#suggestions-discussion

1 messages · Page 1018 of 1

tawny garden
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🦀

ashen warren
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remove rng dodging as a whole lol

hot zephyr
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RIP frog meta

ashen warren
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just remove rng as a whole make every abyss creature drop halibut cannon

hot zephyr
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Wing balance in 1.4.1 is great, it's the cal bonuses that should be removed/tweaked

foggy plover
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wing balance isnt that great from what I can see

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its literally just every set of wings is pretty much identical

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no matter how much more effort that pair of wings takes (on that tier)

sturdy geyser
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its more liek

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wing balance is actually logical now

unreal viper
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yeah

tawny garden
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@zenith hazel the sugg you just approved is a bluecheck

zenith hazel
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really?

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what's the original sugg?

dapper coral
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wait why's it not work for me but it works for you ;-;

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it's still ✅ right?

zenith hazel
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yea

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the bot just got restarted and I reacted again for it to work

dapper coral
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oh

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i did it with the one from this morning too and that one didn't work, guess i just see these at the wrong times

tawny garden
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hm, I can't seem to find it now

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I swear I've seen it before

dapper coral
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this is the closest thing

tawny garden
dapper coral
tawny garden
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also didn't reach the req

zenith hazel
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it wasn't delivered so it's not a blue check

dapper coral
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why did discord search not pick this up when i searched "rogue helmet"

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byeah no dice

tawny garden
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agrh

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I'm either braindamaged

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or I'm in some sort of X-Files-esque time and space fuckery

ashen warren
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a new design by yharon

hollow shell
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[beauty commercial starts]

tawny garden
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oh god Rover

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why did you say that

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now I have a commercial in my head on repeat

glass sentinel
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@ashen warren many people have the same issue, demik being one of them. but, you could just use like elysian tracers

dapper coral
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really calling me out like dis

glass sentinel
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'its toooo fast'

sweet oar
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Dude these nerfs are getting worse and worse

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The defining trait of brimstone waifus fight difficulty is the debuff

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Also is there a channel where we can discusss the changelog

golden narwhal
dapper coral
sweet oar
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K

sleek hornet
craggy stratus
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so is abyssal mirror

sleek hornet
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yea

river glen
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bruh

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i meant

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like black belt

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master ninja gear

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and others

meager tangle
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Are we allowed to make lore suggestions? Not planning to just asking

sleek turret
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Check the Don'ts Document.

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...Just in case before doing a suggestion, I don't remember to well if Lore suggestions are banned.

meager tangle
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I know about it, I just didn’t want to look through it again

real steppe
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I think lore suggestions are banned

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but relating the lore to strengthen your argument or suggestion is allowed

river glen
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what baout more hamaxes

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because we only have astral as our best one

sleek hornet
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Grax is a hamaxe

river glen
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i have never heard of it

proper grail
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The Grax is the fastest hammer in Calamity

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And the HVC is more powerful but slightly slower

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This is a repost, the old one got buried far quicker than expected

mighty knot
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isn't auric tesla wings a specific item

craggy stratus
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ech it got slipped

meager tangle
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Auric wings are kinda pointless

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The new hammer idea is cool tho

river glen
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@eager stone bro

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thats not chat room

serene fox
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two in a row

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how

river glen
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WTF

violet dagger
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I got it on screenshot

river glen
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@sterile gull thats not a chat room lmao

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dont chat there

serene fox
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I don't they're chatting

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they're trying to suggest those specific items

violet dagger
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we got 2 ech suggs in a row

river glen
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that are crap

violet dagger
river glen
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with no description

serene fox
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@eager stone @sterile gull you oughta read the pins for proper suggestion formatting

violet dagger
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theres only 1 thing that surpasses it

winged linden
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I feel like the terra disk for melee and rogue should be buffed.

violet dagger
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let me find it

zenith hazel
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also whips are 1.4 content, which is already a don't

winged linden
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For a 'terra' weapon, they seem very lacklustre compared to others such as the terra blade, edge and ray

violet dagger
zenith hazel
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terra disk will be buffed

river glen
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bro

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how can u not have 17k pings

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in one server

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lmao

violet dagger
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idk that screenshot is philo

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ask him

cobalt pewter
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terra disk will be buffed
Does that include removing the proj limit like SSV?

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Because I always think the proj limit is hecka jank

glass sentinel
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@winged linden

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all legendries are OP

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bfluc carried to ML

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and the wep is good in some situations and bad in some

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its ranger is ass and aiming is ass

winged linden
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well the briny baron is pretty lacklustre for a legendary

glass sentinel
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its pretty good actually

dapper coral
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it's pretty damn good

glass sentinel
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^

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demik was using it for ML

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@eager stone

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no

dapper coral
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also SHPC is a legendary, the point is that it's wildly overpowered

glass sentinel
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thats a no no

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demik deal with the sugg

dapper coral
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can you not meme sugg

wooden wedge
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fuck

dapper coral
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omg sand

wooden wedge
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I was gonna delete the SIS but you did it first

glass sentinel
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wot

wooden wedge
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ahidbihaf

glass sentinel
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you

dapper coral
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Nerf the SHPC

During my first mage playthrough, although it's hard to obtain, the SHPC felt far too powerful compared to the rest of my mage weapons basically until Golem, and it drops from the Destroyer. Nerfing the weapon's right and left-click by a little might make it so that you could use more variety in weapons between the Mechanical Bosses and Golem.

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here it is

glass sentinel
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absolute

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tool

dapper coral
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and that's why you don't SIS snipe HDfailure

glass sentinel
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he wants da mod point

dapper coral
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@winged linden sand did a dumb and deleted your sugg but it's up there ^ if you want it, just read what i said above it first

winged linden
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lol

glass sentinel
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competent mods

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as you can see

dapper coral
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just because we're mods doesn't mean we're not dumbasses

wooden wedge
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he deleted it less than a second before I clicked delete shsh

glass sentinel
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fair

dapper coral
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anyway

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point is is, legendaries are meant to be supremely overpowered and it's up to you to decide if you want to use it as such

glass sentinel
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you might as well say nerf b-flux, briny, aegis, community, pristine etc

dapper coral
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RIVs are kinda sorta different because they're not as overpowered compared to the original most of the time, but also not really

glass sentinel
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mhm

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rivs are just different

winged linden
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rivs are usually my best weapons if i have them too

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but i guess that's the point

sterile gull
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so Calamity depuff Flasks
i.e Godslayer Inferno, Brimstone Flames, Abyssal flames, ect?

foggy plover
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legendaries are about 33% better than on tier, RiVs are about 25%

