#suggestions-discussion

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hollow shell
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Gonna need boss kill times

quick relic
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Lower dps

hollow shell
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Gonna need boss kill times

tawny garden
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dps means nothing

hollow shell
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Or at least it does not mean as much as kill times do

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DPS can be very misleading if you're using it against dummies and not actually against bosses

foggy plover
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theres already some plans for terra disk iirc

glass sentinel
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calamity scales the defense/DR of the boss based on murder time

hollow shell
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That effect's pretty negligible tho Lorax

zenith hazel
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terra disk will be buffed on the rebalances update

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or reworked, one of the two

hollow shell
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The rebalances update, you say

zenith hazel
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so no need for the sugg

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yea it's disguised as the draedon update

hollow shell
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Ah I see

zenith hazel
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I'll just delete it

hollow shell
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o.. kay

zenith hazel
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it's already planned so there really isn't a point for the sugg to stay

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also we might need to organize this whole buff/nerf thing for suggestions a bit better

hollow shell
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How so

zenith hazel
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like here's the thing

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when someone makes that sort of sugg, testers will see if it is valid through boss tests and such, there's no need for the sugg to reach 200 stars even

hollow shell
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πŸ€” Hm

zenith hazel
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if the wep is fine then testers can say it's fine (the sugg can probably go into voting but it's not like we're gonna do anything about it if it reaches dev), but if it isn't then we'll just say "oh we'll just buff/nerf this for next update, ty for the heads up" and promptly delete it

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it just kinda feels redundant

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so we kinda talked about a solution in dev where whenever someone needs to make this sort of suggestion, they can just ping one of the testers to validate what they're saying, no need to put one in to posting

hollow shell
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Should we do something like
deliver balance suggs to #test_reference immediately after leaving posting, instead of going to #suggestions-voting?

zenith hazel
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yeah that's usually the process

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we see something like that in posting, we just forward it to test hq/ref in order to alert the other testers

hollow shell
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Alright, we can try to set up some system for that once Amber gets the bots back online

zenith hazel
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yea what I'm trying to achieve here is to not clog voting with balance suggestions when they can be either approved/denied right when they're posted

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so either people can ping testers to check for this sort of thing or we can come up with a different approach

glass sentinel
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maybe asking before posting the sugg

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like ask after the opinions of the testers in sugg disc

zenith hazel
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that's... what I'm trying to do

glass sentinel
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ah

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wwhoops

foggy plover
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most of the time for rebalancing, items don't really need a full suggestion

zenith hazel
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honestly all people need to do is just yell "yo this wep sucks ass lmao" in cal talk and there's a chance we will look into it lole

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not that it's a good approach or anything because there will be some wrong opinions byeah

tawny garden
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"wrong opinions"

unreal viper
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Yo dazzling stabber staff sucks ass.

foggy plover
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that one already got investigated

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several times

unreal viper
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Epic gaming.

distant vault
foggy plover
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yea the hitbox is inside their wings for some reason

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pbg also needs a hitbox change iirc

hollow shell
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Ah I didn't know normal Plaguebringers had buggy hitboxes
only heard it for PBG a few updates back

tawny garden
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hotbox

foggy plover
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🀫

distant vault
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let me check pbg hitboxes also

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pbg seems fine so it's just the small guys

cobalt pewter
sturdy geyser
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choggers

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my idea

craggy stratus
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now this is a pogger moment

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although cheat sheet can help you obtain those virtually in no time

heady storm
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Now just wait properly for its delivery.

cobalt pewter
hollow shell
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Delivered that immediately

tawny garden
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it's delivered by Russian Mail Service

craggy stratus
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pigeon

glass sentinel
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there wont be an npc wo sells the bars

worthy lintel
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I can kinda get behind it, but Scal isn't that much difficult to farm

glass sentinel
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but yea more essence per drop would be nice

worthy lintel
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Providing rng is on your side ofc

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So yea more drops is pog

glass sentinel
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and yea, just get 1 post scal wep

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and scal literally implodes

craggy stratus
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if you craft 1 post scal weapon

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scal immediately become easy to farm even if you are experienced or not

worthy lintel
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BUT, i do admit a bit more essences would be nice

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like, 5-10 more

glass sentinel
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^

worthy lintel
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I wonder if it's possible to alter drops by taking in account damage done via a certain type

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Like, if you inflict over 75% damage via summons, it boosts the odds of a summon drop from Scal

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just asking obv

hollow shell
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I think that's been suggested before, the type-drop thing

worthy lintel
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im only here since march so i don't know much yet

hollow shell
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Can't remember how possible it is

glass sentinel
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thats gonna be pain to code

copper turret
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think about this. it's literally the essence of a witch more powerful than birb, worm, fire butterfly, dungeon soul and boomerfish combined. and an npc is supposed to sell it? ok then

craggy stratus
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you could say the same thing about boss summons

copper turret
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yes but that's just a summon

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none of the summons are used to craft anything (excluding the eye of desolation, and thats not for a weapon or accessory)

craggy stratus
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hmm

copper turret
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also dryad can only get up to overloaded sludge and mutant is literally parallel to scal so it kind of makes sense

craggy stratus
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the npc selling it part wont work then

copper turret
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but npc selling calamitous essence would be super op, it would make the high shadowspec costs of fabstaff and blushie staff worthless because they would be literally the same as the others because you can just get 2,500 essence and get like 2,500 shadowspec bars

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tl:dr: it would make the "super high cost" part of some weapons useless

pine star
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Maybe when Scal becomes an npc she sells it?

violet minnow
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It would need to be like a trade, so you give the npc one of her drops, and the npc gives back the correct amount of bars needed to craft that item

copper turret
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huh, that would be really cool

sleek turret
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tf2 trading?

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no joke, seriously, increase the amount of shadowspec droped.

copper turret
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yeah, increase calamitous essence would be nice

worthy lintel
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what about

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40-50

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in expert or above

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how fair does it sounds

copper turret
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it sounds more fair

hollow sierra
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Regarding selling the essence, would it be possible to scale the cost exponentially the more you buy of them

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like maybe you'd start at 10 plat and every essence you buy adds 10% so the second costs 11, third costs 12.1, etc

true blade
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DM cave darkness isn’t a huge problem

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All you need to do is replace your normal torches with ultra bright torches and they function pretty much just like normal torches deep underground, not to mention the merchant sells them for pretty cheap

heady storm
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Also I can't remove the quote from the sugg I just approved since doing so also gets rid of the emotes.

