#suggestions-discussion
1 messages · Page 997 of 1
They have life crystals and other ores in them
planetoids serve as QoL essentially
Wouldnt say they would be useless
It would feel weird imo to have an option that literally just makes your playthrough arbitrarily more difficult due to the loss of the Life Crystals, Gems, and then later on the Exodium Clusters
you can use excess life crystals for like heart lanterns
and the only arena you would build in space is storm weaver
even then you can just lead SW down to surface
Ok
Ik they serve a purpsoe but its just a waste of space if u don't need the QoL things
And ofc the lab
But u could keep the main one for it
Also that's why I suggested it'd be an option at world gen
Cuz not everyone would like taht change but a fair few would appreciate it
Dont think anyone else has complained about them
Lot of your reason is centered around them taking up too much space
You wanna include some things that you would use that space for which the planetoids intrude on?
skybridge space
just because br wof is easy on melee doesn't mean it needs a buff @exotic stag
provide a better reason
I was saying to nerf its hp for other classes
but up its damage because melee just kills it so fast.
that's not how it works


BR WoF takes like 30 seconds for most classes I think
He fucks you over for Hive Mind
He does like 500 per laser
I suggested a nerf
lmao
Cursed I hope you realize this is BR WoF
I really think he’s too high in difficulty compared to almost every BR boss until like tier 4
meh
He gets cheap hits and pulls bullshit by teleporting you in bad places too
ez mode imo
He can 3 shot you
He fucks you over for Hive mind and steals your silva revive
How so?
although he was the boss i died to on my first BR
He often puts you in places with little room to dodge
I’ve asked a lot of people and the agree his damage is a way too high
c r y s t y l c r u s h e r
hivemind was the first boss to kill me in boss rush
also
I don’t want to spend 10 hours clearing out hell
i only died to him cuz dragonfolly fucked me over
crystyl crusher makes it an hour at most
and you dont need to destroy it all
imagine not using crystyl crusher as a weapon
He is still way too much of a difficulty spike
meh
He’s harder than most tier 4 bosses
br wof was ez for me
id say dragonfolly is harder
same
dragonfolly fucked me over on my first go
which was why wof killed me
I can usually kill him, but he’s still a huge hurdle and has killed me at least 20 times
He ends a lot of my BR attempts
yes that's how the suggestions channel tends to work
he does?
people post suggestions there
oof
(I blame discord)
Maybe
Yes
This is an insane idea
Okay so
Make WoF the first BR boss so I don’t have to wait 5 minutes to die to him every time 
Order is relatively fixed now
His health is fine, but his damage is just too high
They'd only slip in new bosses within the current fixed order
Unless fab would announce a new voting for BR
I don’t wanna spend a full day clearing out my underworld
Which most likely would happen after the superbosses are out
then use the crystyl crusher
as a weapon
Okay, I’ll just clear out hell
Also, some BR bosses are supposed to get shredded in 10 seconds while others take several minutes
It all depends on class
no it depends on boss
I don’t wanna spend a full day clearing out my underworld
@sharp ibex takes like an hour at most
😛
an hour is a lot of time to make an arena, even if you're endgame
It'd take less than an hour with crystyl crusher
Even quicker if ur using luiafk with improved drill mount
(You still gotta elaborate more in your Planetoid suggestion's reasoning, Koorapika
Whatcha need that Space space for?)
Add that to your suggestion then
(and remember that you're tryin to convince people with your reasoning)
Well I don't have to convince anyone other than the Devs since the addition wouldn't do any harm to players it wouldn't even affect them in any way
It's a case of whether it's worth adding or worth the effort
wew you're really putting in the minimal effort aren't you 
If you're building in space don't the planetoids actually help considering you can't place blocks on nothing
an hour is a lot of time to make an arena, even if you're endgame
@frail mantle at the most i said
if you can't convince the masses, it'll never go to dev in the first place
f
@sinful steeple I think placing a few platforms and then destroing only a few platforms is easier than a whole planetoid
What do you place the platforms on
you can use ice rod sold from wizard
@dapper coral well it would only appeal to builders so the suggestion itself should be enough to convince them
that's not how that works
Wait you can place stuff on the ice rod?
