’t deserve some of it, but people disregard the work he’s done with terraria in favor of everything wrong he’s ever done in his life.

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byech

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Sugg seems valid.

cobalt pewter
crude geode
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I have my problems with melee getting another accessory ofc but it’s still valid

cobalt pewter
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Moon Charm do be here since, like, 1.2 no?

crude geode
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I meant another accessory they can use.

cobalt pewter
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I'm just usually trying to cater to these so called "arbitrary sub classes" really

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True melee, stealth rogue

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maybe sentry summoner question mark?

crude geode
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hah

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If you want that go to thorium

cobalt pewter
crude geode
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Think about the fact that there isn’t a pure summoner sentry armor in vanilla, even with OOA and then realize there’s no support in vanilla for a pure sentry summoner. Which means it has to be built from the ground up.

cobalt pewter
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Good to know, might be a good pointer for me mod

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Byeah, back to sugg

crude geode
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Yeah, I would suggest more accessories for mage and ranger but I wanna give time inbetween suggestions first.

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and if you want reasoning behind that, go look at hardmode and post-ML class setups and compare ranger/mage to melee.

serene fox
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yeahhh

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there's one (1) post-ml mage accessory

crude geode
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and that's the penultimate class accessory taxevasion

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which is just a standard.

ashen warren
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thats amazing

serene fox
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not like mage really needs any extra accessories

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it's already one of the most pwerful classes in cal

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but yes accessory variety would be nice

glass sentinel
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it's already one of the most pwerful classes in cal
except for od

summer sentinel
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Mage is powerful enough, it's fine, trust me

serene fox
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thundertorm exists fyi

glass sentinel
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oh right

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the gun

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the magic gun

summer sentinel
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so does phantasmal fury and that one magic wep polter drops

glass sentinel
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good point

crude geode
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it's already one of the most pwerful classes in cal
Didn't realize this apparent tier list taxevasion

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Ranged in Pre-HM has 1 accessory. 1. Just because they don't need accessories doesn't mean that melee, rogue, and summoner get to have 5 billion accessories while Mage and Ranger have max 4 or so available and viable at any point in time. If you're talking weapon variety, melee already has the most weapon variety in the game, with more weapons than any other class.

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Rogue and Summoner I get having accessories, since summoner always has a ton, and Rogue's thing is variety via bandit and just general accessories. But does melee really need two scarves, Evasion Scarf and Bloody Worm Scarf, while Ranged has magic quiver and it's emblem, and Magic gets only it's vanilla accessories?

cobalt pewter
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Doesn't mage get Sigil of Calamitas at some point?

foggy plover
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sigil, talisman, permafrosts concoction

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still almost nothing

cobalt pewter
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Mhm

crude geode
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permafrost concoction ech

foggy plover
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underrated accessory

cobalt pewter
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The rez is brunge tho

foggy plover
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oh yea, chaos stone (garbo stat stick byeah), and mana overloader

crude geode
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I don't really count ethereal talisman since that's just the typical penultimate class accessory that every class gets.

cobalt pewter
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Stones 👏 need 👏 reworks 👏

foggy plover
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scarfs are just true melee, so is symbiote

crude geode
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what?

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Bloody Worm Scarf boosts melee damage by 10%.

foggy plover
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evasion and counter scarf

summer sentinel
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perma concoct is good for when you get it up until levi, than it falls off I think

crude geode
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evasion scarf isn't tho.

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"The buff grants +10% damage, +10% crit chance, and 15% melee speed. The debuff will temporarily prevent the user from dodging any more attacks, though the user is still able to dash.

The scarf also increases damage of true melee hits by 25%."

cobalt pewter
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Evasion Scarf is true melee all the time, while it gives additional boosts after a dodge

crude geode
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ah ye

serene fox
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that's just true melee

crude geode
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that's what confused me

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byech true melee is becoming more and more a part of melee's identity.

cobalt pewter
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true melee over projectile melee let's fucking gooooooo

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byech true melee is becoming more and more a part of melee's identity.
To be honest Melee™ still prevails

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But true melee is at least doable for the most part

crude geode
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mhm.

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Disregarding an accessory as melee oriented because it's true melee...seems kinda weird to me though.

hot zephyr
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Has anyone talked about Solstice's sugg

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About the Astral Underground

crude geode
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yes.

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it has been discussed, seen as valid.

hot zephyr
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It's a waste of a sugg space because the underground astral biome is already getting changed in the future

cobalt pewter
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They're still free to sugg until it's on gears ig?

hot zephyr
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but like... it's already happening

cobalt pewter
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Hm, where didja get that?

crude geode
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it's not currently on gears right now, and chetto said it was fine to be suggested.

hot zephyr
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Fab talked about it while streaming

cobalt pewter
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Ahhh

summer sentinel
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It's underway but the sugg still stands regardlesssss

hot zephyr
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Shame

cobalt pewter
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do I really need to tune into vc from now on CompleteFailure

summer sentinel
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if anything it'll just emphasize the change but dunno, other things planned rn

hot zephyr
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~~Fab actually says a lot about future content in the fabstreams HDfailure ~~

crude geode
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Considering the current changelogs is classified as "Draedon Update" I feel like there's something else being worked on thonk

summer sentinel
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oh you know it

cobalt pewter
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well frick, I'll need to start writing this down

summer sentinel
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But I can not tell :]

hot zephyr
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There's always future content being worked on

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They've got shit planned out far into the future

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Lauren send screenshots of the Distortion World pls

cobalt pewter
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the what

summer sentinel
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echmega that's not a thing even yet

crude geode
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anyways yeah the sugg stands.

hot zephyr
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Ya already said that

crude geode
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yes I'm trying to get us back on suggestions

summer sentinel
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it was just future biomes and things Fab said in streams probably to implement way into the future

hot zephyr
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ya but they're cool stickbug

crude geode
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You could prolly count the number of mage or ranged accessories calamity adds on one, maybe two hands tbh.

hot zephyr
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That's just a problem with Calamity in general

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like 80% of the class accessories are Rogue

cobalt pewter
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like 80% of the class accessories are Rogue

foggy plover
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OH

cobalt pewter
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Honestly

crude geode
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mmmmm but that's also a modded class, and it's part of what they do.

foggy plover
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didnt know this was public yet

cobalt pewter
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Some of these could be integrated into perm upgrades

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Byeah, rogue has a lot of accs because it's funne new class

hot zephyr
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disclaimer; a lot of the things I've heard about future content are from the Fabstreams and I'm not sure how much is legit and how much is drunken rambling

