#suggestions-discussion
1 messages · Page 1027 of 1
Is it? 
I don’t know that but it seems like an archaic feature
it's at least 2 years old
she most likely will not, but to get the definite answer, it’d be to ask the donor directly.
donors/dedicatees also don't get to decide balance iirc
only function
Oh I was mentioning the functionality change if applicable when it may get nerfed or may need a change, the balance is up to the devs yes, though currently SD is mostly fine
Did suggs get automatically sent to the Devs when they reached 200 or did they need to be sent manually (before the bot came back)
they always needed to be manually sent
Oh
suggestions get some tags when they reach Dev so it's easier to see what they're about, something which the bot is unable to do
Kk
idk if it's been done but if u see this can someone send my Sugg cuz it reached 200 but it doesn't look like it's been sent
patience
Ik 😔 😔
it'll happen when it happens
Ranger:
actually nvm, w/o demonshade theyre still OP
there aren't even any walls in the jungle that count as the biome
hey why not increase the block to biome distance by a little bit
auric furniture
made with darksun for a "post yharon feel"
whagt
... in case you're not aware, auric ore is also post yharon
- Scarlet Devil isn't a donor weapon. Phup was a dev, not a donor
- Demonshade armor doesn't have natural stealth because it's an all class armor and no all class armors have natural stealth.
imo the solution to flying carpet is make it craftable out of ancient cloth and nothing else
So it's actually very easy to get pre boss, where you would want it most.
Ancient cloth is a hardmode material though, dropped by ghouls
Unless calamity changes something about that
Just make ancient cloth drop in phm ye
from what 
Regardless, the sugg was just to make the recipe pre-hm, the devs can choose how to make it pre-hm
Anybody for a Draedon Lab furniture set?
there aint
Right now getting the materials for the life upgrades is a grind
Me, who got most of dye materials for upgrades randomly: :kekW:
Yes, yes, laugh at me, Nitro users
Laugh
There are some lab doors and blocks and stuff ([[Laboratory Furniture]]), but not a proper set of furniture
@hollow sierra I just realized. Wouldn't suggesting from only changelogs a don't?
Something something future content
Oh yeah
Good that you pointed it out
We have previously disallowed suggs that had referenced recent additions to #changelogs
Is it possible to make the balancing of vanilla items a configurable option?
Not sure why it's needed, you might need a strong reason for that to happen
I'm not tryna be rude 
Just sayin if you wanna sugg that, you might need quite a strong reason
Because I don't see the particular merit unless you're testing?

Sorry.
It's cool
Oh.
Honestly Chrono I don't see the Draedon's heart buff passing because the whole point of changing Adrenaline's charge time is to nerf it in the endgame, accessories included.
How many minion slots can just be determined via stat meter from goblin tinkerer while holding out a summon weapon
but adding a feature to update on the stat meter to show x slots used out of y total would be nice
obsidion armor in calamity gonna be broke
Yeah
Probably still going to be rogue though
Wulfrum/Victide/Aerospec/Statigel can hold the armor curve
oh shit
well
terraprisma
is basicly no hit empress
which will be more painful in death
Terraprisma upgrade? 👀
but then ur gonna have good accessories
Chill, I'm just playing.
terraprisma and whips are gonna be nerfed i bet
Why is Terraprisma OP?
D A M N .
and it looks cool
Yeah, I really think Terraprisma is getting nerfed then.
it could be moved to a post ml drop like beat eol daytime after ml and she also gets a buff post ml
idk tho
@pine star @river glen Obsidian armor will just lose all rogue bonuses in 1.4 port.
intresting
this changes things b/c summoner will now have another pre boss alt besides wulfram and victide
plus we have snow flux coat
i keep forgetting about that change
@crude geode In your SSV sugg, prolly should say "a different spell tome", cuz your wording makes it seem like SSV isn't one already
(also wow a lot of suggs recently it seems)
If he does mean that, then that could also be clearer
especially if you read back to what Terry said as well
Terry meant just a literal spell tome though, the basic book
It should be capitalized and he should prolly directly clarify he means the item sold by the Wizard
People in #suggestions-voting won't read back to see what Terry said.
Yes
If terry said it why does it even need to go through this phase
I don't know
(did we not just have a convo about changing dedicated items in the dev server)
What
changing mechanics is different from changing recipes
not to mention that was about a patron item
not a dev item
That's true
Yeah what
Recipes can be changed in a flash
unless I make a typo and Terraria takes a shit
It now takes THREE subsuming vortexes

and it takes the eternity too
oh god oh no It becomes obtainable and unobtainable at the same time, a paradox!
no, it's just unobtainable then
Philo, ruining jokes since 2004
don't you mean since 1004
Anyway, we can just skip suggestions phase here
don't you mean since 1004
I'm not THAT old
Bruh just make a new last boss already, had supreme calamitas forever bruh gimme somethin new
draedon coming soontm
Ooooo