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Just saying before I probably get asked.

dapper coral
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that is

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unfortunate

radiant meadow
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It shouldn't?

hollow shell
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What?

radiant meadow
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Aren't those like

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normal emotes?

heady storm
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Yeah Idk, it did it for me for whatever reason.

dapper coral
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discord does a funny sometimes where it doesn't recognize the emote names even when they're basic ones

hollow shell
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Thingie with πŸ‹ emotes
and πŸ“ stuff

dapper coral
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idk why

hollow shell
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works for me

heady storm
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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a for seen suggestions, a for seen suggestions that may or may not be implemented, and a for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a βœ… for seen suggestions, a πŸ‘ for seen suggestions that may or may not be implemented, and a 🏁 for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with πŸ‘ are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

hollow shell
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(then again I'm not using the preview thing)

heady storm
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Removed and back.

hollow shell
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(I see the emotes and indents as plain text)

heady storm
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I just don't see them at all.

hollow shell
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(I stopped using the preview thing cuz it's buggy... as you can see)

dapper coral
heady storm
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Yeah that's what I see too.

hollow shell
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Yes thas what everyone sees

heady storm
dapper coral
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i am confus

limber ocean
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cause I'm seeing that just fine

heady storm
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Yeah you should be, I just can't remove the quote otherwise it flops.

limber ocean
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oh shit

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yeah, now I scrolled uo

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up*

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and, uh... yeah, I'm not seeing stuff, either

cobalt pewter
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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a βœ… for seen suggestions, a πŸ‘ for seen suggestions that may or may not be implemented, and a 🏁 for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with πŸ‘ are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

hollow shell
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^

cobalt pewter
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Would this work?

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Had to readd each emote ech

heady storm
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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a for seen suggestions, a for seen suggestions that may or may not be implemented, and a for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

cobalt pewter
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Tf Discord

heady storm
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Copying the text didn't work as you see.

cobalt pewter
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w h a t

hollow shell
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me:

Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a βœ… for seen suggestions, a πŸ‘ for seen suggestions that may or may not be implemented, and a 🏁 for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with πŸ‘ are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

limber ocean
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hmm

cobalt pewter
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At this point I feel like it's an issue on your side chet

limber ocean
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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a βœ… for seen suggestions, a πŸ‘ for seen suggestions that may or may not be implemented, and a 🏁 for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with πŸ‘ are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.

heady storm
limber ocean
dapper coral
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Use a new emoji reaction to clearly define when a suggestion is added as a "to-do"

As it stands, there is a βœ… for seen suggestions, a πŸ‘ for seen suggestions that may or may not be implemented, and a 🏁 for suggestions that are already implemented. However, there is nothing for suggestions that are planned to be implemented. As a result, suggestions with πŸ‘ are often ambiguous as to whether the suggestion will actually be added or not. Adding a new reaction to clearly state a suggestion is planned to be added would make it obvious and remove any uncertainty.``

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huh

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yeah i think chetto is borked

hollow shell
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Chet lame smh

heady storm
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I guess I'll just sync the emotes where they should be then.

cobalt pewter
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Chet has no emotes ech

limber ocean
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reverse nitro

dapper coral
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not the worst thing in the world, in any case

cobalt pewter
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I guess it's fair for the base ones

hollow shell
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Reverse Nitro, new Discord feature:

You get paid $5 and you can't see any emojis anymore.

heady storm
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Alright I decided to get off my ass.

dapper coral
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yaey

hollow shell
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epic

dapper coral
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it is gud

heady storm
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Gonna be honest the quote looked appealing.

cobalt pewter
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Pogger

dapper coral
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and on today's episode of "Why is Discord Garbage?"

hollow shell
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The quote did look appealing and that was the issue

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Biased sugg HDfailure

sand umbra
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no bias

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h

sweet oar
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Why was horror and marked removed?

cobalt pewter
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Because they're, tbf, kinda bloat debuffs

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imo they existed for the sake of it

sweet oar
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How is dr going to be reduced then

glass sentinel
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cursed flames

cobalt pewter
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Only enemies can no longer inflict marked

sweet oar
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Hmm

cobalt pewter
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Stuff like Lunic Eye should still be able to

sweet oar
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Doesnt that make everything overall easier?

cobalt pewter
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Β―\_(ツ)_/Β―

dapper coral
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indeed

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although perhaps there is something else planned in place of it

cobalt pewter
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But if you wanna suggest smth about it, wait until the patch drops

sweet oar
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Most of the changelogs have been making rev+ easier

cobalt pewter
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Trying to suggest smth off something purely only on #changelogs is ODech

sweet oar
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I mean

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Nvm

limber ocean
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yeah, I think that's a don't

cobalt pewter
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Imagine spamming ech

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Byeah

foggy plover
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tbh just

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second titan heart helmet

cobalt pewter
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Ye it can work

ashen warren
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Statigel Mask: 10% increased rogue damage and 33% chance to not consume thrown items

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If this isn't spam then idk what is.

unreal viper
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No

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That would not work because the decreased attack speed is in the breastplate

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And wouldn't fit well thematically.

ashen warren
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Statigel doesn't reduce attack speed?

unreal viper
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Not responding to you, sorry.

ashen warren
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Ah. But yeah, that's literally a spammy armor set.

unreal viper
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No?

ashen warren
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33% (1 in 3) chance to not consume thrown items.

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That's spammy. What do you want instead? Increased use time by x%?

fossil finch
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Statigel doesn't count
Not early hardmode

unreal viper
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That is what I want, myes.

ashen warren
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Also, rogue is already a really strong class.

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Especially early game.

fossil finch
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Add option
Option good

ashen warren
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Giving rogues a way to spam would make them busted.

unreal viper
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Titan heart also decreases the chance to consume by 45%, higher than statigel.

ashen warren
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Beenades can already be used to melt a whole shit ton of bosses.

clever raft
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You have a typo in your suggestion
It says "aqequite" instead of "adequate"

fossil finch
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Beenades aren't rogue

ashen warren
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They're not? How odd.

fossil finch
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They aren't boosted by any rogue accs

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They are thrower

clever raft
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Unless you mean aqequite and I don't know what it is

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I'm happy with this now

unreal viper
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I believe it is to discourage using thrower weapons.

fossil finch
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so beenades

ashen warren
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Well, regardless, rogue being buffed pre-Hardmode..

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Genuinely why?

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There are no good reasons for that. Rogues don't struggle pre-Hardmode.

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They don't struggle with damage, nor are they difficult to use.

cobalt pewter
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It's more to give armor variety early game

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Or

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Early HM

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My b

unreal viper
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To give armor variety and distinction between playstyles.

ashen warren
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You can't give armor variety if it means ''buff the shit out of rogue''.

unreal viper
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It doesn't have to mean that.

ashen warren
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You'd either have to balance it by making the set really bad or nerf rogue weapons in general.

cobalt pewter
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What

fossil finch
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How is adding a spam armor buffing the shit out of rogue?

unreal viper
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All it has to do is be better than statigel at spamming.

fossil finch
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Most of rogue is already spamming anyways

ashen warren
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So why would you buff rogue then?

