#suggestions-discussion
1 messages ยท Page 999 of 1
thankception
Oh, ok
Cuz your sugg is so controversial, people prolly won't vote on it
but, they can vote on it cuz it's valid now
even if it somehow did, devs got veto anyway
Idk, some people seem to be on my side here
optimism 100
but ya need 200 stars for the devs to get their official delivery
imagine getting to 200 stars
well then.

Damn
it's like that?
Alright, I gotta build up my political clout here
(Who knows, there may be a massive underground of people who dislike glass cannon and really want this sugg to become a thing. I've been surprised before.)
๐
._.
I mean glass cannon probably ruins my day when tryin' to balance so hey I might actually care enough to star this
dude I genuinely didn't know that the Cosmic Viper Engine existed pre-Rust and Dust
you dont really need 200 stars tho, to get delivered and implemented
Well yes you do need 200 stars to get delivered
but it is true that it can be implemented before that happens
https://discordapp.com/channels/225030931008847874/263382359397761025/759952321324777483 like this for example
I really like my Subsuming Vortex suggestion tho
which usually happens for minor changes or things the devs were already in the process of doing
although then again I stopped focusin' on individual items after...I think it was Ancient Crusher becomin' the Fossil set hammer? I have no idea
When can people start voting?
whenever
wait no it was after Hellkite recipe change
24 hours after you posted the sugg in #suggestions-posting
24 hours after you post your sugg
It'll get moved over to #suggestions-voting
Ok
oh
as long as it doesnt have exclamation point after 24 hours
Btw, is my first one valid?
The waiting period exists so that you can make edits to your suggestion and get it all ship-shape and ready for public reveal
...I should sugg that again, actually, because the last time I posted it was during the star drought of August and I got no stars on it whatsoever
Ok
The reason is a bit small on your previous suggestion, but I think it makes sense.
...alternatively I can just like
cyberbully Ben into changing the Hellkite recipe or something
also rover, isnt kami sugg now valid
Yes, thank you
but why cyberbully people when there's clout to be gathered from good suggs
Removed โ
๐ฎ
What's up with the Hellkite recipe
is it just the weirdness of using a Perennial Bar
imma not mention my sugg
yes
hawh
it's literally just "make it use something else that's maybe a bit more actually suitable"
I'm personally fine with it, makes it a cool organic element
Pure fire sword + organic bar = Dragon sword
why does a big fuckoff fire sword upgraded from an earlier big fuckoff fire sword take literally just Chlorophyte 2 but this time actually in appreciable veins
mmm you're welcome 
hawh
Also you're right.
We should also add Chlorophyte to the recipe
Rover please


(what would be a better ingredient for Hellkite?)
Add Adamantite because they're both red (don't add Titanium)
Sure, Cores of Chaos.
Scoria would put it in a different tier tho
Only slightly different
but then again.
Cores of Chaos
Cores of Sunlight
Ashes of Calamity maybe if you don't mind it being post-Clonamitas as well
We could do Hellstone just for flavor yeah, but that might be redundant cuz the base sword is already using that
there isn't exactly a drought for options
fiery greatsword + hellstone bars
But worried about using Ashes cuz that already makes like, mostly melee weapons
maybe ectoplasm
Well if you add Cores of Chaos then you're already using Ectoplasm
or ectoblood because it is underultilized
Unholy Core doesn't really fit with Hellkite's theme
Cores of Chaos and/or Cores of Sunlight would be the best approach, imo
that is post brimstone
Hellkite is dragon and general overall fire
whereas Unholy Core is specifically brimstone
yeah either of those
so, yeah Cores of Chaos is fine.
Sunlight too, why not
c o o l

ye boi
Sunlight's used in two other fiery weapons, one of them dragony too
Though that also inexplicably uses Eleum
what the fuck why
No got dang idea
gotta ask amadis
I mean it's a dev weapon so it's not like it can be changed much but still why
@old mica yo why
the tank uses tiger skin wdym
they said as the weapon ignores NPC immunity frames
yo moment
I mean it is draconic
Amadis hasn't talked in this server in like 3 months, I don't expect a response

