#suggestions-discussion
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(Voidragon was literally named after Seadragon, it used to be "Megafleet" and had Starfleet in it too)
megafleet would be an interesting name but yeah it wouldn't fit
starcannon makes sense given how the projectiles are though
Yeah
well the function used to be different too
time to make a sugg combining void dragon and svantechnical into one
but w/e this is offtopic kinda
yeah, I'll add onto my sugg though
No, no, she has a point. It's time to make exo-exo weapons
UltraEXO
uhh..?
NPC happiness suggs
needs formating.

Its a don't?
Should be, yes?
let me check
@mossy shale We will get to that when tMod ports to 1.4
Shouldn't make suggestions about it now
don't you guys have like a planning document or somethin
Several
so I dont really see the problem with 1.4 suggestions
that goes for 1.4 stuff as well
Yes
hmm alright
no reason to implement it now, having to think about it and put it on the backburner is just more weight on the devs' shoulders
Mmm
Should prolly delete that sugg
I mean i don't see the problem with suggesting additions for the plans but it is a part of the donts rule eh
done
kinda dumb
because the plans are already there

and also drunk princess is basically fab's "dedicated npc"
so im sure he already has very clear ideas for the npc happiness system thing and even if he hadnt it wouldnt really be logic to let someone else decide before he does
yep.
That is true
iirc the drunk princess will like/love the stylist and zoologist, and hate the angler
Kinda expected tavernkeep to be on that list
and the goblin tinkerer too Sand, and yeah tavernkeeper too
maybe,, just do a ctrl + f search from fabsol and you'll probably find his plans for the drunk princesses NPC happiness list
hate the angler
Like everyone else
hate the fishman.
poor fishboy
Tax Collector*
tax NPC is better
"Hate the taxpayer" lol

idk, I forgot the name again.
atleast Tax Collector gives money by doing shit that isn't fishing.
does he now
Oh yeah, love me 1 cent per millenia
"The Tax Collector is a Hardmode NPC that taxes other housed NPCs to earn coins for players."
At least the better taxes mod exists
Also Amidias will most definitely hate the angler
tax collector is much better no matter what than the angler, I do not wish to be called a "worker slave" or a "fish boy" or something like that
He straight up says to THROW HIM TO THE TRASHERS
Mhm
this convo can probably be moved somewhere else iirc
bandit is 99% guaranted to dislike Tax Colector.
anyway
.. Should Bad Joke's Polter sugg be exclam'd considering how much it was questioned yesterday?
Is it valid
oh right it was questioned huh
it was regarding uhhhh whether that's actually possible or not?
I think it is valid
Which might be a bummer for y'all
"He can kill you with like 2 projectiles."
We thought this was impossible because he said he had 700 HP and was in Rev, but none of his projectiles deal more than 300 damage in Rev
Ok, rephrase: It's valid unless he's lying straightface to the panel
he said it was a ram and a projectile later which we called out before
He can just change the "2" to a "3", or a "4"
@quick relic
Also like all of your suggs I would prefer if you elaborated a lot more in your reasoning please
.. they're pretty much always just one or two sentences whenever you make em
exclam'd in the meanwhile
since it's apparently not valid anymore
or at least, there is info missing
Polterghast projectiles deal around 120-280 depending on the difficulty and the type of projectile.
*phase 1
well he's sayin towards the end of the fight
(but, doesn't Polter stop shooting projectiles directly in Phase 3?)
(s'been a while, I dunno the most recent changes)
Wiki lists the damage to contact damage on Phase 3.
The least one that shows projectiles is Phase 2.
Makes sense
Which deals 130-304~ damage depending on difficulty and the type of projectile.
Plus, defense and DR exists.
yeah that was assuming he had no defense or DR
He should be able to survive three projectile hits
If you have armor and gear you should be able to survive a lot more
Yeah.
i have an issue with the summoner set bonuses on the Bloodflare, Godslayer, and Silva Armor sets
they honestly suck. Bloodflare is too difficult to land properly, Godslayer's worm gets in the way of pierces and other minions, and Silva is literally Rainbow Crystal but glued to your head
Mechworm?