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difference is kinda negligible most of the time

hot zephyr
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I thought the whole point of weapon projectile caps were to stop people from building up huge numbers of projectiles and then dropping them all onto a boss as they're summoned

cobalt pewter
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Yes, but look at SSV

foggy plover
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what's wrong with support weapons (terra disk is already being changed)

winged linden
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yes, but the whole projectile cap is what makes the terra disk perform not as well as other 'terra' weapons

foggy plover
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people bitched a ton about SSV because it wasnt the braindead auric mage weapon anymore

cobalt pewter
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I generally don't prefer something being "hardcapped" unless they really need to

winged linden
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also it's inability to pierce also plays a role

zenith hazel
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you know we can just buff its damage by three times and that argument falls apart

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but we have other plans

glass sentinel
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please do

winged linden
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I'd say give the terra disk more range, velocity and give it the ability to pierce

cobalt pewter
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Giving slower use time and higher dmg while removing the limit accomplishes similarly to the current system, but lacking the feel of hardcap

glass sentinel
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they have plans

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but we have other plans

foggy plover
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its hardcapped so its a support weapon

zenith hazel
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terra disk doesn't have to be a primary weapon

foggy plover
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shoot off the max then switch weapons

zenith hazel
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people just don't like support weapons apparently

hot zephyr
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support weapons are cool; having a reason to use more than one weapon is epic

winged linden
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only support weapon i've used is the everglade spray and spear of destiny

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to infilct da ichor

glass sentinel
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"ssv is a support wep? hage "

cobalt pewter
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Don't get me wrong I love support weapons a lot (stealth eclipse fall makes a good support with any other stealth rogue weaps)

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But imo hardcapping might not the best way to do it

zenith hazel
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then what do you propose?

foggy plover
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theres not really another way to do it that I can think of

cobalt pewter
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then what do you propose?
I'm still looking for that answer yes

hot zephyr
proper grail
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Hold up

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Where tf did my suggestion go

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It should have been moved to voting around 8 PM

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Now it's just . . . Gone?

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Ping me if you have an answer

cobalt pewter
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Wasn't it exclaimed?

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P sure there's like

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hours worth of talking about it

golden narwhal
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Which sugg was it

cobalt pewter
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The uh

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AEW miniboss

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I think

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Or boss

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Idk

golden narwhal
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Ah yes, that one

foggy plover
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that probably just got deleted then

golden narwhal
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It was exclaimed last time I checked

cobalt pewter
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It was exclaimed last-lmao what

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I almost typed the exact same thing as yours

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Down to the letters

golden narwhal
cobalt pewter
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@proper grail either way, read above

summer sentinel
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It was ! because it was trying to make aew a boss basically and suggesting a boss like that is not allowed from the suggestions document of donts basically

proper grail
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So it's not exclaimed for 22 hours and then it gets it in the last two when I'm not on to fix anything HDfailure

foggy plover
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it was always a boss sugg, idk how it went that long without an exclamation

summer sentinel
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buffing a mini boss like reaper shark is mostly okay because you’re just adding onto it but due to your also really long suggestion and making it a boss sugg led it to that

whole sedge
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Yeah never really should've gotten un exclam'd

proper grail
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Demik and one other said it was okay lol

summer sentinel
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I had ! It before but someone removed it I think

dapper coral
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i didn't say it was okay

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i said i was unsure

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if it was valid

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idk who ended up exclaiming it in the end

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oh it was lauren

proper grail
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You removed the original exclaim tho

summer sentinel
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my ! Was reapplied because someone had removed it before? or it just disappeared

dapper coral
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did i?

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hm

proper grail
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Yeah

summer sentinel
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and due to what iban said from last night about the matter, it was a boss sugg

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I think rover said something about it too idr

dapper coral
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well ig lauren and iban? made the decision that it was invalid again

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did you ping solstice tho?

summer sentinel
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I did not because well, I forgot basically but I thought they also knew it was s a boss sugg too

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before I had even done the ! A second time

proper grail
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Eh, I see why, I'm just annoyed it happened just before posting when I was offline, no hard feelings tho. I didn't even come up with that in the first place, I was just bored lol

summer sentinel
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I remember this when the document was first uploaded of it being 5000+ words for when it was taken into consideration

dapper coral
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you typically should just ping if they're not in the convo

summer sentinel
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that’s fair, I should’ve pinged you, apologies for that, sorry

proper grail
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It's fine

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Would've saved me some confusion

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There's plenty more people i can revise for

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But as I mentioned yesterday, I'd appreciate it if you'd direct them to me if they're having trouble

summer sentinel
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yeah I’ll, make note of that for the future but you have the originals document still yes? so you can just edit that down

proper grail
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Yep, I have the crazy long doc still. It's not a good idea TBH, even though it was interesting to make

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Anyways, thanks for clarifying that guys!

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It's a pleasure to work with the mods and devs for this mod

ashen warren
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@ashen warren many people have the same issue, demik being one of them. but, you could just use like elysian tracers
@glass sentinel celestial tracers have additional flight time and iframes though.
The main problem really just comes from draconic elixir massive boost in acceleration, not really the tracers

foggy plover
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whats your full loadout

dapper coral
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all good solstice, sorry for the confusion

foggy plover
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the only time ive ever seen anyone have issues with vertical movement is when using hote

ashen warren
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maybe I should have suggested removing the draconics overkill speed buff 🤔

glass sentinel
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then dont use draconic

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duh

ashen warren
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Celestial Tracers, The Sponge, Affliction, The Community, Rampart Of Deities, Asgardian Aegis, Elemental Gauntlet @foggy plover

foggy plover
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sponge also gives jump speed

glass sentinel
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dont use movement accessories

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or something

ashen warren
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sponge and tracers are fine, actually

glass sentinel
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the dont use draconic

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very easy

ashen warren
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that would mean I would have to not get hit a lot

glass sentinel
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what

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oh

ashen warren
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cause default godslayer is 150 hp

glass sentinel
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godslayer?

ashen warren
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ye

glass sentinel
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and silva

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git gud? jk

ashen warren
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its always usually that I get hit the most at the final phases

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the draconic elixir speed I think is what screws me over since the bullet hell is pretty tight

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(I have already beaten SCal but last few phases is just almost RNG ngl)

golden narwhal
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(It is taxevasion )

ashen warren
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byeah the draco speed boost in tight spaces is not good

hollow sierra
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almost like its the end of reasoning

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You should try ball and chain for scal, getting aegis stats and being able to fast tap without dashing is pretty handy

rocky hatch
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aye im glad the trinket of chi got a bit of love

hollow sierra
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not sure i understand the artifact nerf

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its just an emblem with a downside now, no?

golden narwhal
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That was a buff?

hollow sierra
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oh damage taken

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i am big dumb

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or dyslexic

ashen warren
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ball and chain?