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Why would you buff rogue by giving them an armor that encourages spam if most of rogue is already spamming anyways?

cobalt pewter
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Variety β‰  buff

fossil finch
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yes
What i mean

ashen warren
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In this case, variety = buff.

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This is what you guys don't understand.

unreal viper
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Feedza, how meta is stealth early hm?

cobalt pewter
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You're also saying that adding rogue weapons post scal would """buff the shit outta rogue"""

unreal viper
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you would know the answer smugyon

cobalt pewter
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When in reality it just needs variety fo weapons

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Celestus is stronk

fossil finch
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It's that you can buff rogue by adding spamming variaty as if rogue wasn't spammy more that stealthy already

cobalt pewter
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But it's the only option

ashen warren
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''Most of rogue is already spamming anyways''. Rogue isn't a class that suffers pre-HM.

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It's one of the better classes, actually.

cobalt pewter
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Feedza, how meta is stealth early hm?
My man.

unreal viper
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Armors are kinda different than accs, I won't deny that adding a new one would make rogue better.

ashen warren
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Giving it a dedicated ''spam armor'' would be a buff.

fossil finch
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But this sugg does not focus in phmode???

cobalt pewter
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Early HM IS the turning point of stealth

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Titan Heart armor, Ruin Medallion and, mfn Skyfin Bomber

ashen warren
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Even early HM has Titan Heart.

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Which is already really good.

fossil finch
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And also is, not a spam armor

ashen warren
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Why would you want two sets of armors? I read that as pre-HM, so now I'm even more confused.

unreal viper
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Not if you spam due to decreased attack speed.

fossil finch
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But a stealth focused one

ashen warren
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Why would you want a redundant set of armor?

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focused on spamming as a counterpart to titan heart.

fossil finch
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It's not redundant if its exactly opposite to the current option?

unreal viper
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It's not redundant due to having a much different specialization to make it distinct.

ashen warren
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How is it the exact opposite? Titan Heart gives increased rogue damage, velocity, knockback, firing speed and a chance to not consume rogue items.

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That's spammy.

unreal viper
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Lowers shoot speed my dude.

ashen warren
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That's encouraging a spammy playstyle.

unreal viper
ashen warren
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15% decrease, not increase, my bad. Still, it's not a huge difference, especially since most rogue items in general have a fast use time.

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I absolutely do not understand this change and suggestion at all. It seems incredibly redundant.

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Anyways, it's getting late, so I'm gonna go to bed.

unreal viper
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Have a good night.

hollow shell
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@violet minnow What?

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"mined all at once"?

foggy plover
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I think you have vein miner bro

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because thats not normal

hollow shell
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Yeah I think he just
is using VeinMiner without realizing it

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which is ironic because he mentions VeinMiner in his sugg

clever raft
violet minnow
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no, i definitely remember checking that vein miner was off before posting that

hollow shell
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Does it behave exactly like veinminer, i.e you break one block and then the breakage spreads to others?

radiant meadow
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A video would help

hollow shell
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It would

violet minnow
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your right it is vein miner, i just cant make it not mine that

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like i have keybinds to tell vein miner to mine stuff or to not mine stuff and i just cant turn it off

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that sucks

hollow shell
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Damn

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Well at least we got that cleared up

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You could try looking into your config files and removing Sea Prism from the whitelist directly

violet minnow
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did that and it was just like nah i dont think to and still vein mined it anyways

hollow shell
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wow

river glen
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why

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who thought holem is a joke

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cmon

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golem

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death mode golem is strong against unprepared people

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its only easy if u make a shit ton of prep

golden narwhal
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"lack of maneuverability"
You can circle death (maybe rev) golem post head taxevasion

river glen
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yeah

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circling does work

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because he litterally is to slow

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well

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in my sense

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Piranha Gun can notoriously just annihilate him and prevent his fists from attacking at all.

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WHAT

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pirhana gun

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out of all things

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maybe in 1.4 but def not in 1.3.5

dapper coral
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damn it

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i got sniped

hollow shell
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(I was debating on whether or not to embed the gif)

dapper coral
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ah

heady storm
dapper coral
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god why is that gif so good

hollow shell
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cuz MGR

civic pond
sand umbra
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it's the most satisfyin' thing

ashen warren
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anything MGR is good

ashen warren
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hi I think it would be cool if we could remove or reduce the intensity of the fog in the astral infection

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comparison between fog and no fog, I use the retro lighting in the settings to remove the fog and in my opinion the astral infection looks better without fog

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it is just more vibrant

cobalt pewter
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The fog is removed when Deus is defeated iirc

ashen warren
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why so specific

near shuttle
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ho yeah, it looks so much better without the fog.

crude geode
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@heady storm Suggestion should be in voting.

heady storm
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Is a bluecheck should I not be mistaken?

crude geode
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Yeah

heady storm
crude geode
ashen warren
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@golden narwhal HIS lack of maneuverability.

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You just circle him and it's gg.

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@river glen Piranha Gun bools on Golem.

sturdy geyser
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Levi's new sprite is fine

quick relic
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It's great

fringe cloak
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Hes not talking about the sprite but size

sturdy geyser
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i know

tawny garden
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BuT bIgGeR iS bEtTeR

quick relic
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No

tawny garden
ashen warren
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It's already really big.

sturdy geyser
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old levi was really fucking annoying to dodge

tawny garden
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yes

ashen warren
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How much bigger is it supposed to be?

quick relic
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Old levi was thicc

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But she was a better boss

tawny garden
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why

crude geode
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^

sturdy geyser
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why was she better

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what made her the superior fight

crude geode
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Because she could cover your entire screen?

quick relic
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This leviathan isn't as much of a threat

tawny garden
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also harder != better

fossil finch
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New levi is better lmao

radiant meadow
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okay so first of all, animating levi was already asinine and time consuming

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it's not simple to just "make a new sprite"

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second of all, upping the npc.scale would just look really bad

zenith hazel
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then why not ask to make her harder instead of bigger

fossil finch
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She has two attacks, yes, but making her bigger isn't making her figth better

crude geode
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I might mention the fact that Levi is HALF of the fight. It’s Anahita and Levi, not Leviathan.

quick relic
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Anahita is harder

ashen warren
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I still think Golem should be buffed.

crude geode
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Irrelevant.

quick relic
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Anahita is good but levi is....

ashen warren
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Golem is unbelievably easy to fight.

crude geode
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Ok, but there’s a different discussion going on.

sturdy geyser
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You still haven't explained why old Levi is better.

quick relic
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I'm also fairly sure that they nerfed levi's health

ashen warren
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do you want the hitbox to be bigger?

fossil finch
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Then make the sugg "buff levi"
Not "make her bigger"

ashen warren
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Yeah but we never discussed mine so I'm gonna be annoying

fossil finch
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People did discuss yours
Check above

sturdy geyser
crude geode
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bruh
How is the fight actively worse from the size of Levi being lowered?