You're really not doing much to convince the builders considering it's just one throwaway line you appended onto your reasoning
Yeah I typically use Ice Rod whenever I wanna build in the sky
planetoid is a holy ground for builder
if you don't have convincing reasoning, no one is gonna care enough to star it
Also yeah builders love the planetoids
but, why are you building arena on space
@craggy stratus trust me there are a ton of bosses that are so much easier with a world-long arena
I've seen so many planetoids reengineered into bases, I've even done that
You can add that to your reasoning too, Koora
Building it close enough for the planetoids to be relevant wouldn't give you enough room to dodge
And also space slows your movement
a world long arena doesnt necessarily be in space
I find
Mech bosses
Calamitas
And other bosses like that so much easier
Also planetoids don't always spawn in space
I had a lot of cases where they were below space
sounds like small world
Are you thinking of floating islands? Planetoids are the ones that always spawn in space
Also could anyone send me a link to 1.4.4.4 calamity cuz 1.4.5 is laggy af
Scroll up in #mod-downloads
K
maybe add that to your sugg then
Next update fixes a ton of bugs so hold out for that
subject got changed and now discussion is no more
come back here to answer the questions @crystal iron
lol
Yes yes
You can add arena building to your sugg's reason too
.. and if you're tryin to convince the builders than make it a more significant part of the reason, talk about how planetoids get in the way of building or whatever
K
arena building isn't really a good reason imo, cuz space slows you down, and wasting a buff slot to negate that is just a bad idea
that doesn't make it a bad reason
Some ppl prefer that "debuff"
I personally like the challenge
as long as koorapika can justify making an arena in space (which he did already, he said that certain bosses are made easier by this) it's fine
Storm weaver?
you can bring storm weaver down to surface
Yes
@dapper coral well it would only appeal to builders so the suggestion itself should be enough to convince them
@crystal iron nah im a builder and i love planetoids
Not everyone does that though
hmm
@mossy badge that why itd be an option ffs
also remove the ping in quoting
Oh
yes pls
K
ben, do you think you can implement such world gen config
@mossy badge that why itd be an option ffs
@crystal iron there isnt a reason for it to be an option
Well, there is
not really
For people who prefer it and people who don't
This whole discussing is about giving reasons about it being an option
the option part of it is useless discussing imo, if you don't like it then don't select it in worldgen (if it were to be implemented) and that's that
thats like having turning off labs as an option
it's more important to discuss the actual concept
I personally think it wouldnt hurt to add that
planetoids give ez Enchanted Sword
koorapika you can also mention accidentally summoning queen bee with stray bullet
QB is gone
ah
🦀
It can be in this sugg's reasoning for the time being ig, provided Cal does not fix it
nah, larvae are gone
Oh ok
they got replaced by honey chests
s l u r p
so this sugg good then?
Aight so the sugg has a good bit a reasoning now
It's formatted/worded pretty questionably 
But it's there

first sentence still wack, and yeah the formatting too
"Also that space could serve as a building space
Also planetoids get in the way of building"
I'll un-exclamation it now but I would definitely prefer you try to make the reason more cohesive and legible
bruh
more readable, rover means
yeah
Should I just re-do the sugg as in just edit it completely
K
that's usually what people mean by "adding it in", yes. add the reason, not simply append it at the end
also, about the visually disable all player-created projectiles sugg, is that even possible code wise?
it just seems
strange
It's probably possible
Can't promise it won't be buggy but
you could probably run through all projectiles whose Owner is set to a player, and set their Alpha to 255 (invisible)
does that include projectiles spawned by summons?
huh, translations
hmm maybe
you're bieng sent to brazil
@midnight flume Translations aren't done by the dev team, they're all unofficial
No use suggesting it here
annoying thing with translations is that yeah its not by us
shouldnt translate mod be unofficial
ye
Also would probably come under large amount of work
If I want to translate the mod, how should I do then?
YOUR GOING TO BRAZIL
I'm personally unsure, but there's probably somewhere you can learn how to do it, considering the existence of other mods that do it
let's not meme here please, devourer
You can try asking in the tModLoader server
jokes aside this is a really good suggestion
Thanks for the advice
smh Iban immunity
oh i missed that, heck iban you are bad boi
there are a lot of brazillian people who play this game
well, the dev team can't translate it
I recently started to play with a friend of mine and I have to translate everything to her, because she isn't very good at english
I worded it a bit more like an ad unintentionally
That's a more convincing reason yeah Koora, nice
Just make those double line-breaks in your "summary" section into single line-breaks so they don't take up as much space
Apart from that it's fine now
K
Wait I thought the foreign lang mods arent official
- change all the "in a way"s to "in the way"
- stating "an option" twice is redundant. tho I do understand your frustration at people not reading that part lol
"in the way" is the more accepted way to say it yeah
The only official mods are Calamity Mod and Calamity Mod Music.
Everything else is unofficial.
I'm personally fine with "an option" being said twice :P
also, this reasoning doesn't hold up:
Also they're also annoying if ur fighting a boss in space (if u want a little challange) and u bump into a planetoid and get stuck in an attack and die
if you're fighting a boss there, you should be aware that planetoids exist. if you die to one. that's your fault, not the planetoids'. that's like blaming the houses in the underworld when you get stuck on them cuz you didn't clear the way in the first place. if you do find clearing them up annoying, then that has already been stated in other lines
I mean
I think that line is weak cuz of the fact that you would fight in space for a challenge, that seems odd and not something that many players at all would do
but
I think it's fine for them to explain that planetoids are big obstacles during boss fights
Ye I was a bit sceptical about adding that line too
Maybe i should say a fun challange
pff
Everything else is unofficial.