dapper coral
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ball and chain?
new item in 1.4.5.003 which basically makes it so that your double-tap dashes are disabled when it's favorited in your inventory

ashen warren
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ah

ashen lark
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i really want to suggest a new biome tbh...

dapper coral
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unfortunately, you cannot

golden narwhal
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HahaYes picardia

white canyon
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emote suggestions are still allowed right?

dapper coral
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ye

white canyon
ashen warren
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:17:

golden narwhal
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(also have a lower star requirement than normal suggs AmidiasPog)

ashen lark
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unfortunately, you cannot
@dapper coral when can new biome suggestions be added?

dapper coral
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never

ashen warren
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neevr

golden narwhal
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When the don't is removed in never

dapper coral
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they'd come under the large-scale content don't

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and that is not going away, like ever

hollow sierra
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sunken sea except its under the ice and jurassic themed

ashen lark
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abbysal underworld

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spawns after dog is defeated

ashen warren
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ice biome overhaul pogfish

tawny garden
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The devs won't go out of their way to implement your cool™️ biome instead of implementing something they want

ashen lark
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meant to be explored after draedon/yharon is defeated

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gives various new materials for upgraded abyssal weps

ashen warren
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yeah no

tawny garden
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And that is too specific as well

ashen lark
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and is now the only place terminus can be used.

whole sedge
tawny garden
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You can safely forget about it

ashen lark
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thats my suggestion, thanks for coming to my ted talk

hollow sierra
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Maybe you're feeling like taht because layer 4 has basically no purpose

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just yoink terminus and get out

ashen warren
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this guy missed the abyss suggestion spam like 3 days ago

hollow sierra
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nah i saw

ashen lark
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no i saw it.

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just combined a few but put it in hell and retiered.

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if a dev sees, feel free to use if you want

hollow sierra
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no reason to put it all the way in hell when there's a whole fourth of the abyss doing nothing right now

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infact, half of the abyss is doing nothing if you count layer 1

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its just a buffer between the sulphur sea and the actual abyss

ashen lark
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i think layer 1 will be changed to sunken sea

hollow sierra
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that wouldn't make any sense

ashen lark
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that wouldn't make any sense
@hollow sierra no, no its confirmed to happen i belive.

ashen warren
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the sunken sea used to be the sulphurous sea before scal vaporized it so maybe

ashen lark
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the sunken sea used to be the sulphurous sea before scal vaporized it so maybe
@ashen warren no....

golden narwhal
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And the desert is what remains of the vaporised sea, the sunken being the remanent of the old civilisation

ashen warren
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or rather the sunken sea is below the sulphurous sea before scal vaporized it

ashen lark
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or rather the sunken sea is below the sulphurous sea before scal vaporized it
@ashen warren scal never vaporised it...

ashen warren
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????

dapper coral
glass sentinel
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sugg disc quickly dissolves into anything and everything ngl

golden narwhal
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Not wrong

frail mantle
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Picardia stinky name

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Coolandgood better iirc

ashen warren
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17 best

crystal iron
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Wow ngl this went a bit off topic a few times

cobalt pewter
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Tbh

crystal iron
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a few

dapper coral
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the issue is when it's not related

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which is often

vocal grotto
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Making points about how Sugg discussion gets off track technically is also getting off track

golden narwhal
dapper coral
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this is also kind of sort of true

crystal iron
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Damn

summer sentinel
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all the suggestions look good so far I'd say, curious to see how that emote one ends up doing too

glass sentinel
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first sugg to reach 500 reaction

civic pond
white canyon
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picardia is god

ashen warren
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hmmm Ive been thinking

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should I change my sugg about that speed cap to apply to scal only

glass sentinel
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what no?

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its your gear thats the problem

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you can control how much speed you want

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just bc something makes a boss fight difficult doesnt mean you can just want the devs to remove it

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or add something to mitigate it

hollow shell
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Yeah uhh

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Seems like the more logical step is to downgrade your wings

glass sentinel
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like what i told ya to do

hollow shell
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Also you seem to be conflating horizontal acceleration with jump speed/vertical acceleration?

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Either that or the sugg is just worded weirdly

glass sentinel
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basically this is a gear, not game mechanic problem

hollow shell
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(players would dislike a cap anyway, even if SCal-exclusive, as it would detract from play style variety)

glass sentinel
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it would restrict choice and stuf

hollow shell
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indeed

glass sentinel
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@fringe cloak i really like the sugg and agree with it, but how will the devs make this happen? BanditHueh

fringe cloak
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Magic

glass sentinel
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fair

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they are magicians

tawny garden
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C#

cobalt pewter
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I already sugged a better alternative for that

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Making wof spawn a bit late

tawny garden
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:boohoo:

cobalt pewter
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So you can actually prepare

glass sentinel
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furious pickaxing

tawny garden
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You know what the problem with late spawns is
It's a Boss Rush

fringe cloak
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Got to go fast

cobalt pewter
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Well yes, considering if nothing yeets you to another universe

ashen warren
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Also you seem to be conflating horizontal acceleration with jump speed/vertical acceleration?
@hollow shell I meant as in horizontal flight acceleration oops

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honestly imma just delete the sugg

hollow shell
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Aight

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Cuz, yeah the Frog accessories don't affect horizontal accel, only initial jump speed

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(afaik)

ashen warren
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correction: rework all lore items

tawny garden
craggy stratus
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remove lore items

tawny garden
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Providence lore item was useful

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...6 months ago

proper grail
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My suggestion for the softlocked abyss just hit 200 votes, can't link because of mobile smh

ashen warren
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honest question what are the lore items that can be used til endgame with no downsides other than Aquatic Scourge's?

fossil finch
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Eh

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Wof, plantera, and polter ones

tawny garden
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My suggestion for the softlocked abyss just hit 200 votes, can't link because of mobile smh
you can

proper grail
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All the increased item grab range ones

fossil finch
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But they don't even give stats

ashen warren
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I meant like stats wise

tawny garden
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long-tap on it, click "share" and then copy url

fossil finch
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Then, none

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Cryo one ig?

tawny garden
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and yeah, all lore items that don't have a downside can be used

proper grail
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There's no share option

fossil finch
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Oh that has a downside
A dumb one but a downside

crude geode
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Golem’s, but golem’s is also incredibly dumb.

tawny garden
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and cryo could be used

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all other lore items are crap

ashen warren
crude geode
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I just personally feel like EoC is a more glaring issue, since it is so unlike most of the other lore items.

