#suggestions-discussion

1 messages · Page 1001 of 1

cosmic jungle
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so guys I've been thinking, if polter is more mobile now yharim's true ultisword should get a buff since it can barely catch up to it as it is right now. Is anything wrong with this or should I just make a sugg

craggy stratus
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pulse dragon, galactus blade, devil's sunrise, mourning star are fast options for polter

tawny garden
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patience™️, please

craggy stratus
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too excited because thought my sugg died

heady storm
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-Please do not ask why your suggestion isn't delivered or ping a mod to do so, it is not automated, it will be delivered, give it time.

craggy stratus
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mb, i did this a few times and wasnt stopped

tawny garden
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that's not a reason to keep doing it

craggy stratus
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wedragud wont do it next time

cosmic jungle
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Pulse dragon, devils sunrise and mourningstar are also way too short range

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And idk how you'd hit polter with galactus concistently

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Since he goes offscreen a lot

craggy stratus
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isnt ring arena better for polter now

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maybe not pulse dragon

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but the rest should go through tiles

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and by going slowly near the edge, polter is basically close enough for you to hit those

foggy plover
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you can fight polter in a 40x40 arena now, donut still works better but open is viable again

craggy stratus
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i see

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doesnt tyrant ultisword works like a kiting weapon

analog tulip
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you can make an artifical dungeon biome pretty easily

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you can just expand the dungeon

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It would be easy to assume a dungeon boss would enrage out of the dungeon

terse sundial
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why here

ashen warren
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i'm sorry lol, I didn't see the channel's name

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mb

tired haven
hollow shell
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@signal glade 1. Don't all-caps
2. You need a reason, which needs to be on a separate line (Shift+Enter) in the same message, for the bot to format it properly

sleek hornet
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@signal glade can you give the reason?

signal glade
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ow

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I was forced to fight every boss until plaguebringer goliath which took me ONE DAY OF CONTINOUS FIGHTING IT

hollow shell
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You can edit your message

sweet yarrow
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Would asking for a new dungeon be too much

signal glade
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i am so very much in pain

hollow shell
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Yes it would, Goodboi

sweet yarrow
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Dang sky dungeon tho

hollow shell
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That's also a Don't, in the pinned Don'ts doc

sand umbra
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now I'm no expert on the true technicalities of sugg rules but I'm pretty sure that falls under the grand-scale Don't

sweet yarrow
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o

hollow shell
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New biome suggestions can't happen

sleek hornet
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Would asking for a new dungeon be too much
@sweet yarrow whic messege is that

hollow shell
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He was asking pre-suggestion

violet dagger
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bruh wot is this

hollow shell
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which is good practice.

ashen warren
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also you can disable armageddon and defiled mode by using them again i think

sweet yarrow
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Yes

hollow shell
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Yes ^

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@signal glade I'm not sure what the issue is here, wdym you were "forced" to fight all the bosses up to PBG?

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Ah you have edited

sleek hornet
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maybe MP

signal glade
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ps im VERY FORGETFUL

hollow shell
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Uhh I mean

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I figured that you'd notice if you had 0 flight time

sweet yarrow
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Rover is it just me or is Plague bringer bugged in multiplayer

hollow shell
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Not the person to ask

sweet yarrow
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Ok

glass sentinel
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i mean many thing are bugged in mp

hollow shell
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Go to #bugs-read-pins I guess, if you wanna send some evidence of it like video

cobalt pewter
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That, my friend, is how I remembered to make sugg difficulty items have tooltips that indicate whether they're on

sweet yarrow
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Ah ok

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Doing nova you can use difficulty items multiple times

cobalt pewter
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But maybe after eating

hollow shell
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Anyway
Mhartz this seems like a very specific situation

sweet yarrow
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Just use it again to see if it was on or not

glass sentinel
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also title

ashen warren
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yes

glass sentinel
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and its not hard to just turn it off

signal glade
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After a long hiatus you seem to forget a lot of things

hollow shell
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You had Defiled activated, left for a long time, and then returned while forgetting that it was on
and you don't know the extent of Defiled or Revengeance/Death enough to know that the wing time cut is a Defiled effect
... and you bothered to fight every Hardmode boss without wings before you realized something was amiss

glass sentinel
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mhm

signal glade
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because it was death mode pain torture etc

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but yeah it was very stupid

sweet yarrow
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How do you not notice

glass sentinel
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i mean sometimes i do that as well

sweet yarrow
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It’s pretty noticeable the difference

glass sentinel
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but its not too hard to just turn it off after you realise

ashen warren
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yeah but if it happens it would be annoying to the people playing the modes too

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its more of a personal problem imo

signal glade
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imma delete the post it was very specific

hollow shell
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Specificity isn't a problem with this one, no

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Well uhh

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your situation, yes

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but in terms of your suggested change itself then no

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Well, regardless
You won't need to worry about this for much longer because we're getting on-screen icons telling you which challenge modes are on
which will make it a lot harder to miss from now on

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and that's not just a Soon™️ like I'm actually saying that's coming soon now

signal glade
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You know what it needs an icon

hollow shell
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Arma? Getting one as well.

signal glade
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THANK GOD

hollow shell
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Rev and Death are too, all the mode items

signal glade
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that is what it actually needs

glass sentinel
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pogggu

hollow shell
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Iron Heart

signal glade
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wait wont that stack over the buffs?

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or its an icon above where the rage and adrenaline are?

hollow shell
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s'goin on the right near the minimap afaik

ashen warren
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probably not as a buff but rather on the side of the inventory i guess

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ok

hollow shell
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Might change in development but that's the current plan

signal glade
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nice

violet dagger
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formatting ech

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and also reason

ashen warren
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Possibly add some good ones LUL

glass sentinel
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also what do you mean by 'good ones'

zenith hazel
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@signal glade please be more specific and add a reason

ashen warren
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good ones GWlulurdTomStare

heady storm
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Yeah, that extra comment is kind of insulting.

cobalt pewter
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That's too broad

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And

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Nothing

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What to buff? Why should you buff? How in general should you buff?

zenith hazel
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man took his smoke bomb and vanished without a trace

ashen warren
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it is a matter of opinion on what is good and what is not

cobalt pewter
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Because not all of them are dog

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Like Tracking Disk

ashen warren
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tesla cannon

signal glade
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i just edited it

violet dagger
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i think there's a medium between too broad and too specific

cobalt pewter
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Pulse Pistol is gud too

heady storm
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@signal glade you were already asked before to properly format your suggestions.

