#suggestions-discussion

1 messages · Page 1013 of 1

tawny garden
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10

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Ye

copper turret
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isnt purified jam really powerful or something

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it gives you invincibility to damage

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So somebody can just get a ton of them and then cheese yharon with it so that every time he charges you can just drink some jam

hollow sierra
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only if you can ask yourself in a split second, in the middle of a boss fight "can i use this really precious item and get more value out of it than i would a greater healing potion"

tawny garden
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Or cheat in 999 of them
And defeat the purpose of the limitation

copper turret
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Yeah but 10 seconds godmode, doesnt that sound really op and considering you get 8, that's real op

hollow shell
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Granted, it inflicts potion sickness

dapper coral
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So somebody can just get a ton of them
well that's the issue innit

hollow shell
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so you can't become perma-invincible

dapper coral
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^

tawny garden
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Like with lul

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E.g.

copper turret
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You can slap on philosopher's stone or its upgrades to make it even more powerful

hollow sierra
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is the potion sickness shortened or something? Philo said 30 seconds

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but regular sickness is 60

hollow shell
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It's 30 seconds yeah

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Cannot be shorted with Philosopher's Stone

gusty scarab
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maybe make a way to farm it but make it harder?

tawny garden
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Philo stone won't decrease that afaik

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My stone

gusty scarab
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i was thinking fighting Statis but he's like dead i think

copper turret
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Is wiki incorrect

hollow shell
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oo, nah I think I just didn't know that

hollow sierra
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That does seem pretty strong

hollow shell
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tbf it's just 5 seconds so, easy to miss HDfailure

tawny garden
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M, so my stone can decrease it

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Good to know I guess

copper turret
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so you only need to dodge things every 15 seconds because the buff is 10 seconds long. Kind of op tbh

hollow shell
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Make it so you need to fight more Slime Gods at once in order to get Jam drops
First time you fight him you get Jam, but next time you gotta fight 2 Slime Gods to get a set of Jam, and after that you gotta fight 3 Slime Gods to get another set of Jam

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This is a good idea with no flaws

hollow sierra
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I wouldn't mind if it was given the regular sickness timer and philosopher stone reduction to offset it being fully available

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Assuming that's a good balance point

tawny garden
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This is a good idea with no flaws
200 NPC limit

dapper coral
copper turret
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If you got a powerful weapon and some jam you can sit back and relax because you're only taking damage for 20 seconds because of 10 seconds invincibility and 30 seconds potion sickness. I can imagine this being SUPER op in scal because you can just negate the bullet hell

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It turns the bullet hell into a firework show

hollow sierra
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Technically you can do that already if you just save your jam until scal

tawny garden
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Can't have more than 200 NPCs alive in the world at the same time

hot zephyr
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Just change the Jam into a different type of potion HDfailure

hollow shell
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However there's no earth-crushing risk involved if the Jams were renewable

hollow sierra
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super artificially limited

hot zephyr
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It's current design is ech and relies on limited use mechanics

tawny garden
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It's not even limited use

copper turret
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But also, nobody fights SG unless they are in super dire need of a weapon, because WoF is easy with a good arena

hot zephyr
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Limited use as in limited per world

hollow sierra
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Isn't it also a little strange for there to be 2 different avenues of limited use freebie bossing between jam and the guns

hollow shell
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I fight every boss every playthrough for completion's sake

hot zephyr
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I fight Slime God because it's easy :p

hollow shell
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I do not fight it for that reason

gusty scarab
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i fight SG because i struggle against WOF and statigel makes it easier

tawny garden
hollow sierra
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I wanna love statigel armor but the fact that the jump is AFTER rocket boots really kills me

dapper coral
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i thought that got fixed

hollow sierra
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Nay

dapper coral
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/changed

hollow shell
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I mean iunno that sounds kinda cool

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One of the only jumps that comes after flight

copper turret
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But imagine you're a godlike dragon and you are fighting a puny mortal human and then he just drinks jam and completely disregards your dash

tawny garden
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Well

hollow sierra
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Maybe that's an issue with yharon's dashes being too predictable

copper turret
hollow shell
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Please don't make Yharon's dashes harder to dodge

hot zephyr
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Y'know what'd be cool? If you could customize your flight order based on accessory position.
If you put wings in a higher acc slot than BoB, wings would go first, if you put BoB higher, the jumps would go first HDfailure

tawny garden
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He's not a puny human

copper turret
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Hmm, that would be very cool

hot zephyr
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The PC is literally a god-slayer slayer

hollow sierra
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Harder? no. but having him hang infront of you for 5 seconds before charging is kinda too predictable

hot zephyr
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The problem isn't yharon's dashes lol it's the invincibility cheese from a pre-hm item OMEGALUL

hollow shell
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(s'more like, 0.8 seconds iirc, but aight)

hollow sierra
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long enough to register and counter with jam

copper turret
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Jam time

hollow sierra
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we jammin'

hollow shell
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I would be more fine with this suggestion if it also came with a Jam nerf

hollow sierra
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i hope you like jammin' too

hollow shell
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Make it really hard to use, really situational
but renewable

hollow sierra
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I agree

hot zephyr
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or just turn it into Rejuvenation Potion 2.0 KEKW

copper turret
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I think jam should have decreased duration and a bit increased potion sickness and also have it harder to use so it requires actual skill instead of "im birb who deals 500 damage"
"oh cool ima just eat jam"
"wtf man"

hot zephyr
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A healing potion that'd heal less health + mana than regular rejuvenation potions but give extra iframes while the potion is on cooldown

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So more like cross necklace than cheese invincibility

hollow shell
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ehhh

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There are already plenty of equippables that boost i-frames

hot zephyr
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It'd be better to be mediocre than what it currently is tbh

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godmode on demand HyperFailure

hollow sierra
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I think this whole jam availability "fix" should come with a review of some of the most telegraphed attacks in the game (I.e. yharon charge, main profaned guardian charge) and try and make them less so

hollow shell
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It has a really funny and somewhat poetic balance currently

hollow sierra
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also jams should probably be completely disabled if scal is alive

hollow shell
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It is godmode on demand, you can use it to bypass Yharon dashes

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but everybody is too afraid to use it cuz you only have so many

hot zephyr
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That's just a band-aid fix Chrono

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I think the "well on scal it's different" changes are kinda cheap

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Setting arbitrary rules is stupid

cobalt pewter
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Why bother with jam vs Yharon when aegis dashing:

  1. Definitely doesn't feel limited
  2. Can fill your rage when continuously used to negate Yharon's dashes
  3. Straight up is better in all ways
hollow sierra
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  1. doesn't activate potion sickness
hollow shell
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I also don't think making attacks less telegraphed is
a good thing
at all

cobalt pewter
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Idk why haven't ppl caught up with aegis vs Yharon's dashes

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Like

hollow sierra
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cus big dragon

hot zephyr
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Guys lets make everything random and untelegraphed HDfailure

sand umbra
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donuts charges

cobalt pewter
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Donut

sand umbra
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one of the most telegraphed attacks in the game

hot zephyr
cobalt pewter
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Why bother with jam when

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Godmode on cheat sheet go brr

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It's literally the same thing but more convenient

hot zephyr
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butcher meme

cobalt pewter
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Either way

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Just rework Purified Jam entirely (no longer limited but does a different thing) or just