@radiant meadow calamity extra music?
Unofficial.
I would mention Koora that bosses like DoG, Yharon, and SCal are highly mobile and their fights can extend into space (especially DoG)
and at that point you do have a Gravity Normalizer Potion
but planetoids still get in the way, and can be annoying to clear
I have no idea what the hell is up with Yharon's space enrage
Because there's no terrain
doesn't yharon just enrage if you're too far up? and scal has her arena
If you fight her close to the ground then you can have hills and such getting inside the arena
With SCal you need to find a space in the sky that's clear enough for her full box
the ocean?
(annoying walking/flying all the way there every attempt, assuming you don't have teleporters set up)
doesn't yharon just enrage if you're too far up? and scal has her arena
@dry latch just said that -_-
admittedly Floating Islands post more of a problem with that regard than Planetoids do
but
planetoids can be annoying for that
yes
DoG is the main one
floating islands are the real annoying ones
No height enrage and unlimited arena
what I said was that yharon enrages if you're too far up, not that when you're in space. being in space usually does mean being too far up, but yharon can still enrage even without reaching space if you summon him from a low enough altitude
(I don't know if his height enrage exists anymore or when it triggers. A visual cue for it is something I've wanted for a long time but it never happened)
Ye floating Islands still pose a threat but there's only 5-6 of them per large world
Not 25
8* floating islands
what does not being able to attack have to do with being hit again? + nazar
ignore the first line, am sleepy
This is a very understandable reason
however
@exotic stag Que?
Hooks getting cancelled could lead to getting hit more
What mod version number are you on?
its just annoying for the 5 seconds
what mod version are you -- that
Are you playing in Death Mode and have the Expert debuff doubling enabled in the config?
"latest" doesn't help
that's not a number
yeah, but he mentioned not being able to attack instead of not being able to use items
Its the most recent update...
which is that
Again, doesn't help
give us the number
im not in game rn.. im in a google meet bruh
Okay, when you can.
its the 1.4.0.1 one i think
That is incredibly old lmao
i said i think
It's a 1.4 version, but 1.4.0.1 itself was like early 2019
its the most recent like patch update..
well when you see, make sure it's updated to 1.4.5.002
I will..
It should be because i updated it after the patch with draedons labs being broken
like right after the patch released
Alright that's more helpful
is the translation sugg gonna stay?
Crimulan SG's "Cursed" has been 1.5 seconds for about a year now, since way before the Labs update
I'll exclam mark it
Aight
Also i think you reacted to the wrong one?
Naw, that one has an issue too
Mine has no exclam mark tho
A pretty core issue, it prolly should just be deleted
I can exclamate yours in the meantime till you get that proof ig
A mod conflict would be my next best guess yeah
Side note rover, the suggs doc has some channel names spelled using underscores instead of dashes, e.g. #bugs_read_pins instead of #bugs-read-pins.
also, about the "Make the Luxor's Gift Melee Bounce Noise less annoying" sugg, can we just report that to bugs instead? cuz that has been sugged at least twice before (yes, one of those was from me kek), and they never reach a high enough number (think cuz not a lot of people use luxor's gift). seems more like an oversight to me too (tools shouldn't trigger melee wep effects)
there's still one more #suggestions_discussion
I believe Luxor's Gift working with Drills/tools is somewhat intended, or at least it's not been thought of as needing change
Also why is raiders talisman even recommended? its only crit
uhh... wrong channel?
yep..
Aight my schools over. ima check versions
Not that it matter much now cuz, unless you're somehow super outdated (like, over a year) then there's no reason why the Cursed duration would be different
s'been the same for a long time
it may have been a bug.. which is why im checking
it may have been a bug.. which is why im checking
is suggesting a cheat item that set all classes proficiency to respectively 5, 10, 15 for the purpose of dps testing violate the first rule in mod suggestion - SIS?
also, i dont think making anahita an npc is a great idea
the reasoning doesnt make sense either
@ashen warren What
h

are they invisible or did they just suggest and leave
For one, it needs to be formatted properly. Main idea at the top on a separate line (Shift+Enter) with reasoning below.
I think that proficiency suggestion idea would be fine ChadLad
none of us have roles that are black names lol
rover what do you think about my sugg
Player: goes out of their way to kill ana and levi, optional bosses
Some people: I feel bad for killing them, they should join you
That wouldn't be an SIS, that's fine
Would be helpful for testers and no-hitters
yes, industrial revolution for beta tester and nohitter
cool now when's the boss bool resetters
well most no-hitters already have a mod that lets you set proficiency level
but a non broken one would be nice ig
we should probably take Dom's mod out of the equation
considering it is, for all intents and purposes, discontinued
Is it broken
it breaks the game in several ways now
Player: goes out of their way to kill ana and levi, optional bosses
Some people: I feel bad for killing them, they should join you
@hollow idol lol
pro tip: you should really get rid of the ping when you quote people
technically the ping is outside of the quote
...
im kind of a noob at discord
Okay
I mean if you're really desperate you can use cheat engine to edit proficiency values
I imagine that got cut off a bit short
the comma
Discord 

It's not a hard cap.
i guess i can assume each tester and nohitter has atleast 3 characters
This sugg looks good
a command?
is it possible? command?