hollow shell
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Oh you just changed the entire suggestion

zenith hazel
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we're not adding more arsenal weps

hollow shell
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and yeah you need to format your suggestion properly

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needs a title line at the top, separate line, summarizing what you wanna see changed

zenith hazel
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and again, not every single arsenal stuff is bad

hollow shell
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Like this

Reason reason reason reason reason

signal glade
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How to format though i do know how to seperate

hollow shell
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Shift+Enter

zenith hazel
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the entirety of tier 4 is pretty strong

signal glade
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thx

zenith hazel
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tier 5 also has some notable ones

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the ones that could use a buff are tier 2 ones but that's it

cobalt pewter
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Yeah T2 ones seem like the one with most cringe

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T3 is alright I guess?

zenith hazel
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also, you said that they deal no damage to post-ml bosses

hollow shell
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Also oh my god the entire suggestion is a run on sentence
Mhartz please, add some periods, organize your thoughts

zenith hazel
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even though over half of the weps span pre-hm and hm

ashen warren
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arent weapons suggs not allowed

zenith hazel
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and again we're not adding more arsenal stuff so you shouldn't include adding more weps

hollow shell
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Specific weapon suggs aren't allowed

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What Mhartz is suggesting is valid, in terms of what is and isn't allowed

ashen warren
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oh

hollow shell
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Justified? Maybe not.
But technically valid

dapper coral
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it's just a bit all over the place

ashen warren
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yeah

dapper coral
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and, as brav said, more arsenal stuff won't be added so that kinda invalidates that

hollow shell
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It is indeed quite all over the place

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  1. Post-ML Draedon weapons don't deal enough damage
  2. Please add a fast ranger wep cuz they're all slow high-damage types
  3. Reconsider the defense-based effects of the energy types
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Pick one

zenith hazel
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we're gonna be looking into rebalancing some of the arsenal weps next update anyway

dapper coral
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pick one that's not the second one

hollow shell
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Yeah that second one is garbo

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has nothing to do with the sugg

zenith hazel
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isn't heavy laser rifle pretty fast anyway?

cobalt pewter
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Yeah

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Though I can see the point of ranger arsenal weapons. From T3 onwards, ranged arsenal weaps are all themed "Rifles"

hollow shell
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Yeah but that doesn't have anything to do with the weapons being underpowered

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If he wants to make a sugg about their usage variety then he can, but put it in a separate sugg

cobalt pewter
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True, I'm referring more to the "fast automatic" thing

hollow shell
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Aight cool he did

cobalt pewter
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Might make a sugg about these rifles later

zenith hazel
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the gimmicks exist to complement their energy types

signal glade
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isn't heavy laser rifle pretty fast anyway?
@zenith hazel i tried using this gun and it just tickles bosses for some reason

zenith hazel
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plasma, gauss, laser, pulse, electricity all have some sort of strong point and weak point

sand umbra
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what gear were you using, if I may ask

zenith hazel
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have you tried actually comparing it to different weps?

hollow shell
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From the wording in your suggestion it really seems like you didn't do much proper testing
You see "does more damage against" and you think OVERPOWERED, you see "does less damage against" and you think UNUSABLE

Just the vibe I'm getting

pure storm
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Whats a good melee weapon for the poltergeist?

hollow shell
ashen warren
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how the hell did you type so fast

hollow shell
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(or look at [[Guide:Class_setups]])

red stormBOT
signal glade
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my point is that buff the draedon weapons

ashen warren
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provide dps numbers compared to alt weapons for that tier then

cobalt pewter
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Afaik, Heavy Laser Rifle actually does p well vs Signuts

signal glade
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i deleted the post because i really cant support my suggestion

ashen warren
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signuts

sand umbra
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...answer my question please PoiStare

zenith hazel
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which ones?

signal glade
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signuts

zenith hazel
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because we don't have the time to buff all 25

ashen warren
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the gear question

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what gear

zenith hazel
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and risk some of them being overpowered

signal glade
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yeah it may be a risk

zenith hazel
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then be specific, please

hollow shell
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This is what happens when you make almost all the weapons first then decide on their tiers afterwards

cobalt pewter
violet dagger
hollow shell
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not joking

cobalt pewter
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Oh shit

violet dagger
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that is true

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:omegafailure:

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moment

whole sedge
near shuttle
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I know dev don't take new accesories suggestion, but I wanted to share my idea anyways, it would be cool to have a way to charge dreadon arsenal weapon without having to go back to your base everytime, for exemple an accesorie called "dreadon's solar pannel" that would slowly recharge any weapon in your inventory when you are at the surface during the days.

cobalt pewter
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You can always suggest that without specifics

heady storm
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You could actually attempt to suggest that, so be it if it isn't too specific, yeah.

cobalt pewter
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I'd rather go for consumables tho

heady storm
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Portable batteries with the power cells.

tawny garden
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draedon charge potion

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😳

cobalt pewter
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Me when potions

heady storm
cobalt pewter
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Because test chargers were pretty handy tbh

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So yeah, having a portable option for charging would be pogger

heady storm
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All of them require charge now actually @near shuttle.

near shuttle
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thanks

cobalt pewter
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The last sugg has no dots at all aside from the very end

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So it looks like the entire content of the sugg is on a single sentence

near shuttle
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ho yeah, my bad.

cobalt pewter
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Mfw half of the suggs in posting is mine taxevasion

tawny garden
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that's what I'm sayin

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dominated the sugg queue

cobalt pewter
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Man, habit's never going away eh

tawny garden
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you're also sabotaging yourself cause not many people go far enough to star your suggs

cobalt pewter
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I never expected ppl to scroll far in voting to begin with

tawny garden
signal glade
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bruh

fringe sky
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7 more Stars for Planetoid ahhh

hollow shell
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I haven't seen Polter's charge or its telegraph so I'm interested

violet dagger
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Does he make a sound like ds

hollow shell
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afaik no

violet dagger
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Or does he just yeet him self at you

tawny garden
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I should probably play Calamity at some point

hollow shell
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mmh yeah

tawny garden
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cause I haven't fought the new polter at all

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and I've never fought Old Duke

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etc.

sand umbra
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yeah, that would probably be beneficial to the art of making and criticizing suggestions

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it might help a little bit

hollow shell
tawny garden
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m

hollow shell
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I agree that a sprite change would look better than this tint

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But, this tint is also fine.

cobalt pewter
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The rock body thing got colored funky when the entire thing got tinted

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But yeah

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Mimicking the color scheme of polter's drops would be pogger indeed

gray nebula
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victide crafts how many melee weapons?