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Also, brimstone elemental’s lore is purely positive.

sleek hornet
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LOL moon lord lore
its even says "what a waste"

ashen warren
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😂

crude geode
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Tbfh, 10% critical strike chance is pretty good, but the problem is that by that point, the player already has at least two accessory slots given up to dash/shield and wings/boots in addition to whatever their class (lowkey) requires them to use.

fossil finch
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Mmm yes an acc slot for
10% damage

crude geode
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So there’s no point in equipping the gravity globe to try it when there’s infinitely better options like dash

fossil finch
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While not using platforms, mounts

crude geode
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Gravity globe was a meme, even in vanilla terraria tbh.

fossil finch
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Yes

real steppe
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it deserves to be one

fossil finch
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It's dissapointing

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At least celestial board is a thing now

crude geode
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“You beat expert mode moon lord! Have gravitation potion in an accessory. :)”- Red

fossil finch
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Doesn't even work like a grav pot

ashen warren
crude geode
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Yes.

fossil finch
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1 0

swift wharf
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not that stupid tho

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as it has no drawbacks

crude geode
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It’s true melee fuel.

fossil finch
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Couldn't it be like
40? 30?

crude geode
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I’m pretty sure there was already a sugg to buff it

ashen warren
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oh by the way whats with DoG's lore saying damage taken multipied by 1.1x, wouldnt it be more consistent by just saying 10% increased damage taken?

sleek hornet
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10 defense just reduces 5 in normal, 7-8 in expert+

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basically a rover drive but arguably worse

robust shuttle
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Should Dynamo Stem Cells add a 10% ranged damage increase?

sleek hornet
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idk, because artemis emblem is enough for that point

fossil finch
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10 defense just reduces 5 in normal, 7-8 in expert+
Thing is rover drive is a super early phmode acc
This is not an acc, but still 10 defense while still in post golem taxevasion

robust shuttle
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that's true also.

golden narwhal
crude geode
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Cryogen’s lore is arguably the most busted tbh.

#

I can’t tell if every other lore should be put up to it’s tier, or if it should be nerfed to a more normal level.

golden narwhal
#

It's already getting nerfed iirc

crude geode
#

That’s what I thought

golden narwhal
#

Dunno how except for the dash going away to the ornate shield thing (if that plan's still a thing)

cobalt pewter
#

@crude geode seems like your EoC lore sugg can be nuked and be referenced into the last one instead

gray nebula
#

what would be funny would be to remove the effects from the lore items entirely

crude geode
#

Truly HahaYes

gray nebula
#

cuz theyre always like either broken or useless

#

and they dont rly contribute anythng residentsleeper

#

the lore items having effects was added solely for the sake of a sekiro reference iirc and as it turns out, its not for nothing that "suggesting stuff solely for the sake of a reference" is in the don'ts

crude geode
#

Wow

river glen
#

there are like 2 beyond lores, those being cryogen and aquatic scourge

crude geode
#

I do think there is a way to balance them though

#

And it’s by pulling back the scope on them

gray nebula
#

even if youre a dev and you can bypass the sugg donts you might still want to try to follow them because turns out theyre actually here for a reason

#

make the lore items do aesthetic effects

#

nothing more

#

here

crude geode
#

Instead of trying to give all of them an effect for every player, maybe making each lore have something for a class.

#

Similar to DoG’s

gray nebula
#

that's not really gonna solve the problem that's just gonna make people use 1/5th of the more items

#

but for real tho having lore items produce custom visual effects instead of dumb stat changes would be a great solution

crude geode
#

That is true

gray nebula
#

ignores balance, makes you look cool and keeps the lore items useful

sturdy geyser
#

i support looking cool

gray nebula
#

and if this were to happen, I'm sure dom could pull out some great looking shit

crude geode
#

I wouldn’t say it keeps them useful tbh. if anything, it could cause visual noise

gray nebula
#

looking cool is useful 😎

crude geode
#

Shit you rightwegud

gray nebula
#

but like worm lores could have you leave behind sort of a worm trail when dashing, SW could make you release small lighning bolts when hit etc

#

(lighning bolts would look cool as dom recetnly coded a very nice looking system to make super epic stuff like that)

crude geode
#

I’m liking the idea more and more, and would definitely enjoy it. You might wanna post it in suggestions just to get a read on the community’s opinion.

gray nebula
#

😎

#

I can also entirely bypass the suggestion process like a boss but yeah

crude geode
#

~~Iban being epic boss once again AmidiasPog ~~

gray nebula
#

Id prefer to hear more opinions from others first

#

like rover

crude geode
#

I’ll go ahead and Yeet my two suggestions out then

river glen
#

why not just make a max cap of lore items u can have

#

and make them bette

#

so there will be a choice

proper grail
#

My suggestion for the softlocked abyss just hit 200 votes, can't link because of mobile smh

crude geode
#

Saying that over and over doesn’t get your suggestion delivered any faster, Solstice. It happens when it happens.

craggy stratus
#

max cap lore? people dont use their entire inventory for lore do they

crude geode
#

^

#

I would like to be able to mine thank you.

ashen warren
coarse trout
#

poggers

crude geode
#

It is indeed over 200.

white canyon
#

i am surprised my emote suggestion is still not in voting

cobalt pewter
#

It's like

#

8 hours ago

tawny garden
#

wait another 16 hours

violet minnow
#

yah suggs go to voting after 24 hours

ashen warren
tawny garden
#

why does AnahitaCringe look like 🥶

#

a question totally related to suggs

radiant meadow
#

because both are based off of the same base emote and both happen to be blue

sturdy geyser
#

😬

#

grimacing rn

worthy lintel
#

I do admit Astral Armor exists

#

It tries very hard to be generalist and just fails in doing so

unreal viper
#

I'd like you to elaborate please.

worthy lintel
#

I mean, generalist armors are hard to balance, unless you make it into something very good that might trump other options

#

I lack words to describe that

tawny garden
#

@unreal viper nitpick: "unnecessary", not "unessecary"

#

the idea probably won't be done

cobalt pewter
#

Locked chests are megaech

#

Byeah

tawny garden
#

cause keys

limber ocean
#

I like the sound of that

inland saddle
#

As in the keys are a bad idea or adding lower abyss tier weapons is a bad idea lol

