#suggestions-discussion

1 messages · Page 1004 of 1

sand umbra
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bruh it's been like a day

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that was much faster than it had any business being
what

cobalt pewter
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This time, your opinion is highly supported I guess

foggy plover
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it will be interesting to say the least

violet dagger
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My guess is that it'll be stuck between an equal amount of good votes and bad votes

sand umbra
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can't wait for instant denial

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consensus rejection, not even close, get destroyed

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everyone instantly stops starring my suggestions and all my clout vanishes

spiral olive
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that’s not even what’s happening what

cobalt pewter
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rip

sand umbra
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~~it was a joke

although I am kind of expecting rejection on this sugg either way~~

cobalt pewter
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from my totally scientific research, the chance of the sugg getting rejected is yes

unreal viper
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My Suggs don’t get rejected or approved

cobalt pewter
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I'm still proud of that one sugg about skeletron spawning getting implemented, and even to prime

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even tho prime doesn't really need it since it spawns offscreen

sand umbra
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Prime Laser:

cobalt pewter
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Prime Laser, more like Prime Cringe

ashen warren
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isn't that breaching the don't of adding back removed content? it even provides an example of "a config to revert to classic appearance"

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Who's? Mine?

tawny garden
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that's a don't

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also "I loved it" isn't substantial enough

hollow shell
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Yeah this is gonna fall under the removed content Don't

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Don't worry too much Nova cuz Crag generation will be changed in the future to be a lot cooler
We won't bring back the spires and eye-cave (probably) but we've got a lotta neat stuff planned

tawny garden
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The Future is too vague a term

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it can mean "tomorrow" or "in 2 years"

vocal grotto
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Which is the more likely possibility

tawny garden
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mhm

hollow shell
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We do indeed have other plans first but Crag changes are guaranteed for a future update

tawny garden
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is it a lifetime guarantee or does it expire in 1 year CompleteFailure

hollow shell
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it's a lifetime guarantee in that it'll happen unless Fabsol dies HyperFailure

ashen warren
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Yeah it's like 2 in the morning I must have skipped over that one rule lmao

tawny garden
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wew, Rover

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that got dark

tawny garden
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@inner lark you need to have proper formatting

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also, don't start a suggestion with "Terrible idea"

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and I think Chaos State will mess with Eidolon Wyrms (didn't realise that was the actual idea of the sugg)

inner lark
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Hear me out, it would be funny

tawny garden
inner lark
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Ok then

tawny garden
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you need to have the title of your sugg on a separate line above

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oh, and you need a proper reason, you don't have any atm

inner lark
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I'll do that

hollow idol
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funny isnt a good reason

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funny implies meme sug

frail mantle
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i feel like enemies having a chance to instantly kill you for no reason would just end up being dumb and stinky and unfair

tawny garden
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will

inner lark
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Yeah, but what if abyss items were buffed as compensation and some drops had a higher rate ( such as halibut cannon being a 0.5% drop chance)

robust lava
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That's rather high for what Halibut Cannon is

tawny garden
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ye

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halibut should be practically impossible to find

robust lava
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That's higher than RoD, for example

inner lark
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How about 0.3%

robust lava
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Still more than RoD

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Consider that Calamity has Zerg Potions and Chaos Candles, and killing ~200 mobs doesn't seem that farfetched

tawny garden
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how about 0.0001%

inner lark
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But RoD can be crafted

tawny garden
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and..?

robust lava
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Yes, but Halibut wins you the game

inner lark
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I think 0.3 is fair as its triple the original rate

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And it makes abyss farming harder

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The chaos state suggestion I mean

frail mantle
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i don't think stronger items would make up for the enemies in there having a random chance of instantly killing you

gray nebula
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suggesting a complete annoyance for no reason at all

inner lark
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It would be low in revengence mode (such as 4% chance) and higher in death mode

gray nebula
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why though

frail mantle
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it's still a random chance to be instantly killed

inner lark
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It would be a revengence and death mode excusive

gray nebula
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what problem does it solve

inner lark
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Not affecting any mode below or includeing expert

gray nebula
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usually you make a suggestion because the mod has a problem and you think you have a solution for it

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please awnser my question

inner lark
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It would be a funny feature

frail mantle
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that's not a reason

gray nebula
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this isn't a reason

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it doesn't solve a problem

inner lark
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It wouldn't solve a problem but it would make the abyss harder

gray nebula
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so it's useless

frail mantle
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yes but why does the abyss need to be harder

gray nebula
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abyss is already the hardest biome in the mod

frail mantle
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and why is your idea what's needed to make it harder

inner lark
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All right I admit it's a studio idea

gray nebula
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I mean at this point arguing more is futile, its not a good suggestion

tawny garden
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studio idea

inner lark
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*stupid

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Maybe it could be added as an option for players to give them a challenge

tawny garden
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y tho

gray nebula
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'yeah no

inner lark
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The item triggering this would fall into the category as iron heart

gray nebula
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I really wouldn't attempt to salvage this idea

inner lark
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Sry I'm a ps3 player and I have no idea of how mods work

gray nebula
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at its core, its suggesting a rng instakill. Not good

tawny garden
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wait a sec

gray nebula
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not funny either

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just frustrating

tawny garden
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if you haven't played

inner lark
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I'm not joking about the ps3 thing

tawny garden
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how did you come up with this if you haven't played the mod

inner lark
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I just thing it's a memable idea after seeing revengence playthroughs

quasi flume
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has anyone actually considers nerfing old duke's third phase?

gray nebula
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memeable peepotired

quasi flume
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it's way too long

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like, let it start at 40% in death mode and it will be alright

ashen warren
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so the post gets a ❗ now, right?

tawny garden
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yes

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or it might as well be thrown into the garbage bin #deleted-notifications

cobalt pewter
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Isn't iban a dev? And can't they just ❗ it?

tawny garden
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devs don't have the perms

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only Rover and <@&225032353137819651> can do that

ashen warren
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~~i mean he can react tho CompleteFailure ~~

signal glade
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Wow

tawny garden
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@gray nebula can you?

distant gyro
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If Rover has perms then devs probably do

tawny garden
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I recall someting about Rover being special or some shit of that sort

gray nebula
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i cant

ashen warren
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oh

gray nebula
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rover just has special privileges

distant gyro
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Rover has ascension abilities

gray nebula
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I can react in the voting channel tho

distant gyro
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I think Beta Tester gives voting react perms

tawny garden
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yes

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for some bizarre reason

distant gyro
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because voting rights

gray nebula
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because its mostly testers that transfer suggs too

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exploitation

tawny garden
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hm? I thought Brav delivered most suggs

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like

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M O S T suggs

gray nebula
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brav only got dev recently

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Well not so recently anymore

tawny garden
distant gyro
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Brav does a big lot

gray nebula
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but most suggestions are indeed delivered by either him, rover or altix

distant gyro
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Rover does some