godslayer summoner set bonus
oh, good. It feels pretty weird
I feel like it should make the minions shoot small homing purple fireballs that inflict the Godslayer Inferno when they hit targets
yeah i would prefer something that effects minions over another minion
another idea i had was that minion hits reduce the cooldown for Godslayer by a very small amount, but very small, and has a cap
because summoners are too squishy, and i feel that they need more survivability, especially late game
nearly every summoner armor set bonus summons a extra minion
from victide armor to demonshade armor
i thought the silva crystal was supposed to be really good
it's alright
pretty underwhelming for its tier
god slayer mechworm is better than it iirc
it has the same problems as Rainbow Crystal. Decent on big, slow targets, but sucks against small or fast enemies
Silva Crystal is a lot faster than Rainbow Crystal
as for "bad joke's" polter suggestion, I'd say just delete it because it's not really saying or proving anything
silva crystal:
-uses stationary projectiles to deal damage
-not very good on mobile bosses
yharon, the boss you're likely to use the crystal on first, is:
-highly mobile and doesn't stand still too often
pretty sure it's a significant dps boost vs SCal, not 100% sure on yharon but like I also haven't played in like a year
but yharon does have periods where he does sit still occasionally
also, the leaves effect only works on initial cast, not the minions themselves
like at that tier of the game, the polter projectiles in their amount is really not that bad, it's fine but I won't delete the suggestion unless Rover/Ben agree to it
I'm not sure what leaves you're talking about
the Silva Armor makes you shoot Leaf Blower projectiles when you use weapons
unless that's Auric Tesla
that's Tarragon
ohh
and i'm pretty sure that's only on the mage helmet
oh. my memory's wonky, lol
It's only on the mage helmet, yeah
might be mistaken, haven't actually played the mod in fifteen years
well, i still think Silva needs something different as its set bonus
i thought it would be cool to have it create a buffed Dryad Blessing effect, which boosts your minions if they go in it, like the Brimseeker
it goes with the lore, because Silva was a Dryad
These suggestions could almost be classed as re-working the entire biome, which is quite a don't in the list
But it's several smaller suggestions by several different people, so they were allowed!
reworking parts of a biome != reworking the whole biome
I mean reworking is like changing it completely, replacing chests, locking parts of the abyss locked behind a boss, expanding a layer etc isn't reworking a biome
did anyone even see my suggestion
it was talked about earlier I thought
I mean, might be because "nerf multiplayer" isn't exactly a rare sugg because multi isn't exactly a balanced thing, so it's good
Idc about multiplayer, never used it before. How buggy is it exactly, and how broken?
vanilla multiplayer is pretty whack so I imagine Calamity multiplayer is even more whack
Idc about multiplayer, never used it before. How buggy is it exactly, and how broken?
yes and yes
multiplayer is both buggy and kinda broken at the same time.
lifesteal isn't difficult. You don't need Cal programmers to tell you how to do that.
there is a wiki page called "Mod calls"
lifesteal was just an example for a question
#other-mod-talk also works sometimes if you really dont like tml
either way tML is the place to go for this
they are friendly yeah
anyway batby is gone so
There aren't a large amount of programmers and the success of them depends on how willing they would be to participate.
Oh k
if you actually read my suggestion, all i said was to increase the multiplayer health scaling or to prevent players from respawning while a boss is alive in multiplayer, both of which im pretty sure isnt hard to implement
i know this because calamity changes multiplayer health scaling on its own already
(the hp config is always an option)
the better multiplayer mod does what you're asking for
Yeah HP config exists, Better Multiplayer also exists if you're willing to get another mod
"better"
subjective
better
and they said something about the hp config not working in their sugg
I didnāt know I needed to set it first, ty
Uhm I edited my Sugg about reworkkijg Purified jam cuz it didn't even have reasoning and is it better now
How did it not get exclaimed before actually
It was a SIS afaik
i wish i could suggest a wep, but i'd go too specific :/
Thanks for the star Brav
Can moonlord be hard soon? The first time I played calamity I did death mode melee, and he was literally easier than king slime because the entropic claymore wrecked him
ML's had a turbulent history
He used to be among the hardest fights
I needed to lag cheese him to beat him
But now heās easy as hell
Wait, when was ML hard again?
I had hydrothermic armor on for that fight
if you want to complain about bosses go make a suggustion
They'll need to make a reasonable one tho
I have before, I genuinely donāt know where Iām supposed to put it
in sugguetion posting
ML was hard about a year ago, maybe like 10 to 8 months ago?
That's when I fought him last at least
Oh, everyone ignores my suggestions there
ML is kinda easy in Calamity, ngl
Thatās why I put it here this time
You need a reasonable explanation tho, besides "Moon lord is too easy"
If you're going to post a suggestion
well thats where you post them
Heās easier than vanilla
Yeah #suggestions-posting is the official place
because then it gets moved into #suggestions-voting
where it can be delivered to the devs after getting enough stars
oviously hes easier than vinilla, he isnt the final boss in clalamity
Damn, everyday the voice chat is open
oviously hes easier than vinilla, he isnt the final boss in clalamity
Plus Calamity weapons are way more powerful than vanilla
Vanilla is just a mess
Vanilla ML*
Probably not hard, but messy as fuck and gets annoying real fast
This suggestion seems fine.