limber ocean
#

but yeah, feels like a long shot

heady lichen
#

sounds pretty cool ngl

tawny garden
#

no, keyed chests are a nightmare to implement

inland saddle
#

Ahh

heady lichen
#

or make them unlock when certain bosses are beat

inland saddle
#

That could work too

heady lichen
#

like astrum aureus unlocking dungeon astral chest

#

make polter unlock lowest chests

tawny garden
#

that's why the lockpick was removed

heady lichen
#

ML unlock tier 3 chests

#

and WoF unlock tier 2 chests

tawny garden
#

byeah the astral chest-type locking could work

limber ocean
#

Idk about that

#

feels like you'd have to visit the Abyss basically every time you beat a boss

heady lichen
#

only 3 bosses though

#

and after those, you typically explore anyways

worthy lintel
#

You already visit the abyss 3 times in a general playthrough

#

It's not a massive stretch

violet dagger
#

imo the terminus chest should unlock after polter

heady lichen
#

4 if you include skeletron

#

so in full

inland saddle
#

Well I mean doesn’t yharon drop terminus

worthy lintel
#

He doesn't anymore

tawny garden
#

he doesn't

inland saddle
#

Oh snap

tawny garden
#

you right

heady lichen
#

level 1: shadow key
level 2: WoF
level 3: ML
level 4: polter

worthy lintel
#

Problem is: if worldgen is doo doo

inland saddle
#

That could be nice

worthy lintel
#

And Abyss Shrine is gone

#

well, no Terminus for you

limber ocean
#

wouldn't making it WoF necessitate rebalancing a lot of stuff

tawny garden
limber ocean
#

since rn you're supposed to go there post-Calclone

heady lichen
#

nah

#

tier 2 is pre-calclone

#

calclone just makes it harder

#

you could make that layer post calclone tho

worthy lintel
#

Then you have Polter and the game-breaking weapons

heady lichen
#

would
Skele
Clone
ML

#

Polter

#

work then?

limber ocean
#

I guess?

worthy lintel
#

One per tier doesn't sound half as bad, but then RNG would kick in

limber ocean
#

I'm not the one who has to be convinced, anyway

worthy lintel
#

With some Abyss weapons not being accessible

heady lichen
#

One per tier doesn't sound half as bad, but then RNG would kick in
@worthy lintel crates

limber ocean
#

you'd have to see what the devs think

inland saddle
#

Maybe put tier 3 chests at the top of layer 4/bottom of 3, tier 2 in layer 3 and then keep shadow chests in layer 2

worthy lintel
#

Yea but resorting to fishing is a proof of bad mechanics

heady lichen
#

not really

worthy lintel
#

In an ideal world you shouldn't have to fish

heady lichen
#

you won't always get an enchanted sword

#

sometimes you have to fish if you really want it

tawny garden
#

crates
idea: put terminus in a crate

#

a wooden one

inland saddle
#

That way tier 2 chests are obtainable around the time you’re expected to go to layer 3

tawny garden
#

perfection

heady lichen
#

terminus wouldn't be crate ngl

worthy lintel
#

Ah yes, a pre-boss player fishing Terminus

heady lichen
#

prob just 1 per world if you want more whip out the cheatsheet

worthy lintel
heady lichen
#

also tbf it's not like they'd get anything out of doing it

#

what would they get, just getting yeeted by 2 mil HP king slime prehardmode?

limber ocean
#

prehardmode Boss Rush

heady lichen
#

but yeah imo this is what I think
Tier 1 chests use shadow key
Tier 2 chests unlock after calclone
Tier 3 chests unlock after ML
Tier 4 chests unlock after polter
Chests contain 2 weapons instead of 1
remaining weapons is any can be fished after those bosses have been yeeted

inland saddle
#

That sounds perfect actually

heady lichen
#

Ima prob post it in a few hours after looking at calamity balance

inland saddle
#

I’ll just update mine

heady lichen
#

kk

limber ocean
#

the problem is, is there actually loot you can put in those chests?

heady lichen
#

add more loot

limber ocean
#

yeah, but... completely new items or what?

heady lichen
#

I'd guess yeah

worthy lintel
#

Tbh, it's stupid to find a Ball O Fugu in the 3rd layer

#

Weapon is long obsolete

heady lichen
#

the abyss is cool and all but I feel like it lacks incentive

#

So thats my way of fixing it, just add new shit deeper

#

instead of 50 reaper sharks that you can 1shot

#

like you see so many letsplayers just flat out ignore the abyss past layer 1, because there's so little reason to go there for over a few minutes for materials post-calclone

#

or to get valediction for DoGgo

worthy lintel
#

Problem is, the Abyss is not very deep, even on a Large world

#

You can only add so much

heady lichen
#

there still are 4 layers, so why not make them more unique and rewarding?

worthy lintel
#

Oh, I completely ship that

#

It's just that it needs some dirty work to get it done

heady lichen
#

second layer feels exactly the same as first, third just feels like moray eel hell, and fourth is just a spam of "hard" enemies that by that point in the game you shred

#

third is the only one that feels scary, and that's in prehardmode. There's deadass no reason to go there

#

suggestion updated pog

inland saddle
#

How does that look?

#

I updated it

heady lichen
#

perfect <3

worthy lintel
#

Holds itself well

heady lichen
#

praying that this gets in, but knowing the voting system it probably won't

worthy lintel
#

Tbh, I wish the abyss was larger, it feels like a glorified hellevator full of water

heady lichen
#

^ preach

worthy lintel
#

The Mariana Trench is an actual abyss and it's 69 kilometers wide

#

There's room for that

heady lichen
#

haha funny number

#

but yeah I wish it went through the underworld and was like twice as wide

worthy lintel
#

well, not the underworld

#

But I really wish it was larger

#

Even though it's probably too annoying to code

tawny garden
#

11 km deep isn't "Abyss"

heady lichen
#

the underworld is overated yeet it out of existence

#

but yeah, abyss is my favorite biome by far it just feels empty. That's the point I guess, but no mod should strive to have a lack of content in a biome. coughs in glacier biome

worthy lintel
#

Something I find wacky about Abyss generation is the reason behind locking it on the Dungeon side Ocean

heady lichen
#

yeah, thorium compat

worthy lintel
#

Yea, but ever since Fab said mixing up content mods is a bad idea

#

It feels weird

heady lichen
#

yeah, but might as well

#

there's no real reason to not do it

cobalt pewter
#

Dumbasses will still combine content mods

worthy lintel
#

Fair enough

heady lichen
#

let people play like they want to play, it's a few lines of code to make some runs more interesting (though unbalanced and shitty)

cobalt pewter
#

And will still complain if Abyss and Depths mixed

worthy lintel
#

I like mayonnaise, I like ice cream

#

But not both at once

heady lichen
#

same, but some people do

tawny garden
#

oh fuck

heady lichen
#

that's what you gotta account for, and if making them mix is easy, then uh... help

worthy lintel
heady lichen
#

PensiveCore humanity is a mistake

#

I never want to hear the words mayonnaise and ice cream together in a sentence again, got it?

worthy lintel
#

slobbyjoy I promise

hollow sierra
#

@unreal viper I think astral armor is supposed to be a sort of all class set, like demonshade

heady lichen
#

I think astral armor is supposed to be a sort of all class set, like demonshade
@hollow sierra that doesn't mean that it has to be bad for every class

#

might as well make it slightly worse than on-tier class armors rather than just unusable other than for memes