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Banish them

crude geode
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Purified Jam is like the RE limited use weapons. A large portion of the player base doesn’t use it, and it needs to be changed.

cobalt pewter
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Limited stuff gives this artificial need to dsave up for the best moment

hollow sierra
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but that moment doesn't exist

cobalt pewter
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And throughout your pt, that moment often won't come

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And they end up belong in garbage

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The limitation should definitely be removed

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At least for RE weapons, just make them only usable once in boss fights

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And not limiting their ammo

crude geode
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I think this whole jam availability "fix" should come with a review of some of the most telegraphed attacks in the game (I.e. yharon charge, main profaned guardian charge) and try and make them less so
@hollow sierra There’s already a ton of attacks in Calamity that have no Telegraph and deal a lot of damage. See also Death Mode DoG and how he had to be changed so many times for when he comes out of laser wall phase. Don’t start reverting those changes that actually give the player a chance to know what’s going on with the fight.

hollow sierra
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actually just today i got killed by DoG spawning ontop of me after a laser grid

cobalt pewter
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That's gonna be fixed in .004

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And you can actually see the portsl

crude geode
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Yeah

cobalt pewter
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Either way, making everything randomized again would be kinda

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Bad

crude geode
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The enemy hit you Bc you didn’t know what they were doing? Welp die.

hollow sierra
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less telegraphed doesn't necessarily mean more random or more difficult, in yharon's case there's really no reason for him to sit infront of you for a few seconds before charging

cobalt pewter
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As one wise man said: "Balance your item around the game, and don't balance your game around a single item."

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paraphrased because memory is a fuck

hollow sierra
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Fs in chat for synoid gammacor

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anyway

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This turned out to be a much bigger thing that i initially thought

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i don't even know how to edit my suggestion to reflect any of what we've talked about

cobalt pewter
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¯\_(ツ)_/¯

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I didn't follow entirely

crude geode
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I think personally the suggestion is valid enough now

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After all, by the end of the game you have health pots that can heal half your hp instantly

hollow sierra
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more like a third since you're probably using blood core and affliction, but point is still there

crude geode
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I’ve never used affliction tbh

hollow sierra
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I enjoy it, its like competitively good solo and in groups everybody is just so happy that you have it on

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a real feel good accessory

crude geode
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I’ve just like...looked at the stat bonuses once, went why would I use this over anything I have currently and never looked back really.

hollow sierra
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i think i usually end up with boots, core, sponge, affliction, sun ring, yharim's gift and (insert class item here)

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or aegis over gift

gusty scarab
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I think this whole jam availability "fix" should come with a review of some of the most telegraphed attacks in the game (I.e. yharon charge, main profaned guardian charge) and try and make them less so
@hollow sierra well lowering those makes the fights considerably harder, which can be an issue

hollow sierra
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I think jam's short cooldown compounds the telegraphed attack cheese

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So it should probably have the regular cooldown

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so you don't have it reliably for every time the attack is coming up

hollow shell
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@ashen warren Retro/Trippy lighting.

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Automatically disables all screen shaders iirc

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(including ML's)

ashen warren
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tried that but somehow my frame rate was still the same as not having those lighting modes

hollow shell
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You were still getting frame drops in those instances?

ashen warren
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yeah like

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90-100fps

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instead of 120fps

hollow shell
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(I'm the kinda guy who gets 60FPS max in most games including Terraria so this sounds like a real first world problem that you're only getting 90FPS HDfailure )

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but

ashen warren
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i think if youre playing in 60 fps, you will still be affected by the frame drops from them nonetheless

hollow shell
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yeah you could include in your sugg's reason that even when tryin to disable em with those lighting modes, you get frame drops

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Might be helpful for the devs to narrow down the problem, maybe?

ashen warren
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I read somewhere that even if you cap your fps lower, it wont reduce frame drops

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yeah ok

wooden wedge
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terraria can only run in 60 fps

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so

ashen warren
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frame skip off players HDfailure

violet minnow
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terraria can only run in 60 fps
true and why in gods name would you need to run terraria faster than that

tawny garden
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cause I can

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!!!!!!!

hollow shell
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Ah here it is

river glen
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why move biome blade backk tp pre HM

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was it to bad in HM

hollow shell
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Not relevant for here cuz it's an upcoming change

river glen
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ok

hollow shell
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Wait for the update to release first then it's free reign

river glen
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yee

wooden wedge
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not the right channel for that

clever raft
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Right, clicked the wrong one

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And I didn't save the picture 😦

crystal iron
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Whats a blue check

robust lava
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It's explained in the pins

crystal iron
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Oh

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So blue checks are pretty much a denial

robust lava
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No?

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It literally says the opposite

crystal iron
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Well it means it's been delivered before

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And it hasn't been implemented

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Sooooo

clever raft
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It says, if it's voted for again, it's more likely for the devs to start working on it

robust lava
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If anything it means it's more likely to be implemented since it shows that the community clearly cares more about that topic

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Remember that things don't get implemented straight away

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Plus even a 👍 isn't any guarantee of implementation

hearty yew
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so I know I'm a dev but I'm on the fence about this idea and want to know how the community would take it, so I'm going to posit a suggestion here

violet dagger
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Alr go for it wegud

jovial spire
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just add it to the mod ozz smh my head, checking what people think and looking from actual criticism is for losers

hearty yew
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Give Supreme Calamitas a spawning animation / other intro that lasts the full length of the song's intro.

To be clear, this intro only plays the very first time the Eye of Extinction is used via left click. Right click always plays the intro.

?

The opening of Stained, Brutal Calamity is positively phenomenal. The first time you get to SCal the player should be feeling, "this is it, this is the final boss." Allowing the song to play from the beginning while, say, the arena slowly builds itself and the sky slowly darkens would amplify the intense climactic feeling of finally being in the ring with the Witch.

violet dagger
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Also a way to include the climax should be done

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Kind of like how mor does it where when the boss reaches a certain phase the music skips ahead to exactly the point

dapper coral
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so, the bit that normally plays during bh1 would be its own intro section then?

violet dagger
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And what im talking abt is the part right before acceptance

hearty yew
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bh1 starts at the point in the song where it currently does

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I'm talking about the first 11 seconds or so

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The opening drum beats and horns

foggy plover
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could be epic once she gets her human sprite

unreal viper
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Good sugg

violet dagger
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Human sprite more like very soon ™️ ech

cobalt pewter
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Give Supreme Calamitas a spawning animation / other intro that lasts the full length of the song's intro.

To be clear, this intro only plays the very first time the Eye of Extinction is used via left click. Right click always plays the intro.

?

