#suggestions-discussion

1 messages · Page 1028 of 1

summer sentinel
#

cryo stone can be good but given the tier it's at, I almost always store it away to just use into hote

cobalt pewter
#

Docs are a guarantee to not be read

crude geode
#

also talk about Cursed's suggs I guess
and help me get him to make them not take up like half a screen :ech:
no HDfailure

sand umbra
#

yeah a doc is a terrible idea

#

take it from me

fossil finch
#

Your recurrent "fucking HotE component nobody uses" sugg for analysis today
I don't use hote materials tbh
They are bad
Really bad

unreal viper
#

rare sans: am I a joke to you?

sand umbra
#

the only reason people actually use half the stones is because they're horny
any stone that doesn't summon tits is irrelevant

#

yes that includes Aero Stone

#

I think

fossil finch
#

By the time i get rare sandy i insta upgrade into HotE

sand umbra
#

do people still simp for Aero Stone or no

serene fox
#

people still do

#

at least I do

sand umbra
#

fuck

unreal viper
#

frog leg better

cobalt pewter
#

I honestly think

#

Both sand elem summons should be conjoined

serene fox
#

it's just piss easy to get so like

cobalt pewter
#

And made into a single entity

sand umbra
#

Frog Leg is also piss easy to get, you get fishing gear out the ass from DS

fossil finch
#

Is it good
Dunno i don't even use frog leg i couldn't care less about mobility after having bob

cobalt pewter
#

That spawns the twins

serene fox
#

okay but fuck fishing

sand umbra
#

okay but fuck stone drop chances

cobalt pewter
#

Okay but arma

sand umbra
#

also both of us are wrong because if I remember rightly Green Jellyfish got moved to pre-Hardmode

#

which means you can actually get Vital Jelly long before either of these

serene fox
fossil finch
#

Change airstone to water stone even with pearl existing to accommodate to the bosses that drops it

sand umbra
#

...I just checked

#

statistically speaking, Vital Jelly is actually better than Aero Stone for movement

cobalt pewter
#

Bruh

serene fox
#

it goes uh

cobalt pewter
#

This is why stones shouldn't be pure stat bonuses

serene fox
#

frog leg>vital>aero I think?

fossil finch
#

Actually if ds expert acc didn't exist an aqua stone could have an use at that tier

sand umbra
#

yeah Frog is still king

#

then Vital, then Aero

unreal viper
#

Aero is kinda pointless with its current effect

#

And tier

#

Perhaps one or both could be changed.

sand umbra
#

anything you could give to Aero would be more suited for Aerospec
you know, the movement-based armor set that doesn't actually get much of anything movement-specialized

#

made with air metal found--

...ignore where it's found, actually
made with air metal which should be found in the air

unreal viper
#

Aero stone could be moved to aero tier

fossil finch
#

Why is aereospec a thing again?

sand umbra
#

probably to give Hive Mind and Perfs actual unlocks since they're too close to the vanilla evil bosses to unlock anything else within reason

#

welcome to Calamity, may I take your order

fossil finch
#

yes funny fabsol boss with 999999999 damage and infinite life thanks

sand umbra
#

we don't have Cirrus boss

crude geode
#

hi I made a suggestion about that factoid about aero being bad..

cobalt pewter
#

Fabsol boss (in real)

sand umbra
#

we have Cirrus NPC though

cobalt pewter
#

Cirrus will eventually get Fab's handles as names, idk how it correlates byech

sand umbra
#

anyway I'm not gonna make another sugg at least for a little while since I wanna give my RE gun sugg the chance to actually get stars

#

don't do multiple suggs in quick succession by the by you're sabotaging yourself and everybody else

#

especially if they're large in terms of space taken

crude geode
#

I am currently in the process of working on a doc discussing bad accessories.

cobalt pewter
#

Doc taxevasion

sand umbra
#

you're not going to get anyone to read it

#

I'm sorry to break this to you

crude geode
#

so I can yeet my own two and sand's.

#

I am aware nobody will.

unreal viper
#

I will

crude geode
#

But I am not going to be putting everything in said doc.

sand umbra
#

docs never get read

cobalt pewter
#

But I always keep my suggs at 3 in posting, not sure if it helps

sand umbra
#

it's a fact of sugg life

unreal viper
#

Don’t need to sugg it

#

We can just archive stuff

cobalt pewter
#

Now I'm thinking

crude geode
#

I will be putting "blah blah doc contains more deets but a lot of accs are crafting fodder, way too conditional, or just not useful for where they are."

cobalt pewter
#

What could possibly be good for stealth strikes of rogue weapons with low use time

#

Like

#

Or should stealth just be adjusted a bit to cater these generally spammy weapons? e.g. at a use time threshold, the lower the use time the higher the stealth damage will be or smth to that effect

summer sentinel
#

If cursed, thomas and IHS all fused into one, pretty sure they'd just own this channel but anyways, people like aero stone for jump speed since they don't have much else to use. iirc it gives some damage and that's about it

cobalt pewter
#

If cursed, thomas and IHS all fused into one, pretty sure they'd just own this channel
ech

fossil finch
#

Branch rogue in spammy and stealthy weapons
Spammy don't have strikes, and you know, stealthy, well, you also know

summer sentinel
#

vital jelly effect would most likely be the most fair. frog leg is a bit too good depending on the case, balloons should be fine too actually

#

I do recall the aero stone being nice to use for KS and eow/boc but I think it had gotten the damage and jump speed nerfed so I just stopped using it

serene fox
#

oh yea it also gives 3% dmg

#

that's

#

a thing

cobalt pewter
#

Stealth strikes are supposed to be global (especially since hybrids will be gone at 1.5)

serene fox
#

that prolly doesn't matter byeah

radiant meadow
#

(hybrids will not necessarily be gone in 1.5)

fossil finch
#

Mmmyes
I also like 3% more damage to my 15 damage wep

cobalt pewter
#

(hybrids will not necessarily be gone in 1.5)
What (what)

serene fox
#

wtf ben is shitty green???

cobalt pewter
#

Now I'm confused

#

Ben is no more a gooderator

#

😔

radiant meadow
#

(doing stealth strikes is hard work and unmotivates me so it may not get done)

cobalt pewter
radiant meadow
#

and we planned to keep a small handful of hybrids

cobalt pewter
#

But most melee / rogue stuff are gon?

radiant meadow
#

they aren't gone, they're still here :)

summer sentinel
#

It's not shitty green echmega quiet Brue

cobalt pewter
#

I mean

#

The hybrids on melee/rogue will be gone?