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I do remember distinctly that Fabsol was talking about wanting to change up the Astral Infection's underground generation and give it more proper worldgen instead of being purple Hallow

foggy plover
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yea because its

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empty

crude geode
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*aside from a summoner acc and a few weapons

hot zephyr
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Not true, you're forced to drop down there for a summon ac

crude geode
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ye.

hot zephyr
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the shit I heard about coming to Post-ML was dope though, it's so far off though so I'm 90% sure it'll be changed

civic pond
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its

hot zephyr
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but topic

civic pond
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mostly empty

hot zephyr
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It's pretty empty

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it'd be neat if the underground astral infection got a change post DoG

civic pond
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It'll probably have stuff added throughout the entirety of it eventually

hot zephyr
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Yes

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~~astral infection underground but one of the astral bosses is reworked to be an underground fight HDfailure ~~

summer sentinel
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Deus with burrowing ai

hot zephyr
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Yes

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That'd actually be fun if they got reverted to the 9 worms version

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Just having a bunch of the fuckers flying at you

real steppe
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do you like Deus better when it has 9 worms or something

hot zephyr
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No

real steppe
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or do you like Deus better rn?

hot zephyr
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I'm just saying if it was underground, a bunch of small worms would be more interesting than two long bois

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Current Deus is great

real steppe
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I absolutely hated the 9 worm Deus because the mines are so bull and the lag is insane

cobalt pewter
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I'm

hot zephyr
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So nothing changed

cobalt pewter
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Pretty sure none of the Astral bosses enrage outside of their biome

foggy plover
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they dont

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only outside of night

zenith hazel
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or just use astral solution

hot zephyr
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Astral is too small for that

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Especially since both bosses require a lot of vertical movement

golden narwhal
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Do the bosses even despawn outside the astral?

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I'm almost certain deus doesn't, tho idk about aureus

foggy plover
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no

cobalt pewter
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No, Aureus only if too far

hollow sierra
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apperantly not, seems like a recent change

golden narwhal
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Then, uh, that part of your reasoning is invalid, ig

coarse bronze
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Can I ask something

zenith hazel
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they have never despawned outside of astral

coarse bronze
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This chat is more active

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so

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Urchin Flail bad, just use amidais trident?

zenith hazel
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if it’s not relevant to suggestions then move to a different channel

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yep, not relevant

crude geode
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Amidias Trident is really cringe tbh, it's a ranged, homing "melee" weapon after the first boss in calamity

hot zephyr
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go sugg a rework to it if you hate it so much

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I haven't used it after the multiple reworks got dropped onto it

crude geode
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I would but
A) I don't think much of the community would like it
B) I have other suggestion ideas I care more about

zenith hazel
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devs already know how stupid trident is

crude geode
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gotcha

hot zephyr
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Is the Trident even that viable? It's been nerfed into mediocrity

cobalt pewter
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Make the projectile spawn on true melee hits

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Boom ez

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Trident is stupidly viable for EoC last time I tried, didn't try past that

hot zephyr
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I'd just use Starfury instead

river glen
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why not just reduce

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the range even further

hot zephyr
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That won't solve the issue

crude geode
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^

river glen
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to make ti more a post scourge melee wepaon

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whats the problem @hot zephyr

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then

hot zephyr
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It ain't the range

cobalt pewter
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Homing is primary issue imo

hot zephyr
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It's the homing spam

river glen
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eh

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its weak homing

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it barely homes in now

cobalt pewter
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Homing spam is better way to put it ye

river glen
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i dont see the problem

hot zephyr
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turn the whirlpool shot into a right click with a super slow firing speed

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and then make it do bonus damage after a true melee hit

zenith hazel
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it homes, it goes through walls, it’s a post-ds wep

cobalt pewter
hot zephyr
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remove homing all together, and make it bounce thrice

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no piercing either

cobalt pewter
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I approve of true melee engagements for existing Melee™ weapons

zenith hazel
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do you realize the problem

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ah yes, it’s all 3

summer sentinel
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Yeah, it needs a damage buff right

crude geode
hot zephyr
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I think more weapons need combos between melee and true melee

cobalt pewter
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Yes

river glen
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Just make amidias trident a true melee trident that releases a whirpool after a true hit

hot zephyr
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That's boring though

crude geode
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^

river glen
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wtf do u want

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then

hot zephyr
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Also it'd be terrible then lol

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I literally just said

river glen
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problem is homing

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then why not make it not home then

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problem solved

hot zephyr
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:facedesk:

river glen
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make it not got hrough walls then

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and maybe reuce its damage

crude geode
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removing the reason why people use a weapon doesn't fix the weapon being really stupid, it just makes nobody use it.

river glen
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god

hot zephyr
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If you made it true melee it'd be instant F tier

river glen
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just reduce the projectile speed

hot zephyr
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It's a slow spear with no range

river glen
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or just make it faster

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just reduce the damage of it

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fixing the damage until its balanced

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will solve the problem

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just nerf the stats until it fits in

coarse bronze
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umm

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did I cause this

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;-;

crude geode
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no. it's fine.

coarse bronze
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time to kill BoC with only a trident

sand umbra
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well ain't it convenient I looked in here before talking

cobalt pewter
sand umbra
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and now because I looked in here first before posting the sugg, nobody can yell at me

cobalt pewter
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The very last point in there seems a bit convoluted

summer sentinel
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The first option would probably be more effective than the second, don't think the whirlpool would be more preferred to removing it entirely

sand umbra
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I dunno, the way y'all talk about that beast of a whirlpool makes it sound an awful lot like the weapon would be better off for balancin' purposes with some other thing in place of it

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now, I dunno how you lot feel about it specifically, but given the amount of testin'-related complaints towards Amidias' Trident specifically, with virtually all of them bein' exclusively because of the whirlpool it fires and having nothing to do with the actual Trident itself, that's what I've gathered

civic pond
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never been a fan of the weapon personally

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i think the first option has already been done more than once actually?

sand umbra
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I don't think Amidias' Trident ever had a true strike effect

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and when I say weakening the whirlpool I mean making it not do everything which still hasn't been done

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Amidias' Trident has more utility and versatility than virtually any other weapon anywhere near it and it's a post-DS spear

civic pond
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oh i meant weakening the whirlpools

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and yeah pretty much echcrunk

sand umbra
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byeah

cobalt pewter
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Weakening the whirlpool should include not making it go through tiles imo ODech

summer sentinel
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Trident never had a true strike effect no, afaik that is, it's just homing whirlpools that did good damage and would make doing the perfs/hive mind fight a lot more easier like because of how accurate and quick the homing was