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pepesmile funny sword class

hollow idol
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All 3 hardmode cal bars, Meld, Uel, and Cosmilite sets don't have dedicated summoner weapons ech

mossy badge
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you didnt count auric tho

hollow idol
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is there even a solid auric set

gusty scarab
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at least there actually are summon weapons at that tier

fossil finch
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Summonner likes to stand alone in this mineral weps stuff for most of vanilla and i've also see this a lot in modded

ashen warren
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cosmic immaterializer is summon?

hollow idol
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cosmimaterializer is exo, not auric

fossil finch
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Like spider shit and no chloro armor for example

gusty scarab
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down in pre hardmode we got squirrel squire, wulfrum/slime, sunspirit/frost blossom, ?????????, belladonna/stormlion

hollow idol
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but auric kinda doesn't exist anyways

cobalt pewter
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victide crafts how many melee weapons?
Same can be said with literally anything else in terms of material

gusty scarab
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problem is that about 10 dps can't reliably kill the enemies that drop the next mini tier

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at least for me

unreal viper
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There def are too many melee weapons imo.

fossil finch
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I mean but for victide you need cnidrions or ds and for ds everyone uses stormlion and people get stormlion with belladona or wulfrum drone since slime staff drop is bs and ss staff is just not reliable

gusty scarab
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i may just be wierd but

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i can't kill hornets

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but i can kill cnidrions

hollow shell
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We do have plans to add more bar summon weapons
Ueli, Life Alloy constituents, and some more

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but uhh no Victide, actually

tawny garden
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but also

ashen warren
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yes

hollow shell
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We did discover a post-DS tier summon weapon that got completely forgotten about in a Trello, so that might be arriving at some point

unreal viper
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Add a victide sentry.

gusty scarab
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actually!

ashen warren
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sentry

gusty scarab
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maybe something that does the Cnidrion's spray attack?

tawny garden
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maybe specify summon or sentry

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in your sugg

ashen warren
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yes

gusty scarab
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i was thinking a summon

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but that's also a cool idea

hollow shell
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I think it's fine as "summon weapon" because that implies summon damage, i.e. both minions and sentries

tawny garden
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fair

hollow shell
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(imo don't refer to minions as "summons" when trying to differentiate from sentries, makes things confusing)

gusty scarab
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ok so i'm just gonna throw some ideas out here
sentry that does Cnidrion's attack
a Victory Shard that floats around and shoots something
a small water typhoon thing like what Amidas' Trident shoots
a seashell that flies in a boomerang like pattern
gem crawler with coral on it's back?

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i just learned what the "seashell boomerang" is called

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damn it

hot zephyr
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baby Cnidrion sentry that drops from DS would be adorable

gusty scarab
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or have it drop from cnidrions

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or both

echo vector
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👏baby👏cnidrion👏

hollow shell
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I do kinda doubt "Early game has a severe lack of good summon weapons"
considering

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There are 6 pre-boss summons and 3 post-1boss tier summons

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(plus Caustic Croaker, sentry)

gusty scarab
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how do you do the caustic croaker

cerulean estuary
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vanilla summoner said frick ore progression

hollow shell
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Sulphur Scale craft

cerulean estuary
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i see no reason why mods can't do the same

hollow shell
gusty scarab
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is that pre boss?

hollow shell
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Nah, Acid Rain is post-EoC

echo vector
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is caustic croaker even good? from what ive seen its very meh

gusty scarab
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so basically pre boss every option is either hard to get or pretty bad

cerulean estuary
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what

echo vector
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belladona is pretty decent from what ive seen

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never used it tho

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always sun spirit

gusty scarab
dry latch
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yes

gusty scarab
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Squirrel Squire is unreliable

dry latch
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and what else do you even need?

hollow shell
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It'd make more sense to buff the stuff that's here than to add new things and leave the old ones to just be bad

gusty scarab
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Wulfrum Droid has pretty low dps and likes to not shoot underground

glacial kettle
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wasn't squirrel squire just buffed?

dry latch
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adding a weapon for the sake of having more weapons won't cut it

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slime staff?

gusty scarab
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Frost Blossom and Sun Spirit both float too high to be effective underground

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Slime Staff takes years to get

dry latch
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wdym you can craft those

gusty scarab
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wait you can?

dry latch
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pink gel iirc

echo vector
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slime staff just takes a slime statue + some wiring you can find underground

gusty scarab
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oh, pink gel

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pretty bad but not as bad

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slime staff just takes a slime statue + some wiring you can find underground
@echo vector slime statues don't drop the staff

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and it still takes a pretty long time to get it

echo vector
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they dont?

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huh

glacial kettle
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Slime statues do drop it

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It just takes like awhile with the low drop rate

gusty scarab
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i thought they patched that

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huh

glacial kettle
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Tmodloader is still 1.3.5 so if it was patched in 1.4, it doesn't count

gusty scarab
dry latch
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so just use frost blossom

gusty scarab
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yeah

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i think if the blossoms/sun spirit were 1 or 2 blocks lower they'd be beller

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or maybe let them shoot through blocks or something

dry latch
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is what I usually do for pre-boss:
frost blossom + sun staff -> stromlion -> kill DS

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shooting through blocks would be too overpowered imo. they're fine as is. you need to play around the ai yeah, but that's summoner's thing

gusty scarab
unreal viper
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You have a decent amount of options pre-boss, my main problem is a chronic lack of sentries.

dry latch
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I use squirrel as a sentry lol

gusty scarab
dry latch
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so you have to move to use a weapon instead of being afk? how is that a problem?

gusty scarab
dry latch
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you can easily solve all those problems with a hook/platforms

glacial kettle
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Most of these could be solved with a few platforms

gusty scarab
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i have to put myself at risk of getting hit with 50 damage to get a chance to get a hit

dry latch
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just like every other class then?