ashen warren
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It was barely a discussion, and I genuinely think it's worthy of a bigger discussion because Golem really needs to get buffed.

zenith hazel
#

that's because the fight got reworked, and the fight was made longer when before the levi hp nerf

#

the new attacks unintentionally dragged out the fight

crude geode
#

If a suggestion is valid it doesn’t really need a discussion ketamin.

gray nebula
#

make leviathan bigger yes

quick relic
#

Anahita also doesn't fight with levi until the very end

gray nebula
#

she's litterally using a 1x1 sprite

fossil finch
#

The fight is actively worse when the size of levi is your fucking screen

tawny garden
#

↑

crude geode
#

Anahita also doesn't fight with levi until the very end
@quick relic 40% is not β€œthe very end”

gray nebula
#

smh animating a gigantic sprite only for the one that ends up getting used to be 4x smaller

sturdy geyser
#

Still haven't explained why the old fight is better.

crude geode
#

^

ashen warren
#

@crude geode I believe it's a valid discussion but it's always worth to discuss everything because not everyone is going to share your opinion.

tawny garden
#

smh animating a gigantic sprite only for the one that ends up getting used to be 4x smaller
wait really, it's a 1x1 and not a 2x2?

ashen warren
#

As is the case now.

#

Whether Levi is ''too big'' or not.

gray nebula
#

it's a 1x1

tawny garden
#

wiki trivia moment

quick relic
#

She used to fight with levi through out the entire fight which made her harder

gray nebula
ashen warren
#

The correct answer is that Levi is perfectly sized.

crude geode
#

She didn’t tho, unless you were on Deathmode.

fossil finch
#

She used to be a 50% spawn afaik

cobalt pewter
#

Dmode had the both spawn at the same time pre rework

zenith hazel
#

...that's incredibly subjective

#

old siren fought with levi throughout the fight yes, but she had different attacks then

#

anahita fights alongside levi at the end, but she also has newer attacks

sturdy geyser
#

old levi/siren was an annoying clusterfuck

zenith hazel
#

so you can't exactly determine which one is harder

crude geode
#

^

cobalt pewter
#

Yeah Anahita definitely feels better to be fought by herself now

zenith hazel
#

they're 2 different bars to compare

sturdy geyser
#

the new fight might be easier, but its better designed

cobalt pewter
#

Instead of relying on levi

quick relic
#

Anahita is a much better fight than Siren

crude geode
#

What’s your argument here?

fossil finch
#

That's true

#

Levi has two attacks and spawns shits

#

However, buffing her size would not help with that in any way

quick relic
#

That she used to be better

#

I guess that's just how I see it

fossil finch
#

She had the same 2 attacks afaik

crude geode
#

I mean, that’s kinda boomer logic tbh.

fossil finch
#

Only real difference was the size, a bullshit one that allowed for really cheap hits

jovial spire
#

Yeah levi has all of the same attacks she used to

#

spawn adds, boulders, dash

crude geode
#

Personally, Levi’s summons are actually pretty threatening when compared with say, Cryogen. At least that’s how I’ve felt.

sturdy geyser
#

okay so like why does levi have boulders of all things?

jovial spire
#

Reasons.

crude geode
#

Meteor*

sturdy geyser
#

i know thats a bit offtopic but it always confused me

#

shes a sea monster

fossil finch
#

Dunno
She spits her fucking meal at you

crude geode
#

There’s reasons for it.

#

I can’t remember but I tried to make a suggestion about it b4

#

Got shutdown Bc reasons such as meteors land in the ocean

jovial spire
#

Anyways

crude geode
#

Yes

#

Making Levi bigger is just...not really reasonable.

#

It makes it so her charges are react early enough to it or take damage

#

I’m gonna put this here, @ashen warren Saying that one weapon trivializes a boss is not a new concept. see also any piercing weapon and any worm boss. I doubt that it actually even trivializes death mode golem or rev golem. You also have to take into account that some people will have very small golem arenas, and that can cause a LOT of pain if Golem’s mobility is amped up.

#

Also saying that Bc it has a large hitbox and low mobility that it’s a free boss is...confusing to say the least. Ravager is considered a tough boss, and it also has a large hitbox and low mobility.

jovial spire
#

Golem almost always kicks my ass

crude geode
#

Same, in Deathmode at least.

jovial spire
#

Usually the boss I die the most to nowadays in a playthrough

ashen warren
#

Besides Piranha Gun, Golem is still outrageously easy for being an post-Plantera boss.

jovial spire
#

yeah i usually play deathmode

crude geode
#

What mode do you play?

ashen warren
#

Revengeance Mode, as does most people.

jovial spire
#

in rev golem is still fairly hard imo but not nearly as hard as on death

crude geode
#

Yeah

ashen warren
#

Having to play Death Mode just to have Golem be difficult is a bad argument to present.

#

''Just pick Death Mode and he'll be difficult.''

jovial spire
#

I still find him difficult on rev

#

as i just said

ashen warren
#

Well, I don't. That's why I want him buffed.

frail mantle
#

after the Rev+ reworks i think i've died to Golem at least once every playthrough

crude geode
#

(This is like the reverse of β€œcan’t beat boss, pls nerf”)

#

Have you fought Golem in an arena where he takes up a third of the space?

ashen warren
#

It is, but what am I supposed to say? ''Oh Celesto struggles against Golem? Nerf it.''

jovial spire
#

I never said to nerf it

ashen warren
#

And Golem doesn't really take up ''a third of the space''. He's not that big at all.

crude geode
#

I’ve had temple setups where he took up a third of the space

#

Was not fun

ashen warren
#

My issue with Golem is that you can just choose to circle him until he just dies.

#

And there are many weapons that can deal with his hands in a quick manner, making the fight all the more trivial.

jovial spire
#

you can do that with 75% of bosses

tawny garden
#

I’ve had temple setups where he took up a third of the space
you can fight him outside though

jovial spire
#

yes, where be becomes even harder

crude geode
#

^

tawny garden
#

...really doesn't

ashen warren
#

The problem with those 75% of bosses is that they are more mobile and have bigger attacks that present a tougher challenge.

tawny garden
#

at least it didn't feel like he became harder

jovial spire
#

tougher challenge is subjective

fossil finch
#

Yeah but mate
Here your sugg is not for you
It's for the people that are gonna read and vote
And if it doesn't convice people, your sugg will never pass
That is what this channel discussions are about
Making sugg appealing to people
after all, it doesn't matter if your sugg is ok, it won't reach devs if people don't vote it

ashen warren
#

He does become harder, at least mechanically. He's perma-enraged.

fossil finch
#

So you need to state why is golem so easy

#

And do it convincinly

jovial spire
#

more mobile yeah, golem isnt a very mobile boss

#

but to compensate for that he can hit like a truck

ashen warren
#

If he can hit you to begin with.

jovial spire
#

Which he definity can in phase 2

fossil finch
#

Just cuz you find it hard, doesn't mean everyone will say yes and vote it
Same happens with nerfs suggs

ashen warren
#

Yes and I get that, you have no reason to state the obvious.

