#suggestions-discussion

1 messages · Page 1025 of 1

earnest raptor
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Nothing, that's exactly my point.

hollow shell
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Fuck it, no enemies

tawny garden
jovial spire
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...So have there be 0 enemies and only bosses?

hollow shell
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(I'm talking about enemies in general, not just Stormlion. What do you think gives an enemy purpose, Trashbox?)

civic pond
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I never really felt stormlions added much

earnest raptor
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Sorry, I misunderstood you, @hollow shell.

civic pond
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materials? looks kinda like fodder to me boohoo

jovial spire
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I like them tbh

civic pond
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actually that reminds me

hollow shell
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Like yeah they're not the pinnacle of good enemy design but they do have some purpose

civic pond
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they drop a summoner weapon right

hollow shell
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Yeah

civic pond
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ah in that case i'd leave them alone

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~~i've got my eye on certain jungle enemies though squint ~~

jovial spire
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id be all for removing moss hornets

earnest raptor
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The enemy that is worth existing should have distinct movement pattern from its neighborhood, be worth hunting.

summer sentinel
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agreed celest

civic pond
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Stormlions should be made more unique than normal antlions?

hollow shell
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I mean, it's distinct from Antlion Chargers in that it does not charge at super speeds but it is more punishing to touch

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You can make a sugg about them becoming more unique though

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That would be fine

tawny garden
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wait a sec Moss Hornets are a Calamity thing?

jovial spire
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no

hollow shell
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Yes HDfailure

civic pond
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Yeah thats differentiating enough to me already but whatever

tawny garden
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ah ok good

jovial spire
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and it is no me as well

earnest raptor
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wait a sec Moss Hornets are a Calamity thing?
No, but it's definitely something that clam would add.

hollow shell
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lol

tawny garden
hollow shell
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Calamity could suppress the spawning of Moss Hornets but that'd prolly cause compatibility issues

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and would tread into vanilla-modifying territory that some people already don't like about Cal

jovial spire
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this is more of a lore than gameplay thing, but stormlion are also kinda neato with how they're the only thing left from when the entire desert was pretty much the sunken sea, at least the only thing that isnt dried out to all hell and is related to electricity.

civic pond
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ngl all bee variants look the same to me

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hornet

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wasp

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yeah ok

frail mantle
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ngl i'd be fine with Calamity deleting the jungle entirely

tawny garden
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hot take

hollow shell
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I suppose the Sunken Sea has a more solid connection to electricity yeah

tawny garden
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oh yeah

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water

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especially

frail mantle
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it'd mean i wouldn't have to be gangbanged by fifteen hundred hornets and a man eater whenever i try to find a Hive

earnest raptor
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ngl i'd be fine with Calamity deleting the jungle entirely
FABSOL ANNOUNCES JUNGLE 2, NOW 100% LESS ANNOYING

hollow shell
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new mod comin out

tawny garden
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jungle 2, electric boogaloo

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oh wait, electric...

jovial spire
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too late

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everything in the jungle now inflicts electrified

tawny garden
sleek hornet
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wonder how thodeepthonk

tawny garden
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one would think that the Jungle would rather spontaneously combust

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...conversation derail streak

unreal viper
glass sentinel
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@worthy lintel it aint a bomb

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thats why it isnt in supernova

worthy lintel
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let's say it's shrapnel

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ok fair enough

glass sentinel
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mhm

hot zephyr
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stormlions after the suggestion echsnap

unreal viper
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pls yes

hollow sierra
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DoTs dont need to scale because they get replaced, no?

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on fire to hellfire to plague to holy fire to god slayer inferno

unreal viper
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indeed

hot zephyr
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@earnest raptor Stormjaw Staff

unreal viper
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Some weapons inflict old ones.

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but we could just change that

hot zephyr
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Flat out removing enemies is kinda echtbh

unreal viper
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The ideal solution is giving unique effects to dots.

hot zephyr
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I think DoTs are fine tbh

unreal viper
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But giving them chunky big boi dps is a decent bandaid ig.

hot zephyr
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They're separate for a reason

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So you can't use one source of immunity for all DoTs

hollow sierra
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"every weapon past a certain debuff defining boss in progression that applies a debuff should give that debuff, if not other debuffs that equate to atleast the same power as it are on that weapon",

gaunt quest
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But stormjaw staff is a drop it drops lol

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It's a cool variation imo to the antlion

gray nebula
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fuck stormjaw staff exist

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s

tawny garden
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ye

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s

gray nebula
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the stormlions could easily get trashed yes please but we can't kill these precious babies

sand umbra
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there's also Storm Surge which could believably be made into a Stormlion craft or similarly-tiered item

gray nebula
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they're just too cute

sand umbra
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...or murdered. I don't think people actually care about Storm Surge

gray nebula
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well aschtually I know people care because it got way too many resprite submissions

sand umbra
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wait what

signal torrent
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I can't remember but isn't there a stormlion pet in the mod or was that from the CalEX Vanities mod

violet dagger
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12 results in sprite subs

sand umbra
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personally I don't mind Stormlions existing, I'm just confused as to why they're necessary to fight DS

violet dagger
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not counting people who didnt describe it like that

summer sentinel
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well aschtually I know people care because it got way too many resprite submissions
widepeeposadcat how wholesome

hot zephyr
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because they're cool

robust lava
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@signal torrent There's a Stormlion summon

signal torrent
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I know about the summon but I was wondering if there was a pet

robust lava
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I can't find any Pet like that in Calamity or CalVal

tawny garden
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@ YuH iirc

jovial spire
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ive seen people use storm surge

proper grail
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Unpopular opinion, Storm Surge is really good

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It has the click spam I like

worthy lintel
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Unpopular indeed

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Though lack of autofire is annoying

proper grail
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I click 6-7 times a second, Phoenix Blaster is my go-to WoF weapon besides Beenades.

worthy lintel
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Not even Archerfish?

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That thing slaps

proper grail
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I mean in vanilla

worthy lintel
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oh

proper grail
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Archerfish is op

worthy lintel
proper grail
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Anyways, I'm all for removing Stormlion mandible from the DS summon

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But keep Stormlions

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(random trivia, I prounced Antlion "an-til-eon" for like 2 years when I first started playing Terraria. I got corrected lol)

sand umbra
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also unrelated to the Stormlion sugg but

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DoT debuffs scaling with progression is a terrible idea, honestly

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and the reason I say that is because it makes most debuffs completely irrelevant in favor of That One Debuff™️ that is better than all the others

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unless you make all of them the same...at which point the only reason for having multiple is flavor

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bonus points: this wouldn't even help on bosses, because Calamity bosses are immune to everything you can inflict as is dictated by a design philosophy I still don't understand

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I really should ask at some point for more details on why Calamity bosses are immune to everything you can inflict

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even if it's something that they have no business being immune to

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(see also: Cryo and fire debuffs)

radiant meadow
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Cryo isn't immune to shadowflame anymore if that's what you're referring to

sand umbra
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is it not?