It's really old
add dynamite to hellkite recipe
idk if Amadis even knows
because sword go boom
bruhhh
also he was only back briefly cuz he was previously on hiatus since last November
Mad Alchemist's Cocktail Glove is so satisfying.
also yeah Handheld Tank takes Tiger Skin because of the tank model it references
mmmm dynamite sword
He did respond when I asked him about custom rarities.
Tile damage ftw
but that was like months ago

tile damage sword pog
yoo, real pog though?
yeeeeees
Pickaxe that destroys tiles it comes in contact with
didn't the dedicatee for handheld tank say it was okay to remove the tiger skin for a sugg?
sun sword that use cold material? illegal
throughout the whole swing
aight anyway

ouch, that tiger skin sugg got 196 stars
time to dig through all weapon's recipe to find one similar to hellkite

Excuse?
Resigned.
i think rover wanted to know why there was eleum in draconic destruction recipe
If my memory doesn't fail me... It used to have frostburn as one of the debuffs.
really?
I'm guessing the recipe wasn't updated since back when it was first released.
ah

fascinating :o
it inflicts daybroken only
yeah
or the wiki isnt up to date
it should be
It used to have Frostburn.
byeah
Ah
So uhh, would you be okay with Eleum being removed from the recipe at some point?
(in case someone makes a sugg about it)
Yeah, it doesn't really fit I think. Unless I'm getting Eleum's element wrong.
Eleum is indeed ice 
Going to make some minor adjustments to some of the wiki.
ok
brb adding glacial state as one of the debuffs
or a throwing thingy
...it's rogue
that's literally the point
it's a throwing class
"supernova is an explosion"

i mean one could call a supernova an explosion i guess
kind of underselling it
Ok ok rogue is literally throwing but it shouldn't be all there is to it
isnt there javelin like scourge of devourer
Ig
and bricks
I think rogue should have a bit more variety
spiky balls are also expanded a lot upon
and rogue is just fancy words for throwing
so throwing weapon makes sense
Rogue class is Calamity's way of continuing support for throwing weapons as a class
Yes but like rogue is kinda boring
You could literally just make one weapon for each type of a rogue weapon and just make it scale with ur progress and it would make almost no difference
you could literally just make one weapon for each subclass of any other class and just make it scale with your progress and it would make almost no difference
the only exception is mage because mage subclasses are garbage and mage is all about variety
I mean melee has variety
Spears
Yoyos
True melee
Magicaly summoning ranged projectiles melee etc
(and flails)
Yes
That too
And tools
Ranged also has variety cuz of the different ammo and sruff
Stuff*
rogue has javelin, boomerang, bombs, spiky balls
I don't think tools should count as part of your argument because you don't really fight with them
and every class uses tools
and rogue has variety
you have projectiles that linger in the air or on the ground in place after your throw them
you have projectiles that return to you after you throw them
you have projectiles that are actually affected by gravity generally speakin' and fuckin' explode when they hit something
you have...well okay daggers and javelins are like identical but y'know
Oh well I guess but
Rogue is also pretty much melee
except not really because it doesn't forget what its class name is supposed to mean 3 seconds into the game
and also because virtually nothing about it is close-range-oriented
Actually I'm clearly loosing and I'm starting to realise how dumb that Sugg is
I clearly didn't think much before k msde that Sugg :^
I made*
I mean I agree with the concept of more rogue variety because of the five classes Rogue is the one that needs it most (simply because it doesn't have a vanilla leg to stand on like the other four do)
I agree with that part
I just don't think your reasoning is entirely solid in this case
or at least how you've been wording it
Maybe the sugg isn't dumb just not worded properly
Which makes it sound dumb
Basically 80% of rogue is boomerang
fight for my cause, mention how nothing that has a melee variant gets a stealth strike no matter what --- which is actually boring and reduces class diversity
Also I think that the reaper should be a little different from the valediction
Btw what's riv
[[Rare item variants]]
Ah
The Reaper is one of these, being the RIV of the Valediction
yeah
Ye it's Almost the same just a little better
you may seen them as "borderlands references"
now don't get me wrong, I don't mind the same weapon being used in multiple ways
it's like the entire basis of my fight for unique class variant weps
but wouldn't it be more beneficial in this case to like
add The Reaper's ability as a right-click for Valediction?
Also this isn't relevent to my Sugg but I think they should maybe move ravager to post ml but buff it because it's basically golem but it's also almost right after golem in the progression list