#

Just because you find Empress of Light to be easy, for example, doesn't mean everyone else will agree with you.

jovial spire
#

exactly

ashen warren
#

These ''just because x doesn't mean everyone else will agree'' are a massive waste of time to write and read.

jovial spire
#

and im just saying that i dont agree with you

fossil finch
#

Yes but that person doesn't need to convice people that it's easy

#

You need to

jovial spire
#

and telling you why

ashen warren
#

And that's why I'm trying to make my point @jovial spire.

fossil finch
#

And your sugg doesn't convince me

ashen warren
#

And Enderpikmin, kindly, stop writing for a minute.

cobalt pewter
crude geode
#

Giving some tangible examples of golem being easier, such as...killtimes compared to other similar bosses would be a good idea, Ketamin.

fossil finch
#

For me golem is a fairly challenging battle that's perfectly fine as it is

ashen warren
#

I can't really talk when you're just mouthbreathing. Literally all of this has the same energy as..

#

''Ice is cold''.

fossil finch
#

Doesn't mean it can't improve

#

Then actually edit your sugg to have some reason?

#

More than something thay applies for almost every single boss?

ashen warren
#

You are accomplishing nothing at all by spouting out shit like ''oh well not everyone will agree and you have to explain further''

#

Which I've been trying to do.

jovial spire
#

He did give some reasons why he thinks golem is easy

#

but not many

fossil finch
#

But people won't read this channel

ashen warren
#

And I'm trying to elaborate on that.

fossil finch
#

They are only reading your sugg

jovial spire
#

Well elaborate upon it in your suggestion

#

hardly anybody will see this convo

ashen warren
#

@fossil finch Probably because you've filled the entire chat with actual useless bullshit that's not helping the discussion.

jovial spire
#

that also sees that suggestion

fossil finch
#

Lmao

ashen warren
#

So, for the time being, I'll block you until I've finished writing.

#

Christ. Anyways, as I was saying.

fossil finch
#

Ehm no
People really don't read this channel when they see suggs

#

Also, no need to use hard words cuz yes

jovial spire
#

people usually dont check this chat at all when looking at suggestions

crude geode
#

^

frail mantle
#

ermin you don't need to be aggressive just because Ender disagrees with you

jovial spire
#

I usually dont

ashen warren
#

I'm not aggressive because he disagrees.

#

I'm aggressive because he's talking without saying anything.

#

And by that, I mean he's wasting everyone's time by writing things that have no meaning at all.

fossil finch
#

However people can just not read my shit if it's so shitty?

ashen warren
#

They don't contribute to the discussion and just serve to waste my time when I could be defending myself and make a case for Golem.

jovial spire
#

He's saying the same things because you arn't even listening

frail mantle
#

^

crude geode
#

^

frail mantle
#

and if you are listening, it doesn't seem like it

ashen warren
#

''hurr not everyone will agree and you need to explain further'' which I am trying to do.

fossil finch
#

I'm saying that you need to put your reasons in your sugg

jovial spire
#

Yes

#

For the third time

fossil finch
#

But you are saying them here

ashen warren
#

Anyways, I'm not unblocking him until I'm done with this discussion.

jovial spire
#

in your suggestion

fossil finch
#

Not in your sugg

hollow shell
#

@quick relic "Maybe make Anahita fight Levi throughout the entire fight as well"
Phrasing.

jovial spire
#

So people will actually see your reason

ashen warren
#

So kindly let me explain now.

hollow shell
#

Also what the fuck is going on here

jovial spire
#

People wont see your reasoning here before they go to vote for your suggestion, or not vote for it.

fossil finch
#

Don't explain it to us smh
We told you
We aren't the ones you need to explain this to

jovial spire
#

I've been trying to tell you this for 10 minutes now.

ashen warren
#

@jovial spireo

#

You could also let me finish what I'm about to write so we could have the discussion first.

crude geode
#

(Annoyed people rover. Mainly someone who’s not really here for anything besides an echo chamber imo)

ashen warren
#

Otherwise, this has been a huge waste of time for everyone.

jovial spire
#

Then why not finish

#

its not like its an irl convo

#

you aint gonna be talking over anyone

cobalt pewter
#

Me waiting for rover to drop a line so good it can be taken outta context

#

Either way

ashen warren
#

Well you're constantly talking to me so I obviously have to reply first now don't I?

jovial spire
#

No.

crude geode
#

No.

tawny garden
#

this channel became deepthonk

crude geode
#

If someone tells me to change something about my suggestion/I should do something about it, I focus on that, and that alone and then get more feedback.

frail mantle
#

(philo please don't)

crude geode
#

^

jovial spire
#

Yeah, dont

ashen warren
#

The issues with Golem are:

  1. He is very slow, and doesn't have many ways to compensate for that. He's not particularly big, and as such doesn't occupy a large enough area for circling to not be the optimal easy strat.

  2. His hands are a main source of his overall damage output, but can be dealt with rather easily, resulting in a fairly trivial fight overall.

  3. Speaking of which, many of his attacks are very easily telegraphed and Golem is not a boss that changed much from Vanilla to Calamity, aside from having more HP and him getting his own arena. People already familiar to Golem should have no issues fighting him again for the umpteenth time, since (as far as I know) he didn't get any new attacks to compensate and keep people on their toes.

mossy badge
#

but he does

crude geode
#

Put that in your sugg.

mossy badge
#
  1. he has lazers and fiah balls
frail mantle
#

i wouldn't say Golem "is not a boss that changed much from Vanilla to Calamity"

cobalt pewter
#

Have you seen Golem in rev?

#

He definitely got a change

mossy badge
#

^

ashen warren
#

I've fought Golem in rev.

mossy badge
#

i have too

#

he has lots of changes

jovial spire
#

yeah

mossy badge
#

he can actually be annoying

#

i lost to him twice

jovial spire
#

like how his head pops off and circles around you

frail mantle
#

i'm pretty sure i remember his head going sicko mode, firing Diabolist projectiles and circling you

mossy badge
#

probably cuz im shit tho

ashen warren
#

It doesn't circle around you, but it stays up and prevents you from circling around and around that way.

crude geode
frail mantle
#

wait when was the last time you fought Golem Ermin

jovial spire
#

yeah

ashen warren
#

Once his head pops up, you can just pass between his body and his head.

mossy badge
#

lasers

jovial spire
#

because it 100% circles around you in rev

mossy badge
#

and fireballs make that rlly difficult

#

to do

ashen warren
#

Lasers that aren't particularly hard to dodge.