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tile ignoring isn't as big of a thing as how rapidly accurate the homing was, I just know this from when it was really nice to use on perf fight

tranquil perch
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Ping me for discussion relating to my suggestionech

inland saddle
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@proper grail iirc fab said something about already existing plans to possibly add more to the underground Astral biome in the future

earnest cape
hollow sierra
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biome overlap rooWut1

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It would be nice if you could manually place where you wanted biomes to go

inland saddle
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Lightning rods for meteors

earnest cape
real steppe
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is hm giant clam that hard?

earnest cape
golden narwhal
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They were referring to the most recent sugg, ig

earnest cape
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ah my bad

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honestly I agree with the sugg

golden narwhal
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I'm the opposite taxevasion
then again, haven't fought clam in a hot minute

earnest cape
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Oof

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@earnest raptor I see but where's the reasoning behind it saying "it's pointless" doesn't really help

tranquil perch
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Hm giant clam is ech

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I have laid out all the reasons for it already

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In the suggestions

earnest cape
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indeed

golden narwhal
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(Since you're here, photo, the lines referring to the crate drops doesn't seem necessary for this sugg)

earnest cape
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imagine fighting hm clam ech

golden narwhal
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(Or at least the last one)

tranquil perch
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(Since you're here, photo, the lines referring to the crate doesn't seem necessary for this sugg)
I mentioned that bcuz "just fish for it lol" can be pretty frustrating to hear

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Byeah ill remove the last line then

golden narwhal
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Aight wedragud

earnest cape
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wegud

tranquil perch
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But i still think you should at least have defeated clam for loot to drop, instead of just having it drop whenever, imagine if abyssa crates dropped aquatic scourge loot in early hmech

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Same thing basically

golden narwhal
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Agreed

earnest cape
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That's a fair argument

earnest raptor
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Edited.

golden narwhal
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P sure there was a sugg about it before (not sure if it wasi from you)

tranquil perch
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With that said ill remove the lsst line thenech

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P sure there was a sugg about it before (not sure if it wasi from you)
@golden narwhal about clam?

golden narwhal
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The clam crate drops

tranquil perch
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Oh

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No it wasn't me

earnest raptor
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Anything about my echggestion?

crude geode
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Removal is very unlikely.

summer sentinel
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the swords aren't getting removed, the sugg is fine, I think reworks for both are happening but not 100% on it

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shortswords/shibs are basically not the greatest until you get to terra shiv basically

crude geode
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personally, I don’t feel like giant clam can be harder than say, brimmy, tbh

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Like, abyss already vibe checks your water maneuverability.

tranquil perch
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Flipper potion and gills potionech

crude geode
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(the pre-hm/post-skeletron version)

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course I’m used to Deathmode abyss and not revengeance abyss

tranquil perch
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What happens in deathmode abyss

crude geode
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Requirements for things are boosted.

tranquil perch
crude geode
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Need more air things to breathe better, need more light things to actually see, etc.

tranquil perch
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Dude

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Clam is from sunken sea

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Not abyss

crude geode
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Like, abyss already vibe checks your water maneuverability.

tranquil perch
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Sunken sea doesn't do that

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Does it

crude geode
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Which means you should have the same maneuverability for clam, as long as you’re in the center of the sunken sea you should have generally enough space.

tranquil perch
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In death mode

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Which means you should have the same maneuverability for clam, as long as you’re in the center of the sunken sea you should have generally enough space.
@crude geode do you expect it to spawn in the centerech

crude geode
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No. Do I expect the player to fight the miniboss in the center, where there is the most space? Yes.

tranquil perch
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I literally fought it in my boss arena because it teleported home with me and still died

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The attacks were still hard to dodge

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Brimmy is easierech

earnest raptor
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Is glitch with moving brimstone crap blocks into space still here?

golden narwhal
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I want to say that's objectively false taxevasion

crude geode
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^

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but unironically.

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Like, for clam as long as you’re watching his movements, using your hook, and are fighting him in the center or in a space blown up by dynamite, it shouldn’t be too difficult if you know the basic pattern of attacks.

hollow sierra
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1.4 also brings directional shortswords so perhaps sit tight for that

crude geode
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people really like bringing up 1.4

hollow sierra
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its very relevant to the shortsword sugg

earnest raptor
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1.4 also brings directional shortswords so perhaps sit tight for that
@hollow sierra even with that, it will still ech.

crude geode
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imagine hitting Clonelamitas with a short sword with no extra effects

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you can’t HDfailure

earnest raptor
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Exactly

crude geode
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speaking of things that only exist to mirror other things, how about the differences between Carnage and Night’s Ray, hm?

cobalt pewter
earnest cape
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color :)

crude geode
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The fact that effort was put in to sprite two different weapons, and then not giving them unique effects baffles me.

manic aspen
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what if they added armor sets for draedons arsenal

earnest cape
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I think the devs are planning on making draedon armor which is auric but tankier

manic aspen
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EPIC

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it doesn't feel right that there's weapons without an armor set

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there's no as much satisfaction from using them

serene fox
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auric but tankier

earnest cape
#

400 defense with melee variant HDfailure

cobalt pewter
#

Bloodflare Core time

hollow sierra
#

blood butcher and light's bane differences when

manic aspen
#

would there be different tiered armors

#

or just one endgame set

earnest cape
#

who knows and this is getting off topics lul

manic aspen
#

if they add draedon armor that removes the need to install any other content mod

cobalt pewter
hollow sierra
#

you probably need to charge that armor

manic aspen
#

hhhh i can't explain it

#

like

cobalt pewter
#

Imagine not being able to move once the charge is out

manic aspen
#

aassadaffdbnn

cobalt pewter
manic aspen
#

set bonuses would probably just weaken

#

hhhh i can't explain it
what i mean is like there's something for everybody's interests so you don't need any more content mods

hollow sierra
#

mixing content mods is a bad idea anyway

summer sentinel
#

indeed, or if you mix them, just know what you're getting yourself into

earnest cape
#

^

#

either play content mods individually, or pack a shit fuckton in one playthrough

manic aspen
#

i suppose you are right.

sleek hornet
#

Everyone wants true melee to be buffed but no one cares about flails feelsgreat

crude geode
#

Flails get changed in 1.4 so like changing them is kinda a moot point.