so anyway as I was saying about Ravager as the dedicated Bloodstone boss--
nah
I'm not in the mood for makin' big game-changing suggs today, I think

maybe tomorrow
maybe, just maybe, I will make that sugg tomorrow
MAYBE
but until then Hellkite support
so uh @crystal iron Do you wanna keep your suggestion around or no?
I think I'll remove it
ok
aighty
Actually is it against the rules to post a Sugg, delete it and post it again
Cuz I will forget to make that sugg
not at all
K
Regarding the demonshade sugg, despite my best wishes that it becomes a proper endgame set, you'll probably have to reckon with the argument that it's meant to be a glass cannon set, intended to be used on br. And many of the br bosses don't have any iframe periods, msking the melting effective.
(it was also a continuous discussion in cmt before the eventual sugg, spanning a day or two iirc)
Also is it against the rules to make 2 or more suggs in one
The general core of it was that Katherine thought the demographic of people who are skilled enough to not need much survival benefits is too small
so Demonshade doesn't get enough usage from the general public
it's highly advisable that you split them into multiple suggs
Kk
Yeah if you have more than one suggestion they gotta be in multiple messages
I used it and I consider myself to be in the general public.
Actually, I use both, auric in vanity
@wintry wharf bug fixes aren't for suggs
(ain't a bug either, I'm pretty sure)
also isn't that because of vanilla water being shit or something like that?
ye it's prolly potato pc
I'm gonna delete it now
๐
what mode @exotic stag
what gear tho, also
what did you use
^
Statigel
I used statigel for the fight
and at the end i switched to umbraphile
because it was close to day
With umbraphile its 5 seconds for 50k
make sure you only have calamity enabled as well, and you could probably record a video for this as well
wow
I'll record it with umbraphile
coolio
also remember to show gear
it's either
a) other mods influence
or
b) <@&580087475980992523>s screwed up
I don't really appreciate blaming testers for screwing up tbh.
I tried my other weapons and nothing did as much as it did
I don't really appreciate blaming testers for screwing up tbh.
ok, <@&242038163512623104> screwed up
i mean
no one really test a weapon a tier or 2 after its tier
Im trying to tell if im actually recording something or not lol
I just beat it again pretty fast
i stg im so confused on why my screen isnt recording
I would offer to try testing it myself, but I suck at testing things
It still wont record bruh
I cant seem to record so i cant get proof rn
All i have is this for my equipment
make sure you only have calamity enabled
Try without corrosive spine
I'm pretty sure corrosive spine eats Aureus for breakfast, lunch, and dinner right now and is getting nerfed
what is that first thing again
I took over corrosive
what the fuck
its doing a little worse
someone actually uses Ambergris
but still the same result

that explains so much
hmm yes.
do you have antisocial enabled?
worth noting that the alchNPC rage potions when stacked to permanent buff they give heart rage and maybe infinite rage.
and also combination potions stack with separate potions and even more with LuiAFK Unlimited Buffs.
I havent used a single darkness potion lul
i forgot i had em
(I should probably be using them.)
but they stack to permanent buff.
nope
yes
The darkness potions dont stack to perm
do you have Fargo's Mutant enabled?
then they stack
They dont stack..
@exotic stag again, can you try with only calamity enabled
I told you that they stack.
at the very least, use calamity only stuff
because if you use broken potion combinations then of course stuff is gonna seem broken
you can't get unreal on a rogue wep anymore
yeah
meaning that you are outdated.
update your mod
didn't rogue modifiers come with the arsenal update
but wait... Frequency Manipulator was added when R&D appeared.
I think they were before?
But i was told its possible though?
99% sure it's gonna be alch
so, first step would be to get rid of other mods
hmm yes.
If it wasnt possible to recieve unreal reforges
byeah, alch is messy
alch break reforges yeah
I'll remove the mod and see if the reforge i can get again
bingo moment.
that includes alchlite
remove all other mods besides calamity
yeah
And then try to get reforgwe
you can use Hero's Mod for reforges (although there's the bug that displays badly the reforges)
don't use hero's tbh, chances are it's gonna break more stuff