_ _
Statements like those don't really add anything Griffin to the conversation nor is it really that simple to add a new boss in at all
not to mention the long time it'd take to code and implement the boss, it'd need to get tested thoroughly to make sure it works proper in SP and MP, as long as checking weapons around that tier to make sure it doesn't unfairly and plausibly melt the boss. also actually fighting the boss is whole different topic to deem how fair or unfair it may be from those who are okay at the game to the ones who are a bit more novice
K, im just sayin i quit because i completed it, and i bet a ton of other ppl feel the same way. If u want a lot of ppl to come back playin it then even if it is a lot of work i’d say it’d be worth it
see my previous message
well, just note that the devs and testers also have some busy time tables of themselves and for the reasons I have mentioned above, these things take time to grow and marinate
(mostly all devs and testers have school just to also note)
Yeah thats fine, just wondered if they’ve started workin on it?
it takes time
progress is being made on it yes, as seen in changelogs
Really looking forward to it
we have no set release for when the boss will release but when it does, you can enjoy it tot he fullest extent 
yeeeeee
the minion slot sugg makes a really good point
that is very irritating, espcially when you're working with minions that take up multiple slots
I mean, the Stat Meter does show total minion slots already
@proper grail You should probably mention that in your suggestion
Or maybe change the sugg to be that Stat Meter can display current minion slots taken up
I mentioned that to them but I think they didn't see
whoopsies
Noted
Well, Piggy Pank
Done, Rover 
Thanks 👍
What do yall think of my suggestion
who gonna make the music
It's a resugg, so automatically it's fine.
I don't know who's gonna make the music, but I still think it should be done
Rover and Pinkie are the current composers.
Does the team accept outside songs if they're good enough?
Such as a fanmade theme for upcoming bosses?
Wouldn't doubt it.
no
Oh, interesting.
if we're going to need a theme for a specific boss, we're most likely gonna ask someone in our team to do it, or someone that we really trust
What if someone made a fanmade theme that you were itnerested in? Would you talk to them about it?
Did someone make a fanmade theme?
Because if nobody did, I don't see the point in answering that question since it didn't happen.
Someone made a fanmade theme for Draedon a couple months ago which is really good in my opinion
i think theres one for yharim too
I somehow saw that coming
Yeah, I know that, but it's likely we'll make our own.
but we've already made plans for one of the people in our team to make it
Alright
if one was made it'd most likely be a remix
Hey i have a question so i made my post like a day ago about the sentinels and i havent gotten anything withen the last 24 hrs does that mean that it would be approved for voting?
Ping me your answer
Yeah if your suggestion doesn't have an ❗ reaction that means it's all good, and will be automatically approved by the bot @glad tundra
Thanks alot Rover
was my suggestion too big? :p
It is a bit large yeah
My go-to solution for big suggestions is to have a lot of line breaks (even better: double line breaks)
dividing it into sections
Succinct separated ideas
it is a bit large, and not just in the textwall sense
or at least from what I can tell. I mean I'd like to think I have a pretty good sense of when people are asking to overhaul a whole class
wait why'd you post it again
it was fine where it was
sorry 😦
(and my point about it being seemingly a fairly large-scale overhaul of Sharpshooter still stands. I could've sworn there's a Don't about exactly that)
I mean, it's not an overhaul of a whole class
then what is it?
it's like a DLC
you don't have to go through all the items
it's like the charger mechanic, it's not game changing but it adds to it
the charge mechanic was designed for Draedon's Arsenal weapons, and the Draedon's Arsenal weapons were designed around that mechanic
you can't just add a new major mechanic to old items and expect it to go well without considerable changes
no no, I don't mean to add it to current items
but when you add new ranged weapons, it would be interesting to see it on new ones
not necessarily current ones
so, for example, you could add an assault rifle that resembles a new one, and it sounds like a new one, and add the upgrading system to it
or add a handgun that resembles a real one, with the ugprade system
...I suppose my next question, then
is why Calamity specifically needs to or should do this
I'm not saying it for a fact doesn't, I just don't see the point
.
wait
wait a minute
hold that thought I need to check the Don'ts doc again
Aight yeah I think your whole bottom section is a bit too specific
And overall not that relevant to the topic of your sugg
okay I knew I wasn't insane
progression-based scaling is a Don't
AlchemistNPC has that
I thought of my suggestion as slightly different though
The suggestion is generally fine
More real gun representation, more grounded stuff for the ranged class and the reduction of fancy energy stuff
But you start to lose the plot a bit when you go into this new weird upgrading system
I tried to give some practical example, sorry
What I'm trying to say is, it's sad when I have to let go of a gun I like because the other new ones are too magical and sparky
and I want something brutal like a handgun
blasting "BOOOM"
and those guns are ALWAYS material, it's almost never worth to keep them as your main weapon for long
There are the limited-ammo classless guns
Which are super cathartic to shoot, and are pretty realistic
Magnum and Elephant Killer, etc
but of course, you cannot use them much.
I wish you had a way to make the ammo for the guns but expensively
Kinda useless whne you can’t get inf amount
I mean we all know that that's "the point of them"
but the limited ammunition combined with their limited per-fight use is exactly why nobody uses them