What was your full gear set-up, btw?
i was gonna suggest a boss nerf, but seeing as everything is getting nerfed as of rn
i may just wait
also vanilla moonlord is hard because bullshit, not because of difficulty
i really want to add a custom wep, but i'd go way too far into detail
You can donate to Calamity on Patreon to get an item in the mod, as specific as you'd like 
For suggestions tho, nah

My gear setup?
I'm a little late, but yeah, ML has definitely had a wild ride as far as difficulty goes
I honestly donāt remember, I finished that play through a few weeks ago and forgot what I used then. Probably asgardian aegis, hadal mantle, angel treads, fire gauntlet, and some others
@hollow shell
Were you asking me? Or no
Yes
Ok
Well thatās all I know for sure I used
And entropic claymore
That weapon is too good against ml
Itās like a homing shotgun sword
i was gonna suggest a boss nerf, but seeing as everything is getting nerfed as of rn
I was about to ask
Is there any reason why devs suddenly decided that they need to nerf most of the bosses?
Idk, I was reading the change logs here and it was just āthis was nerfed, this was nerfed, for some reason ml was nerfedā
86 - Rev+ Lunatic Cultist switches phases slower. - Done
why would you ever nerf one of the easiest bosses in the game

Cultist is harder than ml
He got nerfed
Yes I know
That sentence hurts me
But in calamity itās true
Rly?
and everyone knows that cultist is ez
What class
Mage
Thatās weird
Idk maybe it's because I'm bad against ml
Is melee just op at that stage of the game?

tbh teratomere should be elemental tier weapon ngl
watch devs nerf king slime
They actually buffed it
oh, that's true
devs nerfed cultist so anything is possible.
They made you actually have to give a damn about the jewel
78 - Rev+ Golem body HP reduced and free head HP increased. - Done
wait they actually buffed it
nvm
seems more like a rework but idk
golem was always a pushover
On rev ml, I agree that he could use a buff
I did him first try
For some reason he was much harder on death
sorry, but general changelog buff/nerf discussion isn't related to a suggestion, is it?
if not it can go somewhere else
It sort of was
Yeah, it's offtopic.
There's a sugg currently saying to buff ML
Sugg on ml specifcally.
The suggester used Entropic Claymore and Hydrothermic Armor and eviscerated him
i don't really see how that translates into looking into changelogs and commenting on the upcoming state of bosses in general
i.e. LC and golem
ML isnt easy
i have trouble with him
every time
you cant base these things on opinion
Good point.
It relies on general opinion.
Which isn't great.
Maybe add more specific reasoning.
Yeah
He did say some of the things he used
asgard's valor, hadal mantle, angel treads, fire gauntlet, and some others
But that leaves out 2 accessories
And who knows what they are
Oh
not everyone finds it easy
yeah
that's why the sugg needs changing to have actual reasoning
So he probably cheesed it
i used it too
if you can cheese a boss
by using a simple skybridge
is it really a difficult boss?
eh
also yes most suggestion are based on opinions
But it might be legitimately easy
Yeah, but you need more solid evidence.
Explain what about it makes it easy in depth.
That's doesn't make it not your opinion.
if you can cheese a boss
by using a simple skybridge
lmao I cheesed the destroyer with skybridge, recall pots and unicorn mount
that was great

Destroyer is considered to be hard I think.
Did the same to Deus
I "cheesed" it
Ml is just generally fought with skybridge tho, don't feel like it's cheese.
When Destroyer is curled up and you hit its curled up parts it still releases the probes
Shimmerspark ended up releasing half the probes in 10 seconds
cat feedzuh
Cheesing(as in making cheese) can be fun
For me cheesing is the last resort
But yeah
uh
the entirety of rod and relocator were cheese to me
Cheesing isn't fun
Back on track bois.
cat feedzuh
c a t
oh and I cheese if the boss is cheap and super unfair to you
I say skybridge for ml is not cheese, just the standard strategy.
who said that it was cheese
Roman numerals said that because a skybridge was involved, he might have used cjeese.
I said it might be cheese
Because I didn't know what the standard strat was
Now I know and I'm sorry
It's not a problem.
@meager tangle Add more detailed reasoning about what in particular makes him too easy.
Like, his deathray is too easy to dodge because it's too slow.
Is it actually though?
Idk.
I just want to know
(yes)
Oh
Just an example.
I'd vote for a "rework ML" suggestion, but no one will ever do it
think it's easier to do it myself lol
it really depends on who you ask
cal subreddit isn't something we base our decisions of, collectively for devs that is
That's why you need evidence.