The opening of Stained, Brutal Calamity is positively phenomenal. The first time you get to SCal the player should be feeling, "this is it, this is the final boss." Allowing the song to play from the beginning while, say, the arena slowly builds itself and the sky slowly darkens would amplify the intense climactic feeling of finally being in the ring with the Witch.
y e s

hearty yew
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When the Calamity Bells hit, she starts shooting at you, like currently

cobalt pewter
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Please ozz

unreal star
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i do like

foggy plover
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only a first time thing right?

vocal grotto
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So she would just start her BH after that scene?

hearty yew
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( or whenever you want via right click )

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and yeah

dapper coral
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oh, yeah
i forgot that there's a bit before where bh1 starts in the actual video

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that would be epic in that case

hearty yew
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yeah

foggy plover
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ye theres some voice acting before it starts

hearty yew
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No, not the voice acting

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There's like

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12 seconds of music before the part where bh1 starts.

dapper coral
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there's a bit in between the VA and bh1

foggy plover
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I know thats not the part you mean, I thought its what demik was referring too

violet dagger
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Edgy supreme

Couldn't leave us well enough one could you

Everything was going we but then ech killed me and I became an HyperFailure

hearty yew
violet dagger
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:echsmile:

unreal viper
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Sugg to make scal less edgy.

hearty yew
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I could clip that part of the song in audacity to attach to the suggestion if people would prefer that

dapper coral
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that would probably be a good idea

cobalt pewter
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Ozz making quality suggs pogfish

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Actually ozz

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Now that you said it

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Some boss summoning can get the similar treatment to your scal sugg, that by giving anim to right click on summon it

hearty yew
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Yeah I agree but there have already been numerous "boss spawn/death animation" suggestions

foggy plover
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deus animation was a good step in that direction

hearty yew
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People seem to universally agree they're a good ide

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However I'm specifically bringing this one up because there's a part of the music we never hear in game

cobalt pewter
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Oh yee

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Alrighty

dapper coral
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they are often a good idea, yes
the issue is just that they would probably come under the "large effort" don't

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for big animations and all that

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specifically for death animations

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discord please

cobalt pewter
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What I'm saying is

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Bosses like cultist, provi or yharon

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They could probably have their summon items treated like ozz's sugg

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Left click after the first encounter will immediately make them dive into the action

hearty yew
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alright I have the sound file so time to post the suggestion I guess

dapper coral
cobalt pewter
hearty yew
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there

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i clipped the first 15 seconds of the song and faded out the part immediately after what i'm talking about

cobalt pewter
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Epik

hollow shell
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(public sugg instead of devmocracy?)

unreal viper
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The public will decide your fate.

hearty yew
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read my rationale before I posted the suggestion

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devmocracy would just be

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"yeah cool idea ok we'll code it sometime"

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i want to know how strong community support is for it

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as a guiding factor for the priorities when implementing human scal

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like, do we give the whole fight a facelift

cobalt pewter
hearty yew
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or just put in the human sprite and call it a day

hollow shell
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Alright

cobalt pewter
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Didn't fab say the fight is already planned be reworked with the resprite

hollow shell
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(I personally approve massively as you could tell from the fact that, I have this exact suggestion in my own doc)

cobalt pewter
hearty yew
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(i stole it from you btw get rekt in your own domain)

cobalt pewter
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Devs stealing suggs smh

vocal grotto
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I mean, here or devmocracy, it'll most likely still need to go through Fab, since it's boss territory.

hollow shell
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(HyperFailure )

hearty yew
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one dev steals another dev's suggestion to post to the public so the devs know what to do

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truly the highest tier of intrigue

cobalt pewter
hearty yew
hollow shell
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I'm sure Fab would have 0 problem with it, especially if it only occurs on the first summoning

vocal grotto
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Yeah. Just as a means of making sure he knows about it before it'd be implemented.

hearty yew
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( with right click ofc if you want to see it again )

cobalt pewter
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I'm just gonna always right click because I suck at scal and I'd rather take a good look at her everytime she'd spawn

hearty yew
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yeah dude

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right click gives you time to take deep breaths

violet dagger
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Devmocracy taxevasion

hearty yew
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i legit do that every time i fight yharon or scal

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sit there for 5 seconds and take deep breaths

cobalt pewter
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Mhm

hollow shell
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(I can already imagine a cool summoning sequence)

hearty yew
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Obviously what we do is fill the arena with custom background walls, which render purely as shader, meaning the world outside the box is normal and the background within is a gateway to blackest oblivion. This also lets you see SCal's projectiles very easily, but only while they're in the box.

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Obviously.

cobalt pewter
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pog

ashen warren
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while we're at it, can we make yharon's arena flarenadoes border slowly rise up as he spawns?

hearty yew
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that's already planned actually

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There's code in the works to make them work much more nicely overall

ashen warren
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nice

heady storm
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There's no actual reasoning behind your sugg. @sage badge

hollow shell
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Yeah you need to add some more clear reasoning

sage badge
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Oh, shoot I thought I had it real clear...

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I kinda lean towards rouge due to the sets being easy to get when you first start a world

glass sentinel
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wait what, the first cross class set is wulfrum

sage badge
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And their material costs encourage rapid exploration

glass sentinel
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and thats easy for all classes

dapper coral
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Oh, shoot I thought I had it real clear...
it's much more focused on what it would be, and less about why it needs to be

glass sentinel
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mhm

limber ocean
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isn't wulfrum a pain in the butt to get?

glass sentinel
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like why should there be more

limber ocean
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after the recent changes

dapper coral
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energy cores kinda sock to get iirc

sage badge
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Most times for me getting metal sets is easier than wulfrum

glass sentinel
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i mean the difficulty to get is the same for all classes

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rogue doesnt have a metal set

sage badge
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For even better defense

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If I'm summoner

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Too many posts at once

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I knew that

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Wulfrum is a pain with how far the enemies spawn from, spawn and they're more tough to deal with

ripe owl
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I wanna make a suggestion about AS spin telegraph

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But i don't know what to choose as an argument

golden narwhal
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Just why you feel it's necessary

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which it is

crude geode
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why do Wulfrum Knives sell for 10 silver when you craft them with 1 wulfrum scrap worth 80 copper

hollow shell
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ah

crude geode
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that's a 10x sell value increase.

dapper coral
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oop, sugg approving time yay

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wait no it's not

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it's only been 12 hours sad

crude geode
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rip sad

heady storm
ashen warren
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sugg posting time

vocal moon
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Can I type biome ideas or is that taboo?

dapper coral
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that is probably a no-no

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because that would fall under the "big-effort" don't

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there's a doc in the pins of things you can and can't suggest, go have a look at that

vocal moon
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Yeah I skimmed through it

heady storm
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As in whole new biomes? Definitely a don't.

hollow shell
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^

ashen warren
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@hollow shell

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another thing I discovered about the retro/trippy lighting

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this only applies into the astral infection underground, so retro and trippy makes my frames drop more than color/white. My assumption is probably because retro and trippy allows you to see more blocks and the background on your screen therefore the gpu has to render more whereas color/white makes the environment darker sp less information can be viewed. Conlusion: Underground Astral Infection background is pretty laggy

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so I don't think the real issue is with the screen shader but screen shader is still a minor reason

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underground astral with retro/trippy(no screen shaders but more light): 80-90fps
underground astral with color/white(has screen shaders but less light): 90-110fps

hollow shell
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I don't think it's visibility/lighting as much as it is just optimized code

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if I had to guess

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i.e. Color/White is just programmed more efficiently

ashen warren
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probably

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@hollow shell surprisingly it's visibility

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when I zoom in in retro/trippy my frames per sec increases

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cause zooming in means less pixels to render