nobody uses hydra tbh
I think the inherent problem is that the mechanics of Resident Evil that make these weapons useful don’t translate well into terraria.
I've never used the magnum, nor any of those limited ammo guns
and I'd like to use those weapons, but throughout the entire game
This seems like the same issue with the health bar
I don't like having to stick to a magical glittery gun
I guess it is kinda stupid that there are two limits on the RE guns
Porting something directly for reference without much regard on Terraria's design
If the ammo is limited then why not make em usable an unlimited amount of times per fight
It puts you in more of a resource hole
Porting something directly for reference without much regard on its effect on Terraria
Literally the reason why reference for reference sake is bad.
Nah that was just because a lot of people thought reference for reference sake was a valid enough reason on its own :P
It's kinda funky having limited use items in Terraria
Byeah MGR bar and RE guns need overhauls to somewhat fit Terraria's gameplay or just
Yeet them
There's already a limit on how many times you can fire the damn thing, plus it sucks wasting crafting materials on a weapon that'll eventually run out of ammo for good
MGR bar looks disgusting; it does not fit the mod's style at all
if it didn't have valuable information I'd have disabled it a long time ago
Same, YABHB is just way better for Terraria
Accidentally uses RE gun on a failed boss attempt
Welp just lost two incredibly valuable pieces of ammunition
it sucks.
IMO? Just wrap the limited use weapons and ammo into one. Make them not consume ammo but retain their limit per shot in a boss fight and then make them unusable outside of boss fights/weaker
Or make their shots way weaker but give them a multiplier against bosses
yeah big agree there.

Well, you'd be stupid to use them on mobs but yeah
Well the point of them is resource management, that was Fab's whole motivation for adding them
So if one of the two limitations is getting removed, it would be the limited usages per fight, not the limited ammo.
Terraria is not a survival horror game
^
Resource Management isn't a thing. Potions can be made infinitely, as can ammunition for ranger.
You can have a reference to RE without ripping their game mechanics
We just deal I guess, or have Fab be sad
References are fine if it can be reasonably fit into Terraria
Using the Gungeon guitar doesn't give me a dodge roll, y'know?
Stellar Knives are a decent example
Stellar Knives does the reference weapon well, it seems like 80% of all the reference weapons in the mod are super in your face
The mechanic works without directly ripping off source material (timestop)
wait fuck
Gravistar Sabaton doesn't inherit any components/mechanics of Risk of Rain.
I forgot to say that I already did the spell tome thing
Ben no longer gooderator?
Ben no longer gooderator :fear:
😔
It's ok ben, just slap a flag on it.
I guess I can just flag it now.
ye

~~no more crafting SSV four times
~~
(I'm allowed to request a silent stepdown)
(Aight, that is fair)
wegud
Mass crafting SSV is mega brunge
It was nice having you as a gooderator, Ben

byeah RE guns don't have to completely incorporate the mechanics of RE.
topic
you know what
RE guns could also recharge their ammo over a longer period of time
when was the last time someone suggested changing the RE guns
It just doesn't make sense for them to, since Terraria and RE are vastly different games.
as it stands there's very little reason to waste time crafting weapons that'll become useless once their ammo is gone
byeah
(has anyone actually enjoyed the RE guns?)
(I don't think so)
(I've never seen anyone actually use them)
((in fact I don't think anyone ever uses them))
all I'm asking is, please add more of a "marksman" vibe to Ranged instead of just combining mage weapons with guns
I can't tell when the last time an RE gun sugg has been made
Not nearly enough apparently
It doesn't seem very frequent
well that's a good sign
(the problem is they don't have a very well known collective term)
feel free to rip any ideas for a RE gun rework
(to Discord search with)
It's a sign we should make a sugg
I don't see anything about RE guns throughout oct and sep
If anyone wants to work on one with me just ask
I suppose so.
Also should this sugg be flagged since Coin of Deceit got a rework?
#suggestions-voting message
Rover we're gonna replace the suggbot with a filing cabinet for all suggestions
Just remove the whole bottom section of your suggestion @ashen warren, or summarize it into like one sentence
as-is you put too much focus on a thing that's not gonna happen and is pretty tangential to your topic
I'm already writing a sugg on this and nobody's gonna stop me
...just one thing
is the upgrade thingy bad? @hollow shell
Write that shiiiiit Thomas
Speaking of things people don't use, classless weapons like Golden Gun
rebrand them as summoner weapons.
do we have an agreement on what the best approach for these guns would be for the purposes of this sugg
Lucoli, your sugg is mega wall of text, try to thin it out
And does not have to do with making the guns more realistic
okay I'll edit that
do we have an agreement on what the best approach for these guns would be for the purposes of this sugg
Remind me what you had in mind