earnest cape
#

flails in clam are pretty fine imo and yeah 1.4 flail change is coming\

swift wharf
#

i noticed that most flails in calamity are actually launched

#

and not the spinning one

crude geode
#

That’s because that change is a part of 1.4.

cobalt pewter
#

My last sugg might be a bit too...rant-y

#

I can hold it back when doing true melee run, but somehow I lost it when doing summoner and made that sugg

serene fox
#

tbh the worst part of her fight is where you have to fight her

#

she still enrages outside of the crags and they're small as fuck

cobalt pewter
#

That could be a fair assessment as well

#

But my personal issue is with cocoon attack

serene fox
#

makes crags more interesting and helps with the brimmy fight as well

cobalt pewter
#

Already approved, so it's pogger

crude geode
#

but not ⚙️ ed, or whatever the symbol is

hollow sierra
#

biomes just need to be more vertical in general

serene fox
#

🛠️

cobalt pewter
#

:hammer_and_scythe:

#

Ah

#

ANYWAY

#

Crags gen buff, pogger

#

How's my sugg with cocoon attack

heady storm
serene fox
#

seems fine ig

#

although the last time I fought brimmy was when she was on bath salts

#

byeah

cobalt pewter
#

although the last time I fought brimmy was when she was on bath salts
CirrusBreakdown

crude geode
#

I personally have more of a problem with brimstone crag generation and hell generation in general than one specific part of brimmy

heady storm
#

A change to crag generation instead.

crude geode
#

Yeah

#

The underworld isn’t the underworld because of the demons btw, it’s because of the abysmal generation it has that makes fighting Wall of Flesh just entirely an arena build.

earnest cape
#

I 100% agree

#

the brimstone crags are a bit of a nuisance since it's just there blocking you from making your arena with enemies that are typically annoying to deal with and i honestly just like running to the right when fighting wall

cobalt pewter
#

haha double Obsidian Instabridge go brr

#

Byeah

crude geode
#

Yeah less of a problem with the attack imo, and more with brimstone crag generation in general.

earnest raptor
#

Does brimstone crag forms outside of hell?

ashen warren
#

its in the underworld

eternal escarp
#

you can indeed make an artificial crag biome last time i checked

crude geode
#

Huh never noticed that, tbh. Still feels kinda inconvenient depending on how fast you can mine slag, but ¯_(ツ)_/¯

tawny garden
#

also guess what
if you make an artificial Brimstone Crag, enemies will spawn in it
this annoyed a lot of people who wanted to have a Brimstone-themed house

river glen
#

so just a question, what have people thought about amidias trident so far

crude geode
#

amidias trident cringe.

river glen
#

just lock it behing evil bosses

#

its used against perfs/hive mind and they are done

crude geode
#

what, no, why, how does that fix the problem of it not being a melee weapon.

river glen
#

ok

#

make the trident itself faster

#

and make the whirpool activate on a true melee strike

crude geode
#

There’s already a suggestion in posting

river glen
#

ik

#

i saw it

#

its a problamatic wepaon

#

desert scourge weapon

#

that lasts up to pre perfs/hive mind

#

which maybe is broken

sand umbra
#

that's not really the problematic part

#

a post-DS wep lasting you until Perfs or Hive Mind ain't that bad

#

the problematic part is that, as I said earlier last night:

Amidias' Trident has more utility and versatility than virtually any other weapon anywhere near it and it's a post-DS spear

river glen
#

hmm, so whats ur idea

#

make the trident itself faster and make the whirpool activate on a true melee strike

#

make it true mele

#

or just make it lose some of those properties

#

like it dosent go throught walls

sand umbra
#

my idea is to suggest reworking it to become more melee-focused and let the devs figure out the exact details

river glen
#

like it dosent home at all

sand umbra
#

and that's exactly what I did

#

(and it'll get nowhere near 200 stars, too, because nobody likes having their god weapons toned down)

river glen
#

kinda is gonna happen when the wepaon is loved

#

like if u suggest a hated boss to be buffed for ex aureus, it will be disliked

sand umbra
#

most you can really do is at least make the attempt

#

plant that seed in people's minds

unreal viper
#

you might be able to convince the devs even if you can't convince the people.

sand umbra
#

and that's why it's important to plant that seed of a concept in people's minds

#

even if the initial sugg doesn't clear the star threshold, the idea is out there

#

and it's entirely possible for a sugg to influence what all is looked into for reworks and such, I think

tawny garden
#

It's possible and it does occasionally happen

river glen
#

well

#

amidias

#

might be the sole

#

weapon

#

that is a pain in the ass

#

to balance

#

the projectile is broken

#

soo why not rework that part

craggy stratus
#

@fossil mural you didnt mention the debuff umbraphile give

foggy plover
#

titan heart is getting nerfed, umbra definitely doesnt need a buff

zealous ridge
#

Umbra don’t need a buff ye

#

But Titan does just look overtund

#

they seem to have very similar set bonuses though

#

as far as power goes umbra is fine atm, but one or the other having a more distinct set bonus could be nice

fossil mural
#

Oh I never noticed the debuff

zealous ridge
#

umbra inflicts daybroken and nightwither yes

#

with the explosions

#

umbraphile debuffs are about raw damage so you theoretically deal about 600 extra damage with the debuffs in isolation

#

astral infection debuff lasts longer and has a slight defense decrease, but otherwise is weaker in overall damage

swift fulcrum
#

umbraphile is more of a spam rogue set

sand umbra
#

that makes no sense though

#

like, given the stuff it's made with, shouldn't it be a stealth-oriented set?

foggy plover
#

how?

zealous ridge
#

its not really a spam set

#

like, its moreso the titan heart is anti-spam set

#

so that makes umbra more inclined to it, but it isnt designed around that at all

#

i think it could be more oriented around stealth

foggy plover
#

ye, it can

#

umbra isnt really oriented either way

zealous ridge
#

nor does it really need to be i suppose

#

maybe it could, idk

#

if we go off of the baseline of, say, the accessible ore armor at that point being "non-oriented"

#

in this case, reaver

sharp prism
#

cant you get it post calam

zealous ridge
#

then umbraphile could be a set oriented around making stealth more powerful than it would be with reaver

#

i think? im not sure when solar veil starts dropping but i think it's post plant

#

might be that it can drop post cal as well but im not sure on that

swift wharf
#

either cal or plant

sand umbra
#

it's post-Clonamitas-or-Plantera, yeah

zealous ridge
#

for the purpose of this argument i will assume umbraphile is meant to be on-tier with reaver, at least