#

Gah

radiant meadow
#

maybe

cobalt pewter
#

Mmm

summer sentinel
#

ok this suggestion doc already worries me

serene fox
#

jesus christ

radiant meadow
#

There's been like 5 rework X accessory suggestions bruh

summer sentinel
#

Rework the game @ devs

#

Calamity overhaul

radiant meadow
#

like actually calm down

summer sentinel
#

why is aero stone on this doc

sand umbra
#

alright well if my RE gun sugg had any chance of being seen before it certainly doesn't now

crude geode
#

bc I'm combining a generous amount of the previous suggestions

#

and deleting the old ones.

summer sentinel
#

4 HoTE fodders...

cobalt pewter
#

alright well if my RE gun sugg had any chance of being seen before it certainly doesn't now
rip

serene fox
#

how is cryo stone not in this doc

summer sentinel
#

I don't think necklace of vexation needs a change really, it kind of makes sense why it's under 50% given you're the tank melee who is using it, maybe 60% hp may do better but doesn't need a rework

cobalt pewter
#

Ho leeeee

#

Fuc

#

Wait what does vexation do

crude geode
#

20% damage buff when under 50% hp

sand umbra
#

Vexation is actually way better than I remember it

cobalt pewter
#

Also I already planned an Old Die sugg a while back

sand umbra
#

except...above 50% HP it's worse than the Avenger Emblem used to craft it

summer sentinel
#

@radiant meadow wasn't old duke's scales getting a rework sometime since it was subpar + it takes an accessory slot?

radiant meadow
#

kinda planned but no solid ideas

summer sentinel
#

how to make corrosive spine more interesting...perhaps it can give some form of rogue damage or projectile velocity. maybe some form of a jump speed boost might work, tho damage/crit/proj speed suffice

crude geode
#

@unreal viper could you please remove your two suggestions about HoTE stones? I condensed stuff into a document.

summer sentinel
#

shadowflame should give a minion slot, confused as to why it doesn't, might be an overlook

sand umbra
#

I should just write up a bunch of theoretical reworks

and then never post any of them as suggs HDfailure

radiant meadow
#

First Shadowflame is a really old accessory

cobalt pewter
#

The First Shadowflame?

#

Hmm

radiant meadow
#

It also sorely needs a rework, like Gehenna

serene fox
#

can we put void sash in the doc

cobalt pewter
#

yes

#

marginally inferior to aegis for numerous reasons

#

Either way, Old Die

#

I was thinking about it "rolling" a random debuff effect when using rogue weapons

#

Instead of increasing the area of damage RNG

summer sentinel
#

I forgot about gehenna only recall it as material for VoE

cobalt pewter
#

everyone forgets Gehenna

summer sentinel
#

on that note: amalgam should get reworked too but that's for another time

crude geode
#

amalgam got a rework recently.

cobalt pewter
#

Amalgam needs a new minion to go with the acc

summer sentinel
#

It might need another one or a tier shift, because nobody picks it over the other cosmilite equip crafts

cobalt pewter
#

And with the rework, it doesn't help the acc much

#

CotBG might be the all time worst for its point atm (at least until 1.5)

#

imo

serene fox
#

cotbg is fine tbh

summer sentinel
#

post-DoG accessories are basically: ely traccers, asgardian aegis, maybe DSA since it's less glassy, and cotbg

crude geode
#

Personally, cosmilite tier is...kinda bloated

cobalt pewter
#

At least Amalgam still have a niche of water-oriented acc

serene fox
#

boring but it's good

summer sentinel
#

ely tracers and cotbg are practically given, asgardian aegis is subjective on whether you 1. want a dash even or 2. you use void sash

cobalt pewter
#

If you know how to dash with Aegis to negate Yharon's dashes, CotBG becomes useless and Bloodflare Core will dethrone it instead

summer sentinel
#

oh sponge is the 3rd one that's given, right I knew I was forgetting something

serene fox
#

aegis dash is dumb and stupid and inconsistent I swear

cobalt pewter
summer sentinel
#

elysian or asgardian?

serene fox
#

both but mainly the latter

cobalt pewter
#

Both are similar, just different in range no?

serene fox
#

since you use it against yharon

summer sentinel
#

what's "inconsistent" about it?

radiant meadow
#

when is bashing not inconsistent?

serene fox
#

half the time it works half the time you still take dmg

#

yeah what ben said

cobalt pewter
#

The inconsistency can be annoying yes, but I find that with the perfect timing of both you and Yharon dashing against each other, I almost never take any damage

#

Probably just me

crude geode
#

Don’t feel the same way. Yharon’s dashes make me upset and annoyed.

cobalt pewter
#

With the aegis dash in mind, CotBG becomes kinda bleh and Bloodflare Core becomes king because even if you failed the dash, you can mitigate the damage from the restored def and hp

serene fox
#

flesh totem also does the job

#

arguably better

#

with the additional boosts as well

crude geode
#

Has anyone actually used the stat stick buff key of those shields?

serene fox
#

yes

cobalt pewter
#

Some use it vs scal

#

I personally never do

radiant meadow
#

it's pretty good for tank memes

cobalt pewter
#

But again, I haven't seriously done scal in a while

crude geode
#

It just feels clunky and like they really don’t need it

unreal viper
#

They don’t need it but it is good

cobalt pewter
#

Counterpoint: Flesh Totem works only on contact damage, whilst Bloodflare Core works regardless, making it a bit more flexible to use

radiant meadow
#

flesh totem is also an earlier accessory

unreal viper
#

Imo the movement speed tradeoff doesn’t feel significant since movement speed isn’t that helpful anyway

cobalt pewter
#

Yeah I was about to say about Flesh Totem being earlier

unreal viper
#

And it doesn’t really belong in the shields

crude geode
#

Yeah

sand umbra
#

so anyway

#

do we wanna talk about Abaddon and why it sucks (no, not the mod)

cobalt pewter
#

@dan

#

Etto

#

Idk

sand umbra
serene fox
#

can't you use it against' calclone

cobalt pewter
#

The reason it's there in the first place is to "reward" the player for surviving brimmy

sand umbra
#

(all it does is halve Brimstone Flames damage)

serene fox
#

not like I have but

cobalt pewter
#

You can yes

sand umbra
#

The reason it's there in the first place is to "reward" the player for surviving brimmy
bruh

#
  1. it's not even a guaranteed drop outside of Expert
#

b) I thought that's what lore items are for

sturdy geyser
#

what makes it an award for surviving brimmy

hot zephyr
#

another Metal Gear reference? ech

cobalt pewter
#

a) normal is irrelevant
2) idk brimmy's lore sucks

sturdy geyser
#

isn't everything she unlocks a reward for surviving her

hot zephyr
#

half the mod is a metal gear reference

cobalt pewter
#

Bruh

sand umbra
#

no more Metal Gear

radiant meadow
#

@wary herald Making a suggestion for the sake of a reference isn't allowed.

cobalt pewter
#

We don't need refs

#

🔫

sturdy geyser
#

the entire mod is metal gear in terraria iirc

wary herald
#

@radiant meadow ooph i dint now XD

cobalt pewter
#

Read docs in pins

sturdy geyser
#

Calamity without the metal gear
_ _

cobalt pewter
#

Calamity is nothing without its Metal Gear refs

#

😔

radiant meadow
#

(delete your suggestion or people will keep pinging you about it)

summer sentinel
#

when is bashing not inconsistent?
I don't necessarily just ram intot he bosses though

sand umbra
#

(or just cyberbully the mod that's here into deleting it)

cobalt pewter
#

@summer sentinel

sand umbra
#

(flawless plan, no way it can backfire)

#

feedza please

summer sentinel
#

what

sand umbra
#

oh okay it's gone

cobalt pewter
#

The last sugg

sand umbra
#

pog

summer sentinel
#

I deleted it before you pinged

cobalt pewter
#

smh

crude geode
#

Why is abaddon even used in asgard's valor.

sand umbra
#

it's to justify Asgard's Valor's BFlames resist

cobalt pewter
#

Because I am forced to fight brimmy post Golem

unreal viper
#

Why does that exist

sand umbra
#

that is literally the only reason

unreal viper
#

On valor

cobalt pewter
#

Byeah, Abaddon is rough (again, not the mod)

sand umbra
#

imo Valor itself shouldn't exist but that's just my two cents on the matter

#

no, not the yo-yo, I mean Asgard's Valor

crude geode
#

Added Abaddon to the list of garbo accessories wegud

cobalt pewter
#

What's about valor actually

sand umbra
#

okay listen I have a vendetta against Ankh upgrades/buffs and for good reason

cobalt pewter
#

Grind?