I was doing smth else
I'd say for RE guns
I'll 🛠️ the Coin of Deceit sugg
sorry i fell asleep after not getting any replies for an hour 

Unless it's in changelog
It's in changelogs
for the RE guns:
- Make them not consume ammo
- Reduce their damage significantly
- Give them a pretty big damage multiplier against bosses
- Limit their uses during boss fights
did read chat though
or, confirmed programmed
which, I dunno if it is
Ah I see yeah it's in changelogs
I'll flag it then
hmmm
well, I can't quite be that specific, at least not on the headline
God removing the RE ammo would reduce ammo bloat in the mod so much
...can I?
ye its in (coin of deceit)
...no, I don't think I could, it still skirts the specificity rule despite being an existing item set
mmmm
getting RE ammo from boss kills reminds me of reversity coins from alchfull
instant trash
lmao yes
okay I know I make it a point to follow the Don'ts like a saint for some reason but god do I hate them sometimes
I did
What are you planning to write, Thomas
Spill the beans here smh
You've got us half way there, finish the job
basically I wanna write a sugg that focuses on making the RE guns actually consistently usable and not like Purified Jam where you're so scared of fucking up the one chance you have with it that you just sorta never use it
Purified Jam needs a rework as well but there's already a bunch of suggs made for that
Or just flat out remove it lmao
ok I cut my message in half
now, I can't get very specific at all because it's a suggestion, so I was just gonna go with no ammo consumption (and the subsequent removal of the munitions themselves)
Keep in mind they're also usable outside of bosses (lmao) so if you remove ammo they could potentially be super strong
and here's where we find the problem
@sand umbra are you a dev
No
I can't specify more than like one change
but I have to in order to--
Just do it
The "Dont's" are just a loose guidelines anyways
He's a dev... just not for this mod lol
yeah I'm not a Calamity dev
I'm a mod dev, but not a Calamity dev
that is. a very important distinction to make
I'd say Thomas just post the full changes
If Rover or whoever gets mad we can change it later
having different ammo is interesting, I wish I could be able to decide between a few at different momments
after you get past the point where Chlorophite bullets do the most damage there's no big doubt as to which one to choose
Since you need the full context for the rework anyways
more diversity is interesting
...Ian, I don't think you understand
the Don'ts are basically suggestion rules
I wish there was a hotkey to switch ammo types
I know they're the suggestion rules; but you can't understand without the full context
I'm literally legally obligated to go the piecemeal route but if I do that it misses the point
there is no right answer here
I wish there was a hotkey to switch ammo types
@hot zephyr I think there's a Thorium item? that lets you do that when you press UP
"legally obligated" :p
If you do it piecemeal nobody will understand and such, nobody will star it
you know what, fuck it
I've been a good boy for over a year
Your best odds are to just post it full
Yes, rover wil bonk you if you violated a don't
people can handle a little specification
Guaranteed
90% of the suggestors here don't even read the Dont's, you're already miles ahead of em lol
I've slogged through so much garbage in #suggestions-posting, your sugg will be fine
The "Dont's" are just a loose guidelines anyways
That's why i'm keeping my sugg up, not adjusting draedon's heart along with the other changes seems more like an oversight than anything else and i wanna make sure it at least gets acknowledged and potentially pushed in the same update, and not the update after which it would if i didn't "break" the rules
The worst thing that happens is that you're told to tone it down a little.
Frankly the biggest thing standing in the way of your sugg isn't the stars, Rover or anything, it's Fabsol orbital striking the idea down 
tbh Golden Gun could be just flat out removed from the mod
golden gun is a hardmode item
marked magnum is prehardmode
yeah? it's made with ichor.
This suggestion looks good, Cursed
Once 1.4 is out, Golden Gun could be deleted from the mod without any big losses
^
No need to change it now when the whip changes will make it irrelevant
Thanks to flasks affecting whips
(it'd also open the opportunity for making them a bit more interesting.
Instead of shooting a gun, you summon a little guy that shoots the gun
)
whip flask hours
caustic staff?
((or reworked entirely to be an Ichor monster that vomits on people, either or))
aestheticus is one of the worst donor weapons in the game; it's hot garbage on everything
exo tier whip 
To be fair, Marked Magnum and Lunic Eye are the only ways player can get an easy Marked aside from prolly specific weapons