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I do some

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Doge does a handful

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Everybody else kinda dropped out

tawny garden
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maybe one day suggs will be delivered by @ashen warren

distant gyro
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no

ashen warren
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will suggs ever have a dislike system? GWseremePeepoThink

gray nebula
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suggs need tags and shit

tawny garden
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no

gray nebula
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no

ashen warren
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oh ok

tawny garden
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tags could be placed mnually there

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so it'd be semi-automatic

distant gyro
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only higher beings have the ability to become the minority complex

tawny garden
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explain

distant gyro
tawny garden
distant gyro
tawny garden
distant gyro
cobalt pewter
tawny garden
jovial spire
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@inner lark Please give better reasoning on why this should be in the game other than essentially "Why not" and "Just to make it harder".

inner lark
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It would present a challenge to other players

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If they wanted to do it

jovial spire
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If they wanted to do it
theres not even an option of want to or not

inner lark
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It would be a togglable option like the iron heart and revengence mode

jovial spire
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then why didnt you put that in

inner lark
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Didnt think of putting it in at the time

jovial spire
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Well then go ahead and do that, but that still doesnt really solve the problem

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things really shouldn't be added because "why not lol"

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and no reason other than that

inner lark
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All right I understand

violet minnow
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What do people think about Plantera doing small (telegraphed) dashes to help combat circling? Basically she would stop moving for 0.5 seconds to a second and then dash slightly in front of the player, similar to brimstone elementals laser in terms of aiming. Obviously tuned down, probably have Plantera over estimate much more so the dashes aren't impossible to dodge. This would (hopefully) lead to less circle cheesing, or just smarter circle cheesing. If this were to be added possibly also lower the speed in p2 as well to not make it overwhelming.

cobalt pewter
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Uh

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Polter?

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You might want to check Polterghast in .003

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Which does essentially what you said

violet minnow
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frick kinda forgot about polter

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welp scrap that idea

river glen
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what about suggestion to lower aureus hp

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since right after plantera

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200k hp is even higher than destroyer

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and destroyer you can damage him 80% of the time while aures just spams projectiles and makes u focus on them more than the actual boss

frail mantle
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well remember that Aureus is fat and tends to be easy to hit

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also you tend to get a bit of a powerspike post-Plantera, so bosses having more health is at least a bit justified

river glen
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bruh

weak field
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I don't get the last suggestion

river glen
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its so hard to hit, when he is jumping al over the place

weak field
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It's essentially like a slight chance of insta-kill

river glen
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and summoning projectiles

weak field
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I don't get how that is fun or fair

river glen
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u just randomly get chaos state

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oh, ur ded

distant gyro
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it would be fun/annoying

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you know when something is wrong

river glen
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and thats so shit in hardcore

weak field
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Why do we want something annoying HDfailure

distant gyro
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when it is admittedly annoying

violet dagger
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Exactly

weak field
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Death mode is hard yes, but at least everything is kind of fair

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If you spam the demonshade armor enrage, the taking more dmg effect on you will refresh to 10 seconds yes

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But it won't refresh the debuff on the enemy

river glen
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can i post a change to aureus

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because hes so hard

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at that stage of the game

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and its just an endurance fight

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all the way

weak field
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Uh

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Is it?

river glen
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yes

weak field
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Not for me BirbThonk

violet minnow
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I would def vote for a deathmode aures change

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even in rev as summoner the fight took me two tries

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which is one try too many

weak field
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Rev is supposed to be hard HDfailure

violet minnow
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serously though with the max life i could have post plantera and the best weapons and gear, and in rev it should not be that stupid

weak field
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Usually a boss would take people a few tries to a few tens of tries

violet minnow
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ever other rev fight, even post golom has taken me one try

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bruh cant spell golem

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the only boss i found hard was as because i cant see anything

quasi flume
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Aureus is definitely a hard boss, but only when you encounter him for the first time

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If you actually learn his pattern of attacks and adjust your movement around it, he becomes easy and repetative

violet minnow
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yah, unless deathmode w/ a weapon that doesnt pierce

violet minnow
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okay plantera idea #3 (ive got way to many of these so im just gonna keep suggesting them until people like one enough): Basically Plantera somehow telegraphs (through sound or visual) this special attack. What the attack is is she shoots a stream of seeds in all eight directions (could be 4 directions for rev mode), these seeds deal increased damage so you really don't want to hit them. It is designed to be a easily avoidable attack as while she is doing it plantera stops moving. It also forces the player to stand still for a bit, interrupting the circle.

tawny garden
hollow shell
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Well uhh no cuz that's kinda specific

tawny garden
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hm

hollow shell
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He could word in it a way that would allow it to be posted

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prolly

tawny garden
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yeah, it's salvageable

hollow shell
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"Give Rev+ Plantera an attack which shoots a stream of projectiles in fixed direction(s), to discourage circle strats."

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(I have had an idea similar to this in the past)

violet minnow
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this current one is not worded correctly

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it was worded a bit ago, and I wanted to see what people thought of it first

near shuttle
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@hollow shell that a good idea.

foggy plover
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bro helstorm is a post golem weapon

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@hollow sierra

hollow sierra
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🤔

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I guess you're right, but golem is earlier in progression than calamitas so it makes even less sense for megalodon to be as weak as it is

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if helstorm is obtainable before it

dapper coral
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...no it's not

foggy plover
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golem is about 3 bosses after cal

dapper coral
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^

foggy plover
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including the whole post plant tier

pine star
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It's 4 iirc

dapper coral
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you do calclone, then plant, and then golem

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with astrum aureus and anahita in between

foggy plover
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cal, plant, levi, aureus, golem

hollow sierra
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I always do plant and golem before calamitas

zenith hazel
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yeah but that's not the intended order

dapper coral
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well that's not standard progression

hollow sierra
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hmmmm

foggy plover
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then you get a better weapon (helstorm) earlier

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benefits of sequence breaking

sand umbra
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Clonamitas is intended as between the Mechs and Plant what

hollow sierra
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Interesting

sand umbra
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also buffing the lowest-IQ post-Clonamitas weapon

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illegal

foggy plover
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it do kinda need a buff I think

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but not in this context lol

sand umbra
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no

hollow sierra
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Obviously under the assumption its same tier as helstorm, but i guess i'm wrong

sand umbra
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it is dead and should stay dead

foggy plover
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(triploon superior anyways)

pine star
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Why should Megashark upgrade stay dead

sand umbra
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Megashark is already far and away the lowest-IQ ranger weapon in the base game
Megalodon is just that but more, boasting sizably better stats in all fields, and is obtainable exactly one tier after Megashark itself

pine star
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Oh

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Ok

sand umbra
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(the existence of Chlorophyte Bullets does not help its case)

pine star
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I get it now

hollow sierra
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Chlorophyte bullets do make alot of guns feel very bleak

pine star
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Bleak?

unreal star
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shoot fast

hollow shell
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Not the right word but I understand anyway :P

unreal star
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gun go kablam ahahaha

tawny garden
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(btw
that sugg shows that you still need to do smth with golem being made out of sugar glass)

unreal star
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that's what the minishark line is

pine star
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Yeah

sand umbra
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I believe the word you seek is "bland"