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wait what

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wiki still says Cryo is immune to Shadowflame

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oh wait no

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it's all debuffs except. I can read

summer sentinel
sand umbra
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I. I could've sworn Cryo had more immunities

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I must've been remembering wrong

hardy dock
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But back to Stormlions

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I like them

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Just tone down the debug and they’re great

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And yeah cryo used to be immune to basically everything

hearty yew
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@cobalt pewter While there is nothing wrong with your suggestion, not including new Bloodflare Core in CotBG was done for balance reasons and because I sort of did new Bloodflare Core on a time crunch. It also enables you to use both at the same time without losing any value, which is intended.

There is an unreleased buff to CotBG that makes it inherit Blood Pact's health potion boosting effect. It makes all healing potions 15% more effective.

This is a feel-good buff to hold over CotBG until it gets its actual rework (alongside blood pact). I have detailed notes on how this is going to work, and trust me, it will make CotBG worth it.

cobalt pewter
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Oh huh

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Yeah that's actually a good buff to CotBG

hearty yew
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Yeah, since the item is made with blood pact, we wanted it to just, get some more power from that

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This also means it synergizes rather severely with Rampart of Deities / Deific Amulet, since they have Charm of Myths in them.

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Faster cooldown and more healing means health potions do a lot more work than you may expect

cobalt pewter
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Increased healing and sickness cd might be a bit mmm

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But regardless, the healing buff seems pretty nice regardless

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Doubled regardless

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But yeah, good stuff, I guess I have no choice but to leave my cotbg sugg there

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So even the healing buff is just a temporary buff to hold CotBG relatively in place until its complete rework huh

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Seems fair

hollow sierra
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I'm not a fan of accessories not having the effects of their components, its even worse than them having nerfed stats compared to them

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even just on core you see it has 8% dr and damage instead of the 10% its supposed to inherit from scarf

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if including bloodflare core into core of the blood core would make it too strong as is, perhaps it needs to be moved up a tier so it is balanced?

hot zephyr
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I think keeping them separate is nice; not all accessories need to combine into each other. If you want that, play Eternity HDfailure

hollow sierra
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Blood pact has a similar issue, it completely loses its identity when you craft it up into blood god and its not strong enough to keep by itself

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i'm not saying all accessories need to combine into eachother, i'm saying the ones that do shouldn't lose their effects just because they did

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maybe for the sake of preserving that, you could give flesh totem the 10% health boost and then also remove blood pact from blood god's components

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since it makes no sense being there right now

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i think its too specific to make a sugg about it but i wanted to rant regardless

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everything would still work as is except flesh totem would get a buff, kinda needs it, blood god would get 10% damage instead of 8% as it deserves, and blood pact wouldn't erroneously be a component when its effects aren't represented in blood god whatsoever

ashen warren
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want my thoughts on core of the blood god? I dislike how because of the existence of flesh totem, the mod itself had to spike up boss's contact damage exponentially to make up for the difficulty balance. Yharon does 700+ damage without CoTBG and you're pretty much forced to equip that accessory to not die in 2 hits. Why not just remove halving contact damage completely, give a little more raw stats buff and also rebalance bosses' contact damage.

hot zephyr
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Make the blood moon lore item make clowns stop spawning because I hage them

summer sentinel
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I think that blood moon LC lore item is just filler text as in it's just there to add something else like a little read/easter egg. giving it a purpose doesn't seem right because it's so niche anyways and you wouldn't know about it really unless 1. by accident ot 2. by wiki

limber ocean
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it's a bit yikes that cotbg is basically mandatory if you don't want to be thanos snapped from existence by late game bosses

ashen warren
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yeah it's so silly

limber ocean
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bosses' contact damage is kiiiinda high

hot zephyr
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Devils advocate, Lauren, a lot of the biome/event lore items were given abilities later; see the evil biome, ocean and underworld lore items

summer sentinel
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yeah but those are obvious as you get them, less obscure than the blood moon LC lore item, it's not in your face and you only know of it for the 2 reasons I said tho

cobalt pewter
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Why is Flesh Totem mandatory again

hot zephyr
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tbh I don't even know how to obtain the blood moon lore item

cobalt pewter
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chuckles in Asgardian Aegis

hollow sierra
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It seems like the design philosophy behind especially death mode is that you're encouraged to try and nohit but you can use pretty much anything and still recover from the odd mistake

silk echo
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why not have the item when equipped cause boss damage to change

summer sentinel
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You kill LC during a blood moon event, that's how you get the lore item

hot zephyr
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Yeah perhaps it could be dropped some other way in the future

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Maybe it's just given to the player once they've completed their first blood moon with X amount of enemy kills

limber ocean
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Why not just remove halving contact damage completely, give a little more raw stats buff and also rebalance bosses' contact damage.
kinda like this idea, but at the same time, I feel like it's preeeeetty unlikely than anything of the sort is implemented

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it would probably mean a lot of tinkering with the contact damage of lategame bosses

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and I doubt anyone would really feel like saying "hmm, should Yharon's contact damage go down by 100, 200 or 280?"

crude geode
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Tbh mandatory accessories have always been a part of calamity. See also dashes and wings/boots.

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Not saying it's a good thing (bc it's really not) but I'm just pointing it out.

hot zephyr
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mandatory accessories have always been apart of Terraria*

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go fight bosses without either: boots, balloons or wings

limber ocean
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on the one hand, yes

crude geode
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pigron mount HDfailure

hot zephyr
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Doesn't count

limber ocean
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on the other hand, ideally you'd still get some choice in the matter

crude geode
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lol

limber ocean
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but cotbg stands alone in its function

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so it's almost mandatory

crude geode
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Calamity basically forces you to use things like cotbg, wings/boots, and shields which is 3 total acc slots you're not able to experiment with without dying.

limber ocean
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yeah

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the 7 slots feel pretty limited at times

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there's an argument to be made about tradeoffs there, I suppose

crude geode
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after dog it's actually even more limited, since you'd be really dumb to not use your class accessory.

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so it's basically 3 that you can actively experiment with shooting yourself in the foot.

ashen warren
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I mean calamity has already integrated boots and wings into one slot, which is nice

crude geode
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Debatable™️

limber ocean
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it is nice, but it also extremely limits your wing options

ashen warren
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maybe they could do the same thing for CoTBG with another "mandatory" accessory HDfailure

limber ocean
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unless you want to spend another slot on separate boots and wings

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tracers really discourage experimenting with wings

crude geode
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^

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I think that's the most concise way to describe the issue. Some of Calamity's accessories really discourage experimenting with your accessories, unless you want to actively shoot yourself in the foot.

ashen warren
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true

crude geode
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At a certain point, it doesn't feel like an active choice you get to make, it's just "equip asgardian aegis or suffer with another accessory"

hot zephyr
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Cryo lore pogfish

ashen warren
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getting nerfed

crude geode
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^

ashen warren
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maybe nerfed already

hot zephyr
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How exactly?

dapper coral
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dash will be yeeted, probably going on ornate shield instead iirc

cobalt pewter
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What

hot zephyr
limber ocean
cobalt pewter
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Demik elaborate what you said

summer sentinel
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cryo lore is getting tier shifted, but not in ornate shield I think, but I just know it is getting shifted, that's it

cobalt pewter
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🔫

hot zephyr
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I didn't want to update to 1.5 anyways

cobalt pewter
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Ohh

dapper coral
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oh did that change?