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melee is obvious, range, mage and rogue needs line sight

gusty scarab
echo vector
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accept your fate

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or use epic gamer skills

glacial kettle
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I don't think the problems are with the summoner class

dry latch
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use other summons? like the slime staff or the squirrel?

glacial kettle
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Feels more like you complaining

gusty scarab
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well for one i trashed my squirrel

dry latch
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you can just summon the squirrel right next to the cnidrion, it can't do shit

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and that's the mod's fault?

gusty scarab
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well i didn't think i'd need it

dry latch
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you can always make a new one

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it's literally just acorn and wood

sand umbra
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1.4 didn't make Slime Staff unobtainable from statues what

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that's like the only reasonable way to get it without alt methods

gusty scarab
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i think most of this is me being god awful at the game

robust lava
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1.4 made it so a player has to damage the statue mob for it to drop items, but it is still definitely obtainable

sand umbra
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like y'all forget that Slime Statue farming is the only way summoner is playable to any extent in 1.4

gusty scarab
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well i'd normally just dual class and that fixes everything

sand umbra
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okay I mean you can use the bird but like

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the bird sucks

dry latch
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yeah the bird sucks indeed. summoner pre bee is hell

gusty scarab
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the bird with a plat bow does not suck, however

unreal viper
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Use explosives to kill yourself and take a couple segments of eow with you

gusty scarab
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honestly

unreal viper
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But anydoodles

gusty scarab
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that is a decent strat

unreal viper
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Regarding earlygame summoner stuff in calamity.

fossil finch
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The bird with plat bow does suck, what isn't sucking there is the plat bow

unreal viper
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Let's see about what stuff we have already

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Both head staves are pretty good.

gusty scarab
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they're really good above ground

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underground the require skill

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which is not something i have

tawny garden
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get them skillz

gusty scarab
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or like any mobility accessory would be nice

exotic stag
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Ya'll talkin bout summoner?

gusty scarab
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yeah

exotic stag
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vanilla or modded?

gusty scarab
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modded

exotic stag
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Heres my tip for early game

dapper coral
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this ain't the place for tips

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this convo's gone way offtopic already

exotic stag
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well i saw yall talkin bout summoner..

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so i might as well add my thought

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since well

dapper coral
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no

exotic stag
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i beat vanilla summoner and got post ml summoner..

dry latch
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we still technically discussing the victide thing

unreal viper
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The topic is whether summoner needs more weapons post-ds

exotic stag
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Oh victide just use stormlion

dapper coral
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outright gameplay tips are not for here though

exotic stag
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Victide can get belladonna and stormlion really..

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so i'd say dont really give it any weapon

unreal viper
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Imo there are enough minions, but I would quite like like a sentry.

exotic stag
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Yeah maybe a starfish sentry

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Cause earliest sentry i think is post acid rain or ooa

unreal viper
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Yeah.

exotic stag
unreal viper
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Plus, the vanilla ones are kinda eh.

exotic stag
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Ballista and flameburst are really the only good vanilla sentries

unreal viper
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Their usefulness is pretty questionable.

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Ballista is ok but slow in fire rate

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Leading to poor dps

dry latch
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what would a sentry be needed for tho? what problem about summoner will early game sentry solve? bad summon ai lol

unreal viper
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Just to add more variety in terms of the types of weapons you have.

exotic stag
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I mean the only good sentries come post hardmode

dry latch
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but that'd add a huge chunk in summoner dps

unreal viper
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Depends on how godo the sentry is

exotic stag
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maybe just make it like the nuclear toad

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its a starfish that explodes

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and shoots 5 homing projectiles

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but it does little damage

dry latch
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but nuclear toad is shit

unreal viper
#

Eh, feel like it could do something different

exotic stag
#

like belladonnas projectiles

#

or we get a coral sentry

#

that fires spikes

dry latch
#

it ain't worth the mana you summon it with

exotic stag
#

3 spikes

unreal viper
#

Toad might well be shit on purpose

#

Now that I think of it

dry latch
#

exactly, cuz otherwise summoner would be too strong

gusty scarab
#

well summoner isn't too strong early hardmode

dry latch
#

DS is a worm and will get shredded by any sentry that stays longer than nuclear toad does

gusty scarab
#

although i just suck

exotic stag
#

piercing weapons just

sand umbra
#

DS is a worm and will get shredded by any sentry that stays longer than nuclear toad does

exotic stag
#

no

dry latch
#

kek true

exotic stag
#

The victide thing could just hit once

#

wait no

#

give it a coral sentry

#

that does 1 damage but inflicts a debuff

#

It inflicts like a impaled debuff

#

which is like bleeding but worse

dry latch
#

sis bad

exotic stag
#

Well its a thought

#

But other then a sentry victide doesnt need a summon

#

so @gusty scarab I'd suggest changing it from "summon" to "sentry"

unreal viper
#

Is the sentry worked more like a ballista ds would not get shredded.

exotic stag
#

What im saying is make it like a debuff sentry

#

where it does super little damage

#

but inflicts like a bleeding debuff

dry latch
#

why do cnidrions drop victide anyway? it makes balancing around it harder than it's supposed to cuz it's both pre-boss and post boss

hollow shell
#

Victide is indeed, like
later pre-boss

#

Much like Belladonna

exotic stag
#

post miniboss

hollow shell
#

because fuck early jungling

exotic stag
#

I'd say exclamation mark it for now

dry latch
#

it's technically valid tho. but reasoning ain't really that strong

exotic stag
#

yeah

#

Until we can figure out a proper valid thing for it. exclam it

dry latch
#

not really. the devs can decide on their own on what kind of weapon it should be

exotic stag
#

Yeah but it should be a sentry

#

instead of a summon

sand umbra
#

all sentries are summons

#

not all summons are sentries, but all sentries are summons

#

the sugg is asking for just any sort of Victide summon weapon

#

not a minion specifically

#

its reasoning additionally is valid, however weak it may be
I've been meaning to address the lack of an actual Victide summon wep for months

#

okay so
IHS
I like this sugg but given the devs' hesitation to even fucking

#

acknowledge OOA

#

I don't really think it's going to happen

unreal viper
#

kinda doubt it too.