cheat some cash with Cheat Sheet.
you can use Hero's Mod for reforges
recommendation: don't use Hero's Mod for reforges if the weapon is rogue.
since it displays badly the reforges.
or just use autoreforge
yeah
oh yeah, can someone else test this weapon as well?
The reforge i ended off at on my terra disk was feathered
.-.
Now i cannot see it. i guess it was a bug that allowed me to get ranger reforges
i found this quote
Unreal is still a possible rogue reforge
by breaking the game then yes it's possible
What do you mean you found this quote? Youโre getting ranged reforges on rogue weapons because of other mods
i think i know why
because before flawless was added
i think unreal became the other flawless
Frequency Manipulator was added after rogue modifiers though
yeah
he's wrong then
yeah prob because of alch lite
didn't rogue modifiers come with the arsenal update
but wait... Frequency Manipulator was added when R&D appeared.
at the time
not sure if auto reforge break it too
yeah
hero's mod does break the reforge list.
maybe because Hero's don't have Rogue modifiers compatibilty at all?
yeah hero's breaks it badly
either way if you're not gonna provide evidence regarding the sugg then I'll just put an exclamation mark on it
we'll wait until you do a proper dps test with only cal
unless one of the testers check to see if it's actually not broken, in which case we can just delete the sugg
yea it doesn't seem that strong
@exotic stag are you actually gonna provide evidence of the wep being broken with only calamity gear or...
I cant provide evidence rn because my screen wont record for some stupid reason
install different recording software
im using xbox gamebar
also, that's not even strictly necessary to record
just disable everything except calamity and kill
and tell us how long that took
while not an end-all-be-all metric on its own for balance, providing a kill time can and often will grant plenty of information
seeing as that is the main metric that is being referenced here, i think that will be enough info
Uhhhh, idk man, the Sentinels felt like a last stand against ya
And, they're already disabled if you reached p2
They're not there in the repeat fights so farming/refighting is easier
Which is why I ask why're they're there in the first place?
Flesh out the fight more
And to be kind of a cool moment
The "last stand" thing Feedzuh mentioned
Mhm
Huh
(also, I would like to point out that Cosmic Worm has the pre-Sentinels crafting recipe
Which, if you do the DoG fight that way, the Sentinels are fully powered like their original fights)
Itโs just a bit weird to have to fight them before the "that wasnโt even my final form" part, you know?
I'd assume the Sentinels didn't even realize DoG hasn't fallen down yet
I feel it kinda ruins the magic
There's something to like about killing DoG and having him almost immediately return as the pay-off for the fake-out
There's not much fake-out when you have a phase after DoG P1, it doesn't feel like it'd end on Signus
So, I'll give you that at least.
Yeah
You could suggest that the sentinels phase only occurs for the early-Cosmic-Worm fight
Wdym?
Oh you mean before beating them
So you can have the fun fake-out if you do the traditional recipe
and you can have the Sentinels Last Stand if you do the early recipe
yeah
Mhm
A bit strange but
Non-linearity shenanigans yes
Why are iron bars and souls of light and night in the recipe
Anything can make sense if you try hard enough
Make what you want with it https://gyazo.com/c6c448cddb1c5afe8bb5a48886921c13
theres luminite
^
iron is incredibly easy to obtain and doesn't mean anything to the recipe because luminite exists
Yeah the iron bars feel kinda, redundant
s'cuz of Armored Shell
Time to nitpick recipes for suggs
Yeah true, but Luminite is stronk enough to replace armored shell 
We need an irl strength test
Alright, I changed it
We need an irl strength test
positive infinity
The recipe can be cut down to luminite bars, galactica singularity, and phantoplasm and still makes perfect sense without all the pointless fluff
I kinda want to see an amalgam of all current souls
Light, Night, Flight, Sight, Might, and Fright
I don't think many other people would like to see that 
Sugg looks good now Kath
The iron bars are truly the only redundant part of pre sentinels cosmic worm recipe