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idk, fab was talkin about it a while ago in gentalk and he said the dash was getting removed off of cryo lore

cobalt pewter
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Wouldn't ornate shield and cryo lore be essentially the same tier?

hot zephyr
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i've literally never used ornate shield so 🤷‍♂️

cobalt pewter
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Since both need cryo kil

dapper coral
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yes but one requires an accessory slot

crude geode
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^

cobalt pewter
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Ah

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Yes yes

dapper coral
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which is the big deal iirc

summer sentinel
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Plans changed since the last time I heard it

hot zephyr
crude geode
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Cryo lore deserved it.

cobalt pewter
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Rework cryo lore to make us derp out when at low health

dapper coral
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just search mentions of ornate shield in the server, you'll see fab talking about it

hot zephyr
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A lore item that's actually worth a damn and now it's gone SADGE

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Turned into another shitty shield acc

crude geode
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lore item effects are hopefully going to be yeeted anyways

limber ocean
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tbh, I think at some point Calamity just starts to suffer from using Terraria's engine as a base

cobalt pewter
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New game™

hot zephyr
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I don't even know how a standalone Calamity would work

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Probably poorly

crude geode
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^

limber ocean
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features that would probably just be unlocks if it were a separate game have to come in the form of accessories

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and the 7 slots feel more like... 3 actual slots

crude geode
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^

cobalt pewter
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features that would probably just be unlocks if it were a separate game have to come in the form of accessories
Wouldn't consumables essentially act as unlocks?

limber ocean
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between class accessory, mobility accessory, dash accessory and tank accessory of your choice to not instadie to a stiff breeze

cobalt pewter
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Like adren or rage upgrades

limber ocean
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they could, but they aren't

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not saying that those aren't meaningful, because they obviously are

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but like

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you don't just unlock a dash

dapper coral
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this sounds like not sugg talk

limber ocean
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yeah, got a point there

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just insomnia talking here, don't mind me

hot zephyr
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Suggs today have been pretty weak ngl

clever raft
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What do you think about the top of the Astral biome's Altar not actually being part of the Astral biome?

limber ocean
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should go to bed, have class in 6 hours HyperFailure

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no idea, haven't played in a world with the altar yet

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¯_(ツ)_/¯

cobalt pewter
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Suggs today have been pretty weak ngl
Funniest thing is that the stormlion sugg discussion somehow got brought to Thorium server

hot zephyr
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There's not much substantial to talk about in terms of sugg posting

crude geode
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...has anyone seriously used statis' ninja belt.

hot zephyr
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I don't even understand the Stormlion suggestion

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It's a fuckin underground desert enemy you fight a handful of times and ignore

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It reeks of "I died to a Stormlion, fab pls remove" :boohoo:

clever raft
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"The drops it has could be moved to something else. therefore, it already has no drops and so is useless."

hot zephyr
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There's a thousand "pointless" enemies in Calamity that won't be going anywhere

crude geode
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It's a fuckin enemy you fight a handful of times and ignore
FTFY

hot zephyr
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Any mob's drop could be moved to make it useless HDfailure

cobalt pewter
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The only "filler" enemies I see that are really important are ore based ones ig

hot zephyr
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Like... look at the bohldors or whatever in the temple

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Those don't even have a weapon attached to them, unlike the stormlion

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Stormlions add flavor to the underground desert

limber ocean
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those exist to make the temple blocks renewable, right?

crude geode
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p sure yeah

limber ocean
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because they're used in some recipe

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forget which

hot zephyr
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I mean yeah, but you're better off just generating a new world HDfailure

crude geode
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rav iirc

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Calamity has made efforts to prevent that ian

hot zephyr
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I'm saying they're such terrible methods of farming temple bricks that it makes them near irrelevant

cobalt pewter
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I think I suggested something about replacing Lihzahrd Bricks on Death Whistle recipe with Essences of Chaos, or is it Solar Tab Fragments?

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But essentially something to pull rav even further from the Lihzahrd connections

hot zephyr
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At least with the Calamity ore mobs you could say "Some worlds are missing the ores" but no map is missing a temple

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Nor has literally anyone ran out of temple bricks for a rav summon

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I've killed hundreds of the lil bastards (ravagers) and still had enough bricks to build a yharon arena multiple times over

crude geode
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allows you to fight rav before golem

limber ocean
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if I were ever running out of bricks I'd just pull out the cheatsheet tbh

crude geode
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that's the point

limber ocean
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allows you to fight rav before golem
whomst the heck does this

hot zephyr
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Then replace the bricks with literally anything else

cobalt pewter
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Essence of Chaos!

hot zephyr
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Which leads exactly to my point; useless filler enemies are all over the mod

cobalt pewter
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To be consistent with the other 2 "bloodstone" bosses

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Which are brimmy and calclone

hot zephyr
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I wonder what the suggestor thinks of most of the mobs that literally have no drops outside of cash KEKW

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"Remove like 90% of the abyss enemies!"

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Not everything needs a point

crude geode
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yeah for sure

cobalt pewter
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Usually things can be done for the atmosphere

crude geode
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sometimes it just adds to flavor and atmosphere

limber ocean
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future suggestion: remove chaos elementals
these mobs are annoying as shit and only serve to drop the RoD, which calamity makes craftable. therefore, there is no point to their existing anymore

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how's that sound? HyperFailure

cobalt pewter
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Yes

hot zephyr
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Sounds good to me I'd star it

crude geode
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chaos elementals make no sense as well in lore like. what are they.

hot zephyr
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We've actually replaced every boss fight with a crafting window; removing the drops and prog points from bosses made them useless so we cut them

river glen
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hmm, what about just a general buff to a weapon that is so outclassed by everything at thta tier, flying knife

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why not buff this poor soul

hot zephyr
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You could make an entire doc of vanilla weapons that stand to be buffed

river glen
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i could

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tbh

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im to lazy

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tho

cobalt pewter
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Pretty sure the devs also planned to rebalance vanilla in 1.5?

limber ocean
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weapon buff suggs usually call for boss kill timers compared to other stuff at that tier, IIRC

hot zephyr
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Literally 95% of vanilla weapons suck in Calamity because funny balance choices

crude geode
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"flying knife"
melee
bruh

hot zephyr
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convert it to summoner

river glen
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vanilla sucks in calam

hot zephyr
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blade staff

limber ocean
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hey, ark of the cosmos is melee, apparently

cobalt pewter
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Make Flying Knife rogue

river glen
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because the average dps cap is higher than in vanilla

cobalt pewter
limber ocean
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even though you're shitting more stars than a mage ever could

river glen
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so something that is op in vanilla isnt generally op in calam

crude geode
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ark of the cosmos' insta projectiles on cursor can hopefully be removed.

hot zephyr
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ya but it comes from a pointy stick baluar, it's melee

cobalt pewter
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AotC is just a massive offension of what melee should be

crude geode
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yes yes melee is beam swords.

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that's the known fact.

hot zephyr
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People ask for the removal/change of most beam sword's functions fail to realize 95% of the community isn't interested in True Melee

crude geode
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^

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bc you're gonna get hit by 90% of bosses then.