#

I was worried that someone was gonna ask me to give killtimes

sand umbra
#

good thing sentries in Calamity are too inconsistent in viability for killtimes to matter thanks to how Calamity's boss design in particular mandates moving around at mach 19 the majority of the time

#

the OOA sentries are no exception, with their main purpose being just that: OOA

#

even in vanilla they don't find much use outside the event aside from hilarious ballista spam

exotic stag
#

y e s

dry latch
#

does calamity even buff the event? (can't find any mention of it in the wiki). cuz buffing the weapons without buffing the event would just make it even more laughable

unreal viper
#

Bruh

sand umbra
#

Calamity doesn't touch OOA at all

unreal viper
#

Ooa is hell in calamity, fear it

dapper coral
#

other than funny dragon meteor staff, OOA is unaffected by calamity

unreal viper
#

5 0 % damage penalty

exotic stag
#

DW for my sugg. i will record it

dry latch
#

tbf the last time I did OOA was back when the dmg penalty was just 25%, but it was absurdly easy back then

sand umbra
#

summoner is the only class that has an easy time with OOA, in my experience

exotic stag
#

ye

#

you can just sit still

sand umbra
#

if you're not using those sentries and some summons you will get your ass served to you hot and fresh on a silver platter

pine star
#

Yeah

exotic stag
#

also are we ignoring my sugg?

pine star
#

I learned that the hard way as melee

tawny garden
#

the word "maybe" shouldn't be in the title

#

imo

exotic stag
dapper coral
#

ye

exotic stag
#

I fixed it up a tiny bit with my errors

dry latch
#

does anyone know how old the calamity npc sprites are? would it even be reasonable to suggest updating them?

dapper coral
#

you can't suggest resprites on the sole basis of "they are bad", that's for sure

#

dunno where outdatedness falls under that

exotic stag
#

I mean maybe one of them could use a resprite to update it to the latest sprite

dry latch
#

yeah, that's not what I'm saying. am going along the lines of "bosses get resprited for being old so maybe npcs should too"

exotic stag
#

like if a sprite is really old

#

resprite it to the latest npc change

grim tusk
#

So i was testing ranger against scal (glass cannon) and the new update just butchered it; Gale which did 410k now does >230k. If you're nohitting only photo and drat are viable, the rest of ranger's arsenal just died

glacial kettle
#

Outdatedness kind of falls along the lines of bad

sand umbra
#

good

dry latch
#

and "it no longer matches with the art style that the mobs have"

craggy stratus
#

410k is bad enough to trigger reactive DR

exotic stag
#

are we still ignoring my sugg

glacial kettle
#

If people don't talk about it, then people don't talk about it

craggy stratus
#

your sugg is good for me

sand umbra
#

now hold up just a fucking second

grim tusk
#

we need to buff elequiver to 15% dmg

sand umbra
#

what do you mean you're getting over 200k with anything

#

what

grim tusk
#

i was running extreme glass (since nohits)

sand umbra
#

last I checked, SCal's nohit DPS guideline is 170k

dapper coral
#

200k, but still yes

exotic stag
#

SDFMG can get 300k on scal

dapper coral
#

230k is damn good still

grim tusk
#

most important guideline is lenght of nohit

dapper coral
#

besides, the game isn't balanced around nohitting

craggy stratus
#

SDFMG can get 300k on scal
wait what

unreal viper
#

wut

pine star
#

WHAT

craggy stratus
#

is that a joke

grim tusk
#

SDFMG can get 300k
wtf

sleek turret
#

what

exotic stag
#

nope

tawny garden
exotic stag
#

i got sdfmg to do 300k

sand umbra
#

what the fuck are you using to where SDFMG can get 300k on SCal

#

what

grim tusk
#

how

craggy stratus
sand umbra
#

heh

#

heeehhhhhhh?????????

craggy stratus
#

do you have any other mods?

exotic stag
#

sdfmg with auric armor and luminite bullets

sleek turret
#

hmm

exotic stag
#

i had fargo's souls but was only using stardust soul

sand umbra
#

that's it I'm done

#

I'm out

craggy stratus
#

ah

grim tusk
#

not even the op photoviscerator left click (right click busted)

craggy stratus
#

fargo mod ofc

grim tusk
#

ah fargos

#

that explains

dapper coral
#

anyway

exotic stag
#

slowdown cant do that much anyway

#

i tested it with scal again

#

and it did only 150k

dapper coral
#

it's not like 230k is bad by any stretch, i don't think that gale needs a buff

craggy stratus
#

we only discuss balance in calamity-only

exotic stag
#

with the time stop

tawny garden
#

are you... running another weird mod?
did you cherrypick an outdated Calamity version?

exotic stag
#

philo

#

this was rust and dust

sand umbra
#

byeah 230k is not bad on SCal like

grim tusk
#

gale doesnt need a buff; elemental quiver needs a buff

sand umbra
#

at all

#

dude

sleek turret
#

are you sure that you didn't use LuiAFK Unlimited Buffs + AlchNPC Combinations? (since these stack eachother)

sand umbra
#

Elemental Quiver just got nerfed

exotic stag
#

kaizo

grim tusk
#

elemental quiver was brought to the ground

dapper coral
#

if anything, this actually made it more balanced

exotic stag
#

i never knew luiafk existed until yall told me

sand umbra
#

as it should've been

craggy stratus
#

hold on imma test sdfmg

#

what did you use llama

glacial kettle
#

I think the weapons being strong and balanced is better than the accessories carrying

craggy stratus
#

beside fargo

grim tusk
#

even necklace of vexation, VoE or any emblem is preferable over quiver now

exotic stag
#

unreal sdfmg with lumi bullets

sleek turret
#

potions?

craggy stratus
#

accessory i mean

#

and potion too

sleek turret
#

yeah

pine star
#

Why

exotic stag
#

I think it was just regen speed and ironskin

#

accessories were celestial tracers

#

menacing all remember

sand umbra
#

even necklace of vexation, VoE or any emblem is preferable over quiver now

#

what

exotic stag
#

uh

sand umbra
#

huh

exotic stag
#

auric armor

#

Im trying to remember here lol

#

since im in school..

#

hold on..

#

gimme a sec. ima boot up tmod to just check

grim tusk
#

imma test it with the extreme glass setup that im using

sleek turret
#

hmm.

sand umbra
#

no test it with average gear

sleek turret
#

yeah

#

you know

sand umbra
#

glass for balancing suggs is illegal

#

make sense?

#

yes?

grim tusk
#

first glass then average

sand umbra
#

good

exotic stag
#

ik lemme find my equipment

#

i only know like 1 piece of equipment i used

craggy stratus
#

imma use ele quiver, core of blood god, rampant of deities, celestial tracer, astral arcanum, the absorber, reaper tooth necklace, and cryo lore

#

all menancing

grim tusk
#

not even with glass sdfmg passes 35k on Scal, you have to be using something like fargo's souls to make it do more than gale nado spam

sand umbra
#

oh my god

exotic stag
#

Yharims gift

unreal viper
#

Astral arcanum?