You need to explain what make it too easy for you in a clear way, and people will vote or not based on if they agree.
yah also bold title
Also Not Me is straight up gone
it has a higher chance -ish of your suggestion passing though if your format it more coherently
Deathray is fine
although the title is kinda wack
It's one of the best attacks ML has in terms of design, the only thing hindering it is the fact that rod shits on it
ml fight is bullcrap
Which is dumb
his suggestion doesn't sound like a suggestion, it just sounds more like an anecdote more than anything
ok so delete rod got it
Delete rod 
The person who posted it seems to have left the server.
lmao
tfw when ml is made entirely fair and suddenly hes too easy
they are in the server still
they seem to be here still for me
Ah, oky.
"they're not going to buff ml, thats it I quit"
Bruh
Well, I suppose we wait for their reply.
I might just red exclamation the suggestion because it's not really that warranted, as I said, more of an anecdote than a real specific suggestions on what needs to be altered
also what chill said is literally to the point on truth
I did ping them about my issues on it and they did not respond yet, so red ! warranted.
ml was always fair thoughh
he was made more fair, not easier, more fair as in ML doesn't cheapshot you as much and the fight is more consistent
not necessarily if you look at how the true eyes might behave
Criticism to my suggestion? Well it's time to kamikaze I guess
true eyes sync change is what made it fine tbh
The True Eyes are the biggest offension yes
yeah the sync helped, I am meaning before the sync
Someone clearly wasn't around in the days where ML was a chore to fight who constantly cheap-shot you 
where it was more or less just true eyes being throwing at you irregularly
Remember having to kill True Eyes twice?
I'll just red exclamation it for now and see what may arise when Rover sees it
When there was like nine of them?
good times
ML bullet hell
ML fight itself is, I don't know, it never sat well with me
I never really cared for what felt like a bit of unwarranted projectile clutter
Vanilla ML deserves all its hate
I cba doing him on 1.4.1 so I just turned on the godmode
That's how bad vanilla ML is
the only problem I faced when fighting mm ml was the deathray timer
since it was altered for w/e reason
out of all the vanilla fights I'd have to say probably...
ML is one of my less favorites, along with QS, maybe sprime, but sprime is a toss up
imagine having fought eol 
What is entropic claymore again, is that some sort of sunken sea weapon
EoL is top 3 vanilla fight for me yeah, but yeah, this is going slightly off topic so talk about suggestion things 
What is entropic claymore again, is that some sort of sunken sea weapon
previously xeroc greatsword
Meld melee
(sunken sea would be eutrophic)
mfw terratomere
death ML first try, sounds like an experienced player
Mfw when no use meta.
Beside, ML doesnāt gain any new crazy attack in higher difficulty does it
I mean, I know from testing it you cant run in a straight line
you have to jump every now and then
even if you spam dash you still have to jump over things and loop around for laser
also switch sides for the deathray
ye
or you could RoD
switch sides
Imagine not doing a 360 on top eye
or you could RoD
Bad mentality
Begone

eh it's easier to just switch
switching sides in ML is almost instant death especially when the true eyes are out
how
how
@serene fox if you wanna no hit its better to RoD beneath the laser then continue to run in the same direction
in earlier versions i would have said it was easy to just kite outside of ml's laser range but his speed buffs have made that way harder to manage
I don't think it matters all that much
we talkin about ML strats now?
because by switching sides you risk getting hit by projectiles that already chasing you or the stational phantasmal spheres
what no
i'm being moderator man and saying that we can talk about ML strategies somewhere else

nohit man is for other channels
mhm
I tried to give the testing/boss balancing side of it
to a degree it pertains to the statement about ml being so easy that you can literally just go in one direction
hard to make a shit boss not shit without reworking the whole damn thing
or nerfing him to the ground
a little bit, but it sort of degraded into "how beat boss, this way is easier, no this way is," etc etc
eternity mode ML rework Chill holy, that had an immense amount of work put into that to rip it apart to make it better but yeah
we can wait for their response now at this point
why is the sugg exclaimed again
its not really a sug
there should just be only 1 reaction, I'll remove the other
it's not exactly phrased like one
(fyi lauren you don't really have to remove other people's exclams until it's confirmed that the sugg is either gonna be deleted or fixed, since it's likely people are gonna re-react to it later anyways and you'll have to do it again anyways)
(oh okay, I just see it when rover puts a ! that it's normally only his reaction which is why I thought that)
No other reactions?
I totally did not time that to the last second
Disable block swap
It should already be in the recipe group.