#

being able to use one armor set for all classes and multiclass is strong, but shouldn't be overestimated in a game balanced around minmaxing

hollow sierra
#

what would you consider on-tier armor to be, hydrothermic? spectre/beetle/shroomite?

heady lichen
#

hydro and beetle, the ones strictly post-golem

#

let's be honest, you're not fighting deus post-plant

hollow sierra
#

looks better than hydrothermic to me

heady lichen
pine star
cobalt pewter
#

Either way, if you'd read what Astral armor does overall

#

It does try to fill every single possibilities

heady lichen
#

while failing at all of them

#

hydro is simply better, even for multiclass

cobalt pewter
#

It's useful when exploring at most

unreal viper
#

yeah

heady lichen
#

you have potions for that though

unreal viper
#

But what exploring are ya really gonna be doin after cultist.

cobalt pewter
#

Honestly without all these potions mods, I won't bother with pots

#

And as sand said

#

There's barely any explorations postML

hollow sierra
#

hydro v astral
20% damage - 28% damage
17% crit - 21% crit
15% move speed - 35% move speed
2 slots with summon helmet - 3 slots
lava perks - detection perks
pretty good damage based set bonus - pretty good but very inaccurate damage based set bonus

heady lichen
pine star
unreal viper
#

h

#

Okay.

heady lichen
#

h
I completely agree

hollow sierra
#

i don't see how its bad

heady lichen
#

are you blind?

unreal viper
#

For one, my sugg never claimed it was bad.

heady lichen
#

^, it's not bad, it's just worse

hollow sierra
#

but you want to buff it even though its a tier above hydro

pine star
#

He said it was boring

unreal viper
#

For two, the astral star set effect is very unreliable.

heady lichen
#

the vision bonus is practically worthless

hollow sierra
#

that's personal prefference, just like using the armor is

heady lichen
#

the damage based set bonus is awful since it's unreliable as hell

hollow sierra
#

if the enemies are moving, i agree

unreal viper
#

Okay.

heady lichen
#

ah yes the classic

unreal viper
#

You will fight moon lord with astral armor.

heady lichen
#

post ML bosses standing still

#

why didnt I think of that

unreal viper
#

That is the only thing you will fight with it.

#

Ml does not stand still unless you do, you can't really stand still in ml.

hollow sierra
#

post moon lord you'd be using luminite armors

#

but yes the stars are crap against moonlord

#

so that needs changing

heady lichen
#

prob not actually

post moon lord you'd be using luminite armors

#

hydro still holds up post-ML

unreal viper
#

Anydoodles

#

I don't think the tier difference between golem and deus is big enough to warrant having a better generalist armor than hydro.

hollow sierra
#

hydro isn't generalist, it has 5 helmets

unreal viper
#

Since hydro is absolutely adaquete for moon lord.

#

Hydro is generalist in that it lacks a clear specialization.

#

It is not multiclass.

hollow sierra
#

define specialization

heady lichen
#

ngl astral having actual rewards for switching classes mid-fight would be poggers

pine star
#

Yeah

unreal viper
#

A good example is the spectre hood, which specialzes in healing.

heady lichen
#

kinda like eridanus armor

unreal viper
#

That would be good.

pine star
#

What the heck is eridanus armor?

#

I need to know now

heady lichen
#

it would be nice for it to not be "oh, you can play any class with this but none of them are good"

unreal viper
#

Leaning into the multiclass aspect more would be great.

heady lichen
hollow sierra
#

Should a jack of all trades armor really be trying to specialize though

heady lichen
#

Its set bonus grants 20% increased weapon use speed, summons a projection of Eridanus, and creates a ring of celestial fragments that orbits the player, empowering the class the fragments represent. Every 20 seconds, the ring of fragments will change to a different type (Solar -> Vortex -> Nebula -> Stardust), visually represented by fragments in the ring disappearing as the time runs out. If a weapon matching the same type as the currently active fragments is used (eg. melee weapons for Solar Fragments), the weapon will get a 40% damage increase. In addition, if a weapon matching the currently active fragment is being held, the projection of Eridanus will attack alongside the player:

If a melee weapon is held while Solar Fragments are active, Eridanus will attack with a rapid spray of short-ranged fireballs.
If a ranged weapon is held while Vortex Fragments are active, Eridanus will fire green orbs that explode on impact and inflict Lightning Rod.
If a magic weapon is held while Nebula Fragments are active, Eridanus will periodically call down barrages of Lunar Flares on top of enemies.
If a summon weapon is held while Stardust Fragments are active, Eridanus will repeatedly fire purple death rays at enemies.

pine star
#

I looked

#

It is pog

heady lichen
#

it is indeed pog

#

I was thinking astral armor would have "highly increased damage, but the more damage you deal of 1 class the lower the damage for that class would be"

#

so if you were going summoner/rogue, it would be a moderate increase for both

#

but pure rogue would gain almost no benefit

cobalt pewter
#

I find Titan Heart more interesting than Astral, despite both thematically similar ish

heady lichen
#

^

hollow sierra
#

wouldn't summons just reset the debuff

heady lichen
#

the more damage

#

meaning that if your summoner dps isn't great

#

it won't lower the damage much

hollow sierra
#

but it would be great because you have 4 minions

pine star
#

Titan Heart is more interesting

heady lichen
#

think of a scale from 0-30% or so

pine star
#

Because Astral is a master of none armor set

#

And Titan Heart clearly specializes

heady lichen
#

you start at 15% and the more damage you deal of one class the lower it goes down

#

and it regenerates when not going down

pine star
#

That seems nice

#

But maybe the start should be higher

#

Like 20%

heady lichen
#

so if you dealt a lot of damage using ranged but then switched to melee, it would regenerate until melee damage is too much

#

maybe 0-40%, starting at 20 then

#

and at 40 something cool happens

#

idk what that would be

#

but it would reward you for constantly switching classes and not having a crazy dps with one, but medium dps with all of them

hollow sierra
#

seems like unnecessary busy work

heady lichen
#

seems like you really like boring armor sets

pine star
#

That said, there is such a thing as boring but practical

heady lichen
#

the problem is

#

astral aint practical

pine star
#

But Astral armor does not need to be that

#

Because even though Astral>Hydro

#

Hydro is serviceable to the point of "If it isn't broken, why fix it"

heady lichen
#

astral just isn't very fun to use

#

it feels like ore armor compared to something like snow ruffian

pine star
#

Yeah

heady lichen
#

basically, it lacks uniqueness for it's tier

hollow sierra
#

there was a suggestion a few days ago talking about how all the hardmode calamity armors were just (insert extra projectile here)

pine star
#

And I know that a possible defense is that "IT IS AN ORE ARMOUR"

heady lichen
#

and making it more emphasized on multiclass would add uniqueness

pine star
#

Actually, not all

#

Daedalus isn't

heady lichen
#

there was a suggestion a few days ago talking about how all the hardmode calamity armors were just (insert extra projectile here)
they are, but they're fun at least

#

astral isn't fun

#

astral is just... there

pine star
#

And the guy who posted that is also I hate sand

#

Astral is just "I can get it, but do I need it?"