#

Yo, glad to see people use it

exotic stag
#

Profaned soul artifact

#

and ele quiver

sand umbra
#

I should be working on DD instead of having
whatever argument this is

so I'm just going to step away before I say something I know I might vaguely regret later if I go through with

#

🛫

unreal viper
#

:brazil:

pine star
#

What is DD

grim tusk
#

death defiled

pine star
#

Oh

sand umbra
grim tusk
#

oh so i dunno then

sand umbra
#

thank you, Storm, for giving a false answer to the question meant for me before I could answer myself

exotic stag
#

Normality relocator because why not

#

i used universe of bows which only has 1 accessory and its just wings

#

but instead i replaced it

#

because it was shit wings

sleek turret
#

the wings has some other effect like more damage or crits?

exotic stag
#

nope

#

its just infinite flight shitty wings

dry latch
#

is this gonna lead to a sugg or is related to one? cuz otherwise it might be better to move to cal talk or something

exotic stag
#

its related to my sugg

#

no wait

dry latch
#

your sugg is nanotech

sleek turret
#

nanotech is for rogue

exotic stag
#

yeah my sugg was nanotech nerf for super fast weps like nanoblack because

#

it throws a second of the same item

sleek turret
#

nanotech summons green thingies.

frail mantle
#

nanotech doesn't throw a second of the same item

sleek turret
#

yeah

frail mantle
#

it just summons extra projectiles

sleek turret
#

then, its the Venerated Locket?

exotic stag
#

hold up lemme show this

#

ye

sleek turret
#

since that summons other projectiles of other items

exotic stag
frail mantle
#

also remember that Nanoblack was specifically designed to synergize well with Nanotech

#

maybe try some other weapons and see if they lag you as much

exotic stag
pine star
#

They're named very similar after all

sleek turret
#

uhh, since that you are taking screenshots, could you take a screenshot of your equipement? ech

pine star
exotic stag
sleek turret
#

I see.

exotic stag
#

Executioners blade is also lagging my game

dry latch
#

can you reproduce it with just calamity?

sleek turret
#

yeah

exotic stag
#

its just calamity..

sleek turret
#

no

exotic stag
#

all my accessories and weapons are calamity..

sleek turret
#

there's Alchemist NPC potions

craggy stratus
#

nope, sdfmg barely get 40k on scal

hollow shell
#

ya still got AlchNPC potions in your inventory even after we pointed em out like 4 times before

craggy stratus
#

must be fargo

sleek turret
#

yeah

exotic stag
#

none of them fucking add projectile rogue speed

sleek turret
#

but add damage

exotic stag
#

watch i'll trash all of em

craggy stratus
#

you have venerated locket, it literally double the amount of projectiles

hollow shell
#

Referring more to the conversation as a whole.

exotic stag
#

damage cant change projectiles added

#

and when i did my ranger run. i didnt have alch npc at the time

hollow shell
#

Aight that's good

exotic stag
#

without alch potions

dry latch
#

aren't there more projectiles during yharon's fight?

hollow shell
#

Uh I mean

exotic stag
#

thats with executioners blade..

#

i used executioners blade

#

nanoblack is even worse to use

hollow shell
#

enemy projectiles, yes HDfailure

exotic stag
#

bruh lag text

dry latch
#

do they not share the same projectile count?

exotic stag
#

executioners blade shoots less projectiles

#

nanoblack just

#

shreds my pc

sleek turret
#

well, then remove the accesory who causes the lag to happen HDfailure

exotic stag
#

which is venerated locket

sleek turret
#

yeah

exotic stag
#

without locket i can get super good frames

dry latch
#

and your sugg is nanotech

sleek turret
#

yeah

dry latch
#

oh it changed

exotic stag
#

i changed it

#

because i thought it was nanotech

dry latch
#

problem with reducing the number of projectiles for venerated locket is that it got a 75 dmg softcap. it relies on spamming the screen to be actually useful

sleek turret
#

hmm yes, makes sense

exotic stag
#

What i was trying to mean was

#

for the super fast weapons like nanoblack

#

make it a slower firing rate

#

because otherwise for low end pcs that cant handle that

#

circuits would fry

dry latch
#

yeah, which would make the accessory bad

exotic stag
#

its still good for stuff like scarlet

dry latch
#

cuz it won't deal enough dmg to be useful

exotic stag
#

or triactis

dry latch
#

75 dmg soft cap. with 90% decrease for everything above that

exotic stag
#

you got none of what i just said..

#

you can up the damage for weapons that get the too many projectiles nerf

dry latch
#

yes and I'm telling you to mention that

exotic stag
#

i did.

dry latch
#

in the sugg

#

not to me

exotic stag
#

well it was discussed

#

just tell them to read it tohrushrug

dry latch
#

the voters won't read the discussion channel

#

who the hell would bother

dapper coral
#

thats...not how that works

#

if it's not in the sugg, no one will see it

exotic stag
#

There. is that better for you!?

#

jesus everything has to be perfect for anything for people in this server.

dry latch
#

but that's the point of this channel

dapper coral
#

there's no point in getting upset at us

#

we are trying to help your suggestion be the best it can for it to succeed

exotic stag
#

this is why i muted the sugg channels NPCMechanicShrug

edgy sundial
#

because you don't understand how it works?

exotic stag
#

nope because it gets annoying

sleek turret
#

well, how do you expect the mod progress without a community helping it?

exotic stag
#

suggestors role.

dry latch
#

-If someone is debunking your suggestion, or telling you why it's wrong fundamentally, don't take it as a personal attack. The points they make are to help you, they are giving you feedback on the suggestion, not you as a person.

sleek turret
#

yeah

#

thats a rule

zenith hazel
#
  • that role was brought up in the past
#

it was shot down pretty quickly lol

dapper coral
#

indeed

sleek turret
#

fast

#

alright

tawny garden
#
  • that role was brought up in the past
    when?
dapper coral
#

it was a few months ago iirc? i seem to vaguely remember the idea of a suggester role

tawny garden
#

I don't remember

#

maybe I was asleep

dry latch
#

that's more than a year ago lol

dapper coral
#

oh, that was ages ago

#

then i'm making it up lol, i wasn't here back then

#

but yes, the point is it won't work probably

tawny garden
#

oh it was 2019 HDfailure

#

didn't see that

tawny garden
#

the suggestion should ask

#

not describe what will happen if it's implemented

broken berry
#

ok I'll change it

#

I deleted a few lines

tawny garden
#

that wasn't the issue

#

it should be written in an imperative tone

#

for example, the title should be "Supreme Calamitas should always spawn in the same location every fight"