#

Idk

#

What

sand umbra
#

Ankh is already fucking absurd

#

you get immunty to legit a dozen extremely common debuffs

crude geode
#

~~yeah but one of them is silence and I hate silence thomas HDfailure ~~

radiant meadow
#

tbf, Valor doesn't deserve to exist either with Cascade's existence

sand umbra
#

I mean you're not wrong but Valor being trash is a topic for another time

cobalt pewter
#

tbf, Valor doesn't deserve to exist either with Cascade's existence
Common issue with Dungeon loot

wary herald
#

hmmmm maybe getting a use for the encripted schematic?

sand umbra
#

the Dungeon Loot Experience™️

cobalt pewter
#

It'll get a use

crude geode
#

Soon™️

cobalt pewter
#

When 1.5 drops

sand umbra
#

everything you get is immediately outclassed or used in something that outclasses it

cobalt pewter
#

Thanks to non-linearity of phm making dungeon loot actually

#

Trash

sand umbra
#

it's not even nonlinearity of pre-Hardmode

#

it's stuff unlocked on the same tier

crude geode
#

Aqua Scepter Thomas taxevasion

sand umbra
#

nobody fucking uses Aqua Scepter

cobalt pewter
#

Aqua Scepter is

crude geode
cobalt pewter
#

Meme

crude geode
#

Aqua Scepter's existence is dumb.

sand umbra
#

Muramasa ---> Night's Edge
Blue Moon != Sunfury
Handgun ---> Phoenix Blaster
Aqua Scepter technically isn't outclassed directly...but nobody uses it
Magic Missile != Flamelash
Valor != Cascade
Cobalt Shield immediately goes into Obsidian Shield as Ankh prep

and then Shadow Key is the reason you even get half the outclassing stuff

hot zephyr
#

give Aqua Sceptor triple shot

crude geode
#

(Can we talk about how Silence is a stupid dumb debuff. It's literally a debuff specifically designed to fuck over Mage.)

sand umbra
#

(and Weak is literally a debuff specifically designed to fuck over Berserker)

#

(your point is...?)

#

(also Cursed as a debuff is even dumber don't even start)

hot zephyr
#

confusion is the worst debuff

crude geode
#

(Vanilla Design™️)

cobalt pewter
#

Make a debuff to counteract ranged

sand umbra
#

that's a good idea

hot zephyr
#

Stormtrooper debuff

sand umbra
#

ah yes. stormtrooper debuff
you have no fucking aim

hot zephyr
#

Makes your weapons super inaccurate and disables homing

violet dagger
#

just disable homing for everything

#

forever

#

homing bad

hot zephyr
#

you act like homing makes the game worse

#

tfw your summons stop homing

crude geode
#

^

sand umbra
#

rise of the sentries

hot zephyr
#

sentries just fire straight

violet dagger
#

all you minions shoot projectiles

sand umbra
#

you can make them do other things

violet dagger
sand umbra
#

also not all minions shoot projectiles

violet dagger
#

you can make them just be a mine

cobalt pewter
#

Your minions just

#

Gloom in the corner

violet dagger
#

and then you create a minefield with them

river glen
#

well

sand umbra
#

[[Blood Clot Staff]] and its counterpart be like

red stormBOT
sand umbra
#

Ancient Ice Chunk be like

crude geode
#

what counterpart, all I see is the same weapon HDfailure

sand umbra
#

and oops all of your post-DoG summons are now gone

violet dagger
#

hippity hoppity homing is now my irl property

cobalt pewter
#

Homing should be erased from ranger

unreal viper
#

Discrimination against ranger

violet dagger
#

you cant discriminate against the highest tho

unreal viper
#

Homing should be erased

violet dagger
#

erazor more like eraser CompleteFailure

#

erases homing

crude geode
#

@unreal viper Can you please delete your aero and cryo stone suggs? I included those two in the accessory rework doc and they're kinda redundant as a result.

radiant meadow
#

I mean, if he doesn't want to delete the suggestions, he doesn't have to.

crude geode
#

True. But as Thomas said, decreases the chances of any going through.

radiant meadow
#

I think he was just talking about his own sugg Failure

hot zephyr
#

The more exposure the better

#

Cryo and Aero stone are terrible (even though Aero is OK if you can't find vital jelly/fish)

cobalt pewter
#

I almost suggested something again

#

But I got reminded of my own sugg limit in posting

#

Basically this

Rework Old Die to be able to "roll" an array of player-inflicted debuffs on rogue hits.

crude geode
#

Make it stealth and sounds fine imo.

cobalt pewter
#

small game: find a rogue weapon with a stealth strike that inflicts 6 different debuffs

crude geode
#

Mythril Knife.

serene fox
#

mythril knife iirc

#

byea

cobalt pewter
crude geode
#

Challenging the person who updated most of the stealth strikes isn’t the best idea HDfailure

radiant meadow
#

Challenge the person who made them instead

cobalt pewter
#

good idea

crude geode
#

Indeed

hollow shell
serene fox
#

yeahhhh

#

there was a lot of discussion

sturdy geyser
#

accessory suggestions

#

™️

hollow shell
#

I approve of any suggestions to un-boring

#

so, 👍

hot zephyr
#

The collective five brain cells of #suggestions-discussion started clacking together to rework mediocre Calamity accessories

sturdy geyser
#

i am proud to say i am 1/38 of one of the five brain cells

#

😎

summer sentinel
#

yeah Rover, had the same thing but just -300 from that

unreal viper
#

I’ve heard of the legendary rover accessory rework doc

cobalt pewter
#

The collective five brain cells of #suggestions-discussion started clacking together to rework mediocre Calamity accessories
4 actually, Cursed, IHS, Thomas and Ian wegud

#

I’ve heard of the legendary rover accessory rework doc
This is just a myth rover made to reassure everyone LeviKek

sturdy geyser
#

actually feedzuh, everyone else who speaks in suggestions adds up to one (1) extra brain cell

cobalt pewter
#

So uhhh

#

8?

sturdy geyser
#

no its still five

cobalt pewter
#

smh

radiant meadow
#

I think you mean subtracts

cobalt pewter
sturdy geyser
#

i suck the knowledge from other people to gain more power

cobalt pewter
#

Aaaaaactually I have 1 slot in posting

#

So I might post the Old Die rework, or something else regarding stealth

hot zephyr
proper grail
#

Lol

#

I would speak more here, but I'm barely online because of my home situation, let alone how busy I am when I'm online

hollow shell
#

It's all good

radiant meadow
#

Your presence is welcome but not mandated.

proper grail
#

Still, I'd say I'm a solid 1/100 of the collective brain cell. I make useful ideas that (so far) the community has always liked

#

No posts have failed to reach 200 stars and that's a matter of personal pride to me.

hollow shell
#

Oh wow nice

#

Got very close.

proper grail
#

Reposted it so it doesn't count. That one got buried far too fast, the repost got approved

hollow shell
#

That's true

river glen
#

what about make old die

hollow shell
#

So technically yeah

river glen
#

to make the negative roles like -10%/20%

#

so its a buff

#

and its not expanding it and making it more rng

#

if its supposed to be taht way

#

fine

hollow shell
#

It's uhh
It already is

river glen
#

ik

hollow shell
#

-25% to +30%

river glen
#

its already rng as fuck

hollow shell
#

yeah

river glen
#

so why not lessen it

hollow shell
#

tho Rogue weapons roll twice

river glen
#

to make it viable

#

rogue weapons rolling twice is so rng to

#

u can just get 2 bad roles

hollow shell
#

Yeah but

#

still trends towards positive

hot zephyr
#

Old Die will never be a must-have acc by nature, it'll always be a niche pick and IMO I think that's perfectly fine

#

(imagine a hardmode old die that had saving throws lol)

proper grail
#

I don't know about anyone else, but I'm really peeved by the fact that the Vortex Booster and Nebula Mantle are so much worse than the other fragment wings

hot zephyr
#

tbh all four of them suck pretty badly

#

Seraph Tracers just kinda... blows them all out of the water

proper grail
#

Exactly

#

There's a lot of that in Calamity and it's really helpful at times

hot zephyr
#

imo I think that Seraph Tracers should just be faster boots, remove the built in wings

clever raft
#

Cryo stone is rare? Huh. Got it on my first kill of it.

hot zephyr
#

After ML, regular wings are just kinda... irrelevant?