We haven't messed with commands before
dom's mod did it too
imma add that too
I guess?
if commands seem a bit cheaty then i can see why we wouldn't
but given that it's meant to be a cheat item anyways
it could be an option
it is supposed to be unobtainable yeah, cheat
This sugg is definitely possible, I’ll say that.
I wouldn’t necessarily say to limit it at 5, 10, and 15 though.
Maybe just get dom to get his mod working unless it was discontinued for a reason
that's not gonna happen
PoD is scrapped now.
Commands do seem a bit cheaty tho
i dont know much about coding, so ig limiting to 5, 10, 15 would be less coding
Dom has expressed that he will not be continuing that mod for any reason
Aight
If Dom could normally make it so you could be any level, I don’t see how it would apply strain.
But there could be a cheat item that allows you to change profiency
That's the best option imo
Well like still, set increments of 5 don’t appeal to me.
I mean
Those're the only ones that are needed, right?
and besides, testers already have their own means of fiddling with proficiency
What could possibly be done is clicking with the item guess up by one and right clicking down by 1
But that's a tad bit too specific
as for nohitters, p sure there's someone else who's made a proficiency editing mod
What do testers use
Check dev Rover.
i don't know if NotDragonBlade's mod lets you change proficiency
Does it take that long to say what it is
but if it does then that would be the solution for nohitters
ponged in dev
^
A mod by Dom, okay
It's not a public mod.
if nohitters also have their own thing too then the sugg is invalid
how unfair 
Become cool Philo.
Indeed, it was a joke.

I specifically told testers to keep it in the dev server because I do not want to involve myself with the nohitting scene like I did before. Not now.
just ask some nohitters and see what they use
I think the old broken version of PoD?
if people have that, then they use that, yes
but the newer nohitters don't have that mod
Some people keep it and disable it, yeah.
I forget to even look at proficiency 99% of the time.
but it shouldn't matter unless you're really minmaxing anyway
I don't see the big deal about prof.
If someone else wants to make a mod for such a use, more power to them.
Honestly, I'd prefer if my mod was not used anymore, but I can't really enforce that.
The best solution would just be a cheat item in game
In Calamity?
again, who would this serve when testers and nohitters already have their own tools?
What do nohitters use
it's not like the casual player would use it
It is, but you can go in and mess with it
Well the nohitters' one aint supported anymore
it's the same case with the charger test item
And then disable it again
I think specific QoL like that should be done by other mods, personally.
I didn't add the test charger with intent of it going public
yes, someone else can make that
I was planning for it to be for testers and then it'd be removed before we released
thats fair
you can move the charger test from main to the helper mod
It was only kept in due to multiplayer being a fuck
but that's fixed now so it could probably be removed
mhm
and join the void with shit like particle accelerator
YuH doc material 
byeah I can just remove the sugg if nobody objects
uhh
i dont object, i think it should be done by other modder
it's a neat idea but I don't 100% agree with us doing it
I object, but only cause it's valid
I kinda object, I think it's fine to have unobtainable cheat items
i kinda like it tbh
I think the precedent of adding QoL in such a way itself puts me off more than the specific case itself
When other mods can do just that
i’m not a no hitter but it would be great for them
but again, it doesn't serve much purpose besides for people digging through cheat sheet
wdym not much purpose
I'm a judge and forget proficiency exists half the time.
because like I've said, it's not like the average player is gonna use it
It would be more convenient if no-hitters didn't have to use a separate mod
and having it in Calamity makes it more manageable by devs
it's practically only gonna be used by a very small portion of the fanbase, so even then there can be a separate mod to manage that
nohitters don't have to use anything
and? the final dawn exists.
I'm a judge and forget proficiency exists half the time.
for some reason for a split second I thought you meant that you're a judge irl
If you overlevel a bit, oh well
what about the final dawn?
the average player ain’t gonna use that
What
that's just narrow minded
that's
that was a joke lads
completely beside the point
That's kinda the opposite of true
someone paid for the final dawn
okay
nobody paid for a cheat item
and we don't really like to pop in with a joke in the middle of an actual sugg convo
that's not a request for anyone to donate for a cheat item btw
Time to donate for a profiency changer item :echhyperventilate:
I'm pretty sure multiple devs will be like why
beside Dom's mod, is there any public mod that can allow player to do this
and we don't really like to pop in with a joke in the middle of an actual sugg convo
I do that a lot
as in, something that's just completely beside the point and derails a convo
There's no public mods because it's not really something people need.