Acidwood can't be placed because nobody ever sprited it.
suggestion author: M E
ikr
hold that thought for a second
since you're going do it does that just mean it's in or?
ye I suggested that as well yesterday, megalodon is just funny ranger gun, needs something to make it special imo
(i'll add the thingy and someone can yell at me if it's not)
Well I mean technically it's not on any official to-do lists afaik?
If it reaches 200 then, we can put it on the sugg list immediately, I spose
i mean, if ozz had it on his own personal list or something i feel like that sorta counts
it sounds like it was basically guaranteed, it just needed doing
ĀÆ_(ć)_/ĀÆ
As long as Ozz actually does do it (prolly for a non-hotfix update?) then it'll be aight
ĀÆ_(ć)_/ĀÆ
@true blade Could it not be assumed that a second player is only about 64% effective against a boss given they have to account for how the boss needs to react to the first player and how the second player needs to react to how the boss reacts when its not on you
I personally have a much harder time hitting bosses when i don't have aggro
because i have to both account for the boss' patterns and my buddy's unpredictability
I do agree with respawning being cheap though
I'd be for disabling respawns during bossfights if dead players could still get loot bags
It would need to be smart though, only disable respawns of players that are killed by boss attacks ala armageddon (minus the bugs)
First of all wrong formatting
Second of all if you don't want to play thorium diabale it
that config option is going to die fyi @neon goblet
Nooooo! š¦
so delete sugg
(Moon Lord was harder for me than Yharon lol
Granted, that was a year ago
)
Moon Lord is definitely not too easy for everyone
especially in Rev+ I think
but he did become easier because the lasers from the eyes in Rev+ are no longer a thing iirc
and there was even a time when the eyes don't spawn at all, Moon Lord just became so easy at that time
I do feel like revengeance moonlord is pretty easy compared to like ravager and plaguebringer goliath
The laser attack is in my opinion almost not a threat at all, since you get huge warning before its about to attack
letting you easily and quickly fly over its head
The attacks are pretty slow
And in death his projectiles are almost unreactable
for me, at least
so I had to remember his pattern to be able to dodge his shit
It's not a problem.
@Gamer.exe#2978
All of the above. He doesnāt do enough damage, attack fast enough, and his projectiles donāt move fast enough to be much of a threat if you just run on an asphalt platform
I mean, nothing's much of a threat with asphalt imo iirc
Yeah, but I still think that his projectiles need a buff
Vanilla ML is a pain, especially Master, where he does like 300 dmg each hit
And the eyes should do contact damage
The True eyes?
While theyāre in the hands I mean
i was gonna say. When they fly into you for 100 dmg, that's not cool
what would that accomplish
But you might run into them by accident
More sources of damage =/= more difficult
You might be remembering eternity mode
maybe
Currently you can just tank the one because nothing else hits you
so you're asking for more sources of damage in the moon lord fight
is what i'm getting at
you should add that to the sugg
I did say that in the original one
But Iāll change it to be a bit better
That chat disappeared
Someone pls say something in it because I messed up discord on my phone somehow
@serene fox can you put some random thing in suggestions posting? I canāt get into it otherwise. I messed with the settings a while ago and I donāt know how to fix it
Idk
check the arrow by general channels

i wonder how some of the 1.4 features will change once Calamity goes to 1.4
fellas, thoughts on making sepulcher's brimstone darts travel at the same speed as scal's darts?
Reason
sepulcher shoots lot of darts
sepulcher is a long worm in a closed arena spamming diagonally moving projectiles, the problem is that the projectiles move at about 1/3 of the speed compared to scal's darts which means they would flood your space to maneuver, considering each body segment of sepulcher shoots
to make matters worse, SCal also shoots stuff at you meanwhile and at the few final phases there are brimstone moons so it's pretty much luck based whether you get hit or not at that point
imo the eyes staying even after killed is kinda weird
Moon Lord is already a minion-heavy boss (True Eyes)
return to infernum mode
Instead I wanna see ML himself being involved in the fight
jared
what
i see
https://www.youtube.com/watch?v=vyVeF9xtmjI this is the video he is ref to btw
Adult Eidolon Wyrms are cute and lovable, change my mind.