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I even tested this in vanilla terraria with other biomes like underground desert and got consistent results

hollow shell
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Alright then

ashen warren
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so I should probably rename my sugg to config to disable screen shaders in color/white mode because retro/trippy does the complete opposite of what you would expect

frail mantle
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wait do Astral Monoliths not have glowmasks

ashen warren
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very faint

hollow shell
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would be a bit clearer if there wasn't a light source off to the right

frail mantle
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yea try taking a picture of the trees with no other light sources, preferably with an enemy nearby for comparison

tawny garden
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"I'm not really good at adding reasons" is padding text

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It shouldn't be in the sugg

hollow shell
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It is
and uhhh, this sugg is really weak overall

tawny garden
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well, at least he explained why it's weak so it's all good HDfailure

ashen warren
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I think it's fun for a buff to have a downside, even an insignificant one

hollow shell
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@manic aspen Prolly should try to come up with more reasoning, and remove the line about how your reason is weak

glass sentinel
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also you dont bleed when you get injections

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you get a little hole

ashen warren
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i think its better if i show a video comparing the brightness but that would mean I have to resugg again

frail mantle
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nah all you really need is a picture of a monolith with an enemy on screen and no external light source (torches, light pets, potions etc.)

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(also at night so it's actually dark)

ashen warren
#

problem is you cant even see the monolith without light source

#

at night yeah

manic aspen
#

you get a little hole if you're careful with the needle

ashen warren
#

Yharim's Stimulants is literally the alpha of all buff potions for Yharim himself, injecting it would not make you bleed due to the sheer strength you get from it

manic aspen
#

bruh

distant vault
#

fair point

#

probably would break the needle

ashen warren
#

I always saw Yharims stimulants as a more unhealthy steroid type off bost rather than a carefully injected medical vaccine

manic aspen
#

same lol

ashen warren
#

so you might as well just delete the sugg anyway

manic aspen
#

i mean that's the reason i had the sugg

distant vault
#

there's no point in deleting it, it's either going to survive in voting or not

#

because other people might agree with wombat

glass sentinel
#

we might as well remove the regen from yharims instead of giving a debuff

manic aspen
#

are there any other stimulant type items in calamity

glass sentinel
#

nop

frail mantle
#

the Astral Injection

manic aspen
#

what about astral injection

#

yeah

glass sentinel
#

oh that

manic aspen
#

what does that do

distant vault
#

It damages you for uh

frail mantle
#

5 health

glass sentinel
#

mhm

manic aspen
#

then why should yharim stims do that too

glass sentinel
#

but thats more that the injection is OP

#

post aureus +180 mana per second

distant vault
#

Mana flower is even more obsolete than it was before from that

frail mantle
#

could probably change your sugg to making Stimulants damage you for a slight amount, cause that'd probably be more accurate to real life than making you bleed for a few seconds+would be more consistent with Injection, which is also a buff that you inject yourself with

glass sentinel
#

fair

distant vault
#

Nerfing injection basically

manic aspen
#

i added to the suggestion

serene fox
#

would that really make any impact on gameplay though

frail mantle
#

no i meant changing your sugg to be about making Stimulants damage you like how Injection does, not to make both Stimulants and Injection inflict Bleeding

manic aspen
#

ive done that

#

but ive had to remove most of the reaasoning
making it unacceptable, of course

distant vault
#

Bleed for 5 seconds is only like 20 health if you're using dps accesories and around I guess 50 with tank

manic aspen
#

bleeding just stops life regen

distant vault
#

Yes

#

I mean you lose the ability to heal that much health from no more regen

manic aspen
#

so it's actually worse than just losing 5 health

distant vault
#

Well they're both basically nothing is what I'm trying to say

manic aspen
#

as an injection actually is.

#

it's only pain for like the first 2 seconds

#

it's just a minor inconvenience if you know what i mean

distant vault
#

But then the soreness comes in and then you can't use your right arm for who knows how long

manic aspen
#

but this is kind of against terraria's whole thing

#

the player is supposed to be kind of resilient

#

but then again they cant even swim

#

i don't know honestly

heady storm
#

Old Duke being optional but difficult is literally the idea behind the boss.

signal glade
#

i mean it doesnt give it justice

#

old duke is such a good boss

#

but making the boss skippable and be butchered by items aquired after DoG fight is just HyperFailure

heady storm
#

That's when his weapons aren't considered viable though, think this over again.

#

The concept is that you fight a difficult boss for its tier, and in turn get powerful stuff.
If you really think its weapons aren't strong enough, suggest buffs to them instead.

signal glade
#

huh

zenith hazel
#

you can literally apply this to every other optional cal boss

heady storm
#

^

signal glade
#

i mean its one part of the problem

zenith hazel
#

then suggest buffing the drops

#

because the problem clearly isn't OD being optional here

#

if it was, then it should apply to every other ones like aureus, levi, pbg, etc.

signal glade
#

"almost" every post ML bossess are to be fought in order to either get good items to craft more items

#

old duke is just you get item fight DoG it let dust set in

zenith hazel
#

also making OD mandatory kinda messes with the non-linearity

heady storm
#

OD doesn't drop craftables.

zenith hazel
#

hell, you don't even need to fight any other post-ml boss to fight the final one, yharon

#

for scal, you just need to beat 2 up and you're already capable of fighting her

radiant meadow
#

although power scaling does throw a wrench in that plan

#

fighting yharon with ark of the elements ain't gonna look pretty

zenith hazel
#

yea, but it's still non-linearity regardless HDfailure

craggy stratus
#

isnt fetid emesis is needed for sdfmg

radiant meadow
#

whereas old duke can be safely skipped with just polter drops, abyss, and stratus gear

heady storm
#

You fight difficult boss without linearity, if you succeed you get the loot from the aftermath.

signal glade
#

hell, you don't even need to fight any other post-ml boss to fight the final one, yharon
@zenith hazel would you do that? (in a manner of question no intentional passive agression)

radiant meadow
#

since most people would want to fight polter regardless

#

for the Ectoheart

zenith hazel
#

I could but would I? no because I prefer one playstyle over the other

heady storm
#

Asking whether or not Brav would do it doesn't mean anything when someone else could.

zenith hazel
#

people can fight yharon first for all I know

signal glade
#

for casuals they wont do this for hardcore players they might

radiant meadow
#

Comparatively, old duke does have the least value as a post moon lord boss regarding reason to fight him

signal glade
#

exactly

radiant meadow
#

Providence, DoG, and Yharon fit within the power scale

signal glade
#

you cant craft items dropped by him

radiant meadow
#

donuts are mandatory

#

sentinels are important if you don't want sentinels phase to slam you in the dog fight

craggy stratus
#

fetid emesis is needed for sdfmg

signal glade
#

the accessory is something

radiant meadow
#

dragonfolly and polter have ripper upgrades

zenith hazel
#

then you can suggest doing smth with his gear

#

because him being mandatory doesn’t help much

signal glade
#

tbh i was gonna suggest that old duke become pre-ML due to THEME and necessarity

zenith hazel
#

predictive dashes with pre-ml mobility hmmm

radiant meadow
#

You really only fight OD for 2 reasons, to slam DoG because the drops are stronk or to craft SDFMG if you like that gun better than the others

#

or because you're a stickler for progression

signal glade
#

wait if I suggest items to be craftable with OD's dropped items

cobalt pewter
#

Why pre ML

#

Duke already fills the role

signal glade
#

would that fall unto suggesting more items?