Is stained with the blood and hair from.... previous contacts
Yeah but like. does everyone besides summoner really need that?
i mean usually when you arent even mage you tend to use everglade/pee pee
aaaaaaand here we go
Does Marked even need to exist as a player debuff?
it reduces DR
Marked really doesn't need to exist tbh.
it's just bloat
its been half deleted
ye
just finish it off
🔪
yeah enemies can't apply Marked anymore
you could probably nuke the Marked Magnum while you're at it, if I'm being completely honest
tbh I feel like the devs should consider deleting things more often, the mod is packed to the brim with content and a lot is pretty irrelevant anyways
rework, don't delete is the name of the game.
we've hit choice paralysis levels of content; where there's like 12 weapons for each class for each tier
give a marked flask to melee
When your post that you thought was really good and reasonable legit only gets 23 votes
unfortunately, that's a bad motto to have for a mod
deleting things
It happens to everyone, Midnight
make marked magnum a proper ranged wep
omegalul
why is auralis a ranged weapon
not that I personally agree with the motto of "rework, don't delete" I'm just pointing out that it's Fabsol's ideal.
well you can't stick with that forever
that is true.
and you certainly can't stick with it for the 1.4 jump
points to the 5 swords for literally every tier
a decent amount of content has been made irrelevant or redundant by 1.4 changes
if the devs "rework, don't delete" for everything we're going to end up with like 20 weapons per class per tier in a year or so
such as the introduction of whips, which act as a support weapon for summoners
and while I don't agree with whips being summon weapons, it is important to make note of the fact that they are
If it makes you feel better, frigid bulwark is getting the boot during the port
pog
My biggest fear with Calamity is that they'll try and keep everything for 1.4, even the things made irrelevant by 1.4 and just create a really messy time
Frigid Bulwark was kinda cringe anyway
F frigid bulwark and angel treads
not that anyone used frigid bulwark in the first place
byeah does anyone use it to begin with
Angel Treads are staying
I'd wager Angel Treads are staying as an upgrade to Terrasparks
People use Frigid Bulwark... for crafting Rampart of Deities
i assume they're just gonna be terraspark + harpy ring?
since they're, y'know
actually tier-locked
yeah, a terraspark upgrade
because angel treads run faster and boost wing flight time (more)
so it's still a distinct upgrade
you also need to integrate obsidian rose into all the modded boots
Terraspark is interesting because it's pre-boss tier yet every upgrade past Lightning only really gives benefits to exploration and not mobility
since vanilla did that
If it makes you feel better, frigid bulwark is getting the boot during the port
Would Frozen Shield get the bonus DR at ≤15% HP like what Frigid Bulwark is atm?
fuck the obsidian rose change, I can never get them to drop and get screwed out of Terraspark
Or would that concept just be yeeted
byeah, topic
obsidian roses are easy, its the lava charm that's torture
maybe
Although hearing about 1.5's power scaling changes I'm not too afraid since the devs are already changing a lot of content
Cant you get obsidian roses from crafting tho?
Not in Vanilla, no
(we should get back to not Journey's End)
(i agree)
(Yep)
(yes)
RE guns: is there anything else you'd suggest?
Some expert mode accessories are kinda cringe tbfh.
Like?
Gehenna needs a rework really badly.
Gehenna could just be deleted tbh
Rotten Brain.
like it's just legitimately bad
It doesn't need to exist
which one is Gehenna again
Reworked not really deleted
Brimmy still needs an expert drop
brimmy
Nebulous Core is just Spore Sac with discount Godslayer rez
oh yeah Brimbo expert
true true
Rotten Brain is terrible
I do think a lot of expert mode accessories need to be looked at closer, because a generous amount of them are just...awful.
tfw you use an acc slot for a debuff item
The fact that its post hm is stupid
just give it the Brain of Confusion buff
Amidias Pendant is pretty 
no way that can go wrong
It adds like 15 percent more dmg and shadrain on hit
isn't Pendant dropped in all difficulties now
What's terrible is you can't combine the tooth and scarf and the brains until you get a mythril anvil
On hotkey, Gehenna now allows you to fire a brimstone laser from your eyes
Nope
should really be moved to the tinker table
Rev+
please yes
You ever use Leviathan Ambergis? Or know it exists?
Ik
On hotkey, Gehenna now allows you to fire a brimstone laser from your eyes
pogu
...I just checked
same as blazing core
yeah Pendant drops in all difficulties now
Is that in #changelogs ?
weird
wiki needs update
I think I did that at some point
Giant clam mode