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which is the perfect term to describe the Minishark line

hollow sierra
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Okay, let me try and rephrase

sand umbra
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it's just
funny machine gun

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and that's it

hollow sierra
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chlorophyte bullets limit design space

pine star
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You're very right

hollow sierra
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tactical shotgun could be a cool high risk weapon if it got a big damage buff, but those bullets completely negating its huge downside forces it to have the bad stats it does

sand umbra
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byeah Chloro Bullets are

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their own massively-irritating design problem

pine star
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How do you even fix them without removing them

foggy plover
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a high damage shotgun with high spread that used custom bullets but fired slowly would be really cool

pine star
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You can't make them like Chloro Arrows because Meteor Shot is already like that

hollow sierra
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5 second idea, occasional leaf crystal-like shots

tawny garden
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will this Chloro bullet discussion lead to a sugg

pine star
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I hope so

hollow sierra
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You could also just make the homing way less aggressive, have the bullets turn 10 degrees at most so they still assist your aim

pine star
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Or make them like Quincy's arrows from BTD6

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Small pierce, but don't home until they hit something

sand umbra
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~~it probably won't, but it has sparked a rework concept in my mind

off to Elsewhere™️ I go~~

tawny garden
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see ya

pine star
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See ya in Elsewhere

tawny garden
violet dagger
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Is a megashark rework coming in DD thomas HDfailure

hollow sierra
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I don't know really, it doesn't seem like good chloro bullets and above-mediocre close range guns can coexist

pine star
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They can

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It's just that Chloro Bullets can't home anymore

sand umbra
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Minishark line rework was already slated

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but now Chloro homing is also boutta die

tawny garden
violet dagger
pine star
gaunt quest
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Lol killing the homing of chloro would make them usless because that's the only reason people use them

pine star
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Like killing the homing and adding something new

ocean raft
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we should get a post scal flamethrower

tawny garden
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that will only happen if a dev wants it

ashen warren
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Shadowspec suggs are a big no-no

tawny garden
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they're all dedicated

proper grail
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Nope. They're exclusive to Dev items now. Not even DoG donors can get those

violet dagger
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were donors ever able to tho

tawny garden
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yeah, I meant "dedicated to devs"

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they were

proper grail
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At one point I believe so

violet dagger
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probably 2017

proper grail
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Also, how does my idea look. I've been thinking of it for a while

tawny garden
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it's a tad specific

violet dagger
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not bad tho

tawny garden
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but It's fine

proper grail
tawny garden
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holy fuck

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image spam

proper grail
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Just three lol

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Dom, the Sulphuric Sea dev, said "I'm all for more scenery"

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That's enough to make me think this has some potential

tawny garden
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it does

hollow shell
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Dark?

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Aren't there really bright glowing vines and critters down there lighting it up?

proper grail
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Not everywhere. I often get dark worlds (and we break the vines like crazy)

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This would be a non-moveable light source that doesn't get destroyed by weapons

hollow shell
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You should mention that in the suggestion
That though the vines act as light sources, they're fragile and don't always appear

whole sedge
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Yeah I rarely get vines and even prehm they just kinda get annihilated by every weapon

violet dagger
#

what about microbial clusters

hollow shell
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The critters do exist yes

violet dagger
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you can kill those easily tho

hollow shell
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Same problem as vines ig

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though a bit more renewable cuz they're mobs which spawn instead of tiles which generate

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maybe

proper grail
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Yeah, I'll edit that in

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How about now?

hollow shell
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Better

proper grail
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Any other suggestions for the idea?

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All commentary would be appreciated

dapper coral
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They could be broken and moved.
a new immovable light source
bit confused here

rose jewel
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weird thought but it would look sick if in the abyss if you just saw crystals down there

proper grail
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Immovable as in, well, not a mob

violet dagger
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lumenyl exists

proper grail
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Not in the Sulphuric Sea no

violet dagger
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I was responding to catsrule

rose jewel
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like crystal shards on the sides of the gravel

proper grail
#

This is Sulphur Sea specific lol.

rose jewel
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Ik

proper grail
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Clarified that part about immovability

rose jewel
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You could change and before crafting to also

proper grail
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Could you rephrase that?

rose jewel
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just a grammatical change

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In the middle of second paragraph Change and to also in the sentence before talking about crafting

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I think the suggestion is a cool idea

proper grail
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Rephrase complete.

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And hey, Dom likes it. If the literal sulphur sea developer sees merit in it, it might have a chance to be looked at.

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(quick question, is pinging generally accepted here or nay?)

dapper coral
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depends, what do you wanna ping about

proper grail
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Usually just to get someone's attention. I never ping on the Patron server and was wondering if it was the same here. This is my first time in main lol.

violet dagger
#

wot

tawny garden
#

uhhhhhhhhhh

proper grail
#

Ee

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No

tawny garden
hollow idol
#

Cryogen is the castle

proper grail
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First, Cryogen is his castle, and second you followed absolutely no formatting or grammar rules

dapper coral
#

this would also perhaps fall under the "too much effort" don't

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since like, new structures

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so ima just get rid of it since it's not really salvageable

proper grail
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Yeah. Besides there's already the Ice Draedon lab. We don't need anything else.

dapper coral
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but to answer your question solstice, yeah you can ping people as long as you have a decent reason for it

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don't just memeping random people lol

proper grail
#

Cool surviv_thumbs_up

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I'm paying $50 a month for DoG, I'm not a memer. I just absolutely love this game (but dislike larger servers because they're usually chaotic)

quasi flume
#

one of the hardest bosses in the mod, if not the hardest one
spawns by completing a 5-6 minutes event or by catching a pretty damn rare thing
absurdly hard and unforgivable third phase starts at 50% for some reason and lasts for like 2 minutes
for 2 minutes straigth you need to do everything PERFECTLY. one mistake and you're dead because of how the dashes work.
feral bite, which sometimes can fuck you over by giving you Confusion debuff. reminder that spawning this boss is not a quick task.
trash loot for the most classes

I wonder why like 80% of players skip this boss

gaunt quest
#

Old duke is nice

quasi flume
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has anyone actually suggested to nerf him a bit?