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bc the mod is in no way balanced around being close to bosses.

limber ocean
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making all melee true melee would necessitate such a huge overhaul that I can't even make a joke about it

cobalt pewter
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It takes a bit more effort to make true melee viable (revamping hostile projectiles, boss AIs, adding new side mechanics), but I can see its potential

hot zephyr
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bUt iTs nOT rEAL mElEE. True melee in vanilla was designed around normal mode bosses/enemies and flat out doesn't work in Calamity without ridiculous stat bonuses and questionable balancing

cobalt pewter
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Maybe just me

limber ocean
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so yeah, AotC might be terrible, but it's a necessary evil

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or at least, the idea

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maybe it could get toned down a bit

hot zephyr
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The closest you're going to a melee rework is to make things function more like the Murasama

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That's a true melee weapon that actually fits in

crude geode
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There's already been a suggestion made by sugg god himself about it Baluar.

hot zephyr
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Thomas?

crude geode
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Rover bruh

hot zephyr
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Ah

serene fox
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and it got barely any votes

limber ocean
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mhm

crude geode
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hm wonder why HDfailure

limber ocean
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not even 100

hot zephyr
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If Melee is ever seriously changed, it'll have to be a middle ground between current true melee and proj spam melee

limber ocean
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because, questionable melee status or not, AotC is just cool

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and people like cool

hot zephyr
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People whine about how melee is just Mage 2 but will ignore that bows and guns in the endgame only differ in the fact that bows can get Archery potion's effect and guns can't

river glen
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sooo just a question

hot zephyr
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Yes?

river glen
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is vanilla supposed to be outclassed by calamity

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weapons

limber ocean
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for the most part, it seems that that is the intent behind a lot of the mod's balance

hot zephyr
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Who knows if they're "supposed to" but they are at the moment

river glen
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a lot of mimics loot is underpowered

limber ocean
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calamity balances around its own content and its own difficulty

crude geode
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^

river glen
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but yeah

limber ocean
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a lot of stuff from the base game or other mods is left in the dust

hot zephyr
#

God I wish Calamity weapons/boss health got nerfs across the board to make Vanilla more viable

river glen
#

calamity is its own mod

#

and ur supposed to beat calamity with calam weapons

crude geode
#

^

hot zephyr
#

I'll just beat scal with Last Prism

river glen
#

lmao

summer sentinel
#

That exists, it's called Auric Man RGB ray

river glen
#

zenith is gonna be that one weapon

#

that gets shafted

cobalt pewter
#

God I wish Calamity weapons/boss health got nerfs across the board to make Vanilla more viable
Never happening

river glen
#

around

hot zephyr
#

I feel like a lot of Calamity balance is because the mod has kinda snowballed away from Expert mode

river glen
#

yee

hot zephyr
#

Never happening but it'd be amazing

limber ocean
#

oh, yes

river glen
#

death and rev

#

are main mods

cobalt pewter
#

Actually Zenith will scale with progression, starting from post polter all the way to endgame

river glen
#

modes

limber ocean
#

expert is easy in calamity

cobalt pewter
crude geode
#

what's a normal mode

limber ocean
#

there's only a handful of rev+ items

hot zephyr
#

Rev feels mandatory to make the bosses stand a chance from OP calamity weapons and it's kinda echhow if you want something slightly balanced you're shoehorned into a new difficulty mode

limber ocean
#

so at expert, you're basically at full power, whereas the bosses are noticeably less powerful

river glen
#

iyes

#

u have no adredaline

#

but thats not a prob

#

when u can just ez through bosses

hot zephyr
#

Normal and Expert modes are both cakewalks

river glen
#

tanking is ez

hot zephyr
#

So much so that if Normal and Expert were flat out removed from the game and all new worlds started out in Revengeance; I honestly think few people would know/care

#

But that's just my 2c

limber ocean
#

kinda agree

#

I had back to back expert and rev playthroughs

#

the increased difficulty only really became obvious around... golem, I think

hot zephyr
#

Revengeance isn't a "harder then regular" mode, it's called "you either play this as a fix to Clam's questionable damage boost or you have to play baby mode"

limber ocean
#

but that's because vanilla golem is such a pushover that I wasn't expecting to get my ass kicked once or twice before I nailed the patterns

foggy plover
#

btw I

#

wouldnt say never happening to cal nerfs..

hot zephyr
#

But we're veering off topic

crude geode
#

what topic.

hot zephyr
#

ouo? real shit?

crude geode
#

there's a real topic here?

limber ocean
#

the topic is "I go to sleep because statistics is gonna kick my ass tomorrow if I stay up any longer"

hot zephyr
#

tbh though most of the suggs today were really bad other than like... the astral monolith change which seems like a bug fix

limber ocean
#

g'night, everyone

hot zephyr
#

See ya

limber ocean
#

or whatever's appropriate, cause, y'know, timezones and shit

summer sentinel
#

Removing an entire calamity enemy is a bit PB_peepo_shrug unrealistic but that might just be me

crude geode
#

I feel the same tbh.

hot zephyr
#

I can't believe that sugg spilled into the Thorium server

#

Instead of changing the mob to make it fit in better... flat out remove it?

crude geode
#

also unsure if @earnest raptor ever responded to anything about his suggestion

hot zephyr
#

When there's way more pointless mobs out there?

crude geode
#

Rework, don't remove is pretty much the core concept of suggestions.

summer sentinel
#

Rover had mentioned a potential rework idea for stormlions here, so removing them would just be a bit, unneeded

hot zephyr
#

De-bloating of the Calamity mod is actually a noble goal, as much as I hate removing boss lore buffs it's probably for the best, but I don't think Stormlions are it, chief.

crude geode
#

Can you exclaim it Lauren?

#

as well as the DoT debuff one.

#

since people have brought up valid criticisms to it.

hot zephyr
#

the DoT sugg is probably the worst

#

Worst out of today's suggs

clever raft
#

tbh though most of the suggs today were really bad other than like... the astral monolith change which seems like a bug fix
@hot zephyr Should I post it there instead/as well?

hot zephyr
#

It's by design that you abandon old debuffs to move to new ones; it's so you can have resistance/immunity accessories without giving resistance to things on future tiers

#

No, I think it's fine as is @clever raft

#

It'll reach 200 stars quite easily

dapper coral
#

well, i suppose the point is that a bug sugg should go in bugs exclusively

foggy plover
#

I dont see why it would be a bug

#

do any other woods count for biomes?

hot zephyr
#

It doesn't seem like a traditional bug but more of an oversight

dapper coral
#

what you could do is go see if it's a bug in #bugs-read-pins , if it's not then you can keep it up here

hot zephyr
#

Monolith seems more like a structure than a tree though

foggy plover
#

monolith is the wood of the astral biome

dapper coral
#

astral monolith isn't considered a traditional wood though

hot zephyr
#

You've got a point but it isn't a traditional wood

dapper coral
#

seeing as it's not usable in Any Wood recipes

#

so that definitely leaves a bit of precedent for this to change too

foggy plover
#

that might be an oversight, not sure

dapper coral
#

it could be, ye

crude geode
hot zephyr
#

All I know is that I've never thought of using Astral Monolith blocks to craft torches

dapper coral
#

oh wait did you mean the Any Wood thing being an oversight?