#

I've never actually used Drew's Wings outside of crafting

summer sentinel
#

seraph tracer modification with regards to vortex booster and nebula mantle seem a little fruitless to do

proper grail
#

I think the Foliate Booster (not correct I know) is actually decent

hot zephyr
#

Or alternatively, let us run wings and seraph at the same time but it disables the wing portion of the boots

summer sentinel
#

What I'd say would be tarragon wings become a bit better or both seraph/tarragon get balanced a little bit where say, it makes worth using tarragon more worth it than tracers

hot zephyr
#

Ah right, I think Silva Wings are ok

proper grail
#

I was just gonna say buff the VB and NM to be equal to the other wings

summer sentinel
#

the only time tarragon wings are the peak optimization are when you are doing a tank build and yeah, silva wings are godly ever since the draconic elixir nerf

hot zephyr
#

It'd be nice if the wings helped with the set bonuses

summer sentinel
#

at that point in the game with post darksun, you do not need ground speed, you just don't

ashen warren
#

honestly why doesnt calamity just add one more accessory slot dedicated to separate boots and wings

summer sentinel
#

that's what wingslot is for and 7 slots is plenty

proper grail
#

Inventory management is a key challenge in Terraria imo

ashen warren
#

I mean like rework the tracers to be boots only but have a wing slot to choose between different wings so we can have the speed of the tracers we want synergising with the wings you want

river glen
#

calamity > vanilla

dapper coral
#

Because accessory slots are hell to add

river glen
#

that iwll always be the case

dapper coral
#

Of any kind

foggy plover
#

every post ml pair of wings is well worth using besides elysian

proper grail
#

Calamity is the future of Terraria. Change my mind.

dapper coral
#

Wingslot is barely-functional at best

hot zephyr
#

tbh it'd be cooler if boots and dashes combined together instead of boots and wings

river glen
#

@dapper coral wingslot is actually one of the more busted

#

+1 acc

#

slot

#

is nice

#

and you have it fromt he start

ashen warren
#

(limited to wings only)

proper grail
#

tbh it'd be cooler if boots and dashes combined together instead of boots and wings
It'd make more sense, but SoC threw that out the window many versions ago

hot zephyr
#

it'd make a neat sidegrade; weaker wings for a dash

river glen
#

limited to wings only but u still have 7 accessories

#

u can deticate to

#

that arent wings

hot zephyr
#

I don't think Demik is talking about the power

ashen warren
#

boots are a necessity anyway so it wouldnt make a difference

hot zephyr
#

I think he's talking about the code

river glen
#

oh

#

ok

#

then

ashen warren
#

but it gives more flexibility to wing choice if that were to be implemented

hot zephyr
#

Boots aren't a necessity, no

pearl raft
#

boots only really matter super early game before you get wings

#

or dashes

hot zephyr
#

Boots are the most valuable in situations where you need ground speed

#

In a perfect world, movement speed would affect flight but nope angysadcat

cobalt pewter
#

I've never actually used Drew's Wings outside of crafting
Drew is actually good for scal compare to Celestial Tracers imo

summer sentinel
#

yeah if the ground speed ends up throwing you off

cobalt pewter
#

But in general hover in vanilla wings should be improved to be on par with Hadarian

#

That's what makes vortex and nebula wings particularly garb

#

Disregarding tracers

#

There's literally no benefit to using vanilla hover

dapper coral
#

I think he's talking about the code
correct
relogic added room for 7 accessory slots when they made the game, and adding more is insanely difficult and buggy
wingslot, while functional, is barely so, which is what i'm talking about, and that's why cal will never add an 8th slot

cobalt pewter
#

Also imo pillar wings should also be brought down to post Cultist, because not only Tracers, Celestial Starboard in 1.4 made them a lot more irrelevant

#

And bring down Hadarian so that it doesn't get outmatched by pillar and exodus wings

#

Old Die will never be a must-have acc by nature, it'll always be a niche pick and IMO I think that's perfectly fine
To be fair, this is the case with every accessories from Bandit aside from the 2 gloves, Venerated, or Dragon Scales

#

All of them are too niche

#

Actually now that I think about it

#

There's something better than Old Die to be changed

cobalt pewter
#

Another acc in mind is Momentum Capacitor, but I'll wait until Relic of Convergence sugg go through into voting

glass sentinel
#

i would have though capacitor decent

#

but i never actually bothered finding out

cobalt pewter
#

Forgot Ethereal Extorter, it is alr

hollow shell
#

Wait, wdym "Reworking the coin drop to be all the time"?

#

It spawns coins on contact, like Slick Cane

#

And... it doesn't work on statue enemies

#

I think you may have accidentally misinformed yourself

cobalt pewter
#

Lemme fix some stuff then

#

Actually imma delet it for now, and test it later

hollow shell
#

Aighty

#

Sounds good.

crude geode
#

Capacitor is fun tbh, it makes projectiles go zoom, and gives a damage buff

heady storm
#

another thing i've noticed is that the location of the health percentage and the boss name have been swapped, not sure why but a config should probably be made for that as well, since more customization is better, right?
This would have to be a seperate suggestion, unless you're willing to change your sugg to improving customization in general. @manic aspen

#

You had something Rover?

hollow shell
manic aspen
#

......

swift fulcrum
#

......................

manic aspen
#

damnit

hollow shell
#

Did you miss this config

heady storm
#

So it's already a thing.

hollow shell
#

Sure is. It was implemented alongside the healthbar

#

before we even had a config

#

It was on a hotkey.

manic aspen
#

should i just make a new sugg revolving around the new config and improving the hpbar appearance

hollow shell
manic aspen
#

that should just be a config and not an actual change.

glass sentinel
#

iirc devs dont want too many configs

#

so

#

🤷

hollow shell
#

It's probably fine

glass sentinel
#

ah

#

fair enough then

hollow shell
#

Also if you're gonna complain about the spritework, there are more pressing issues than the lack of hueshifting, lol

#

like the fact that it's not in 2x2, or that it lacks outlines

manic aspen
#

what are pressing issues

hollow shell
#

As in, more significant

manic aspen
#

i don't know a lot about modding, but i don't think a small change to colors should be that difficult

hollow shell
#

Well like
sure but, you can't really hueshift something that isn't shaded, that doesn't make sense

#

And, it's not really meant to be an object, it's supposed to be a digital UI, so the lack of shading makes sense

manic aspen
#

well you could still add shading to it

#

since it would look better of course

hollow shell
#

. okay

manic aspen
#

and iirc the healthbars are unpixelated

#

which clashes heavily with the rest of the game

#

you could make a pixel art of it but still keep the overall design

glass sentinel
#

i mean some of calam has moved away from pixels

#

final dawn proj is an example

frail mantle
#

final dawn projectile is pixels

manic aspen
#

it's still not really a great thing to have though

#

anything not pixelated doesn't go with terraria's style at all

glass sentinel
#

final dawn projectile is pixels
is it?