cobalt pewter
signal glade
#

Duke already fills the role
@cobalt pewter I know that is why i didnt suggest it

radiant meadow
#

There's no room pre-ML

#

if OD was like a year ago

cobalt pewter
#

move rav and pbg

radiant meadow
#

or 2 years ago rather

#

he might've been between cultist and ML

#

but that's the past

signal glade
#

Oh yeah i just remembered was the plans for armageddon not having an icon cancelled

#

because after reading the don't suggest, special effects (defiled rune etc) was not to be given icons is wrote there

rose jewel
#

For the double jump one you could add that statigel has one too that activates after

craggy stratus
#

interesting reasoning

#

but, if the player can kill AS pre HM, they should be rewarded

quick relic
#

They'd cheese the WoF, Cryogen and the mech bosses

#

Cheesing is bad

craggy stratus
#

and why is that bad

quick relic
#

Bro

craggy stratus
#

they killed a HM boss, in pre HM

sturdy geyser
#

good for them

frail mantle
#

AS already has pierce resistance

sturdy geyser
#

they did the work and got the reward

quick relic
#

Bro I did it and am not even that good

cobalt pewter
#

Make AS body erase projectiles

sturdy geyser
#

Make AS immune to damage

quick relic
#

It'd be impossible with out jesters arrows or javelins

sturdy geyser
#

you know have to befriend the boss to win

#

pacifist route

quick relic
#

Genocide route

cobalt pewter
#

Pacifist class question mark?

#

Either way

#

Piercing resist exists on AS, yes?

craggy stratus
#

yes

frail mantle
#

yes

#

you should also remember that killing AS pre-hardmode requires dodging a Hardmode boss with pre-hardmode levels of mobility

craggy stratus
#

with good arena, hook, and balloon, you can kill AS regardless of your weapon, just a matter of kill time

cobalt pewter
#

@ashen warren why not just

#

Set a bed near your arena

ashen warren
#

technically I could but the sugg is still valid

frail mantle
#

i mean is it really valid when there's already a simple solution to the problem you're proposing

ashen warren
#

let the voters decide ig

whole sedge
#

I mean it would be neat i guess but just set your bed next to your arena..?

mossy badge
#

Me who doesnt use beds:

tawny garden
quick relic
#

Am I the only one that thinks that phase 2 ravager is bullshit?

#

He shouldn't have the missle in his second phase

#

Too many things going on

distant vault
#

It's only bs to me in defiled death but you could also use fart in a bottle with the sharkron balloon with

ashen warren
#

Gabe TF2

fringe cloak
#

@ashen warren that would also be good for SCal during boss rush, so you dont need to rush back to right spot after killing providence

ashen warren
#

I mean true

#

maybe gonna rename sugg to include with the scal scenario you mentioned

#

not now though

hollow shell
#

@quick relic He doesn't have the missile in 2nd phase

#

Unless it's lingering from the first. He doesn't shoot any more of em

gusty geode
#

Just had a random idea
You know how the Super Dummy exists to test DPS?
Well, what if we had something like that
But with contact damage to test DR

unreal viper
#

Attack dummy?

hollow shell
#

Enemy/projectile on demand?

#

Well I guess you have Dart Traps

hollow sierra
#

stat meter shows DR @gusty geode

gusty geode
#

Yeah, but you might wanna know what the numbers mean in practice while in a controlled environment

hollow shell
#

Uh I mean

hollow sierra
#

what? it means you take that much less damage

hollow shell
#

You can suggest it yeah, tho I think it's easier to calculate reduced damage than it is to find DPS without.. evidence/practice

hollow sierra
#

The wiki doesn't say if dr applies before or after defense so that's really the only question there

gusty geode
#

Really the concept of NPCs designed for training could be taken miles further than this but I'm trying to keep this somewhat contained
Yeah, you could do the math on how much your DR would reduce damage from a particular enemy/boss
But by that logic you could also just do the math on how much DPS you're doing based on the weapon's stats and your own bonuses

hollow shell
#

That'd be a heck of a lot harder tho

hollow sierra
#

I don't think those statements are equal because weapons have a bunch of special mechanics that don't show in basic math

#

but damage you take does

hollow shell
#

^

jovial spire
#

yeah

#

like afterhit effects

#

such as with feralthorn claymore

#

but then again

#

who really uses feralthorn claymore

#

either way, point stands

hollow sierra
#

i'm assuming DR applies after defense

#

before sounds kinda op

hollow shell
#

(you may wanna say something like "adjustable DR and defense" so people don't assume it's fixed) @unreal viper

gusty geode
#

Fair
Could also use it to test the DPS of on-hit effects from accs

sleek turret
#

Something I found recently is that you can make Super Dummy to deal contact damage with Molecular Manipulator at all, and it also triggers on-hit effects, but of course, it isn't the same as 0 defense due Molecular Manipulator can boost or reduce defense by 20, and its powered by chance %.

hollow shell
#

Yeah and Manip is pretty unreliable
and can set the Dummy's damage to like 2000

sleek turret
#

Yes.

#

Can instakill you sometimes, or even have knockback, reduce/increase sprite size.

jovial spire
#

manip is a fun weapon

hollow shell
#

@ashen warren Do you have any reason for your suggestion beyond the "unrealistic physics"?

#

cuz, that's all you mention

ashen warren
#

yea, it'd help balance out the flamethrower subclass

jovial spire
#

How, though?

ashen warren
#

i didnt really put much thought into it actually

hollow shell
#

ah...

#

That's not a good thing to hear HDfailure

ashen warren
#

it just popped up in my mind (like most of my ideasHDfailure ) and i liked it

#

welp off to delet

mossy badge
#

already happening

#

be patient

hollow shell
#

@round minnow You can't make suggestions about respriting things based on their quality.
Those two bosses are getting resprites soon anyway. They're somewhat big projects (especially Yharon) so they're taking a while

mossy badge
#

is that a sugg domt?

#

oh

hollow shell
#

It is

mossy badge
#

ig it is

gray nebula
#

TRUE i agree with the sugg

#

not the most revent image but still uh up to date

jovial spire
#

both yharon and brimmy have wip resprites

sleek turret
#

Yes.

sturdy geyser
#

brimmy just needs animation iirc

hollow shell
sleek turret
#

some of the spoilers being uh, Brimmy with a spoon.

hollow shell
#

Guess he must've missed it

mossy badge
#

hopefully brimmy gets like a staff

#

to replce dat S P O O N

hollow shell
#

Yeah the spoon isn't staying lol

mossy badge
#

ik

#

but like

jovial spire
#

comically large spoon

mossy badge
#

lol

sand umbra
#

if I can't get the spoon as a secret item I'm quitting

tawny garden
#

Nah it's just comically small brimmy

sleek turret
#

its made with draedon materials? ech

ashen warren
#

do I see upcoming sprites

hollow shell
#

ye

sleek turret
#

yes do you see.

#

Soon™

jovial spire
#

if I can't get the spoon as a secret item I'm quitting
1/1000 chance for brimmy to drop a spoon on death, it does nothing but sit in your inventory other than doing whatever a spoon does

#

like

#

making spoon noises

#

eating spoon food

#

being a spoon

sleek turret
#

idk, boosts some food items on 1.4?

tawny garden
sleek turret
#

since its maybe intended to eat icecream or something else with a spoon.