#

yeah that's intentional

#

it's come up here before, and it's not changing iirc

foggy plover
#

wack

hot zephyr
#

wack

foggy plover
#

probably more fitting as a sugg then

hot zephyr
#

calamity wood is weird

#

acidwood is a material but not a block

#

astral wood is a block but not a material

foggy plover
#

acidwood needs sprites lol

dapper coral
#

^

hot zephyr
#

has there been any submissions?

dapper coral
#

many suggs have been made about acidwood furnitures and such

hot zephyr
#

~~I just want Draedon tables crying ~~

summer sentinel
#

You can suggest aged tables sure

clever raft
#

Astral wood's a material

cobalt pewter
#

Also the tp network on arsenal being rejected is big rip

clever raft
#

For Astral armor and furniture

#

But yes. Not "any wood" recipes

dapper coral
#

astral monolith is a material, just not for the regular wood stuff

hot zephyr
#

I'll wait until after 1.5 to suggest more things about Draedon's furniure

#

Or other misc draedon suggs

#

No need to waste sugg space in a competitive market with things that might be coming soon already

earnest raptor
summer sentinel
#

I mean the suggestion itself is still valid, the context of that picture is...a bit brash, buit the suggestion still stands because it's not in any violation of the dont's doc for suggs, nor was it written like in a trolly matter. while it looks like it was trolly, it didn't turn out to be so

glass sentinel
#

@desert nimbus read pins

#

and serious suggs plz

ashen warren
#

yeah

desert nimbus
#

Editted

ashen warren
#

"just to screw the player more"

clever raft
#

I think the title has to be bold, no?

glass sentinel
#

nope

clever raft
#

huh

glass sentinel
#

just needs to have a proper reason

#

which this one doesnt

summer sentinel
#

@desert nimbus This suggestion needs to have more evidence and explanation to it, your description basically tells nor explains anything about your point. also I'm wondering why you'd want to make critters more dangerous like that because it seems unnecessary and a tad annoying when encountered

hollow shell
#

^ indeed

#

Needs some more substantial reasoning

glass sentinel
#

i recall there was once a midnight sun beacon sugg

#

did it go through

#

bc i wanted to write one

hollow shell
#

Also you don't need the specific scorpion example right in the top line
The sugg could be to make critters more dangerous, and you can have the scorpion thing in the body as an example

#

What was the sugg about Lorax

glass sentinel
#

nerfing it

#

like increasing base dmg but decreasing bullet fire rate

hollow shell
#

If you can provide the tester-needed values then, sure

glass sentinel
#

wdym

#

like dps or something?

hollow shell
#

Average DPS sure, but more importantly Yharon kill time(s)

glass sentinel
#

oh god

#

welll then

#

i'll get back to you

#

testing time

hollow shell
#

👍

glass sentinel
#

the bullets phase of the midnight sun UFOs was getting around 80k dps, while lasers 30-40k

#

imma going to dinner now so i wont be replying for a bit

glass sentinel
#

so i think a base dmg increase, but a firerate nerf to the bullets

hollow shell
#

I see

glass sentinel
hollow shell
#

Aight, you can make a suggestion with that info

glass sentinel
#

oki thanks rover

hollow shell
#

Wait, hol up

#

missing an important step

glass sentinel
#

yah?

hollow shell
#

Try other weapon options around that tier

#

and see if they're faster or slower than 2:50

glass sentinel
#

ooooh fair

#

same everything yah?

hollow shell
#

Yeah

glass sentinel
#

well the problem is that i used no buffs are i can only summon 2 yharon sons

hollow shell
#

Ah

glass sentinel
#

imma try it anyway

#

oki way im just at 50% p2 and i hit 2:50

#

i remember during some of my nohit dps testing, midnight sun's rapid bullet fire could reach up to 300k dps, but that was before glass cannon nerf and with buffs

#

but my point is even then it was busted

hollow shell
#

mm

#

Yeah you can post with this given info prolly
Would spur the testers into taking a look

glass sentinel
#

oki thankies rover

#

probably shit wording

hollow sierra
#

is triactis around?

glass sentinel
#

im tired and have to revise for an exam

#

so if someone does reword them ping me

#

ig

#

is triactis around?
dunno

hollow sierra
#

i wanna do a sugg about letting the soma use other bullets but need his input

#

dono items and all that

cobalt pewter
#

You can ask rover to forward the sugg to the dedicatee after you made the sugg?

glass sentinel
#

soma just turns them into high velocity

hollow sierra
#

exactly

glass sentinel
#

write the sugg first

cobalt pewter
#

Oh wait rover died ech

glass sentinel
#

and we can see if its a good sugg

#

rover's do not disturb

cobalt pewter
#

He doesn't exist thi

#

Tho

#

Byeah, just write the sugg for now

hollow sierra
#

Should i ping rover?

glass sentinel
#

uh sure?

earnest cape
#

I think for balancing issues maybe halving other bullets damage when using soma prime needs to happen

#

if they do special effects that benefit you in battles

#

cause imagine using party bullets with soma prime :D

hollow sierra
#

there was a discussion a few days ago how bullet damage should be removed and i agree with that

sleek hornet
#

but i do think Svantechnical shot more bullets per sec compared to Soma?

earnest cape
#

soma prime is more consistent

hollow sierra
#

or atleast, there shouldn't be like a 30 damage difference between half the bullets and bloodfire bullets

#

really limits choice

earnest cape
#

that's why,

#

only use party bullets HDfailure

cobalt pewter
#

ammo damage should die

hollow sierra
#

or every bullet should have like 10 and chlorophyte should have -3

#

lol

manic aspen
#

is there a config to hide exact HP values from health bars

sleek hornet
manic aspen
#

but that's help and advice

sleek hornet
#

and you asking about Calamity Mod right?

manic aspen
#

yes

#

alright I'll ask there

cobalt pewter
#

But iirc no way to hide the exact hp value on the bar

manic aspen
#

this should be an option since it clashes with the rest of the bars style

cobalt pewter
#

You can suggest to make the fontface of the bar consistent

#

It's also the case with NPC names

#

In the bar

ashen jay
#

Necroplasmic Beacon should cost much lesser to create

earnest cape
#

No since you can summon polterghast and get 100 phantoplasm back easily after fighting him a few times

ashen jay
#

._.

earnest cape
#

just put on zerg in the dungeon and recall when polter spawns CompleteFailure

ashen jay
#

/

sleek hornet
#

exactly like most people do

quasi flume
#

Prevent SCal from doing curved hellblast shots while she's snapping to you

#

Oh my god yes please

#

just give her some time delay before she can shoot again

#

after bullet hell phases

cobalt pewter
#

It's been suggested a few times I recall

#

Byeah

tranquil perch
#

Prevent SCal from doing curved hellblast shots while she's snapping to you
yes

hardy dock
#

@hollow sierra well that’s a bit of an issue because the Soma Prime is a dedicated weapon, so you’ll need the permission from them to make such a drastic change to the weapon

earnest cape
#

That's tru

ashen jay
#

Necroplasmic Beacon should cost much lesser to create
@ashen jay I didn't know it was not consumable 😛

earnest cape
#

should've checked earlier

real steppe
#

definately agree in the astral monolith one

hexed ore
#

Earth Elemental lore that disables its spawn

hollow sierra
#

@hardy dock I know, waiting for rover to un-snooze to poke the donor for me

radiant meadow
#

Soma Prime isn't a donor item.