hollow shell
#

Final Dawn is pixels, yes

glass sentinel
#

well fuck my eyes

hollow shell
#

The argument that the health bar does not utilize pixels is totally valid

manic aspen
#

i think it would look brilliant if it did

#

i like the sleek design, it's a lot better than yabhb in my opinion

crude geode
#

Feels kinda redundant as a sugg considering there’s already a sugg in voting about the health bar.

hollow sierra
#

i think calamity is just gonna binge off of the 1.4 vanilla bar once that comes out

heady storm
#

Either that, or just don't do anything with it.

hollow sierra
#

it has to be this way

hollow shell
#

Standing here, I realize-

heady storm
#

All present suggestions fine though? Haven't asked this in a while.

hollow shell
#

Technically @hollow sierra, your suggestion is a future content sugg. It pertains to the upcoming Adren changes in #changelogs and not current in-game, so is therefore disallowed

tawny garden
#

Feedza pointed that out yesterday

heady storm
#

But didn't ping a suggestion moderator?

cobalt pewter
#

Both of us forgot ig

heady storm
tawny garden
#

suggestion moderator
new role

summer sentinel
#

another healthbar suggestion/UI change huh. Interesting

frail mantle
#

something like a suggestions moderator was suggested a year or so ago iirc

#

though i believe it was denied cause only, like, three people at the time would be valid for it

tawny garden
#

There was something, yeah

ashen warren
#

I thought 1.4 is going to have those fancy looking healthbars

hollow sierra
#

@hollow shell I'm aware, my reasoning is in the sugg itself

#

And reading into the future content "dont", it pertains more to things that that are completely unannounced, the doc's example is a yharim fight which obviously you would need first hand experience to comment on and can't even comment on at all if you don't know exactly what the fight consists of, but this is just basic math regarding an already announced change

crude geode
#

There’s been cases before where people have tried to make suggestions about unreleased changes in changelogs, but it’s been vetoed.

cobalt pewter
#

Essentially my take on sugging based on only changelogs is that you haven't tested it directly yet

#

And who knows what would happen with the final product

hollow sierra
#

the mods and devs can take it down if they feel like, but i'm not looking forward to the few weeks where i have to no-hit SCal for 15 seconds instead of 10 seconds to get a net gain in adrenaline

serene fox
#

adrenaline will take a whole 67.5 seconds to fully load in scal's fight with the new changes

#

so not even

hollow sierra
#

What do you mean

serene fox
#

and I won't be entirely surprised if that mechanic got cut

cobalt pewter
#

I think fab said something about not checking scal with new adren yet

#

Idk if he already updated on it or smth

serene fox
#

What do you mean
you're not going to be no-hitting scal for 15 seconds. It'll take more than 30

hollow sierra
#

the charge time is being changed to a static 30

#

whereas right now with all adrenaline upgrades its 20

serene fox
#

y'know scal nerfs adrenaline right?

cobalt pewter
#

I'm pretty sure that's what I meant by my last msg

#

The adren nerf on scal

serene fox
#

did fab mention it anywhere or

cobalt pewter
#

Fab hadn't checked on it yet last time I asked

serene fox
#

also yeah I agree with this one

#

they're either useless or annoying

hollow sierra
#

Well, the longer the charging takes the more reason for the sugg, and still applies to yharon

serene fox
#

tbh I wouldn't mind if both variants were removed

cobalt pewter
#

I initially wanted to sugg to remove both

#

But the melee variant is usually more problematic than the fireball one in my experience

#

So I prioritized that one first

heady storm
#

"Melee variant."
So the one that takes damage?

serene fox
#

the one that doesn't shoot fireballs

cobalt pewter
#

^

#

The melee ones are apparently slower according to wiki

#
Calamity Mod Wiki

The Detonating Flame is a Post-Moon Lord boss servant which spawns during the Jungle Dragon, Yharon fight. There are 2 variants.
The fireball variant aggressively flies toward the player and occasionally shoots a fireball that inflicts the On Fire! debuff. It is spawned in Yha...

heady storm
#

I think I know what you mean then.

cobalt pewter
#

The fireball is a bit less problematic because not only its fireball deals less damage than melee's contact, the fireball projectile is also usually more noticeable

summer sentinel
#

I don't think both need to get removed Brue, just the melee variant one as the sugg said can go, but the others stay because it's, fine in the fight I'd say

hollow sierra
#

Assuming scal just multiplies the charging by 2.25, all the numbers stay in proportion, getting hit currently would set you back 22,5 seconds of charging and post change would set you back 33,75 seconds, very significant nerf

serene fox
#

I just think that the detonating flames don't really contribute anything to the fight

dry latch
#

you seem to be ignoring the fact that adren will do more dmg now

serene fox
#

and you're better off just replacing them with a much more impactful and noticeable mechanic

dry latch
#

the longer waiting is a balancing thing. harder, but better rewards

hollow sierra
#

the longer charging time is already offsetting the extra damage @dry latch

cobalt pewter
#

Agree with ya brue

hollow sierra
#

this is specifically about draedon's heart being nerfed because of the changes

#

indirectly nerfed*

dry latch
#

and indirectly buffed cuz adren also has more dmg now

hollow sierra
#

no?

#

How do i put this

dry latch
#

it helps with adren -> adren has higher dmg now -> heart is more useful

crude geode
#

The suggestion is also something you save for the future, once the update is released and you can actually see the effects in game, and whether or not it actually makes sense.

hollow sierra
#

current standalone adrenaline: 20 second charging, +150% damage
current draedon's heart: lose 10 seconds of charging on hit
future standalone adrenaline: 30 second charging, +245% damage (you can see the baseline charging itself is offsetting the damage increase)
future draedon's heart: lose 15 seconds of charging on hit (need to no-hit for 50% longer to build adrenaline with heart equipped)

dry latch
#

50% longer for 75% dmg more

crude geode
#

...okay, but you have no experience of this in game.

hollow sierra
#

if you're not considering draedon's heart, yes

#

you have to wait 50% longer regardless, but you get punished 50% more for getting hit for no reason

dry latch
#

would you rather wait for 15 seconds or 30 seconds?

hollow sierra
#

i would rather wait 30 seconds and only have to wait an extra 10 seconds if i make a mistake instead of 15

dry latch
#

the fact that adren takes longer now is a buff to heart cuz it becomes more valuable

hollow sierra
#

Its really not

#

If you only look at it on the surface and say "half is half and now that half is more its better" but when you break it down into actual time its much worse

dry latch
#

says the person judging a nonexistent feature yet

crude geode
#

I don’t think the change really matters all that much. People still won’t use heart cuz it sucks when compared to cosmilite accessories.

hollow sierra
#

The feature exists, its right there in the changelogs

#

But okay

#

I'll save my "i told you so" for later and delete the sugg

crude geode
#

and I’ll save my “don’t make suggestions about future content period because it’s a don’t.” for later.

hollow sierra
#

the longer charge time and the heart nerf will unfortunately compound to the point that only elitist players will ever get adrenaline during boss fights FeelsBadMan

robust lava
#

The idea of the "no future content suggestions" rule in this context is that ideally you would test the new changes in-game first before suggesting to change them

crude geode
#

^

hollow sierra
#

That is fair

#

The wording should probably be updated to specify that

#

Very vague currently

#

Because there's a very clear difference between "hey xeroc should have a big death ray" and "small adjustment to an upcoming locked-in change"

radiant meadow
#

at least the detonating flames weren't as bad as the mini bumblebirbs

summer sentinel
#

I've seen videos of that, it was, yeah, pain

cobalt pewter
#

Either way, Yharon's fight would be relatively fine without any of the Flames imo

coarse bloom
#

Yeah they are just not relevant in the fight at all

cobalt pewter
#

Also they didn't get a resprite unlike the rest of Yharon's projectiles

regal jackal
#

hi

sleek turret
#

uhh, wulfrum furniture at all? eh, maybe its good.