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like at least remove the fking feral bite

hollow shell
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There was a suggestion to give him a better reward

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but it didn't get 200

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Got very close

tawny garden
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2💯

quasi flume
grim tusk
#

trash loot for the most classes

I wonder why like 80% of players skip this boss

Add buggy to the list

gaunt quest
#

Quick 6 people go and vote for the old duke suggestion

grim tusk
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Can range from it suddenly despawning or not spawning at all when fishing

quasi flume
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oh he is also buggy, yeah

hollow shell
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You could report the latter to bugs-read-pins
but the former could be suggested here

grim tusk
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Already did

hollow shell
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I think he just has a really small despawn range

grim tusk
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A while ago

hollow shell
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at least on initial implementation he did

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Also, you did?

quasi flume
#

29th August

grim tusk
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Not the despawning one but the him not spawning one

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The last one is another bug

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But non calamity so who cares

hollow shell
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Ah I thought you meant suggested about the despawn range

grim tusk
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Might report it but i dont have the logs since thats from september

hollow shell
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And he coulda changed since then, so would be good to re-test anyway

grim tusk
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Yep, imma do some homework and retest after

quasi flume
#

Well I did 188 attempts and he haven't despawned in a single one

grim tusk
#

I did like over 300 (nohitting lul) back them

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Despawned like 15 times

whole sedge
#

Nearly every time I've fought him he's despawned so Shrug_DRGN

hollow idol
#

bruh

zenith hazel
#

@pallid lynx yeah no meme suggs please, ty

ocean raft
#

There should be a way to turn off the magic carpet on the Auric Tesla Armor

unreal star
#

maybe a config option

ocean raft
#

There isnt one, but that would be a good place to put it

#

Because I am really tired of just floating there for a second wondering "wtf is happening" and then dying

grim tusk
#

Carpet is good when used correctly

copper turret
#

Just release space

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And you fall down

ocean raft
#

yes, but it can be annoying when you aren't expecting/used to it

grim tusk
#

(And your only option for good horizontal mobility on defiled Scal)

ocean raft
#

so i think it would be helpful to have an option to turn it off

cobalt pewter
#

Or

#

Ball and Chain disables Flying Carpey and the auric version of carpet

ocean raft
#

what?

#

If you're talking about the Ball 'n chain, thats something from the thorium mod and is a completely unique item

hollow shell
#

Calamity has a Ball and Chain item

#

[[Ball and Chain]]

red stormBOT
dapper coral
#

mhm, new this update

ocean raft
#

Oooh

#

I like that idea

#

A lot

ashen warren
#

however that could impact people who don't want to dash, but do want the carpet

hollow shell
#

^

cobalt pewter
#

True

ocean raft
#

Thats true

hollow shell
#

This got brought up in the dev server too

ocean raft
#

Maybe there's another item like it?

cobalt pewter
#

Though there's no other way to have it toggle without config as far as I can see

#

Since armor can't be toggled with visibility

ocean raft
#

^^

#

Unless they add another item

cobalt pewter
#

Another item just for Flying Carpet would be unnecessary

ocean raft
#

I agree

#

Maybe they change the functionality of the Ball and Chain altogether, because can't all dashes be toggled with visibility?

cobalt pewter
#

Ball and Chain replaces visibility toggle for dashes

ocean raft
#

ohhhh

#

I only have the asgardian aegis dash and that uses toggle visibility

hollow shell
#

Not anymore

ocean raft
#

wat

dapper coral
#

ball and chain replaces all that

ocean raft
#

I need to go update my mods

dapper coral
#

so visibility toggle doesn't exist anymore in terms of dashes

hollow shell
#

If it's still toggled by visibility in your game, then you gotta update

#

yeah

ocean raft
#

Yeah I'm doing that now

cobalt pewter
#

What I have in mind is uh

Maybe make an alternative to Auric Cuisses that doesn't require Flying Carpet and doesn't grant Flying Carpet effect. This variant can be crafted into original Cuisses with Flying Carpet, to regain the flying carpet effect

#

Just my 2 cents

ocean raft
#

I like that

#

And they can get the opposite

#

But you lose the magic carpet

#

because

hollow shell
#

(which is why it was talked about in the dev server)

ocean raft
#

I didn't even know

hollow shell
#

Oh shit that's an old suggestion

#

I didn't even realize that lol

cobalt pewter
#

It's usually polarized, either people want the carpet (defiled) or doesn't want it (half of the playerbase kek)

ocean raft
#

Yeah thats 4 months old

#

I like Feedzuh's idea

#

Because then you can decide whether or not you actually want it

hollow shell
#

Altix just decided to go all the way back and find it, good lad

ocean raft
#

Without having to go into config, but it seems kinda clunky either way

cobalt pewter
#

Altix is pogger

ocean raft
#

Yes, Altix (whom I definetely know of) is pogger

hollow shell
#

also, this suggestion
The good ole fragile Queen Bee larva.

#

This is solved in 1.4

cobalt pewter
#

Yes

ocean raft
#

What?

cobalt pewter
#

Larva can no longer be broken when the player is far away from the larvaes

hollow shell
#

and there's one random QoL mod which has this integrated into its features, making it as fragile as a Plantera Bulb instead (only breakable with pickaxe)

#

Dunno what that mod is tho

#

Might be Luiafk, might be Fargo's

gusty scarab
#

Larva can no longer be broken when the player is far away from the larvaes
@cobalt pewter uhh you sure

dapper coral
#

if i had to guess i'd say either -- yeah, those

hollow shell
#

Talkin about 1.4, pup

cobalt pewter
#

Ye

gusty scarab
#

Might be Luiafk, might be Fargo's
@hollow shell i have both on and it still broke

ocean raft
#

I dont think thats a thing

#

I can check real quick

cobalt pewter
#

1.4 fixes dumb larva

hollow shell
#

When we eventually update to 1.4 it'll resolve

#

yeah

ocean raft
#

Nevermind the3n

hollow shell
#

But, we gotta wait for tModLoader to update first

#

and they've been havin a rough time, lol

dapper coral
#

aka a while

hollow shell
#

Been working on it for months

#

Also if it ain't Luiafk or Fargo's then I got no idea

#

It was in one of my mod lists

ocean raft
#

Wait

#

this is suggestion chat

dapper coral
#

indeed it is

gusty scarab
ocean raft
#

Anyways, is the consensus that I should or shouldn't post that suggestion

#

Also bruh

#

That is actually ridiculous

gusty scarab
#

i also awoke one from my snow biome

#

hold on, i'll go on my test world, i have a sneaking suspicion this thing has infinite range

ocean raft
#

what does

gusty scarab
#

Tenebrus Tides

ocean raft
#

oh

gusty scarab
hollow shell
#

Yeah this suggestion seems fine

#

Even if not using Rox specifically
there's the Iron Boots, which are Abyss loot literally designed for this purpose

#

It'd make sense if the Terminus chest was buried somewhat so you needed to risk the time to drown and have hostile enemies spawn while you tried to get it

#

instead of being out in the open

violet dagger
#

iirc there was a sugg on making the shrine more elaborate

#

a while back

#

speaking of which I have a smol idea for the abyss

violet dagger
#

got stuck in approved purgatory

#

:sadgecat:

pine star
violet dagger
hollow shell
#

Well I mean that's kinda the point

#

You should probably have some kind of game design argument in there other than "it's annoying"

violet dagger
#

everytime you want to fight a miniboss go back up to layer 1 SAD

sand umbra
#

hm yes playing the game is very inconvenient

violet dagger
#

it's just a stupid idea I had in my head I'll probably delete it

sand umbra
#

one beautiful segue later hi yes I have a question:
how often do people get murdered for balancing suggs

hollow shell
#

The grinding is potentially something you can focus on

#

Cuz there are a lot of drops to be had down there

violet dagger
#

dw I copied it down

hollow shell
#

and not a lot of air

pine star
#

Not often

sand umbra
#

because like
so I recently started doing an analysis of Calamity broadswords right

and uh
I'm literally one entry in and I've found. a very notable outlier

hollow shell
#

If your suggestion is to nerf something then it will never achieve
If it's to buff something then it can succeed

sand umbra
#

and in analyzing that one outlier I've ended up with two suggestions

hollow shell
#

in my experience.