First time making a video like this so hopefully it's alright lol
Check out the runs live on stream, and join the discussion in the community Discord or Twitter! http://www.twitch.tv/hectiquex
https://discord.gg/0s4bo...
where the name jared popped up
Yeah, that one
hah
i've had a jared happen
a friend got killed by one, and it flew over to me, and was nice
But @river glen I'd prefer you not putting jokes/references into suggs
Cause people may not understand them
if youre unhappy jared cant follow you home then download the calamity vanity mod and get the eidolon wyrm pet
just a disclaimer
we are talking about making him solely spawn there
not making him follow you home
cuz he already does that
This is more of a bug report than a suggestion imo
well, i wouldve said to make him despawn outisde the abyss
hm, actually
the sugg does seem like a "fix bug" sugg, but
you are allowed to suggest workarounds for bugs
so "make him despawn outisde the abyss" will be better as a sugg
don't do that, we can't make jared less sociable : (
its a bug none the less
@dapper coral @hollow shell @summer sentinel @foggy plover
I should clarify, it's not on any official list because it wasn't a suggestion until now. I was going to make the glut of post plantera guns more unique by making Megalodon and all its upgrades (voidragon excluded) also fire water streams from archerfish.
it became a tradition at this point
So, yes, but also no. It's not on the official list but it can be added as soon as this hits 200 (assuming it does). And even if it doesn't, I'll do it anyway. Eventually.
honestly this seems to call for a merger of programmer todo lists
I only keep my own floating around on Dropbox so that I can write reminders to myself from either my PC or phone
I have a todo list, I just forget it exists. Although not doing anything since we're in hotfix limbo anyways.
lol
Like I meant to do something to make Wulfrum armor more unique, but that obviously hasn't happened
a simple thing for summoner wulfrum - summons a weak wulfrum drone to protect you
hmm
Obviously we need to combine all our to-do lists (with the exception of rovers document) and put the community suggestions in their own section of that
it would match most summoner's armor set bonuses
so we'd have one section per programmer and one section for The Community
But if you farm Cnidrions then it takes longer than fighting the boss
yeah, at that point its just easier to fight ds, it isn't a hard boss
and they only have 600 hp
But itās boring to
ur squirell just has to hit it like 300 times
its pretty darn hard
if u have no armor
But you could just get stormjaw staff and fight desert scourge
J U S T G E T F R O G L E G
Nice cat^
Indeed it would be.
Wulfrum is kinda dwarved now that it's harder to get and Victide exists
And cat is happy, thanc
bad suggestion from me - rename victide to sunken salt
I would like it to be a sunken sea set personally
i mean like... we have mollusk armor already i guess...
Yeah, but thatās hardmode
but i do agree, that a sunken sea pre-hm armor set would be great
even if it was for one class, like the sulphurous armor
people who complain about boss balance get murdered
Because nobody agrees and no reason
no reason at all
some people like a bad joke have figured out how to get some of his posted
If he specified revengeance or death mode it would help but
Heās probably doing normal or expert
are we taking about not me, or a bad joke
We're talking about not me
not me specificed that it is in death mode
he said it was deathmode, but didnt put it in the sugg
@clever sentinel take that to gen talk then
"My first play through was a death mode melee, and when I got to ml"
beside
ML's fight itself is pretty dumb
so you literally have to butcher the ai to make it more challenging
another thing, "I think he should at least be harder than the bosses around him, as plaguebringer Goliath was much harder, Astrum Deus was harder, and even ravager was more challenging" no vanilla bosses are mentioned
agree on the buff, but the reasoning need to be better other than
"Overall, I think that the community will agree with me on this, as i have seen similar complaints elsewhere, moonlord is much too easy at the moment"
^ there are also complaints about ML being too hard
plus rover or someone said that ml is quite hard to balance which makes sense
because it is the final boss in vanilla, redigit slaps in a bunch of unscrapped attack idea and managed to create an abomination
hell for modder to balance
oh, it's in the "frequently suggested" section
May not be explicitly rule-breaking, however these have been suggested so often they do not need to be suggested any more.
I'd much rather have rogue get new armors tbh
There are a lot of problems with hardmode ore sets
Yes
I think in recent times
It's the most frequently suggested sugg
on my memory, it's been suggested 6 or 7 times
Maybe more, before I came to this channel
Ore armors are pretty flawed due to the stat nature of the set bonuses for og ores.
it comes up from time to time, yes
Which make them always outclased by tier 3 ores.
this appears to be the latest one #suggestions-voting message
And if you gave them all unique sbs, you'd have a major balancing problem with 6 sets.
I know

I disagree with it now.
And if you gave them all unique sbs, you'd have a major balancing problem with 6 sets.
Yeah
Vanilla doesn't care tho
And that is an even bigger problem
What do you guys think?
Seems good
The thing is even if it was I would 100% of the time just get Titan heart
Cause itās easier and probably better
A good suggestion. Relatively common one too
I also think that they should do that for Post prov Calamitas, Ravager, Brimmy and crag enemies
I need help on making my title more specific.
rework bad set bonus
I want to talk about certain boring set bonuses.
Rework boring set bonuses to be more unique ig
Hm.
My examples were all from multi-helms, tho it wasn't about them specifcally.