Ok
whether you have well fed or lot
not?
well lot
oh, you fixed it
well, yes, katherine, but it would be better if there weren't any typos at all
it hardly requires a perfect world to fix typos
๐
You canโt shoot a hole into Mars
[Objective: ]
can we not go offtopic please @exotic stag
(c'mon it was one joke relevant to the convo)
๐
this channel is notable for going way offtopic, i'm stopping it before it starts
okay
anyway
This suggestion seems good. The biome-based lores are a bit situational
if you feel like, you can mention that you're choosing AS lore to go off of based on lore connections (at least, i'm assuming that's why you're doing it) or whatever reason you have for that
"A better condition for the lore to activate upon is the well fed buff, similar to aquatic scourge lore."
not sure if he added that in the last 1 minute or not
oh hang on I think I misread?
oh, i didn't see that before
I like this suggestion
aight yeah all this content seems fine
but
I would like if there was one line break right about here: "... ichor in pre-hardmode, for example.[]A better condition for the lore..."
The only thing i could say is weaken the effects of the well fed thing from AS. and thats a wrap
Eh, I think DS being like the 2nd boss doesn't need to have a noticeably strong lore effect. And the moment you get it is the one time you would use it.
A lot of lores are situational as is currently which I don't think is a huge issue.
Got a couple of English students here
I dislike walls of text :P
Thatโs the opposite of what an English student would say
I dislike long continuous walls of text
s'fine to have a lotta content if it's readable, broken up.
thas why @unreal viper https://discordapp.com/channels/225030931008847874/465195069406707722/761371701090451466
Nah, Iโm saying that English students opt for being verbose to sound smart or compensate for their lack of logical argumentation
.. aight I see
have something to do with word minimum limit of an essay
That's the reason why, yes
i took it here ok wiki editor guy

fluorite octet
8^8 different attacks
pls
but yes no
Are you experiencing trouble reading the don'ts donc
because I've seen a lot of your recent suggestions kind of break them