#

It's a very old dev weapon.

hardy dock
#

Is the dev still working on the mod?

tawny garden
#

no

hardy dock
#

ok welp that changes things

hollow sierra
#

So what do we do about that

tawny garden
#

you can sugg the change without approval then

hot zephyr
#

Let us slap Forma on the soma prime

tawny garden
#

if discord lets you send the sugg

foggy plover
#

what

#

terratomere is like

sturdy geyser
#

very strong

serene fox
#

what

foggy plover
#

one of the most op weapons on its tier???

serene fox
#

looks like they're comparing to post-ml weaponry

#

which

#

well then yeah

pine star
#

Don't test it on a dummy either

#

Look at kill times on ML for Terratomere vs something like Solar Eruption or Entrophic Claymore

foggy plover
#

what weapons on tier are you comparing it to because I know its good as hell

rose jewel
#

Could probably break up the paragraph it’s pretty big

pine star
#

Also Terratomere is homing

rose jewel
#

And the stellar contempt doing 10k on a target dummy is extremely unreliable on a boss

pine star
#

Yeah

#

I already said, test with killtimes

radiant meadow
#

Terratomere kind of eats moon lord as an afternoon snack

pine star
#

Don't make me picture that

#

That said, it is very strong

serene fox
#

the microwave does the job better

radiant meadow
#

but terratomere has funny homing and doesn't have any drop rng

pine star
#

but terratomere requires more effort to make

leaden elbow
#

yeah it does eat moon lord

#

but after that you just drop the weapon sadly

#

since its actually so bad after moon lord that its as useless as a copper broadsword

radiant meadow
#

post moon lord is kind of just a big power spike

leaden elbow
#

yeah

#

one thing I didn't think of during the suggestion was omega terratomere maybe?

#

kind of like the biome blade

radiant meadow
#

but buffing terratomere just isn't going to happen I'd think

leaden elbow
#

I think terratomere is kinda fine, I just think it should have a post moonlord variant

pine star
#

It does

leaden elbow
#

in between exoblade

pine star
#

Oh

leaden elbow
#

what is it?

pine star
#

I was going to say exoblade

robust lava
#

It sounds like the issue at hand isn't anything to do with the weapon itself - it's to do with the sudden power jump as Ben said

leaden elbow
#

I mean you make terratomere for moonlord and then drop it until you get to the last 2-3 bosses

#

yeah, and my suggestion would be an omega variant of the terratomere

#

just like the biome blade and its omega version

#

you craft it with luminite bars, galactica singularity and all that and make a slightly better terratomere to the point where you can use it against minibosses at least I guess

robust lava
#

Then you'll want to change your suggestion to this sort of idea, but don't get too specific (ie. recipe, name etc.)

leaden elbow
#

can I edit a suggestion after its made?

#

if so I'll do that right now

robust lava
#

Yes, because it hasn't been sent to voting yet

leaden elbow
#

alright brb

exotic stag
#

Mm i do like the idea of adding perhaps an upgrade to it. but dont be like. "oh i want it to be called (name) and use (item)"

#

If i were to give my opinion on it. i'd say maybe post PBG

robust lava
#

Isn't Terratomere already post PBG?

radiant meadow
#

it's post astrum deus

robust lava
#

Yeah

exotic stag
#

i forget my boss orders.

robust lava
#

It's post-Deus AKA immediately pre-ML

exotic stag
#

i meant the upgrade.

robust lava
#

Yes, so the upgrade would have to be post-ML at least

leaden elbow
#

I just edited it

#

let me know if it looks better

exotic stag
#

post provi perhaps?

#

iirc provi is post ml.

robust lava
#

She is

exotic stag
#

yeah i forget all my boss orders is the thing.

leaden elbow
#

terratomere is acquired right after astrum deus and useless after moonlord so theres literally no bosses in that gap, hence the suggestion

robust lava
#

Capataina, you will want to read the "Dont's" doc in the pins that explains not to go into too many specifics about item suggestions like not to include recipe ingredients

exotic stag
#

mhm

violet minnow
leaden elbow
#

I'll take the recipes out lol

exotic stag
#

just like an idea of say when the item COULD be upgraded into

violet minnow
#

god to people even read the pins

ancient crow
#

no

leaden elbow
#

I try reading the pins but most of the time my english isn't good enough to understand them

robust lava
#

Also, your suggestion feels like it changes its message halfway through. The first part is asking for a buff to Terratomere, and the second part is asking for an upgrade to it - those are two different things

leaden elbow
#

dude am I writing a persuasive essay here or just a suggestion lol

robust lava
#

Kinda both

leaden elbow
#

I could write a 500 word essay made of 4 paragraphs with a thesis statement, an opening and a conclusion if you want

exotic stag
#

Basically keep your suggestion on the main topic. either you want an upgrade or a buff

leaden elbow
#

based on how terratomere should have an upgraded version

#

so that you don't skip it in 10 mins

exotic stag
#

Imo i think the upgrade works more.

sturdy geyser
#

terratoma does upgrade into exoblade iirc

exotic stag
#

@leaden elbow Edit your sugg so its not on the top "buffing" and the bottom "upgrade"

robust lava
#

We've discussed the Exoblade upgrade, but Capataina wants an intermediary upgrade before that

exotic stag
#

Yeah.

leaden elbow
#

good now?

#

people call exoblade an upgrade to terratomere but I feel like they are so different that terratomere is just a basic recipe for it, rather than an upgraded version

#

the projectiles don't even home in...

#

well the main projectile doesn't anyway

exotic stag
#

Sugg seems fine. mayonn can handle it from here. i have class rn

robust lava
#

I also have stuff to do ech . Other people will most likely comment on it with some suggestions of their own

exotic stag
#

mm

leaden elbow
#

the exclamation makes me worried lol

robust lava
#

People probably will ask you to trim it down a bit, and perhaps make the message clearer, but sorry I'm not gonna be able to help with that atm

exotic stag
#

^^^

zenith hazel
#

the first line is already concerning considering terratomere is probably the best melee wep for ML rn

#

and of course it's not gonna get much use post-ML due to other weps being better than it, that applies to practically every wep

#

and I really don't see how the point of it being so-called "weaker" than other weps at that tier warrants an upgrade

exotic stag
#

And also modes can come into play like death and rev.

zenith hazel
#

terratomere already has a big af crafting tree anyway

#

no need to make it more complex just to make it more painful to make exoblade

summer sentinel
#

Astral blade works if you can true melee hit ML otherwise yeah brav, terratomere is the best melee up until and used on ML

#

terratomere is even fine on using it for profaned guardians and folly too to add, it doesn't need any buff imo

river glen
#

terra is fine

#

its outclassed on prfaned

#

and folly

#

tho

#

its a good weapon to say the leats

summer sentinel
#

I'd doubt that on profaned guardians because it was good on them, better than it was on folly but definitely viable still

cobalt pewter
#

I think I did Grand Guardian on true melee ML

#

first try, but that's irrelevant

river glen
#

well

cobalt pewter
river glen
#

i think ark of the elements is much better

#

than terratomere

hollow sierra
#

are those numbers pure projectiles? don't think you'll have alot of luck true melee'ing providence

cobalt pewter
#

AotE is post ML tho

zenith hazel
#

^

cobalt pewter
#

If you wanna compare something with Terratomere, I guess the closest would be Grand Guardian or the sword thing from Meld