It was more about the certain style of sb, the on-hit projectile kind.
But yeah, it doers seem like the multi helms are what have those sbs.
Weird thing but you could separate it into more than just 1 Huge paragraph
so rework set bonus into ways to support multiple playstyle
Hm.
bloodflare mage and ranger is really fun for example
Multiclass helms are the norm especially on post ML
We have like
3
On HM
Excluding vanilla
Then post ML it's just a chock full
delete multiclass helms
hydro, reaver, and what
daedalus
Daedalus
And Auric might be the biggest offension about this
fuck
4 in PreHM, 3 in HM, 5 Post-ML
Since there's literally nothing standing out and unique about its set bonuses
Only picking off material set bonuses
I agree with this suggestion and I also agree with reducing the amount of multi-class helms, in favor of new armor sets
Hm.
I was thinking about multi-class helms, perhaps some of them could be turned into class sets?
Like the hardmode ones were orginally.
Maybe
I feel like wulfrum could be melee.
Each catering to a specific playstyle
Since all other classes, with 1.4.1, have class sets.
eh
Although flinx fur isn't really a set.
Obsidian armor 
That said, obsidian armor's rework was pog
not pre-bosss
Hm.
Maybe gladiator melee, desert prowler ranger, wizard stuff for mage, wulfrum and flinx for summoner, and fossil/snow ruffian for rogue.
Maybe Wulfrum=mage?
Nah, imo mage has enough stuff.
I think that multi-class armor should die, yeah but I think Wulfrum serves a purpose
why though
Wulfrum is fine IMO but yeet Reaver etc
I do think that Summon wulfrum will have to be axed with flinx coat coming
Reaver is definitely the weak link in multiclass armors
Reaver bad.
If TMOD could keep it's nasty hands off of the game balance for modded 1.4.1 that'd be nice tho
ahem THROWING
yah reaver needs reworked but most multi class armors are fine
Also I hate sand was briefly named I hate Reaver armor
Hydrothermic serves no purpose 
The pre-hardmode ones are okay.
Yeah
But after that it's bad.
le armor bloat has arrived
IMO Daedalus has nothing wrong
no
tf you man hydrothermic serves no purpose
It's wrong because Crystal Assassin is Daedalus 2
Lemme make a sugg so we aren't offtopic.
Ok
ahem THROWING
To be highly fair, alotta mods used the class for their own purposes
So it's kinda a dick move to just throw em away
Yeah
Like rogue?
Fossil armor was retiered; it's not supposed to be Throwing
Balance is also up to mods lmao
Tmod 1.4.1 is keeping Thrower stuff in, no?
Whether they do their own thing or go with the balance of vanilla
I was told by someone here that things like Fossil would remain Thrower in tmod 1.4.1
That would be weird yeah
People lie a lot
Perhaps not intentionally lie but more, make assumptions
Like this place isnāt exactly the bastion of knowledge or truth, but yeah couldāve been a misunderstanding too
I always thought they would just keep the throwing damage code so mods didn't break or have to make their own types, which also allows for cross-compatibility
Keeping the throwing code would make sense instead of just straight keeping it in the game
Don't quote me on it
I edited my suggestion again, in case anyone still cares
I finally remembered my full setup
your suggestion still doesn't specifically explain as to what parts of the ML fight are making ti too easy or the basis for said claims on why those parts are hard. also in suggs you normally don't post your gear there since this is about overall changes, not just specificity when it comes to armor builds for example
(also the ML fight was changed to make it more fair and if it did get a little easier then that's just the nature of it becoming more fair so it was less cheapshotting and pseudo-randomness)
that's fair although normally if you say a boss should get changed, there would be more....evidence to it so to say that will incite people to agrree with you and make possibly change happen with reasoning
Iāve only played rust and dust, so I donāt know what it used to be like
Ay my suggestion got posted
Is mine better now?
that's fine, edit your suggestion to be a little bit more, impactful and detailed (perhaps take out the armor setup part too) , and then I can update to remove the ā if the suggestion suffices
(read pins about the do's and dont's of posting)
Also I was informed that the health scaling config does work in multiplayer, apparently you just need to set it before starting the server
But Iād rather prefer multiplayer health balancing be changed without people having to go through the hassle of changing the config because some people might not even know about it
that's an improvement, consider rewording it a bit more to say why are the buffs/changes to ML you suggested are warranted and how they compare to that of other bosses realistically. normally just saying "ML is easy unlike rav", it's not the most helpful to give improvement
yeah that's fair boomical, I've had that issue before as well with mp boss config hp
Iāll be honest, I donāt know how to explain what Iām imagining what the changes should be
Or how they are balanced
Other than saying that there are bosses that are (technically) earlier in progression that are significantly harder just due to their attacks
The only suggestion I have like that is making all of the eyes shoot deathrays, but that seems excessive
Oooo
I just got something
What's the star requirement for discord suggestions?