I'm counting on
to make one
if he has a billion clones on fargo server he can surely program it 
(Slightly off topic, but can we add “Anahita/Siren NPC” suggs to the don’t list? I see them often enough to where it’s annoying, but there’s never enough reasoning to even justify putting it into voting.)
Hear me out
What about people testing DPS and stuff, who aren't official testers
Like people doing it for suggs or updating Class Setups
Denial of Service
I don't think prof matters for class setups.

Since it's a comparison by tier
you compare them too each other
with the same loadouts and such
I think it's a bit inconvenient to like
have a 10% damage difference among other stats
that is unrevertable
I don't think prof matters for class setups.
doesn't, cause contrary to popular belief it doesn't list the best stuff
And if you're doing it for suggs, then something needs to be buffed or nerfed, yes?
Well, I don't think prof is going to have such a drastic change in that we all go wtf happened
And we don't balance solely based on suggs. We would have testers test them for extra insurance.
And again, these are often in comparison to other weapons. If you test true ark with 15 prof and then terra edge for comparison with 0 prof. That's not Calamity's fault. That's your fault.
so true ark and terra edge with 10 prof should give the same result as 0 prof for both right
ye in comparison
obviously 10 prof results will be better than 0 prof results
but comparitively, it would indicate if one of them is wacky balance
Proficiency should always affect weapons equally.
So it’s not as much of trouble as say gear load outs.
Now if you have 9 prof on terra edge then oops you level up, 10 prof true ark, I think the difference is minimal
that it doesn't matter anyways
You could also have characters with each level of proficiency in each stage of the game, as test dummies that never advance to the next proficiency cap.
as like a backup
Yeah
Reminder that it's a soft cap
Ye u are unlikely to level it up
But it could be a smol issue
Just make a backup of that character beforehand.
but that would take SO DAMN LONG
leveling up to lvl 15 is something i have never done
I have, quite naturally.
at least i don’t think i have, proficiency is the most obscure part of calamity
What do you need to level up to 15 for at such a high speed?
and bruh, I went afk for 6-7 hours once when prof first came out to get to lvl 15 on summoner. fight me
I got lvl 15 proficiency on my Deathmode Summoner before Provi
then i guess i can sugg an item for each class for afk proficiency farm
A rubber band on your mouse to hold down left click while water and chaos candle are next to you?
i guess summoner proficiency is the most noticeable, with extra summon slot
but then you could just not summon the last summon if you need to watch your prof that badly
for whatever reason
this sugg feels very unnecessary to me tbh
there's other solutions to this problem than a cheat item that a very small portion of the community will use.
(Offtopic, but can "Anahita/Siren NPC" suggestions go in the don'ts? It's pretty frequently suggested and I never see it have any reasoning beyond "it's cool", or anything to trounce the fact you killed her)
Should the sugg be removed then?
zap
rip
opinion on my suggestion?
mode, accessories, loadout?
Kill time not needed I don't think
This isn't that kind of sugg
(Also its name is Mana Polarizer now)
is mana polarizer affected by rev+ healing nerf?
yes
mhm, Mana Pol doesn't bypass the cooldown
again, eldritch tome and polarzier is great synergy
How does the nerf work again?
expert, statigel armor, mana polarizer, shield of cthulu, frostpark boots, mana fower, skyline wings, pretty much any useful buff sold by brewer at this point.
It's not just Rev+
just make it so that you dont just sit next to the eye and shred it in expert.
ohh the Brewer you say?
I have no idea if that includes non-vanilla potions
so, should i specify expert only
ohh the Brewer you say?
I have no idea if that includes non-vanilla potions
@hollow shell the non vanilla potions i bought: yharims stimulants, tesla, triumph
AH okay
Okay, that's fine
All good and fair stuff.
oh and greater dangersense, but that just highlights shots
In dmode I think lifesteal regen rate is 0.25 a frame.
So you should get 15 hp/sec from it at most.
how does rev+ healing nerf work?
Also @ashen warren (and @ wert) I'm pretty sure this is all there is to it
https://calamitymod.gamepedia.com/Lifesteal#Lifesteal_cooldown
as i was getting like 50/60/sec at a 1/3 modifier
I don't think Rev has any specific nerf, it's just a slightly stricter cooldown than Expert
You a certain amount of lifesteal you can get before it has to recover
It recovers every frame.