Oh
Try to find a way to get it open and read it.
((also you can edit your message instead of sending * corrections))
discord needs a manual
maybe make the guide progression a little bit more clear? im talking about gear, accessories, equipment for bosses etc
guide progression? what are you on about
huh?
the wiki? #wiki-discussion
K I read it and from what I now know I just have to edit the Sugg to give it a purpose other than a reference
Making it less specific wouldn't really work because it is a reference
don't make it a reference then
calamity does not need more references
There is a Don't that says not to make suggestions that are just references for the sake of references
so this is probably a futile effort trying to make this sugg valid
(can there even be a valid sugg that is a reference?)
. Well you could ask for something to get added with reference like examples but an actual reasoning
(Potentially, if it'll actually benefit the mod for a real reason)
like the "give provi a fargo like ring"
m
There are some game mechanics in the mod that are referenced from other games
like the adaptive time DR thing
and that could have been valid to suggest before it was added
(might be seen as too much effort but, as far as the reference part at least, it would be fine)
I have a question tho
Why didnt my planetoid Sugg get deleted
It violated one rule
The "too much effort" one
doenst really sound like it did
i mean its litterally disabling stuff
so you might need to go through the different parts of the code that rely on planetoids but like, you dont actually need to add extra stuff
just a "if the config that disable planetoids is on : skip" part azt the start
Oh yeah that won't be too much effort at all
Might be one or two hiccups but yeah it's just, adding one IF statement to the Planetoid gen code
Hardest part would be making the lab spawn somewhere else / in a different way, but that wouldn't be too hard
... also I just noticed that suggestion only got 35 stars, lmao
Most of her projectiles definitely perished when she enters cocoon phases
As far as I remember
The leftover fire blobs and projectiles from cocoon phases take forever to despawn and don't despawn, respectively.
two or three attack phases attacking at once, completely nullifying the point of the phase mechanic.
isn't that the whole point of provi?
On a semi-related note, I think the hitbox of the spears from the cocoon phase might be smaller than the actual spear, but it's hard to judge.
Eh, I'll disagree, but I am playing on a harder difficulty, so that has some effect.
I think it means like the projectiles from Scal killing npcs
Leftover fire blobs are supposed to be leftover
Well, that's potentially an issue, too, but I was referring to in-fight.
Also most of us here play rev+
Yeah, the fire blobs were a bad example.
So higher difficulty isn't a concern
I'm primarily referring to the spears, which can still be blocking me in the next cocoon phase.
wut
Well, that's kinda the point of it
To have attacks from the previous cocoon phase be used in the next cocoon phase?
Also how can it last until the next cocoon phase
how are spears still present in the next cocoon phase?
^
Because they don't despawn.
Even if they don't they'll just fly off into the infinity
they can despawn still
And beyond
Ah. I guess the despawn time is just too long, perhaps.
I mean, considering there are ~8-10 rows of spears, no matter which way I move, there'll be some spears.
well
if you do the funny
walk in a straight line to dodge all spears tactic
they still should despawn
I've never had spears present in the next cocoon wtf
I think I've only had it once or twice, but they're still there way longer than they should be, IMO.
just because the weapon is slightly more difficult to use than other weapons doesn't mean it deserves a buff
what
Is that your whole suggestion
i think the word i was looking for was a different pattern of movement
changed it
Better
pwnagehammer's volume will be reduced next update
so no need for the sugg @hollow kelp
๐
why does stardisk move like that in the first place?
Cuz it's cool
Hard to use but it does good damage or something idfk
I heard it does ye
it is a bit of a chore to use on fast moving enemies/enclosed spaces
then use a different wep, you have plenty of options
stardisk shreds everything if you know how to use it though
I dont think its meant to be used in enclosed spaces anyways
i guess the astral infection does help it
at the very least, everything that has a fat hitbox like levi
remember that not every weapon needs to be viable in every situation
mm yeah ^
i like the ultima but its hard to use underground i guess
Usage variety in weapons is interesting and good
If you want.
ill think of something else then thanks for the advice
aighty
what did you test these on @left ice ?
no AotE buff thanks :)
A single target dummy.
let it stay dead
also dummy DPS is not a good metric
A Target Dummy? Not even a Super Dummy?
you gotta test it on a boss
What should I test on?
a boss of the same tier
Testing against a boss and getting kill times is more useful info yeah
I can test on a boss, but even with the boss, the weapons were pathetic.
hell test it on like a Scorn Eater or something at the absolute least
with appropriate gear as well
then let's see it
testing a weapon without gear will always make the weapon look like shit
Alright, I'll do that later today if I get around to it. That being said, ark of the elements and devastation were both getting less than half of the DPS of the OBB when I was fighting providence.
And yeah, I know the DPS will look bad without gear, but I was using no gear for all the testing, so it was fair in that regard, IMO. But if dummies aren't a reliable metric, I'll try to get around to testing on bosses later, like I said.
I can test on a boss, but even with the boss, the weapons were pathetic.
so that was a fucking lie
pardon?
Ark is trash against providence.
once again not true
That's what led to this. Ark was getting me 3k DPS. Switching to OBB got me 8k DPS.
again, you did it with no gear
I did it with gear for providence.
have you done a playthrough with it?
Yes.
ark carries me until polter
also make sure that when you do it, you test with only calamity
Alright, will do.
in case you have any other mods that interfere with it
cuz there is no way you can say that thing is trahs
idk what would in this case but better safe than sorry
Theoretically, I shouldn't, but yeah, better safe than sorry.
idk about devastation
Interestingly strong varied opinions
especially alch lite
Devastation is just ark of the elements but without homing. Lmfao.
Devourer you can go do an in-game test too, just to be sure :P
Thats fair
got lots of work n stuff
I'll look into this myself
What's a good boss to test on easily? I'm hestitant about testing on providence since I only have an arena set up in my main world and I'm not sure about the effects of logging into that world with only Calamity.
What other mods are on your main world?
You can real quick install Cheat Sheet and Luiafk
make a new world, butcher WoF and ML
cheat sheet your arena, export it
yeah
use Luiafk's "Arena Platform Builder" to make an arena
The only other content mod I have is thorium, tbh.
then go to your new world, and import your build
You could also save & transfer your arena with Cheat Sheet yeah
its got that cool function
I have no idea how to do that. Oof.
idt cheat sheet interferes with anything
cheat sheet shouldn't, hero's mod might
It's in the lil paintbrush tool in the dashboard
give me a few mins and I'll get back to you
Ah, Brav is testing, I take it.
ye
okay then
Let us know the results, please. I won't test if you're testing already.
thanks brav
maybe three variables will be good
but just the time on it might not be good
one could have substantialy less time if someone has much more skill
like me ๐
just kidding im ass
Yes, but if the same person does all the fights, the skill will be the same.
no no, I can handle this myself
alright we're gonna buff both, thanks for bringing this to our attention
whoa that pfp
m