hey can the amalgam be reworked to not be like. five accessories smashed into one thing.
but yeah, the only req is that DS be defeated for the pendant to drop
the Amalgam got reworked I thought
like very recently
also that's kinda the point--
eh true.
Whats the point of amidas pendant?
It's called an Amalgam for a reason
There is none Midnight lol
Amalgam's rework is moving the Ambergris trail to the Clump instead of on the player
it's a worse rusty locket
Ah
the point of Amidias' Pendant is why the fuck is it not sold, or dropped, by Amidias
I'm just looking at the expert mode accessories page and seeing all the uselessness
@sand umbra It's Amidias' garbage, he left it in the clam for a reason
HAHAHA
bruhhhh
It is an F tier accessory at best; it has no actual useful atributes
At least you can use Rusty Locket on DS
Leviathan Ambergris is cringe tbh. Any water accessories are just really cringe.
Oh yeah Astral Bulwark
why are you doing EoC and Acid Rain before DS
@crude geode Leave my Deep Diver alone you monster
Why did they make death king slime easyier?
It was so much more harder than now
Its astral immune is invalidated by Ursa Sergeant 
they buffed it
Which can be gotten in early HM
...wait
crown jewel shoots 3 things now
wait I'm stupid
I always forget that Ursa Sergeant exists and that I made it.
smh ben
Alright let's be honest: Who has actually used Abyssal/Luminous amulet?
lmao
I forgot Rusty Chests are unlocked by default fuck
alright well now that I've made myself look retarded
Ursa Sergeant should really not give immunity to Astral Infection tbhj
Make astral infection heal ya while using Astral Bulwark because yes
Alright let's be honest: Who has actually used Abyssal/Luminous amulet?
@hot zephyr never heard of it
Isn't it spelled Luminous
I used Lumenous
pretty bad
...for the light and only for the light
the-
the other effects literally do not matter
haha shine potion go brrrr
it's just the light
Here's probably the worst offender of expert mode accessories rn.
Shine go brr yes
Toxic Heart.
Which does?
who cares, upgrade it to plague hive.
ah yes, Toxic Heart
the acc which you use like 2 seconds later to make Plague Hive
Even real-er shit here; how many of ya'll have used the waifu ingredients outside of the HoE?
me.
!wiki Toxic heart
I...think I used Chaos Stone for a nohit once?
Brimmy Waifu is p good for a magic slot filler.
ah yes
Let me rephrase
Toxic Heart
that was a time in my life that occurred
Oh its used for ze give plauge pack thing
How many of ya'll have used the waifu ingredients outside of HoE for any other reason than to gawk at the waifus?
Chaos Stone doesn't summon tits
aero stone is a great early game acc
it just makes your magic strong as fuck
scribbles "rework chaos stone"
bitch
How many of ya'll have used the waifu ingredients outside of HoE for any other reason than to gawk at the waifus?
fuck I got caught
Me, bc Brimmy Waifu was nice for magic damage and so I don't have to pay attention to slimes when building arenas.
Yeah but has... anyone actually used Cryo Stone?
what does cryo stone even do
The stones and Elemental summons do need reworks as well

HoE farming
Cryo stone needs a rework indeed. So does the plague one.
oh it's literally just damage and dr
...I feel like I've got a long list of shit to suggest ahead of me
maybe
They could rework that it legit doesnt do anything
i thought it at least had something to do with ice
Chaos Stone also kinda sucks
Chaos Stone is god what are you smoking
they all suck alone
it's like the only good statstick of the group
slightly more mana?
aero stone is good early game when you have lots of acc slots
5% reduced mana usage is...ok.
...oh wait, I looked at it again
You sure you're not confusing it with Rose Stone?
I'm getting it confused with Butterfly Wings

a stone with wings 
which legit give a better bonus
the only reason rose stone is good is bc you get waifu