regal jackal
#

yeah

#

in the end the only utility it has is for the armor or the equipment

#

maybe some torchs or lamps

#

idk

summer sentinel
#

I see, another furniture suggestion

regal jackal
#

yee

robust lava
#

A lot of those lately. It's been half furniture suggestions, and half health bar suggestions HDfailure

regal jackal
#

what would be the reason?

cobalt pewter
#

And there's me sugging random things

regal jackal
#

no of yours gona surpass my king slime farm petition

summer sentinel
#

the reasoning should be tweaked to mention why it's importance to add into the game, since mentioning that you have "300 wulfrum scraps" isn't the most descriptive or indicative, so try to add some more detail as to why it's a good reasonm to add it than just the abundance of a lot of on specific material

regal jackal
cobalt pewter
#

Still going strong with stealth rogue empowerment dw

regal jackal
#

the reasoning should be tweaked to mention why it's importance to add into the game, since mentioning that you have "300 wulfrum scraps" isn't the most descriptive or indicative, so try to add some more detail as to why it's a good reasonm to add it than just the abundance of a lot of on specific material
@summer sentinel i tell you here or i have to edit my petition?

cobalt pewter
#

Edit the sugg

summer sentinel
#

yes^ if you have questions you can just ask here though

regal jackal
#

ok ready

#

give some love to those weird alien things uwu

hot zephyr
#

Did someone say Wulfrum Furniture?

regal jackal
tawny garden
#

That's behind the bluecheck cutoff point

hot zephyr
tawny garden
#

So boohoo

hot zephyr
#

Look at the date

summer sentinel
#

suggestion is good to go now. I see no issue in it and your point has been conveyed better @regal jackal

regal jackal
#

gud

cobalt pewter
#

I still have a slot for suggesting, but idrk what

#

Maybe something for the stealth strikes of low use time rogue weaps

robust lava
#

Silly American date format.... it would be bluecheck

tawny garden
#

If you don't know what to suggest, don't

cobalt pewter
#

I definitely have some ideas in mind

sleek turret
#

hmm yes, don't.

robust lava
#

Wait

#

Nevermind, me dumb

cobalt pewter
#

I just don't know what atm

tawny garden
#

Cause
Suggs for the sake of suggs

cobalt pewter
#

Byech

tawny garden
#

Are bad

sleek turret
#

plus I haven't got any ideas for suggs.

hot zephyr
#

philo, you talk like the polar express kid

tawny garden
#

do I look like him as well

hot zephyr
#

I don't know what you look like

tawny garden
#

my pfp is me from 2 and something years ago

hot zephyr
#

I'd say you look like you're violating the ToS HDfailure

tawny garden
cobalt pewter
violet minnow
#

lets just make a large sugg about adding al the lore sets

#

like in a few days there will be another sugg about lore sets

river glen
#

what about golem lore

#

is if u stand still

#

for 1/2 second

#

u get 10 def for 5 sec

cobalt pewter
#

I just done a true melee run

#

And I can assure you the only time true melee truly lost any pure choice is vs both of Yharon's phases

crystal iron
#

Oh then should I just reword to say that since their the main melee weapons they should have a right click true melee attack, not because true melee is limited but cuz it would make sense or smth idk

cobalt pewter
#

Not exactly making sense either

crystal iron
#

Ye idk I'm bad at wording what I have in mind properly

#

I don't mean it would make sense

#

But it's closest to what I have in mind

#

Also it sorta would ig, I mean they are swords so I feel like there should be an option to just use it without the projectile

cobalt pewter
#

They'd need to add a true melee right click to a weapon type with possibly the biggest bloat in the entire mod

#

Doubt it'd even be worth the time

crystal iron
#

Wdym

#

idk what bloat means

cobalt pewter
#

Basically too much

#

Cal adds 135 broadswords.

crystal iron
#

Oh

#

I'm only asking for two weapon series to have that

#

The ark of ancients and biome bkade

#

Blade

#

That's maybe 10 swrods

#

Swords

cobalt pewter
#

M

#

Fair

crystal iron
#

That's 8 swords

dapper coral
#

if you're only asking for those weapons to have true melee, you should revise your title accordingly

cobalt pewter
#

Mhm

crystal iron
#

Ye

#

Ik

#

I wouldn't say the Sugg is better now, I need a little help with wording it

hot zephyr
#

tbh you could put true melee alt-fires on almost every melee weapon in the game

cobalt pewter
#

Idk ig?

#

It might be just a simple check if the useType is SwingThrow and it deals melee damage

#

And specific cases with existing right clicks can be ironed out

#

¯\_(ツ)_/¯

#

I personally, don't think it's really needed, as much as I like true melee

hot zephyr
#

It'd help expand true melee into more of something that's actually useful instead of a dumb gimmick added to make people stop complaining about "mELEE morE LIKE SWORD MAGE"

cobalt pewter
#

In fact, if we wanna do that, move them to primary

pine star
hot zephyr
#

true melee hits now fill a charge bar, right clicking uses charge to fire projectiles

cobalt pewter
hot zephyr
#

and then people realize that isn't fun and there's a reason why projectile melee exists

cobalt pewter
#

smh I'm not going in for true melee because I'm some kinda masochist

#

Byeah

regal jackal
#

It'd help expand true melee into more of something that's actually useful instead of a dumb gimmick added to make people stop complaining about "mELEE morE LIKE SWORD MAGE"
@hot zephyr where's the lie tough?

sand umbra
#

true melee hits now fill a charge bar, right clicking uses charge to fire projectiles
and then people realize that isn't fun and there's a reason why projectile melee exists

#

so you have data to back up the idea that something infinitely more engaging than using a projectile spam "sword" and holding your cursor over the enemy while 5 miles away a.k.a. playing the same way you play any other class with none of the mechanics isn't fun

#

right?

cobalt pewter
#

🍿

sand umbra
#

because I feel-
I feel like that's an important thing to be in possession of when you make a claim as bold as this

fossil finch
#

How i am supposed to hit the 300 mph giant fuck using this sword blade without dying again?

cobalt pewter
#

You get on its face and clap it

sand umbra
#

you take a tanky build with you or have bosses that are actually friendly to melee as a concept

#

...oh wait

cobalt pewter
#

...or have bosses that are actually friendly to melee as a concept
Brimmy momentum

hot zephyr
#

sweet.. we just have to rework almost every boss in the game to make them more melee friendly

#

and even then, melee is still at a huge disadvantage

#

Projectile melee exists because regular melee does not work well in a 2d space

cobalt pewter
#

Projectile melee exists because Red is too lazy

#

The end.

sand umbra
#

correction
projectile melee exists because regular melee does not work well in Terraria's context