#

which i think is somewhat fair to assume

ashen warren
#

doesnt umbra give that one debuff which is kinda op

sharp prism
#

calam is intended to be fought right before plantera

zealous ridge
#

it gives 2 high dps debuffs

#

nightwither and daybroken together is roughly 200 dps

#

and basically 600 free damage over the course of 3 seconds, assuming the debuff is applied once

swift wharf
#

isnt it one during the day and one during the night?

zealous ridge
#

the wiki does not clarify

swift wharf
#

wait wrong weapon maybe

zealous ridge
#

but i know thats a case in some weapons

swift wharf
#

a postml melee wp does that ye

zealous ridge
#

like solstice claymore

#

and stellar contempt, oddly enough

#

generally speaking its a really early-game source of nightwither infliction

#

as well as daybroken

#

so theres little immunity and the damage is exceptionally high for that tier

#

the only earlier source of nightwither is the stealth strike on icebreaker

#

so very niche

river glen
#

how is titan op

#

never farmed it

#

just use statigel

#

so whats the prob

zealous ridge
#

damage boosts are on-par with umbraphile

#

and the explosions on stealth strike are even stronger, fsr

river glen
#

ooh...

zealous ridge
#

the drawback is a 15% reduction in attack speed

river glen
#

ik that

#

thats why i dont use it

#

i usually use spear of destiny

zealous ridge
#

which serves to encourage using the overclocked stealth strikes anyways

cobalt pewter
#

How does Umbraphile having 10 more stealth than titan heart bad

#

Also Umbraphile makes Penumbra potion a flat 20% stealth regen bonus regardless of time

summer sentinel
#

Chill said it above but Titan heart armor will eventually get the nerf because the stealth strike explosions on it are really strong and furthermore, umbraphile doesn’t need a buff, it’s good where it stands

#

for when you get it, it can take you up to probably LC quite easily, depends really

cobalt pewter
#

Yeah I'm just mainly pointing out why Umbraphile doesn't need a buff

#

I already knew Titan Heart is gon be nerfed even before Chill said it

#

thanks spider

river glen
#

i feel like aero stone needs a buff

#

a small one

#

or nerf frog leg

#

cuz it makes a lot of jump boosting accessories bad

#

/outclassed

#

and arent worth using

summer sentinel
#

frog legs will be adjusted when tml 1.4 drops due to the frog accessories

glass sentinel
#

aero stone is also really good

cobalt pewter
#

The stones need a complete rework to not just be minor stats imo

#

Like

#

Stones are objectively boring accs

river glen
#

aero stone is really good, just not good enough to use over frog leg

glass sentinel
#

i mean its linda meh when you get it at AS

river glen
#

which is accessable pre boss

glass sentinel
#

but at DS its qgood

serene fox
#

aero stone serves as a shitter substitute for people who are too lazy to fish (me)

sand umbra
#

even then

serene fox
#

but other than that yeah it has no reason to exist

sand umbra
#

Vital Jelly is a better shittier subtitute for people who are too lazy to fish

glass sentinel
#

can we have aero like scale into hardmode or something?

#

DS drops it, but so does AS

sand umbra
#

which, like Frog Leg, is pre-boss (thanks for moving Green Jellyfish to pre-Hardmode, Fab!)

#

anywho, real talk

post-HM/Perfs Aero in a floating shrine that cannot be opened until then

glass sentinel
crude geode
#

but why would the defeat of HM/perfs unlock it

glass sentinel
#

defeat of DS/AS

heady storm
#

Aerialite relation Ig.

glass sentinel
#

oooo

crude geode
#

aerialite’s theming is already pretty garbage so ¯_(ツ)_/¯

heady storm
#

So it's fine or not is what you need to specify there Cursed.

glass sentinel
#

aerialite doesnt spawn in sky still?

#

sigh

cobalt pewter
#

smh

heady storm
#

Yeah it's odd as all hell.

cobalt pewter
#

Aerialite
Spawns in caverns
Bruh

crude geode
#

Personally I would prefer aerialite to actually have consistency in it’s theming first, before aero stone gets thrown into the mix.

heady storm
#

I think Thomas already made a suggestion.

summer sentinel
#

It's not that bad cursed, it's subpar at best though I'd say, and no Lorax, I think the reason it spawns underground is just because putting it into planetoids to mine would be a bit, cumbersome, but thematically yes, it should be in the sky

glass sentinel
#

fair

summer sentinel
#

given literally every other material in aerialite armor is in the sky

glass sentinel
#

plus harpies

#

shiver

sand umbra
#

you know what's more cumbersome

crude geode
#

Both me and Thomas have made suggestions on Aerialite’s dumb stupid theming.

sand umbra
#

putting those planetoids up there in the first place with a concerning amount of loot and ores and expecting them to be used for most of pre-boss progression to speedrun boss summon making

#

there's nothing less annoying about putting Aerialite underground where it can be legit fucking anywhere

#

as opposed to in the sky where you're likely to already know of a good few places there's bound to be some

#

(and you can always make Aero Slimes spawn up there too, as I mentioned when I made the sugg on this a while back!)

glass sentinel
#

oh yea the slimes

summer sentinel
#

agreeable enough because it's anywhere in caverns, as for planetoids, they just exist as an alternative way you can get pre-boss progression materials with the risk of going into space. aerialite can exist into space though for the fact by the time you have beaten perms/hivemind, you already are ready enough for space

glass sentinel
#

the 2nd most annoying way to get aerialite

cobalt pewter
#

I honestly would prefer spawning chunks straight up in the sky

#

Of Aerialite

#

And even if there's not much to go around, there are still them slimes

crude geode
#

except for in Deathmode, where you can’t go into the sky pre-boss Bc you’re guaranteed not to have heat and cold resist

sharp prism
#

exodium clusters exist and most people dont craft them, planetoids are pretty small so no reason to clog up planetoids with more ores

summer sentinel
#

ok the aero slimes I entirely forget then yeah, the ore should be in the sky and just nested into planetoids, just to make it as simple as it can, the problem is, you have ore planetoids and the big planetoids so...where else would you go?