thique
I enjoy not having to deal with slimes when building arenas, which means Rose Stone is nice (and summoner but you're playing summoner
)
horn begone
bc kelvin catalyst funny.
donor item, my good sire
has Frozen Key always been in the Catalyst recipe?
donor item
^
donors are dumb
Frozen Key was added when souls of might were removed from Cryogen
money talks
Money talks indeed
Let us make suggs on donor gear so we can rework the terrible design choices of donors
Kelvin Catalyst ruined it for everyone
you can
It's time to fix some atrocities
You're not inherently prohibited to do so
I remeber the time me and my frienddestroyed and we somehow killed polterghast
Frozen Key is a 20% drop from Cryo so you're more likely to be grinding for Cryo Stone anyways
you just have to face donors to do so.
But you'll still need approval from the donors
You made me grind out a mediocre rogue weapon, time to suffer
the balance is up to the devs, soooooo
what happened here in suggs, I come here and 600 mesages
a lot
Can we talk about Yanmei's knife able to be used against...like two bosses.
we started trashing terrible accessories
Yamei's Knife went from cool to garbage in like... two patches
well I might as well make a comment though on the actual suggs
Doesn't Yanmei give buff to the player on hit regardless of immune NPCs?
good luck hitting with it.
rebranding the classless weapons I can see happening although they are meant for any class, not just summoner. It's essentially free ichor for example with golden gun so rebranding isn't entirely justified but I can see it still being warranted perhaps
And I'd say it's, roughly a fine range for when you can get it
give the golden gun the golden garbage can treatment
a whip with an Ichor flask is free ichor in 1.4
changing RE guns I'm fine with, because to be fair their use case is so minimal and it being bounded by ammo is just sort of...yeah
Soon™️
It makes them even less usable and very niche to the point nearly everyone forget sthem unless they knowingly know it's classless damage that can be used
I swear to god
allowing the mostly-arbitrary ammunition this is true though Thomas I fully agree with this because it is just, yeah
1.4 changes should be considered just to help make the transition easier, the only caveat being they need to be changes to existing content and not future content
I mean granted most of the time I just end up throwing magnum rounds but that might be just me
magnum rounds? more like magnum silver coins
Never used em
same with shotgun shells and the other one I forgot
that's probably because you know the gun is useless if you go through its rounds and useless if you fail the fight where you shoot it
it's Purified Jam 2
the RE guns have so many limitations on them that their use case is next to none
Jam is. a different beast which I'll get to suggestion-wise at another time
Actually I might do that on my true melee Yharon later
except at least Jam is useful on securing a Yharon victory
true meleeing yharon
- literally it's useless after you've used the ammo
I do need some emergency power when he's at his last subphase
Jam could just get the delet tbh
It's only here because of nostalgia
It's from a bygone era where DoG was destroyer reskin
The benefit of being a relatively new participant of the mod is that you're not affected by nostalgia at all

I've been here for a few years and there's a fair bit of nostalgia
Fuck stress tho
no nostalgia for that
You know it's technically not an instant upgrade, right?
I know people consider cultist to be easy as fuck
but it's not an instant upgrade
That being said, Toxic Heart is deserving of a rework
Plague Hive isn't an immediate upgrade by definition
LC is the hype man for moon lord 
but it is close enough to its highest items (and separated by such a relatively squishy boss) that you can consider it one in the grand scheme of things
or, more accurately, it is way too close to its constituent parts
specifically Toxic Heart and Alch Flask
I mean thats kinda like saying late hardmode HotE components are an insta upgrade just cuz nobody uses them and they are like 2 or 3 bossrs appart from upgrading
well, moving plague hive will make it useless because The Swarmer is the weapon that loves it the most
^that
byeah that's the problem
delete plague hive
Plague Hive itself is in a really, really bad position
problems solved
there's like one weapon that actually gives it its use case
do people use it outside the funny swarmer experience?
plague hive post deus for no reason
two if you actually use Plague Keeper for some ungodly reason
add astral bars to the recipe 
Plague Keeper 2 ig
oh yeah
I forgot about Plague Keeper
which I think is mediocre in normal but goes ham with plague hive
that's probably because nobody really uses it, or at least I haven't heard it hyped up enough to notice anyone using it
its not worth using atm I think
I think part of that can be owed to the highly overrated weapon on the same tier
imo just spread plague throughout HM, then you can start redistribute accs to build up to Plague Hive
I think part of that can be owed to the highly overrated weapon on the same tier
Or the fact that it's Calamity's #879478 broadsword
plague keeper's dps and usage case isn't the best afaik and people just forget about it
ok Ben we also can't just delete an accessory like that
so it was nerfed a little much at one point maybe
it used to be like
god weapon
I-
I mean you can
Plague GOD
it might not be the best course of action considering the plague itself is in a really fucking awkward spot right now but you can do it
like last time I tested providence melee, the only thing that was faster was Galactus Blade
All bosses need an expert mode drop,, and it's still really bad.
As I said, spread plague throughout HM
Galactus blade is good now on that note