The intital burst and recover is lowered.
cuz one mod does somethng to lifesteal when on the mana sickness debuff
(mod?)
idk if calamity, first playthrough of mod
gave a out of touch deuff, lemme check
thorium
That's different
Ah, I don't know if that affects lifesteal
Out of Touch just prevents healer class from spamming mana pots
Pretty sure that solely affects their Healer class
i just noticed that my sugg was deleted
Out of Touch just prevents healer class from spamming mana pots
@radiant meadow they nerfed the debuff.
i thought i made it perfectly fine
its now only 1/3 effective instead of *0
it's still a completely separate thing
what was it about Fishy?
torches
There was still a few lil things that you were told to edit but didnt, Fishy
But I do think that your suggestion was fine overall. You can repost it if you have it, or rewrite it
i dont have it but i wasnt pinged about it so i have no idea when
It was this
hey, would it be okay to just suggest rebalancing part of the game, but not so that they have to add a bunch of new items, just change how one thing triggers, and buff the rest of the things afterwards.
i changed both of those things
What, exactly, wert?
I don’t remember you removing the essential light part of it, just adding the proper lighting bit.
a critiscism on DoG i have is its second phase only adds a laser wall that doesnt add too much to the fight, how about vhange its progression more like yharon, and also remove cosmilite from the draedons forge.
after that buff all bosses and weapons that are made after DoGs defeat
that is hell to balance
That would probably be a lot of work to rebalance all of post-DoG
(and ofc put the buffed moons after phase 1 is defeated)
i removed it
my real question is how does it not add much to the fight
That would probably be a lot of work to rebalance all of post-DoG
@hollow shell wouldnt it only be just finding the correct stat modifier for most things
you underestimate how much work that is
^
I don't think you did, Fishy
I remember seeing the sugg an hour or two before it got deleted and it still had that bit
rebalancing is hell, or so i hear from beta testers
my real question is how does it not add much to the fight
@golden narwhal pretty simple to dodge and doesnt do much damage compared to the boss.
oh i know i caught that bit a little bit after i got home
Also yeah do not assume that all weapons will buff equally
rebalancing half of post-ML would take months
^^
which uh, probably falls under the "large-scale rework" don't
doesnt do much damage?
Yeah
You didn't ping Ben about it or mention it here, Fishy?
He's in expert
Ofc it won't do much damage compared to say the head stares at death
unless theyve scaled DoG wonkly it wont do much damage compared to boss.
Anyway I wouldn't support DoG's phases becoming more similar to Yharon much, cuz that'd make them both less unique
Don’t the laser walls also inflict god slayer inferno
yo, any mods on, i have someone who just posted a half torn up foot in my dms
oh
oh
oh
uhhhh
Uhh @sonic torrent
...wtf
👀
and make sure they're in this server
(get their ID first)
Yeah
mm that too
i was checking for laser damage, and saw the sentence
yknow, prob watching my stream and saw me report it, and was like, i gotta get some internet clout somehow
ok back to topic
DoG contact damage should be more unforgiving
laser is basically a skill check
so dealing less damage would be balanced
Laser forces you to slow down instead of keeping on running
that too
(and is incredibly iconic for DoG tbh)
DoG’s laser walls deal about half the damage of dog’s contact, in any mode (besides Deathmode)
half of instant death
~~pretty sure half of infinity is 396
~~
no, bigger
Byeah
Thorium bit can be removed entirely
^
"bonus healing" is not lifesteal, it's a Thorium stat
not sure if this could be possible or not, but is there a way to maybe toggle shield visibility by having an item favorited? I know that lores can now be activated by favoriting them, but I'm not sure if you could cancel the visibility of shields by having some specific item favorited.
Thorium bit is irrelevant
Out of Touch only affects Healer's bonus healing stat
it does not affect lifesteal or other forms of healing in any fashion past that
actually better run it through here first
cause the astral infection to spread
the astral infections lore is riddled with the fact it can spread and spreads through anything, heck astrum aureus was created via its spreading, but in game it doesnt actually spread.this makes its lore highly innacurate, and a pretty simple biome, with no purpose other than that one weapon from drops and the two bosses. changing it to spread will add depth to the mod as a whole, as it will make it seem more alive.
not gonna happen.
Spreading is something fab has stated that he doesn't want the astral infection to do iirc, and evil biomes already spread enough
Spreading is annoying to deal with.
also ^
And I wouldn't be surprised if it caused multiplayer desync like astral solution.
one weapon from drops is also highly inaccurate
and two bosses is the amount sulphur sea gets (minus an event)
there are like 7 weapon drops lol
yeah lmao
Don't forget the big ole Altar tree-monolith in the biome, used to summon Deus
That's something pretty cool and notable, moving it away from just a simple biome
(And don't forget all the Fishing content)
it doesnt mean anything if the lore it has doesnt make any sense whatsoever
Okay
just to let you in on a little secret, calamity's lore is already kind of a mess.
and iirc is going through overhauls/reworks
It is.
However I don't think Astral's will change much
that is true
astral actually should be able to infect somehow
changing it to spread will add depth to the mod as a whole.
that's...not really true.
or there be lore a explanation
Lore is gonna get changed a lot probs
it's one of those things where it's separated from its actual lore for the purpose of not making the player want to kill themselves trying to manage an additional spreading biome on top of the hilarious Corruption/Crimson
Iirc a ton of lore is done but mrrp's computer broke and he can't get it fixed bc corona
what thomas said.