#

also I dunno how feasible would this be to implement

#

but I guess it's possible

cobalt pewter
#

Suggestion to make stealth rogue actually feasible #37 or smth

violet dagger
#

@ThomasThe Pencil

#

either way the whole melee rogue thing is ech

tawny garden
#

Suggestion to make stealth rogue actually feasible #37 or smth
I think there have been more than 37 suggs about stealth

cobalt pewter
#

I know, it was just a random number

tawny garden
#

yeah, but
people usually overestimate with those random numbers
and you underestimated

cobalt pewter
#

Huh, maybe

#

Adding a pure elem tier rogue was rejected

#

So I guess this should just do the trick

unreal viper
#

At least the devs gave feedback on it.

sand umbra
#

me when the only elemental rogue wep is literally just a splitting boomerang

cobalt pewter
#

Haha boomerang go snip snip

hollow shell
#

@broken berry You should reword your top line
You gotta word it like a suggestion/command rather than a statement, cuz the way you have it currently could be confusing

cobalt pewter
#

"Supreme Calamitas should spawn in the exact same spot every time." Kinda like that, for example

zenith hazel
#

should we tell them the stuff regarding melee/rogue variants rover?

cobalt pewter
#

which stuff

sand umbra
#

what are you hiding

foggy plover
#

just give non specifics tbh

sand umbra
#

what knowledge are you keeping out of my grasp

hollow shell
#

Uhh I dunno how imminent those plans are so I'll hold off

cobalt pewter
#

plans
DankEyes

sand umbra
#

well now you have me curious

cobalt pewter
#

That alone is enough to reel me in

hollow shell
#

I'll tell you once I have them done HyperFailure

sand umbra
#

bruhhhh

#

really gonna get me all interested and then leave me hangin'

dapper coral
#

yes.

zenith hazel
#

that's how teasers work

cobalt pewter
#

Okay, will note: "shit's about to go down with melee/rogue, and rover is hanging it right above our heads"

sand umbra
#

...we'll come back to this later, I suppose

tawny garden
#

please tell me that the variants all die

cobalt pewter
#

I literally wrote that exact note by word on rover's profile, so that I don't forget

hollow shell
#

ah

tawny garden
#

are you using discord notes

cobalt pewter
#

Yes

tawny garden
#

you scare me

cobalt pewter
#

Tho, on mobile UI, it's weird to look at

hollow shell
#

I keep Discord notes on everybody significant

tawny garden
#

well, that's not me

cobalt pewter
#

I rarely need to note unless the person I know likes changing everything about their acc

hollow shell
#

nah I gotchu

cobalt pewter
#

So that I don't lose track of them

tawny garden
#

👀

cobalt pewter
#

Anyway, a bit offtopic, but summary, some big shit will go down with melee/rogue, but I'll keep my sugg just in case

hollow shell
#

Yeah you can keep it

cobalt pewter
tawny garden
#

what is this sugg lol

dapper coral
#

...what? @ashen warren

cobalt pewter
#

Uh

#

w h a t

wooden wedge
#

I googled it and it showed images from roblox

tawny garden
wooden wedge
#

death

frail mantle
#

i feel like this is a ro-ghoul moment

zenith hazel
dapper coral
#

oh, ro-ghoul

#

this is the wrong server for that bud

zenith hazel
#

mhm, this is the server for the terraria mod called calamity, not a roblox server

wooden wedge
#

....it's not?

tawny garden
#

this is the second person who made that mistake

zenith hazel
#

moving on

hollow shell
#

I have seen someone make this mistake before.

#

How odd.

pine star
#

Oh

#

That's strange

zenith hazel
#

if they don't consume stealth then they'll get the stealth damage boost 100% of the time

#

that's practically broken

crystal iron
#

Then make them not get the stealth bonus orrrrrr make them not regenerate stealth
Which would make even more sense

zenith hazel
#

that's not how it works

whole sedge
#

They also consume stealth because every single rogue weapon does also, it'd be better just to give them stealth strikes really vaskfacepaw

zenith hazel
#

stealth regen isn't associated with using weapons in that way

#

if you're wearing a rogue set then stealth regen/charge exists

crystal iron
#

Ye I made a mistake there

#

Then make them not get any stealth bonus

#

Or give them a stealth strike

#

One or the other

cobalt pewter
#

Or give them a stealth strike
Uh

#

The sugg above yours literally said that?

void kelp
#

dont rogue weaps get a benefit from stealth even w/o a strike since like

#

increased crit rate

cobalt pewter
#

Increased dmg and crit chance yes (guaranteed crit with dark god sheath)

hollow shell
#

You gonna edit your sugg @crystal iron ? Looks like people already corrected you

crystal iron
#

Oh yes I didn't see

tawny garden
#

uh

void kelp
#

@tidal musk specific item suggestions

#

no

craggy stratus
#

isnt that SIS

tawny garden
#

yea

dapper coral
#

yeahhhhhh

tidal musk
#

cringe

dapper coral
#

that's a no, chief

tawny garden
#

also RIV sugg daryl

tidal musk
#

the need for frog leg RIV transcends the rules

tawny garden
#

it doesn't

void kelp
#

it does not transcend the rules

#

even devs follow suggestion guidelines.

tawny garden
#

because I said so

dapper coral
#

(seriously, let it go bro)

cobalt pewter
#

The hell

violet dagger
#

one does not create smth that can transcend the rules ech

tawny garden
#

I can

#

but I'm not going to

violet dagger
#

no you can't :echgun:

tawny garden
#

cause I'm a gud boi

cobalt pewter
#

The yoyo's sounds are intended to mimic an actual microwave yes

ashen warren
#

yeah

cobalt pewter
#

But I can see the beep being a bit annoying

dapper coral
#

mmyeah, that's kinda the point
but it could be irritating

rose jewel
#

I just hate when it keeps doing the beep if I keep pulling it in

#

Honestly just a cool down or something for the beep would be cool

sand umbra
#

here's a question: why are you continuously pulling it in

rose jewel
#

you have a point idk it’s been a while since I was using it

dusky canopy
#

good question but it gets annoying if I'm using it a lot anyway

sand umbra
#

Microwave has infinite airtime

dusky canopy
#

if i need to switch to something else and then keep fighting

rose jewel
#

It’s been a while since I used it I forgot I just remembered how annoying the beeping was if you pulled it in a lot

gaunt quest
#

I have noticed a few of the melee weapons that have a rogue counter part actually do more damage as a rogue weapon but maybe that's because they don't have stealth

cobalt pewter
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Exactly

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Something big will happen with these weapons, teased by brav and rover