#

and also because yes Red is a lazy bastard

#

but that's a given

sturdy geyser
#

yes, you would have to have a game with classes that work

#

its necessary work

hot zephyr
#

if Terraria had a third axis of movement melee would be a lot better

sand umbra
#

no it wouldn't

cobalt pewter
#

Honestly? Probably no

sand umbra
#

it'd be just as garbage as it currently is

hot zephyr
#

you'd have a lot better chance of dodging

sand umbra
#

again, no

#

because the fact of the matter is still that there is extremely little room for melee as a term in Terraria's core design, and this extends to a lot of its mods

cobalt pewter
#

We'd blame Red again for this, but I'd say it's unnecessary

#

Because I'd just blame everything bad on Red

#

But yeah

#

Red set a precedent of a horrible melee system

#

And most mods don't really dare to break past it and just follow

hot zephyr
#

if melee was reworked to be closer to true melee, people would pick mage/ranger over it 9/10 times

sand umbra
#

even if you give it a third axis of movement it's still a terribly underdeveloped system that gives you no proper method of getting up close without taking 500 damage

hot zephyr
#

This is why yoyos are peak melee

sand umbra
#

if melee was reworked to be closer to true melee, people would pick mage/ranger over it 9/10 times

I suppose I'll find out whether that's true or not sometime or other

hot zephyr
#

Nothing can beat them

cobalt pewter
#

Calamity is one of the mods where true melee is actually somewhat viable on many cases

hot zephyr
#

Think about it

pine star
#

That said, that's also because Ranger has Chloro Bullets

hot zephyr
#

Why would you even risk getting close when you could just pepper 99% of enemies from a distance with homing weapons

cobalt pewter
#

honestly I never seen any other browser mods that do that atm

hot zephyr
#

True Melee is "viable" because Calamity balloons True Melee's stats as a crutch

sturdy geyser
#

melee is partly hurt because all the classes are bad

cobalt pewter
#

but I know DD is coming and I'm working on something like that myself, so yech

sand umbra
#

yo-yos are truly the peak of melee weapons, yeah

#

they're so good they don't even need to be tied down by the concept of being melee

hot zephyr
#

I'd say the Murasama is what most/all true melee weapons should be like

cobalt pewter
#

Murasama is a bit over it, it's honestly too good atm

hot zephyr
#

Less range, but I like how the attack is shaped

cobalt pewter
#

less range

#

Less range?

#

You seen buffed Murasama?

hot zephyr
#

I mean... make more weapons like Murasama throughout progression but without the redonkulous range

cobalt pewter
#

M

dapper coral
#

hi hello

sand umbra
#

yes hello

cobalt pewter
#

Murasama is funne MGR reference sword, so I doubt they'd normalize its treatment to other swords

#

And heya demiq

dapper coral
#

are we discussing melee as a whole rn

cobalt pewter
#

Mayhaps

sturdy geyser
#

yes

dapper coral
#

because i don't think that's entirely directly related to the latest sugg

cobalt pewter
#

To be fair, it's somewhat correlating to the last sugg

sand umbra
#

m

so anyway as I was saying about Biome Blade doing actual stuff on true strikes

cobalt pewter
#

Okay

dapper coral
#

it's not as offtopic as normal HDfailure but yes go back to fully ontopic

cobalt pewter
#

Let's go back to the actual focus of the sugg

#

m

so anyway as I was saying about Biome Blade doing actual stuff on true strikes
I didn't see anything that builds up to you trying to say smth about biome blade

#

🔫

#

But go on

sand umbra
#

no you totally did shhhhhh

hot zephyr
#

If CMT wasn't filled with things that should be in other channels, it'd be a lot easier to discuss off topic things

#

Thomas was playing 4d chess, it was eventually gonna tie back into Biome Blade

sand umbra
#

that and if I didn't have CMT muted lmao

hot zephyr
#

LMAO SAME

cobalt pewter
#

Epic gaming

#

Now back to Biome Blade

sand umbra
#

anyway it's always felt weird to me that the main focus of the Biome Blade line is the bolts they fire
just from a logical perspective, especially for a pre-Hardmode weapon (because it is pre-Hardmode now), shouldn't the sword be more of a focus?

hot zephyr
#

starfury

#

enchanted sword

#

arkhalis

cobalt pewter
#

Biome Blade was initially not phm

sand umbra
#

Arkhalis isn't a projectile sword what

cobalt pewter
#

Arkhalis is a unique case

hot zephyr
#

Biome Blade was originally prehm, changed to hm, and then back to pre-hm

cobalt pewter
#

Bruh

sand umbra
#

yeah it's been places

hot zephyr
#

Arkhalis is kinda 50/50

cobalt pewter
#

Anyway

#

Arkhalis is true melee if you'd count Murasama as true melee

#

Simple as that

sand umbra
#

like
it uses a projectile to display its swing animation

cobalt pewter
#

Both have projectiles that are relatively melee range

sand umbra
#

but it's still a true melee weapon

#

it's like a spear in that regard

hot zephyr
#

Good point

#

IMO, all swords should have a true melee alt fire, just for variety's sake

cobalt pewter
#

Or 1.4 shortswords why did they change it in the first place aaa

hot zephyr
#

Or at least, every sword without an alt fire currently

sand umbra
#

anywho
Starfury and Enchanted Sword have fairly long cooldowns on their projectiles, and the sword still has some significance...sorta

pine star
#

Yeah

cobalt pewter
#

Both of those weapons have spotlight on their projectiles

hot zephyr
#

Who has ever used Starfury as a sword?

#

I thought people just liked it because it's budget holy arrow

cobalt pewter
#

No one sane ever used Enchanted Sword in melee range

#

Even me

sand umbra
#

that's because Enchanted Sword is dumb
(I never said the sword had more significance than the projectile, just not in a state of being. completely irrelevant)

cobalt pewter
#

Fair

#

And eh, for vanilla, yeah, those 2 are about it

sand umbra
#

anywho I feel like the significance of the sword and the projectile should be balanced
the projectile should be a somewhat longer-range option with less damage output (utility at best imo)
and the sword should be the better source of damage by a notable margin in exchange for being somewhat riskier

cobalt pewter
#

That should be the case yes

sand umbra
#

this is a problem that a lot of Calamity projectile swords have
their focus is entirely, or almost entirely, on their projectiles

cobalt pewter
#

But for some ungodly reason Red never dared to make overall dps of projectiles lower than swords

sand umbra
#

the blade itself should at least have some relevance

cobalt pewter
#

okay no more Red slandering aaaaa

#

But yeah, projectiles should be relatively the "backup" for when you can't really get close

#

And yes, Cal inherits the same issue with melee

sand umbra
#

making Biome Blade do things on true strikes based on the biome you're in would be neat

pine star
#

Yeah

cobalt pewter
#

I'd say you can take a look at Elemental Excalibur

pine star
#

Perhaps Biome Blade inflicts Plague in the Jungle on true melee hits?

sand umbra
#

no I mean
actual effects

cobalt pewter
#

To showcase the significance of projectile in melee

pine star
#

Oh

#

Oops

cobalt pewter
#

Elemental Excalibur has a lot of different things going on with different colored projectiles that cycle every swing

#

Yet its true melee hits...heal the player?

#

For seemingly a small amount as well compared to the behemoth of E a r t h

pine star
#

Maybe every true melee hit cycles the swing?