140
Thanks
I think it's 200 now.
Is mine better now?
I added something specific instead of just saying āml easy pls fixā
200 for game, 140 for server
Dang it
suggbot should be back up now btw
Epic

:echpog:
Idk I always find myself forgetting about the set bonuses that make u press a button to do smth cool
That's because you're used to set bonuses not having hotkey bonuses, which adding more would fix 

Rover what do you think of the suggestion now since I had last done ! About it
The Moon Lord suggestion?
Yea
What was wrong with it?
I told them to edit it because it wasnāt very specific or descriptive on what was needing to change with ML and it didnāt propose a proper suggestion but itās good now I think
Iāll just remove it since itās been modified a bit and now conveys their idea better
The only think I'd like is more line breaks to separate it up a bit. It's kinda a wall of text atm.
Not invalid-worthy but, it'd be nice @meager tangle
āMoon lord is too easy.ā
Your header should be what you actually want changed.
(and also maybe specify which modes you mean, in your top line and suggested changes down below, yeah)
(Death Mode? Rev+? All modes?)
should be rev, ideally
yeah
Rev+ I guess

They were playing in Death Mode. 
Also @violet minnow yeah I meant Asgardās valor
k
@meager tangle specify difficulty too, as Rover brought up.
Better?
yeah
Excellent. 
Np, it was my first suggestion, so I kind of expected it to not be perfect
Youāll get accustomed overtime.
The thing with the moon lord one is they said the just ran on a skybridge and sky bridges make moon lord easy
i just use my normal arena for ml, no asphalt or anything makes it more intresting and fun of a fight
Yeah, but you canāt just say āfight ml differently and itāll be more fun and challengingā that just doesnāt make sense
They are in the same tier which is why I proposed making them interact with the armor
2 wings Auric Tier. 
and uh
you don't have a proper reason
By wearing Drew's Wings you are trading sprinting and the niche i frame mechanic for more flight time
Tracers are boots upgrades and none of the previous ones have interacted with armor
2 wings Auric Tier.
celestial tracers and drew wings are both auric tier wings and they both have their own niches
new wings would be unecessary bloat
Yeah exactly.
Maybe retheme celestial tracers
Ok, then how about drews wings affect auric armor? No new wings. Many other wings that are alternative to tracers interact with their armor tier
Like tarragon vs seraphim or Silva vs elysian
Tracers shouldn't be changed because that would be an unnatural evolution
Tarragon and silva are also a tier higher than said tracers
But are still alternatives
You either wear tarragon wings or the wing boots
Almost every armor set calamity adds have a wing counterpart, with two notable exceptions of God Slayer and auric
make celestial tracer i frame mechanic only work for auric so demonshade can become true glass cannon
I think that's an ok idea but I still oppose tracer changes
The Elysian tracers are basically god slayer wings, same with celestial tracers and auric tesla
Thereās no reason to add something new
And tarragon wings are only used for sentinels and polterghast
Then change both tracers. I mostly oppose making celestial tracers Auric armor related is because it would be the only boot
No sane person uses the for dog
And no person uses Silva wings for anything but yharon phase 1
Right my mistake
I forgot about phase 1 tbh because I got stuck on phase 2 for so long
What's the point of having auric wings if ur gonna have celestial tracers which are literally Drew's wings but better
threats of the ocean floor is a don't
@crystal iron
Exactly
To make Drew's wings more viable
drew wings have more flight time tho
They exist to make celestial tracers
both have its own usage
You cant
Then why would u wear just wings
yharon lore 
Nobody would use auric wings anyway, the run speed is too convenient
25% less damage therefore not viable
Because they interact with and make your armor better
For traveling around
as if that damage is needed
Ye but like if u use celestial tracers you move even faster so I don't see a point
25 percent less damage would make scal so much worse
some people might prefer moving slower in scal fight
i've had alot more success against scal with yharon lore than without
It would take an excessive amount of time
My point is that everyone uses celestial tracers, and drews wings should become more usable
5 minutes arent a lot
Iāve never used Yharon lore for a legit attempt, it just makes it take so long
Rly?
turns a 4 minute fight into a 5 minute fight
What changed with scal?
My point is that everyone uses celestial tracers, and drews wings should become more usable
It might just be me but I've never seen anyone use wings over moonlord+ tier tracers
auric set bonus damage got nerfed
I've definitely seen people use tarragon, and I certainly use Silva wings