Ye
spreading biome memes are also why the Astral Infection can only ever spawn Dungeon-side
because otherwise it'd eat the Jungle for breakfast
and that's kinda bad
Begone evil makes evils go :echceasebegone: tho
the evil biome usually does that on it's own, thomas
well yes
but it shouldn't
also I'm pretty sure Begone Evil also fucks the introduction of Hallow and HM Corruption/Crimson although I could be wrong
I don't care who made it, people make mistakes 
Byech it works fine from my experience
idea: add a energy orb that spawns in with the astral with a chest next to it with lab parts, the thing that does nothing and a draedon log saying that it prevents the spread of the astral. this way people can choose if they want to let their astral spread, and if not the lore still makes perfect sense
Could be made into a valid sugg
so here's the thing
the Astral Infection only exists the moment the player enters Hardmode
or at least, from a gameplay standpoint
("Bc lore" isn't really the best of reasons to be completely honest.)
(I'm gonna be real with you, it's still a more valid reason than "because it'd be cool" or "QoL" or whatever)
(like, infinitely more valid than such)
Ye but calam lore is kinda detached from gameplay
This could be a step in the right direction tho
Astral Infection's pre-existence or lack thereof is a strange thing
very cool lore
Astral Infection just...doesn't really exist until hardmode happens randomly, yeah.
Astral Infection's pre-existence or lack thereof is a strange thing
@hollow shell actually not really if you think about it, it just mutated into existance and started corrupting everything, begining with a god.
No I mean
its lack of pre-existence in-game, I think he means
the ancient seal breaking night and light may have dislodged something in the stars that blocked the pathway
with regards to gameplay vs lore
Cuz Aureus already existed beforehand, and yet the meteor lands within your playthrough
there was no ancient seal
theres creative ways of thinking about it.
there's no bigass Undertale-lookin' ass barrier keepin' the Astral Infection out
it literally travels on anything and everything it touches
~~smh Thomas look at WoF
~~
What if draedon secretly built aureus and did shit with him when u weren't in astral biome
with regards to gameplay vs lore
Cuz Aureus already existed beforehand, and yet the meteor lands within your playthrough
@hollow shell astral has an influence on gods, what else it has influence on is limitless.

That's not what I'm talking about wert
Aureus was made to study the Astral Infection
could be from the future, could have been from another planet.
I'm pretty sure it was the gods that influenced the astral anyway
I don't care how good Draedon is, there's no fucking way he built giant mecha space Crabulon within like two hours to study the thing and then had it get overtaken
Perhaps he built a time machine :TaxEvasion:
@radiant meadow perhaps aures had a time machine in it
okay it is time to stop now

either way it seems like a lot of hacky workarounds to explain something that could literally be explained by just having the Astral Infection actually exist in some capacity beforehand
^^^^
i really want the bots to be named in the draedon fight now, naming one aures would close the astral loophole
aureus
whatever the hell its called
Just like...have the astral meteor be in some chunk in the land, and then spread after hardmode happens.
(maybe make use of something akin to the Evil Islands? if Corruption/Crimson can infect Floating Islands, why can't the Astral Infection?)
(I'm pretty sure the canon is that there were other past astral meteor landings in the world, yes)
- aureus was made to study astral infection
ooo, so you can have something like
there's a mostly-degraded meteor somewhere underground
there's a bit of Astral Infection around that
maybe a bit on the surface
Maybe Thomas
yeah like that. so you get a glimpse of what's to come.
~~can't believe thomas just singlehandedly made the Astral Underground Revamp
~~
...I literally pulled that out of my ass in like 2 seconds why do I like this idea so much already
a
prolly bc it fixes the problem very efficiently.
I can't even make a sugg about it because like it'd almost certainly be way too specific to fly
that and I'm pretty sure pre-HM Astral Infection falls under "grand-scale reworks" 
idk man 
More lore worldgen is (almost) always welcome
We have some planned in dev which I am hype for
but we didn't think of having sparse Astral blocks hinting at its existence and demonstrating that it existed in the world before the impact
that would be so good ngl
...you know what
I'm not gonna like get instantly owned by a dozen suggestion memers for breaking some Don't if I make a sugg about this, am I
because fuck it I wanna make a sugg about this now
do it
gets instantly owned by a dozen suggestion memers for breaking some Don't
alright clown
you're one of the ones who would do that
3 exclaimed suggs in a row?
lol
That's a record aight
nah you just haven't seen Thomas a lot yet
well you see, Devourer of Lore, it's because the other regulars who try to police things more often fear my raw power and try to stop me at every turn
well
and also because that's kind of just how the cookie crumbles. I throw shade at everyone equally, it's fine
there are rules
I know that
they aren't
I think you misunderstand our punishment system.