pine star
#

I meant it depends

hollow shell
#

You can hope that a tester sees your suggestion in posting or voting and decided to bring it up with the testers themselves

#

cuz it sure as fuck ain't getting delivered

#

(if it's a nerf sugg)

sand umbra
#

it's uh

pine star
#

It's a nerf sugg isn't it?

sand umbra
#

it's about Waraxe which according to my calculations is approximately dummy strong and needs to die

pine star
dapper coral
#

sounds like another death then

hollow shell
#

You've just gotta

#

Really convince people

pine star
#

You are going to be murdered

hollow shell
#

Like really spell it out

pine star
#

Show your calculations

sand umbra
#

a shame that if I do, they'll never read it

hollow shell
#

not only that it's overpowered but you gotta say why it needs to be toned down

sand umbra
#

damned if I do, damned if I don't

pine star
#

Show the stupid shit that Waraxe can do

violet dagger
#

ice lab

#

would like to know your location

hollow shell
#

I assume this'll tie into Cryogen

#

which wouldn't make sense because Cryogen is the castle

#

Could be neat to have like, sparse ice brick rubble, I guess

violet dagger
#

welp slowmode

#

guess I'll put my sugg here meanwhile

#

Add a way to get back breath in the abyss, however make it rare

Grinding in the abyss can take a while and losing breath forcing you to constantly go back up to the surface is making the grinding a lot harder than it should be. This is why the method of getting air should be rare, it should be a quick convenience to reduce the times the player has to go up while keeping balance of not just being able to grind easily by not being common. If the way to get breath is unique it could also give some life to the abyss.

dapper coral
#

I assume this'll tie into Cryogen
was it something about adding a ruined castle in the ice biome? (i can't see it bc modnotifs ded)

#

because they said something about that like 2 hours ago and i deleted it for the same reason

hollow shell
#

Yeah it was

#

(Forgot who said it just now tho)

#

Oh @fast quail

#

Also that suggestion looks better, gseal

fast quail
#

uh i made an updated version but slowmode is on so ill put it here

#

Add a kind of ruined castle in the ice biome

“Permafrost suspected nothing, until the moment the runes activated, causing his castle to collapse inwards” - from the wiki

I think Permafrost’s ruined castle should be added somewhere in the snow biome or underground snow biome, also if this idea is considered it should probably be set to be explored after Cryogen’s defeat.

hollow shell
#

I guess it could make sense if it spawns post-Cryogen?

#

But like, you should have some stronger reasoning

#

other than, it's mentioned in the lore

dapper coral
#

a) cryogen is the castle, there are no ruins
b) new structures i feel like would fall under the "too much effort" don't

hollow shell
#

Ehh iunno if it'll be too much effort depending on how involve it'd be

#

If it's like
something to explore in and of itself
then yeah problaby

dapper coral
#

that's what it sounds like to me

fast quail
#

ya thats the downside i saw its probably too much work to incorporate it into the game

dapper coral
#

if it was like, a sorta abandoned house thing that just exists for 3 seconds of loot then it would prob be fine

fast quail
#

just thought it would be cool as an idea after reading the lore, finding what remained of his old home

dapper coral
#

but the way you've phrased it, it sounds like a full-on exploration

fast quail
#

no no no, not something like the dungeon, just a small ruined structure

#

like a remnant of what it was

hollow shell
#

Perhaps

fast quail
#

For example, just a single spire from the castle, or the entrance gate with a statue

fossil finch
#

Then again it wouldn't make sense at all in gameplay or in lore
Since cryogen is the castle, and you are destroying it to free Permafrost
It would be nice, but it's kinda ech

dapper coral
#

that would be more reasonable, yes
but progression would be kinda funky as rover already said, since Cryo is the castle itself, and if it were to spawn after Cryo died, it would be strange to have it just appear somewhere other than where Cryo died, etc.

fast quail
#

Then again it wouldn't make sense at all in gameplay or in lore
Since cryogen is the castle, and you are destroying it to free Permafrost
It would be nice, but it's kinda ech
@fossil finch you bring up a good point i didnt think about that, i thought of it as an ice prison formed and the castle collapsed but it was still there

hollow shell
#

I was thinking it could work if it was just like, just strewn about pieces of Ice Brick or maybe super ruined rooms
that spawned after killing Cryogen
so it was like all the castle inside exploded out along with freeing Permafrost

fast quail
#

I was thinking it could work if it was just like, just strewn about pieces of Ice Brick or maybe super ruined rooms
that spawned after killing Cryogen
so it was like all the castle inside exploded out along with freeing Permafrost
@hollow shell maybe it could spawned where cryo was killed, or underground below him

hollow shell
#

it could be generated relative to where Cryo died yeah

#

in like a radius around the initial death point

#

but like, not so concentrated to the point where you gotta think about it too hard

fast quail
#

ya that would make sense

#

anyway thanks for considering it I gtg, Bye 🙂

hollow shell
#

You can suggest it when you get back if you want

#

cya

violet dagger
#

got a bit carried away time to repost

ashen warren
#

Might be better to phrase it as "Add a rare way to recover breath in the abyss", but that's just a grammar thing

hollow shell
#

I've uhh, never had to experience this issue because I always play with Luiafk and infinite Recalls (+ Recall-backs)

#

So if this were added then I would be able to experience the Abyss in a way that's not cheating

fast quail
#

usually i play with alhcemist mode and it has a potion which sends you back to where you last died which is pretty handy for the abyss, something like that could be added

violet dagger
#

ye I use that strategy also

#

but for players that see it as cheaty

#

it could be nice

fast quail
#

maybe checkpoint monoliths in the abyss at different levels which, once activated allow you to respawn there, like when you go down you activate it and next time you die you respawn there and it deactivates

violet dagger
#

that sounds a bit too specific

#

but ye that could be nice

#

I like my sugg as it is tho but you could suggest that

fast quail
#

naw i think yours is better

#

mine is a bit complicated and probably too much

sand umbra
#

alright
I...think I have the Waraxe suggestion written up?