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So maybe waiting is the best atm

gaunt quest
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Like for instance the one made from cryogen drops does more damage as a rogue weapon then as a melee but them not having stealth makes no sense lol

hollow shell
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Actually the damage boost pre-dates stealth strikes iirc

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It's due to balancing
Rogue equipment provides greater damage boosts on average than melee equipment

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so they are actually both at about the same level if you have optimal gear for each

gaunt quest
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Oh but doesn't recipe browser show the base damages because on it says that the cryogen items disk thing does 200 plus damage as a rogue weapon and like 100 some thing damage as melee

hollow shell
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Wait which item are you referring to?

cobalt pewter
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Seems like Kelvin Catalyst

hollow shell
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Both Kelvin variants deal 70 damage tho, I can see it in the source

cobalt pewter
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Uh

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I mean

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How do I put this

ashen warren
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yeah

violet dagger
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Just refer to people as they/them until you know their preferred pronouns

cobalt pewter
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Look

ashen warren
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yes.

cobalt pewter
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It's as what seal said

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Best to refer everyone as they/them until proven otherwise

ashen warren
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yeah

gray nebula
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precedent rabbit hole down to "in couple" "single" roles

unreal viper
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:)

ashen warren
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and then the age roles too.

cobalt pewter
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Then alignment roles

whole sedge
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then location roles
and political affiliation roles
and then roles based on how many other roles you have

dapper coral
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alright, we don't need to take this too out of hand, guys

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we get it, you don't like the idea

ashen warren
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so ❗ ig?

cobalt pewter
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But yeah, role dilution is a thing

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And it's not pretty

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So might not wanna even start

dapper coral
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Just refer to people as they/them until you know their preferred pronouns
@sleek hornet would this not work as well? and if so, why are roles better?

cobalt pewter
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Plus, if ppl really want to have their pronouns known, one can ask a mod to nickname them with their pronouns

ashen warren
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or put it in their status

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¯_(ツ)_/¯

signal glade
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would the celestial tracers if made as a hoverable item be beneficial?

cobalt pewter
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Not exactly know how would that help

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Tracers are pretty fine as they are atm

signal glade
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the vertical speed is really a problem but with the elysian shield buff it controls this problem so yeah its not necessary

cobalt pewter
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Imagine making an op class even stronger

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But Bloodfire Arrows have lifesteal

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And Bloodfire Bullets speed up your regen

dapper coral
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plus aeries, pearl god, claret cannon and aces high

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(and aeries was damn good for lifesteal last i checked, i used it from post-plant up until pre-ML because i could just tank everything)

cobalt pewter
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Aeries and Pearl God are post plant iirc, claret cannon is post provi like Bloodfire ammos, and aces high is post-Yharon?

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Yeah Aeries is coolio

dapper coral
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that is correct

signal glade
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was bloodfire bullets just added?

cobalt pewter
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Yes

dapper coral
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yep, those are new

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(well technically they were the projectile fired from Claret Cannon but now they're an actual ammo)

golden narwhal
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this sugg applies more to summoner than ranger tbh imo

signal glade
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oh yeah

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i forgot summoner really has no choice of pumpable heals

sleek hornet
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I apologise for the late response, but well, it just my suggestion, I'm not begging anything or impose an opinion, I'm fine with someone who doesn't agree with it.

heady storm
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There’s literally no incentive for the roles proposed to exist honestly.

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People shouldn’t feel completely obligated to reveal their gender here, is what I am trying to say.

hollow shell
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"Unlike rogue which is just a combination of ranger and melee..."

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Doesn't help to be so reductive

heady storm
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I don't see a need for life steal in particular.

signal glade
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i know i have been suggesting so much crappy ideas

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but how about the omega blue armor?

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That armor has so many potentials but are destroyed by two things
It rips your life regen and offers 2 minion slot
i get what this armor wants to be
but to have no regen is just bad in itself
instead of making the armor a multi class armor why not make so that it IS a summoner armor?
maybe correct me if im wrong in this one
Decrease healing in the tentacles
Decrease damage
Increase minion slot from 2+ - 3-4 slots? maybe 5
remove the abyssal rage or revamp it

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again correct some things of something is beyond fairness

cobalt pewter
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The main appeal in Omega Blue is the Abyssal Rampage

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Though it really feels like a melee armor thanks to the tentacles

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Constant healing through tentacles seem like a good trade off to no life regen, but because going closer isn't gonna benefit anyone but true melee

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Omega Blue feels pretty brittle when used with other classes

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I'd say making it a true melee armor would make things interesting for the armor

signal glade
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yeah but what if it has a variation like the plague armor?

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instead of the tentacles it summons two floating abyssal leeches or abyssal eye tentacle
that acts as the orbs but is long range and has the ai of the fungal clump?

heady storm
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Thing with Omega Blue is that it is intended to be more of a glass cannon set.

cobalt pewter
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Thing with Omega Blue is that it is intended to be more of a glass cannon set.
Indeed, though I feel like the tentacles are rather iffy

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It's supposed to cover for the lack of life regen, but no one aside from true melee wants to get THAT close without Rampage buff

heady storm
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Trade off is literally the risk of getting hit if you want to recover.

signal glade
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i mean after getting hit you wont expect the regen from the tentacles to recover the health if regen is there?
and yeah i didnt think about that true melee is a good armor for this

heady storm
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Abyssal Madness expandes the tentacle reach, so I feel that is enough honestly.

cobalt pewter
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Hmm, probably. I did suggest to make the tentacles more responsive, as they can miss DoG's head and tail easily unless you're trailing them

signal glade
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hmm instead of no regen how about 25% only regen? and just remove the summoner buff its not fitting after this realization

quasi flume
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I'm very bad at English so could you guys fix my suggestion if anything is wrong with it? besides the idea itself lol

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Many thanks

cobalt pewter
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I'd say adding 4 more possible directions should be enough

signal glade
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I struggled with poltergast but that is with the dashes with necrogast is a bit overkill for me im bad

cobalt pewter
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And the fight is already randomized enough. I don't wanna see the boss become a fucking nightmare again just because ppl found yet another cheese

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Polter already messed with my mental a bit before .003

quasi flume
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Idk I destroyed him in like 40 attempts with giant arena and a dragonfolly mount

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wasn't that hard for me, but yeah

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the boss was super unfair

cobalt pewter
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Well you used a tunnel, of course polter is a joke

quasi flume
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no, I mean the .001 version

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I used giant tunnel

signal glade
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Yeah i used more of a cylindrical arena

cobalt pewter
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Point still stands