#

And the answer is always "NO"

hollow sierra
#

then perhaps the only change astral needs is making the falling stars not garbage

heady lichen
#

nah, nah

pine star
#

No

heady lichen
#

astral just isn't worth using whatsoever

#

it's not unique

#

it doesn't have that impact of hydro or lunar

#

it doesn't fill a niche

pine star
#

Yeah

heady lichen
#

and multiclass is an underutilized one

pine star
#

AD and ML are too close for it to fill that

heady lichen
#

astral already leans towards multiclass, so go all in on it

pine star
#

And Astral should fill the multiclass niche

hollow sierra
#

how wouldn't it be worth if the stars are as or more useful than the hydro projectile, and it has much higher stats

heady lichen
#

make it fun to use, make it a unique playstyle

#

how wouldn't it be worth if the stars are as or more useful than the hydro projectile, and it has much higher stats
@hollow sierra because then what's the point of hydri

pine star
#

To kill AD?

hollow sierra
#

hydro is a tier below astral, that's what the point is

heady lichen
#

that's just essentially a hydro 1.2, which nobody needs

#

so what

#

not every armor has to follow a formula

pine star
#

Yeah

hollow sierra
#

that's like saying what's the point of beetle when compared to solar

heady lichen
#

not every armor has to be "shoots x projectile dealing more damage than the previous armor"

cobalt pewter
#

Multiclass is kinda actively discouraged, specifically for summoners

heady lichen
#

astral is almost the same tier as hydro

#

Multiclass is kinda actively discouraged, specifically for summoners
and that's somehow a good thing?

pine star
#

But maybe make Astral allow multiclass?

heady lichen
#

it's a unique and fun playstyle

pine star
#

It isn't

heady lichen
#

that requires more effort than the rest

#

you have to think of what works when, isntead of just "oh, chloro bullets go brrrrrrrrr

hollow sierra
#

i wouldn't say almost the same tier when they're 4 bosses apart

heady lichen
#

they're both post-golem

foggy plover
#

lunar and post golem tiers are different

hollow sierra
#

astral is post deus, no?

foggy plover
#

it is

pine star
#

Yes

heady lichen
#

and astral is post golem

foggy plover
#

deus is post cultist

heady lichen
#

you dont do deus post plant

#

deus is post cultist
@foggy plover not anymore

hollow sierra
#

the boss order is golem, pbg, duke, ravager, THEN deus

heady lichen
#

but it's still reccomended post cultist

foggy plover
#

deus is entry hardmode then

#

post cultist is intended progression.

heady lichen
#

the boss order is golem, pbg, duke, ravager, THEN deus
@hollow sierra deus, ravager, and pbg are all the same tier

pine star
#

You don't do Deus early HM

foggy plover
#

exactly.

heady lichen
#

post golem consists of

#

pbg, rav, fishron, deus, cultist

pine star
#

It's Golem, PBG, Rav, LC, then Deus

foggy plover
#

its golem, pbg, ravager, duke, cultist, deus, ml

#

thats the order

pine star
#

Also why are we talking about order

#

The fact is

foggy plover
#

armor progression

pine star
#

Astral armor should be more interesting

hollow sierra
#

you're already using hydro for 5 or 6 bosses

#

and astral just for pillars and moon lord

heady lichen
#

you don't use astral

#

period

#

nobody ever uses it because it's not fun and it's out of the way

pine star
#

Unless you are insane enough to do Deus early HM

heady lichen
#

in my 10 runs, I've used it ONCE, and that was early HM deus for a challenge

pine star
#

But that requires being locked up in an asylum

heady lichen
#

asylum time

pine star
hollow sierra
#

what makes hydro fun @heady lichen

heady lichen
#

the projectiles, the theme, exploring the abyss for it

#

also it actually being useful

#

it feels like the set bonus does something other than raw stats

hollow sierra
#

astral has all those things except the projectiles, so that is what's wrong with it then

heady lichen
#

astral just has stats

#

the theme is weak

pine star
#

Astral Ore is easy to mine

heady lichen
#

you don't explore anything for it, you just beat a disliked boss

hollow sierra
#

killing a space god and wearing its skin is a pretty good theme

heady lichen
#

not really

#

that's an overexaggeration

pine star
#

Also do people really dislike AD?

hollow sierra
#

almost like a certain devourer

heady lichen
#

Also do people really dislike AD?
@pine star he's more fun now, but he's still not my fav by far

pine star
#

And we already have God Slayer armor for that theme

heady lichen
#

^

pine star
#

So IMO Astral desperately needs a theme

unreal viper
#

I personally don't think that hydro is great either, but that doesn't excuse astral.

heady lichen
#

astral needs a definition, and multiclass would be a great one

pine star
#

Yes

swift wharf
#

astral has projectiles

heady lichen
#

they're shitty though

#

they never hit

swift wharf
#

byeah

#

it needs uniqueness

heady lichen
#

you need for the boss to literally be standing still for meager damage

unreal viper
#

Astral has projectiles, but they feel pretty meh imo.

#

And the idea of on-hit projectiles has been done to death anyway.

swift wharf
#

its more like a hallow armor tbh

#

if hallow = holy stars

pine star
#

And Hallowed Armor got a cool set bonus

swift wharf
#

would be neato if it was themed around astrum deus

pine star
#

Yeah

#

Maybe summoning a mini AD?

hollow sierra
#

or do something with lasers

#

deus is a laser show

pine star
#

Or perhaps splitting?