#

please suggestion gods don't murder me for what I'm about to do

pine star
#

Ok

sand umbra
#

here we go--

pine star
#

Do the thing

sand umbra
#

AND IT'S OVER 2K

#

are you kiddin' me

hollow shell
#

ah

sand umbra
#

are you jokin'

#

no

pine star
#

oh

hollow shell
#

Only Thomas

sand umbra
#

unacceptable

unreal viper
#

Impressive

hollow shell
#

Make a single-item balance suggestion over 2k

sand umbra
#

how did I manage to write a miniature thesis on this one fucking item

#

what

violet dagger
#

over 2k

unreal viper
#

Make a doc then.

hollow shell
#

Granted I advised you to do so

violet dagger
#

:txvsn:

pine star
hollow shell
#

Nah a doc would only decrease his chances further

cobalt pewter
#

A doc has lesser chance to be read than a long sugg

#

At least with a long sugg, some can catch some words that'd interest them

pine star
#

Yeah

#

Like how Waraxe dps>Basher dps

sand umbra
#

significantly so, might I add

#

as you're about to see thanks to my grade-school calculations

pine star
#

Ok

#

Is the thing going to be done?

sand umbra
#

it's done, it's there
I did it

#

now, this is the first time, in quite some time, that a sugg of mine has ever targeted the balancing of a particular item
forgive me if I'm a bit rusty

pine star
#

Pog

sturdy geyser
#

waraxe moment

pine star
#

And if this is your rusty state, I almost don't want to see your lubricated state

sturdy geyser
#

😳

hollow shell
#

But what if

#

Basher sucks

pine star
#

That's not what I meant

sturdy geyser
#

i know

sand umbra
#

bruh what do you mean Basher sucks

hollow shell
#

What if it does

sand umbra
#

oh

#

uhhhhhhhhh

hollow shell
#

ya need a bigger sample size

sand umbra
#

I can compare it to other weps I guess?

#

I mean at that point I'd have to use a doc

pine star
#

War cleaving question

hollow shell
#

and you could prolly cut out a ton of the fluff where you talk about how you calculated DPS

#

and add more wep comparisons

sand umbra
#

hmm
I'll need a few more frames of reference

hollow shell
#

mhm

sand umbra
#

alright, got my additional samples picked out, give me just a moment

dapper coral
#

ye, this is pretty fluffy

hollow shell
#

Warblade, Wulfrum Blade, Mandible Claws, Feller of Evergreens, Caustic Edge

#

Light's Bane / Blood Butcherer, Bone Blade, Mandible Blade

sand umbra
#

sounds good

hollow shell
#

pick whichever ones you fancy

sand umbra
#

hmmm
since vanilla-to-Calamity comparisons almost never end well for the vanilla weps, I'm gonna go with Wulfrum Blade, Mandible Claws, and Caustic Edge

#

give me just a moment

hollow shell
#

okie

#

Caustic is p stronk so that can be used as an upper end comparison

#

Depth Crusher is another, closer option.

sand umbra
#

Depth Crusher works too, ye

#

think I'll actually use Depth Crusher instead of Mandible Claws

#

Mandible Claws straight-up are the size of peanuts so it'd be kinda scuffed if I mentioned any DPS advantage they have other most other broadsword-type weapons

hollow shell
#

yeah they're special

sand umbra
#

Depth Crusher is much better to compare against

#

there we go. added multiple other weapons against which to compare the weapon

hollow shell
#

Results look a bit less convincing now :P

sand umbra
#

what do you mean

#

should I add a bit more info about the weps being compared to

hollow shell
#

Warblade is later (Goblins) and is stronger than Waraxe
Caustic is later (Jungle & lava & Demon Altar) and is stronger than Waraxe

Wulfrum Blade is easier to get (Surface) and is weaker than Waraxe
Feller is primarily a tool and is also earlier (just needs Silver), weaker than Waraxe

#

The only stand-out offensive result is Basher

#

and I think it might just be because Basher blows ass

sand umbra
#

fuakn echhyperventilate

#

well now what am I supposed to do

serene fox
#

buff basher

hollow shell
#

Burnt Sienna is another candidate for comparison I guess
tho its got heals so it makes sense if it's a little weaker

You could bust out the vanilla swords because Calamity does make an effort to balance vanilla weapons so they should be valid comparison points

#

Gotta find things that are closer to Waraxe in tier?

sand umbra
#

most ore swords would be closer

#

the issue is that vanilla-to-Calamity weapon comparisons never end well for the vanilla weapon(s) involved because Calamity uses a different power curve

hollow shell
#

yeah
Maybe Fiery Greatsword and Blade of Grass
Bone Blade dropped by the same enemy

#

None of the three weapons I just mentioned are on this list
which means
They are in a good spot balance-wise according to the Calamity testers

unreal viper
#

Uh

hollow shell
#

That is definitely how that works

sand umbra
#

totally not because they're too early to fight bosses with and are thus left alone

unreal viper
#

Fiery greatsword is post eow lul.

sand umbra
#

Fiery Greatsword is also terrible regardless but I digress

#

that is an assessment for another time

#

brb using grade school math on every vanilla ore broadsword (except copper and tin because in this context FUCK copper and tin)

hollow shell
#

Have fun

unreal viper
#

Bone sword is probably a thing to consider for sure

#

Imo what makes waraxe op is the strength and length of the debuff

#

15 seconds is a very long time, and doing 7.5 more danage to enemies isn’t a small thing

sand umbra
#

(it's about 21 extra DPS in Waraxe's case --- which is nearly a one-third increase in damage output)

#

(actually. now that I think of it. I should mention that)

#

there we go

#

accounted for all the higher-end ore swords

#

(semi-related fun fact: why in the name of god is the Platinum Broadsword heralding a 25% DPS advantage over the Gold Broadsword despite them being alternatives)

unreal viper
#

Sugg a change to that.

hollow shell
#

Daaamn, Waraxe's cleave lasts for 15 seconds?

unreal viper
#

You know what, I will

cobalt pewter
#

Red apparently doesn't know how to balance alternatives

unreal viper
#

That is dumb

cobalt pewter
#

And yes, it's vanilla. And yes, it persists on every ore weapons (and heck armors) with alternatives

unreal viper
#

Having alternatives that have some kind of interesting constrasy is cool

sand umbra
#

yeah Waraxe cleave lasts for 15 seconds

cobalt pewter
#

One alternative shouldn't be straight up better than the other

radiant meadow
#

Should war cleave get a nerf, waraxe, or both?

sand umbra
#

Waraxe in particular should be the one to get the nerfhammer

#

I have...a very distinct opinion on War Cleave, although I will say said opinion was spurred by the same weapon

radiant meadow
#

What else inflicts war cleave again besides waraxe and my personal weapon again?
Wasn't there another weapon?

sand umbra
#

Warblade

#

which depsite its name and theme is completely separate from Waraxe, with the blade being dropped by Goblin Warriors

#

aaaaand that's literally it

unreal viper
#

Actually, seems inappropriate

#

I shouldn’t throw vanilla problems at cald

sand umbra
#

throw vanilla problems at me instead iirc

unreal viper
#

Just did.

hollow shell
#

Aight these are more convincing DPS comparisons Thomas

#

Looks good

sand umbra
unreal star
#

Red apparently doesn't know how to balance alternatives
has he ever?