#

but thats planning for too much.

distant vault
#

decreases the chance to consume food/potions

dapper coral
#

okay why are we talking about spoons

jovial spire
#

brim resprite got brought up

pine star
#

because of brimmy

dapper coral
pine star
sand umbra
#

1/1000 chance for brimmy to drop a spoon on death, it does nothing but sit in your inventory other than doing whatever a spoon does

#

spoon spikes the power of Ice Cream sky-high

#

thank you and good night (not actually good night but bye)

#

🛫

sleek turret
#

ech

pine star
#

See ya

ashen warren
#

how about that spoon being a vanity where you put it at your back like a sword

dapper coral
#

anyway i'm just gonna delete this sugg because there's no way it's salvageable

hollow shell
#

anyway

ashen warren
#

anyway

#

?

dapper coral
#

anyway back on topic

hollow shell
#

Malik said he'd delete his but I'll just exclam it

#

cuz, it is potentially salvagable if he can think of some reasoning

jovial spire
#

ye

ashen warren
#

spoom

#

also i really cant think of anything

#

ill delet it now

hollow shell
#

oki

ashen warren
#

why are you smal now

hollow shell
#

The incident.

sleek turret
#

yes

#

it has

#

and also DS for granades too.

dapper coral
#

also isn't the point of AS spawning in prehm so that if you can kill it then you get the good loots

#

nonlinearity and all that

sleek turret
#

EoW has granade resistance too.

hollow shell
#

Indeed AS also has grenade resistance yeah

#

SW and Destroyer and AD and CosGuards too

#

(we've got universal function for both pierce and grenade resists so they're easy to apply en masse)

sleek turret
#

hmm, nice

tawny garden
#

also isn't the point of AS spawning in prehm so that if you can kill it then you get the good loots
yea, same with Anahita & Leviathan

#

and others

ashen warren
#

ill eat nodlres

#

wrong channel

hollow shell
#

lol

tawny garden
hollow shell
#

Anyway yeah
Do you have gameplay experience to back your sugg up, Bad Joke, or is it just that you didn't see pierce resist on the wiki and assumed it was possible?

tawny garden
#

also iirc there is something with calamity nerfing piercing globally

hollow shell
tawny garden
#

ah, I'm wrong

sturdy geyser
#

what

#

😕

tawny garden
#

@maiden raft that isn't the channel for that

hollow shell
crude geode
#

^

tawny garden
#

yeah

maiden raft
#

oh

#

i talk to the bot and it say me to talk here

wooden wedge
#

no

hollow shell
#

uhh

sturdy geyser
tawny garden
wooden wedge
#

the snippet doesn't say to go to sugg posting for help

hollow shell
tawny garden
#

(please read channel names sweating)

heady storm
#

Just ignore that those two have been in posting far beyond 24 hours.

whole sedge
wooden wedge
#

@crisp hazel you could just compress all your reasons into a list of all the other items that are craftable, instead of a new line for each weapon

clever raft
#

Also the aqua scepter isn't used to craft the night's ray.

wooden wedge
#

...that wasn't what I meant

clever raft
#

But it is used for the ultra liquidator, which is a material for I don't know what
So your point still stands

#

...that wasn't what I meant
I know, that message was meant for him, not you

crisp hazel
#

Ok. I'll modify the aqua scepter one to include the Ultra Liquidator

wooden wedge
#

I meant having all of the weapons used in your example in a single line, like "all of (listed weapons) are used to craft other things"

clever raft
#

That does make more sense

crisp hazel
#

The Ultra Liquidator is in fact a material for the Vivid Clarity, and the Night's Ray is in the crafting tree of the Vivid Clarity

clever raft
#

Huh

cobalt pewter
#

Also lockboxes exist

crisp hazel
#

There's that, but most of the craftable weapons found in the dungeon are part of a big crafting tree (Muramasa to Exo Blade)

fossil finch
#

All of the weps, except funny flail and valor end up big yeah

clever raft
#

Weird that the blue moon and the ball'o'hurt/meatball aren't part of the recipe for the dragon pow

#

The pre-hm flails should all combine in the same way that broadswords, shortswords, bows and staves do

ashen warren
#

there aren't very many pre-hm flails to begin with though

clever raft
#

More flails than there are bows in the lunarian bow recipe

ashen warren
#

fair enough then, just be sure to provide good reasoning

clever raft
#

Light's bane, Blade of Grass, Muramasa, Fiery Greatsword
Ball o hurt, Yatevo bloom, Blue moon, Sunfury. It fits perfectly.

All of which are flails nowhere in the recipe for the dragon pow

ashen warren
#

I believe the reason for it not existing prior is due to how that tier has one weapon per class, except for shortswords

#

and since shortswords are melee as well, you may have better luck suggesting about a gun or summon

clever raft
#

Oh, the sunfury is in it, in the tumbleweed

fossil finch
#

Terra flail, elemental flail, exo flail

clever raft
#

that tier has one weapon per class
Wait let me ask what's the one for rogue?

ashen warren
#

rogue and summoner are exceptions, as usual

clever raft
#

aw

#

So, 3/5

wooden wedge
#

@placid forge calamity itself can't change what;s on the mod browser

dapper coral
#

plus this is how it is

violet dagger
#

there's nothing that can be done

heady storm
#

That's literally impossible to accomplish.

dapper coral
#

music mod thicc = long download

violet dagger
#

it's naturally big

wooden wedge
#

and from the sound of your sugg are you on mac or linux?

placid forge
#

windows

violet dagger
#

there's no way to make it faster

wooden wedge
#

ah

violet dagger
#

other than compressing the songs more

cobalt pewter
#

Moosic mod is t h i c c

#

Sacrifice download time for goodness

wooden wedge
#

the most I can reccomend then is using a mirror download

cobalt pewter
hot zephyr
#

Convert music to MIDI

wooden wedge
#

or getting better internet

crisp hazel
#

The only way to make it potentially faster is to have a better internet connection

placid forge
#

a

cobalt pewter
#

A MIDI of Pest of the Cosmos

#

I'd totally use that as my ringtone

wooden wedge
#

either way your sugg isn't something calamity can change so I've deleted it

heady storm
#

I need to fix this.

heady storm
#

AmidiasPog has passed for future reference Ig.

sturdy geyser
#

cause I'm epic and cool and epic

#

😎

ashen warren
#

thats AmidiasPog gers

ashen warren
#

can I suggest to add some kind of adjustment to the time gap between the first and double tap before triggering a dash since I keep unintentionally dashing while maneuvering between projectiles

#

and possibly anadjustment to the keys assigned for dashing because currentlyif you for example hold left move jey and then press right move key twice you will dash to the left. Might be just me but I hope there is an option to disable that

hollow shell
#

You're prolly just gonna have to get clever with the Ball And Chain for your first qualm

#

The second one is a bug that I'm not sure we can fix but I've surprisingly never experienced it before, at least not that I can remember

dry latch
#

second one is a vanilla bug yeah

real steppe
#

I never even knew Plaguebringer's hitboxes are in the wings

cobalt pewter
#

That's vanilla bug yes

heady storm
#

Just wanna comment that I brought up this latest suggestion in dev to check if it was an oversight.