#

And his hands are, by that point for me, dealt with.

mossy badge
#

diablolist projectiles are

crude geode
#

Hey Ketamin, when was the last time you fought Golem in Rev

mossy badge
#

^'

ashen warren
#

Probably last time I played Calamity: in June.

frail mantle
#

right now it sounds like you're talking about pre-Rev+ Boss Rework Golem

mossy badge
#

well

#

its been a while

cobalt pewter
#

june

crude geode
#

...bruh

mossy badge
#

you might not remember correctly

cobalt pewter
#

You might wanna play the mod in its current state beforehand

crude geode
#

I’m not that much of a boomer and I still have trouble with stuff

radiant meadow
#

You should make suggestions based on your current experiences, not something from months ago.

mossy badge
#

and there were almost certainly changes

frail mantle
#

^

radiant meadow
#

The mod is always changing.

crude geode
#

Yeah

ashen warren
#

Did Golem get a massive mega rework from June to October?

crude geode
#

I mean did he not? You don’t know, do you?

ashen warren
#

Last time I played against him, his head popped off and prevented me from circling around him over and over.

#

By that point, I hopped between his head and his body.

radiant meadow
#

Whether he was reworked or not, it's a bad practice.

crude geode
#

^

ashen warren
#

πŸ—Ώ
πŸ‘š

So this is Golem.

mossy badge
#

lmao

tawny garden
ashen warren
#

πŸ—Ώ
This is me jumping between him.
πŸ‘š

#

Once his head detached.

mossy badge
#

🀯 this is you getting hit and killed by diabolist projectiles

jovial spire
#

what does his head do

#

or did do

#

for you

#

just float there?

frail mantle
ashen warren
#

It followed me, but not as fast as I'd like it to do.

#

No.

tawny garden
#

well, play again

ashen warren
#

Head was following me, but not as fast as I'd like it to.

jovial spire
#

the head doesnt follow you

#

its at a set position around you

crude geode
#

Here’s an idea.

jovial spire
#

top left of the screen, top right of the screen, bottom right of the screen, or bottom left of the screen

#

rotates in the direction

crude geode
#

Go in game, grab appropriate gear, and fight rev golem. Then come back and make sure your arguments are still valid.

jovial spire
#

constantly firing lasers and diabloist projetiles

crude geode
#

With the new, current version of golem.

radiant meadow
#

of course you had to pick one from him

ashen warren
#

Might take a week first, as I don't have my current character anymore.

frail mantle
#

i just grabbed the first one i could find

cobalt pewter
#

Cheat sheet

jovial spire
#

just cheatsheet stuff in

mossy badge
#

make one

tawny garden
#

cheat sheet

crude geode
#

Just use cheat sheet

jovial spire
#

and fight him

mossy badge
#

cheatsheet

ashen warren
#

Oh yeah. Right, I'll do that.

crude geode
#

does this sugg deserve ❗

tawny garden
#

no

mossy badge
#

no

#

he just need to edit it a bit

ashen warren
#

Question, when did he get Diabolist projectiles? Because he sure as hell didn't have them in June-July when I played.

#

And if he did, I was apparently not hit by them.

mossy badge
#

lol

#

told you

crude geode
mossy badge
#

idk tho

tawny garden
#

it might have outdated info, but
it's too broad to warrant a❗

frail mantle
#

Rev+ reworks apparently happened in August 2019

ashen warren
#

Well it's 2020 now.

tawny garden
#

are you sure

jovial spire
#

yes, but they still get changes

ashen warren
#

And I'd probably say June 2019 and not just June if I was talking about another year.

frail mantle
#

Golem got the Diabolist projectiles in August 2019, and the only AI change he's gotten since that is this

134 - Death Mode Golem head can fire lasers from the start of the fight and fires more often as HP decreases. - Done```
ashen warren
#

Well I didn't play June 2019.

craggy stratus
#

maybe check the changelog in wiki too

rose jewel
#

You should probably try them out before you suggest anything

ashen warren
#

I played June this year. And unless I'm stupid, it's 2020.

craggy stratus
crude geode
#

Change logs does indeed not

tawny garden
#

also gear changes

crude geode
hollow shell
#

It's possible you had an outdated version when you played in June

crude geode
#

^^^^^^

tawny garden
#

good

ashen warren
#

I didn't.

frail mantle
#

i mean the changelog announcing Golem's Rev rework was just Golem in Rev+. That is all.

radiant meadow
#

Someone had a year old version yesterday and experienced unloaded lore items upon updating so the possibility is very real

tawny garden
#

wow

crude geode
#

I don’t mind change logs being short like that, it’s why we have the wiki after all. But using change logs....isn’t always reliable.

ashen warren
#

I am almost 101% sure it wasn't updated.

#

With a 1% margin of error.

tawny garden
#

wasn't

ashen warren
#

Meant outdated.

crude geode
hollow shell
#

I'll find when this line was added

ashen warren
#

Last time I fought it, the head followed me, as I kept jumping back and forth, left and right.

crude geode
#

Rover using wiki knowledge pog

ashen warren
#

So if I went right, it would go right. If I went left, it would go left.

hollow shell
#

Did it fly in a big circle/square around you really fast

#

ever

radiant meadow
#

Still though, like I said earlier, whether you were outdated or not, it's bad practice to make suggestions based on something you experienced months ago

hollow shell
#

^

#

Please

ashen warren
#

Did Golem get big changes from June to October?

hollow shell
#

That's not the point

tawny garden
#

don't be lazy

ashen warren
#

So it didn't.

hollow shell
#

and

ashen warren
#

What's the point then?

hollow shell
#

apparently it did get big changes before June
and you didn't see them anyway

#

That line was added in September of 2019, by the way

crude geode
#

arguing with the head sugg person and practically everyone is not really the best idea Ketamin

hollow shell
#

Go do the fight right now(ish, whenever you get the chance), with current version

#

and see how hard it is

ashen warren
#

The head sugg person isn't even here. Rover is the smol sugg person.

hollow shell
#

You've got a point.

radiant meadow
#

Regardless of who someone is, you should listen to their feedback.

crude geode
#

^

hollow shell
#

You can go to https://calamitymod.gamepedia.com/Guide:Class_setups to see which gear is good around Golem

Calamity Mod Wiki

The Calamity Mod adds a plethora of new weapons and equipment for all classes, including its new rogue class, to use throughout the game. Calamity also adds many difficult boss encounters and other situations in which class builds should be optimized in order to efficiently su...

#

when you set your self up presumably with Cheat Sheet

ashen warren
#

I mean.