#

I don't do melee much outside of true meme, so idk

river glen
#

how does mine ook

#

@cobalt pewter i meant comparing them vs dragonfoly

jovial spire
#

how do mana regen potions not help much

cobalt pewter
#

Mana Regen Potion is broken tho?

river glen
#

shouldve worded it differently

#

not as easily accessable

leaden elbow
#

oh brev I just want to make myself more clear

#

sorry about the confusion

river glen
#

and distibutable

jovial spire
#

yeah they are

#

i mean

#

main planetoid gives you 35 herb bags for a reason

cobalt pewter
#

Byeah, comparing Terratomere with AotE is kinda irrelevant to me because one is post Cultist and another is post-ML

leaden elbow
#

I think terratomere itself is fine, I just think it needs a variant for between moonlord and polterghast for example

hollow sierra
#

doesn't mana regen only work if you stop shooting

cobalt pewter
#

Since Terratomere has somewhat true melee capabilities, you can compare it to Grand Guardian

#

Which is pure true melee

jovial spire
#

yeah all mana regen works that way

leaden elbow
#

since the only reason anyone makes terratomere is to use it for moonlord and drop it after

cobalt pewter
#

And GG is post cultist as well

zenith hazel
#

regardless of the boss, there's no point in comparing terratomere vs ark

#

considering the power gap between those 2 is practically very significant

jovial spire
#

and yeah ark should be better, it's a whole tier above it

leaden elbow
#

the entire suggestion is based around a terratomere variant thats about the same level as the ark :/

summer sentinel
#

Mana polarizer is prehm so that should help too

jovial spire
#

though i do wish terratomere was available earlier

river glen
#

not pre boss - slime god

#

u dont have it

cobalt pewter
#

Ark is post ML

zenith hazel
#

yea, but why does it need to have an upgrade exactly?

river glen
#

¯_(ツ)_/¯

cobalt pewter
#

While Mere is post Cultist

leaden elbow
#

I just love using terratomere and am upset at the fact that you use it for about 5 mins in the entire playthrough

#

thats why

zenith hazel
#

what purpose does it serve besides unnecessary exoblade crafting bloat

cobalt pewter
#

Different power levels as brav said

leaden elbow
#

you literally use it for 5 mins

#

for the moonlord

#

and then you drop it

zenith hazel
#

and lunar events

jovial spire
#

imo it'd be way better to just

river glen
#

true

jovial spire
#

have it be obtained ealier

zenith hazel
#

and early post-ML

river glen
#

gran guardian

#

is for pillars

leaden elbow
#

might as well make it a 5 minute lasting consumable and remove the weapon completely

jovial spire
#

it used to be after cultists and could be used for pillars, deus, and ML

cobalt pewter
#

Also Mana Regen pot is big broken, it can keep you up way until endgame

zenith hazel
#

you can practically say that to the deus weps + astral bar weps

jovial spire
#

i'd prefer it to be like that again ngl

river glen
#

@cobalt pewter early game tho

leaden elbow
#

wait how do you use it early post moonlord?

cobalt pewter
#

It's somewhat a common option aside from Mana Flower

jovial spire
#

considering what you have to go through for it

zenith hazel
#

what makes terratomere any different?

leaden elbow
#

it does like 3k dps

#

compared to its competetors that put out 10k

hollow sierra
#

So since mana regen potions are completely useless because not firing is the worst thing you could be doing during a fight, what if that potion also gave you some mana usage reduction

jovial spire
#

i mean, to be fair

#

the astral weapons are easy to make and take not much effort

leaden elbow
#

just get a dps meter and test it out yourself

river glen
#

Brav, u can also say that to the DoG weapons

jovial spire
#

terratomere has a buhge crafting tree

river glen
#

use it once

#

ditch it

#

and get one for yharon

zenith hazel
#

yes, that's why we plan to make terratomere strong, but not too strong

jovial spire
#

thats what kmakes it different. i disagree but there is a difference there

zenith hazel
#

right now it's just way too strong with healing + homing

#

also

river glen
#

well

#

it kinda outclasses every weapon at that tier

zenith hazel
#

if you don't get a melee drop for ML, terratomere would still be a usable option for early post-ML until you get ark

leaden elbow
#

why are we talking about buffing it when the suggestion is about an upper tier terratomere?

zenith hazel
#

because your point in the sugg is saying terratomere is too weak

#

which it isn't

river glen
#

Brav, u can just get stellar contempt

leaden elbow
#

its weak compared to anything post moonlord yeah

zenith hazel
#

until you get a good melee wep

river glen
#

its right after mon lord

zenith hazel
#

is that better wording?

river glen
#

sure

zenith hazel
#

good.

river glen
#

i guess it does good enough

leaden elbow
#

heres a cool comparison brav, I just made nuclear fury right after terratomere, and even when I'm wearing my melee set/accesories the nuclear fury does more damaeg

#

and they are built for just about the same thing

zenith hazel
#

that should not be possible

leaden elbow
#

test it yourself

jovial spire
#

thats post ml

zenith hazel
#

terratomere should be getting all the perks from the melee bonus

#

even then, why are you comparing 2 different tiers?

leaden elbow
#

@jovial spire yes and the point I'm making is that terratomere is weak compared to post ml items

zenith hazel
#

that's because it's pre-ml

jovial spire
#

terratomere is pre ml though

leaden elbow
#

because the suggestion is about making a new tier for the terratomere

river glen
#

ok wtf am i hearing

jovial spire
#

i agree terratomere is too irrelevant, but making it viable for post Ml or givign it an upgrade isnt the right colution i feel like

pine star
#

Also Terratomere has an upgrade

#

It's called Exoblade

exotic stag
#

we all know

jovial spire
#

I feel like a far better solution would to be to move it earlier on

leaden elbow
#

could you guys re-read the suggestion because I updated it a couple mins ago

pine star
#

Oh

exotic stag
#

i agree with celest

river glen
#

TERRATOMERE IS PRE MOON LORD RIGHT.....
NUCLEAR FURY IS POST MOON LORD...... there is a huge damage difference from pre moon lord -> post moon lord

zenith hazel
#

yea, I re-read it, the first sentence is still a problem

river glen
#

its like compaing celestus to skullmasher

leaden elbow
#

jesus how hard is it to understand such a simple suggestion

exotic stag
#

moving it earlier instead of buffing is a better idea

river glen
#

they are 3 tiers apart

#

@leaden elbow then word it better

leaden elbow
#

I can't

river glen
#

cuz none of us can get it

zenith hazel
#

I know for a fact terratomere should be outperforming most of the melee weps around the same tier

leaden elbow
#

my english limits me

zenith hazel
#

that's why it's on the nerfing list for next update

exotic stag
#

btw its just comparing basically fallen paladin hammer to galaxy smasher

river glen
#

its litterally the go to weapon

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for everyone

pine star
#

Yeah

leaden elbow
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for 5 mins

zenith hazel
#

so?

river glen
#

briny baron barely outclasses terratomere

#

and its a legendary

zenith hazel
#

that's the point of the deus weps + astral bar crafts, so you have an easier time of killing ML

pine star
#

Yep

leaden elbow
#

quick question, is calamity source code open source?

zenith hazel
#

nope

jovial spire
#

no

pine star
#

NO

zenith hazel
#

never will

exotic stag
leaden elbow
#

ah

river glen
#

@leaden elbow why

pine star
river glen
#

will it

#

be

leaden elbow
#

was just gonna make my own version of terratomere

river glen
#

open

pine star
#

WHAT

river glen
#

What??

pine star
#

WHY THO

leaden elbow
#

eh why not

river glen
#

make ur own mod

#

then

exotic stag
#

just. .