and maybe ele lance
galactus is also post provi now
I forget that exists
elementalance
moment
Spamlance momentum
I wouldn't forget elemental lance if there was an auric spear iirc but someone doesn't want one 
"projectile limit doesn't exist" lance
no auric spear 
embrace the subclass
reject broadswords
also I will support Auric spear
"fuck projectile limits, my homies hate projectile limits" spear
if
reject more auric melee shit
we have an auric yoyo but no auric lance, what an outrage. You need yoyo bag for oracle but do you need a yoyo bag for auric spear? no. Case won
also maybe make Auric gear not just a clusterfuck of crafting trees please--
auric saros upgrade, auric eclipse fall upgrade
i believe auric summons are in the wroks
eclipse fall upgrade would be good yeah
Eclipse's Fall upgrade would be good except that's kinda
soon
auric saros upgrade, auric eclipse fall upgrade
auric shattered sun upgrade could work too byech
given it's one tier after
Yeah, way too soon.
Eclipse's Fall is also dedicated item btw
Auric Shattered Sun upgrade
shattered sun upgrade most likely would have shit for stealth tho like the rest of them
Showstopper in real?
yes
all we need to do is just add more auric and that will fix our problems. Trust me I'm a calamity developer not true at all
It's Poss' DI item
OH ITS PINKIES
it's dedicated to Pinkie
god
shattered sun upgrade most likely would have shit for stealth tho like the rest of them
smh, this is why all Crystalline line should have their stealth reworked

all we need to do is remove the entire Ark line and that will fix our problems.
any rogue weapon with more than like
No Thomas, bad sugg
Ark gets removed and I remove you
has a bad stealth strike
Facts
You can't remove thomas.
moment
What does the ark line do?
ark isnt even that good
Isn't it like homing or something
Ark line has the function of being dumb and overrated and stupid and overrated
Fab, readying to orbital strike Thomas 
Ambergis I forget even exists and I think most people agree with that
I like ark of the cosmos tbh
cosmos is nice, the rest of them are cool but overrated
biome blades are
biome blade.
@foggy plover actually now that you mentioned it, is there anything in cbt regarding rebalancing stealth of weapons with low use time?
bruh Cosmos is literally the dumbest of all of them 
I mean
me too Ben. as for Ambergis, it does need a rework because right now, you just don't use it nor do you even know it's existence since you probably just sell it
not really
bio blade preHM is a good change though
you get projectiles on your cursor for picking the weapon, only Oracle gets that shit otherwise
so maybe I'm a little dumb and I like dumb things :)
TBB is okay. OBB is good. galaxia is decent afaik
you get projectiles on your cursor for picking the weapon, only Oracle gets that shit otherwise
Melee™ momentum
and then ark of cosmos is just ark
Biome Blade line would be fine if it actually like
😔
All melees should
...that should be something I suggest soonish
“Melee is Not Melee”
-Everyone in #suggestions-discussion ever
Same
also Cursed this is gonna sound really dumb but can you like condense your suggs a little bit so that either of them and my own actually have a chance of getting stars thanks
who the fuck wants to use true melee for every single boss
who the fuck wants to use true melee for every single boss
uh
dont say kirn
careful Chill, you might awaken the lurkers
.
I don't ever use true melee and the one time I did do true melee was me using earth and murasama on BR
also Cursed this is gonna sound really dumb but can you like condense your suggs a little bit so that either of them and my own actually have a chance of getting stars thanks
I hate sand’s already on it

Then there's also the problem you can't make melee real melee because nobody would want to play that
It would make people reject melee, fearing it may be too complicated or hardly viable if you aren't on a extremely specific build
I'm just gonna accept that I'll have to repost it in a week
Brunge
cursed and thomas and sand should have a rap battle to decide who gets to control suggestions

Suggestions rap battle sounds terrible
and then the repost immediately gets shot down because it's specific and being specific is illegal even though in this case it's necessary to make a point
cursed and thomas and sand should have a rap battle to decide who gets to control suggestions
And we gotta just watch on the sidelines
amazing, you mean
🍿
cringe
"hey hey yo my name is thomas I'm here to drop a suggest on the blade, you know what I mean? it's all hand made"
let's combine our forces instead
ok forget I said anything


No, but keep suggestions things 
True melee only works, not even half bad, but certain bosses are like
Mega cbt with it
Like brimmy
Make every boss have fighter ai if holding a true melee weapon

good idea
listen up, fools, I don't have the time
I'll tell you straight, Lauren, you're a terrible rhyme
now unless y'all got a good sugg to be bakin'
talk about Sand's sugg, or like a tree get makin'
wait no thats too hard give them worm ai
make true melee do 1000000000 damage and dps and bosses slow by 10000000% if you'rer holding a true melee weapon
But in all seriosuness, boss AI changes are the key to true melee viability imo.
Where's the warn button again
All suggestions' reasoning must be in rap format or else they're exclaimed.

This is like
The heaviest derail in this channel I've seen in a while
And use facetank/melt strats.
anywho, funny rap over, back on topic nerds
yes
Cryo Stone
moment
yes
Should we just make a google doc of bad accessories that need reworks?
and put that in a sugg
Yeah.
also talk about Cursed's suggs I guess
and help me get him to make them not take up like half a screen 
Let's do it.