glass sentinel
#

exodium is really good

#

wdym

summer sentinel
#

I don't think calamity wantrs to do the AA route where they had dark matter/radium be everywhere in the sky in space

glass sentinel
#

most people go there

sand umbra
#

(honestly I wouldn't mind there being a few different enemies that all exist primarily to drop Aerialite. could have thE stone also obtained from those enemies)

summer sentinel
#

exodium crafts are really good for their tier confus

sharp prism
#

i meant most people dont craft exodium clusters

summer sentinel
#

~~people really forgetting eldritch soul artifact echsad ~~

cobalt pewter
#

lmao

sand umbra
#

nobody cares about Eldritch it's a statstick

#

worst soul artifact

#

cringe

cobalt pewter
#

Tbh yeah

summer sentinel
#

It's a good 7th slot accessory smh, it's what you get coming right into ML

cobalt pewter
#

Might suggest Eldritch rework idk

#

Other of the soul artifacts are unique

#

Then there's Eldritch

crude geode
#

I mean just because one ore exists there doesn’t mean it can’t have more. After all, most of the planetoids already have ores in them before exodium clusters exist there.

cobalt pewter
summer sentinel
#

rework for it to make it less of a stat accessory? sure, but it's still quite good considering you can make it right after postml

glass sentinel
#

the exodium gears are really good for OD and dog

#

like really, really, really good

summer sentinel
#

I think you mean the straus crafts lorax

glass sentinel
#

those still use exodium tho

#

right?

sand umbra
#

like

Profaned summons 3 whole-ass guardians to defend you
Dimensional grants you a dummy thicc damage output bonus
and Godly...well, Godly isn't actually too terribly interesting

#

but Godly at least does something y'know?

summer sentinel
#

yeah they are, I just refer to them as stratus crafts because you can only make them with ruinous souls, meaning they go beyond exodium crafts galileo gladius moments

sand umbra
#

Eldritch is just
"have some stats"

crude geode
#

Godly is at least thematically cool.

cobalt pewter
#

Well I mean you have nuggets

#

So that's pogger

glass sentinel
#

yeah they are, I just refer to them as stratus crafts because you can only make them with ruinous souls, meaning they go beyond exodium crafts
fair

cobalt pewter
crude geode
#

Eldritch doesn’t really have a relation to LC, it just is stat stick.

#

mage accessory pog?

cobalt pewter
#

Half of the Soul Artifacts are for summoners huh

glass sentinel
#

:summoner:

sand umbra
#

summoner bias real???

cobalt pewter
crude geode
#

you gotta have funny chicken nugget accessory tho

sand umbra
#

...honestly I can't complain
as long as summoner gets like

#

actual stuff to do

cobalt pewter
#

Yeah I'm not exactly complaining

glass sentinel
#

was the funny ultima spaz glitch fixed?

summer sentinel
#

what was the "spaz" glitch?

serene fox
#

place your cursor at the center of your character and shoot

#

your character would spaz out

#

don't fix it btw

glass sentinel
#

sad

serene fox
#

it's a good bug

summer sentinel
#

It's still not fixed but this is comical yes, I just tried it

glass sentinel
#

still broken

#

and neck breaking

serene fox
#

let's let it stay as an easter egg

glass sentinel
#

brue just likes his character spazzing out

summer sentinel
#

I mean it is technically a bug but you're never going to put your cursor ontop of your char while using ultima, there's just 0 reason as you should and that's not how you use ranger weps to begin with, that is funky though

glass sentinel
#

how did kirn find it?

#

🤔

foggy plover
#

its

#

really funny ye

#

we found it in testing

#

it looks really funny with shroom

#

I dont think itll be fixed because thats just

#

terraria

#

not gamebreaking at all

summer sentinel
#

I didn't even think of shroom, hold up

glass sentinel
#

it does look funny

sand umbra
#

Ultima with shroom in general just sounds like

#

a fun time

glass sentinel
#

I didn't even think of shroom, hold up
oh god,

#

dont touch LSD lauren

foggy plover
#

I have a gif of it in mp with shroom

summer sentinel
foggy plover
#

while it was still half broken

#

its really really good

glass sentinel
#

YES

foggy plover
#

but not for this channel

sand umbra
#

amazing

serene fox
#

dms

#

please

#

🥺

crude geode
#

It’s funny tho

summer sentinel
#

(If you want to suggest a change for it, you can go ahead though, maybe this picture can serve as evidence if you so wish)

foggy plover
#

ill go find it and send it in gen talk

sand umbra
#

anywho yeah
this channel once again showcasing why it is the king of derailing conversations

serene fox
#

also cursed you can mention the sever lack of mage accessories post-ml

sand umbra
#

dude there are just no new mage accessories

#

like at all

summer sentinel
#

yes my apologies for that, go back to suggestions topic now

sand umbra
#

there's Cal's sigil, ether talisman, and fuckin' uhhhhhhhhhhhhhhhhhhhhhhhh

#

Mana Polarizer

#

yes. that is an accessory that exists

sharp prism
#

a expert drop

sand umbra
#

even then that's like
3 accessories

#

and it's not like magic accessories are particularly varied in vanilla, either

crude geode
#

Ethereal Talisman doesn’t count

glass sentinel
#

it doesnt

sand umbra
#

Ethereal isn't even really a new acc it's just Sigil and Mana Flower put together

crude geode
#

Ah so you share my opinion that ranged and magic don’t get any accessories.

sharp prism
#

mage is kinda thrown under the bus with acc

sand umbra
#

and Sigil in and of itself is just some magic stuff put together

#

there's virtually nothing actually new for those who enjoy sorcery

crude geode
#

Mhm

#

looks at the ten or so melee accessories Cal adds

sharp prism
#

there is so much wasted potential with mage acc currently

crude geode
#

I find it a waste with mage and ranged accessories because...ranged also gets heavily ignored. One minor accessory pre-hm, a emblem upgrade in hm, and an expert mode drop from dragonfolly.

sharp prism
#

melee has accessories throughout the entire game while mage and ranger dont summoner doesnt count

summer sentinel
#

magic is more okay than ranger though, I'll agree with ranger, all you get is a quiver, ranger emblem, then artemis, and you stick with artemis until e quiver basically. people don't use the folly drop for that really

crude geode
#

quiver is kinda an eh argument Bc that’s vanilla.

summer sentinel
#

summoner in calamity being strong is justified okay, summoner overall is a questionable class so having it be this powerful in calamity is just good

crude geode
#

Yeah

#

Rogue is an entirely new class, and part of it’s gimmick is accessory choice, so it getting so many is fine.