hollow shell
#

I just realized

#

@heady storm You forgot to credit Ozz for the SBC sugg

dapper coral
#

that would be important

heady storm
#

Fuck, done now.

hollow shell
#

👍

cobalt pewter
#

How long would a sugg be voted in dev after being delivered?

heady storm
#

At least 2 days, if you just have a check by then it means the vote was neutral.

cobalt pewter
#

Was asking since the Legendary sugg didn't get anything past 2 days after deliverance

hollow shell
#

Ah, that was just us (me) bein a bit slo

#

It got approved.

cobalt pewter
proper grail
#

I was rooting for that one

ashen warren
#

how is a vote neutral

#

pls help

tawny garden
#

hm?

dapper coral
#

a vote can be neutral if the devs either had no strong opinion on it one way or another, or if the vote was split between approvals and rejections

#

at least, to my understanding

foggy plover
#

has to be 2 votes in the lead either direction

dapper coral
#

i think the point about it not being 100% drop rate is kinda moot because it's a 98% drop rate instead lol

tawny garden
#

it's a 98% drop rate instead
why does that exist

#

@wispy heron yea, it's a 98% chance

wispy heron
#

oh, I did not know that

#

the point stands

#

they are tedious to get still

cobalt pewter
#

I'd say just change the sugg to make shark fins drop a lot more

limber ocean
#

A month or two from now, in changelogs:
Sharks can now drop up to 4 Fins each

tawny garden
#

64*

#

quite a bit of fins from one shark

violet minnow
#

what if you could craft them from urchin stingers + some other ocean material, like starfish or coral or seashell

fossil finch
#

Would make no much sense

violet minnow
#

no much sense?

dapper coral
#

i disagree about crafting them from a logical standpoint because like...they're shark fins, you don't "make" shark fins

#

but more drop rates would be good

violet minnow
#

what about finding them in the sunken sea lab? It currently has no special items in the chests, and just has the large prism as its only real value besides looking cool.

tawny garden
#

i disagree about crafting them from a logical standpoint because like...they're shark fins, you don't "make" shark fins
is that a challenge

dapper coral
#

what about finding them in the sunken sea lab?
i don't remember if any dudes drop shark fins in the sunken sea, if they do then that would be kewl but if not then it would also be kinda weird

violet minnow
#

no they dont :(, but i might make a sugg soon about putting some item of value in the SS

hot zephyr
#

It's an ocean enemy

#

Just sit in the ocean HDfailure

#

Also it's a 98% drop chance for fins

violet minnow
#

yes but why...
why would i do that...

hot zephyr
#

It literally takes <5 minutes

violet minnow
#

its fine in pre hm but in hm sharks never seem to spawn :(

hot zephyr
#

Battle, zerg, chaos candle

#

You'll literally have thousands of them

violet minnow
#

what ill have thousands of is urchin stingers and like two shark fins

#

i farmed them for 2+ hours and only had 4 sharks spawn

hot zephyr
#

(X) Doubt

violet minnow
#

well more than 4 but no where near enough

north plank
#

That’s really not true at all lmao

#

Sharks spawn a lot with the added effects

quick relic
#

The boss is too fast and hits too hard

#

300 fucking damage with a dash thats almost impossible to dodge with out a rod of discord

tawny garden
#

wot
are you fighting it in your underpants only?

whole sedge
quick relic
#

I've a good set up

#

99 defense

whole sedge
#

Defense means pretty much nothing just use a dash???

wooden wedge
#

99 def post ML?

#

isn;t that low?

quick relic
#

Not really

ashen warren
#

it is low

unreal star
#

what's your exact build

wooden wedge
#

I've seen higher defense numbers like pre boss hardmode

whole sedge
#

And 99 is pretty low

quick relic
#

Does the empyrean armor have lower defense than the other lunar armors?

unreal star
#

it has 71

ashen warren
#

for dragonfolly, you just need two rows of long platforms one for landing and one for grappling

unreal star
#

and solar has 78

quick relic
#

I have the Absorber, Asgards Valor, Seraph tracers, Void of Extinction, Dark gods sheath, Vampiric Tailsman and the Aamalgamated Brain

ashen warren
#

and keep moving diagonally

unreal star
#

that looks alright

quick relic
#

It's really the minions I've a problem with

#

Should a minion do as much damage as the boss?

ashen warren
#

no

hollow shell
#

(also hey A Bad Joke did you see my ping about AS's piercing?)

crystal iron
#

I've never really experienced problems with draginfolly ;/

#

Imo he's kidna ez

whole sedge
#

The minion's contacts on death is only 255 damage though and its charge is significantly less also?

quick relic
#

yeah I did

ashen warren
#

the annoying thing about DF is that it does those beacon thingies

#

I dont even know what they are

#

and it does limit your space which makes you more likely to get hit by the homing projectiles

crystal iron
#

They're pretty much sharknaodes

hollow shell
#

(well if you saw it, you didn't respond to it)

ashen warren
#

but more obnoxious

crystal iron
#

Aren't sharknaodes bigger and more annoying cuz they wiggle

hollow shell
#

The lightning pillars in Dragonfolly's fight are to prep you for Yharon

#

Folly shoots out a homing projectile that spawns the pillar when it impacts you
which allows you to lead them out of the way

sleek turret
#

yeah

#

Folly does that.

ashen warren
#

hmmm can the dragonfolly at least have some similarities like how yharon has homing flarenadoes before it becomes a big infernado

#

cause the beacons usually just come out of nowhere

hollow shell
#

They uh, don't

crystal iron
#

If u look closely u can see a circle and when it tofuwhes u the beacon spaens

hollow shell
#

There is a projectile that homes in on you and spawns the pillars when it makes contact...

crystal iron
#

Touches*

#

Spawns*

quick relic
#

I'm pretty sure if I had auric armor

#

Scal would do less damage for most of her attacks

ashen warren
hollow sierra
#

dragonfolly's dash is kinda the same as yharon's

hollow shell
#

No those're just normal projectiles

hollow sierra
#

sits infront of you for a few seconds, near impossible to dodge

hollow shell
#

Here lemme get a clipperoni

quick relic
#

Also didn't they nerf the seraph tracers?

hollow sierra
#

i think the heads up you're given is kind of saying "hey, tp out of there"

ashen warren
sleek turret
#

Scal would do less damage for most of her attacks
@quick relic ofc it will due how defense mechanic works on terraria, and also how defense reduction also works too.

north plank
#

Dragonfolly is literally only dashes

ashen warren
#

but when you're moving and they're moving you can't really notice it

hollow shell
#

Yeah it's made of dust and does the big pulse rings

hollow sierra
#

Can the game expect you to have normality relocalizer by the time you fight dragonfolly and should it be designed in a way that requires it

north plank
#

And they aren’t even hard to dodge, you can use slime mount or drop through platforms

hollow shell
#

fantastic thumbnail btw

sleek turret
#

nice thumbnail ech

north plank
#

Lmfao

ashen warren
#

the audio quality too

#

rover was this a recent change

hollow shell
#

It happened with the resprite.

ashen warren
#

huh never really noticed then

hollow shell
#

I think the problem is they're just made of dust
so if you're using something like Elemental Blaster it gets cucked