#

Zenith is good against Golem.

hollow shell
#

Zenith isn't in Calamity HDfailure

#

(and you know what I mean. Good on-tier gear.)

crude geode
#

(More like Calamity isn’t in Zenith-smugyon)

ashen warren
#

Yeah yeah I get it. I'll go ahead and kill him. Not right now though, gotta finish up my homework.

hollow shell
#

Alright

#

See you then

crude geode
#

I’ve been surprised I’ve been getting so many good suggestions, considering it’s been at least a month since I’ve played

ashen warren
#

pepethink Should I go magic?

radiant meadow
#

up to you

hollow shell
#

Anything should be fine

#

Rogue might be a bit more technical if you haven't done it before
and summoner tends to be funky
so
The other three classes would be fairest but tbh it doesn't matter a whole lot

crude geode
#

Pretty much yeah.

ashen warren
#

Maybe I'll go rogue this time.

#

Or something I haven't gone in a while.

hollow shell
#

Β―_(ツ)_/Β―

tawny garden
#

lol you might see that I'm avoiding saying facts because the last time I actually played was like 10 months ago or smth HDfailure

hollow shell
#

@strange peak no, read the Suggestion Don'ts doc in pins

cobalt pewter
#

Bruhmentum

radiant meadow
#

br

tawny garden
#

Well HDfailure

dapper coral
#

hm

#

my only complaint about this one is "why calamity"

#

this could easily be its own QoL mod

clever raft
#

Good point
But I don't really know how to do that
or where else to suggest it

cobalt pewter
#

make a mod outta it

dapper coral
#

quick dashes from an agile water,

#

water spirit?

cobalt pewter
#

Water Elemental

#

How did I forget that

dapper coral
#

water is very agile tbf

cobalt pewter
hollow shell
#

(the illustrations were technically made by Epsilon)

#

wait do they go by a different name now

cobalt pewter
#

rip

hollow shell
#

are they still around

cobalt pewter
#

Na

hollow shell
#

Damn

dapper coral
#

epsilon is here

cobalt pewter
#

Eps is still here

hollow shell
#

o

dapper coral
#

they just aren't in the public eye as much

cobalt pewter
#

smh

tawny garden
#

I thought they is still a mod

dapper coral
#

they are

cobalt pewter
#

Oh ye I didn't read it ech

#

Tom did mention eps making that

#

My bad for the ping tom

tawny garden
#

Just replace that with an epsilon ping and then send a ping message and immediately delete it taxevasion

cobalt pewter
#

ghost ping bad

sand umbra
#

AE

tawny garden
#

πŸ‘»

clever raft
#

my only complaint about this one is "why calamity"
@dapper coral because the problem doesn't exist in vanilla

tawny garden
#

Why doesn't it?

cobalt pewter
#

And is Calamity really needed to fix it?

#

Like

#

A single, standalone qol mod should suffice

river glen
#

whats the topic

tawny garden
#

Suggs

river glen
#

on what

hollow shell
#

Imagine using The Guide

tawny garden
#

Read the list smh

hollow shell
#

Download Recipe Browser

sand umbra
#

Guide listing things by order of crafting station

river glen
#

guide

sand umbra
#

......

/hastily scribbles down notes

cobalt pewter
#

Between a small qol sugg related to vanilla that should be added to Calamity

And me pinging wrong people

river glen
#

ok

#

um guide is a vanilla thing

#

he sucks

#

because u can just use recipe browser

tawny garden
#

Who made the browser btw?

river glen
#

if u cant use it, u can always use the wiki

cobalt pewter
#

......

/hastily scribbles down notes
DankEyes

hollow shell
#

Jopo I think?

cobalt pewter
#

Who made the beiwser btw?
Isn't it jopo?

tawny garden
#

Ye I think

#

Suggest to him to replace the guide's crafting thing with the recipe browser

river glen
#

but then recipe broswe

cobalt pewter
#

if u cant use it, u can always use the wiki
This, I think, is one other big problem about vanilla

tawny garden
#

in tModLoader

dapper coral
#

because the problem doesn't exist in vanilla
even if it doesn't exist in vanilla, i'm sure it exists for more mods than just calamity, it's still not calamity-specific

cobalt pewter
#

It's too wiki reliant

tawny garden
#

Good thing that we make a wiki

#

Several of them

#

Where would everyone be without is

clever raft
#

Yeah but that's not in-game

#

The wiki doesn't tell me what I can make with a snow block

tawny garden
#

Incorporate the wiki into the game then

#

The wiki doesn't tell me what I can make with a snow block
You can make a lot of B L A N K with it

hollow shell
#

(a slightly technical page but this'll help)

tawny garden
#

Oh lol

#

Ah

#

I was wrong

clever raft
#

oh

radiant meadow
#

I have a strong feeling that reorganizing how the Guide's crafting panel works would be an inordinate amount of work with little pay off.

tawny garden
#

Especially because the recipe browser exists

dapper coral
#

likely so

cobalt pewter
#

are you getting paid in the first place

#

Byeah

tepid root
#

yooo the awesome illustration is being reused

#

this awesome

clever raft
#

I think I'll just delete my suggestion

#

I downloaded recipe browser
saw it can sort by price
close enough

hollow shell
#

There's also a tab on the side which allows you to filter by each station

clever raft
#

Oh, yeah, thanks
reading its instructions now

wooden wedge
#

@solar shadow what do you mean by this

solar shadow
#

@wooden wedge like corrupt/crimson snow or jungle grass variants

wooden wedge
#

please add that to your sugg then

#

and seperate your title and reason with shift + enter

crude geode
#

You do need some reasoning. Also, I’m pretty sure this would be hell to code/deal with.

gray nebula
#

just wait for slr to release (lol)

dapper coral
#

wait hold on

hollow shell
#

There is already Corrupt and Crimson ice Evilrymon

dapper coral
#

so you're saying there should be a) a corrupt/crimson jungle, and b) more evilified snow?

hollow shell
#

Also you need to add a reason to your suggestion

sand umbra
#

evil jungles?

dapper coral
#

this sounds like a whole lot of effort

sand umbra
#

something something grand-scale proposal

crude geode
#

^

dapper coral
#

mmhmm

hollow sierra
#

Do you think it would be weird if slime god dropped murky sludge

wooden wedge
#

weren't something like evil jungles added in 1.4 or am I misremembering something

sand umbra
#

no

crude geode
#

No

dapper coral
#

pretty sure no

wooden wedge
#

(evil mud??)

sand umbra
#

(no??)

crude geode
#

(that would require Relogic to realize corrupting jungles is stupid)

radiant meadow
#

Maybe you're thinking of starlight river

#

or some other mod

wooden wedge
#

ah

#

maybe

dapper coral
#

that's what iban was sayin, ye

sand umbra
#

they actually did realize that

dapper coral
#

apparently slr does that

sand umbra
#

in 1.4.1, worldgen was changed so that the evils will make it a point to steer clear of the jungle on initial generation

wooden wedge
#

I didn't get the acronym

crude geode
#

(Same)
But then can’t it just spread from the hardmode burst?