formal flame
#

add a toggle for the green siren skin on the aquatic heart. It was my reason to live

cobalt pewter
#

That counts as bringing back removed content, which is a don't

#

If you want Siren so bad, wait for Tides of Aether mod

formal flame
#

it can be re-skinned

heady storm
#

The change from siren-anahita was done because the spriter behind the siren left the mod and didn't want his sprite to stay, so this is inevitably a reject.

formal flame
#

ooooh

#

ty for telling me boss

frail mantle
#

green skin Aquatic Heart doesn't make sense since the Siren isn't occasionally green anymore

formal flame
#

saddness

heady storm
#

No problem, sorry to bring it out on you like this.

formal flame
#

i got tears homie

#

siren was my b

cobalt pewter
#

tbf anyone who simped for Nahlyn was just horni, really

formal flame
#

the old siren had blue and green variant

cobalt pewter
#

opinion alert but anahita is a lot more unique than just a simple siren

#

And new Atlantis is sex

#

Anyway

#

As I said before, the spriter who left is making a different mod which revolves around Sirens

formal flame
#

yeah it is unfortunate

cobalt pewter
#

So ig check that if you wanna

ashen warren
#

there might be a texture pack for it but idk GWcmeisterPeepoShrug

formal flame
#

green lady with fish texture matches with leviathan way more than aqua gurl

hollow shell
#

(that spriter is making his own separate mod now with Sirens in it so be on the lookout for that)

#

Ah Feedzuh already mentioned it

#

Tides of Aether

cobalt pewter
cobalt pewter
#

You can always work around the lightning orb arcs

#

Not sure how those lightning spawn when SW starts ramming

#

But if that knowledge exists, SW is still rather viable to nohit

vale aspen
#

SW is insanity

serene fox
#

please don't judge a boss based on a no-hit ech

golden narwhal
#

Doesn't SW summon the same amount of lightning as before, just at different positions

cobalt pewter
#

Not entirely sure

vale aspen
#

It uses to be as easy as the other two sentinels

golden narwhal
#

also, saying a boss previously being easy and is now hard is a bad thing is kinda ech

cobalt pewter
#

If it's impossibly hard, then maybe it'd be considered

#

But .003 SW is far from that

vale aspen
#

Well

#

Thats just my opinion

real steppe
#

what happened to SW?

heady storm
#

making it one of the hardest bosses to nohit

please don't judge a boss based on a no-hit ech
Literally what Brue said, this kind of arguement alone cannot stand.

real steppe
#

i wont be surprised if CV got a surface enrage

cobalt pewter
#

SW got buffed by a little bit

#

What I noticed immediately in dmode is more segments

heady storm
#

The only major thing that got added was its dash attack, and that's about it.

ashen warren
#

Doesn’t CV already have one?

golden narwhal
#

Yes taxevasion

cobalt pewter
#

But in general, those lightning orb arc were changed to spawn near the player instead of SW's head

ashen warren
#

I mean just circle the worm?

cobalt pewter
#

Which contrary to when I read the logs, it actually makes them a bit harder now

real steppe
#

oof

vale aspen
#

The annoying thing is that the light balls often spawn on me

golden narwhal
#

If they spawn directly on you, that should be the sugg

real steppe
#

I feel like the difficulty spike between HM and Post ML bosses are huge

#

I mean, really huge

ashen warren
#

The charge attack is scary though

#

But it was a good addition

#

You could cheese it with a runway, ROD and a ranged weapon with pierce

distant vault
#

The charge is scary until you fly or run away, but yeah it makes the boss more interesting than simply go in a circle

vale aspen
#

You cant run away tho

distant vault
#

But yeah the lightning arcs aren't that much of an issue even with no hits if you want to do that way

vale aspen
#

It outruns you

distant vault
#

Yes you can ;)

vale aspen
#

How?

distant vault
#

Well it's faster than you yess

#

But you don't need to outrun it

ashen warren
#

It can outrun you though

#

Even with seraph and asphalt

#

It has a higher speed than the player pre charge

cobalt pewter
#

Just jump right as it starts ramming

#

It can't turn while ramming, but it can when it starts ramming

golden narwhal
#

why is everyone exclamationing

cobalt pewter
#

the what

#

Oh lmao

heady storm
#

I mean, it really doesn't make a difference. CompleteFailure

#

I could remove them if I really wanted to anyway, speaking of which.

cobalt pewter
#

Oh wait, suggbot is still down eh

#

That means those ❗ won't go down

crude geode
#

this “boss op pls nerf” is unique Bc it’s specific to no hitting! Which only makes it weaker.

heady storm
#

you need to drag yourself onto the outer thirds of the world, try to kill Wulfrum stuff as they're inside Wulfrum Pylons.
Pylons can spawn in the middle world too, just not as often.

crude geode
#

^

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It’s not too tedious really.

heady storm
#

If anything, suggest that they normally spawn everywhere.

#

@cobalt pewter

ashen warren
#

I guess, but the old wulfrum recipe was less grindy

crude geode
#

You also only have to kill two powered up things, and then the pylon, and you’re fine.

heady storm
#

Making pylons spawn normally everywhere fixes that, yes.

ashen warren
#

But there’s always Desert Prowler and Snow Ruffian set

heady storm
#

What relation do those have with this?

ashen warren
#

I’m just saying there are alternate early armors than wulfrum

heady storm
#

Alright, but that isn't what the suggestion focuses on.

golden narwhal
#

It is mentioned in some form

heady storm
#

The whole thing seems unnecessarily tedious for something you'd easily replace when you got Victide (or any other class-specific armors) anyways. Making Energy Cores easier to get would make Wulfrum armor a lot more accessible for a really early game to start up.
You mean this?

golden narwhal
#

Ye

#

(tbh, repurposing wulfrum armor is an option to give it its chance to shine)

crude geode
#

Personally I think the energy core method is more unique than just “slap a bunch of wulfrum shards together” tbh

heady storm
#

Technically this suggestion is able to stand on its own, but @cobalt pewter take what I thought into consideration please.

crude geode
#

Also it doesn’t really address “pylons do spawn in the center of the world”

heady storm
#

Yeah, that was my primary incentive for the suggestion to get changed entirely while still fullfilling what the author desires.

cobalt pewter
#

Internet was fuck

#

Maybe that gud?

heady storm
#

Looks fine to me, affirmative.

cobalt pewter
crude geode
#

A small thought related to this, maybe victide armor could be limited to requiring a drop from Desert Scourge? It’s always seemed a bit odd that you can just get victide armor from cnidrion, and then the only real meaningful drops from Desert Scourge are his weapons.

cobalt pewter
#

That could be an interesting take on it ye

heady storm
#

If you really think so, go forth and write a seperate suggestion for that. armsmirk

cobalt pewter
#

Maybe make Cnidrions only drop Victory Shards post DS?

ashen warren
#

That’s a good take on the subject

heady storm
#

Limit armor post-ds at least.

cobalt pewter
#

Yeah, Cnidrion is the sole source of victide pre DS

crude geode
#

also wtf is cnidrion in the lore

ashen warren
#

That makes DS a more ‘useful’ boss ig

heady storm
#

Dried up "seahorse."