#

visually

toxic pagoda
#

Dragonfolly was a fun nohit

#

I used EB lol

radiant meadow
#

those thumbnails literally became a competition

heady storm
#

Or at least something like this.

hollow shell
#

uhhh I could bring it up in dev's sugg_disc and mod corner

#

iunno if a solid vote is needed cuz like I'll just do it right away of the people I ask don't have solid objections

heady storm
#

Mmmmm aighty.

tawny garden
#

damn, which emoji is it gonna be

hollow shell
#

I was thinkin 📝

tawny garden
#

I'd go for 🛠️

heady storm
#

Oh yeah, might wanna propose that as the emote then.

hollow shell
#

📨 or 📦 could also work
as in, the suggestion's implementation is coming

#

I am thinkin something with a writing/documentation aesthetic
like 🗄️ or 📄 or 🗓️
as in, it's in the devs' plans

#

or if we wanna get cute about it
📓
because it's got the writing vibe and it has a checkerboard pattern like 🏁, to show that it's as good as done

tawny garden
#

The last one is eh

hollow shell
#

okay fair enough

wooden wedge
#

page facing up looking kinda sex tho

tawny garden
#

Don't understand why it's facing up though

hollow shell
#

... we could go 🎆, celebratory, or 🌞, for star aesthetic and good vibes

tawny garden
#

Damn stupid enter

#

... we could go BirbLove for good vibes

hollow shell
#

We could

#

We could go with ❤️ or one of its variations

tawny garden
#

thonk that was a joke...

hollow shell
#

But it works tho

tawny garden
#

LETSFUCKINGGOOOO is also good vibes then

hollow shell
#

👍 for what devs like
❤️ for what devs like so much that they're doing it

hot zephyr
#

The year is 2025; Suggestions is divided among 27 channels, each with their own rules, codes, and emojis.

#

Thirty-two bots, thirteen moderators, three Roverdrives and an unpaid intern manage the behemoth.

hollow shell
#

three Roverdrives

#

I'm sold.

hot zephyr
#

We've begun the cloning process

#

There's twenty one Fabsols, with varying levels of sobriety

hollow shell
#

None of them completely so.

hot zephyr
#

Of course, of course

#

Fabsol 14 is 0.40% BaC

hollow shell
#

Fabsol 1 is 100.1% BaC

#

anyway

hot zephyr
#

We just removed the blood; it's all alcohol

violet dagger
#

How much clones of me are there

hot zephyr
#

Negative one

violet dagger
hollow shell
#

^ Sorry, you had to be sacrificed.

violet dagger
#

And how many echs

#

Oh wait

hot zephyr
#

More than Fargo's

violet dagger
#

1 bil

hollow shell
#

aight anyway

#

I'm just gonna assume that this suggestion is correct

violet dagger
#

There's too many ech

hollow shell
#

unlike the AS sugg and the potential Rav sugg

#

I mean it could be a bug but, it'd be a lot harder for me to fact check with just the source

#

than the others.

golden narwhal
#

Tbh, there's more space during the laser attack than cocoon attacks HDfailure

sleek turret
#

so, uh, about changes about suggestion emotes, uh, 📓 looks like 🏁

hollow shell
#

(indeed, that was the point)

quick relic
#

Providence is perfect other than that

#

best boss in the mod

#

Change my mind

golden narwhal
#

I bring forth hive mind

sleek turret
#

so, uh, maybe square traditional?

#

like 🟩

tawny garden
#

so, uh, about changes about suggestion emotes, uh, 📓 looks like 🏁
And that is exactly why I didn't like it

sleek turret
#

like, 🟥 for not approved.

hollow shell
#

uhh

#

🚫 works fine

sleek turret
#

but it kinda looks the same.

#

yeah, looks the same.

#

🚫 works fine, means something I guess.

#

⚠️ could work as ❗ ?

hollow shell
#

Why are you suggesting these changes

violet dagger
#

⚠️ ech is coming

tawny garden
#

Imo all of the current emojis are fine

sleek turret
#

yeah

#

they are fine at all.

hollow shell
#

We need a new emote for adding to the to-do list

sleek turret
#

not suggesting anyways.

violet dagger
#

Ye there's no need to change them

hollow shell
#

We ain't reconsidering the others

tawny garden
#

three Roverdrives
Rover, Thomas and who else?

radiant meadow
#

I sincerely hope there will not be three roverdrives.

#

I can barely stand one.

hollow shell
tawny garden
#

Ok now I sincerely hope that there will be three Roverdrives

hot zephyr
#

@radiant meadow We're making it four Roverdrives just because you complained

radiant meadow
#

Then I'm kicking three

hollow shell
#

You're becoming the fourth YharimPoint

hot zephyr
#

Then we'll make some more

#

"in 2020, they made you put this on
picture of a mask
in 2021, they'll make you put this on
roverdrive costume"

radiant meadow
#

's enough off topic for now though

hot zephyr
#

Yeah yeah whatever

hollow shell
#

yeah prolly

clever raft
#

Does the aquatic scourge become aggressive upon being hit 5 times?

#

Or the first?

radiant meadow
#

I think it's after getting hit in the head or after a certain health threshhold

#

whichever comes first

#

(threshhold being like 99.8% or something)

hollow shell
#

Yeah it's based on health

#

So you could prolly get in like 20 hits if you're using P90 w/ muskets

clever raft
#

Oh, this was in the wrong chat
sry

hollow shell
#

It's aight

radiant meadow
#

hornet stingers doing 500+ damage sounds

#

really dumb

#

and unfair

hollow shell
#

This seems really strange though

#

Iron Heart shouldn't boost the damage way higher than intended

#

it enforces a minimum damage

gusty scarab
#

or maybe moving Bloom Stone to Plantera

radiant meadow
#

It sounds like he wants stuff like hornets and jungle spiked slimes to do 500+ damage to me?

hollow shell
#

And you can tell that this person is not receiving the minimum damage because of the sound that plays, it's the over-min damage sound (i.e. it's unaffected)

#

No, reread his sugg Ben

craggy stratus
#

"lowering the scaling amount by a few inches so enemies and projectiles like sand balls and Hornet / Jungle Slime stingers deal 500+ damage with 400 Max HP, for example"

radiant meadow
#

I think it can be improved by lowering the scaling amount by a few inches so enemies and projectiles like sand balls and Hornet / Jungle Slime stingers deal 500+ damage with 400 Max HP
He thinks it can be improved so that stuff one shots you.

craggy stratus
#

could be rephrased

radiant meadow
#

That's how it is worded

hollow shell
#

Prolly missing a "don't" somewhere

#

@ashen warren

#

Might wanna look over that sentence and also I have no idea what's going on because Iron Heart shouldn't be doing that

craggy stratus
zenith hazel
#

@gusty scarab mind explaining why she's hard?

ashen warren
#

ok wait

#

I actually dont know what sentence you are talking about @hollow shell

hollow shell
#

The one that was just quoted above

ashen warren
#

wait never mind, is it good now?

hollow shell
#

Yes that's better

ashen warren
#

thanks!

radiant meadow
#

That makes more sense.

hollow shell
#

And yes pupseal I would definitely appreciate more elaboration than "it is too hard"