#

make your own?

leaden elbow
#

yeah was thinking of making my own mod

river glen
#

THEN DO IT

zenith hazel
#

anyway, that's not relevant

leaden elbow
#

but without source code its kinda hard

zenith hazel
#

hydreigon, calm down

exotic stag
#

uh no

river glen
#

omfg

exotic stag
#

just dot down ideas

#

and try to code those in

#

you can ask for code help i guess?

leaden elbow
#

yeah nvm, we can just delete the suggestion, I'll just make my own version of the sword

zenith hazel
#

well that worked out better than I hoped

river glen
#

what did u expect

#

was gonna happen

#

him self destruct the code lma

hollow sierra
#

how early is early game exactly

#

because you can get a mana flower pre-boss

river glen
#

well

#

pre boss

#

as soon as ur start

#

to ~EoW

#

thats early game

#

thats like the longest part for mages

hollow sierra
#

So how come mana flower isn't enough

river glen
#

relying on it as a crutch

robust lava
#

I like mana management being a limitation of early game mage

river glen
#

for magic weapons to work

#

isnt that good

hollow sierra
#

Is that not what you're suggesting aswell though

#

Just use mana flower

rose jewel
#

The cuffs?

robust lava
#

I just don't think mages should have the issue of managing mana solvable right from the beginning of the game. You should have to care about mana for at least some portion of the start of the game, so adding a simple mana regen accessory would invalidate some of that

rose jewel
#

Yeah I’ve felt that before that you can’t attack

rocky needle
#

I really don't think mana regen potions are hard enough to obtain that an accessory would be warranted

rose jewel
#

There are the cuffs if you wanna go the hard way for regen

robust lava
#

That requires Goblin Invasion tho, which can be an ordeal pre-boss

hollow sierra
#

goblins have no failure state so its just a matter of time until you get 100%

#

you can get some pretty hefty weapons pre-boss too

#

minishark, blade of grass, diamond staff

#

and you have that 25% pre-boss DR to help

cobalt pewter
#

Would suggesting that Ball of Chain be used as a vanity put beside dash accessories (for specific dash disables) be a bit far-fetched?

pine star
#

IMO no

hollow shell
#

wdym?

dapper coral
#

i think he's saying that if you have a certain dash accessory you wanna disable, you put it in the vanity slot next to that dash accessory and it disables only that one

#

in addition to having it as an inventory all-dash toggle

hollow shell
#

That could be neat n' helpful ye

#

Also
yeah lmao Frost Legion

swift wharf
#

i mean yea having a chained ball would be helpful to see that your dashes are disabled

summer sentinel
#

first calamity needs to add a snow globe recipe before they can add more onto the frost legion event

sand umbra
#

Frost Legion lole

summer sentinel
#

It could just get a post-ML buff treatment but that's it

pine star
#

That said, Frost Legion sucks

#

It's just "snow beings with weapons"

cobalt pewter
#

Frost Legion lole

#

i think he's saying that if you have a certain dash accessory you wanna disable, you put it in the vanity slot next to that dash accessory and it disables only that one
Exactly what I meant ye, I'm bad at words past 12am ech

#

Lemme try suggesting it

stone sable
#

first calamity needs to add a snow globe recipe before they can add more onto the frost legion event
if they kept it to Christmas only it would be a great excuse to add the very least that they possibly could

cobalt pewter
#

christmas only frost legion is bad, there's literally nothing Christmas about Frost Legion echmega

pine star
stone sable
#

you uhh... you get santa

#

maybe add a friggin dreidel weapon or something idk

#

just a random throwable

pine star
#

or a santa snowman

foggy plover
#

god ok so this is sorta a meme but

#

what if I dont want ball and chain vanity

#

but I want dashes disabled

dapper coral
#

then you use the inventory function of it

foggy plover
#

I think this is possible, seems like a decent idea

#

always thought all dashes being disabled was a bit

#

over the top

dapper coral
#

is gud idea

swift wharf
#

so, having it on ur inv = all dashes disabled
in a certain acc slot = only that dash
?

foggy plover
#

I could see potential problems if you were to say

robust lava
#

That is the current suggestion

foggy plover
#

equip 3 dashes

#

but hrm

robust lava
#

Equipping more than one dash already can cause problems

swift wharf
#

also how i am supposed to be fashion if some of my slots are balls of chain

sand umbra
#

make them FASHIONABLE balls of chain, of course

#

you can make anything look decent if you try hard enough hecticUWU

pine star
radiant meadow
#

iirc if Elysian Aegis is lower than Evasion Scarf, you get elysian dash and vice versa

#

vanilla dashes are just fuck to play around

#

so just put the dash you want in the lowest acc slot

stone sable
#

make them FASHIONABLE balls of chain, of course
I didn't know calamity had bdsm

sand umbra
#

daily reminder that 1.4 introduced summoner torture kink to vanilla

unreal viper
#

Bruh

pine star
swift wharf
#

i like how that one is just one legendary not the entire thing

gray nebula
#

epic

dapper coral
#

if your sole reason for making blossom flux expert-mode is so that you can make drat, then maybe you should suggest removing it from the recipe in favor of something else, instead of changing a single item that would mess up the whole scheme of legendaries @hollow holly

hollow holly
#

That would also work, yeah

#

i'll edit the suggestion

swift wharf
#

i mean

#

if you are in the place of progression

#

that you can craft drata

#

you can just kill plantera in rev?

hollow holly
#

I'm in a playthrough that is pretty strict about mode changing

#

and no one else in the playthrough has this problem

swift wharf
#

you can just turn on-off the mode

hollow holly
#

i know, but my playthrough group doesn't want to

heady lichen
#

isn't the blossom flux in the drat for an accomplishment someone did?

#

Like I'm pretty sure someone nohitted with only blossom flux and they got dratolornius added for them

hollow holly
#

yeah

heady lichen
#

you can't really suggest to change weapons that were made for a specific person I think

swift wharf
#

unless they are ok

hollow holly
#

I'm basically only asking them to make drataliornus availble to expert mode players

heady lichen
#

you can always cheat it in or change modes

#

just switch to another world

#

and get it there

#

if the people in your current pt are against changing difficulties in the current world

swift wharf
#

ye that also works

craggy stratus
#

blossom flux is the only legendary that crafted into something right, kinda ech

dapper coral
#

cosmic discharge

swift wharf
#

theres the apotheosis one

dapper coral
#

becomes apotheosis

swift wharf
#

so bad i forgot the name hueh

dapper coral
#

but yes, those two are the outliers