Mind giving the stats and comparisons for both with your testing? I'm curious on that, now.
Also, should I delete the suggestion, then, if they're confirmed to be buffed?
This about ark and devastation?
Yes.
Conclusion is just buff both, so you can get an idea of how long each one took.
s'already gone
yes
alright we're gonna buff both, thanks for bringing this to our attention
@zenith hazel wait rlly?
hm
that is indeed what it says
i was told they were the best and never questioned it
This is indeed taken straight from the dev server.
Try OBB, which I switched to for my fight, for comparison.
AotE and Devastation are the best? Never heard anyone said that
feel free to test it if youโre free chetto
The sad part is that devastation is just ark of the elements but without homing.
and other sources which i do not remember
in class rn
I can test โOBBโ when I get up and whatnot, yeah.
I think it would be beneficial for comparing the two weapons against a "good" weapon for the tier, but I'd assume that the intended time for the fight is already known.
What even is OBB actually, Iโm not 100% familiar.
Oob, a fictional character in Dragon Ball
โ From Wikipedia, the free encyclopedia
omega biome blade
Ah, I see then.
And yeah, OBB is dang good vs provi I heard
People doing glass cannon builds to test their buff/nerf suggestion.
Swordsplosion can be a contender, but it's a RIV
For consistency, it'd probably be best to test using the build posted earlier.
The amount of deleted suggs 
You mean the one Brav used? I can do that unless I have a different preference.
Yeah.
Speaking of balancing
@exotic stag Are you gonna edit your Frequency Manipulator suggestion, or what?
For me it absolutely shredded all the bosses. so must be a buf with mods
there's your answer
What was your gear again?
most likely
Umbraphile
Was this the one where you had like 4 AlchNPC potions on?
Okay
Potion of darkness i use when im tryharding a boss
and thats really it
I just stand inside the boss and it swings
nope
because you can't just stand inside the boss
i frames
even then, I doubt it's enough
For some reason it does let me stand inside the bosses though
then it's some other mod being fucky
yea then some other mod is doing that
those things have high as hell contact damage
Or its knockback being wonky
so that sugg can go then, ye?
Ye sugg can go until like maybe some other person has proof
okey, it's gone
Aight ye
But if someone has proof just let them know its already suggested before and you were waiting on proof..
homing Pwnage targets the closest thing that comes into radius and then continues targeting that thing
its targeting will not change mid-flight once it's picked something to ruin the day of
yeah so i thought they were all supposed to home
it's a 20% chance
why it has to be a 20% chance instead of being the rogue variant's stealth strike effect like the original rework entailed is anyone's guess because I refuse to believe the same weapon can't be used multiple ways
someday I'll get variant weps given the proper love and care. someday
I don't think that day will be today but it will be someday
yeah
it nearly got me killed
by homing in on a single lavabat
instead of the 40 red devils that i kept missing
about a suggestion?
its about something that happend to me in game
oh my bad
wrong channel
sorry for bothering
no worries