#

But trying to control two people at once would be suffering

unreal viper
#

sugg chaining is a no-no, not sure if this is acceptable

zenith hazel
#

don't be too specific though

swift wharf
#

ye leave it to the devs

zenith hazel
#

just a general idea of how astral armor can be changed is good enough

heady lichen
#

it might not be, but I want to get the idea out there

swift wharf
#

the reasoning with hydrothermic and stuff is enough

heady lichen
#

also those are just examples we thought up

zenith hazel
heady lichen
#

should I remove the middle part?

hollow sierra
#

you should let sand incorporate it into his post

#

and delete yours

zenith hazel
#

just generalize those ideas

heady lichen
#

If sand wants to add it, I'll delete it

#

Just tell me when/if you're finished doing that

zenith hazel
#

as in multiclass incentives

heady lichen
#

changed it a bit (just did it again)

#

is everything OK with the suggestion now @zenith hazel ?

zenith hazel
#

yea I suppose smth like that is concise and general enough

dry latch
#

aren't chain suggs a don't tho?

heady lichen
#

idk, I'll see what happens

#

If it gets deleted so be it, just wanted to put my thoughts out there

#

since we had such a long discussion about it

dry latch
#

sand can update his sugg

heady lichen
#

again, I'll just keep my sugg for rn

#

if it gets deleted it gets deleted

dry latch
#

I'll just put this here then too

heady lichen
#

Yes, yes I get it

#

I'm just saying that I'll keep it there until somebody decides if its worth deleting

dry latch
#

yes and I'm telling the mods about a don't that it's breaking in case they forgot about it. I'm not telling you to delete it

unreal viper
#

I changed my sugg slightly to mention incentives for multiclass, still very general however.

hollow shell
#

???? Why there two

gray nebula
#

its kiinda litterally the same suggestion but different peepoold

#

wack

hollow shell
#

@heady lichen Why there two

heady lichen
#

kk, I'll delete mine real quick

hollow shell
#

Okay

gray nebula
#

bbtw rover youre here now reminds me i wanted to get your opinions on uhh a thing about lore items effects i got the idea for #suggestions-discussion message here

#

since youre the man behind the reworks (well i mean at least the man behind the doc with the lots of proposed reworks) i wanted to know if you had any feedback peepothink

hollow shell
#

I personally don't think lore item effects are an issue. I appreciate that they act as a new 'type' of equippable with the inventory favoriting.

hollow sierra
#

Well if they're broken they should be fixed

#

maybe point out which you think are broken and why

gray nebula
#

the suggestion isnt rly to delete them if you didnt scroll down furhter its to replace the stat boost stuff with aesthetics

hollow shell
#

Still.

gray nebula
#

ive just seen lots of people complain peepothink

hollow shell
#

You could make a suggestion about it

#

to get a people consensus

gray nebula
#

always x lore is broken with this item or y is underwhelming

hollow shell
gray nebula
#

yeah i was gonna its just that i wanted to get your opinion first lol

#

peepoold also damn writing suggs is hard

#

(but looking at latest thing dom pulled out i rly feel like he could make some incredibly cool looking shit tthat could compensate the loss of the stat boosts through sheer swag alone)

hollow shell
#

Aesthetic effects could be neat ig

#

Unsure overall though

gray nebula
#

oh fuck i forgot some were associated with disabling the spawn of their respective bosse

#

s

hollow sierra
#

Seems like removing gameplay is a bad thing

#

I'm especially worried about making the aquatic scourge one have no effect, that's kind of your toxic immunity item

hollow shell
#

(cept for Effigy of Decay)

gray nebula
#

AS one is litterally just a straight up positive effect

hollow sierra
#

effigy range is way too low

#

and you only get one of them

hollow shell
#

Make multiple

#

They're craftable

gray nebula
#

and i wouldnt call the menial stat boosts given by the lore items gameplay

#

compared to uhhhhh

#

lunar items from ror2 for example the lore item tradeoffs are really boring

#

ever so slight increase to x stat but ever so slight decreate to y stat

hollow sierra
#

they aren't really boosts, they're trade offs to allow you to explore a different gameplay style

gray nebula
#

yeah and these tradeoffs are boring as hell

hollow sierra
#

unless one of them is literally limiting design space i would be hard against changing them

gray nebula
#

is that REALLY something necessary

hollow shell
#

I mean
Dimensional Soul Artifact is a trade-off that gives a different gameplay style
Reducing your defense by 5 or max health by 10% isn't really... notable enough

gray nebula
#

idk how max acceleration works so maybe the -5% is like a lot or not

#

but it seems p inconsequential to me

hollow sierra
#

So maybe they should just be really wacky? what if that one was changed so you could mine faster than you could walk

swift wharf
#

that one doesnt even make sense yeah

gray nebula
#

idk yeah they could just be more original tradeoffs

ashen warren
#

"max"? acceleration?

swift wharf
#

what the fuck are you gonna do with FIVE% mining speed

gray nebula
#

not just gain 0.5% more damage but now you loose 2 points of defense

swift wharf
#

some of them are interesting cuz they are boss related

hollow sierra
#

Making the whatever ones more impactful so you'd actually think about their benefits and drawbacks and how they modify your gameplay would be good

gray nebula
#

but you cant make them like actually fun tradeoffs like shaped glass from ror because everything needs to be balanced and stuff and not broken

hollow shell
#

(the Golem's "When standing still, the player gains 10 defense." is so laughably useless)

swift wharf
#

^

gray nebula
#

i mean i guess camper memes

hollow sierra
#

we have shaped glass, its called dimensional soul artifact

gray nebula
#

yeah

#

but lore items arent DSA

#

lore items are DSA but 10x less potent usually

hollow sierra
#

I think the key to making the lore items balanced is making sure their downsides are big or crazy enough that they aren't just extra accessories

swift wharf
#

brain of cthulhu is actually very cool

cobalt pewter
#

Or you can limit the lore changes to lores originally meant for active gameplay

gray nebula
#

does anyone really care about minus 2.5% damage in early game

cobalt pewter
#

Shit like biome lores can prolly stay as it is

swift wharf
#

brain lore is VERY situational but atleast its unique

hollow sierra
#

brain lore is great

swift wharf
#

also eater

#

those are good exemples of good lores

gray nebula
#

your weapons wont ever go above 50 damage like

#

damn feelsmeow

swift wharf
#

yeah lmao

gray nebula
#

at post DS tier

swift wharf
#

the game might aswel round it

sturdy geyser
#

at really early game, straight number bonuses are better

#

instead of percentages

gray nebula
#

cant wait for that extra +0.4 damage

sturdy geyser
#

because percentages wont mean shit

hollow shell
#

So uh yeah Iban you can make a suggestion about it
Seems like you got arguments

gray nebula
#

arguments maybe but the solution is a bit blurry

swift wharf
#

destroyer lore is just sad

gray nebula
#

because replacing the tiny stat boosts by visuals is cool but then it would kinda kill the spawn remover ones which are useful and cool

sturdy geyser
#

destroyer is just sad

gray nebula
#

i mean

hollow shell
#

You could say "Either remove gameplay effects from lore items or make them more significant."

gray nebula
#

i guess the ones with the actually interesting effects could get ball and chain like items added to compensate

hollow shell
#

and uhh
We could replace the spawn-remover lores with new items, if we want

gray nebula
#

like slippery slippers for SG

hollow sierra
#

calamitas clone lore i like alot, the downside is big enough that it isn't just a auto slap on

hollow shell
#

"Anti-Evil Ointment", prevents cysts from spawning

gray nebula
#

Calamitas clone is a complete outstander because this one feels like an accessory but its actually a lore item