#

Instead of every swing

sand umbra
#

when I say actual effects I mean like
Jungle procs Venom and emits spores, Underworld procs Hellfire and does the funny fire blast, Tundra rains ice shards and inflicts Frostburn and/or Chilled, etc.

cobalt pewter
#

That could be interesting

pine star
#

That sounds cool

cobalt pewter
#

Jungle makes spore sac projectiles on true melee hits HahaYes

sand umbra
#

yes. precisely those

pine star
sand umbra
#

bootleg Spore Sac projectiles that travel outward from the hit enemy

cobalt pewter
#

Hellfire is a 1.4 debuff yes? Unless there's a debuff with that name in cal

#

Which would be a hilarity

sand umbra
#

...I forget it's a toss-up as to whether or not talking about 1.4 content for this stuff is legal

cobalt pewter
#

Eh

#

It's a minor thing anyways

sand umbra
#

yes I mean the Magma Stone debuff

cobalt pewter
#

Just go on

#

Hellfire doesn't even have a custom icon

#

Hilarity

#

Either way

#

Those kinda effects could be interesting yes

hot zephyr
#

There's a pretty big difference between
"x Calamity item should be preemptively changed as to fit in better with new content"
and
"Exo whip lol"

sturdy geyser
#

exo whip

#

:feelschungus:

cobalt pewter
#

Exo whip taxevasion

sand umbra
#

can't wait for exo whip in real

hot zephyr
#

spaghetti

sand umbra
#

anywho the point is that adding special effects to true strikes w/ Biome Blade based on biome would fit with the weapon's theme and still make the blade more actually impactful rather than it just being in practice a slow projectile weapon that changes with biome

hot zephyr
#

It would

#

just don't remove the projectile or I'll gut you

cobalt pewter
#

Now Ark, since eventually Ark line would be merged with Biome Blade line

What even is Ark's theming, holy, stuff?

sand umbra
#

I guess the only other change I would make is to make the projectile not theoretically infinite range

...does it still have big chungus range, or am I dumb

pine star
#

Idk

sand umbra
#

then again given Calamity's track record with projectile swords being the name of the game I'd wager it does have theoretically-infinite range

#

god damnit

#

(not that vanilla is much better about it. thank you, Enchanted Sword, very cool)

cobalt pewter
pine star
gray nebula
#

TRUEEEEE

sleek turret
#

@ashen warren read the pins™©®

radiant meadow
#

You're not allowed to suggest stuff about future content.

#

That includes Yharim.

ashen warren
#

sorry. it sounds cool

radiant meadow
#

(delete the suggestion btw)

hot zephyr
#

what was the sugg lol?

copper turret
#

they wanted yharim to be a suit of armageddon

#

i'm assuming the item

hot zephyr
ashen warren
#

a Massive bio-mechanical suit of armageddon

copper turret
#

like, the item?

ashen warren
#

the. what

hot zephyr
#

tbh we just need to block off suggestions-posting and suggestions-discussion behind a role you'd get for reading through the Don'ts page

copper turret
#

the item that makes all bosses one-shot you?

ashen warren
#

oh.

#

i completely forgot that existed

summer sentinel
#

I don't think this needs a right melee true click optional truthfully

#

I just don't necessarily need the purpose for it since the weapon isn't meant for true melee, while it can do true melee damage, its focus isn't that and it has a projectile as well for basically all forms of biome blade

hot zephyr
#

It'd just allow you to use the same weapon for both melee and true melee

#

It's not game changing but more QoL

sturdy geyser
#

well just because it's current focus is on a projectile, doesn't mean it can't be changed

craggy stratus
#

maybe instead of only swinging the sword and deal damage, on hit effect can be added
like ark of the ancient can spawn more accurate star when hit an enemy with the sword body when right clicking

summer sentinel
#

true Lemon, I just don't see the need for a true melee right click because if it's applied to biome blade, think about the other blades it can be applied too. it's not necessarily needed but I suppose it can help so I'm actually neutral on it

hollow shell
#

(the sugg's gone now so it doesn't matter much.
sorry for late response, I slept in ridiculously late darylsweating)

carmine island
#

Get them Z's 👍

river glen
#

imagine if zenith gets its pierce removed

tawny garden
#

Boo future content

exotic stag
#

MASS disagree on this sugg. no is all i have to say..

dapper coral
#

that's not something that needs to be discussed here, latias

river glen
#

hmm

#

168

#

CMON

#

its so close

tawny garden
#

It's not

river glen
#

i know there are people who wants trfuffle worms to take no damage

tawny garden
#

I remember sugging voodoo dolls to be stackable
It was denied

river glen
#

lmao

#

just use max stack

#

my old duke suggestion got denied

tawny garden
#

Well yeah, but

river glen
#

so thats a rip

hollow shell
#

(It would be slightly screwy if it could stack because voodoo dolls are technically accessories)

tawny garden
#

That's prolly why it was denied

robust lava
#

Vanilla 1.4 has a vanity item that stacks, the Rock Golem Head

#

It could use a similar system to that, or to Dyes to prevent more than one accessory going into a slot

verbal plank
#

The lastest suggest is really good, I think the best way to put is somewhat how Summoners Association does it with a icon next to the defense icon that shows how many summons you can have in total and how many are out

#

Though I think it should be there without needing an item or anything, its just nice general info

hollow shell
#

A counterargument is within what you just mentioned

#

Summoner's Association is a mod that exists and displays your minion slots

sand umbra
#

yeah uh
why add something like that to Calamity when Summoner's Assocation is

#

right there and does everything mentioned but better

hot zephyr
#

Doesn't SA fuck with DPS?

hollow shell
#

There was some convo about that but I don't remember the conclusion

inland saddle
#

I’ve never noticed it doing that, obviously if you use the blood talisman it will but just regular summoner I don’t think so

summer sentinel
#

I think SA does mess with calamity a bit yes, I faintly recall something of unbalanced and bugs

inland saddle
#

I could be wrong lol

hollow shell
#

Yeah this makes sense

#

It could apply to some other Statigel items too, like the pickaxe, bow, and sword

#

(and arguably Gunk Shot & Phoenix Blaster, but that'd cause other crafting issues)

summer sentinel
#

yeah I agree with it, since it's just repetition as they said, I think if something just does purely only take hellstone, just have that thrown into statigel like, pickaxe + (# of purified gel here) -> gelpick

coarse bronze
#

p o g

hollow shell
#

@rare sapphire You need a reason for your suggestion
On a separate line (Shift+Enter)

#

in order for the bot to process it properly

#

Ah there you go

rare sapphire
#

yeah i was editing

whole sedge
#

(Couldn't this just be fixed by calming potions and peace candles plus is partially a problem on multiplayers fault because I think each player spawns its own mobs?)

jovial spire
#

By the time you're making a hellbridge for assumedly WoF, you can make zen potions

#

So i mean, problem solved right there

whole sedge
#

oh yeah zen potions are a thing also

crystal iron
#

I thought zen potions were post plant, did they move it down

hollow shell
#

Yeah they moved

sand umbra
#

my question is why Statigel stuff takes Hellstone in the first place

#

and doesn't take like
Demonite/Crimtane or Shadow Scales/Tissue Samples

#

or at least Blighted Gel

#

some thematically-appropriate stuff rather than just
funny hell metal go brrr

coarse bronze
#

ikr'

crystal iron
#

I think it could use ninja armor from the king slime cuz

  1. it drops from king slime and king slime is slimy
  2. statigel looks and somewhat behaves like a ninja armor (cuz double jump and the whole if u take damage thing)
  3. statigel armor requires a slime to be defeated to craft
real steppe
#

ninja armor makes more sense

#

and statigel is statis' armor according to lore iirc, and he is a legendary ninja

#

I think it would make the suggestion more convincing

#

"Make statigel armor require ninja armor instead of Hellstone"

crystal iron
#

Ye

coarse bronze
#

time to edit brbbb

#

fxied it

#

fixed)

crystal iron
#

If it did use ninja armor it would also have to include other armor sets for other classes
For example the necro armor for ranger
Jungle for mage
Bee for summoner
Molten for melee

#

For consistency

#

Ig

coarse bronze
#

yea

cobalt pewter
#

Not exactly

#

Wait

#

What are we talking about again