second repost
yeh third time ive seen it XD
I really don't see any proper reasoning besides "it's currently uninteresting."
The proposed idea also seems specific
or perhaps there could be one for every two minions summoned
4
4? that's a bit much
Either way, we need you to change your sugg appropriately.
at least 3 could work
such as
Less specific idea
so should remove dmg and for each summon spawned?
The idea section entirely can go.
so the idea heading or the entire paragraph
Here's how I would write the sugg
Rework Luxor's Gift's summoner bonus to be better than it currently is
Luxor's gift provides abilities for all classes, greatly increasing their damage. Although most of the classes greatly benefit from the accessory, Summoner only gets a single minion that can be considered mediocre at best. Luxor's Gift should be reworked to benefit Summoner more so than it currently is. As an example, it could summon more of its current minion than one, or rework the minion to be MUCH stronger.
Could rewrite it as an example of a rework, e.g. "as an example, it could summon weakened versions of the currently summoned minions instead"
The entire paragraph and the heading.
Summoner only gets a single minion that can be considered mediocre at best.
Provide more background for this honestly.
did
Looks better.

@cobalt pewter Why mention increased damage and not just increased use time?
Surely the lack of a limit, even with the reduced speed, will make up for the DPS, right?
(also you should clarify that "increased use time" means to fire slower, as that's a bit unintuitive for people unfamiliar.)
Yeah that's fine.
Just have that as a lil addendum and not a main part of the sugg
Aw, I like chasing down WoF for a second go while he's weakened
in death+ the grab kills you before you catch up
Well, me too.
:(
I don't play Death+ lmao
you still can attack from behind and hit the eyes/mouth hitbox and drain its life.
while he waddles across the underworld
You can ask for a config
or maybe some item to instantly despawn him
idk if the grab kills in rev 
Cuz there are a good amount of people who like returning to the fight
You could just leave and re-enter the world if it's that much of an issue.
huh, alright ill specify that
Leaving and re-entering is indeed an option
yes
A bit weird of an option but one nonetheless.
i use a res potion for regoing to his arena to save time tbh, kinda niche so i cant leave the world but that is just me
cuz running across the whole underworld isnt very.. fun
either way
ig you could use armagaden to despawn him
didnt think of that til now
That is also an option
Mhm
Unless hardcore
I think that kills you too so you'll still lose your Res warp
@wind falcon "Calamity" Extra Music is an unofficial mod by someone else.
i know.
We can't do what you're suggesting because of that.
oh hey i'm late to notice that the planetoid theme suggestion is in voting now
also cool it's pretty popular
Can you at least do the official music though?
Also the suggestion is formatted in a way that the top line will be the header, probably not something you want.
I'm not sure if music can be run clientside.
rip
Other than the extra music mention and the unnecessary top line, the suggestion is fine I think.
I'm not saying music running clientside isn't possible (could be impossible, who knows). I just don't know if it can.
or spotify
oh they are
You gotta edit your suggestion @wind falcon to at least remove that topmost line (required for bot formatting to work, your main idea needs to be the one that's at the top)
and you shouldn't mention the Extra Music Mod because there's literally nothing we can do about that, we don't own it
That looks better. You still mention Extra in your top line though
(also, no need to repost. Editing works just fine)
(also I think you meant to say "Calamity music" at the end and not just "Calamity")
@wind falcon
Got it
You still need to get rid of the extra music mention
which is still in the header
Still need to remove Extra Music mention from your top line
The mod is awesome btw.


Kind of stupid question but what is a client version?