crude geode
#

I see

heady storm
#

The armor requiring a special material from DS sounds like a fine restriction though.

golden narwhal
#

Sunken sea mats are an option, since they're aquatic themed (unless I'm missing smth)

cobalt pewter
#

Sea Prisms?

ashen warren
#

Sunken Sea mats seem weird in terms of sprite of victide

cobalt pewter
#

The only thing I can think of that fits Victide theming

#

Either use Sea Prisms or limit Victory Shard drop from Cnidrion post-DS

#

Either work just as well

ashen warren
#

Probably the former

crude geode
#

I just left it open to the devs like I usually do

ashen warren
#

How about victide weapons, make them like the bloodstone weapons ig

#

Oh you already covered that nvm

tawny garden
#

this sounds imbalanced as FUCK

cobalt pewter
#

And specific

#

@sick tundra try to omit numbers and focus on the concept

sick tundra
#

yeah the numbers are a bit ehh

#

but i feel like true melee rushdown should be more viable

#

and i didnt really like how you still had to be super cautious when adrenaline is active

#

it doesnt feel like you can really relax after trying so hard to not get hit for 45 seconds

pine star
#

I know

sick tundra
#

but mostly the former actually

#

i just really want justice for melees lol

#

true melee becomes really useless in the endgame

#

like the murasama is cool and all but youre not gonna use it ever against supreme calamitas

cobalt pewter
#

I feel like that's more of rage change than adren

sand umbra
#

congratulations, you've stumbled across one of the consistent truths of all forms of Terraria

#

melee, when it is viable, is almost never actually melee

cobalt pewter
#

As a wise YouTube comment once said

"'True melee' is just a phrase"

ashen warren
#

true melee becomes really useless in the endgame
true melle is kinda useless

sick tundra
#

melee, when it is viable, is almost never actually melee
@sand umbra thats why i really like calamity

#

it tries to add true melee

#

but you still cant really use it that much against bosses

#

maybe once or twice but you lose all your health

sand umbra
#

and then it realizes why true melee isn't viable for most of the game and how hard you have to actually try to make it workable against bosses

sick tundra
#

the only type of true melee against bosses is rushdown true melee with adrenaline + fetids

sand umbra
#

(read: it is because not a single boss is designed with melee being actually melee in mind, aside from maybe QB)

cobalt pewter
#

and then it realizes why true melee isn't viable for most of the game and how hard you have to actually try to make it workable against bosses

It isn't that hard when you put your brain into it

just make melee actually true melee, and make projectile melee a side dish

sick tundra
#

if almost works then just expand on that so that it actually fully works

cobalt pewter
#

But yes, boss designs can be wack

sick tundra
#

It isn't that hard when you put your brain into it

just make melee actually true melee, and make projectile melee a side dish
@cobalt pewter yeah thats why i like the exoblade

sand umbra
#

Terraria and Calamity boss design dictastes that true melee cannot be useful

sick tundra
#

its main aspect is true melee but if you want a projectile too here you go i guess

sand umbra
#

you cannot change this without making sizable fundamental changes to each boss

sick tundra
#

well i mean

sand umbra
#

also, just for the record
I feel like you're targeting the wrong ripper here

sick tundra
#

i watched a video where someone did true melee against most bosses

sand umbra
#

why not suggest something related to rage

cobalt pewter
#

^

sick tundra
#

and that was by using adrenaline + fetids

cobalt pewter
#

Rage is more problematic as far as I know

sand umbra
#

Adrenaline is for nohitting
and true melee almost never goes with nohitting

cobalt pewter
#

Adrenaline is actually mostly fine

sick tundra
#

so i thought that should be more viable

cobalt pewter
#

With the way it's designed

sick tundra
#

Adrenaline is for nohitting
and true melee almost never goes with nohitting
@sand umbra i disagree

sand umbra
#

that wasn't an opinion

#

that was a fact, a statement

sick tundra
#

you nohit for a while and then you can finally be reckless

#

i meant the first part

#

i want to be able to charge up adrenaline then rush into an enemy with my true melee sword

cobalt pewter
#

But yeah, adrenaline isn't geared with true melee in mind

#

Rage does

#

But it's still poorly executed

sand umbra
#

rippers in general were a mistake

sick tundra
#

even then you can just lower the numbers and make it an argument for making adrenaline more rewarding

tawny garden
#

it already is, no?

sick tundra
#

Rage does
@cobalt pewter maybe then

#

just make the change for rage and add it to the heart of darkness instead

#

or the laudanum since its kinda useless tbh

coarse trout
#

yeah laudanum isn't good

#

iirc all it does is makes horror a positive buff

#

nice ig but not worth an accessory slot

sick tundra
#

really i just want true melee rushdown attacks to be more viable to linking it to rage/adrenaline

#

nice ig but not worth an accessory slot
@coarse trout especially since horror only lasts 1 second anyways

#

and people who play revengeance can probably get hit less than every 2 seconds so

cobalt pewter
#

You can rework your sugg then, no specifics

sick tundra
#

aight i will

proper grail
#

Hey, how long does it usually take suggestions to get moved into the voting channel? I've had one there for well over 12 hours and the one after mine got put in

tawny garden
#

24 hours

sand umbra
#

it takes 24 hours, give or take a few minutes, for any suggestion to be put into voting

proper grail
#

Then why is the one after mine already there . . .

sand umbra
#

what one was after yours, pray tell

proper grail
#

It was the Demonshade toggle one

cobalt pewter
#

Reminder that the suggestion bot is down

ashen warren
#

yes

cobalt pewter
#

So suggs won't be automatically sent for now

#

Ping a mod if you seen a sugg late in delivery to voting

sand umbra
#

speaking of which

#

...uhhhhhhhhhhhhhhh

ashen warren
#

there is one

cobalt pewter
#

Actually right now there's only one sugg a bit behind due

sand umbra
cobalt pewter
#

KEK

proper grail
#

I'm just wondering, I've never been to main before yesterday. Patron servers are more quiet lol

wooden wedge
#

@sand umbra death

cobalt pewter
#

Bruh

tawny garden
#

life

sand umbra
#

I already have enough death
thank you for the offer, though

proper grail
#

The philosophy of death is a very convoluted argument, although . . .

#

Lol

pine star
tight quarry
#

hello

tawny garden
#

@dapper coral you didn't star

hearty yew
#

I did.

dapper coral
#

oh, thanks ozz

hearty yew
#

Solved the problem.

tawny garden
hearty yew
#

once again my religious checking of suggs proves to be useful lol

tawny garden
dapper coral
#

epic

ashen lark
#

Btw, why isn't the bot doing the posts?

frail mantle
#

bot's down for the moment

mossy badge
#

but

#

why

#

@frail mantle how come you dont have a name

#

lmao

frail mantle
#

real void hours

tawny garden
#

why
because it's down

ashen lark
#

why
@mossy badge life sucks

zenith hazel
#

apparently the bot server is down for a few days, for now suggs will be manually posted by us

#

we apologize for the inconvenience