Oh I didn't follow this chat
not followin' sugg rules isn't (usually) grounds for a ban or even a warn
how do you come to the conclusion they're tryin' to keep me from bein' banned
heehhh?
well when someone tells you to follow the rules its usually so you dont ge tpunished'
also scuse me while I take your idea and make it into my variation of the sugg
not here


plagarizm, on the other hand...
Let's calm down now. This isn't a competition, this is a collaboration.
Lmao
I know but still I need validation
and also jokes aside I need to make sure I'm not gonna instantly die for breaking some sort of Don't because like Philo or somebody else is gonna come in all "well actually Thomas you broke a small technicality with this one suggestion Don't and so you're gonna need to not do that, get outta here"
You worry too much.
yes
yes I do
Just post it and then we can work from there.
alright time to do the thing
poggers
(iirc I did that once in regards to your sugg because I got confused in the rules
)
I'm like 90% sure you've done that to me before yeah
Caustic Staff was changed because it was extremely broken.
Just il edit that shit in dissonant duality thomas
ok I probably don't know how il editing works tho 
Bruh
I specified it in a way that wouldn't do so, though. And yeah, I can see how caustic staff might be an issue at the progression stage. But at later stages of the game, that won't really be an issue, IMO.
Madlad
Hmm
gseal
bruh
I'm not gonna just go back on my no-Calamity-additions-with-DD assessment for one thing
that's just not happening
I'm not subjecting myself to that pain again
ok that was a joke no need to pile on me 
anywho is this like too specific or is it good
Anyway, another way to expand on astral phm is to convert one of the Planetoids into astral themed
Even in phm
Ye
seems fine to me
Yeah sugg is ight
I performed a more extensive check on this one (cause of course I would)
and didn't find any violation
Smol pockets of astral ore could work incase the main meteor gets fucked up and you don't feel like slimes
cause there is none
Thomas really do be evading the dont's 
except I can't dance and I can't socialize so I instead stick to the walls like the antisocial fuck I am
This sugg seems fine, but I'm wondering
do you expect it to be enough for it to be considered a biome, or no?
Since someone did make it and I might need permission from them
do you expect it to be enough for it to be considered a biome, or no?
.
uhhhhhhhhhhhhhhhh
it's already a biome
It'd use the same astral blocks
What rover meant is prolly the size
So no
actually yeah doesn't the meteor itself already basically qualify
or am I just like
dumb
no
It'd probably be best as just smol chunks of astral ore in planetoids
both are reasonable outcomes
He means size-wise. As in, would it have enough blocks to change the background and music.
Uhh I think the Astral Ore blocks have a high biome priority yeah
I might be wrong tho
(hey can I get some credit for inspiring Thomas? I guess it's fine if not)
Well I mean, there was a message by Cursed in the prior convo that led to Thomas's idea
I think.
you clearly haven't seen the time where we posted the same sugg two seconds apart
(also yes that was me)
What Sugg was it
I gotta stop with the jokes
It was a weird joke
I gotta start using
more I got converted to ech user by fargo discord

(Thomas dev for Spirit Mod?? real??)
that's like exposure payment my boi
you think I'm gettin' paid for this shit
Yes 
I don't even get exposure alright I get like
the knowledge that my suggestion happened
and that's it
alright
Inb4 offtopic
making suggestions is a volunteer thing, it's not a job
Do you think I'm not aware of this?
I mean I tend to treat it like a job because I do it like every 2-3 days at least but it's not
e
anywho before we get into like an hour-long argument over something that, if I were to mention it in the sugg, would only detract from the point
back to the point of the sugg:
hilarious mutated coronavirus from space
I feel like you should mention in your sugg whether the blocks will be enough to qualify as a biome
Thats a pretty important detail
inb4 it becomes specific
I don't see how a single parenthesis disclaimer can detract that much but okay whatever.
now you see, Rover, I intentionally left that detail blank because I feel like someone's waiting to call me out for being too specific
that and I'm not really certain, on immediate contemplation, which would be more beneficial to the overall concept
Some specificity is fine when backed by reasoning.
Heck you could say in your suggestion that it could go either way
atm it's just weird that you don't bring it up
e
Okay that works
(You could have it be that the background doesn't change and there's no tint like in the real astral biome, but a unique astral theme plays. But that might be too specific)
Classic understated Astral Meteor theme 
didn't dokuro release 2 soundtracks for the biome and they're unused?
or am I living in the past
Which ones
You mean the old astral biome theme?
The underground one is used
I think the old Meteor theme is in the official OST, alongside the new ones
I believe all of the scrapped and old themes that were composed by him specifically for Calamity are in the OST.
is it ok to essentially suggest "rename anahita back to the Siren", or is it actually forbidden?
Don't think so
Anahita is already a water elemental
Naming her "Siren" for no reason other than nostalgia is probably a no
idk if that would count as reverting to old changes