#

But melee gets so much more than ranged and mage.

sand umbra
#

mage is not "more okay" than ranger what

#

in what universe is a half-baked mage class better off than the literal god class

summer sentinel
#

It's slightly more okay because mage does output more DPS than ranger usually, it's a bit of a blanket stateement to make but mage is yes

#

I'm thinking postML mage I should've specified, it's built differently

crude geode
#

Ranged: Your crits can crit.
Mage: Shoot some extra stuff :)

summer sentinel
#

but Thomas, you'd also be correct, because ranger and mage are still both a bit accessory lacking

#

I just don't know how you'd go about addressing such a problem

glass sentinel
#

adding more?

summer sentinel
#

Balance preech

crude geode
#

^?

foggy plover
#

im all for adding more

crude geode
#

I mean melee is constantly getting more.

foggy plover
#

this last sug is

#

goo

glass sentinel
#

steal from melee and give to the poor

foggy plover
#

melee is getting more because fab likes true melee and wants it to be viable

glass sentinel
#

it will never be

#

but yes, its getting better

foggy plover
#

and melee in general is just his favorite class

crude geode
#

melee is getting more because melee bias

foggy plover
#

ye

#

pretty much

#

summoner has a lot because without accessories it would fucking explode, rogue has a lot because its cal's special/new class

summer sentinel
#

wacky, didn't know melee was his favorite.

foggy plover
#

why else would he have like

#

5 melee dev weapons

glass sentinel
#

yup

summer sentinel
#

echmega never had that thought come across my mind

crude geode
#

And have like 4 auric tier weapons

glass sentinel
#

animus and azathoth = 5 weapons

radiant meadow
#

his favorite dev weapon is magic though

glass sentinel
#

wtf is your nick ben

#

his favorite dev weapon is magic though
fabstaff

crude geode
#

Music

glass sentinel
#

OH

foggy plover
#

huh, thought it would be ele excalibur

#

not fabstaff

glass sentinel
#

ele isnt dedicated

#

right?

foggy plover
#

not technically but its

#

his

sand umbra
#

melee is getting more because fab likes true melee and wants it to be viable

#

the issue is

summer sentinel
#

elemental excalib has no dev tag though

radiant meadow
#

because it's not a donor item

#

nobody donated for it

foggy plover
#

its on dev tier, he added it as another avalon reference

sand umbra
#

"true" melee --- i.e. what melee should be --- will never be viable in Calamity

summer sentinel
#

~~yes Ben, that's why I edited my sentence, thanks preech ~~

glass sentinel
#

it should be dedicated for demik; having to redo the gif

sand umbra
#

I hate saying it like that, but unless the way bosses are designed in particular significantly changes, that is the truth of things

#

true melee relies on the idea that there is any given opportunity to consistently get up close and personal with the enemy

#

...there are a grand total of like 4 or 5 bosses if being generous across the vanilla and Calamity rosters put together that consistently and clearly grant this opportunity in Rev+ a.k.a. the intended difficulty

cobalt pewter
#

most of them being worms

#

EoW, Destroyer, Deus, SW, DoG

crude geode
#

mhm mhm true melee

cobalt pewter
#

AS is surprisingly annoying on true melee

radiant meadow
#

Desert Scourge also collapses to true melee if you know what you're doing iirc

cobalt pewter
#

Oh yeha

radiant meadow
#

unless you eat the head in death

foggy plover
#

mandible claws ye

worthy lintel
#

how does one true melee dog phase 1

cobalt pewter
#

DS

#

how does one true melee dog phase 1
Stellar Striker

radiant meadow
#

crabulon also is like the best boss for true melee

cobalt pewter
worthy lintel
sand umbra
#

DS eating the fat die to true melee is just

#

DS being DS

#

and Mandible Claws being Mandible Claws

cobalt pewter
#

Funne phm fetid

sand umbra
#

pre-boss fetid, even

radiant meadow
#

carnage tears slime god in half but that's more carnage than slime god

glass sentinel
#

tru meme is basically add's guide to being phat

sand umbra
#

that's Carnage being Carnage

foggy plover
#

damn that guide is still relevant?

worthy lintel
#

apparently

foggy plover
#

good

sand umbra
#

it's huge and it blows like every other true melee option in pre-HM outta the water by a mile

cobalt pewter
#

Also can we talk about how toggleable moonwalk not being a thing, and the fact that Gauss Dagger will have its moonwalk removed next update

sand umbra
#

but like look at Abyss Blade for example and then look at Slime God

#

wait

#

no

#

not Abyss Blade

#

Depth Crusher

glass sentinel
#

damn that guide is still relevant?
nop

crude geode
#

(If you ever want an example of the melee bias, go look at auric tier and look at all the melee weapons btw, there's like 6, not counting draedon stuff, while rogue has 2 whole weapons ech)

glass sentinel
#

was never useful

worthy lintel
#

some people consider moonwalking to be a disadvantage

sand umbra
#

fuck some of these trees man echhyperventilate

worthy lintel
glass sentinel
#

fuck some of these trees man :echhyperventilate:
how fucking dare you

sand umbra
#

not natural trees

radiant meadow
#

toggleable moonwalk would mean like it switches depending on primary vs secondary fire

sand umbra
#

crafting trees

cobalt pewter
#

(If you ever want an example of the melee bias, go look at auric tier and look at all the melee weapons btw, there's like 6, not counting draedon stuff, while rogue has 2 whole weapons ech)
blame donors

sand umbra
#

natural trees are good

#

🎄

glass sentinel
#

good

sand umbra
#

but like

cobalt pewter
#

toggleable moonwalk would mean like it switches depending on primary vs secondary fire
What I suggested at first is making Feral Claws line allow to toggle this on visibility, but making an item like Ball and Chain that toggles this on favorite is plausible too

sand umbra
#

...mm
what's a good item I can use to express why Slime God inflicting Cursed is a terrible idea so I can make the 12th sugg to remove it

#

because Cursed is a shit debuff

radiant meadow
#

oh, I thought you meant like gauss dagger specifically

cobalt pewter
#

ah no

crude geode
#

Love how this conversation started with mage and ranged being left out in accessories and now we're talking about melee ech.

cobalt pewter
worthy lintel
#

melee has its own array of problems

glass sentinel
#

this conversation can be summarized by: stop giving melee all da love and love some other classes

worthy lintel
#

not rangers tho

#

the amount of ranger donor weapons is sickening

foggy plover
#

classes were flawed from the beginning, any sugg gonna come from this

glass sentinel
#

shiver

#

classes were flawed from the beginning, any sugg gonna come from this
uh, no?

foggy plover
#

gamer

#

im out

crude geode
#

My actual suggestion originally was something regarding giving ranged and mage actual accessories, but it devolved bc #suggestions-discussion goes off the rails.