hollow shell
#

but you should be using Shift+Enter

wooden wedge
#

space spam

#

hage

solar shadow
#

ah

#

ye

wooden wedge
#

I already said to use shift enter,,,,

solar shadow
#

never knew that shift+enter existed

hollow shell
#

yeah

solar shadow
#

fixed it now i think

crude geode
#

Tbh like Thomas said, this would be a grand scale rework of how corruption and crimson interact with the jungle.

hollow shell
#

You did fix it yeah

solar shadow
#

but i am not suggesting evil muds, but i am suggesting evil jungle GRASS/ snow

wooden wedge
#

please say that in your title

hollow shell
#
  1. evil Ice already exists and turns the biome into its respective evil
#
  1. It's not really our place to add that kind of stuff? I mean, we can, but your reason should be stronger
solar shadow
#

i know ice can be but it can just make your snow biomes immune due to there being no evil snow

#

oh ok rover thx

#

for responding

crude geode
#

ngl in a vacuum, evil ice just sounds. REALLY silly. Watch out for that ice it’s gonna get you
I mean...I feel like messing with world corruption is just. guaranteed to be screwed up.

hollow shell
#

There are multiple SCPs which are "evil ice" and some of em are pretty scary

river glen
#

what was

#

that suggestion

#

counterparts

#

to already evil biomes

#

u know how much

#

is gonna have to go into it

hollow shell
#

I mean

#

Theoretically it wouldn't be that hard to do as long as we IL edit the spreading code

river glen
#

ur gona have to make a boss

hollow shell
#

But like yeah that would be.. a new concept that we'd need to flesh out

river glen
#

for th evil biome

hollow shell
#

nnnnnot necessarily

river glen
#

i guess... but.... why

#

one has a boss

#

the counterpart dosent

hollow shell
#

???

#

What are you talking about?

dapper coral
#

are you saying that the evil jungle would have to have a boss? because... no, it wouldn't

#

same with snow/ice biome

hollow shell
#

This new suggestion seems fine

dapper coral
#

sure

#

i'm a tad surprised that you didn't get any sharks even with battle/water candles but that could be left up to RNG

swift wharf
#

sandsharks?

#

i just remembered

dapper coral
#

that's true

cobalt pewter
#

They're still relatively rare

dapper coral
#

^

#

plus arid artifact kinda irritating to obtain sometimes

#

since you either have to a) do a sandstorm or b) find an earth elemental

river glen
#

@granite yacht why not just make it so he spawns much more often in hardmode

#

and he spawns much less often

#

when u defeat him once

#

or smtn like that

granite yacht
#

that works too

#

i sort of mentioned that in the second half of my suggestion

tawny garden
#

Theoretically it wouldn't be that hard to do as long as we IL edit the spreading code
That sentence is kinda self-contradicting

sand umbra
#

and here we come to yet another discussion of the problems with consumable items that can only be obtained once

#

i.e. the reason the RE trio of guns suck

craggy stratus
#

kinda weird for purified jam or anything resource limiting to exist

hollow sierra
#

Did i strike a bad nerve i'm not clued in on why is bad

sand umbra
#

don't worry, your sugg is valid

hollow shell
#

The items make you

#

invincible

tawny garden
#

i.e. the reason the RE trio of guns suck
There are 5 of these, no

dapper coral
#

yea

sand umbra
#

2 of them are just upgrades to the first one

dapper coral
#

i mean, i get why they're limited

#

but i agree that it does limit the ability of experimentation

sand umbra
#

anywho Purified Jam is like the RE guns in that it's too much of a get-out-of-jail-free card to use on just anything but too limited to want to use

hollow sierra
#

You also kinda need the foresight to use the jam before you take the hit whereas healing pots are in retaliation to taking damage

tawny garden
#

Also limits in a sandbox is kinda weird

sand umbra
#

Terraria isn't a sandbox

#

it is an RPG with sandbox elements

#

this is an important distinction to be making

tawny garden
#

Well, fair

gusty scarab
#

yeah i'm too scared to use mine

#

like

#

what if i waste it and lose the fight

#

or what if i use it but need it for a later, harder one

hollow sierra
#

It seems to me the jam itself is already pretty balanced, need the skill and game knowledge to know to know when you're gonna be hit, actually use it before said hit, and then get more value out of it than you would have a (greater) healing potion

#

half duration in death mode too

sand umbra
#

so what happens if you use the jam and then lose anyway

hollow sierra
#

then you cry because you're out of jam

sand umbra
gusty scarab
#

and then if you want to get more you have to

sand umbra
#

this is why the RE guns suck and it's why Purified Jam sucks
you're too damn scared to use it proper because it's so limited

tawny garden
#

For me the thing with the Purified Jam
I stash the 8 of these I got into a chest for "The Future"
And then I never use them

hollow sierra
#

could you elaborate on what a RE gun is

sand umbra
#

Magnum (+ its upgrades, Lightning Hawk and Elephant Killer), Bazooka, and Hydra

gusty scarab
#

make a new world, place equips in the world, make a new character, fight the SG, put the jam back, join on your old character

hollow sierra
#

oh those

#

i see your point, you either have them as ways to get a few freebie kills, or you have an unlimited supply and need to balance everything around them existing

sand umbra
#

basically they have the same problem Purified Jam does

hollow sierra
#

there's no good choice

sand umbra
#

the ammunition is so limited that you're scared to ever use it because "what if I need it more for a later fight"

#

and then by the time you're like "okay maybe I can use this just this once"

oops you're done the game

tawny garden
#

make a new world, place equips in the world, make a new character, fight the SG, put the jam back, join on your old character
And then use cheat sheet when it finally gets too tedious

hollow sierra
#

Pretty much

tawny garden
#

Cause like

#

Everyone who needs tons of potions just cheat them in

#

Unless they're out of their mind

hollow sierra
#

But i think unlike the guns which are just a "why not use them" the jam as i explained above is a pretty difficult choice and a pretty high skill item to use correctly

gusty scarab
#

i use alchnpc with luiafk

tawny garden
#

That also works

#

I remember that you could buy the special classless ammo

gusty scarab
#

but
WAIT A SEC

#

would luiafk purified jam

hollow sierra
#

i really enjoy how the main planetoid loot lets you start a herb farm early

tawny garden
#

But that option disappeared

gusty scarab
#

would that end up in infinite invincibility

tawny garden
#

No cuz

#

You can't use it as soon as the invincibility period runs out

#

It inflicts potion sickness for 30 seconds

hollow sierra
#

also, other mods shouldn't be a consideration in balancing things in calamity

tawny garden
#

But the buff only lasts for like 10 seconds

#

Or 15

radiant meadow
#

10 seconds in rev-

hollow sierra
#

10 normally, 5 in death

radiant meadow
#

5 seconds in death