sand umbra
#

alright well anyway back to how ranger and magic accessories don't exist

worthy lintel
#

and how is it a problem

crude geode
#

idk, how is true melee not being viable a problem that keeps getting addressed HDfailure

#

byech, ranger and mage accessories have no support in calamity

#

and it's kinda aggravating to me.

proper grail
#

Summoner is bad still, rogue is bad still, ranger and melee are way over bloated, and mage is just about right imo

hot zephyr
#

crimson crusher blade is cooler than carnage

gusty geode
#

Cuz when people sign up for melee they actually expect melee
And not ranger without ammo

Imo if any class besides maybe Summomer were to get more accessories
They'd have to remove some weapons to compensate
And vice versa
Cuz Ranger may not have enough accessories
But it has way too many weapons
No need to to making it even more bloated

hot zephyr
#

What? No

worthy lintel
#

removing content is just not an option

#

people will yell

hot zephyr
#

We've already got enough melee weapons and accs to swim in

crude geode
#

Bad Opinions Squid is back from the grave
mhm

sand umbra
#

Crimson Crusher Blade is what again

proper grail
#

Well I'm trying to get my donor item to be a Post Plant/Clone summoner accessory weapon, so that should help

hot zephyr
#

~~Don't expect Summoner accs to stay in their current state for very long though HDfailure ~~

worthy lintel
hot zephyr
sand umbra
#

it was a rhetorical question meant to point out how

worthy lintel
#

a whole 5 less contact damage

sand umbra
#

if crusher blades are so cool

#

why does nobody use them?

#

:)

gusty geode
#

I mean
What else are you supposed to do when there's an imbalance like that
Just let the class as a whole get more bloated?

hot zephyr
#

because carnage op lol

crude geode
#

cuz they don't work on bosses HDfailure

pine star
crude geode
#

you add more to the other side squid.

#

aka ranged and mage.

sand umbra
#

no it's because the crusher blades are boring as hell
the crit effects don't even work on bosses i.e. the main thing Calamity is balanced around

#

everything Carnage does works on bosses

#

and all of it works damn well

crude geode
#

I do think the reduction of contact damage is actually really interesting and could in itself actually help true melee but it also has to not be -10 contact damage on SCal which seems kind of unlikely.

hot zephyr
#

crimson crusher is super easy to get, high damage and free pre-hm ichor

gusty geode
#

That's the issue tho
If you leave an overabundance of weapons go unchecked and add more accessories
That just leads to the class as a whole being more bloated
A single class only needs so much content, so I think cutting some stuff out may be the only way to keep the numbers reasonable while restoring some kinda balance between weapons and accs

crude geode
#

tbh, I have a bias against melee bc the owner of the mod has a melee bias (and there's 6 auric tier melee weapons while rogue has 2 but that's a donor problem), but that doesn't mean you should just remove content. You balance out the amount of content in each class by adding more to other classes, balancing it out that way.

worthy lintel
#

you count supernova as an actual weapon

#

but yeah removing content is a no-go

glass sentinel
#

its ok

worthy lintel
#

backlash will be immense

crude geode
#

^^

gusty geode
#

Yeah, but what I'm saying is
If you do that too much you end up with an excessive amount of items for the class
Which will lead to issues like some never being used or extra work to balance them all

glass sentinel
#

remove melee

cobalt pewter
worthy lintel
#

reset terraria

crude geode
#

Thanos snap melee.

sturdy geyser
#

sometimes weapons just need to go

cobalt pewter
#

Thanos snap seems like a good way actually

#

Half melee content

sturdy geyser
#

not everything has the potential or is worth being reworked

glass sentinel
worthy lintel
#

remove the swords nobody use

cobalt pewter
#

Byeah, filler swords should be gone

#

It's like one of those hm ore swords problem, but magnified drastically

river glen
#

melee is broken early game czu amidias trident

worthy lintel
#

the auric senpai chan donor weapons were a mistake

river glen
#

and its literal smooth sailing

glass sentinel
#

speaking of tru meme, i like feedzuh's approved sugg

worthy lintel
#

celestial shell is already godly for melee

glass sentinel
#

yes

crude geode
#

Good luck getting Fab to get over his melee bias and thanos snap half of the useless, clutter melee weapons.

sand umbra
#

things like Dragon Powercry and Yharim's Spare Gamer Mouse were good

glass sentinel
sand umbra
#

those are good.

pine star
worthy lintel
sand umbra
#

there are some though that are just

why

cobalt pewter
#

Ataraxia for example

worthy lintel
#

draconic destruction

sand umbra
#

that's a dev weapon

cobalt pewter
#

Tbh attempting to make a true melee on auric tier is irrelevant now thanks to Murasama getting phat buffs left and right

worthy lintel
#

still ech

sand umbra
#

I'm referring to Ark of the Cosmos as a matter of fact HDfailure

glass sentinel
#

keehaul is a 'why?' mage weapon

worthy lintel
#

bro don't touch my precious Ark

glass sentinel
#

ngl

worthy lintel
#

its precious

gusty geode
#

I've noticed this is somewhat of a common trend with Cal as a whole
It has all these problems that have gone unchecked for so long that they've become foundational to the mod
Not just with the pointless bloat
But it also applies to the balance in general
What with a bunch of enemies/bosses arbitrarily having weaknesses or resistances to specific weapons, overcomplicating things a ton

sand umbra
#

today on "Ark of the Cosmos is fucking stupid and here's why"

glass sentinel
#

die

crude geode
#

agree with thomas.

foggy plover
#

keelhaul is a donor item.

crude geode
#

it's not even close to a melee weapon rn

worthy lintel
#

now that pbg is fair, why tf ampoule still grants damage reduction

summer sentinel
#

Thomas, not ark of the cosmos again, pleading

glass sentinel
#

keelhaul is a donor item.
ik

worthy lintel
#

its a fucking trump card

crude geode
#

you spawn projectiles at your cursor.

cobalt pewter
#

Ark of the Cosmos is a mage weapon disguised as a melee weapon

glass sentinel
#

leave aotc alone

cobalt pewter
glass sentinel
#

jeez

#

bully

sand umbra
#

never

summer sentinel
#

AoTC single handedly gets removed by Thomas in the year 2022

foggy plover
#

:mage1:

gusty geode
#

Wait is that how cosmos works

worthy lintel
#

yes

#

and its busted

cobalt pewter
#

you spawn projectiles at your cursor.
Starfury: taxevasion

sand umbra
#

not until at the very least its fucking stars on cursor get annihilated